7 #include "io/write-diary.h"
8 #include "dungeon/dungeon.h"
9 #include "dungeon/quest.h"
10 #include "floor/floor.h"
11 #include "info-reader/fixed-map-parser.h"
12 #include "io/files-util.h"
13 #include "market/arena-info-table.h"
14 #include "monster-race/monster-race.h"
15 #include "system/system-variables.h"
16 #include "util/angband-files.h"
17 #include "view/display-messages.h"
18 #include "world/world.h"
26 * @brief Return suffix of ordinal number
28 * @return pointer of suffix string.
30 concptr get_ordinal_number_suffix(int num)
36 return (num == 11) ? "th" : "st";
38 return (num == 12) ? "th" : "nd";
40 return (num == 13) ? "th" : "rd";
49 * todo files.c に移すことも検討する?
51 * @param fff ファイルへのポインタ
52 * @param disable_diary 日記への追加を無効化する場合TRUE
53 * @return ファイルがあったらTRUE、なかったらFALSE
55 static bool open_diary_file(FILE **fff, bool *disable_diary)
57 GAME_TEXT file_name[MAX_NLEN];
58 sprintf(file_name, _("playrecord-%s.txt", "playrec-%s.txt"), savefile_base);
60 path_build(buf, sizeof(buf), ANGBAND_DIR_USER, file_name);
61 *fff = angband_fopen(buf, "a");
62 if (*fff) return TRUE;
64 msg_format(_("%s を開くことができませんでした。プレイ記録を一時停止します。", "Failed to open %s. Play-Record is disabled temporarily."), buf);
66 *disable_diary = TRUE;
72 * @brief フロア情報を日記に追加する
73 * @param creature_ptr プレーヤーへの参照ポインタ
76 static QUEST_IDX write_floor(player_type *creature_ptr, concptr *note_level, char *note_level_buf)
78 floor_type *floor_ptr = creature_ptr->current_floor_ptr;
79 QUEST_IDX q_idx = quest_number(creature_ptr, floor_ptr->dun_level);
80 if (!write_level) return q_idx;
82 if (floor_ptr->inside_arena)
83 *note_level = _("アリーナ:", "Arena:");
84 else if (!floor_ptr->dun_level)
85 *note_level = _("地上:", "Surface:");
86 else if (q_idx && (is_fixed_quest_idx(q_idx) && !((q_idx == QUEST_OBERON) || (q_idx == QUEST_SERPENT))))
87 *note_level = _("クエスト:", "Quest:");
91 sprintf(note_level_buf, "%d階(%s):", (int)floor_ptr->dun_level, d_name + d_info[creature_ptr->dungeon_idx].name);
93 sprintf(note_level_buf, "%s L%d:", d_name + d_info[creature_ptr->dungeon_idx].name, (int)floor_ptr->dun_level);
95 *note_level = note_level_buf;
103 * @brief ペットに関する日記を追加する
105 * @param num 日記へ追加する内容番号
106 * @param note 日記内容のIDに応じた文字列参照ポインタ
109 static void write_diary_pet(FILE *fff, int num, concptr note)
113 case RECORD_NAMED_PET_NAME:
114 fprintf(fff, _("%sを旅の友にすることに決めた。\n", "decided to travel together with %s.\n"), note);
116 case RECORD_NAMED_PET_UNNAME:
117 fprintf(fff, _("%sの名前を消した。\n", "unnamed %s.\n"), note);
119 case RECORD_NAMED_PET_DISMISS:
120 fprintf(fff, _("%sを解放した。\n", "dismissed %s.\n"), note);
122 case RECORD_NAMED_PET_DEATH:
123 fprintf(fff, _("%sが死んでしまった。\n", "%s died.\n"), note);
125 case RECORD_NAMED_PET_MOVED:
126 fprintf(fff, _("%sをおいて別のマップへ移動した。\n", "moved to another map leaving %s behind.\n"), note);
128 case RECORD_NAMED_PET_LOST_SIGHT:
129 fprintf(fff, _("%sとはぐれてしまった。\n", "lost sight of %s.\n"), note);
131 case RECORD_NAMED_PET_DESTROY:
132 fprintf(fff, _("%sが*破壊*によって消え去った。\n", "%s was killed by *destruction*.\n"), note);
134 case RECORD_NAMED_PET_EARTHQUAKE:
135 fprintf(fff, _("%sが岩石に押し潰された。\n", "%s was crushed by falling rocks.\n"), note);
137 case RECORD_NAMED_PET_GENOCIDE:
138 fprintf(fff, _("%sが抹殺によって消え去った。\n", "%s was a victim of genocide.\n"), note);
140 case RECORD_NAMED_PET_WIZ_ZAP:
141 fprintf(fff, _("%sがデバッグコマンドによって消え去った。\n", "%s was removed by debug command.\n"), note);
143 case RECORD_NAMED_PET_TELE_LEVEL:
144 fprintf(fff, _("%sがテレポート・レベルによって消え去った。\n", "%s was lost after teleporting a level.\n"), note);
146 case RECORD_NAMED_PET_BLAST:
147 fprintf(fff, _("%sを爆破した。\n", "blasted %s.\n"), note);
149 case RECORD_NAMED_PET_HEAL_LEPER:
150 fprintf(fff, _("%sの病気が治り旅から外れた。\n", "%s was healed and left.\n"), note);
152 case RECORD_NAMED_PET_COMPACT:
153 fprintf(fff, _("%sがモンスター情報圧縮によって消え去った。\n", "%s was lost when the monster list was pruned.\n"), note);
155 case RECORD_NAMED_PET_LOSE_PARENT:
156 fprintf(fff, _("%sの召喚者が既にいないため消え去った。\n", "%s disappeared because its summoner left.\n"), note);
166 * @brief 日記にメッセージを追加する /
167 * Take note to the diary.
168 * @param type 日記内容のID
169 * @param num 日記内容のIDに応じた数値
170 * @param note 日記内容のIDに応じた文字列参照ポインタ
173 errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note)
175 static bool disable_diary = FALSE;
178 extract_day_hour_min(creature_ptr, &day, &hour, &min);
180 if (disable_diary) return -1;
182 if (type == DIARY_FIX_QUEST_C ||
183 type == DIARY_FIX_QUEST_F ||
184 type == DIARY_RAND_QUEST_C ||
185 type == DIARY_RAND_QUEST_F ||
186 type == DIARY_TO_QUEST)
188 QUEST_IDX old_quest = creature_ptr->current_floor_ptr->inside_quest;
189 creature_ptr->current_floor_ptr->inside_quest = (quest[num].type == QUEST_TYPE_RANDOM) ? 0 : num;
190 init_flags = INIT_NAME_ONLY;
191 parse_fixed_map(creature_ptr, "q_info.txt", 0, 0, 0, 0);
192 creature_ptr->current_floor_ptr->inside_quest = old_quest;
196 if (!open_diary_file(&fff, &disable_diary)) return -1;
198 concptr note_level = "";
199 char note_level_buf[40];
200 QUEST_IDX q_idx = write_floor(creature_ptr, ¬e_level, note_level_buf);
202 bool do_level = TRUE;
208 fprintf(fff, _("%d日目\n", "Day %d\n"), day);
210 fputs(_("*****日目\n", "Day *****\n"), fff);
215 case DIARY_DESCRIPTION:
219 fprintf(fff, "%s\n", note);
223 fprintf(fff, " %2d:%02d %20s %s\n", hour, min, note_level, note);
229 fprintf(fff, _(" %2d:%02d %20s %sを発見した。\n", " %2d:%02d %20s discovered %s.\n"), hour, min, note_level, note);
232 case DIARY_ART_SCROLL:
234 fprintf(fff, _(" %2d:%02d %20s 巻物によって%sを生成した。\n", " %2d:%02d %20s created %s by scroll.\n"), hour, min, note_level, note);
239 fprintf(fff, _(" %2d:%02d %20s %sを倒した。\n", " %2d:%02d %20s defeated %s.\n"), hour, min, note_level, note);
242 case DIARY_FIX_QUEST_C:
244 if (quest[num].flags & QUEST_FLAG_SILENT) break;
246 fprintf(fff, _(" %2d:%02d %20s クエスト「%s」を達成した。\n",
247 " %2d:%02d %20s completed quest '%s'.\n"), hour, min, note_level, quest[num].name);
250 case DIARY_FIX_QUEST_F:
252 if (quest[num].flags & QUEST_FLAG_SILENT) break;
254 fprintf(fff, _(" %2d:%02d %20s クエスト「%s」から命からがら逃げ帰った。\n",
255 " %2d:%02d %20s ran away from quest '%s'.\n"), hour, min, note_level, quest[num].name);
258 case DIARY_RAND_QUEST_C:
260 GAME_TEXT name[MAX_NLEN];
261 strcpy(name, r_name + r_info[quest[num].r_idx].name);
262 fprintf(fff, _(" %2d:%02d %20s ランダムクエスト(%s)を達成した。\n",
263 " %2d:%02d %20s completed random quest '%s'\n"), hour, min, note_level, name);
266 case DIARY_RAND_QUEST_F:
268 GAME_TEXT name[MAX_NLEN];
269 strcpy(name, r_name + r_info[quest[num].r_idx].name);
270 fprintf(fff, _(" %2d:%02d %20s ランダムクエスト(%s)から逃げ出した。\n",
271 " %2d:%02d %20s ran away from quest '%s'.\n"), hour, min, note_level, name);
274 case DIARY_MAXDEAPTH:
276 fprintf(fff, _(" %2d:%02d %20s %sの最深階%d階に到達した。\n",
277 " %2d:%02d %20s reached level %d of %s for the first time.\n"), hour, min, note_level,
278 _(d_name + d_info[creature_ptr->dungeon_idx].name, num),
279 _(num, d_name + d_info[creature_ptr->dungeon_idx].name));
284 fprintf(fff, _(" %2d:%02d %20s %s%sの最深階を%d階にセットした。\n",
285 " %2d:%02d %20s reset recall level of %s to %d %s.\n"), hour, min, note_level, note,
286 _(d_name + d_info[num].name, (int)max_dlv[num]),
287 _((int)max_dlv[num], d_name + d_info[num].name));
292 concptr to = q_idx && (is_fixed_quest_idx(q_idx)
293 && !((q_idx == QUEST_OBERON) || (q_idx == QUEST_SERPENT)))
294 ? _("地上", "the surface")
295 : !(creature_ptr->current_floor_ptr->dun_level + num)
296 ? _("地上", "the surface")
297 : format(_("%d階", "level %d"), creature_ptr->current_floor_ptr->dun_level + num);
298 fprintf(fff, _(" %2d:%02d %20s %sへ%s。\n", " %2d:%02d %20s %s %s.\n"), hour, min, note_level, _(to, note), _(note, to));
304 fprintf(fff, _(" %2d:%02d %20s 帰還を使って%sの%d階へ下りた。\n", " %2d:%02d %20s recalled to dungeon level %d of %s.\n"),
305 hour, min, note_level, _(d_name + d_info[creature_ptr->dungeon_idx].name, (int)max_dlv[creature_ptr->dungeon_idx]),
306 _((int)max_dlv[creature_ptr->dungeon_idx], d_name + d_info[creature_ptr->dungeon_idx].name));
308 fprintf(fff, _(" %2d:%02d %20s 帰還を使って地上へと戻った。\n", " %2d:%02d %20s recalled from dungeon to surface.\n"), hour, min, note_level);
314 if (quest[num].flags & QUEST_FLAG_SILENT) break;
316 fprintf(fff, _(" %2d:%02d %20s クエスト「%s」へと突入した。\n", " %2d:%02d %20s entered the quest '%s'.\n"),
317 hour, min, note_level, quest[num].name);
320 case DIARY_TELEPORT_LEVEL:
322 fprintf(fff, _(" %2d:%02d %20s レベル・テレポートで脱出した。\n", " %2d:%02d %20s got out using teleport level.\n"),
323 hour, min, note_level);
328 fprintf(fff, _(" %2d:%02d %20s %sを購入した。\n", " %2d:%02d %20s bought %s.\n"), hour, min, note_level, note);
333 fprintf(fff, _(" %2d:%02d %20s %sを売却した。\n", " %2d:%02d %20s sold %s.\n"), hour, min, note_level, note);
341 fprintf(fff, _(" %2d:%02d %20s 闘技場の%d%s回戦で、%sの前に敗れ去った。\n", " %2d:%02d %20s beaten by %s in the %d%s fight.\n"),
342 hour, min, note_level, _(n, note), _("", n), _(note, get_ordinal_number_suffix(n)));
346 fprintf(fff, _(" %2d:%02d %20s 闘技場の%d%s回戦(%s)に勝利した。\n", " %2d:%02d %20s won the %d%s fight (%s).\n"),
347 hour, min, note_level, num, _("", get_ordinal_number_suffix(num)), note);
349 if (num == MAX_ARENA_MONS)
351 fprintf(fff, _(" 闘技場のすべての敵に勝利し、チャンピオンとなった。\n",
352 " won all fights to become a Champion.\n"));
360 fprintf(fff, _(" %2d:%02d %20s %sを識別した。\n", " %2d:%02d %20s identified %s.\n"), hour, min, note_level, note);
365 concptr to = !creature_ptr->current_floor_ptr->dun_level
366 ? _("地上", "the surface")
367 : format(_("%d階(%s)", "level %d of %s"), creature_ptr->current_floor_ptr->dun_level, d_name + d_info[creature_ptr->dungeon_idx].name);
368 fprintf(fff, _(" %2d:%02d %20s %sへとウィザード・テレポートで移動した。\n",
369 " %2d:%02d %20s wizard-teleported to %s.\n"), hour, min, note_level, to);
374 concptr to = !creature_ptr->current_floor_ptr->dun_level
375 ? _("地上", "the surface")
376 : format(_("%d階(%s)", "level %d of %s"), creature_ptr->current_floor_ptr->dun_level, d_name + d_info[creature_ptr->dungeon_idx].name);
377 fprintf(fff, _(" %2d:%02d %20s %sへとパターンの力で移動した。\n",
378 " %2d:%02d %20s used Pattern to teleport to %s.\n"), hour, min, note_level, to);
383 fprintf(fff, _(" %2d:%02d %20s レベルが%dに上がった。\n", " %2d:%02d %20s reached player level %d.\n"), hour, min, note_level, num);
386 case DIARY_GAMESTART:
388 time_t ct = time((time_t*)0);
391 fprintf(fff, "%s %s", note, ctime(&ct));
393 fprintf(fff, " %2d:%02d %20s %s %s", hour, min, note_level, note, ctime(&ct));
397 case DIARY_NAMED_PET:
399 fprintf(fff, " %2d:%02d %20s ", hour, min, note_level);
400 write_diary_pet(fff, num, note);
403 case DIARY_WIZARD_LOG:
404 fprintf(fff, "%s\n", note);
411 if (do_level) write_level = FALSE;