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introduced event mode for mouse and key input, added JoystickInput (thus added jinput...
[mikumikustudio/MikuMikuStudio.git] / src / jmetest / input / TestAbsoluteMouse.java
1 /*
2  * Copyright (c) 2003-2005 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 
17  *   may be used to endorse or promote products derived from this software 
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32
33 package jmetest.input;
34
35 import com.jme.app.SimpleGame;
36 import com.jme.image.Texture;
37 import com.jme.input.AbsoluteMouse;
38 import com.jme.input.InputSystem;
39 import com.jme.input.MouseInput;
40 import com.jme.math.Vector3f;
41 import com.jme.renderer.ColorRGBA;
42 import com.jme.scene.Text;
43 import com.jme.scene.state.AlphaState;
44 import com.jme.scene.state.TextureState;
45 import com.jme.util.TextureManager;
46
47 /**
48  * <code>TestAbsoluteMouse</code>
49  * @author Mark Powell
50  * @version
51  */
52 public class TestAbsoluteMouse extends SimpleGame {
53
54     private Text text;
55     private AbsoluteMouse mouse;
56
57     public static void main(String[] args) {
58         TestAbsoluteMouse app = new TestAbsoluteMouse();
59         app.setDialogBehaviour(ALWAYS_SHOW_PROPS_DIALOG);
60         app.start();
61     }
62
63     protected void simpleUpdate() {
64         text.print("Position: " + mouse.getLocalTranslation().x + " , " +
65                 mouse.getLocalTranslation().y);
66     }
67
68     protected void simpleInitGame() {
69       lightState.setEnabled(false);
70         display.getRenderer().setBackgroundColor(ColorRGBA.blue);
71         mouse = new AbsoluteMouse("Mouse Input", display.getWidth(), display.getHeight());
72         TextureState cursor = display.getRenderer().createTextureState();
73         cursor.setEnabled(true);
74         cursor.setTexture(
75                                 TextureManager.loadTexture(
76                                                 TestAbsoluteMouse.class.getClassLoader().getResource("jmetest/data/cursor/test.PNG"),
77                                                         Texture.MM_LINEAR, Texture.FM_LINEAR)
78                                         );
79         mouse.setRenderState(cursor);
80         mouse.setMouseInput( MouseInput.get());
81         input.setMouse(mouse);
82
83         text = new Text("Text Label","Testing Mouse");
84         text.setLocalTranslation(new Vector3f(1, 60, 0));
85         TextureState ts = display.getRenderer().createTextureState();
86         ts.setEnabled(true);
87         ts.setTexture(
88             TextureManager.loadTexture(
89                 TestAbsoluteMouse.class.getClassLoader().getResource("jmetest/data/font/font.png"),
90                 Texture.MM_LINEAR,
91                 Texture.FM_LINEAR));
92         text.setRenderState(ts);
93         AlphaState as1 = display.getRenderer().createAlphaState();
94         as1.setBlendEnabled(true);
95         as1.setSrcFunction(AlphaState.SB_ONE);
96         as1.setDstFunction(AlphaState.DB_ONE_MINUS_SRC_COLOR);
97         as1.setTestEnabled(true);
98         as1.setTestFunction(AlphaState.TF_GREATER);
99         text.setRenderState(as1);
100         mouse.setRenderState(as1);
101         rootNode.attachChild(text);
102         rootNode.attachChild(mouse);
103     }
104 }