2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "genxml/gen8_pack.h"
33 #include "genxml/gen9_pack.h"
36 cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
38 static const uint32_t push_constant_opcodes[] = {
39 [MESA_SHADER_VERTEX] = 21,
40 [MESA_SHADER_TESS_CTRL] = 25, /* HS */
41 [MESA_SHADER_TESS_EVAL] = 26, /* DS */
42 [MESA_SHADER_GEOMETRY] = 22,
43 [MESA_SHADER_FRAGMENT] = 23,
44 [MESA_SHADER_COMPUTE] = 0,
47 VkShaderStageFlags flushed = 0;
49 anv_foreach_stage(stage, cmd_buffer->state.push_constants_dirty) {
50 if (stage == MESA_SHADER_COMPUTE)
53 struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
55 if (state.offset == 0)
58 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
59 ._3DCommandSubOpcode = push_constant_opcodes[stage],
61 .PointerToConstantBuffer2 = { &cmd_buffer->device->dynamic_state_block_pool.bo, state.offset },
62 .ConstantBuffer2ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
65 flushed |= mesa_to_vk_shader_stage(stage);
68 cmd_buffer->state.push_constants_dirty &= ~flushed;
75 emit_viewport_state(struct anv_cmd_buffer *cmd_buffer,
76 uint32_t count, const VkViewport *viewports)
78 struct anv_state sf_clip_state =
79 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 64, 64);
80 struct anv_state cc_state =
81 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
83 for (uint32_t i = 0; i < count; i++) {
84 const VkViewport *vp = &viewports[i];
86 /* The gen7 state struct has just the matrix and guardband fields, the
87 * gen8 struct adds the min/max viewport fields. */
88 struct GENX(SF_CLIP_VIEWPORT) sf_clip_viewport = {
89 .ViewportMatrixElementm00 = vp->width / 2,
90 .ViewportMatrixElementm11 = vp->height / 2,
91 .ViewportMatrixElementm22 = 1.0,
92 .ViewportMatrixElementm30 = vp->x + vp->width / 2,
93 .ViewportMatrixElementm31 = vp->y + vp->height / 2,
94 .ViewportMatrixElementm32 = 0.0,
95 .XMinClipGuardband = -1.0f,
96 .XMaxClipGuardband = 1.0f,
97 .YMinClipGuardband = -1.0f,
98 .YMaxClipGuardband = 1.0f,
99 .XMinViewPort = vp->x,
100 .XMaxViewPort = vp->x + vp->width - 1,
101 .YMinViewPort = vp->y,
102 .YMaxViewPort = vp->y + vp->height - 1,
105 struct GENX(CC_VIEWPORT) cc_viewport = {
106 .MinimumDepth = vp->minDepth,
107 .MaximumDepth = vp->maxDepth
110 GENX(SF_CLIP_VIEWPORT_pack)(NULL, sf_clip_state.map + i * 64,
112 GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 8, &cc_viewport);
115 if (!cmd_buffer->device->info.has_llc) {
116 anv_state_clflush(sf_clip_state);
117 anv_state_clflush(cc_state);
120 anv_batch_emit(&cmd_buffer->batch,
121 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC),
122 .CCViewportPointer = cc_state.offset);
123 anv_batch_emit(&cmd_buffer->batch,
124 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP),
125 .SFClipViewportPointer = sf_clip_state.offset);
129 gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
131 if (cmd_buffer->state.dynamic.viewport.count > 0) {
132 emit_viewport_state(cmd_buffer, cmd_buffer->state.dynamic.viewport.count,
133 cmd_buffer->state.dynamic.viewport.viewports);
135 /* If viewport count is 0, this is taken to mean "use the default" */
136 emit_viewport_state(cmd_buffer, 1,
140 .width = cmd_buffer->state.framebuffer->width,
141 .height = cmd_buffer->state.framebuffer->height,
150 emit_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
152 anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM),
153 .RegisterOffset = reg,
157 #define GEN8_L3CNTLREG 0x7034
160 config_l3(struct anv_cmd_buffer *cmd_buffer, bool enable_slm)
162 /* References for GL state:
164 * - commits e307cfa..228d5a3
165 * - src/mesa/drivers/dri/i965/gen7_l3_state.c
168 uint32_t val = enable_slm ?
169 /* All = 48 ways; URB = 16 ways; DC and RO = 0, SLM = 1 */
171 /* All = 48 ways; URB = 48 ways; DC, RO and SLM = 0 */
173 bool changed = cmd_buffer->state.current_l3_config != val;
176 /* According to the hardware docs, the L3 partitioning can only be changed
177 * while the pipeline is completely drained and the caches are flushed,
178 * which involves a first PIPE_CONTROL flush which stalls the pipeline and
179 * initiates invalidation of the relevant caches...
181 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
182 .TextureCacheInvalidationEnable = true,
183 .ConstantCacheInvalidationEnable = true,
184 .InstructionCacheInvalidateEnable = true,
185 .DCFlushEnable = true,
186 .PostSyncOperation = NoWrite,
187 .CommandStreamerStallEnable = true);
189 /* ...followed by a second stalling flush which guarantees that
190 * invalidation is complete when the L3 configuration registers are
193 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
194 .DCFlushEnable = true,
195 .PostSyncOperation = NoWrite,
196 .CommandStreamerStallEnable = true);
198 emit_lri(&cmd_buffer->batch, GEN8_L3CNTLREG, val);
199 cmd_buffer->state.current_l3_config = val;
204 __emit_genx_sf_state(struct anv_cmd_buffer *cmd_buffer)
206 uint32_t sf_dw[GENX(3DSTATE_SF_length)];
207 struct GENX(3DSTATE_SF) sf = {
208 GENX(3DSTATE_SF_header),
209 .LineWidth = cmd_buffer->state.dynamic.line_width,
211 GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
213 anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
214 cmd_buffer->state.pipeline->gen8.sf);
217 __emit_gen9_sf_state(struct anv_cmd_buffer *cmd_buffer)
219 uint32_t sf_dw[GENX(3DSTATE_SF_length)];
220 struct GEN9_3DSTATE_SF sf = {
221 GEN9_3DSTATE_SF_header,
222 .LineWidth = cmd_buffer->state.dynamic.line_width,
224 GEN9_3DSTATE_SF_pack(NULL, sf_dw, &sf);
226 anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
227 cmd_buffer->state.pipeline->gen8.sf);
231 __emit_sf_state(struct anv_cmd_buffer *cmd_buffer)
233 if (cmd_buffer->device->info.is_cherryview)
234 __emit_gen9_sf_state(cmd_buffer);
236 __emit_genx_sf_state(cmd_buffer);
240 genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
242 struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
245 uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;
247 assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
249 config_l3(cmd_buffer, false);
251 genX(flush_pipeline_select_3d)(cmd_buffer);
254 const uint32_t num_buffers = __builtin_popcount(vb_emit);
255 const uint32_t num_dwords = 1 + num_buffers * 4;
257 p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
258 GENX(3DSTATE_VERTEX_BUFFERS));
260 for_each_bit(vb, vb_emit) {
261 struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
262 uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;
264 struct GENX(VERTEX_BUFFER_STATE) state = {
265 .VertexBufferIndex = vb,
266 .MemoryObjectControlState = GENX(MOCS),
267 .AddressModifyEnable = true,
268 .BufferPitch = pipeline->binding_stride[vb],
269 .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
270 .BufferSize = buffer->size - offset
273 GENX(VERTEX_BUFFER_STATE_pack)(&cmd_buffer->batch, &p[1 + i * 4], &state);
278 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) {
279 /* If somebody compiled a pipeline after starting a command buffer the
280 * scratch bo may have grown since we started this cmd buffer (and
281 * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
282 * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
283 if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
284 anv_cmd_buffer_emit_state_base_address(cmd_buffer);
286 anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
289 /* We emit the binding tables and sampler tables first, then emit push
290 * constants and then finally emit binding table and sampler table
291 * pointers. It has to happen in this order, since emitting the binding
292 * tables may change the push constants (in case of storage images). After
293 * emitting push constants, on SKL+ we have to emit the corresponding
294 * 3DSTATE_BINDING_TABLE_POINTER_* for the push constants to take effect.
297 if (cmd_buffer->state.descriptors_dirty)
298 dirty = gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);
300 if (cmd_buffer->state.push_constants_dirty)
301 dirty |= cmd_buffer_flush_push_constants(cmd_buffer);
304 gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer, dirty);
306 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
307 gen8_cmd_buffer_emit_viewport(cmd_buffer);
309 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
310 gen7_cmd_buffer_emit_scissor(cmd_buffer);
312 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
313 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) {
314 __emit_sf_state(cmd_buffer);
317 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
318 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)){
319 bool enable_bias = cmd_buffer->state.dynamic.depth_bias.bias != 0.0f ||
320 cmd_buffer->state.dynamic.depth_bias.slope != 0.0f;
322 uint32_t raster_dw[GENX(3DSTATE_RASTER_length)];
323 struct GENX(3DSTATE_RASTER) raster = {
324 GENX(3DSTATE_RASTER_header),
325 .GlobalDepthOffsetEnableSolid = enable_bias,
326 .GlobalDepthOffsetEnableWireframe = enable_bias,
327 .GlobalDepthOffsetEnablePoint = enable_bias,
328 .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
329 .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,
330 .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
332 GENX(3DSTATE_RASTER_pack)(NULL, raster_dw, &raster);
333 anv_batch_emit_merge(&cmd_buffer->batch, raster_dw,
334 pipeline->gen8.raster);
337 /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
338 * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
339 * across different state packets for gen8 and gen9. We handle that by
340 * using a big old #if switch here.
343 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
344 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
345 struct anv_state cc_state =
346 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
347 GEN8_COLOR_CALC_STATE_length * 4,
349 struct GEN8_COLOR_CALC_STATE cc = {
350 .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
351 .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
352 .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
353 .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
354 .StencilReferenceValue =
355 cmd_buffer->state.dynamic.stencil_reference.front,
356 .BackFaceStencilReferenceValue =
357 cmd_buffer->state.dynamic.stencil_reference.back,
359 GEN8_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
361 if (!cmd_buffer->device->info.has_llc)
362 anv_state_clflush(cc_state);
364 anv_batch_emit(&cmd_buffer->batch,
365 GEN8_3DSTATE_CC_STATE_POINTERS,
366 .ColorCalcStatePointer = cc_state.offset,
367 .ColorCalcStatePointerValid = true);
370 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
371 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
372 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
373 uint32_t wm_depth_stencil_dw[GEN8_3DSTATE_WM_DEPTH_STENCIL_length];
375 struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
376 GEN8_3DSTATE_WM_DEPTH_STENCIL_header,
378 /* Is this what we need to do? */
379 .StencilBufferWriteEnable =
380 cmd_buffer->state.dynamic.stencil_write_mask.front != 0,
383 cmd_buffer->state.dynamic.stencil_compare_mask.front & 0xff,
385 cmd_buffer->state.dynamic.stencil_write_mask.front & 0xff,
387 .BackfaceStencilTestMask =
388 cmd_buffer->state.dynamic.stencil_compare_mask.back & 0xff,
389 .BackfaceStencilWriteMask =
390 cmd_buffer->state.dynamic.stencil_write_mask.back & 0xff,
392 GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, wm_depth_stencil_dw,
395 anv_batch_emit_merge(&cmd_buffer->batch, wm_depth_stencil_dw,
396 pipeline->gen8.wm_depth_stencil);
399 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) {
400 struct anv_state cc_state =
401 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
402 GEN9_COLOR_CALC_STATE_length * 4,
404 struct GEN9_COLOR_CALC_STATE cc = {
405 .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
406 .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
407 .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
408 .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
410 GEN9_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
412 if (!cmd_buffer->device->info.has_llc)
413 anv_state_clflush(cc_state);
415 anv_batch_emit(&cmd_buffer->batch,
416 GEN9_3DSTATE_CC_STATE_POINTERS,
417 .ColorCalcStatePointer = cc_state.offset,
418 .ColorCalcStatePointerValid = true);
421 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
422 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
423 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
424 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
425 uint32_t dwords[GEN9_3DSTATE_WM_DEPTH_STENCIL_length];
426 struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
427 struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
428 GEN9_3DSTATE_WM_DEPTH_STENCIL_header,
430 .StencilBufferWriteEnable = d->stencil_write_mask.front != 0 ||
431 d->stencil_write_mask.back != 0,
433 .StencilTestMask = d->stencil_compare_mask.front & 0xff,
434 .StencilWriteMask = d->stencil_write_mask.front & 0xff,
436 .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
437 .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
439 .StencilReferenceValue = d->stencil_reference.front,
440 .BackfaceStencilReferenceValue = d->stencil_reference.back
442 GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, dwords, &wm_depth_stencil);
444 anv_batch_emit_merge(&cmd_buffer->batch, dwords,
445 pipeline->gen9.wm_depth_stencil);
449 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
450 ANV_CMD_DIRTY_INDEX_BUFFER)) {
451 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF),
452 .IndexedDrawCutIndexEnable = pipeline->primitive_restart,
453 .CutIndex = cmd_buffer->state.restart_index,
457 cmd_buffer->state.vb_dirty &= ~vb_emit;
458 cmd_buffer->state.dirty = 0;
461 void genX(CmdBindIndexBuffer)(
462 VkCommandBuffer commandBuffer,
465 VkIndexType indexType)
467 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
468 ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
470 static const uint32_t vk_to_gen_index_type[] = {
471 [VK_INDEX_TYPE_UINT16] = INDEX_WORD,
472 [VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
475 static const uint32_t restart_index_for_type[] = {
476 [VK_INDEX_TYPE_UINT16] = UINT16_MAX,
477 [VK_INDEX_TYPE_UINT32] = UINT32_MAX,
480 cmd_buffer->state.restart_index = restart_index_for_type[indexType];
482 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER),
483 .IndexFormat = vk_to_gen_index_type[indexType],
484 .MemoryObjectControlState = GENX(MOCS),
485 .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
486 .BufferSize = buffer->size - offset);
488 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
492 flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
494 struct anv_device *device = cmd_buffer->device;
495 struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
496 struct anv_state surfaces = { 0, }, samplers = { 0, };
499 result = anv_cmd_buffer_emit_samplers(cmd_buffer,
500 MESA_SHADER_COMPUTE, &samplers);
501 if (result != VK_SUCCESS)
503 result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
504 MESA_SHADER_COMPUTE, &surfaces);
505 if (result != VK_SUCCESS)
508 struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);
510 const struct brw_cs_prog_data *cs_prog_data = &pipeline->cs_prog_data;
511 const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
513 unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
514 unsigned push_constant_data_size =
515 (prog_data->nr_params + local_id_dwords) * 4;
516 unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
517 unsigned push_constant_regs = reg_aligned_constant_size / 32;
519 if (push_state.alloc_size) {
520 anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_CURBE_LOAD),
521 .CURBETotalDataLength = push_state.alloc_size,
522 .CURBEDataStartAddress = push_state.offset);
525 assert(prog_data->total_shared <= 64 * 1024);
526 uint32_t slm_size = 0;
527 if (prog_data->total_shared > 0) {
528 /* slm_size is in 4k increments, but must be a power of 2. */
530 while (slm_size < prog_data->total_shared)
532 slm_size /= 4 * 1024;
535 struct anv_state state =
536 anv_state_pool_emit(&device->dynamic_state_pool,
537 GENX(INTERFACE_DESCRIPTOR_DATA), 64,
538 .KernelStartPointer = pipeline->cs_simd,
539 .KernelStartPointerHigh = 0,
540 .BindingTablePointer = surfaces.offset,
541 .BindingTableEntryCount = 0,
542 .SamplerStatePointer = samplers.offset,
544 .ConstantIndirectURBEntryReadLength = push_constant_regs,
545 .ConstantURBEntryReadOffset = 0,
546 .BarrierEnable = cs_prog_data->uses_barrier,
547 .SharedLocalMemorySize = slm_size,
548 .NumberofThreadsinGPGPUThreadGroup =
549 pipeline->cs_thread_width_max);
551 uint32_t size = GENX(INTERFACE_DESCRIPTOR_DATA_length) * sizeof(uint32_t);
552 anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD),
553 .InterfaceDescriptorTotalLength = size,
554 .InterfaceDescriptorDataStartAddress = state.offset);
560 genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
562 struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
565 assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
567 bool needs_slm = pipeline->cs_prog_data.base.total_shared > 0;
568 config_l3(cmd_buffer, needs_slm);
570 if (cmd_buffer->state.current_pipeline != GPGPU) {
572 /* From the Broadwell PRM, Volume 2a: Instructions, PIPELINE_SELECT:
574 * Software must clear the COLOR_CALC_STATE Valid field in
575 * 3DSTATE_CC_STATE_POINTERS command prior to send a PIPELINE_SELECT
576 * with Pipeline Select set to GPGPU.
578 * The internal hardware docs recommend the same workaround for Gen9
581 anv_batch_emit(&cmd_buffer->batch,
582 GENX(3DSTATE_CC_STATE_POINTERS));
585 anv_batch_emit(&cmd_buffer->batch, GENX(PIPELINE_SELECT),
589 .PipelineSelection = GPGPU);
590 cmd_buffer->state.current_pipeline = GPGPU;
593 if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
594 anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
596 if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
597 (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
598 result = flush_compute_descriptor_set(cmd_buffer);
599 assert(result == VK_SUCCESS);
600 cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
603 cmd_buffer->state.compute_dirty = 0;
607 emit_ps_depth_count(struct anv_batch *batch,
608 struct anv_bo *bo, uint32_t offset)
610 anv_batch_emit(batch, GENX(PIPE_CONTROL),
611 .DestinationAddressType = DAT_PPGTT,
612 .PostSyncOperation = WritePSDepthCount,
613 .DepthStallEnable = true,
614 .Address = { bo, offset });
618 emit_query_availability(struct anv_batch *batch,
619 struct anv_bo *bo, uint32_t offset)
621 anv_batch_emit(batch, GENX(PIPE_CONTROL),
622 .DestinationAddressType = DAT_PPGTT,
623 .PostSyncOperation = WriteImmediateData,
624 .Address = { bo, offset },
628 void genX(CmdBeginQuery)(
629 VkCommandBuffer commandBuffer,
630 VkQueryPool queryPool,
632 VkQueryControlFlags flags)
634 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
635 ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
637 /* Workaround: When meta uses the pipeline with the VS disabled, it seems
638 * that the pipelining of the depth write breaks. What we see is that
639 * samples from the render pass clear leaks into the first query
640 * immediately after the clear. Doing a pipecontrol with a post-sync
641 * operation and DepthStallEnable seems to work around the issue.
643 if (cmd_buffer->state.need_query_wa) {
644 cmd_buffer->state.need_query_wa = false;
645 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
646 .DepthCacheFlushEnable = true,
647 .DepthStallEnable = true);
650 switch (pool->type) {
651 case VK_QUERY_TYPE_OCCLUSION:
652 emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
653 query * sizeof(struct anv_query_pool_slot));
656 case VK_QUERY_TYPE_PIPELINE_STATISTICS:
662 void genX(CmdEndQuery)(
663 VkCommandBuffer commandBuffer,
664 VkQueryPool queryPool,
667 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
668 ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
670 switch (pool->type) {
671 case VK_QUERY_TYPE_OCCLUSION:
672 emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
673 query * sizeof(struct anv_query_pool_slot) + 8);
675 emit_query_availability(&cmd_buffer->batch, &pool->bo,
676 query * sizeof(struct anv_query_pool_slot) + 16);
679 case VK_QUERY_TYPE_PIPELINE_STATISTICS:
685 #define TIMESTAMP 0x2358
687 void genX(CmdWriteTimestamp)(
688 VkCommandBuffer commandBuffer,
689 VkPipelineStageFlagBits pipelineStage,
690 VkQueryPool queryPool,
693 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
694 ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
695 uint32_t offset = query * sizeof(struct anv_query_pool_slot);
697 assert(pool->type == VK_QUERY_TYPE_TIMESTAMP);
699 switch (pipelineStage) {
700 case VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT:
701 anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM),
702 .RegisterAddress = TIMESTAMP,
703 .MemoryAddress = { &pool->bo, offset });
704 anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM),
705 .RegisterAddress = TIMESTAMP + 4,
706 .MemoryAddress = { &pool->bo, offset + 4 });
710 /* Everything else is bottom-of-pipe */
711 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
712 .DestinationAddressType = DAT_PPGTT,
713 .PostSyncOperation = WriteTimestamp,
714 .Address = { &pool->bo, offset });
718 emit_query_availability(&cmd_buffer->batch, &pool->bo, query + 16);
721 #define alu_opcode(v) __gen_uint((v), 20, 31)
722 #define alu_operand1(v) __gen_uint((v), 10, 19)
723 #define alu_operand2(v) __gen_uint((v), 0, 9)
724 #define alu(opcode, operand1, operand2) \
725 alu_opcode(opcode) | alu_operand1(operand1) | alu_operand2(operand2)
727 #define OPCODE_NOOP 0x000
728 #define OPCODE_LOAD 0x080
729 #define OPCODE_LOADINV 0x480
730 #define OPCODE_LOAD0 0x081
731 #define OPCODE_LOAD1 0x481
732 #define OPCODE_ADD 0x100
733 #define OPCODE_SUB 0x101
734 #define OPCODE_AND 0x102
735 #define OPCODE_OR 0x103
736 #define OPCODE_XOR 0x104
737 #define OPCODE_STORE 0x180
738 #define OPCODE_STOREINV 0x580
740 #define OPERAND_R0 0x00
741 #define OPERAND_R1 0x01
742 #define OPERAND_R2 0x02
743 #define OPERAND_R3 0x03
744 #define OPERAND_R4 0x04
745 #define OPERAND_SRCA 0x20
746 #define OPERAND_SRCB 0x21
747 #define OPERAND_ACCU 0x31
748 #define OPERAND_ZF 0x32
749 #define OPERAND_CF 0x33
751 #define CS_GPR(n) (0x2600 + (n) * 8)
754 emit_load_alu_reg_u64(struct anv_batch *batch, uint32_t reg,
755 struct anv_bo *bo, uint32_t offset)
757 anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM),
758 .RegisterAddress = reg,
759 .MemoryAddress = { bo, offset });
760 anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM),
761 .RegisterAddress = reg + 4,
762 .MemoryAddress = { bo, offset + 4 });
766 store_query_result(struct anv_batch *batch, uint32_t reg,
767 struct anv_bo *bo, uint32_t offset, VkQueryResultFlags flags)
769 anv_batch_emit(batch, GENX(MI_STORE_REGISTER_MEM),
770 .RegisterAddress = reg,
771 .MemoryAddress = { bo, offset });
773 if (flags & VK_QUERY_RESULT_64_BIT)
774 anv_batch_emit(batch, GENX(MI_STORE_REGISTER_MEM),
775 .RegisterAddress = reg + 4,
776 .MemoryAddress = { bo, offset + 4 });
779 void genX(CmdCopyQueryPoolResults)(
780 VkCommandBuffer commandBuffer,
781 VkQueryPool queryPool,
785 VkDeviceSize destOffset,
786 VkDeviceSize destStride,
787 VkQueryResultFlags flags)
789 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
790 ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
791 ANV_FROM_HANDLE(anv_buffer, buffer, destBuffer);
792 uint32_t slot_offset, dst_offset;
794 if (flags & VK_QUERY_RESULT_WAIT_BIT)
795 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
796 .CommandStreamerStallEnable = true,
797 .StallAtPixelScoreboard = true);
799 dst_offset = buffer->offset + destOffset;
800 for (uint32_t i = 0; i < queryCount; i++) {
802 slot_offset = (firstQuery + i) * sizeof(struct anv_query_pool_slot);
803 switch (pool->type) {
804 case VK_QUERY_TYPE_OCCLUSION:
805 emit_load_alu_reg_u64(&cmd_buffer->batch,
806 CS_GPR(0), &pool->bo, slot_offset);
807 emit_load_alu_reg_u64(&cmd_buffer->batch,
808 CS_GPR(1), &pool->bo, slot_offset + 8);
810 /* FIXME: We need to clamp the result for 32 bit. */
812 uint32_t *dw = anv_batch_emitn(&cmd_buffer->batch, 5, GENX(MI_MATH));
813 dw[1] = alu(OPCODE_LOAD, OPERAND_SRCA, OPERAND_R1);
814 dw[2] = alu(OPCODE_LOAD, OPERAND_SRCB, OPERAND_R0);
815 dw[3] = alu(OPCODE_SUB, 0, 0);
816 dw[4] = alu(OPCODE_STORE, OPERAND_R2, OPERAND_ACCU);
819 case VK_QUERY_TYPE_TIMESTAMP:
820 emit_load_alu_reg_u64(&cmd_buffer->batch,
821 CS_GPR(2), &pool->bo, slot_offset);
825 unreachable("unhandled query type");
828 store_query_result(&cmd_buffer->batch,
829 CS_GPR(2), buffer->bo, dst_offset, flags);
831 if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT) {
832 emit_load_alu_reg_u64(&cmd_buffer->batch, CS_GPR(0),
833 &pool->bo, slot_offset + 16);
834 if (flags & VK_QUERY_RESULT_64_BIT)
835 store_query_result(&cmd_buffer->batch,
836 CS_GPR(0), buffer->bo, dst_offset + 8, flags);
838 store_query_result(&cmd_buffer->batch,
839 CS_GPR(0), buffer->bo, dst_offset + 4, flags);
842 dst_offset += destStride;
846 void genX(CmdSetEvent)(
847 VkCommandBuffer commandBuffer,
849 VkPipelineStageFlags stageMask)
851 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
852 ANV_FROM_HANDLE(anv_event, event, _event);
854 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
855 .DestinationAddressType = DAT_PPGTT,
856 .PostSyncOperation = WriteImmediateData,
858 &cmd_buffer->device->dynamic_state_block_pool.bo,
861 .ImmediateData = VK_EVENT_SET);
864 void genX(CmdResetEvent)(
865 VkCommandBuffer commandBuffer,
867 VkPipelineStageFlags stageMask)
869 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
870 ANV_FROM_HANDLE(anv_event, event, _event);
872 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
873 .DestinationAddressType = DAT_PPGTT,
874 .PostSyncOperation = WriteImmediateData,
876 &cmd_buffer->device->dynamic_state_block_pool.bo,
879 .ImmediateData = VK_EVENT_RESET);
882 void genX(CmdWaitEvents)(
883 VkCommandBuffer commandBuffer,
885 const VkEvent* pEvents,
886 VkPipelineStageFlags srcStageMask,
887 VkPipelineStageFlags destStageMask,
888 uint32_t memoryBarrierCount,
889 const VkMemoryBarrier* pMemoryBarriers,
890 uint32_t bufferMemoryBarrierCount,
891 const VkBufferMemoryBarrier* pBufferMemoryBarriers,
892 uint32_t imageMemoryBarrierCount,
893 const VkImageMemoryBarrier* pImageMemoryBarriers)
895 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
896 for (uint32_t i = 0; i < eventCount; i++) {
897 ANV_FROM_HANDLE(anv_event, event, pEvents[i]);
899 anv_batch_emit(&cmd_buffer->batch, GENX(MI_SEMAPHORE_WAIT),
900 .WaitMode = PollingMode,
901 .CompareOperation = COMPARE_SAD_EQUAL_SDD,
902 .SemaphoreDataDword = VK_EVENT_SET,
903 .SemaphoreAddress = {
904 &cmd_buffer->device->dynamic_state_block_pool.bo,
909 genX(CmdPipelineBarrier)(commandBuffer, srcStageMask, destStageMask,
910 false, /* byRegion */
911 memoryBarrierCount, pMemoryBarriers,
912 bufferMemoryBarrierCount, pBufferMemoryBarriers,
913 imageMemoryBarrierCount, pImageMemoryBarriers);