1 #include "load/quest-loader.h"
2 #include "artifact/fixed-art-types.h"
3 #include "dungeon/quest.h"
4 #include "floor/floor-town.h"
5 #include "load/angband-version-comparer.h"
6 #include "load/load-util.h"
7 #include "load/load-zangband.h"
8 #include "load/savedata-old-flag-types.h"
9 #include "monster-race/monster-race.h"
10 #include "monster-race/race-flags1.h"
11 #include "monster-race/race-flags7.h"
12 #include "object-enchant/trg-types.h"
13 #include "system/angband-exceptions.h"
14 #include "system/artifact-type-definition.h"
15 #include "system/floor-type-definition.h"
16 #include "system/monster-race-info.h"
17 #include "system/player-type-definition.h"
18 #include "util/enum-converter.h"
22 auto max_towns_load = rd_u16b();
23 if (max_towns_load <= max_towns) {
27 load_note(format(_("町が多すぎる(%u)!", "Too many (%u) towns!"), max_towns_load));
31 std::tuple<uint16_t, byte> load_quest_info()
33 auto max_quests_load = rd_u16b();
34 byte max_rquests_load;
35 if (h_older_than(1, 0, 7)) {
36 max_rquests_load = 10;
38 max_rquests_load = rd_byte();
41 return std::make_tuple(max_quests_load, max_rquests_load);
44 static void load_quest_completion(quest_type *q_ptr)
46 q_ptr->status = i2enum<QuestStatusType>(rd_s16b());
47 q_ptr->level = rd_s16b();
49 if (h_older_than(1, 0, 6)) {
52 q_ptr->complev = rd_byte();
55 if (h_older_than(2, 1, 2, 2)) {
58 q_ptr->comptime = rd_u32b();
62 static void load_quest_details(PlayerType *player_ptr, quest_type *q_ptr, const QuestId loading_quest_index)
64 q_ptr->cur_num = rd_s16b();
65 q_ptr->max_num = rd_s16b();
66 q_ptr->type = i2enum<QuestKindType>(rd_s16b());
68 q_ptr->r_idx = i2enum<MonsterRaceId>(rd_s16b());
69 if ((q_ptr->type == QuestKindType::RANDOM) && !MonsterRace(q_ptr->r_idx).is_valid()) {
70 auto &quest_list = QuestList::get_instance();
71 determine_random_questor(player_ptr, &quest_list[loading_quest_index]);
73 q_ptr->reward_artifact_idx = i2enum<FixedArtifactId>(rd_s16b());
74 if (q_ptr->reward_artifact_idx != FixedArtifactId::NONE) {
75 artifacts_info.at(q_ptr->reward_artifact_idx).gen_flags.set(ItemGenerationTraitType::QUESTITEM);
78 q_ptr->flags = rd_byte();
81 static bool is_missing_id_ver_16(const QuestId q_idx)
83 auto is_missing_id = (enum2i(q_idx) == 0);
84 is_missing_id |= (enum2i(q_idx) == 13);
85 is_missing_id |= (enum2i(q_idx) == 17);
86 is_missing_id |= (enum2i(q_idx) >= 35 && enum2i(q_idx) <= 39);
87 is_missing_id |= (enum2i(q_idx) >= 88 && enum2i(q_idx) <= 100);
89 auto is_deleted_random_quest = (enum2i(q_idx) >= 50 || enum2i(q_idx) <= 88);
91 return is_missing_id || is_deleted_random_quest;
94 static bool is_loadable_quest(const QuestId q_idx, const byte max_rquests_load)
96 const auto &quest_list = QuestList::get_instance();
97 if (quest_list.find(q_idx) != quest_list.end()) {
103 if (loading_savefile_version_is_older_than(17)) {
104 is_missing_id = is_missing_id_ver_16(q_idx);
106 is_missing_id = false;
109 if (!is_missing_id) {
110 const std::string msg(_("削除されたクエストのあるセーブデータはサポート対象外です。",
111 "The save data with deleted quests is unsupported."));
112 throw SaveDataNotSupportedException(msg);
115 auto status = i2enum<QuestStatusType>(rd_s16b());
118 if (!h_older_than(1, 0, 6)) {
121 if (!h_older_than(2, 1, 2, 2)) {
125 auto is_quest_running = (status == QuestStatusType::TAKEN);
126 is_quest_running |= (!h_older_than(0, 3, 14) && (status == QuestStatusType::COMPLETED));
127 is_quest_running |= (!h_older_than(1, 0, 7) && (enum2i(q_idx) >= MIN_RANDOM_QUEST) && (enum2i(q_idx) <= (MIN_RANDOM_QUEST + max_rquests_load)));
128 if (!is_quest_running) {
141 void analyze_quests(PlayerType *player_ptr, const uint16_t max_quests_load, const byte max_rquests_load)
143 QuestId old_inside_quest = player_ptr->current_floor_ptr->quest_number;
144 for (auto i = 0; i < max_quests_load; i++) {
146 if (loading_savefile_version_is_older_than(17)) {
147 q_idx = i2enum<QuestId>(i);
149 q_idx = i2enum<QuestId>(rd_s16b());
151 if (!is_loadable_quest(q_idx, max_rquests_load)) {
155 auto &quest_list = QuestList::get_instance();
156 auto *q_ptr = &quest_list[q_idx];
158 if (loading_savefile_version_is_older_than(15)) {
159 if (i == enum2i(OldQuestId15::CITY_SEA) && q_ptr->status != QuestStatusType::UNTAKEN) {
160 const std::string msg(_("海底都市クエストを受領または解決しているセーブデータはサポート外です。",
161 "The save data with the taken quest of The City beneath the Sea is unsupported."));
162 throw(SaveDataNotSupportedException(msg));
166 load_quest_completion(q_ptr);
167 auto is_quest_running = (q_ptr->status == QuestStatusType::TAKEN);
168 is_quest_running |= (!h_older_than(0, 3, 14) && (q_ptr->status == QuestStatusType::COMPLETED));
169 is_quest_running |= (!h_older_than(1, 0, 7) && (enum2i(q_idx) >= MIN_RANDOM_QUEST) && (enum2i(q_idx) <= (MIN_RANDOM_QUEST + max_rquests_load)));
170 if (!is_quest_running) {
174 load_quest_details(player_ptr, q_ptr, q_idx);
175 if (h_older_than(0, 3, 11)) {
176 set_zangband_quest(player_ptr, q_ptr, q_idx, old_inside_quest);
178 q_ptr->dungeon = rd_byte();
181 if (q_ptr->status == QuestStatusType::TAKEN || q_ptr->status == QuestStatusType::UNTAKEN) {
182 if (monraces_info[q_ptr->r_idx].kind_flags.has(MonsterKindType::UNIQUE)) {
183 monraces_info[q_ptr->r_idx].flags1 |= RF1_QUESTOR;