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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git] / src / inventory / inventory-curse.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 struct object_type;
6 class PlayerType;
7 object_type *choose_cursed_obj_name(PlayerType *player_ptr, BIT_FLAGS flag);
8 void execute_cursed_items_effect(PlayerType *player_ptr);