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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git]
/
src
/
io
/
interpret-pref-file.h
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#pragma once
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#include "system/angband.h"
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#define HISTPREF_LIMIT 1024
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extern char *histpref_buf;
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class PlayerType;
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errr interpret_pref_file(PlayerType *player_ptr, char *buf);
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void add_history_from_pref_line(concptr t);