3 #include "system/angband.h"
6 enum class MonsterRaceId : int16_t;
8 void do_cmd_knowledge_monsters(PlayerType *player_ptr, bool *need_redraw, bool visual_only, std::optional<MonsterRaceId> direct_r_idx = std::nullopt);
9 void do_cmd_knowledge_pets(PlayerType *player_ptr);
10 void do_cmd_knowledge_kill_count(PlayerType *player_ptr);
11 void do_cmd_knowledge_bounty(PlayerType *player_ptr);