7 #include "knowledge/knowledge-features.h"
8 #include "core/show-file.h"
9 #include "game-option/special-options.h"
10 #include "grid/feature.h"
11 #include "io-dump/dump-util.h"
12 #include "io/input-key-acceptor.h"
13 #include "knowledge/lighting-level-table.h"
14 #include "monster-race/monster-race.h"
15 #include "system/dungeon-info.h"
16 #include "system/monster-race-info.h"
17 #include "system/player-type-definition.h"
18 #include "system/terrain-type-definition.h"
19 #include "term/gameterm.h"
20 #include "term/screen-processor.h"
21 #include "term/term-color-types.h"
22 #include "util/angband-files.h"
23 #include "util/int-char-converter.h"
24 #include "world/world.h"
27 * Build a list of feature indexes in the given group. Return the number
28 * of features in the group.
30 * mode & 0x01 : check for non-empty group
32 static FEAT_IDX collect_features(FEAT_IDX *feat_idx, BIT_FLAGS8 mode)
34 FEAT_IDX feat_cnt = 0;
35 for (const auto &f_ref : terrains_info) {
36 if (f_ref.name.empty()) {
39 if (f_ref.mimic != f_ref.idx) {
43 feat_idx[feat_cnt++] = f_ref.idx;
49 feat_idx[feat_cnt] = -1;
54 * Display the features in a group.
56 static void display_feature_list(int col, int row, int per_page, FEAT_IDX *feat_idx, FEAT_IDX feat_cur, FEAT_IDX feat_top, bool visual_only, int lighting_level)
58 int lit_col[F_LIT_MAX], i;
59 int f_idx_col = use_bigtile ? 62 : 64;
61 lit_col[F_LIT_STANDARD] = use_bigtile ? (71 - F_LIT_MAX) : 71;
62 for (i = F_LIT_NS_BEGIN; i < F_LIT_MAX; i++) {
63 lit_col[i] = lit_col[F_LIT_STANDARD] + 2 + (i - F_LIT_NS_BEGIN) * 2 + (use_bigtile ? i : 0);
66 for (i = 0; i < per_page && (feat_idx[feat_top + i] >= 0); i++) {
68 FEAT_IDX f_idx = feat_idx[feat_top + i];
69 auto *f_ptr = &terrains_info[f_idx];
71 attr = ((i + feat_top == feat_cur) ? TERM_L_BLUE : TERM_WHITE);
72 c_prt(attr, f_ptr->name.data(), row_i, col);
74 c_prt(attr, format("(%s)", lighting_level_str[lighting_level]), row_i, col + 1 + f_ptr->name.size());
75 c_prt(attr, format("%02x/%02x", f_ptr->x_attr[lighting_level], (unsigned char)f_ptr->x_char[lighting_level]), row_i,
76 f_idx_col - ((w_ptr->wizard || visual_only) ? 6 : 2));
78 if (w_ptr->wizard || visual_only) {
79 c_prt(attr, format("%d", f_idx), row_i, f_idx_col);
82 term_queue_bigchar(lit_col[F_LIT_STANDARD], row_i, f_ptr->x_attr[F_LIT_STANDARD], f_ptr->x_char[F_LIT_STANDARD], 0, 0);
83 term_putch(lit_col[F_LIT_NS_BEGIN], row_i, TERM_SLATE, '(');
84 for (int j = F_LIT_NS_BEGIN + 1; j < F_LIT_MAX; j++) {
85 term_putch(lit_col[j], row_i, TERM_SLATE, '/');
88 term_putch(lit_col[F_LIT_MAX - 1] + (use_bigtile ? 3 : 2), row_i, TERM_SLATE, ')');
89 for (int j = F_LIT_NS_BEGIN; j < F_LIT_MAX; j++) {
90 term_queue_bigchar(lit_col[j] + 1, row_i, f_ptr->x_attr[j], f_ptr->x_char[j], 0, 0);
94 for (; i < per_page; i++) {
95 term_erase(col, row + i);
100 * Interact with feature visuals.
102 void do_cmd_knowledge_features(bool *need_redraw, bool visual_only, IDX direct_f_idx, IDX *lighting_level)
104 TermCenteredOffsetSetter tcos(MAIN_TERM_MIN_COLS, std::nullopt);
106 TERM_COLOR attr_old[F_LIT_MAX] = {};
107 char char_old[F_LIT_MAX] = {};
109 const auto &[wid, hgt] = term_get_size();
110 std::vector<FEAT_IDX> feat_idx(terrains_info.size());
112 concptr feature_group_text[] = { "terrains", nullptr };
117 FEAT_IDX grp_idx[100];
118 TERM_COLOR attr_top = 0;
119 bool visual_list = false;
121 TERM_LEN browser_rows = hgt - 8;
122 if (direct_f_idx < 0) {
123 for (FEAT_IDX i = 0; feature_group_text[i] != nullptr; i++) {
124 len = strlen(feature_group_text[i]);
129 if (collect_features(feat_idx.data(), 0x01)) {
130 grp_idx[grp_cnt++] = i;
136 auto *f_ptr = &terrains_info[direct_f_idx];
138 feat_idx[0] = direct_f_idx;
142 (void)visual_mode_command('v', &visual_list, browser_rows - 1, wid - (max + 3), &attr_top, &char_left, &f_ptr->x_attr[*lighting_level],
143 &f_ptr->x_char[*lighting_level], need_redraw);
145 for (FEAT_IDX i = 0; i < F_LIT_MAX; i++) {
146 attr_old[i] = f_ptr->x_attr[i];
147 char_old[i] = f_ptr->x_char[i];
151 grp_idx[grp_cnt] = -1;
153 FEAT_IDX old_grp_cur = -1;
154 FEAT_IDX grp_cur = 0;
155 FEAT_IDX grp_top = 0;
156 FEAT_IDX feat_cur = 0;
157 FEAT_IDX feat_top = 0;
161 TERM_COLOR *cur_attr_ptr;
170 prt(_("表示 - 地形", "Visuals - features"), 2, 0);
171 if (direct_f_idx < 0) {
172 prt(_("グループ", "Group"), 4, 0);
174 prt(_("名前", "Name"), 4, max + 3);
176 if (w_ptr->wizard || visual_only) {
179 prt(_("文字 ( l/ d)", "Sym ( l/ d)"), 4, 66);
181 if (w_ptr->wizard || visual_only) {
184 prt(_("文字 (l/d)", "Sym (l/d)"), 4, 68);
187 for (FEAT_IDX i = 0; i < 78; i++) {
188 term_putch(i, 5, TERM_WHITE, '=');
191 if (direct_f_idx < 0) {
192 for (FEAT_IDX i = 0; i < browser_rows; i++) {
193 term_putch(max + 1, 6 + i, TERM_WHITE, '|');
200 if (direct_f_idx < 0) {
201 if (grp_cur < grp_top) {
204 if (grp_cur >= grp_top + browser_rows) {
205 grp_top = grp_cur - browser_rows + 1;
208 display_group_list(0, 6, max, browser_rows, grp_idx, feature_group_text, grp_cur, grp_top);
209 if (old_grp_cur != grp_cur) {
210 old_grp_cur = grp_cur;
211 feat_cnt = collect_features(feat_idx.data(), 0x00);
214 while (feat_cur < feat_top) {
215 feat_top = std::max<short>(0, feat_top - browser_rows / 2);
217 while (feat_cur >= feat_top + browser_rows) {
218 feat_top = std::min<short>(feat_cnt - browser_rows, feat_top + browser_rows / 2);
223 display_feature_list(max + 3, 6, browser_rows, feat_idx.data(), feat_cur, feat_top, visual_only, F_LIT_STANDARD);
226 display_feature_list(max + 3, 6, 1, feat_idx.data(), feat_cur, feat_top, visual_only, *lighting_level);
227 display_visual_list(max + 3, 7, browser_rows - 1, wid - (max + 3), attr_top, char_left);
230 prt(format(_("<方向>%s, 'd'で標準光源効果%s, ESC", "<dir>%s, 'd' for default lighting%s, ESC"),
231 visual_list ? _(", ENTERで決定, 'a'で対象明度変更", ", ENTER to accept, 'a' for lighting level")
232 : _(", 'v'でシンボル変更", ", 'v' for visuals"),
233 (attr_idx || char_idx) ? _(", 'c', 'p'でペースト", ", 'c', 'p' to paste") : _(", 'c'でコピー", ", 'c' to copy")),
236 f_ptr = &terrains_info[feat_idx[feat_cur]];
237 cur_attr_ptr = &f_ptr->x_attr[*lighting_level];
238 cur_char_ptr = &f_ptr->x_char[*lighting_level];
241 place_visual_list_cursor(max + 3, 7, *cur_attr_ptr, *cur_char_ptr, attr_top, char_left);
242 } else if (!column) {
243 term_gotoxy(0, 6 + (grp_cur - grp_top));
245 term_gotoxy(max + 3, 6 + (feat_cur - feat_top));
249 if (visual_list && ((ch == 'A') || (ch == 'a'))) {
250 int prev_lighting_level = *lighting_level;
253 if (*lighting_level <= 0) {
254 *lighting_level = F_LIT_MAX - 1;
259 if (*lighting_level >= F_LIT_MAX - 1) {
266 if (f_ptr->x_attr[prev_lighting_level] != f_ptr->x_attr[*lighting_level]) {
267 attr_top = std::max<int8_t>(0, (f_ptr->x_attr[*lighting_level] & 0x7f) - 5);
270 if (f_ptr->x_char[prev_lighting_level] != f_ptr->x_char[*lighting_level]) {
271 char_left = std::max<int8_t>(0, f_ptr->x_char[*lighting_level] - 10);
275 } else if ((ch == 'D') || (ch == 'd')) {
276 TERM_COLOR prev_x_attr = f_ptr->x_attr[*lighting_level];
277 byte prev_x_char = f_ptr->x_char[*lighting_level];
279 apply_default_feat_lighting(f_ptr->x_attr, f_ptr->x_char);
282 if (prev_x_attr != f_ptr->x_attr[*lighting_level]) {
283 attr_top = std::max<int8_t>(0, (f_ptr->x_attr[*lighting_level] & 0x7f) - 5);
286 if (prev_x_char != f_ptr->x_char[*lighting_level]) {
287 char_left = std::max<int8_t>(0, f_ptr->x_char[*lighting_level] - 10);
294 } else if (visual_mode_command(ch, &visual_list, browser_rows - 1, wid - (max + 3), &attr_top, &char_left, cur_attr_ptr, cur_char_ptr, need_redraw)) {
297 for (FEAT_IDX i = 0; i < F_LIT_MAX; i++) {
298 f_ptr->x_attr[i] = attr_old[i];
299 f_ptr->x_char[i] = char_old[i];
305 if (direct_f_idx >= 0) {
308 *lighting_level = F_LIT_STANDARD;
313 for (FEAT_IDX i = 0; i < F_LIT_MAX; i++) {
314 attr_old[i] = f_ptr->x_attr[i];
315 char_old[i] = f_ptr->x_char[i];
317 *lighting_level = F_LIT_STANDARD;
323 for (FEAT_IDX i = 0; i < F_LIT_MAX; i++) {
324 attr_idx_feat[i] = f_ptr->x_attr[i];
325 char_idx_feat[i] = f_ptr->x_char[i];
333 for (FEAT_IDX i = F_LIT_NS_BEGIN; i < F_LIT_MAX; i++) {
334 if (attr_idx_feat[i] || (!(char_idx_feat[i] & 0x80) && char_idx_feat[i])) {
335 f_ptr->x_attr[i] = attr_idx_feat[i];
337 if (char_idx_feat[i]) {
338 f_ptr->x_char[i] = char_idx_feat[i];
354 browser_cursor(ch, &column, &grp_cur, grp_cnt, &feat_cur, feat_cnt);
364 void do_cmd_knowledge_dungeon(PlayerType *player_ptr)
367 GAME_TEXT file_name[FILE_NAME_SIZE];
368 if (!open_temporary_file(&fff, file_name)) {
372 for (const auto &d_ref : dungeons_info) {
375 if (d_ref.idx == 0 || !d_ref.maxdepth) {
378 if (!max_dlv[d_ref.idx]) {
381 if (MonsterRace(d_ref.final_guardian).is_valid()) {
382 if (!monraces_info[d_ref.final_guardian].max_num) {
385 } else if (max_dlv[d_ref.idx] == d_ref.maxdepth) {
389 fprintf(fff, _("%c%-12s : %3d 階\n", "%c%-16s : level %3d\n"), seiha ? '!' : ' ', d_ref.name.data(), (int)max_dlv[d_ref.idx]);
393 (void)show_file(player_ptr, true, file_name, 0, 0, _("今までに入ったダンジョン", "Dungeon"));