1 #include "load/quest-loader.h"
2 #include "artifact/fixed-art-types.h"
3 #include "dungeon/quest.h"
4 #include "floor/floor-town.h"
5 #include "load/angband-version-comparer.h"
6 #include "load/load-util.h"
7 #include "load/load-zangband.h"
8 #include "load/savedata-old-flag-types.h"
9 #include "monster-race/monster-race.h"
10 #include "object-enchant/trg-types.h"
11 #include "system/angband-exceptions.h"
12 #include "system/artifact-type-definition.h"
13 #include "system/floor-type-definition.h"
14 #include "system/monster-race-info.h"
15 #include "system/player-type-definition.h"
16 #include "util/enum-converter.h"
20 auto max_towns_load = rd_u16b();
21 if (max_towns_load <= towns_info.size()) {
25 load_note(format(_("町が多すぎる(%u)!", "Too many (%u) towns!"), max_towns_load));
29 std::tuple<uint16_t, byte> load_quest_info()
31 auto max_quests_load = rd_u16b();
32 byte max_rquests_load;
33 if (h_older_than(1, 0, 7)) {
34 max_rquests_load = 10;
36 max_rquests_load = rd_byte();
39 return std::make_tuple(max_quests_load, max_rquests_load);
42 static void load_quest_completion(QuestType *q_ptr)
44 q_ptr->status = i2enum<QuestStatusType>(rd_s16b());
45 q_ptr->level = rd_s16b();
47 if (h_older_than(1, 0, 6)) {
50 q_ptr->complev = rd_byte();
53 if (h_older_than(2, 1, 2, 2)) {
56 q_ptr->comptime = rd_u32b();
60 static void load_quest_details(PlayerType *player_ptr, QuestType *q_ptr, const QuestId loading_quest_index)
62 q_ptr->cur_num = rd_s16b();
63 q_ptr->max_num = rd_s16b();
64 q_ptr->type = i2enum<QuestKindType>(rd_s16b());
66 q_ptr->r_idx = i2enum<MonsterRaceId>(rd_s16b());
67 if ((q_ptr->type == QuestKindType::RANDOM) && !MonsterRace(q_ptr->r_idx).is_valid()) {
68 auto &quest_list = QuestList::get_instance();
69 determine_random_questor(player_ptr, &quest_list[loading_quest_index]);
71 q_ptr->reward_artifact_idx = i2enum<FixedArtifactId>(rd_s16b());
72 if (q_ptr->has_reward()) {
73 q_ptr->get_reward().gen_flags.set(ItemGenerationTraitType::QUESTITEM);
76 q_ptr->flags = rd_byte();
79 static bool is_missing_id_ver_16(const QuestId q_idx)
81 auto is_missing_id = (enum2i(q_idx) == 0);
82 is_missing_id |= (enum2i(q_idx) == 13);
83 is_missing_id |= (enum2i(q_idx) == 17);
84 is_missing_id |= (enum2i(q_idx) >= 35 && enum2i(q_idx) <= 39);
85 is_missing_id |= (enum2i(q_idx) >= 88 && enum2i(q_idx) <= 100);
87 auto is_deleted_random_quest = (enum2i(q_idx) >= 50 || enum2i(q_idx) <= 88);
89 return is_missing_id || is_deleted_random_quest;
92 static bool is_loadable_quest(const QuestId q_idx, const byte max_rquests_load)
94 const auto &quest_list = QuestList::get_instance();
95 if (quest_list.find(q_idx) != quest_list.end()) {
101 if (loading_savefile_version_is_older_than(17)) {
102 is_missing_id = is_missing_id_ver_16(q_idx);
104 is_missing_id = false;
107 if (!is_missing_id) {
108 const std::string msg(_("削除されたクエストのあるセーブデータはサポート対象外です。",
109 "The save data with deleted quests is unsupported."));
110 throw SaveDataNotSupportedException(msg);
113 auto status = i2enum<QuestStatusType>(rd_s16b());
116 if (!h_older_than(1, 0, 6)) {
119 if (!h_older_than(2, 1, 2, 2)) {
123 auto is_quest_running = (status == QuestStatusType::TAKEN);
124 is_quest_running |= (!h_older_than(0, 3, 14) && (status == QuestStatusType::COMPLETED));
125 is_quest_running |= (!h_older_than(1, 0, 7) && (enum2i(q_idx) >= MIN_RANDOM_QUEST) && (enum2i(q_idx) <= (MIN_RANDOM_QUEST + max_rquests_load)));
126 if (!is_quest_running) {
139 void analyze_quests(PlayerType *player_ptr, const uint16_t max_quests_load, const byte max_rquests_load)
141 QuestId old_inside_quest = player_ptr->current_floor_ptr->quest_number;
142 for (auto i = 0; i < max_quests_load; i++) {
144 if (loading_savefile_version_is_older_than(17)) {
145 q_idx = i2enum<QuestId>(i);
147 q_idx = i2enum<QuestId>(rd_s16b());
149 if (!is_loadable_quest(q_idx, max_rquests_load)) {
153 auto &quest_list = QuestList::get_instance();
154 auto *q_ptr = &quest_list[q_idx];
156 if (loading_savefile_version_is_older_than(15)) {
157 if (i == enum2i(OldQuestId15::CITY_SEA) && q_ptr->status != QuestStatusType::UNTAKEN) {
158 const std::string msg(_("海底都市クエストを受領または解決しているセーブデータはサポート外です。",
159 "The save data with the taken quest of The City beneath the Sea is unsupported."));
160 throw(SaveDataNotSupportedException(msg));
164 load_quest_completion(q_ptr);
165 auto is_quest_running = (q_ptr->status == QuestStatusType::TAKEN);
166 is_quest_running |= (!h_older_than(0, 3, 14) && (q_ptr->status == QuestStatusType::COMPLETED));
167 is_quest_running |= (!h_older_than(1, 0, 7) && (enum2i(q_idx) >= MIN_RANDOM_QUEST) && (enum2i(q_idx) <= (MIN_RANDOM_QUEST + max_rquests_load)));
168 if (!is_quest_running) {
172 load_quest_details(player_ptr, q_ptr, q_idx);
173 if (h_older_than(0, 3, 11)) {
174 set_zangband_quest(player_ptr, q_ptr, q_idx, old_inside_quest);
176 q_ptr->dungeon = rd_byte();
179 if (q_ptr->status == QuestStatusType::TAKEN || q_ptr->status == QuestStatusType::UNTAKEN) {
180 if (monraces_info[q_ptr->r_idx].kind_flags.has(MonsterKindType::UNIQUE)) {
181 monraces_info[q_ptr->r_idx].misc_flags.set(MonsterMiscType::QUESTOR);