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33 package jmetest.renderer;
35 import com.jme.app.SimpleGame;
36 import com.jme.bounding.BoundingSphere;
37 import com.jme.image.Texture;
38 import com.jme.math.FastMath;
39 import com.jme.math.Quaternion;
40 import com.jme.math.Vector3f;
41 import com.jme.scene.shape.Disk;
42 import com.jme.scene.state.TextureState;
43 import com.jme.util.TextureManager;
46 * <code>TestLightState</code>
48 * @version $Id: TestDisk.java,v 1.13 2007/08/02 23:54:48 nca Exp $
50 public class TestDisk extends SimpleGame {
52 private Quaternion rotQuat = new Quaternion();
53 private float angle = 0;
54 private Vector3f axis = new Vector3f(1, 1, 0);
58 * Entry point for the test,
61 public static void main(String[] args) {
62 TestDisk app = new TestDisk();
63 app.setConfigShowMode(ConfigShowMode.AlwaysShow);
67 protected void simpleUpdate() {
69 if (timer.getTimePerFrame() < 1) {
70 angle = angle + (timer.getTimePerFrame() * 50);
75 rotQuat.fromAngleAxis(angle*FastMath.DEG_TO_RAD, axis);
77 t.setLocalRotation(rotQuat);
82 * @see com.jme.app.SimpleGame#initGame()
84 protected void simpleInitGame() {
85 display.setTitle("Disk Test");
86 cam.setLocation(new Vector3f(0,0,45));
89 t = new Disk("Disk", 16, 32, 10);
90 t.setModelBound(new BoundingSphere());
93 rootNode.attachChild(t);
95 TextureState ts = display.getRenderer().createTextureState();
98 TextureManager.loadTexture(
99 TestBoxColor.class.getClassLoader().getResource(
100 "jmetest/data/texture/dirt.jpg"),
101 Texture.MinificationFilter.Trilinear,
102 Texture.MagnificationFilter.Bilinear));
104 //rootNode.setRenderState(ts);
106 lightState.setTwoSidedLighting(true);