2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
39 #define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
44 #include "common/gen_device_info.h"
45 #include "blorp/blorp.h"
46 #include "brw_compiler.h"
47 #include "util/macros.h"
48 #include "util/list.h"
49 #include "util/u_vector.h"
50 #include "util/vk_alloc.h"
52 /* Pre-declarations needed for WSI entrypoints */
55 typedef struct xcb_connection_t xcb_connection_t;
56 typedef uint32_t xcb_visualid_t;
57 typedef uint32_t xcb_window_t;
61 #include <vulkan/vulkan.h>
62 #include <vulkan/vulkan_intel.h>
63 #include <vulkan/vk_icd.h>
65 #include "anv_entrypoints.h"
66 #include "brw_context.h"
69 #include "wsi_common.h"
78 #define MAX_VIEWPORTS 16
79 #define MAX_SCISSORS 16
80 #define MAX_PUSH_CONSTANTS_SIZE 128
81 #define MAX_DYNAMIC_BUFFERS 16
83 #define MAX_SAMPLES_LOG2 4 /* SKL supports 16 samples */
85 #define anv_noreturn __attribute__((__noreturn__))
86 #define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
88 static inline uint32_t
89 align_down_npot_u32(uint32_t v, uint32_t a)
94 static inline uint32_t
95 align_u32(uint32_t v, uint32_t a)
97 assert(a != 0 && a == (a & -a));
98 return (v + a - 1) & ~(a - 1);
101 static inline uint64_t
102 align_u64(uint64_t v, uint64_t a)
104 assert(a != 0 && a == (a & -a));
105 return (v + a - 1) & ~(a - 1);
108 static inline int32_t
109 align_i32(int32_t v, int32_t a)
111 assert(a != 0 && a == (a & -a));
112 return (v + a - 1) & ~(a - 1);
115 /** Alignment must be a power of 2. */
117 anv_is_aligned(uintmax_t n, uintmax_t a)
119 assert(a == (a & -a));
120 return (n & (a - 1)) == 0;
123 static inline uint32_t
124 anv_minify(uint32_t n, uint32_t levels)
126 if (unlikely(n == 0))
129 return MAX2(n >> levels, 1);
133 anv_clamp_f(float f, float min, float max)
146 anv_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
148 if (*inout_mask & clear_mask) {
149 *inout_mask &= ~clear_mask;
156 #define for_each_bit(b, dword) \
157 for (uint32_t __dword = (dword); \
158 (b) = __builtin_ffs(__dword) - 1, __dword; \
159 __dword &= ~(1 << (b)))
161 #define typed_memcpy(dest, src, count) ({ \
162 static_assert(sizeof(*src) == sizeof(*dest), ""); \
163 memcpy((dest), (src), (count) * sizeof(*(src))); \
166 #define zero(x) (memset(&(x), 0, sizeof(x)))
168 /* Define no kernel as 1, since that's an illegal offset for a kernel */
172 VkStructureType sType;
176 /* Whenever we generate an error, pass it through this function. Useful for
177 * debugging, where we can break on it. Only call at error site, not when
178 * propagating errors. Might be useful to plug in a stack trace here.
181 VkResult __vk_errorf(VkResult error, const char *file, int line, const char *format, ...);
184 #define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
185 #define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
187 #define vk_error(error) error
188 #define vk_errorf(error, format, ...) error
191 void __anv_finishme(const char *file, int line, const char *format, ...)
192 anv_printflike(3, 4);
193 void anv_loge(const char *format, ...) anv_printflike(1, 2);
194 void anv_loge_v(const char *format, va_list va);
197 * Print a FINISHME message, including its source location.
199 #define anv_finishme(format, ...) \
200 __anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__);
202 /* A non-fatal assert. Useful for debugging. */
204 #define anv_assert(x) ({ \
205 if (unlikely(!(x))) \
206 fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
209 #define anv_assert(x)
213 * If a block of code is annotated with anv_validate, then the block runs only
217 #define anv_validate if (1)
219 #define anv_validate if (0)
222 void anv_abortf(const char *format, ...) anv_noreturn anv_printflike(1, 2);
223 void anv_abortfv(const char *format, va_list va) anv_noreturn;
225 #define stub_return(v) \
227 anv_finishme("stub %s", __func__); \
233 anv_finishme("stub %s", __func__); \
238 * A dynamically growable, circular buffer. Elements are added at head and
239 * removed from tail. head and tail are free-running uint32_t indices and we
240 * only compute the modulo with size when accessing the array. This way,
241 * number of bytes in the queue is always head - tail, even in case of
248 /* Index into the current validation list. This is used by the
249 * validation list building alrogithm to track which buffers are already
250 * in the validation list so that we can ensure uniqueness.
254 /* Last known offset. This value is provided by the kernel when we
255 * execbuf and is used as the presumed offset for the next bunch of
263 /* We need to set the WRITE flag on winsys bos so GEM will know we're
264 * writing to them and synchronize uses on other rings (eg if the display
265 * server uses the blitter ring).
271 anv_bo_init(struct anv_bo *bo, uint32_t gem_handle, uint64_t size)
273 bo->gem_handle = gem_handle;
278 bo->is_winsys_bo = false;
281 /* Represents a lock-free linked list of "free" things. This is used by
282 * both the block pool and the state pools. Unfortunately, in order to
283 * solve the ABA problem, we can't use a single uint32_t head.
285 union anv_free_list {
289 /* A simple count that is incremented every time the head changes. */
295 #define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
297 struct anv_block_state {
307 struct anv_block_pool {
308 struct anv_device *device;
312 /* The offset from the start of the bo to the "center" of the block
313 * pool. Pointers to allocated blocks are given by
314 * bo.map + center_bo_offset + offsets.
316 uint32_t center_bo_offset;
318 /* Current memory map of the block pool. This pointer may or may not
319 * point to the actual beginning of the block pool memory. If
320 * anv_block_pool_alloc_back has ever been called, then this pointer
321 * will point to the "center" position of the buffer and all offsets
322 * (negative or positive) given out by the block pool alloc functions
323 * will be valid relative to this pointer.
325 * In particular, map == bo.map + center_offset
331 * Array of mmaps and gem handles owned by the block pool, reclaimed when
332 * the block pool is destroyed.
334 struct u_vector mmap_cleanups;
338 union anv_free_list free_list;
339 struct anv_block_state state;
341 union anv_free_list back_free_list;
342 struct anv_block_state back_state;
345 /* Block pools are backed by a fixed-size 2GB memfd */
346 #define BLOCK_POOL_MEMFD_SIZE (1ull << 32)
348 /* The center of the block pool is also the middle of the memfd. This may
349 * change in the future if we decide differently for some reason.
351 #define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
353 static inline uint32_t
354 anv_block_pool_size(struct anv_block_pool *pool)
356 return pool->state.end + pool->back_state.end;
365 struct anv_fixed_size_state_pool {
367 union anv_free_list free_list;
368 struct anv_block_state block;
371 #define ANV_MIN_STATE_SIZE_LOG2 6
372 #define ANV_MAX_STATE_SIZE_LOG2 17
374 #define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2 + 1)
376 struct anv_state_pool {
377 struct anv_block_pool *block_pool;
378 struct anv_fixed_size_state_pool buckets[ANV_STATE_BUCKETS];
381 struct anv_state_stream_block;
383 struct anv_state_stream {
384 struct anv_block_pool *block_pool;
386 /* The current working block */
387 struct anv_state_stream_block *block;
389 /* Offset at which the current block starts */
391 /* Offset at which to allocate the next state */
393 /* Offset at which the current block ends */
397 #define CACHELINE_SIZE 64
398 #define CACHELINE_MASK 63
401 anv_clflush_range(void *start, size_t size)
403 void *p = (void *) (((uintptr_t) start) & ~CACHELINE_MASK);
404 void *end = start + size;
406 __builtin_ia32_mfence();
408 __builtin_ia32_clflush(p);
414 anv_state_clflush(struct anv_state state)
416 anv_clflush_range(state.map, state.alloc_size);
419 void anv_block_pool_init(struct anv_block_pool *pool,
420 struct anv_device *device, uint32_t block_size);
421 void anv_block_pool_finish(struct anv_block_pool *pool);
422 int32_t anv_block_pool_alloc(struct anv_block_pool *pool);
423 int32_t anv_block_pool_alloc_back(struct anv_block_pool *pool);
424 void anv_block_pool_free(struct anv_block_pool *pool, int32_t offset);
425 void anv_state_pool_init(struct anv_state_pool *pool,
426 struct anv_block_pool *block_pool);
427 void anv_state_pool_finish(struct anv_state_pool *pool);
428 struct anv_state anv_state_pool_alloc(struct anv_state_pool *pool,
429 size_t state_size, size_t alignment);
430 void anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state);
431 void anv_state_stream_init(struct anv_state_stream *stream,
432 struct anv_block_pool *block_pool);
433 void anv_state_stream_finish(struct anv_state_stream *stream);
434 struct anv_state anv_state_stream_alloc(struct anv_state_stream *stream,
435 uint32_t size, uint32_t alignment);
438 * Implements a pool of re-usable BOs. The interface is identical to that
439 * of block_pool except that each block is its own BO.
442 struct anv_device *device;
447 void anv_bo_pool_init(struct anv_bo_pool *pool, struct anv_device *device);
448 void anv_bo_pool_finish(struct anv_bo_pool *pool);
449 VkResult anv_bo_pool_alloc(struct anv_bo_pool *pool, struct anv_bo *bo,
451 void anv_bo_pool_free(struct anv_bo_pool *pool, const struct anv_bo *bo);
453 struct anv_scratch_bo {
458 struct anv_scratch_pool {
459 /* Indexed by Per-Thread Scratch Space number (the hardware value) and stage */
460 struct anv_scratch_bo bos[16][MESA_SHADER_STAGES];
463 void anv_scratch_pool_init(struct anv_device *device,
464 struct anv_scratch_pool *pool);
465 void anv_scratch_pool_finish(struct anv_device *device,
466 struct anv_scratch_pool *pool);
467 struct anv_bo *anv_scratch_pool_alloc(struct anv_device *device,
468 struct anv_scratch_pool *pool,
469 gl_shader_stage stage,
470 unsigned per_thread_scratch);
472 extern struct anv_dispatch_table dtable;
474 #define VK_ICD_WSI_PLATFORM_MAX 5
476 struct anv_physical_device {
477 VK_LOADER_DATA _loader_data;
479 struct anv_instance * instance;
483 struct gen_device_info info;
484 uint64_t aperture_size;
485 struct brw_compiler * compiler;
486 struct isl_device isl_dev;
487 int cmd_parser_version;
490 uint32_t subslice_total;
492 struct wsi_device wsi_device;
495 struct anv_instance {
496 VK_LOADER_DATA _loader_data;
498 VkAllocationCallbacks alloc;
501 int physicalDeviceCount;
502 struct anv_physical_device physicalDevice;
505 VkResult anv_init_wsi(struct anv_physical_device *physical_device);
506 void anv_finish_wsi(struct anv_physical_device *physical_device);
509 VK_LOADER_DATA _loader_data;
511 struct anv_device * device;
513 struct anv_state_pool * pool;
516 struct anv_pipeline_cache {
517 struct anv_device * device;
518 pthread_mutex_t mutex;
520 struct hash_table * cache;
523 struct anv_pipeline_bind_map;
525 void anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
526 struct anv_device *device,
528 void anv_pipeline_cache_finish(struct anv_pipeline_cache *cache);
530 struct anv_shader_bin *
531 anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
532 const void *key, uint32_t key_size);
533 struct anv_shader_bin *
534 anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
535 const void *key_data, uint32_t key_size,
536 const void *kernel_data, uint32_t kernel_size,
537 const struct brw_stage_prog_data *prog_data,
538 uint32_t prog_data_size,
539 const struct anv_pipeline_bind_map *bind_map);
542 VK_LOADER_DATA _loader_data;
544 VkAllocationCallbacks alloc;
546 struct anv_instance * instance;
548 struct gen_device_info info;
549 struct isl_device isl_dev;
552 bool can_chain_batches;
553 bool robust_buffer_access;
555 struct anv_bo_pool batch_bo_pool;
557 struct anv_block_pool dynamic_state_block_pool;
558 struct anv_state_pool dynamic_state_pool;
560 struct anv_block_pool instruction_block_pool;
561 struct anv_state_pool instruction_state_pool;
563 struct anv_block_pool surface_state_block_pool;
564 struct anv_state_pool surface_state_pool;
566 struct anv_bo workaround_bo;
568 struct anv_pipeline_cache blorp_shader_cache;
569 struct blorp_context blorp;
571 struct anv_state border_colors;
573 struct anv_queue queue;
575 struct anv_scratch_pool scratch_pool;
577 uint32_t default_mocs;
579 pthread_mutex_t mutex;
582 void anv_device_get_cache_uuid(void *uuid);
584 void anv_device_init_blorp(struct anv_device *device);
585 void anv_device_finish_blorp(struct anv_device *device);
587 VkResult anv_device_execbuf(struct anv_device *device,
588 struct drm_i915_gem_execbuffer2 *execbuf,
589 struct anv_bo **execbuf_bos);
591 void* anv_gem_mmap(struct anv_device *device,
592 uint32_t gem_handle, uint64_t offset, uint64_t size, uint32_t flags);
593 void anv_gem_munmap(void *p, uint64_t size);
594 uint32_t anv_gem_create(struct anv_device *device, size_t size);
595 void anv_gem_close(struct anv_device *device, uint32_t gem_handle);
596 uint32_t anv_gem_userptr(struct anv_device *device, void *mem, size_t size);
597 int anv_gem_wait(struct anv_device *device, uint32_t gem_handle, int64_t *timeout_ns);
598 int anv_gem_execbuffer(struct anv_device *device,
599 struct drm_i915_gem_execbuffer2 *execbuf);
600 int anv_gem_set_tiling(struct anv_device *device, uint32_t gem_handle,
601 uint32_t stride, uint32_t tiling);
602 int anv_gem_create_context(struct anv_device *device);
603 int anv_gem_destroy_context(struct anv_device *device, int context);
604 int anv_gem_get_param(int fd, uint32_t param);
605 bool anv_gem_get_bit6_swizzle(int fd, uint32_t tiling);
606 int anv_gem_get_aperture(int fd, uint64_t *size);
607 int anv_gem_handle_to_fd(struct anv_device *device, uint32_t gem_handle);
608 uint32_t anv_gem_fd_to_handle(struct anv_device *device, int fd);
609 int anv_gem_set_caching(struct anv_device *device, uint32_t gem_handle, uint32_t caching);
610 int anv_gem_set_domain(struct anv_device *device, uint32_t gem_handle,
611 uint32_t read_domains, uint32_t write_domain);
613 VkResult anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size);
615 struct anv_reloc_list {
618 struct drm_i915_gem_relocation_entry * relocs;
619 struct anv_bo ** reloc_bos;
622 VkResult anv_reloc_list_init(struct anv_reloc_list *list,
623 const VkAllocationCallbacks *alloc);
624 void anv_reloc_list_finish(struct anv_reloc_list *list,
625 const VkAllocationCallbacks *alloc);
627 uint64_t anv_reloc_list_add(struct anv_reloc_list *list,
628 const VkAllocationCallbacks *alloc,
629 uint32_t offset, struct anv_bo *target_bo,
632 struct anv_batch_bo {
633 /* Link in the anv_cmd_buffer.owned_batch_bos list */
634 struct list_head link;
638 /* Bytes actually consumed in this batch BO */
641 struct anv_reloc_list relocs;
645 const VkAllocationCallbacks * alloc;
651 struct anv_reloc_list * relocs;
653 /* This callback is called (with the associated user data) in the event
654 * that the batch runs out of space.
656 VkResult (*extend_cb)(struct anv_batch *, void *);
660 void *anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords);
661 void anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other);
662 uint64_t anv_batch_emit_reloc(struct anv_batch *batch,
663 void *location, struct anv_bo *bo, uint32_t offset);
664 VkResult anv_device_submit_simple_batch(struct anv_device *device,
665 struct anv_batch *batch);
672 static inline uint64_t
673 _anv_combine_address(struct anv_batch *batch, void *location,
674 const struct anv_address address, uint32_t delta)
676 if (address.bo == NULL) {
677 return address.offset + delta;
679 assert(batch->start <= location && location < batch->end);
681 return anv_batch_emit_reloc(batch, location, address.bo, address.offset + delta);
685 #define __gen_address_type struct anv_address
686 #define __gen_user_data struct anv_batch
687 #define __gen_combine_address _anv_combine_address
689 /* Wrapper macros needed to work around preprocessor argument issues. In
690 * particular, arguments don't get pre-evaluated if they are concatenated.
691 * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
692 * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
693 * We can work around this easily enough with these helpers.
695 #define __anv_cmd_length(cmd) cmd ## _length
696 #define __anv_cmd_length_bias(cmd) cmd ## _length_bias
697 #define __anv_cmd_header(cmd) cmd ## _header
698 #define __anv_cmd_pack(cmd) cmd ## _pack
699 #define __anv_reg_num(reg) reg ## _num
701 #define anv_pack_struct(dst, struc, ...) do { \
702 struct struc __template = { \
705 __anv_cmd_pack(struc)(NULL, dst, &__template); \
706 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dst, __anv_cmd_length(struc) * 4)); \
709 #define anv_batch_emitn(batch, n, cmd, ...) ({ \
710 void *__dst = anv_batch_emit_dwords(batch, n); \
711 struct cmd __template = { \
712 __anv_cmd_header(cmd), \
713 .DWordLength = n - __anv_cmd_length_bias(cmd), \
716 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
720 #define anv_batch_emit_merge(batch, dwords0, dwords1) \
724 static_assert(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1), "mismatch merge"); \
725 dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
726 for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
727 dw[i] = (dwords0)[i] | (dwords1)[i]; \
728 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
731 #define anv_batch_emit(batch, cmd, name) \
732 for (struct cmd name = { __anv_cmd_header(cmd) }, \
733 *_dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
734 __builtin_expect(_dst != NULL, 1); \
735 ({ __anv_cmd_pack(cmd)(batch, _dst, &name); \
736 VG(VALGRIND_CHECK_MEM_IS_DEFINED(_dst, __anv_cmd_length(cmd) * 4)); \
740 #define anv_state_pool_emit(pool, cmd, align, ...) ({ \
741 const uint32_t __size = __anv_cmd_length(cmd) * 4; \
742 struct anv_state __state = \
743 anv_state_pool_alloc((pool), __size, align); \
744 struct cmd __template = { \
747 __anv_cmd_pack(cmd)(NULL, __state.map, &__template); \
748 VG(VALGRIND_CHECK_MEM_IS_DEFINED(__state.map, __anv_cmd_length(cmd) * 4)); \
749 if (!(pool)->block_pool->device->info.has_llc) \
750 anv_state_clflush(__state); \
754 #define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
755 .GraphicsDataTypeGFDT = 0, \
756 .LLCCacheabilityControlLLCCC = 0, \
757 .L3CacheabilityControlL3CC = 1, \
760 #define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
761 .LLCeLLCCacheabilityControlLLCCC = 0, \
762 .L3CacheabilityControlL3CC = 1, \
765 #define GEN8_MOCS (struct GEN8_MEMORY_OBJECT_CONTROL_STATE) { \
766 .MemoryTypeLLCeLLCCacheabilityControl = WB, \
767 .TargetCache = L3DefertoPATforLLCeLLCselection, \
771 /* Skylake: MOCS is now an index into an array of 62 different caching
772 * configurations programmed by the kernel.
775 #define GEN9_MOCS (struct GEN9_MEMORY_OBJECT_CONTROL_STATE) { \
776 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
777 .IndextoMOCSTables = 2 \
780 #define GEN9_MOCS_PTE { \
781 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
782 .IndextoMOCSTables = 1 \
785 struct anv_device_memory {
788 VkDeviceSize map_size;
793 * Header for Vertex URB Entry (VUE)
795 struct anv_vue_header {
797 uint32_t RTAIndex; /* RenderTargetArrayIndex */
798 uint32_t ViewportIndex;
802 struct anv_descriptor_set_binding_layout {
804 /* The type of the descriptors in this binding */
805 VkDescriptorType type;
808 /* Number of array elements in this binding */
811 /* Index into the flattend descriptor set */
812 uint16_t descriptor_index;
814 /* Index into the dynamic state array for a dynamic buffer */
815 int16_t dynamic_offset_index;
817 /* Index into the descriptor set buffer views */
818 int16_t buffer_index;
821 /* Index into the binding table for the associated surface */
822 int16_t surface_index;
824 /* Index into the sampler table for the associated sampler */
825 int16_t sampler_index;
827 /* Index into the image table for the associated image */
829 } stage[MESA_SHADER_STAGES];
831 /* Immutable samplers (or NULL if no immutable samplers) */
832 struct anv_sampler **immutable_samplers;
835 struct anv_descriptor_set_layout {
836 /* Number of bindings in this descriptor set */
837 uint16_t binding_count;
839 /* Total size of the descriptor set with room for all array entries */
842 /* Shader stages affected by this descriptor set */
843 uint16_t shader_stages;
845 /* Number of buffers in this descriptor set */
846 uint16_t buffer_count;
848 /* Number of dynamic offsets used by this descriptor set */
849 uint16_t dynamic_offset_count;
851 /* Bindings in this descriptor set */
852 struct anv_descriptor_set_binding_layout binding[0];
855 struct anv_descriptor {
856 VkDescriptorType type;
860 struct anv_image_view *image_view;
861 struct anv_sampler *sampler;
864 struct anv_buffer_view *buffer_view;
868 struct anv_descriptor_set {
869 const struct anv_descriptor_set_layout *layout;
871 uint32_t buffer_count;
872 struct anv_buffer_view *buffer_views;
873 struct anv_descriptor descriptors[0];
876 struct anv_descriptor_pool {
881 struct anv_state_stream surface_state_stream;
882 void *surface_state_free_list;
888 anv_descriptor_set_create(struct anv_device *device,
889 struct anv_descriptor_pool *pool,
890 const struct anv_descriptor_set_layout *layout,
891 struct anv_descriptor_set **out_set);
894 anv_descriptor_set_destroy(struct anv_device *device,
895 struct anv_descriptor_pool *pool,
896 struct anv_descriptor_set *set);
898 #define ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS UINT8_MAX
900 struct anv_pipeline_binding {
901 /* The descriptor set this surface corresponds to. The special value of
902 * ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS indicates that the offset refers
903 * to a color attachment and not a regular descriptor.
907 /* Binding in the descriptor set */
910 /* Index in the binding */
914 struct anv_pipeline_layout {
916 struct anv_descriptor_set_layout *layout;
917 uint32_t dynamic_offset_start;
923 bool has_dynamic_offsets;
924 } stage[MESA_SHADER_STAGES];
926 unsigned char sha1[20];
930 struct anv_device * device;
933 VkBufferUsageFlags usage;
940 enum anv_cmd_dirty_bits {
941 ANV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
942 ANV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
943 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
944 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
945 ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
946 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
947 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
948 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
949 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
950 ANV_CMD_DIRTY_DYNAMIC_ALL = (1 << 9) - 1,
951 ANV_CMD_DIRTY_PIPELINE = 1 << 9,
952 ANV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
953 ANV_CMD_DIRTY_RENDER_TARGETS = 1 << 11,
955 typedef uint32_t anv_cmd_dirty_mask_t;
958 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT = (1 << 0),
959 ANV_PIPE_STALL_AT_SCOREBOARD_BIT = (1 << 1),
960 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT = (1 << 2),
961 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT = (1 << 3),
962 ANV_PIPE_VF_CACHE_INVALIDATE_BIT = (1 << 4),
963 ANV_PIPE_DATA_CACHE_FLUSH_BIT = (1 << 5),
964 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT = (1 << 10),
965 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT = (1 << 11),
966 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT = (1 << 12),
967 ANV_PIPE_DEPTH_STALL_BIT = (1 << 13),
968 ANV_PIPE_CS_STALL_BIT = (1 << 20),
970 /* This bit does not exist directly in PIPE_CONTROL. Instead it means that
971 * a flush has happened but not a CS stall. The next time we do any sort
972 * of invalidation we need to insert a CS stall at that time. Otherwise,
973 * we would have to CS stall on every flush which could be bad.
975 ANV_PIPE_NEEDS_CS_STALL_BIT = (1 << 21),
978 #define ANV_PIPE_FLUSH_BITS ( \
979 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT | \
980 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
981 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT)
983 #define ANV_PIPE_STALL_BITS ( \
984 ANV_PIPE_STALL_AT_SCOREBOARD_BIT | \
985 ANV_PIPE_DEPTH_STALL_BIT | \
986 ANV_PIPE_CS_STALL_BIT)
988 #define ANV_PIPE_INVALIDATE_BITS ( \
989 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT | \
990 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT | \
991 ANV_PIPE_VF_CACHE_INVALIDATE_BIT | \
992 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
993 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT | \
994 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT)
996 struct anv_vertex_binding {
997 struct anv_buffer * buffer;
1001 struct anv_push_constants {
1002 /* Current allocated size of this push constants data structure.
1003 * Because a decent chunk of it may not be used (images on SKL, for
1004 * instance), we won't actually allocate the entire structure up-front.
1008 /* Push constant data provided by the client through vkPushConstants */
1009 uint8_t client_data[MAX_PUSH_CONSTANTS_SIZE];
1011 /* Our hardware only provides zero-based vertex and instance id so, in
1012 * order to satisfy the vulkan requirements, we may have to push one or
1013 * both of these into the shader.
1015 uint32_t base_vertex;
1016 uint32_t base_instance;
1018 /* Offsets and ranges for dynamically bound buffers */
1022 } dynamic[MAX_DYNAMIC_BUFFERS];
1024 /* Image data for image_load_store on pre-SKL */
1025 struct brw_image_param images[MAX_IMAGES];
1028 struct anv_dynamic_state {
1031 VkViewport viewports[MAX_VIEWPORTS];
1036 VkRect2D scissors[MAX_SCISSORS];
1047 float blend_constants[4];
1057 } stencil_compare_mask;
1062 } stencil_write_mask;
1067 } stencil_reference;
1070 extern const struct anv_dynamic_state default_dynamic_state;
1072 void anv_dynamic_state_copy(struct anv_dynamic_state *dest,
1073 const struct anv_dynamic_state *src,
1074 uint32_t copy_mask);
1077 * Attachment state when recording a renderpass instance.
1079 * The clear value is valid only if there exists a pending clear.
1081 struct anv_attachment_state {
1082 VkImageAspectFlags pending_clear_aspects;
1083 VkClearValue clear_value;
1086 /** State required while building cmd buffer */
1087 struct anv_cmd_state {
1088 /* PIPELINE_SELECT.PipelineSelection */
1089 uint32_t current_pipeline;
1090 const struct gen_l3_config * current_l3_config;
1092 anv_cmd_dirty_mask_t dirty;
1093 anv_cmd_dirty_mask_t compute_dirty;
1094 enum anv_pipe_bits pending_pipe_bits;
1095 uint32_t num_workgroups_offset;
1096 struct anv_bo *num_workgroups_bo;
1097 VkShaderStageFlags descriptors_dirty;
1098 VkShaderStageFlags push_constants_dirty;
1099 uint32_t scratch_size;
1100 struct anv_pipeline * pipeline;
1101 struct anv_pipeline * compute_pipeline;
1102 struct anv_framebuffer * framebuffer;
1103 struct anv_render_pass * pass;
1104 struct anv_subpass * subpass;
1105 VkRect2D render_area;
1106 uint32_t restart_index;
1107 struct anv_vertex_binding vertex_bindings[MAX_VBS];
1108 struct anv_descriptor_set * descriptors[MAX_SETS];
1109 VkShaderStageFlags push_constant_stages;
1110 struct anv_push_constants * push_constants[MESA_SHADER_STAGES];
1111 struct anv_state binding_tables[MESA_SHADER_STAGES];
1112 struct anv_state samplers[MESA_SHADER_STAGES];
1113 struct anv_dynamic_state dynamic;
1117 * Array length is anv_cmd_state::pass::attachment_count. Array content is
1118 * valid only when recording a render pass instance.
1120 struct anv_attachment_state * attachments;
1123 struct anv_buffer * index_buffer;
1124 uint32_t index_type; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
1125 uint32_t index_offset;
1129 struct anv_cmd_pool {
1130 VkAllocationCallbacks alloc;
1131 struct list_head cmd_buffers;
1134 #define ANV_CMD_BUFFER_BATCH_SIZE 8192
1136 enum anv_cmd_buffer_exec_mode {
1137 ANV_CMD_BUFFER_EXEC_MODE_PRIMARY,
1138 ANV_CMD_BUFFER_EXEC_MODE_EMIT,
1139 ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT,
1140 ANV_CMD_BUFFER_EXEC_MODE_CHAIN,
1141 ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN,
1144 struct anv_execbuf {
1145 struct drm_i915_gem_execbuffer2 execbuf;
1147 struct drm_i915_gem_exec_object2 * objects;
1149 struct anv_bo ** bos;
1151 /* Allocated length of the 'objects' and 'bos' arrays */
1152 uint32_t array_length;
1155 struct anv_cmd_buffer {
1156 VK_LOADER_DATA _loader_data;
1158 struct anv_device * device;
1160 struct anv_cmd_pool * pool;
1161 struct list_head pool_link;
1163 struct anv_batch batch;
1165 /* Fields required for the actual chain of anv_batch_bo's.
1167 * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
1169 struct list_head batch_bos;
1170 enum anv_cmd_buffer_exec_mode exec_mode;
1172 /* A vector of anv_batch_bo pointers for every batch or surface buffer
1173 * referenced by this command buffer
1175 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1177 struct u_vector seen_bbos;
1179 /* A vector of int32_t's for every block of binding tables.
1181 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1183 struct u_vector bt_blocks;
1186 struct anv_reloc_list surface_relocs;
1187 /** Last seen surface state block pool center bo offset */
1188 uint32_t last_ss_pool_center;
1190 struct anv_execbuf execbuf2;
1192 /* Serial for tracking buffer completion */
1195 /* Stream objects for storing temporary data */
1196 struct anv_state_stream surface_state_stream;
1197 struct anv_state_stream dynamic_state_stream;
1199 VkCommandBufferUsageFlags usage_flags;
1200 VkCommandBufferLevel level;
1202 struct anv_cmd_state state;
1205 VkResult anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
1206 void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
1207 void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
1208 void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer);
1209 void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
1210 struct anv_cmd_buffer *secondary);
1211 void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer);
1212 VkResult anv_cmd_buffer_execbuf(struct anv_device *device,
1213 struct anv_cmd_buffer *cmd_buffer);
1215 VkResult anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer);
1218 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
1219 gl_shader_stage stage, uint32_t size);
1220 #define anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, field) \
1221 anv_cmd_buffer_ensure_push_constants_size(cmd_buffer, stage, \
1222 (offsetof(struct anv_push_constants, field) + \
1223 sizeof(cmd_buffer->state.push_constants[0]->field)))
1225 struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
1226 const void *data, uint32_t size, uint32_t alignment);
1227 struct anv_state anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
1228 uint32_t *a, uint32_t *b,
1229 uint32_t dwords, uint32_t alignment);
1232 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer);
1234 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
1235 uint32_t entries, uint32_t *state_offset);
1237 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer);
1239 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
1240 uint32_t size, uint32_t alignment);
1243 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer);
1245 void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer);
1246 void gen8_cmd_buffer_emit_depth_viewport(struct anv_cmd_buffer *cmd_buffer,
1247 bool depth_clamp_enable);
1248 void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer);
1250 void anv_cmd_state_setup_attachments(struct anv_cmd_buffer *cmd_buffer,
1251 const VkRenderPassBeginInfo *info);
1254 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
1255 gl_shader_stage stage);
1257 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer);
1259 void anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer);
1260 void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer);
1262 const struct anv_image_view *
1263 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer);
1265 void anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer);
1269 struct drm_i915_gem_execbuffer2 execbuf;
1270 struct drm_i915_gem_exec_object2 exec2_objects[1];
1276 struct anv_state state;
1279 struct anv_shader_module {
1280 unsigned char sha1[20];
1285 void anv_hash_shader(unsigned char *hash, const void *key, size_t key_size,
1286 struct anv_shader_module *module,
1287 const char *entrypoint,
1288 const struct anv_pipeline_layout *pipeline_layout,
1289 const VkSpecializationInfo *spec_info);
1291 static inline gl_shader_stage
1292 vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
1294 assert(__builtin_popcount(vk_stage) == 1);
1295 return ffs(vk_stage) - 1;
1298 static inline VkShaderStageFlagBits
1299 mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
1301 return (1 << mesa_stage);
1304 #define ANV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
1306 #define anv_foreach_stage(stage, stage_bits) \
1307 for (gl_shader_stage stage, \
1308 __tmp = (gl_shader_stage)((stage_bits) & ANV_STAGE_MASK); \
1309 stage = __builtin_ffs(__tmp) - 1, __tmp; \
1310 __tmp &= ~(1 << (stage)))
1312 struct anv_pipeline_bind_map {
1313 uint32_t surface_count;
1314 uint32_t sampler_count;
1315 uint32_t image_count;
1317 struct anv_pipeline_binding * surface_to_descriptor;
1318 struct anv_pipeline_binding * sampler_to_descriptor;
1321 struct anv_shader_bin_key {
1326 struct anv_shader_bin {
1329 const struct anv_shader_bin_key *key;
1331 struct anv_state kernel;
1332 uint32_t kernel_size;
1334 const struct brw_stage_prog_data *prog_data;
1335 uint32_t prog_data_size;
1337 struct anv_pipeline_bind_map bind_map;
1339 /* Prog data follows, then params, then the key, all aligned to 8-bytes */
1342 struct anv_shader_bin *
1343 anv_shader_bin_create(struct anv_device *device,
1344 const void *key, uint32_t key_size,
1345 const void *kernel, uint32_t kernel_size,
1346 const struct brw_stage_prog_data *prog_data,
1347 uint32_t prog_data_size, const void *prog_data_param,
1348 const struct anv_pipeline_bind_map *bind_map);
1351 anv_shader_bin_destroy(struct anv_device *device, struct anv_shader_bin *shader);
1354 anv_shader_bin_ref(struct anv_shader_bin *shader)
1356 assert(shader->ref_cnt >= 1);
1357 __sync_fetch_and_add(&shader->ref_cnt, 1);
1361 anv_shader_bin_unref(struct anv_device *device, struct anv_shader_bin *shader)
1363 assert(shader->ref_cnt >= 1);
1364 if (__sync_fetch_and_add(&shader->ref_cnt, -1) == 1)
1365 anv_shader_bin_destroy(device, shader);
1368 struct anv_pipeline {
1369 struct anv_device * device;
1370 struct anv_batch batch;
1371 uint32_t batch_data[512];
1372 struct anv_reloc_list batch_relocs;
1373 uint32_t dynamic_state_mask;
1374 struct anv_dynamic_state dynamic_state;
1376 struct anv_pipeline_layout * layout;
1378 bool needs_data_cache;
1380 struct anv_shader_bin * shaders[MESA_SHADER_STAGES];
1383 const struct gen_l3_config * l3_config;
1384 uint32_t total_size;
1387 VkShaderStageFlags active_stages;
1388 struct anv_state blend_state;
1396 uint32_t binding_stride[MAX_VBS];
1397 bool instancing_enable[MAX_VBS];
1398 bool primitive_restart;
1401 uint32_t cs_right_mask;
1403 bool depth_clamp_enable;
1407 uint32_t depth_stencil_state[3];
1413 uint32_t wm_depth_stencil[3];
1417 uint32_t wm_depth_stencil[4];
1422 anv_pipeline_has_stage(const struct anv_pipeline *pipeline,
1423 gl_shader_stage stage)
1425 return (pipeline->active_stages & mesa_to_vk_shader_stage(stage)) != 0;
1428 #define ANV_DECL_GET_PROG_DATA_FUNC(prefix, stage) \
1429 static inline const struct brw_##prefix##_prog_data * \
1430 get_##prefix##_prog_data(struct anv_pipeline *pipeline) \
1432 if (anv_pipeline_has_stage(pipeline, stage)) { \
1433 return (const struct brw_##prefix##_prog_data *) \
1434 pipeline->shaders[stage]->prog_data; \
1440 ANV_DECL_GET_PROG_DATA_FUNC(vs, MESA_SHADER_VERTEX)
1441 ANV_DECL_GET_PROG_DATA_FUNC(gs, MESA_SHADER_GEOMETRY)
1442 ANV_DECL_GET_PROG_DATA_FUNC(wm, MESA_SHADER_FRAGMENT)
1443 ANV_DECL_GET_PROG_DATA_FUNC(cs, MESA_SHADER_COMPUTE)
1446 anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
1447 struct anv_pipeline_cache *cache,
1448 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1449 const VkAllocationCallbacks *alloc);
1452 anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
1453 struct anv_pipeline_cache *cache,
1454 const VkComputePipelineCreateInfo *info,
1455 struct anv_shader_module *module,
1456 const char *entrypoint,
1457 const VkSpecializationInfo *spec_info);
1460 enum isl_format isl_format:16;
1461 struct isl_swizzle swizzle;
1465 anv_get_format(const struct gen_device_info *devinfo, VkFormat format,
1466 VkImageAspectFlags aspect, VkImageTiling tiling);
1468 static inline enum isl_format
1469 anv_get_isl_format(const struct gen_device_info *devinfo, VkFormat vk_format,
1470 VkImageAspectFlags aspect, VkImageTiling tiling)
1472 return anv_get_format(devinfo, vk_format, aspect, tiling).isl_format;
1476 anv_pipeline_setup_l3_config(struct anv_pipeline *pipeline, bool needs_slm);
1479 * Subsurface of an anv_image.
1481 struct anv_surface {
1482 /** Valid only if isl_surf::size > 0. */
1483 struct isl_surf isl;
1486 * Offset from VkImage's base address, as bound by vkBindImageMemory().
1493 /* The original VkFormat provided by the client. This may not match any
1494 * of the actual surface formats.
1497 VkImageAspectFlags aspects;
1500 uint32_t array_size;
1501 uint32_t samples; /**< VkImageCreateInfo::samples */
1502 VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */
1503 VkImageTiling tiling; /** VkImageCreateInfo::tiling */
1508 /* Set when bound */
1510 VkDeviceSize offset;
1515 * For each foo, anv_image::foo_surface is valid if and only if
1516 * anv_image::aspects has a foo aspect.
1518 * The hardware requires that the depth buffer and stencil buffer be
1519 * separate surfaces. From Vulkan's perspective, though, depth and stencil
1520 * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
1521 * allocate the depth and stencil buffers as separate surfaces in the same
1525 struct anv_surface color_surface;
1528 struct anv_surface depth_surface;
1529 struct anv_surface hiz_surface;
1530 struct anv_surface stencil_surface;
1535 static inline uint32_t
1536 anv_get_layerCount(const struct anv_image *image,
1537 const VkImageSubresourceRange *range)
1539 return range->layerCount == VK_REMAINING_ARRAY_LAYERS ?
1540 image->array_size - range->baseArrayLayer : range->layerCount;
1543 static inline uint32_t
1544 anv_get_levelCount(const struct anv_image *image,
1545 const VkImageSubresourceRange *range)
1547 return range->levelCount == VK_REMAINING_MIP_LEVELS ?
1548 image->levels - range->baseMipLevel : range->levelCount;
1552 struct anv_image_view {
1553 const struct anv_image *image; /**< VkImageViewCreateInfo::image */
1555 uint32_t offset; /**< Offset into bo. */
1557 struct isl_view isl;
1559 VkImageAspectFlags aspect_mask;
1561 VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
1563 /** RENDER_SURFACE_STATE when using image as a color render target. */
1564 struct anv_state color_rt_surface_state;
1566 /** RENDER_SURFACE_STATE when using image as a sampler surface. */
1567 struct anv_state sampler_surface_state;
1569 /** RENDER_SURFACE_STATE when using image as a storage image. */
1570 struct anv_state storage_surface_state;
1572 struct brw_image_param storage_image_param;
1575 struct anv_image_create_info {
1576 const VkImageCreateInfo *vk_info;
1578 /** An opt-in bitmask which filters an ISL-mapping of the Vulkan tiling. */
1579 isl_tiling_flags_t isl_tiling_flags;
1584 VkResult anv_image_create(VkDevice _device,
1585 const struct anv_image_create_info *info,
1586 const VkAllocationCallbacks* alloc,
1589 const struct anv_surface *
1590 anv_image_get_surface_for_aspect_mask(const struct anv_image *image,
1591 VkImageAspectFlags aspect_mask);
1594 anv_image_has_hiz(const struct anv_image *image)
1596 /* We must check the aspect because anv_image::hiz_surface belongs to
1599 return (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT) &&
1600 image->hiz_surface.isl.size > 0;
1603 struct anv_buffer_view {
1604 enum isl_format format; /**< VkBufferViewCreateInfo::format */
1606 uint32_t offset; /**< Offset into bo. */
1607 uint64_t range; /**< VkBufferViewCreateInfo::range */
1609 struct anv_state surface_state;
1610 struct anv_state storage_surface_state;
1612 struct brw_image_param storage_image_param;
1616 anv_isl_format_for_descriptor_type(VkDescriptorType type);
1618 static inline struct VkExtent3D
1619 anv_sanitize_image_extent(const VkImageType imageType,
1620 const struct VkExtent3D imageExtent)
1622 switch (imageType) {
1623 case VK_IMAGE_TYPE_1D:
1624 return (VkExtent3D) { imageExtent.width, 1, 1 };
1625 case VK_IMAGE_TYPE_2D:
1626 return (VkExtent3D) { imageExtent.width, imageExtent.height, 1 };
1627 case VK_IMAGE_TYPE_3D:
1630 unreachable("invalid image type");
1634 static inline struct VkOffset3D
1635 anv_sanitize_image_offset(const VkImageType imageType,
1636 const struct VkOffset3D imageOffset)
1638 switch (imageType) {
1639 case VK_IMAGE_TYPE_1D:
1640 return (VkOffset3D) { imageOffset.x, 0, 0 };
1641 case VK_IMAGE_TYPE_2D:
1642 return (VkOffset3D) { imageOffset.x, imageOffset.y, 0 };
1643 case VK_IMAGE_TYPE_3D:
1646 unreachable("invalid image type");
1651 void anv_fill_buffer_surface_state(struct anv_device *device,
1652 struct anv_state state,
1653 enum isl_format format,
1654 uint32_t offset, uint32_t range,
1657 void anv_image_view_fill_image_param(struct anv_device *device,
1658 struct anv_image_view *view,
1659 struct brw_image_param *param);
1660 void anv_buffer_view_fill_image_param(struct anv_device *device,
1661 struct anv_buffer_view *view,
1662 struct brw_image_param *param);
1664 struct anv_sampler {
1668 struct anv_framebuffer {
1673 uint32_t attachment_count;
1674 struct anv_image_view * attachments[0];
1677 struct anv_subpass {
1678 uint32_t input_count;
1679 uint32_t * input_attachments;
1680 uint32_t color_count;
1681 uint32_t * color_attachments;
1682 uint32_t * resolve_attachments;
1683 uint32_t depth_stencil_attachment;
1685 /** Subpass has at least one resolve attachment */
1689 struct anv_render_pass_attachment {
1692 VkAttachmentLoadOp load_op;
1693 VkAttachmentStoreOp store_op;
1694 VkAttachmentLoadOp stencil_load_op;
1697 struct anv_render_pass {
1698 uint32_t attachment_count;
1699 uint32_t subpass_count;
1700 uint32_t * subpass_attachments;
1701 struct anv_render_pass_attachment * attachments;
1702 struct anv_subpass subpasses[0];
1705 struct anv_query_pool_slot {
1711 struct anv_query_pool {
1717 void *anv_lookup_entrypoint(const struct gen_device_info *devinfo,
1720 void anv_dump_image_to_ppm(struct anv_device *device,
1721 struct anv_image *image, unsigned miplevel,
1722 unsigned array_layer, VkImageAspectFlagBits aspect,
1723 const char *filename);
1725 enum anv_dump_action {
1726 ANV_DUMP_FRAMEBUFFERS_BIT = 0x1,
1729 void anv_dump_start(struct anv_device *device, enum anv_dump_action actions);
1730 void anv_dump_finish(void);
1732 void anv_dump_add_framebuffer(struct anv_cmd_buffer *cmd_buffer,
1733 struct anv_framebuffer *fb);
1735 #define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
1737 static inline struct __anv_type * \
1738 __anv_type ## _from_handle(__VkType _handle) \
1740 return (struct __anv_type *) _handle; \
1743 static inline __VkType \
1744 __anv_type ## _to_handle(struct __anv_type *_obj) \
1746 return (__VkType) _obj; \
1749 #define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
1751 static inline struct __anv_type * \
1752 __anv_type ## _from_handle(__VkType _handle) \
1754 return (struct __anv_type *)(uintptr_t) _handle; \
1757 static inline __VkType \
1758 __anv_type ## _to_handle(struct __anv_type *_obj) \
1760 return (__VkType)(uintptr_t) _obj; \
1763 #define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
1764 struct __anv_type *__name = __anv_type ## _from_handle(__handle)
1766 ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer, VkCommandBuffer)
1767 ANV_DEFINE_HANDLE_CASTS(anv_device, VkDevice)
1768 ANV_DEFINE_HANDLE_CASTS(anv_instance, VkInstance)
1769 ANV_DEFINE_HANDLE_CASTS(anv_physical_device, VkPhysicalDevice)
1770 ANV_DEFINE_HANDLE_CASTS(anv_queue, VkQueue)
1772 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool, VkCommandPool)
1773 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer, VkBuffer)
1774 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view, VkBufferView)
1775 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_pool, VkDescriptorPool)
1776 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set, VkDescriptorSet)
1777 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout, VkDescriptorSetLayout)
1778 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory, VkDeviceMemory)
1779 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence, VkFence)
1780 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_event, VkEvent)
1781 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer, VkFramebuffer)
1782 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image, VkImage)
1783 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view, VkImageView);
1784 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_cache, VkPipelineCache)
1785 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline, VkPipeline)
1786 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout, VkPipelineLayout)
1787 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool, VkQueryPool)
1788 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass, VkRenderPass)
1789 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler, VkSampler)
1790 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module, VkShaderModule)
1792 #define ANV_DEFINE_STRUCT_CASTS(__anv_type, __VkType) \
1794 static inline const __VkType * \
1795 __anv_type ## _to_ ## __VkType(const struct __anv_type *__anv_obj) \
1797 return (const __VkType *) __anv_obj; \
1800 #define ANV_COMMON_TO_STRUCT(__VkType, __vk_name, __common_name) \
1801 const __VkType *__vk_name = anv_common_to_ ## __VkType(__common_name)
1803 ANV_DEFINE_STRUCT_CASTS(anv_common, VkMemoryBarrier)
1804 ANV_DEFINE_STRUCT_CASTS(anv_common, VkBufferMemoryBarrier)
1805 ANV_DEFINE_STRUCT_CASTS(anv_common, VkImageMemoryBarrier)
1807 /* Gen-specific function declarations */
1809 # include "anv_genX.h"
1811 # define genX(x) gen7_##x
1812 # include "anv_genX.h"
1814 # define genX(x) gen75_##x
1815 # include "anv_genX.h"
1817 # define genX(x) gen8_##x
1818 # include "anv_genX.h"
1820 # define genX(x) gen9_##x
1821 # include "anv_genX.h"
1829 #endif /* ANV_PRIVATE_H */