OSDN Git Service

cb870b14ee92b7ea0fa416074aedcbb5e65ab6c5
[nyartoolkit-and/nyartoolkit-and.git] / src / jp / nyatla / nyartoolkit / core / squaredetect / SquareContourDetector.java
1 /* \r
2  * PROJECT: NyARToolkit\r
3  * --------------------------------------------------------------------------------\r
4  * This work is based on the original ARToolKit developed by\r
5  *   Hirokazu Kato\r
6  *   Mark Billinghurst\r
7  *   HITLab, University of Washington, Seattle\r
8  * http://www.hitl.washington.edu/artoolkit/\r
9  *\r
10  * The NyARToolkit is Java edition ARToolKit class library.\r
11  * Copyright (C)2008-2009 Ryo Iizuka\r
12  *\r
13  * This program is free software: you can redistribute it and/or modify\r
14  * it under the terms of the GNU General Public License as published by\r
15  * the Free Software Foundation, either version 3 of the License, or\r
16  * (at your option) any later version.\r
17  * \r
18  * This program is distributed in the hope that it will be useful,\r
19  * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
20  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
21  * GNU General Public License for more details.\r
22  *\r
23  * You should have received a copy of the GNU General Public License\r
24  * along with this program.  If not, see <http://www.gnu.org/licenses/>.\r
25  * \r
26  * For further information please contact.\r
27  *      http://nyatla.jp/nyatoolkit/\r
28  *      <airmail(at)ebony.plala.or.jp> or <nyatla(at)nyatla.jp>\r
29  * \r
30  */\r
31 package jp.nyatla.nyartoolkit.core.squaredetect;\r
32 \r
33 import jp.nyatla.nyartoolkit.NyARException;\r
34 import jp.nyatla.nyartoolkit.core.param.NyARCameraDistortionFactor;\r
35 import jp.nyatla.nyartoolkit.core.param.NyARObserv2IdealMap;\r
36 import jp.nyatla.nyartoolkit.core.pca2d.INyARPca2d;\r
37 import jp.nyatla.nyartoolkit.core.pca2d.NyARPca2d_MatrixPCA_O2;\r
38 import jp.nyatla.nyartoolkit.core.types.NyARDoublePoint2d;\r
39 import jp.nyatla.nyartoolkit.core.types.NyARIntPoint2d;\r
40 import jp.nyatla.nyartoolkit.core.types.NyARIntSize;\r
41 import jp.nyatla.nyartoolkit.core.types.NyARLinear;\r
42 import jp.nyatla.nyartoolkit.core.types.matrix.NyARDoubleMatrix22;\r
43 \r
44 public class SquareContourDetector\r
45 {\r
46         private static final double VERTEX_FACTOR = 1.0;// 線検出のファクタ     \r
47         private final double[] _xpos;\r
48         private final double[] _ypos;   \r
49         private final int[] __detectMarker_mkvertex = new int[5];\r
50         private final NyARVertexCounter __getSquareVertex_wv1 = new NyARVertexCounter();\r
51         private final NyARVertexCounter __getSquareVertex_wv2 = new NyARVertexCounter();\r
52         private final INyARPca2d _pca;\r
53         private final NyARDoubleMatrix22 __getSquareLine_evec=new NyARDoubleMatrix22();\r
54         private final double[] __getSquareLine_mean=new double[2];\r
55         private final double[] __getSquareLine_ev=new double[2];\r
56         private final NyARObserv2IdealMap _dist_factor;\r
57         public SquareContourDetector(NyARIntSize i_size,NyARCameraDistortionFactor i_distfactor_ref)\r
58         {\r
59                 //歪み計算テーブルを作ると、8*width/height*2の領域を消費します。\r
60                 //領域を取りたくない場合は、i_dist_factor_refの値をそのまま使ってください。\r
61                 this._dist_factor = new NyARObserv2IdealMap(i_distfactor_ref,i_size);\r
62 \r
63 \r
64                 // 輪郭バッファは頂点変換をするので、輪郭バッファの2倍取る。\r
65                 this._pca=new NyARPca2d_MatrixPCA_O2();\r
66                 this._xpos=new double[i_size.w+i_size.h];//最大辺長はthis._width+this._height\r
67                 this._ypos=new double[i_size.w+i_size.h];//最大辺長はthis._width+this._height\r
68                 return;\r
69         }\r
70 \r
71         public boolean coordToSquare(int[] i_xcoord,int[] i_ycoord,int i_st_index,int i_coord_num,int i_label_area,NyARSquare o_square) throws NyARException\r
72         {\r
73 \r
74                 final int[] mkvertex = this.__detectMarker_mkvertex;\r
75 \r
76                 // 頂点情報を取得\r
77                 if (!getSquareVertex(i_xcoord, i_ycoord, i_st_index, i_coord_num, i_label_area, mkvertex)) {\r
78                         // 頂点の取得が出来なかったので破棄\r
79                         return false;\r
80                 }\r
81                 // マーカーを検出\r
82                 if (!getSquareLine(mkvertex, i_xcoord, i_ycoord, o_square)){\r
83                         // 矩形が成立しなかった。\r
84                         return false;\r
85                 }\r
86                 return true;\r
87         }\r
88         \r
89         private boolean getSquareLine(int[] i_mkvertex, int[] i_xcoord, int[] i_ycoord, NyARSquare o_square) throws NyARException\r
90         {\r
91                 final NyARLinear[] l_line = o_square.line;\r
92                 final NyARDoubleMatrix22 evec=this.__getSquareLine_evec;\r
93                 final double[] mean=this.__getSquareLine_mean;\r
94                 final double[] ev=this.__getSquareLine_ev;\r
95         \r
96                 \r
97                 for (int i = 0; i < 4; i++) {\r
98                         final double w1 = (double) (i_mkvertex[i + 1] - i_mkvertex[i] + 1) * 0.05 + 0.5;\r
99                         final int st = (int) (i_mkvertex[i] + w1);\r
100                         final int ed = (int) (i_mkvertex[i + 1] - w1);\r
101                         final int n = ed - st + 1;\r
102                         if (n < 2) {\r
103                                 // nが2以下でmatrix.PCAを計算することはできないので、エラー\r
104                                 return false;\r
105                         }\r
106                         //配列作成\r
107                         this._dist_factor.observ2IdealBatch(i_xcoord, i_ycoord, st, n,this._xpos,this._ypos);\r
108                         \r
109                         //主成分分析する。\r
110                         this._pca.pca(this._xpos,this._ypos,n,evec, ev,mean);\r
111                         final NyARLinear l_line_i = l_line[i];\r
112                         l_line_i.dy = evec.m01;// line[i][0] = evec->m[1];\r
113                         l_line_i.dx = -evec.m00;// line[i][1] = -evec->m[0];\r
114                         l_line_i.c = -(l_line_i.dy * mean[0] + l_line_i.dx * mean[1]);// line[i][2] = -(line[i][0]*mean->v[0] + line[i][1]*mean->v[1]);\r
115                 }\r
116 \r
117                 final NyARDoublePoint2d[] l_sqvertex = o_square.sqvertex;\r
118                 final NyARIntPoint2d[] l_imvertex = o_square.imvertex;\r
119                 for (int i = 0; i < 4; i++) {\r
120                         final NyARLinear l_line_i = l_line[i];\r
121                         final NyARLinear l_line_2 = l_line[(i + 3) % 4];\r
122                         final double w1 = l_line_2.dy * l_line_i.dx - l_line_i.dy * l_line_2.dx;\r
123                         if (w1 == 0.0) {\r
124                                 return false;\r
125                         }\r
126                         l_sqvertex[i].x = (l_line_2.dx * l_line_i.c - l_line_i.dx * l_line_2.c) / w1;\r
127                         l_sqvertex[i].y = (l_line_i.dy * l_line_2.c - l_line_2.dy * l_line_i.c) / w1;\r
128                         // 頂点インデクスから頂点座標を得て保存\r
129                         l_imvertex[i].x = i_xcoord[i_mkvertex[i]];\r
130                         l_imvertex[i].y = i_ycoord[i_mkvertex[i]];\r
131                 }\r
132                 return true;\r
133         }       \r
134         private boolean getSquareVertex(int[] i_x_coord, int[] i_y_coord, int i_vertex1_index, int i_coord_num, int i_area, int[] o_vertex)\r
135         {\r
136                 final NyARVertexCounter wv1 = this.__getSquareVertex_wv1;\r
137                 final NyARVertexCounter wv2 = this.__getSquareVertex_wv2;\r
138                 final int end_of_coord = i_vertex1_index + i_coord_num - 1;\r
139                 final int sx = i_x_coord[i_vertex1_index];// sx = marker_info2->x_coord[0];\r
140                 final int sy = i_y_coord[i_vertex1_index];// sy = marker_info2->y_coord[0];\r
141                 int dmax = 0;\r
142                 int v1 = i_vertex1_index;\r
143                 for (int i = 1 + i_vertex1_index; i < end_of_coord; i++) {// for(i=1;i<marker_info2->coord_num-1;i++)\r
144                         // {\r
145                         final int d = (i_x_coord[i] - sx) * (i_x_coord[i] - sx) + (i_y_coord[i] - sy) * (i_y_coord[i] - sy);\r
146                         if (d > dmax) {\r
147                                 dmax = d;\r
148                                 v1 = i;\r
149                         }\r
150                 }\r
151                 final double thresh = (i_area / 0.75) * 0.01 * VERTEX_FACTOR;\r
152 \r
153                 o_vertex[0] = i_vertex1_index;\r
154 \r
155                 if (!wv1.getVertex(i_x_coord, i_y_coord, i_vertex1_index, v1, thresh)) { // if(get_vertex(marker_info2->x_coord,marker_info2->y_coord,0,v1,thresh,wv1,&wvnum1)<\r
156                                                                                                                                                                         // 0 ) {\r
157                         return false;\r
158                 }\r
159                 if (!wv2.getVertex(i_x_coord, i_y_coord, v1, end_of_coord, thresh)) {// if(get_vertex(marker_info2->x_coord,marker_info2->y_coord,v1,marker_info2->coord_num-1,thresh,wv2,&wvnum2)\r
160                         // < 0) {\r
161                         return false;\r
162                 }\r
163 \r
164                 int v2;\r
165                 if (wv1.number_of_vertex == 1 && wv2.number_of_vertex == 1) {// if(wvnum1 == 1 && wvnum2== 1) {\r
166                         o_vertex[1] = wv1.vertex[0];\r
167                         o_vertex[2] = v1;\r
168                         o_vertex[3] = wv2.vertex[0];\r
169                 } else if (wv1.number_of_vertex > 1 && wv2.number_of_vertex == 0) {// }else if( wvnum1 > 1 && wvnum2== 0) {\r
170                         //頂点位置を、起点から対角点の間の1/2にあると予想して、検索する。\r
171                         v2 = (v1-i_vertex1_index)/2+i_vertex1_index;\r
172                         if (!wv1.getVertex(i_x_coord, i_y_coord, i_vertex1_index, v2, thresh)) {\r
173                                 return false;\r
174                         }\r
175                         if (!wv2.getVertex(i_x_coord, i_y_coord, v2, v1, thresh)) {\r
176                                 return false;\r
177                         }\r
178                         if (wv1.number_of_vertex == 1 && wv2.number_of_vertex == 1) {\r
179                                 o_vertex[1] = wv1.vertex[0];\r
180                                 o_vertex[2] = wv2.vertex[0];\r
181                                 o_vertex[3] = v1;\r
182                         } else {\r
183                                 return false;\r
184                         }\r
185                 } else if (wv1.number_of_vertex == 0 && wv2.number_of_vertex > 1) {\r
186                         //v2 = (v1-i_vertex1_index+ end_of_coord-i_vertex1_index) / 2+i_vertex1_index;\r
187                         v2 = (v1+ end_of_coord)/2;\r
188 \r
189                         if (!wv1.getVertex(i_x_coord, i_y_coord, v1, v2, thresh)) {\r
190                                 return false;\r
191                         }\r
192                         if (!wv2.getVertex(i_x_coord, i_y_coord, v2, end_of_coord, thresh)) {\r
193                                 return false;\r
194                         }\r
195                         if (wv1.number_of_vertex == 1 && wv2.number_of_vertex == 1) {\r
196                                 o_vertex[1] = v1;\r
197                                 o_vertex[2] = wv1.vertex[0];\r
198                                 o_vertex[3] = wv2.vertex[0];\r
199                         } else {\r
200                                 return false;\r
201                         }\r
202                 } else {\r
203                         return false;\r
204                 }\r
205                 o_vertex[4] = end_of_coord;\r
206                 return true;\r
207         }\r
208         \r
209         /**\r
210          * 輪郭線の矩形検出開始ポイントを特定して、座標を並べ替えます。\r
211          * 輪郭線の先頭から、対角線が最長になる点を1点検索し、それより前の区間をバッファの後方に接続します。\r
212          * 戻り値は対角線が最長になった点です。関数終了後、返却値+i_coord_numの要素が有効になります。\r
213          * @param i_xcoord\r
214          * @param i_ycoord\r
215          * @param i_coord_num\r
216          * @return\r
217          */\r
218         public static int normalizeCoord(int[] i_coord_x, int[] i_coord_y,int i_coord_num)\r
219         {\r
220                 //\r
221                 final int sx = i_coord_x[0];\r
222                 final int sy = i_coord_y[0];\r
223                 int d = 0;\r
224                 int w, x, y;\r
225                 int ret = 0;\r
226                 for (int i = 1; i < i_coord_num; i++) {\r
227                         x = i_coord_x[i] - sx;\r
228                         y = i_coord_y[i] - sy;\r
229                         w = x * x + y * y;\r
230                         if (w > d) {\r
231                                 d = w;\r
232                                 ret = i;\r
233                         }\r
234                         // ここでうまく終了条件入れられないかな。\r
235                 }               \r
236                 // vertex1を境界にして、後方に配列を連結\r
237                 System.arraycopy(i_coord_x, 1, i_coord_x, i_coord_num, ret);\r
238                 System.arraycopy(i_coord_y, 1, i_coord_y, i_coord_num, ret);\r
239                 return ret;\r
240         }       \r
241         \r
242 }