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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git] / src / load / floor-loader.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 class PlayerType;
6 struct saved_floor_type;
7 errr rd_saved_floor(PlayerType *player_ptr, saved_floor_type *sf_ptr);
8 bool load_floor(PlayerType *player_ptr, saved_floor_type *sf_ptr, BIT_FLAGS mode);