2 * @brief 既知のアイテムとアーティファクトを表示する
7 #include "knowledge/knowledge-items.h"
8 #include "core/show-file.h"
10 #include "core/stuff-handler.h"
11 #include "io-dump/dump-util.h"
12 #include "knowledge/object-group-table.h"
13 #include "object/artifact.h"
14 #include "object/object-appraiser.h"
15 #include "object/object-flavor.h"
16 #include "object/object-hook.h"
17 #include "object/object-kind.h"
18 #include "object/object2.h"
19 #include "object/special-object-flags.h"
20 #include "term/gameterm.h"
21 #include "view/display-main-window.h" // 暫定、後で消す.
22 #include "world/world.h"
25 * todo okay = 既知のアーティファクト? と思われるが確証がない
26 * 分かりやすい変数名へ変更求む&万が一未知である旨の配列なら負論理なのでゴソッと差し替えるべき
27 * Check the status of "artifacts"
28 * @param player_ptr プレーヤーへの参照ポインタ
31 void do_cmd_knowledge_artifacts(player_type *player_ptr)
34 GAME_TEXT file_name[FILE_NAME_SIZE];
35 if (!open_temporary_file(&fff, file_name)) return;
38 C_MAKE(who, max_a_idx, ARTIFACT_IDX);
40 C_MAKE(okay, max_a_idx, bool);
42 for (ARTIFACT_IDX k = 0; k < max_a_idx; k++)
44 artifact_type *a_ptr = &a_info[k];
46 if (!a_ptr->name) continue;
47 if (!a_ptr->cur_num) continue;
52 for (POSITION y = 0; y < player_ptr->current_floor_ptr->height; y++)
54 for (POSITION x = 0; x < player_ptr->current_floor_ptr->width; x++)
56 grid_type *g_ptr = &player_ptr->current_floor_ptr->grid_array[y][x];
57 OBJECT_IDX this_o_idx, next_o_idx = 0;
58 for (this_o_idx = g_ptr->o_idx; this_o_idx; this_o_idx = next_o_idx)
61 o_ptr = &player_ptr->current_floor_ptr->o_list[this_o_idx];
62 next_o_idx = o_ptr->next_o_idx;
63 if (!object_is_fixed_artifact(o_ptr)) continue;
64 if (object_is_known(o_ptr)) continue;
66 okay[o_ptr->name1] = FALSE;
71 for (ARTIFACT_IDX i = 0; i < INVEN_TOTAL; i++)
73 object_type *o_ptr = &player_ptr->inventory_list[i];
74 if (!o_ptr->k_idx) continue;
75 if (!object_is_fixed_artifact(o_ptr)) continue;
76 if (object_is_known(o_ptr)) continue;
78 okay[o_ptr->name1] = FALSE;
82 for (ARTIFACT_IDX k = 0; k < max_a_idx; k++)
84 if (okay[k]) who[n++] = k;
88 ang_sort(who, &why, n, ang_sort_art_comp, ang_sort_art_swap);
89 for (ARTIFACT_IDX k = 0; k < n; k++)
91 artifact_type *a_ptr = &a_info[who[k]];
92 GAME_TEXT base_name[MAX_NLEN];
93 strcpy(base_name, _("未知の伝説のアイテム", "Unknown Artifact"));
94 ARTIFACT_IDX z = lookup_kind(a_ptr->tval, a_ptr->sval);
100 object_prep(q_ptr, z);
101 q_ptr->name1 = (byte)who[k];
102 q_ptr->ident |= IDENT_STORE;
103 object_desc(player_ptr, base_name, q_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
106 fprintf(fff, _(" %s\n", " The %s\n"), base_name);
109 C_KILL(who, max_a_idx, ARTIFACT_IDX);
110 C_KILL(okay, max_a_idx, bool);
112 (void)show_file(player_ptr, TRUE, file_name, _("既知の伝説のアイテム", "Artifacts Seen"), 0, 0);
118 * Build a list of object indexes in the given group. Return the number
119 * of objects in the group.
121 * mode & 0x01 : check for non-empty group
122 * mode & 0x02 : visual operation only
124 static KIND_OBJECT_IDX collect_objects(int grp_cur, KIND_OBJECT_IDX object_idx[], BIT_FLAGS8 mode)
126 KIND_OBJECT_IDX object_cnt = 0;
127 byte group_tval = object_group_tval[grp_cur];
128 for (KIND_OBJECT_IDX i = 0; i < max_k_idx; i++)
130 object_kind *k_ptr = &k_info[i];
131 if (!k_ptr->name) continue;
135 if (!current_world_ptr->wizard)
137 if (!k_ptr->flavor) continue;
138 if (!k_ptr->aware) continue;
142 for (int j = 0; j < 4; j++)
143 k += k_ptr->chance[j];
147 if (TV_LIFE_BOOK == group_tval)
149 if (TV_LIFE_BOOK <= k_ptr->tval && k_ptr->tval <= TV_HEX_BOOK)
151 object_idx[object_cnt++] = i;
156 else if (k_ptr->tval == group_tval)
158 object_idx[object_cnt++] = i;
163 if (mode & 0x01) break;
166 object_idx[object_cnt] = -1;
172 * Display the objects in a group.
174 static void display_object_list(int col, int row, int per_page, IDX object_idx[],
175 int object_cur, int object_top, bool visual_only)
178 for (i = 0; i < per_page && (object_idx[object_top + i] >= 0); i++)
180 GAME_TEXT o_name[MAX_NLEN];
183 object_kind *flavor_k_ptr;
184 KIND_OBJECT_IDX k_idx = object_idx[object_top + i];
185 object_kind *k_ptr = &k_info[k_idx];
186 TERM_COLOR attr = ((k_ptr->aware || visual_only) ? TERM_WHITE : TERM_SLATE);
187 byte cursor = ((k_ptr->aware || visual_only) ? TERM_L_BLUE : TERM_BLUE);
188 if (!visual_only && k_ptr->flavor)
190 flavor_k_ptr = &k_info[k_ptr->flavor];
194 flavor_k_ptr = k_ptr;
197 attr = ((i + object_top == object_cur) ? cursor : attr);
198 if (!k_ptr->flavor || (!visual_only && k_ptr->aware))
200 strip_name(o_name, k_idx);
204 strcpy(o_name, k_name + flavor_k_ptr->flavor_name);
207 c_prt(attr, o_name, row + i, col);
210 c_prt(attr, format("%02x/%02x", flavor_k_ptr->x_attr, flavor_k_ptr->x_char), row + i, (current_world_ptr->wizard || visual_only) ? 64 : 68);
213 if (current_world_ptr->wizard || visual_only)
215 c_prt(attr, format("%d", k_idx), row + i, 70);
218 a = flavor_k_ptr->x_attr;
219 c = flavor_k_ptr->x_char;
221 Term_queue_bigchar(use_bigtile ? 76 : 77, row + i, a, c, 0, 0);
224 for (; i < per_page; i++)
226 Term_erase(col, row + i, 255);
232 * Describe fake object
234 static void desc_obj_fake(player_type *creature_ptr, KIND_OBJECT_IDX k_idx)
237 object_type object_type_body;
238 o_ptr = &object_type_body;
240 object_prep(o_ptr, k_idx);
242 o_ptr->ident |= IDENT_KNOWN;
243 handle_stuff(creature_ptr);
245 if (screen_object(creature_ptr, o_ptr, SCROBJ_FAKE_OBJECT | SCROBJ_FORCE_DETAIL)) return;
247 msg_print(_("特に変わったところはないようだ。", "You see nothing special."));
253 * Display known objects
255 void do_cmd_knowledge_objects(player_type *creature_ptr, bool *need_redraw, bool visual_only, IDX direct_k_idx)
257 IDX object_old, object_top;
260 OBJECT_IDX *object_idx;
262 bool visual_list = FALSE;
263 TERM_COLOR attr_top = 0;
268 Term_get_size(&wid, &hgt);
270 int browser_rows = hgt - 8;
271 C_MAKE(object_idx, max_k_idx, KIND_OBJECT_IDX);
276 if (direct_k_idx < 0)
278 mode = visual_only ? 0x03 : 0x01;
279 for (IDX i = 0; object_group_text[i] != NULL; i++)
281 len = strlen(object_group_text[i]);
282 if (len > max) max = len;
284 if (collect_objects(i, object_idx, mode))
286 grp_idx[grp_cnt++] = i;
295 object_kind *k_ptr = &k_info[direct_k_idx];
296 object_kind *flavor_k_ptr;
298 if (!visual_only && k_ptr->flavor)
300 flavor_k_ptr = &k_info[k_ptr->flavor];
304 flavor_k_ptr = k_ptr;
307 object_idx[0] = direct_k_idx;
308 object_old = direct_k_idx;
311 (void)visual_mode_command('v', &visual_list, browser_rows - 1, wid - (max + 3),
312 &attr_top, &char_left, &flavor_k_ptr->x_attr, &flavor_k_ptr->x_char, need_redraw);
315 grp_idx[grp_cnt] = -1;
316 mode = visual_only ? 0x02 : 0x00;
317 IDX old_grp_cur = -1;
320 IDX object_cur = object_top = 0;
326 object_kind *k_ptr, *flavor_k_ptr;
333 prt(format("%s - アイテム", !visual_only ? "知識" : "表示"), 2, 0);
334 if (direct_k_idx < 0) prt("グループ", 4, 0);
335 prt("名前", 4, max + 3);
336 if (current_world_ptr->wizard || visual_only) prt("Idx", 4, 70);
339 prt(format("%s - objects", !visual_only ? "Knowledge" : "Visuals"), 2, 0);
340 if (direct_k_idx < 0) prt("Group", 4, 0);
341 prt("Name", 4, max + 3);
342 if (current_world_ptr->wizard || visual_only) prt("Idx", 4, 70);
346 for (IDX i = 0; i < 78; i++)
348 Term_putch(i, 5, TERM_WHITE, '=');
351 if (direct_k_idx < 0)
353 for (IDX i = 0; i < browser_rows; i++)
355 Term_putch(max + 1, 6 + i, TERM_WHITE, '|');
362 if (direct_k_idx < 0)
364 if (grp_cur < grp_top) grp_top = grp_cur;
365 if (grp_cur >= grp_top + browser_rows) grp_top = grp_cur - browser_rows + 1;
367 display_group_list(0, 6, max, browser_rows, grp_idx, object_group_text, grp_cur, grp_top);
368 if (old_grp_cur != grp_cur)
370 old_grp_cur = grp_cur;
371 object_cnt = collect_objects(grp_idx[grp_cur], object_idx, mode);
374 while (object_cur < object_top)
375 object_top = MAX(0, object_top - browser_rows / 2);
376 while (object_cur >= object_top + browser_rows)
377 object_top = MIN(object_cnt - browser_rows, object_top + browser_rows / 2);
382 display_object_list(max + 3, 6, browser_rows, object_idx, object_cur, object_top, visual_only);
386 object_top = object_cur;
387 display_object_list(max + 3, 6, 1, object_idx, object_cur, object_top, visual_only);
388 display_visual_list(max + 3, 7, browser_rows - 1, wid - (max + 3), attr_top, char_left);
391 k_ptr = &k_info[object_idx[object_cur]];
393 if (!visual_only && k_ptr->flavor)
395 flavor_k_ptr = &k_info[k_ptr->flavor];
399 flavor_k_ptr = k_ptr;
403 prt(format("<方向>%s%s%s, ESC",
404 (!visual_list && !visual_only) ? ", 'r'で詳細を見る" : "",
405 visual_list ? ", ENTERで決定" : ", 'v'でシンボル変更",
406 (attr_idx || char_idx) ? ", 'c', 'p'でペースト" : ", 'c'でコピー"),
409 prt(format("<dir>%s%s%s, ESC",
410 (!visual_list && !visual_only) ? ", 'r' to recall" : "",
411 visual_list ? ", ENTER to accept" : ", 'v' for visuals",
412 (attr_idx || char_idx) ? ", 'c', 'p' to paste" : ", 'c' to copy"),
418 if (object_cnt) object_kind_track(creature_ptr, object_idx[object_cur]);
420 if (object_old != object_idx[object_cur])
422 handle_stuff(creature_ptr);
423 object_old = object_idx[object_cur];
429 place_visual_list_cursor(max + 3, 7, flavor_k_ptr->x_attr, flavor_k_ptr->x_char, attr_top, char_left);
433 Term_gotoxy(0, 6 + (grp_cur - grp_top));
437 Term_gotoxy(max + 3, 6 + (object_cur - object_top));
441 if (visual_mode_command(ch, &visual_list, browser_rows - 1, wid - (max + 3), &attr_top, &char_left, &flavor_k_ptr->x_attr, &flavor_k_ptr->x_char, need_redraw))
443 if (direct_k_idx >= 0)
468 if (!visual_list && !visual_only && (grp_cnt > 0))
470 desc_obj_fake(creature_ptr, object_idx[object_cur]);
479 browser_cursor(ch, &column, &grp_cur, grp_cnt, &object_cur, object_cnt);
485 C_KILL(object_idx, max_k_idx, KIND_OBJECT_IDX);