2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
38 #define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
43 #include "common/gen_device_info.h"
44 #include "blorp/blorp.h"
45 #include "brw_compiler.h"
46 #include "util/macros.h"
47 #include "util/list.h"
49 /* Pre-declarations needed for WSI entrypoints */
52 typedef struct xcb_connection_t xcb_connection_t;
53 typedef uint32_t xcb_visualid_t;
54 typedef uint32_t xcb_window_t;
58 #include <vulkan/vulkan.h>
59 #include <vulkan/vulkan_intel.h>
60 #include <vulkan/vk_icd.h>
62 #include "anv_entrypoints.h"
63 #include "brw_context.h"
73 #define MAX_VIEWPORTS 16
74 #define MAX_SCISSORS 16
75 #define MAX_PUSH_CONSTANTS_SIZE 128
76 #define MAX_DYNAMIC_BUFFERS 16
78 #define MAX_SAMPLES_LOG2 4 /* SKL supports 16 samples */
80 #define anv_noreturn __attribute__((__noreturn__))
81 #define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
83 #define MIN(a, b) ((a) < (b) ? (a) : (b))
84 #define MAX(a, b) ((a) > (b) ? (a) : (b))
86 static inline uint32_t
87 align_down_npot_u32(uint32_t v, uint32_t a)
92 static inline uint32_t
93 align_u32(uint32_t v, uint32_t a)
95 assert(a != 0 && a == (a & -a));
96 return (v + a - 1) & ~(a - 1);
99 static inline uint64_t
100 align_u64(uint64_t v, uint64_t a)
102 assert(a != 0 && a == (a & -a));
103 return (v + a - 1) & ~(a - 1);
106 static inline int32_t
107 align_i32(int32_t v, int32_t a)
109 assert(a != 0 && a == (a & -a));
110 return (v + a - 1) & ~(a - 1);
113 /** Alignment must be a power of 2. */
115 anv_is_aligned(uintmax_t n, uintmax_t a)
117 assert(a == (a & -a));
118 return (n & (a - 1)) == 0;
121 static inline uint32_t
122 anv_minify(uint32_t n, uint32_t levels)
124 if (unlikely(n == 0))
127 return MAX(n >> levels, 1);
131 anv_clamp_f(float f, float min, float max)
144 anv_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
146 if (*inout_mask & clear_mask) {
147 *inout_mask &= ~clear_mask;
154 #define for_each_bit(b, dword) \
155 for (uint32_t __dword = (dword); \
156 (b) = __builtin_ffs(__dword) - 1, __dword; \
157 __dword &= ~(1 << (b)))
159 #define typed_memcpy(dest, src, count) ({ \
160 static_assert(sizeof(*src) == sizeof(*dest), ""); \
161 memcpy((dest), (src), (count) * sizeof(*(src))); \
164 #define zero(x) (memset(&(x), 0, sizeof(x)))
166 /* Define no kernel as 1, since that's an illegal offset for a kernel */
170 VkStructureType sType;
174 /* Whenever we generate an error, pass it through this function. Useful for
175 * debugging, where we can break on it. Only call at error site, not when
176 * propagating errors. Might be useful to plug in a stack trace here.
179 VkResult __vk_errorf(VkResult error, const char *file, int line, const char *format, ...);
182 #define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
183 #define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
185 #define vk_error(error) error
186 #define vk_errorf(error, format, ...) error
189 void __anv_finishme(const char *file, int line, const char *format, ...)
190 anv_printflike(3, 4);
191 void anv_loge(const char *format, ...) anv_printflike(1, 2);
192 void anv_loge_v(const char *format, va_list va);
195 * Print a FINISHME message, including its source location.
197 #define anv_finishme(format, ...) \
198 __anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__);
200 /* A non-fatal assert. Useful for debugging. */
202 #define anv_assert(x) ({ \
203 if (unlikely(!(x))) \
204 fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
207 #define anv_assert(x)
211 * If a block of code is annotated with anv_validate, then the block runs only
215 #define anv_validate if (1)
217 #define anv_validate if (0)
220 void anv_abortf(const char *format, ...) anv_noreturn anv_printflike(1, 2);
221 void anv_abortfv(const char *format, va_list va) anv_noreturn;
223 #define stub_return(v) \
225 anv_finishme("stub %s", __func__); \
231 anv_finishme("stub %s", __func__); \
236 * A dynamically growable, circular buffer. Elements are added at head and
237 * removed from tail. head and tail are free-running uint32_t indices and we
238 * only compute the modulo with size when accessing the array. This way,
239 * number of bytes in the queue is always head - tail, even in case of
246 uint32_t element_size;
251 int anv_vector_init(struct anv_vector *queue, uint32_t element_size, uint32_t size);
252 void *anv_vector_add(struct anv_vector *queue);
253 void *anv_vector_remove(struct anv_vector *queue);
256 anv_vector_length(struct anv_vector *queue)
258 return (queue->head - queue->tail) / queue->element_size;
262 anv_vector_head(struct anv_vector *vector)
264 assert(vector->tail < vector->head);
265 return (void *)((char *)vector->data +
266 ((vector->head - vector->element_size) &
267 (vector->size - 1)));
271 anv_vector_tail(struct anv_vector *vector)
273 return (void *)((char *)vector->data + (vector->tail & (vector->size - 1)));
277 anv_vector_finish(struct anv_vector *queue)
282 #define anv_vector_foreach(elem, queue) \
283 static_assert(__builtin_types_compatible_p(__typeof__(queue), struct anv_vector *), ""); \
284 for (uint32_t __anv_vector_offset = (queue)->tail; \
285 elem = (queue)->data + (__anv_vector_offset & ((queue)->size - 1)), __anv_vector_offset < (queue)->head; \
286 __anv_vector_offset += (queue)->element_size)
291 /* Index into the current validation list. This is used by the
292 * validation list building alrogithm to track which buffers are already
293 * in the validation list so that we can ensure uniqueness.
297 /* Last known offset. This value is provided by the kernel when we
298 * execbuf and is used as the presumed offset for the next bunch of
306 /* We need to set the WRITE flag on winsys bos so GEM will know we're
307 * writing to them and synchronize uses on other rings (eg if the display
308 * server uses the blitter ring).
313 /* Represents a lock-free linked list of "free" things. This is used by
314 * both the block pool and the state pools. Unfortunately, in order to
315 * solve the ABA problem, we can't use a single uint32_t head.
317 union anv_free_list {
321 /* A simple count that is incremented every time the head changes. */
327 #define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
329 struct anv_block_state {
339 struct anv_block_pool {
340 struct anv_device *device;
344 /* The offset from the start of the bo to the "center" of the block
345 * pool. Pointers to allocated blocks are given by
346 * bo.map + center_bo_offset + offsets.
348 uint32_t center_bo_offset;
350 /* Current memory map of the block pool. This pointer may or may not
351 * point to the actual beginning of the block pool memory. If
352 * anv_block_pool_alloc_back has ever been called, then this pointer
353 * will point to the "center" position of the buffer and all offsets
354 * (negative or positive) given out by the block pool alloc functions
355 * will be valid relative to this pointer.
357 * In particular, map == bo.map + center_offset
363 * Array of mmaps and gem handles owned by the block pool, reclaimed when
364 * the block pool is destroyed.
366 struct anv_vector mmap_cleanups;
370 union anv_free_list free_list;
371 struct anv_block_state state;
373 union anv_free_list back_free_list;
374 struct anv_block_state back_state;
377 /* Block pools are backed by a fixed-size 2GB memfd */
378 #define BLOCK_POOL_MEMFD_SIZE (1ull << 32)
380 /* The center of the block pool is also the middle of the memfd. This may
381 * change in the future if we decide differently for some reason.
383 #define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
385 static inline uint32_t
386 anv_block_pool_size(struct anv_block_pool *pool)
388 return pool->state.end + pool->back_state.end;
397 struct anv_fixed_size_state_pool {
399 union anv_free_list free_list;
400 struct anv_block_state block;
403 #define ANV_MIN_STATE_SIZE_LOG2 6
404 #define ANV_MAX_STATE_SIZE_LOG2 17
406 #define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2 + 1)
408 struct anv_state_pool {
409 struct anv_block_pool *block_pool;
410 struct anv_fixed_size_state_pool buckets[ANV_STATE_BUCKETS];
413 struct anv_state_stream_block;
415 struct anv_state_stream {
416 struct anv_block_pool *block_pool;
418 /* The current working block */
419 struct anv_state_stream_block *block;
421 /* Offset at which the current block starts */
423 /* Offset at which to allocate the next state */
425 /* Offset at which the current block ends */
429 #define CACHELINE_SIZE 64
430 #define CACHELINE_MASK 63
433 anv_clflush_range(void *start, size_t size)
435 void *p = (void *) (((uintptr_t) start) & ~CACHELINE_MASK);
436 void *end = start + size;
438 __builtin_ia32_mfence();
440 __builtin_ia32_clflush(p);
446 anv_state_clflush(struct anv_state state)
448 anv_clflush_range(state.map, state.alloc_size);
451 void anv_block_pool_init(struct anv_block_pool *pool,
452 struct anv_device *device, uint32_t block_size);
453 void anv_block_pool_finish(struct anv_block_pool *pool);
454 int32_t anv_block_pool_alloc(struct anv_block_pool *pool);
455 int32_t anv_block_pool_alloc_back(struct anv_block_pool *pool);
456 void anv_block_pool_free(struct anv_block_pool *pool, int32_t offset);
457 void anv_state_pool_init(struct anv_state_pool *pool,
458 struct anv_block_pool *block_pool);
459 void anv_state_pool_finish(struct anv_state_pool *pool);
460 struct anv_state anv_state_pool_alloc(struct anv_state_pool *pool,
461 size_t state_size, size_t alignment);
462 void anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state);
463 void anv_state_stream_init(struct anv_state_stream *stream,
464 struct anv_block_pool *block_pool);
465 void anv_state_stream_finish(struct anv_state_stream *stream);
466 struct anv_state anv_state_stream_alloc(struct anv_state_stream *stream,
467 uint32_t size, uint32_t alignment);
470 * Implements a pool of re-usable BOs. The interface is identical to that
471 * of block_pool except that each block is its own BO.
474 struct anv_device *device;
479 void anv_bo_pool_init(struct anv_bo_pool *pool, struct anv_device *device);
480 void anv_bo_pool_finish(struct anv_bo_pool *pool);
481 VkResult anv_bo_pool_alloc(struct anv_bo_pool *pool, struct anv_bo *bo,
483 void anv_bo_pool_free(struct anv_bo_pool *pool, const struct anv_bo *bo);
485 struct anv_scratch_pool {
486 /* Indexed by Per-Thread Scratch Space number (the hardware value) and stage */
487 struct anv_bo bos[16][MESA_SHADER_STAGES];
490 void anv_scratch_pool_init(struct anv_device *device,
491 struct anv_scratch_pool *pool);
492 void anv_scratch_pool_finish(struct anv_device *device,
493 struct anv_scratch_pool *pool);
494 struct anv_bo *anv_scratch_pool_alloc(struct anv_device *device,
495 struct anv_scratch_pool *pool,
496 gl_shader_stage stage,
497 unsigned per_thread_scratch);
499 void *anv_resolve_entrypoint(uint32_t index);
501 extern struct anv_dispatch_table dtable;
503 #define ANV_CALL(func) ({ \
504 if (dtable.func == NULL) { \
505 size_t idx = offsetof(struct anv_dispatch_table, func) / sizeof(void *); \
506 dtable.entrypoints[idx] = anv_resolve_entrypoint(idx); \
512 anv_alloc(const VkAllocationCallbacks *alloc,
513 size_t size, size_t align,
514 VkSystemAllocationScope scope)
516 return alloc->pfnAllocation(alloc->pUserData, size, align, scope);
520 anv_realloc(const VkAllocationCallbacks *alloc,
521 void *ptr, size_t size, size_t align,
522 VkSystemAllocationScope scope)
524 return alloc->pfnReallocation(alloc->pUserData, ptr, size, align, scope);
528 anv_free(const VkAllocationCallbacks *alloc, void *data)
530 alloc->pfnFree(alloc->pUserData, data);
534 anv_alloc2(const VkAllocationCallbacks *parent_alloc,
535 const VkAllocationCallbacks *alloc,
536 size_t size, size_t align,
537 VkSystemAllocationScope scope)
540 return anv_alloc(alloc, size, align, scope);
542 return anv_alloc(parent_alloc, size, align, scope);
546 anv_free2(const VkAllocationCallbacks *parent_alloc,
547 const VkAllocationCallbacks *alloc,
551 anv_free(alloc, data);
553 anv_free(parent_alloc, data);
556 struct anv_wsi_interaface;
558 #define VK_ICD_WSI_PLATFORM_MAX 5
560 struct anv_physical_device {
561 VK_LOADER_DATA _loader_data;
563 struct anv_instance * instance;
567 struct gen_device_info info;
568 uint64_t aperture_size;
569 struct brw_compiler * compiler;
570 struct isl_device isl_dev;
571 int cmd_parser_version;
574 uint32_t subslice_total;
576 struct anv_wsi_interface * wsi[VK_ICD_WSI_PLATFORM_MAX];
579 struct anv_instance {
580 VK_LOADER_DATA _loader_data;
582 VkAllocationCallbacks alloc;
585 int physicalDeviceCount;
586 struct anv_physical_device physicalDevice;
589 VkResult anv_init_wsi(struct anv_physical_device *physical_device);
590 void anv_finish_wsi(struct anv_physical_device *physical_device);
592 struct anv_meta_state {
593 VkAllocationCallbacks alloc;
596 * Use array element `i` for images with `2^i` samples.
600 * Pipeline N is used to clear color attachment N of the current
603 * HACK: We use one pipeline per color attachment to work around the
604 * compiler's inability to dynamically set the render target index of
605 * the render target write message.
607 struct anv_pipeline *color_pipelines[MAX_RTS];
609 struct anv_pipeline *depth_only_pipeline;
610 struct anv_pipeline *stencil_only_pipeline;
611 struct anv_pipeline *depthstencil_pipeline;
612 } clear[1 + MAX_SAMPLES_LOG2];
615 VkRenderPass render_pass;
617 /** Pipeline that blits from a 1D image. */
618 VkPipeline pipeline_1d_src;
620 /** Pipeline that blits from a 2D image. */
621 VkPipeline pipeline_2d_src;
623 /** Pipeline that blits from a 3D image. */
624 VkPipeline pipeline_3d_src;
626 VkPipelineLayout pipeline_layout;
627 VkDescriptorSetLayout ds_layout;
631 VkRenderPass render_pass;
633 VkPipelineLayout img_p_layout;
634 VkDescriptorSetLayout img_ds_layout;
635 VkPipelineLayout buf_p_layout;
636 VkDescriptorSetLayout buf_ds_layout;
638 /* Pipelines indexed by source and destination type. See the
639 * blit2d_src_type and blit2d_dst_type enums in anv_meta_blit2d.c to
640 * see what these mean.
642 VkPipeline pipelines[2][3];
646 /** Pipeline [i] resolves an image with 2^(i+1) samples. */
647 VkPipeline pipelines[MAX_SAMPLES_LOG2];
650 VkPipelineLayout pipeline_layout;
651 VkDescriptorSetLayout ds_layout;
656 VK_LOADER_DATA _loader_data;
658 struct anv_device * device;
660 struct anv_state_pool * pool;
663 struct anv_pipeline_cache {
664 struct anv_device * device;
665 pthread_mutex_t mutex;
667 struct hash_table * cache;
670 struct anv_pipeline_bind_map;
672 void anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
673 struct anv_device *device,
675 void anv_pipeline_cache_finish(struct anv_pipeline_cache *cache);
677 struct anv_shader_bin *
678 anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
679 const void *key, uint32_t key_size);
680 struct anv_shader_bin *
681 anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
682 const void *key_data, uint32_t key_size,
683 const void *kernel_data, uint32_t kernel_size,
684 const void *prog_data, uint32_t prog_data_size,
685 const struct anv_pipeline_bind_map *bind_map);
688 VK_LOADER_DATA _loader_data;
690 VkAllocationCallbacks alloc;
692 struct anv_instance * instance;
694 struct gen_device_info info;
695 struct isl_device isl_dev;
698 bool can_chain_batches;
699 bool robust_buffer_access;
701 struct anv_bo_pool batch_bo_pool;
703 struct anv_block_pool dynamic_state_block_pool;
704 struct anv_state_pool dynamic_state_pool;
706 struct anv_block_pool instruction_block_pool;
707 struct anv_state_pool instruction_state_pool;
709 struct anv_block_pool surface_state_block_pool;
710 struct anv_state_pool surface_state_pool;
712 struct anv_bo workaround_bo;
714 struct anv_meta_state meta_state;
716 struct anv_pipeline_cache blorp_shader_cache;
717 struct blorp_context blorp;
719 struct anv_state border_colors;
721 struct anv_queue queue;
723 struct anv_scratch_pool scratch_pool;
725 uint32_t default_mocs;
727 pthread_mutex_t mutex;
730 void anv_device_get_cache_uuid(void *uuid);
732 void anv_device_init_blorp(struct anv_device *device);
733 void anv_device_finish_blorp(struct anv_device *device);
735 void* anv_gem_mmap(struct anv_device *device,
736 uint32_t gem_handle, uint64_t offset, uint64_t size, uint32_t flags);
737 void anv_gem_munmap(void *p, uint64_t size);
738 uint32_t anv_gem_create(struct anv_device *device, size_t size);
739 void anv_gem_close(struct anv_device *device, uint32_t gem_handle);
740 uint32_t anv_gem_userptr(struct anv_device *device, void *mem, size_t size);
741 int anv_gem_wait(struct anv_device *device, uint32_t gem_handle, int64_t *timeout_ns);
742 int anv_gem_execbuffer(struct anv_device *device,
743 struct drm_i915_gem_execbuffer2 *execbuf);
744 int anv_gem_set_tiling(struct anv_device *device, uint32_t gem_handle,
745 uint32_t stride, uint32_t tiling);
746 int anv_gem_create_context(struct anv_device *device);
747 int anv_gem_destroy_context(struct anv_device *device, int context);
748 int anv_gem_get_param(int fd, uint32_t param);
749 bool anv_gem_get_bit6_swizzle(int fd, uint32_t tiling);
750 int anv_gem_get_aperture(int fd, uint64_t *size);
751 int anv_gem_handle_to_fd(struct anv_device *device, uint32_t gem_handle);
752 uint32_t anv_gem_fd_to_handle(struct anv_device *device, int fd);
753 int anv_gem_set_caching(struct anv_device *device, uint32_t gem_handle, uint32_t caching);
754 int anv_gem_set_domain(struct anv_device *device, uint32_t gem_handle,
755 uint32_t read_domains, uint32_t write_domain);
757 VkResult anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size);
759 struct anv_reloc_list {
762 struct drm_i915_gem_relocation_entry * relocs;
763 struct anv_bo ** reloc_bos;
766 VkResult anv_reloc_list_init(struct anv_reloc_list *list,
767 const VkAllocationCallbacks *alloc);
768 void anv_reloc_list_finish(struct anv_reloc_list *list,
769 const VkAllocationCallbacks *alloc);
771 uint64_t anv_reloc_list_add(struct anv_reloc_list *list,
772 const VkAllocationCallbacks *alloc,
773 uint32_t offset, struct anv_bo *target_bo,
776 struct anv_batch_bo {
777 /* Link in the anv_cmd_buffer.owned_batch_bos list */
778 struct list_head link;
782 /* Bytes actually consumed in this batch BO */
785 /* Last seen surface state block pool bo offset */
786 uint32_t last_ss_pool_bo_offset;
788 struct anv_reloc_list relocs;
792 const VkAllocationCallbacks * alloc;
798 struct anv_reloc_list * relocs;
800 /* This callback is called (with the associated user data) in the event
801 * that the batch runs out of space.
803 VkResult (*extend_cb)(struct anv_batch *, void *);
807 void *anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords);
808 void anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other);
809 uint64_t anv_batch_emit_reloc(struct anv_batch *batch,
810 void *location, struct anv_bo *bo, uint32_t offset);
811 VkResult anv_device_submit_simple_batch(struct anv_device *device,
812 struct anv_batch *batch);
819 static inline uint64_t
820 _anv_combine_address(struct anv_batch *batch, void *location,
821 const struct anv_address address, uint32_t delta)
823 if (address.bo == NULL) {
824 return address.offset + delta;
826 assert(batch->start <= location && location < batch->end);
828 return anv_batch_emit_reloc(batch, location, address.bo, address.offset + delta);
832 #define __gen_address_type struct anv_address
833 #define __gen_user_data struct anv_batch
834 #define __gen_combine_address _anv_combine_address
836 /* Wrapper macros needed to work around preprocessor argument issues. In
837 * particular, arguments don't get pre-evaluated if they are concatenated.
838 * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
839 * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
840 * We can work around this easily enough with these helpers.
842 #define __anv_cmd_length(cmd) cmd ## _length
843 #define __anv_cmd_length_bias(cmd) cmd ## _length_bias
844 #define __anv_cmd_header(cmd) cmd ## _header
845 #define __anv_cmd_pack(cmd) cmd ## _pack
846 #define __anv_reg_num(reg) reg ## _num
848 #define anv_pack_struct(dst, struc, ...) do { \
849 struct struc __template = { \
852 __anv_cmd_pack(struc)(NULL, dst, &__template); \
853 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dst, __anv_cmd_length(struc) * 4)); \
856 #define anv_batch_emitn(batch, n, cmd, ...) ({ \
857 void *__dst = anv_batch_emit_dwords(batch, n); \
858 struct cmd __template = { \
859 __anv_cmd_header(cmd), \
860 .DWordLength = n - __anv_cmd_length_bias(cmd), \
863 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
867 #define anv_batch_emit_merge(batch, dwords0, dwords1) \
871 static_assert(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1), "mismatch merge"); \
872 dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
873 for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
874 dw[i] = (dwords0)[i] | (dwords1)[i]; \
875 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
878 #define anv_batch_emit(batch, cmd, name) \
879 for (struct cmd name = { __anv_cmd_header(cmd) }, \
880 *_dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
881 __builtin_expect(_dst != NULL, 1); \
882 ({ __anv_cmd_pack(cmd)(batch, _dst, &name); \
883 VG(VALGRIND_CHECK_MEM_IS_DEFINED(_dst, __anv_cmd_length(cmd) * 4)); \
887 #define anv_state_pool_emit(pool, cmd, align, ...) ({ \
888 const uint32_t __size = __anv_cmd_length(cmd) * 4; \
889 struct anv_state __state = \
890 anv_state_pool_alloc((pool), __size, align); \
891 struct cmd __template = { \
894 __anv_cmd_pack(cmd)(NULL, __state.map, &__template); \
895 VG(VALGRIND_CHECK_MEM_IS_DEFINED(__state.map, __anv_cmd_length(cmd) * 4)); \
896 if (!(pool)->block_pool->device->info.has_llc) \
897 anv_state_clflush(__state); \
901 #define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
902 .GraphicsDataTypeGFDT = 0, \
903 .LLCCacheabilityControlLLCCC = 0, \
904 .L3CacheabilityControlL3CC = 1, \
907 #define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
908 .LLCeLLCCacheabilityControlLLCCC = 0, \
909 .L3CacheabilityControlL3CC = 1, \
912 #define GEN8_MOCS (struct GEN8_MEMORY_OBJECT_CONTROL_STATE) { \
913 .MemoryTypeLLCeLLCCacheabilityControl = WB, \
914 .TargetCache = L3DefertoPATforLLCeLLCselection, \
918 /* Skylake: MOCS is now an index into an array of 62 different caching
919 * configurations programmed by the kernel.
922 #define GEN9_MOCS (struct GEN9_MEMORY_OBJECT_CONTROL_STATE) { \
923 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
924 .IndextoMOCSTables = 2 \
927 #define GEN9_MOCS_PTE { \
928 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
929 .IndextoMOCSTables = 1 \
932 struct anv_device_memory {
935 VkDeviceSize map_size;
940 * Header for Vertex URB Entry (VUE)
942 struct anv_vue_header {
944 uint32_t RTAIndex; /* RenderTargetArrayIndex */
945 uint32_t ViewportIndex;
949 struct anv_descriptor_set_binding_layout {
951 /* The type of the descriptors in this binding */
952 VkDescriptorType type;
955 /* Number of array elements in this binding */
958 /* Index into the flattend descriptor set */
959 uint16_t descriptor_index;
961 /* Index into the dynamic state array for a dynamic buffer */
962 int16_t dynamic_offset_index;
964 /* Index into the descriptor set buffer views */
965 int16_t buffer_index;
968 /* Index into the binding table for the associated surface */
969 int16_t surface_index;
971 /* Index into the sampler table for the associated sampler */
972 int16_t sampler_index;
974 /* Index into the image table for the associated image */
976 } stage[MESA_SHADER_STAGES];
978 /* Immutable samplers (or NULL if no immutable samplers) */
979 struct anv_sampler **immutable_samplers;
982 struct anv_descriptor_set_layout {
983 /* Number of bindings in this descriptor set */
984 uint16_t binding_count;
986 /* Total size of the descriptor set with room for all array entries */
989 /* Shader stages affected by this descriptor set */
990 uint16_t shader_stages;
992 /* Number of buffers in this descriptor set */
993 uint16_t buffer_count;
995 /* Number of dynamic offsets used by this descriptor set */
996 uint16_t dynamic_offset_count;
998 /* Bindings in this descriptor set */
999 struct anv_descriptor_set_binding_layout binding[0];
1002 struct anv_descriptor {
1003 VkDescriptorType type;
1007 struct anv_image_view *image_view;
1008 struct anv_sampler *sampler;
1011 struct anv_buffer_view *buffer_view;
1015 struct anv_descriptor_set {
1016 const struct anv_descriptor_set_layout *layout;
1018 uint32_t buffer_count;
1019 struct anv_buffer_view *buffer_views;
1020 struct anv_descriptor descriptors[0];
1023 struct anv_descriptor_pool {
1028 struct anv_state_stream surface_state_stream;
1029 void *surface_state_free_list;
1035 anv_descriptor_set_create(struct anv_device *device,
1036 struct anv_descriptor_pool *pool,
1037 const struct anv_descriptor_set_layout *layout,
1038 struct anv_descriptor_set **out_set);
1041 anv_descriptor_set_destroy(struct anv_device *device,
1042 struct anv_descriptor_pool *pool,
1043 struct anv_descriptor_set *set);
1045 #define ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS UINT8_MAX
1047 struct anv_pipeline_binding {
1048 /* The descriptor set this surface corresponds to. The special value of
1049 * ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS indicates that the offset refers
1050 * to a color attachment and not a regular descriptor.
1054 /* Binding in the descriptor set */
1057 /* Index in the binding */
1061 struct anv_pipeline_layout {
1063 struct anv_descriptor_set_layout *layout;
1064 uint32_t dynamic_offset_start;
1070 bool has_dynamic_offsets;
1071 } stage[MESA_SHADER_STAGES];
1073 unsigned char sha1[20];
1077 struct anv_device * device;
1080 VkBufferUsageFlags usage;
1082 /* Set when bound */
1084 VkDeviceSize offset;
1087 enum anv_cmd_dirty_bits {
1088 ANV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
1089 ANV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
1090 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
1091 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
1092 ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
1093 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
1094 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
1095 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
1096 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
1097 ANV_CMD_DIRTY_DYNAMIC_ALL = (1 << 9) - 1,
1098 ANV_CMD_DIRTY_PIPELINE = 1 << 9,
1099 ANV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
1100 ANV_CMD_DIRTY_RENDER_TARGETS = 1 << 11,
1102 typedef uint32_t anv_cmd_dirty_mask_t;
1104 enum anv_pipe_bits {
1105 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT = (1 << 0),
1106 ANV_PIPE_STALL_AT_SCOREBOARD_BIT = (1 << 1),
1107 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT = (1 << 2),
1108 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT = (1 << 3),
1109 ANV_PIPE_VF_CACHE_INVALIDATE_BIT = (1 << 4),
1110 ANV_PIPE_DATA_CACHE_FLUSH_BIT = (1 << 5),
1111 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT = (1 << 10),
1112 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT = (1 << 11),
1113 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT = (1 << 12),
1114 ANV_PIPE_DEPTH_STALL_BIT = (1 << 13),
1115 ANV_PIPE_CS_STALL_BIT = (1 << 20),
1117 /* This bit does not exist directly in PIPE_CONTROL. Instead it means that
1118 * a flush has happened but not a CS stall. The next time we do any sort
1119 * of invalidation we need to insert a CS stall at that time. Otherwise,
1120 * we would have to CS stall on every flush which could be bad.
1122 ANV_PIPE_NEEDS_CS_STALL_BIT = (1 << 21),
1125 #define ANV_PIPE_FLUSH_BITS ( \
1126 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT | \
1127 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
1128 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT)
1130 #define ANV_PIPE_STALL_BITS ( \
1131 ANV_PIPE_STALL_AT_SCOREBOARD_BIT | \
1132 ANV_PIPE_DEPTH_STALL_BIT | \
1133 ANV_PIPE_CS_STALL_BIT)
1135 #define ANV_PIPE_INVALIDATE_BITS ( \
1136 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT | \
1137 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT | \
1138 ANV_PIPE_VF_CACHE_INVALIDATE_BIT | \
1139 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
1140 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT | \
1141 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT)
1143 struct anv_vertex_binding {
1144 struct anv_buffer * buffer;
1145 VkDeviceSize offset;
1148 struct anv_push_constants {
1149 /* Current allocated size of this push constants data structure.
1150 * Because a decent chunk of it may not be used (images on SKL, for
1151 * instance), we won't actually allocate the entire structure up-front.
1155 /* Push constant data provided by the client through vkPushConstants */
1156 uint8_t client_data[MAX_PUSH_CONSTANTS_SIZE];
1158 /* Our hardware only provides zero-based vertex and instance id so, in
1159 * order to satisfy the vulkan requirements, we may have to push one or
1160 * both of these into the shader.
1162 uint32_t base_vertex;
1163 uint32_t base_instance;
1165 /* Offsets and ranges for dynamically bound buffers */
1169 } dynamic[MAX_DYNAMIC_BUFFERS];
1171 /* Image data for image_load_store on pre-SKL */
1172 struct brw_image_param images[MAX_IMAGES];
1175 struct anv_dynamic_state {
1178 VkViewport viewports[MAX_VIEWPORTS];
1183 VkRect2D scissors[MAX_SCISSORS];
1194 float blend_constants[4];
1204 } stencil_compare_mask;
1209 } stencil_write_mask;
1214 } stencil_reference;
1217 extern const struct anv_dynamic_state default_dynamic_state;
1219 void anv_dynamic_state_copy(struct anv_dynamic_state *dest,
1220 const struct anv_dynamic_state *src,
1221 uint32_t copy_mask);
1224 * Attachment state when recording a renderpass instance.
1226 * The clear value is valid only if there exists a pending clear.
1228 struct anv_attachment_state {
1229 VkImageAspectFlags pending_clear_aspects;
1230 VkClearValue clear_value;
1233 /** State required while building cmd buffer */
1234 struct anv_cmd_state {
1235 /* PIPELINE_SELECT.PipelineSelection */
1236 uint32_t current_pipeline;
1237 const struct gen_l3_config * current_l3_config;
1239 anv_cmd_dirty_mask_t dirty;
1240 anv_cmd_dirty_mask_t compute_dirty;
1241 enum anv_pipe_bits pending_pipe_bits;
1242 uint32_t num_workgroups_offset;
1243 struct anv_bo *num_workgroups_bo;
1244 VkShaderStageFlags descriptors_dirty;
1245 VkShaderStageFlags push_constants_dirty;
1246 uint32_t scratch_size;
1247 struct anv_pipeline * pipeline;
1248 struct anv_pipeline * compute_pipeline;
1249 struct anv_framebuffer * framebuffer;
1250 struct anv_render_pass * pass;
1251 struct anv_subpass * subpass;
1252 VkRect2D render_area;
1253 uint32_t restart_index;
1254 struct anv_vertex_binding vertex_bindings[MAX_VBS];
1255 struct anv_descriptor_set * descriptors[MAX_SETS];
1256 VkShaderStageFlags push_constant_stages;
1257 struct anv_push_constants * push_constants[MESA_SHADER_STAGES];
1258 struct anv_state binding_tables[MESA_SHADER_STAGES];
1259 struct anv_state samplers[MESA_SHADER_STAGES];
1260 struct anv_dynamic_state dynamic;
1264 * Array length is anv_cmd_state::pass::attachment_count. Array content is
1265 * valid only when recording a render pass instance.
1267 struct anv_attachment_state * attachments;
1270 struct anv_buffer * index_buffer;
1271 uint32_t index_type; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
1272 uint32_t index_offset;
1276 struct anv_cmd_pool {
1277 VkAllocationCallbacks alloc;
1278 struct list_head cmd_buffers;
1281 #define ANV_CMD_BUFFER_BATCH_SIZE 8192
1283 enum anv_cmd_buffer_exec_mode {
1284 ANV_CMD_BUFFER_EXEC_MODE_PRIMARY,
1285 ANV_CMD_BUFFER_EXEC_MODE_EMIT,
1286 ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT,
1287 ANV_CMD_BUFFER_EXEC_MODE_CHAIN,
1288 ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN,
1291 struct anv_cmd_buffer {
1292 VK_LOADER_DATA _loader_data;
1294 struct anv_device * device;
1296 struct anv_cmd_pool * pool;
1297 struct list_head pool_link;
1299 struct anv_batch batch;
1301 /* Fields required for the actual chain of anv_batch_bo's.
1303 * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
1305 struct list_head batch_bos;
1306 enum anv_cmd_buffer_exec_mode exec_mode;
1308 /* A vector of anv_batch_bo pointers for every batch or surface buffer
1309 * referenced by this command buffer
1311 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1313 struct anv_vector seen_bbos;
1315 /* A vector of int32_t's for every block of binding tables.
1317 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1319 struct anv_vector bt_blocks;
1321 struct anv_reloc_list surface_relocs;
1323 /* Information needed for execbuf
1325 * These fields are generated by anv_cmd_buffer_prepare_execbuf().
1328 struct drm_i915_gem_execbuffer2 execbuf;
1330 struct drm_i915_gem_exec_object2 * objects;
1332 struct anv_bo ** bos;
1334 /* Allocated length of the 'objects' and 'bos' arrays */
1335 uint32_t array_length;
1340 /* Serial for tracking buffer completion */
1343 /* Stream objects for storing temporary data */
1344 struct anv_state_stream surface_state_stream;
1345 struct anv_state_stream dynamic_state_stream;
1347 VkCommandBufferUsageFlags usage_flags;
1348 VkCommandBufferLevel level;
1350 struct anv_cmd_state state;
1353 VkResult anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
1354 void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
1355 void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
1356 void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer);
1357 void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
1358 struct anv_cmd_buffer *secondary);
1359 void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer);
1361 VkResult anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
1362 unsigned stage, struct anv_state *bt_state);
1363 VkResult anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
1364 unsigned stage, struct anv_state *state);
1365 uint32_t anv_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer);
1367 struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
1368 const void *data, uint32_t size, uint32_t alignment);
1369 struct anv_state anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
1370 uint32_t *a, uint32_t *b,
1371 uint32_t dwords, uint32_t alignment);
1374 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer);
1376 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
1377 uint32_t entries, uint32_t *state_offset);
1379 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer);
1381 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
1382 uint32_t size, uint32_t alignment);
1385 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer);
1387 void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer);
1388 void gen8_cmd_buffer_emit_depth_viewport(struct anv_cmd_buffer *cmd_buffer,
1389 bool depth_clamp_enable);
1390 void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer);
1392 void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
1394 void anv_cmd_state_setup_attachments(struct anv_cmd_buffer *cmd_buffer,
1395 const VkRenderPassBeginInfo *info);
1398 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
1399 gl_shader_stage stage);
1401 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer);
1403 void anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer);
1404 void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer);
1406 const struct anv_image_view *
1407 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer);
1409 void anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer);
1413 struct drm_i915_gem_execbuffer2 execbuf;
1414 struct drm_i915_gem_exec_object2 exec2_objects[1];
1420 struct anv_state state;
1425 struct anv_shader_module {
1426 struct nir_shader * nir;
1428 unsigned char sha1[20];
1433 void anv_hash_shader(unsigned char *hash, const void *key, size_t key_size,
1434 struct anv_shader_module *module,
1435 const char *entrypoint,
1436 const struct anv_pipeline_layout *pipeline_layout,
1437 const VkSpecializationInfo *spec_info);
1439 static inline gl_shader_stage
1440 vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
1442 assert(__builtin_popcount(vk_stage) == 1);
1443 return ffs(vk_stage) - 1;
1446 static inline VkShaderStageFlagBits
1447 mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
1449 return (1 << mesa_stage);
1452 #define ANV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
1454 #define anv_foreach_stage(stage, stage_bits) \
1455 for (gl_shader_stage stage, \
1456 __tmp = (gl_shader_stage)((stage_bits) & ANV_STAGE_MASK); \
1457 stage = __builtin_ffs(__tmp) - 1, __tmp; \
1458 __tmp &= ~(1 << (stage)))
1460 struct anv_pipeline_bind_map {
1461 uint32_t surface_count;
1462 uint32_t sampler_count;
1463 uint32_t image_count;
1465 struct anv_pipeline_binding * surface_to_descriptor;
1466 struct anv_pipeline_binding * sampler_to_descriptor;
1469 struct anv_shader_bin {
1472 struct anv_state kernel;
1473 uint32_t kernel_size;
1475 struct anv_pipeline_bind_map bind_map;
1477 uint32_t prog_data_size;
1479 /* Prog data follows, then the key, both aligned to 8-bytes */
1482 struct anv_shader_bin *
1483 anv_shader_bin_create(struct anv_device *device,
1484 const void *key, uint32_t key_size,
1485 const void *kernel, uint32_t kernel_size,
1486 const void *prog_data, uint32_t prog_data_size,
1487 const struct anv_pipeline_bind_map *bind_map);
1490 anv_shader_bin_destroy(struct anv_device *device, struct anv_shader_bin *shader);
1493 anv_shader_bin_ref(struct anv_shader_bin *shader)
1495 assert(shader->ref_cnt >= 1);
1496 __sync_fetch_and_add(&shader->ref_cnt, 1);
1500 anv_shader_bin_unref(struct anv_device *device, struct anv_shader_bin *shader)
1502 assert(shader->ref_cnt >= 1);
1503 if (__sync_fetch_and_add(&shader->ref_cnt, -1) == 1)
1504 anv_shader_bin_destroy(device, shader);
1507 static inline const struct brw_stage_prog_data *
1508 anv_shader_bin_get_prog_data(const struct anv_shader_bin *shader)
1510 const void *data = shader;
1511 data += align_u32(sizeof(struct anv_shader_bin), 8);
1515 struct anv_pipeline {
1516 struct anv_device * device;
1517 struct anv_batch batch;
1518 uint32_t batch_data[512];
1519 struct anv_reloc_list batch_relocs;
1520 uint32_t dynamic_state_mask;
1521 struct anv_dynamic_state dynamic_state;
1523 struct anv_pipeline_layout * layout;
1526 bool needs_data_cache;
1528 struct anv_shader_bin * shaders[MESA_SHADER_STAGES];
1531 const struct gen_l3_config * l3_config;
1532 uint32_t total_size;
1535 VkShaderStageFlags active_stages;
1536 struct anv_state blend_state;
1544 uint32_t binding_stride[MAX_VBS];
1545 bool instancing_enable[MAX_VBS];
1546 bool primitive_restart;
1549 uint32_t cs_right_mask;
1551 bool depth_clamp_enable;
1555 uint32_t depth_stencil_state[3];
1561 uint32_t wm_depth_stencil[3];
1565 uint32_t wm_depth_stencil[4];
1570 anv_pipeline_has_stage(const struct anv_pipeline *pipeline,
1571 gl_shader_stage stage)
1573 return (pipeline->active_stages & mesa_to_vk_shader_stage(stage)) != 0;
1576 #define ANV_DECL_GET_PROG_DATA_FUNC(prefix, stage) \
1577 static inline const struct brw_##prefix##_prog_data * \
1578 get_##prefix##_prog_data(struct anv_pipeline *pipeline) \
1580 if (anv_pipeline_has_stage(pipeline, stage)) { \
1581 return (const struct brw_##prefix##_prog_data *) \
1582 anv_shader_bin_get_prog_data(pipeline->shaders[stage]); \
1588 ANV_DECL_GET_PROG_DATA_FUNC(vs, MESA_SHADER_VERTEX)
1589 ANV_DECL_GET_PROG_DATA_FUNC(gs, MESA_SHADER_GEOMETRY)
1590 ANV_DECL_GET_PROG_DATA_FUNC(wm, MESA_SHADER_FRAGMENT)
1591 ANV_DECL_GET_PROG_DATA_FUNC(cs, MESA_SHADER_COMPUTE)
1593 struct anv_graphics_pipeline_create_info {
1595 * If non-negative, overrides the color attachment count of the pipeline's
1598 int8_t color_attachment_count;
1606 anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
1607 struct anv_pipeline_cache *cache,
1608 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1609 const struct anv_graphics_pipeline_create_info *extra,
1610 const VkAllocationCallbacks *alloc);
1613 anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
1614 struct anv_pipeline_cache *cache,
1615 const VkComputePipelineCreateInfo *info,
1616 struct anv_shader_module *module,
1617 const char *entrypoint,
1618 const VkSpecializationInfo *spec_info);
1621 anv_graphics_pipeline_create(VkDevice device,
1622 VkPipelineCache cache,
1623 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1624 const struct anv_graphics_pipeline_create_info *extra,
1625 const VkAllocationCallbacks *alloc,
1626 VkPipeline *pPipeline);
1629 enum isl_format isl_format:16;
1630 struct isl_swizzle swizzle;
1634 anv_get_format(const struct gen_device_info *devinfo, VkFormat format,
1635 VkImageAspectFlags aspect, VkImageTiling tiling);
1637 static inline enum isl_format
1638 anv_get_isl_format(const struct gen_device_info *devinfo, VkFormat vk_format,
1639 VkImageAspectFlags aspect, VkImageTiling tiling)
1641 return anv_get_format(devinfo, vk_format, aspect, tiling).isl_format;
1645 anv_pipeline_setup_l3_config(struct anv_pipeline *pipeline, bool needs_slm);
1648 * Subsurface of an anv_image.
1650 struct anv_surface {
1651 /** Valid only if isl_surf::size > 0. */
1652 struct isl_surf isl;
1655 * Offset from VkImage's base address, as bound by vkBindImageMemory().
1662 /* The original VkFormat provided by the client. This may not match any
1663 * of the actual surface formats.
1666 VkImageAspectFlags aspects;
1669 uint32_t array_size;
1670 uint32_t samples; /**< VkImageCreateInfo::samples */
1671 VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */
1672 VkImageTiling tiling; /** VkImageCreateInfo::tiling */
1677 /* Set when bound */
1679 VkDeviceSize offset;
1684 * For each foo, anv_image::foo_surface is valid if and only if
1685 * anv_image::aspects has a foo aspect.
1687 * The hardware requires that the depth buffer and stencil buffer be
1688 * separate surfaces. From Vulkan's perspective, though, depth and stencil
1689 * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
1690 * allocate the depth and stencil buffers as separate surfaces in the same
1694 struct anv_surface color_surface;
1697 struct anv_surface depth_surface;
1698 struct anv_surface hiz_surface;
1699 struct anv_surface stencil_surface;
1704 static inline uint32_t
1705 anv_get_layerCount(const struct anv_image *image,
1706 const VkImageSubresourceRange *range)
1708 return range->layerCount == VK_REMAINING_ARRAY_LAYERS ?
1709 image->array_size - range->baseArrayLayer : range->layerCount;
1712 static inline uint32_t
1713 anv_get_levelCount(const struct anv_image *image,
1714 const VkImageSubresourceRange *range)
1716 return range->levelCount == VK_REMAINING_MIP_LEVELS ?
1717 image->levels - range->baseMipLevel : range->levelCount;
1721 struct anv_image_view {
1722 const struct anv_image *image; /**< VkImageViewCreateInfo::image */
1724 uint32_t offset; /**< Offset into bo. */
1726 VkImageAspectFlags aspect_mask;
1728 uint32_t base_layer;
1730 VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
1732 /** RENDER_SURFACE_STATE when using image as a color render target. */
1733 struct anv_state color_rt_surface_state;
1735 /** RENDER_SURFACE_STATE when using image as a sampler surface. */
1736 struct anv_state sampler_surface_state;
1738 /** RENDER_SURFACE_STATE when using image as a storage image. */
1739 struct anv_state storage_surface_state;
1741 struct brw_image_param storage_image_param;
1744 struct anv_image_create_info {
1745 const VkImageCreateInfo *vk_info;
1747 /** An opt-in bitmask which filters an ISL-mapping of the Vulkan tiling. */
1748 isl_tiling_flags_t isl_tiling_flags;
1753 VkResult anv_image_create(VkDevice _device,
1754 const struct anv_image_create_info *info,
1755 const VkAllocationCallbacks* alloc,
1758 const struct anv_surface *
1759 anv_image_get_surface_for_aspect_mask(const struct anv_image *image,
1760 VkImageAspectFlags aspect_mask);
1762 void anv_image_view_init(struct anv_image_view *view,
1763 struct anv_device *device,
1764 const VkImageViewCreateInfo* pCreateInfo,
1765 struct anv_cmd_buffer *cmd_buffer,
1766 VkImageUsageFlags usage_mask);
1768 struct anv_buffer_view {
1769 enum isl_format format; /**< VkBufferViewCreateInfo::format */
1771 uint32_t offset; /**< Offset into bo. */
1772 uint64_t range; /**< VkBufferViewCreateInfo::range */
1774 struct anv_state surface_state;
1775 struct anv_state storage_surface_state;
1777 struct brw_image_param storage_image_param;
1780 void anv_buffer_view_init(struct anv_buffer_view *view,
1781 struct anv_device *device,
1782 const VkBufferViewCreateInfo* pCreateInfo,
1783 struct anv_cmd_buffer *cmd_buffer);
1786 anv_isl_format_for_descriptor_type(VkDescriptorType type);
1788 static inline struct VkExtent3D
1789 anv_sanitize_image_extent(const VkImageType imageType,
1790 const struct VkExtent3D imageExtent)
1792 switch (imageType) {
1793 case VK_IMAGE_TYPE_1D:
1794 return (VkExtent3D) { imageExtent.width, 1, 1 };
1795 case VK_IMAGE_TYPE_2D:
1796 return (VkExtent3D) { imageExtent.width, imageExtent.height, 1 };
1797 case VK_IMAGE_TYPE_3D:
1800 unreachable("invalid image type");
1804 static inline struct VkOffset3D
1805 anv_sanitize_image_offset(const VkImageType imageType,
1806 const struct VkOffset3D imageOffset)
1808 switch (imageType) {
1809 case VK_IMAGE_TYPE_1D:
1810 return (VkOffset3D) { imageOffset.x, 0, 0 };
1811 case VK_IMAGE_TYPE_2D:
1812 return (VkOffset3D) { imageOffset.x, imageOffset.y, 0 };
1813 case VK_IMAGE_TYPE_3D:
1816 unreachable("invalid image type");
1821 void anv_fill_buffer_surface_state(struct anv_device *device,
1822 struct anv_state state,
1823 enum isl_format format,
1824 uint32_t offset, uint32_t range,
1827 void anv_image_view_fill_image_param(struct anv_device *device,
1828 struct anv_image_view *view,
1829 struct brw_image_param *param);
1830 void anv_buffer_view_fill_image_param(struct anv_device *device,
1831 struct anv_buffer_view *view,
1832 struct brw_image_param *param);
1834 struct anv_sampler {
1838 struct anv_framebuffer {
1843 uint32_t attachment_count;
1844 struct anv_image_view * attachments[0];
1847 struct anv_subpass {
1848 uint32_t input_count;
1849 uint32_t * input_attachments;
1850 uint32_t color_count;
1851 uint32_t * color_attachments;
1852 uint32_t * resolve_attachments;
1853 uint32_t depth_stencil_attachment;
1855 /** Subpass has at least one resolve attachment */
1859 struct anv_render_pass_attachment {
1862 VkAttachmentLoadOp load_op;
1863 VkAttachmentStoreOp store_op;
1864 VkAttachmentLoadOp stencil_load_op;
1867 struct anv_render_pass {
1868 uint32_t attachment_count;
1869 uint32_t subpass_count;
1870 uint32_t * subpass_attachments;
1871 struct anv_render_pass_attachment * attachments;
1872 struct anv_subpass subpasses[0];
1875 extern struct anv_render_pass anv_meta_dummy_renderpass;
1877 struct anv_query_pool_slot {
1883 struct anv_query_pool {
1889 VkResult anv_device_init_meta(struct anv_device *device);
1890 void anv_device_finish_meta(struct anv_device *device);
1892 void *anv_lookup_entrypoint(const char *name);
1894 void anv_dump_image_to_ppm(struct anv_device *device,
1895 struct anv_image *image, unsigned miplevel,
1896 unsigned array_layer, VkImageAspectFlagBits aspect,
1897 const char *filename);
1899 enum anv_dump_action {
1900 ANV_DUMP_FRAMEBUFFERS_BIT = 0x1,
1903 void anv_dump_start(struct anv_device *device, enum anv_dump_action actions);
1904 void anv_dump_finish(void);
1906 void anv_dump_add_framebuffer(struct anv_cmd_buffer *cmd_buffer,
1907 struct anv_framebuffer *fb);
1909 #define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
1911 static inline struct __anv_type * \
1912 __anv_type ## _from_handle(__VkType _handle) \
1914 return (struct __anv_type *) _handle; \
1917 static inline __VkType \
1918 __anv_type ## _to_handle(struct __anv_type *_obj) \
1920 return (__VkType) _obj; \
1923 #define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
1925 static inline struct __anv_type * \
1926 __anv_type ## _from_handle(__VkType _handle) \
1928 return (struct __anv_type *)(uintptr_t) _handle; \
1931 static inline __VkType \
1932 __anv_type ## _to_handle(struct __anv_type *_obj) \
1934 return (__VkType)(uintptr_t) _obj; \
1937 #define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
1938 struct __anv_type *__name = __anv_type ## _from_handle(__handle)
1940 ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer, VkCommandBuffer)
1941 ANV_DEFINE_HANDLE_CASTS(anv_device, VkDevice)
1942 ANV_DEFINE_HANDLE_CASTS(anv_instance, VkInstance)
1943 ANV_DEFINE_HANDLE_CASTS(anv_physical_device, VkPhysicalDevice)
1944 ANV_DEFINE_HANDLE_CASTS(anv_queue, VkQueue)
1946 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool, VkCommandPool)
1947 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer, VkBuffer)
1948 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view, VkBufferView)
1949 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_pool, VkDescriptorPool)
1950 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set, VkDescriptorSet)
1951 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout, VkDescriptorSetLayout)
1952 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory, VkDeviceMemory)
1953 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence, VkFence)
1954 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_event, VkEvent)
1955 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer, VkFramebuffer)
1956 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image, VkImage)
1957 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view, VkImageView);
1958 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_cache, VkPipelineCache)
1959 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline, VkPipeline)
1960 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout, VkPipelineLayout)
1961 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool, VkQueryPool)
1962 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass, VkRenderPass)
1963 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler, VkSampler)
1964 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module, VkShaderModule)
1966 #define ANV_DEFINE_STRUCT_CASTS(__anv_type, __VkType) \
1968 static inline const __VkType * \
1969 __anv_type ## _to_ ## __VkType(const struct __anv_type *__anv_obj) \
1971 return (const __VkType *) __anv_obj; \
1974 #define ANV_COMMON_TO_STRUCT(__VkType, __vk_name, __common_name) \
1975 const __VkType *__vk_name = anv_common_to_ ## __VkType(__common_name)
1977 ANV_DEFINE_STRUCT_CASTS(anv_common, VkMemoryBarrier)
1978 ANV_DEFINE_STRUCT_CASTS(anv_common, VkBufferMemoryBarrier)
1979 ANV_DEFINE_STRUCT_CASTS(anv_common, VkImageMemoryBarrier)
1981 /* Gen-specific function declarations */
1983 # include "anv_genX.h"
1985 # define genX(x) gen7_##x
1986 # include "anv_genX.h"
1988 # define genX(x) gen75_##x
1989 # include "anv_genX.h"
1991 # define genX(x) gen8_##x
1992 # include "anv_genX.h"
1994 # define genX(x) gen9_##x
1995 # include "anv_genX.h"