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[Refactor] #2300 PlayerType::hallucinated を削除し、TimedEffects::Hallucination 側に処理を全て移した
[hengbandforosx/hengbandosx.git] / src / load / load.h
1 #pragma once
2
3 class PlayerType;
4 bool load_savedata(PlayerType *player_ptr, bool *new_game);