2 * todo main関数を含むファイルの割に長過ぎる。main-win-utils.cなどといった形で分割したい
4 * @brief Windows版固有実装(メインエントリポイント含む)
6 * @author Hengband Team
10 * Windows98かその前後の頃を起点としたAPI実装。
12 * DirectXといった昨今描画に標準的となったライブラリも用いていない。
13 * タイルの描画処理などについては、現在動作の詳細を検証中。
17 * Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others
19 * This software may be copied and distributed for educational, research,
20 * and not for profit purposes provided that this copyright and statement
21 * are included in all such copies.
24 * This file helps Angband work with Windows computers.
26 * To use this file, use an appropriate "Makefile" or "Project File",
27 * make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and
28 * make sure to obtain various extra files as described below.
30 * The official compilation uses the CodeWarrior Pro compiler, which
31 * includes a special project file and precompilable header file.
35 * The "lib/user/pref-win.prf" file contains keymaps, macro definitions,
36 * and/or color redefinitions.
40 * The "lib/user/font-win.prf" contains attr/char mappings for use with the
41 * normal "lib/xtra/font/*.fon" font files.
45 * The "lib/user/graf-win.prf" contains attr/char mappings for use with the
46 * special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu
51 * Compiling this file, and using the resulting executable, requires
52 * several extra files not distributed with the standard Angband code.
53 * In any case, some "*.fon" files (including "8X13.FON" if nothing else)
54 * must be placed into "lib/xtra/font/". All of these extra files can be found
55 * in the "ext-win" archive.
59 * The "term_xtra_win_clear()" function should probably do a low-level
60 * clear of the current window, and redraw the borders and other things,
61 * if only for efficiency.
65 * A simpler method is needed for selecting the "tile size" for windows.
69 * The various "warning" messages assume the existance of the "screen.w"
70 * window, I think, and only a few calls actually check for its existance,
71 * this may be okay since "NULL" means "on top of all windows". (?) The
72 * user must never be allowed to "hide" the main window, or the "menubar"
77 * Special "Windows Help Files" can be placed into "lib/xtra/help/" for
78 * use with the "winhelp.exe" program. These files *may* be available
79 * at the ftp site somewhere, but I have not seen them.
83 * Initial framework (and most code) by Ben Harrison (benh@phial.com).
85 * Original code by Skirmantas Kligys (kligys@scf.usc.edu).
87 * Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),
88 * and Chris R. Martin (crm7479@tam2000.tamu.edu).
92 #include "autopick/autopick-pref-processor.h"
93 #include "cmd-io/cmd-process-screen.h"
94 #include "cmd-io/cmd-save.h"
95 #include "core/game-play.h"
96 #include "core/player-processor.h"
97 #include "core/scores.h"
98 #include "core/special-internal-keys.h"
99 #include "core/stuff-handler.h"
100 #include "core/visuals-reseter.h"
101 #include "dungeon/quest.h"
102 #include "floor/floor-base-definitions.h"
103 #include "floor/floor-events.h"
104 #include "game-option/runtime-arguments.h"
105 #include "game-option/special-options.h"
106 #include "io/record-play-movie.h"
107 #include "io/files-util.h"
109 #include "io/input-key-acceptor.h"
110 #include "io/signal-handlers.h"
111 #include "io/write-diary.h"
112 #include "main/angband-initializer.h"
113 #include "main/music-definitions-table.h"
114 #include "main/sound-definitions-table.h"
115 #include "main/sound-of-music.h"
116 #include "monster-floor/monster-lite.h"
117 #include "system/angband-version.h"
118 #include "system/angband.h"
119 #include "system/floor-type-definition.h"
120 #include "system/system-variables.h"
121 #include "term/gameterm.h"
122 #include "term/screen-processor.h"
123 #include "term/term-color-types.h"
124 #include "util/angband-files.h"
125 #include "util/int-char-converter.h"
126 #include "util/string-processor.h"
127 #include "view/display-map.h"
128 #include "view/display-messages.h"
129 #include "world/world.h"
132 #include "dungeon/dungeon.h"
133 #include "save/save.h"
139 * Available graphic modes
141 #define GRAPHICS_NONE 0
142 #define GRAPHICS_ORIGINAL 1
143 #define GRAPHICS_ADAM_BOLT 2
144 #define GRAPHICS_HENGBAND 3
147 * Menu constants -- see "ANGBAND.RC"
149 #define IDM_FILE_NEW 100
150 #define IDM_FILE_OPEN 101
151 #define IDM_FILE_SAVE 110
152 #define IDM_FILE_SCORE 120
153 #define IDM_FILE_MOVIE 121
154 #define IDM_FILE_EXIT 130
156 #define IDM_WINDOW_VIS_0 200
157 #define IDM_WINDOW_VIS_1 201
158 #define IDM_WINDOW_VIS_2 202
159 #define IDM_WINDOW_VIS_3 203
160 #define IDM_WINDOW_VIS_4 204
161 #define IDM_WINDOW_VIS_5 205
162 #define IDM_WINDOW_VIS_6 206
163 #define IDM_WINDOW_VIS_7 207
165 #define IDM_WINDOW_FONT_0 210
166 #define IDM_WINDOW_FONT_1 211
167 #define IDM_WINDOW_FONT_2 212
168 #define IDM_WINDOW_FONT_3 213
169 #define IDM_WINDOW_FONT_4 214
170 #define IDM_WINDOW_FONT_5 215
171 #define IDM_WINDOW_FONT_6 216
172 #define IDM_WINDOW_FONT_7 217
174 #define IDM_WINDOW_POS_0 220
175 #define IDM_WINDOW_POS_1 221
176 #define IDM_WINDOW_POS_2 222
177 #define IDM_WINDOW_POS_3 223
178 #define IDM_WINDOW_POS_4 224
179 #define IDM_WINDOW_POS_5 225
180 #define IDM_WINDOW_POS_6 226
181 #define IDM_WINDOW_POS_7 227
183 #define IDM_WINDOW_BIZ_0 230
184 #define IDM_WINDOW_BIZ_1 231
185 #define IDM_WINDOW_BIZ_2 232
186 #define IDM_WINDOW_BIZ_3 233
187 #define IDM_WINDOW_BIZ_4 234
188 #define IDM_WINDOW_BIZ_5 235
189 #define IDM_WINDOW_BIZ_6 236
190 #define IDM_WINDOW_BIZ_7 237
192 #define IDM_WINDOW_I_WID_0 240
193 #define IDM_WINDOW_I_WID_1 241
194 #define IDM_WINDOW_I_WID_2 242
195 #define IDM_WINDOW_I_WID_3 243
196 #define IDM_WINDOW_I_WID_4 244
197 #define IDM_WINDOW_I_WID_5 245
198 #define IDM_WINDOW_I_WID_6 246
199 #define IDM_WINDOW_I_WID_7 247
201 #define IDM_WINDOW_D_WID_0 250
202 #define IDM_WINDOW_D_WID_1 251
203 #define IDM_WINDOW_D_WID_2 252
204 #define IDM_WINDOW_D_WID_3 253
205 #define IDM_WINDOW_D_WID_4 254
206 #define IDM_WINDOW_D_WID_5 255
207 #define IDM_WINDOW_D_WID_6 256
208 #define IDM_WINDOW_D_WID_7 257
210 #define IDM_WINDOW_I_HGT_0 260
211 #define IDM_WINDOW_I_HGT_1 261
212 #define IDM_WINDOW_I_HGT_2 262
213 #define IDM_WINDOW_I_HGT_3 263
214 #define IDM_WINDOW_I_HGT_4 264
215 #define IDM_WINDOW_I_HGT_5 265
216 #define IDM_WINDOW_I_HGT_6 266
217 #define IDM_WINDOW_I_HGT_7 267
219 #define IDM_WINDOW_D_HGT_0 270
220 #define IDM_WINDOW_D_HGT_1 271
221 #define IDM_WINDOW_D_HGT_2 272
222 #define IDM_WINDOW_D_HGT_3 273
223 #define IDM_WINDOW_D_HGT_4 274
224 #define IDM_WINDOW_D_HGT_5 275
225 #define IDM_WINDOW_D_HGT_6 276
226 #define IDM_WINDOW_D_HGT_7 277
228 #define IDM_OPTIONS_NO_GRAPHICS 400
229 #define IDM_OPTIONS_OLD_GRAPHICS 401
230 #define IDM_OPTIONS_NEW_GRAPHICS 402
231 #define IDM_OPTIONS_NEW2_GRAPHICS 403
232 #define IDM_OPTIONS_BIGTILE 409
233 #define IDM_OPTIONS_SOUND 410
234 #define IDM_OPTIONS_MUSIC 411
235 #define IDM_OPTIONS_SAVER 420
236 #define IDM_OPTIONS_MAP 430
237 #define IDM_OPTIONS_BG 440
238 #define IDM_OPTIONS_OPEN_BG 441
240 #define IDM_DUMP_SCREEN_HTML 450
242 #define IDM_HELP_CONTENTS 901
245 * Exclude parts of WINDOWS.H that are not needed (Win32)
247 #define WIN32_LEAN_AND_MEAN
248 #define NONLS /* All NLS defines and routines */
249 #define NOSERVICE /* All Service Controller routines, SERVICE_ equates, etc. */
250 #define NOMCX /* Modem Configuration Extensions */
253 * Include the "windows" support file
258 * Exclude parts of MMSYSTEM.H that are not needed
260 #define MMNODRV /* Installable driver support */
261 #define MMNOWAVE /* Waveform support */
262 #define MMNOMIDI /* MIDI support */
263 #define MMNOAUX /* Auxiliary audio support */
264 #define MMNOTIMER /* Timer support */
265 #define MMNOJOY /* Joystick support */
266 #define MMNOMCI /* MCI support */
267 #define MMNOMMIO /* Multimedia file I/O support */
269 #define INVALID_FILE_NAME (DWORD)0xFFFFFFFF
270 #define MOUSE_SENS 40
273 * Include some more files. Note: the Cygnus Cygwin compiler
274 * doesn't use mmsystem.h instead it includes the winmm library
275 * which performs a similar function.
278 #include <mmsystem.h>
281 * Include the support for loading bitmaps
283 #include "term/readdib.h"
285 #define MoveTo(H, X, Y) MoveToEx(H, X, Y, NULL)
288 * Foreground color bits
290 #define VID_BLACK 0x00
291 #define VID_BLUE 0x01
292 #define VID_GREEN 0x02
293 #define VID_CYAN 0x03
295 #define VID_MAGENTA 0x05
296 #define VID_YELLOW 0x06
297 #define VID_WHITE 0x07
302 #define VID_BRIGHT 0x08
306 * @brief ターム情報構造体 / Extra "term" data
309 * pos_x / pos_y は各タームの左上点座標を指す。
312 * tile_wid / tile_hgt は[ウィンドウ]メニューのタイルの幅/高さを~を
313 * 1ドットずつ調整するステータスを指す。
314 * また、フォントを変更すると都度自動調整される。
317 * Note the use of "font_want" for the names of the font file requested by
318 * the user, and the use of "font_file" for the currently active font file.
320 * The "font_file" is uppercased, and takes the form "8X13.FON", while
321 * "font_want" can be in almost any form as long as it could be construed
322 * as attempting to represent the name of a font.
333 TERM_LEN rows; /* int -> uint */
336 uint pos_x; //!< タームの左上X座標
337 uint pos_y; //!< タームの左上Y座標
352 int font_wid; //!< フォント横幅
353 int font_hgt; //!< フォント縦幅
354 int tile_wid; //!< タイル横幅
355 int tile_hgt; //!< タイル縦幅
366 #define MAX_TERM_DATA 8 //!< Maximum number of windows
368 static term_data data[MAX_TERM_DATA]; //!< An array of term_data's
369 static term_data *my_td; //!< Hack -- global "window creation" pointer
370 POINT normsize; //!< Remember normal size of main window when maxmized
373 * was main window maximized on previous playing
375 bool win_maximized = FALSE;
380 bool game_in_progress = FALSE;
383 * note when "open"/"new" become valid
385 bool initialized = FALSE;
388 * screen paletted, i.e. 256 colors
390 bool paletted = FALSE;
393 * 16 colors screen, don't use RGB()
395 bool colors16 = FALSE;
398 * Saved instance handle
400 static HINSTANCE hInstance;
403 * Yellow brush for the cursor
405 static HBRUSH hbrYellow;
415 static HPALETTE hPal;
418 static HBITMAP hBG = NULL;
419 static int use_bg = 0; //!< 背景使用フラグ、1なら私用。
420 static char bg_bitmap_file[1024] = "bg.bmp"; //!< 現在の背景ビットマップファイル名。
423 * The screen saver window
425 static HWND hwndSaver;
428 * 現在使用中のタイルID(0ならば未使用)
429 * Flag set once "graphics" has been initialized
431 static byte current_graphics_mode = 0;
436 static DIBINIT infGraph;
439 * The global bitmap mask
441 static DIBINIT infMask;
444 * Flag set once "sound" has been initialized
446 static bool can_use_sound = FALSE;
448 #define SAMPLE_SOUND_MAX 16
450 * An array of sound file names
452 static concptr sound_file[SOUND_MAX][SAMPLE_SOUND_MAX];
454 #define SAMPLE_MUSIC_MAX 16
455 static concptr music_file[MUSIC_BASIC_MAX][SAMPLE_MUSIC_MAX];
456 static concptr dungeon_music_file[1000][SAMPLE_MUSIC_MAX];
457 static concptr town_music_file[1000][SAMPLE_MUSIC_MAX];
458 static concptr quest_music_file[1000][SAMPLE_MUSIC_MAX];
459 static bool can_use_music = FALSE;
461 static MCI_OPEN_PARMS mop;
462 static char mci_device_type[256];
464 int current_music_type = 0;
465 int current_music_id = 0;
468 * Full path to ANGBAND.INI
470 static concptr ini_file = NULL;
473 * Name of application
475 static concptr AppName = "ANGBAND";
478 * Name of sub-window type
480 static concptr AngList = "AngList";
485 static concptr ANGBAND_DIR_XTRA_GRAF;
486 static concptr ANGBAND_DIR_XTRA_SOUND;
487 static concptr ANGBAND_DIR_XTRA_MUSIC;
488 static concptr ANGBAND_DIR_XTRA_HELP;
489 static concptr ANGBAND_DIR_XTRA_MUSIC;
492 * The "complex" color values
494 static COLORREF win_clr[256];
497 * Flag for macro trigger with dump ASCII
499 static bool term_no_press = FALSE;
504 static bool mouse_down = FALSE;
505 static bool paint_rect = FALSE;
506 static TERM_LEN mousex = 0, mousey = 0;
507 static TERM_LEN oldx, oldy;
510 * @brief The "simple" color values
512 * See "main-ibm.c" for original table information
513 * The entries below are taken from the "color bits" defined above.
514 * Note that many of the choices below suck, but so do crappy monitors.
516 static BYTE win_pal[256] = {
517 VID_BLACK, /* Dark */
518 VID_WHITE, /* White */
519 VID_CYAN, /* Slate XXX */
520 VID_RED | VID_BRIGHT, /* Orange XXX */
522 VID_GREEN, /* Green */
524 VID_YELLOW, /* Umber XXX */
525 VID_BLACK | VID_BRIGHT, /* Light Dark */
526 VID_CYAN | VID_BRIGHT, /* Light Slate XXX */
527 VID_MAGENTA, /* Violet XXX */
528 VID_YELLOW | VID_BRIGHT, /* Yellow */
529 VID_MAGENTA | VID_BRIGHT, /* Light Red XXX */
530 VID_GREEN | VID_BRIGHT, /* Light Green */
531 VID_BLUE | VID_BRIGHT, /* Light Blue */
532 VID_YELLOW /* Light Umber XXX */
536 * Hack -- define which keys are "special"
538 static bool special_key[256];
539 static bool ignore_key[256];
542 * Hack -- initialization list for "special_key"
544 static byte special_key_list[] = {
545 VK_CLEAR, VK_PAUSE, VK_CAPITAL, VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI, VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE, VK_PRIOR, VK_NEXT, VK_END,
546 VK_HOME, VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN, VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT, VK_INSERT, VK_DELETE, VK_HELP, VK_APPS, VK_NUMPAD0, VK_NUMPAD1,
547 VK_NUMPAD2, VK_NUMPAD3, VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD, VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL,
548 VK_DIVIDE, VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6, VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12, VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18, VK_F19,
549 VK_F20, VK_F21, VK_F22, VK_F23, VK_F24, VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL, VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM, VK_NONAME, VK_PA1,
553 static byte ignore_key_list[] = {
554 VK_ESCAPE, VK_TAB, VK_SPACE, 'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/
555 VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN, VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL, VK_LMENU, VK_RMENU, 0 /* End of List */
558 /* Function prototype */
560 static bool is_already_running(void);
563 static void delete_bg(void)
571 static int init_bg(void)
573 char *bmfile = bg_bitmap_file;
578 hBG = LoadImage(NULL, bmfile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
580 plog_fmt(_("壁紙用ビットマップ '%s' を読み込めません。", "Can't load the bitmap file '%s'."), bmfile);
589 static void DrawBG(HDC hdc, RECT *r)
594 int x = r->left, y = r->top;
598 GetObject(hBG, sizeof(bm), &bm);
599 int swid = bm.bmWidth;
600 int shgt = bm.bmHeight;
602 HDC hdcSrc = CreateCompatibleDC(hdc);
603 HBITMAP hOld = SelectObject(hdcSrc, hBG);
607 int cwid = MIN(swid - sx, r->right - nx);
610 int chgt = MIN(shgt - sy, r->bottom - ny);
611 BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);
613 } while (ny < r->bottom);
617 } while (nx < r->right);
619 SelectObject(hdcSrc, hOld);
624 * Check for existance of a file
626 static bool check_file(concptr s)
630 DWORD attrib = GetFileAttributes(path);
631 if (attrib == INVALID_FILE_NAME)
633 if (attrib & FILE_ATTRIBUTE_DIRECTORY)
640 * Check for existance of a directory
642 static bool check_dir(concptr s)
646 int i = strlen(path);
647 if (i && (path[i - 1] == '\\'))
650 DWORD attrib = GetFileAttributes(path);
651 if (attrib == INVALID_FILE_NAME)
653 if (!(attrib & FILE_ATTRIBUTE_DIRECTORY))
662 static void validate_file(concptr s)
667 quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);
671 * Validate a directory
673 static void validate_dir(concptr s, bool vital)
679 quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);
680 } else if (mkdir(s)) {
681 quit_fmt("Unable to create directory:\n%s", s);
686 * @brief (Windows版固有実装)Get the "size" for a window
688 static void term_getsize(term_data *td)
695 TERM_LEN wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
696 TERM_LEN hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;
700 GetWindowRect(td->w, &rw);
701 GetClientRect(td->w, &rc);
703 td->size_wid = (rw.right - rw.left) - (rc.right - rc.left) + wid;
704 td->size_hgt = (rw.bottom - rw.top) - (rc.bottom - rc.top) + hgt;
709 /* Tempolary calculation */
714 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
715 td->size_wid = rc.right - rc.left;
716 td->size_hgt = rc.bottom - rc.top;
721 * Write the "prefs" for a single term
723 static void save_prefs_aux(int i)
725 term_data *td = &data[i];
726 GAME_TEXT sec_name[128];
732 sprintf(sec_name, "Term-%d", i);
735 strcpy(buf, td->visible ? "1" : "0");
736 WritePrivateProfileString(sec_name, "Visible", buf, ini_file);
740 strcpy(buf, td->lf.lfFaceName[0] != '\0' ? td->lf.lfFaceName : "MS ゴシック");
742 strcpy(buf, td->lf.lfFaceName[0] != '\0' ? td->lf.lfFaceName : "Courier");
745 WritePrivateProfileString(sec_name, "Font", buf, ini_file);
747 wsprintf(buf, "%d", td->lf.lfWidth);
748 WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);
749 wsprintf(buf, "%d", td->lf.lfHeight);
750 WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);
751 wsprintf(buf, "%d", td->lf.lfWeight);
752 WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);
754 strcpy(buf, td->bizarre ? "1" : "0");
755 WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);
757 wsprintf(buf, "%d", td->tile_wid);
758 WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);
760 wsprintf(buf, "%d", td->tile_hgt);
761 WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);
763 WINDOWPLACEMENT lpwndpl;
764 lpwndpl.length = sizeof(WINDOWPLACEMENT);
765 GetWindowPlacement(td->w, &lpwndpl);
767 RECT rc = lpwndpl.rcNormalPosition;
769 wsprintf(buf, "%d", normsize.x);
771 wsprintf(buf, "%d", td->cols);
773 WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);
776 wsprintf(buf, "%d", normsize.y);
778 wsprintf(buf, "%d", td->rows);
780 WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);
782 strcpy(buf, IsZoomed(td->w) ? "1" : "0");
783 WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);
786 GetWindowRect(td->w, &rc);
787 wsprintf(buf, "%d", rc.left);
788 WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);
790 wsprintf(buf, "%d", rc.top);
791 WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);
793 strcpy(buf, td->posfix ? "1" : "0");
794 WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);
800 * We assume that the windows have all been initialized
802 static void save_prefs(void)
805 sprintf(buf, "%d", arg_graphics);
806 WritePrivateProfileString("Angband", "Graphics", buf, ini_file);
808 strcpy(buf, arg_bigtile ? "1" : "0");
809 WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);
811 strcpy(buf, arg_sound ? "1" : "0");
812 WritePrivateProfileString("Angband", "Sound", buf, ini_file);
814 strcpy(buf, arg_music ? "1" : "0");
815 WritePrivateProfileString("Angband", "Music", buf, ini_file);
817 strcpy(buf, use_bg ? "1" : "0");
818 WritePrivateProfileString("Angband", "BackGround", buf, ini_file);
819 WritePrivateProfileString("Angband", "BackGroundBitmap", bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);
821 for (int i = 0; i < MAX_TERM_DATA; ++i) {
827 * Load the "prefs" for a single term
829 static void load_prefs_aux(int i)
831 term_data *td = &data[i];
832 GAME_TEXT sec_name[128];
835 int dispx = GetSystemMetrics(SM_CXVIRTUALSCREEN);
836 int dispy = GetSystemMetrics(SM_CYVIRTUALSCREEN);
840 sprintf(sec_name, "Term-%d", i);
841 sprintf(sec_name, "Term-%d", i);
843 td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);
847 GetPrivateProfileString(sec_name, "Font", "MS ゴシック", tmp, 127, ini_file);
849 GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);
852 td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);
854 td->font_want = string_make(tmp);
857 td->lf.lfWidth = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);
858 td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);
859 td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);
861 td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);
862 td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);
864 td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);
865 td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);
866 normsize.x = td->cols;
867 normsize.y = td->rows;
870 win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);
873 posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);
874 posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);
875 td->pos_x = MIN(MAX(0, posx), dispx - 128);
876 td->pos_y = MIN(MAX(0, posy), dispy - 128);
879 td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);
886 static void load_prefs(void)
888 arg_graphics = (byte)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);
889 arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);
890 use_bigtile = arg_bigtile;
891 arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);
892 arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);
893 use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);
894 GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);
895 for (int i = 0; i < MAX_TERM_DATA; ++i) {
901 * - Taken from files.c.
903 * Extract "tokens" from a buffer
905 * This function uses "whitespace" as delimiters, and treats any amount of
906 * whitespace as a single delimiter. We will never return any empty tokens.
907 * When given an empty buffer, or a buffer containing only "whitespace", we
908 * will return no tokens. We will never extract more than "num" tokens.
910 * By running a token through the "text_to_ascii()" function, you can allow
911 * that token to include (encoded) whitespace, using "\s" to encode spaces.
913 * We save pointers to the tokens in "tokens", and return the number found.
915 static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)
922 for (; *s && iswspace(*s); ++s) /* loop */
928 for (t = s; *t && !iswspace(*t); ++t) /* loop */
941 static void load_sound_prefs(void)
946 char *zz[SAMPLE_SOUND_MAX];
948 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");
949 for (int i = 0; i < SOUND_MAX; i++) {
950 GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);
951 int num = tokenize_whitespace(tmp, SAMPLE_SOUND_MAX, zz);
952 for (int j = 0; j < num; j++) {
953 /* Access the sound */
954 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);
956 /* Save the sound filename, if it exists */
957 if (check_file(wav_path))
958 sound_file[i][j] = string_make(zz[j]);
963 static void load_music_prefs(void)
968 char *zz[SAMPLE_MUSIC_MAX];
971 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");
972 GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);
973 for (int i = 0; i < MUSIC_BASIC_MAX; i++) {
974 GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);
975 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
976 for (int j = 0; j < num; j++) {
977 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
978 if (check_file(wav_path))
979 music_file[i][j] = string_make(zz[j]);
983 for (int i = 0; i < current_world_ptr->max_d_idx; i++) {
984 sprintf(key, "dungeon%03d", i);
985 GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);
986 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
987 for (int j = 0; j < num; j++) {
988 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
989 if (check_file(wav_path))
990 dungeon_music_file[i][j] = string_make(zz[j]);
994 for (int i = 0; i < max_q_idx; i++) {
995 sprintf(key, "quest%03d", i);
996 GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);
997 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
998 for (int j = 0; j < num; j++) {
999 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
1000 if (check_file(wav_path))
1001 quest_music_file[i][j] = string_make(zz[j]);
1005 for (int i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */
1007 sprintf(key, "town%03d", i);
1008 GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);
1009 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
1010 for (int j = 0; j < num; j++) {
1011 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
1012 if (check_file(wav_path))
1013 town_music_file[i][j] = string_make(zz[j]);
1019 * Create the new global palette based on the bitmap palette
1020 * (if any), and the standard 16 entry palette derived from
1021 * "win_clr[]" which is used for the basic 16 Angband colors.
1023 * This function is never called before all windows are ready.
1025 * This function returns FALSE if the new palette could not be
1026 * prepared, which should normally be a fatal error. XXX XXX
1028 * Note that only some machines actually use a "palette".
1030 static int new_palette(void)
1035 LPLOGPALETTE pLogPal;
1036 LPPALETTEENTRY lppe;
1045 HPALETTE hBmPal = infGraph.hPalette;
1047 lppeSize = 256 * sizeof(PALETTEENTRY);
1048 lppe = (LPPALETTEENTRY)ralloc(lppeSize);
1049 nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);
1050 if ((nEntries == 0) || (nEntries > 220)) {
1051 plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));
1052 rnfree(lppe, lppeSize);
1057 pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);
1058 pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);
1059 pLogPal->palVersion = 0x300;
1060 pLogPal->palNumEntries = nEntries + 16;
1061 for (i = 0; i < nEntries; i++) {
1062 pLogPal->palPalEntry[i] = lppe[i];
1065 for (i = 0; i < 16; i++) {
1067 p = &(pLogPal->palPalEntry[i + nEntries]);
1068 p->peRed = GetRValue(win_clr[i]);
1069 p->peGreen = GetGValue(win_clr[i]);
1070 p->peBlue = GetBValue(win_clr[i]);
1071 p->peFlags = PC_NOCOLLAPSE;
1075 rnfree(lppe, lppeSize);
1077 HPALETTE hNewPal = CreatePalette(pLogPal);
1079 quit(_("パレットを作成できません!", "Cannot create palette!"));
1081 rnfree(pLogPal, pLogPalSize);
1083 HDC hdc = GetDC(td->w);
1084 SelectPalette(hdc, hNewPal, 0);
1085 i = RealizePalette(hdc);
1086 ReleaseDC(td->w, hdc);
1088 quit(_("パレットをシステムエントリにマップできません!", "Cannot realize palette!"));
1090 for (i = 1; i < MAX_TERM_DATA; i++) {
1093 SelectPalette(hdc, hNewPal, 0);
1094 ReleaseDC(td->w, hdc);
1105 * @brief グラフィクスを初期化する / Initialize graphics
1108 * <li>メニュー[オプション]>[グラフィクス]が「なし」以外の時に描画処理を初期化する。</li>
1109 * <li>呼び出されるタイミングはロード時、及び同メニューで「なし」以外に変更される毎になる。</li>
1112 static bool init_graphics(void)
1115 BYTE wid, hgt, twid, thgt, ox, oy;
1118 if (arg_graphics == GRAPHICS_ADAM_BOLT) {
1127 ANGBAND_GRAF = "new";
1128 } else if (arg_graphics == GRAPHICS_HENGBAND) {
1137 ANGBAND_GRAF = "ne2";
1146 ANGBAND_GRAF = "old";
1149 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);
1150 if (!ReadDIB(data[0].w, buf, &infGraph)) {
1151 plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);
1155 infGraph.CellWidth = wid;
1156 infGraph.CellHeight = hgt;
1157 infGraph.TileWidth = twid;
1158 infGraph.TileHeight = thgt;
1159 infGraph.OffsetX = ox;
1160 infGraph.OffsetY = oy;
1162 if (arg_graphics == GRAPHICS_ADAM_BOLT) {
1163 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");
1164 if (!ReadDIB(data[0].w, buf, &infMask)) {
1165 plog_fmt("Cannot read bitmap file '%s'", buf);
1170 if (arg_graphics == GRAPHICS_HENGBAND) {
1171 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");
1172 if (!ReadDIB(data[0].w, buf, &infMask)) {
1173 plog_fmt("Cannot read bitmap file '%s'", buf);
1178 if (!new_palette()) {
1179 plog(_("パレットを実現できません!", "Cannot activate palette!"));
1183 current_graphics_mode = arg_graphics;
1184 return (current_graphics_mode);
1190 static void init_music(void)
1192 if (!can_use_music) {
1194 can_use_music = TRUE;
1199 * Hack -- Stop a music
1201 static void stop_music(void)
1203 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1204 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1210 static void init_sound(void)
1212 if (!can_use_sound) {
1214 can_use_sound = TRUE;
1221 static void term_window_resize(term_data *td)
1226 SetWindowPos(td->w, 0, 0, 0, td->size_wid, td->size_hgt, SWP_NOMOVE | SWP_NOZORDER);
1227 InvalidateRect(td->w, NULL, TRUE);
1232 * Force the use of a new "font file" for a term_data.
1233 * This function may be called before the "window" is ready.
1234 * This function returns zero only if everything succeeds.
1235 * Note that the "font name" must be capitalized!!!
1237 static errr term_force_font(term_data *td, concptr path)
1240 DeleteObject(td->font_id);
1243 td->font_id = CreateFontIndirect(&(td->lf));
1244 int wid = td->lf.lfWidth;
1245 int hgt = td->lf.lfHeight;
1254 hdcDesktop = GetDC(HWND_DESKTOP);
1255 hfOld = SelectObject(hdcDesktop, td->font_id);
1256 GetTextMetrics(hdcDesktop, &tm);
1257 SelectObject(hdcDesktop, hfOld);
1258 ReleaseDC(HWND_DESKTOP, hdcDesktop);
1260 wid = tm.tmAveCharWidth;
1271 * Allow the user to change the font for this window.
1273 static void term_change_font(term_data *td)
1276 memset(&cf, 0, sizeof(cf));
1277 cf.lStructSize = sizeof(cf);
1278 cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;
1279 cf.lpLogFont = &(td->lf);
1281 if (!ChooseFont(&cf))
1284 term_force_font(td, NULL);
1286 td->tile_wid = td->font_wid;
1287 td->tile_hgt = td->font_hgt;
1289 term_window_resize(td);
1293 * Allow the user to lock this window.
1295 static void term_window_pos(term_data *td, HWND hWnd) { SetWindowPos(td->w, hWnd, 0, 0, 0, 0, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE); }
1297 static void windows_map(player_type *player_ptr);
1300 * Hack -- redraw a term_data
1302 static void term_data_redraw(player_type *player_ptr, term_data *td)
1304 if (td->map_active) {
1305 windows_map(player_ptr);
1309 term_activate(&td->t);
1311 term_activate(term_screen);
1314 void term_inversed_area(HWND hWnd, int x, int y, int w, int h)
1316 term_data *td = (term_data *)GetWindowLong(hWnd, 0);
1317 int tx = td->size_ow1 + x * td->tile_wid;
1318 int ty = td->size_oh1 + y * td->tile_hgt;
1319 int tw = w * td->tile_wid - 1;
1320 int th = h * td->tile_hgt - 1;
1322 HDC hdc = GetDC(hWnd);
1323 HBRUSH myBrush = CreateSolidBrush(RGB(255, 255, 255));
1324 HBRUSH oldBrush = SelectObject(hdc, myBrush);
1325 HPEN oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1327 PatBlt(hdc, tx, ty, tw, th, PATINVERT);
1329 SelectObject(hdc, oldBrush);
1330 SelectObject(hdc, oldPen);
1334 * @brief //!< Windows版ユーザ設定項目実装部(実装必須) /Interact with the User
1336 static errr term_user_win(int n)
1343 * React to global changes
1345 static errr term_xtra_win_react(player_type *player_ptr)
1348 for (int i = 0; i < 256; i++) {
1349 win_pal[i] = angband_color_table[i][0];
1354 bool change = FALSE;
1355 for (int i = 0; i < 256; i++) {
1356 rv = angband_color_table[i][1];
1357 gv = angband_color_table[i][2];
1358 bv = angband_color_table[i][3];
1359 code = PALETTERGB(rv, gv, bv);
1360 if (win_clr[i] != code) {
1367 (void)new_palette();
1370 if (use_sound != arg_sound) {
1372 use_sound = arg_sound;
1375 if (use_music != arg_music) {
1377 use_music = arg_music;
1381 select_floor_music(player_ptr);
1384 if (use_graphics != arg_graphics) {
1385 if (arg_graphics && !init_graphics()) {
1386 plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));
1387 arg_graphics = GRAPHICS_NONE;
1390 use_graphics = arg_graphics;
1391 reset_visuals(player_ptr, process_autopick_file_command);
1394 for (int i = 0; i < MAX_TERM_DATA; i++) {
1395 term_type *old = Term;
1396 term_data *td = &data[i];
1397 if ((td->cols != td->t.wid) || (td->rows != td->t.hgt)) {
1398 term_activate(&td->t);
1399 term_resize(td->cols, td->rows);
1409 * Process at least one event
1411 static errr term_xtra_win_event(int v)
1415 if (GetMessage(&msg, NULL, 0, 0)) {
1416 TranslateMessage(&msg);
1417 DispatchMessage(&msg);
1420 if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
1421 TranslateMessage(&msg);
1422 DispatchMessage(&msg);
1430 * Process all pending events
1432 static errr term_xtra_win_flush(void)
1435 while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
1436 TranslateMessage(&msg);
1437 DispatchMessage(&msg);
1444 * Hack -- clear the screen
1446 * Make this more efficient
1448 static errr term_xtra_win_clear(void)
1450 term_data *td = (term_data *)(Term->data);
1453 rc.left = td->size_ow1;
1454 rc.right = rc.left + td->cols * td->tile_wid;
1455 rc.top = td->size_oh1;
1456 rc.bottom = rc.top + td->rows * td->tile_hgt;
1458 HDC hdc = GetDC(td->w);
1459 SetBkColor(hdc, RGB(0, 0, 0));
1460 SelectObject(hdc, td->font_id);
1461 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1469 ReleaseDC(td->w, hdc);
1474 * Hack -- make a noise
1476 static errr term_xtra_win_noise(void)
1478 MessageBeep(MB_ICONASTERISK);
1483 * Hack -- make a sound
1485 static errr term_xtra_win_sound(int v)
1490 if ((v < 0) || (v >= SOUND_MAX))
1494 for (i = 0; i < SAMPLE_SOUND_MAX; i++) {
1495 if (!sound_file[v][i])
1502 path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);
1503 return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));
1507 * Hack -- play a music
1509 static errr term_xtra_win_music(int n, int v)
1513 if (n == TERM_XTRA_MUSIC_MUTE) {
1514 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1515 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1521 if (n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX)))
1523 else if (v < 0 || v >= 1000)
1524 return (1); /*!< TODO */
1527 case TERM_XTRA_MUSIC_BASIC:
1528 for (i = 0; i < SAMPLE_MUSIC_MAX; i++)
1529 if (!music_file[v][i])
1532 case TERM_XTRA_MUSIC_DUNGEON:
1533 for (i = 0; i < SAMPLE_MUSIC_MAX; i++)
1534 if (!dungeon_music_file[v][i])
1537 case TERM_XTRA_MUSIC_QUEST:
1538 for (i = 0; i < SAMPLE_MUSIC_MAX; i++)
1539 if (!quest_music_file[v][i])
1542 case TERM_XTRA_MUSIC_TOWN:
1543 for (i = 0; i < SAMPLE_MUSIC_MAX; i++)
1544 if (!town_music_file[v][i])
1554 case TERM_XTRA_MUSIC_BASIC:
1555 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, music_file[v][Rand_external(i)]);
1557 case TERM_XTRA_MUSIC_DUNGEON:
1558 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, dungeon_music_file[v][Rand_external(i)]);
1560 case TERM_XTRA_MUSIC_QUEST:
1561 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, quest_music_file[v][Rand_external(i)]);
1563 case TERM_XTRA_MUSIC_TOWN:
1564 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, town_music_file[v][Rand_external(i)]);
1568 if (current_music_type == n && current_music_id == v) {
1571 current_music_type = n;
1572 current_music_id = v;
1574 mop.lpstrDeviceType = mci_device_type;
1575 mop.lpstrElementName = buf;
1576 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1577 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1578 mciSendCommand(mop.wDeviceID, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_ELEMENT, (DWORD)&mop);
1579 mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
1580 mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
1585 * Delay for "x" milliseconds
1587 static int term_xtra_win_delay(int v)
1594 * todo z-termに影響があるのでplayer_typeの追加は保留
1595 * Do a "special thing"
1597 static errr term_xtra_win(int n, int v)
1600 case TERM_XTRA_NOISE: {
1601 return (term_xtra_win_noise());
1603 case TERM_XTRA_MUSIC_BASIC:
1604 case TERM_XTRA_MUSIC_DUNGEON:
1605 case TERM_XTRA_MUSIC_QUEST:
1606 case TERM_XTRA_MUSIC_TOWN: {
1607 return (term_xtra_win_music(n, v));
1609 case TERM_XTRA_SOUND: {
1610 return (term_xtra_win_sound(v));
1612 case TERM_XTRA_BORED: {
1613 return (term_xtra_win_event(0));
1615 case TERM_XTRA_EVENT: {
1616 return (term_xtra_win_event(v));
1618 case TERM_XTRA_FLUSH: {
1619 return (term_xtra_win_flush());
1621 case TERM_XTRA_CLEAR: {
1622 return (term_xtra_win_clear());
1624 case TERM_XTRA_REACT: {
1625 return (term_xtra_win_react(p_ptr));
1627 case TERM_XTRA_DELAY: {
1628 return (term_xtra_win_delay(v));
1636 * Low level graphics (Assumes valid input).
1638 * Draw a "cursor" at (x,y), using a "yellow box".
1640 static errr term_curs_win(int x, int y)
1642 term_data *td = (term_data *)(Term->data);
1643 int tile_wid, tile_hgt;
1644 if (td->map_active) {
1645 tile_wid = td->map_tile_wid;
1646 tile_hgt = td->map_tile_hgt;
1648 tile_wid = td->tile_wid;
1649 tile_hgt = td->tile_hgt;
1653 rc.left = x * tile_wid + td->size_ow1;
1654 rc.right = rc.left + tile_wid;
1655 rc.top = y * tile_hgt + td->size_oh1;
1656 rc.bottom = rc.top + tile_hgt;
1658 HDC hdc = GetDC(td->w);
1659 FrameRect(hdc, &rc, hbrYellow);
1660 ReleaseDC(td->w, hdc);
1665 * Low level graphics (Assumes valid input).
1667 * Draw a "big cursor" at (x,y), using a "yellow box".
1669 static errr term_bigcurs_win(int x, int y)
1671 term_data *td = (term_data *)(Term->data);
1672 int tile_wid, tile_hgt;
1673 if (td->map_active) {
1674 term_curs_win(x, y);
1677 tile_wid = td->tile_wid;
1678 tile_hgt = td->tile_hgt;
1682 rc.left = x * tile_wid + td->size_ow1;
1683 rc.right = rc.left + 2 * tile_wid;
1684 rc.top = y * tile_hgt + td->size_oh1;
1685 rc.bottom = rc.top + tile_hgt;
1687 HDC hdc = GetDC(td->w);
1688 FrameRect(hdc, &rc, hbrYellow);
1689 ReleaseDC(td->w, hdc);
1694 * Low level graphics (Assumes valid input).
1696 * Erase a "block" of "n" characters starting at (x,y).
1698 static errr term_wipe_win(int x, int y, int n)
1700 term_data *td = (term_data *)(Term->data);
1702 rc.left = x * td->tile_wid + td->size_ow1;
1703 rc.right = rc.left + n * td->tile_wid;
1704 rc.top = y * td->tile_hgt + td->size_oh1;
1705 rc.bottom = rc.top + td->tile_hgt;
1707 HDC hdc = GetDC(td->w);
1708 SetBkColor(hdc, RGB(0, 0, 0));
1709 SelectObject(hdc, td->font_id);
1713 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1715 ReleaseDC(td->w, hdc);
1720 * Low level graphics. Assumes valid input.
1722 * Draw several ("n") chars, with an attr, at a given location.
1724 * All "graphic" data is handled by "term_pict_win()", below.
1726 * One would think there is a more efficient method for telling a window
1727 * what color it should be using to draw with, but perhaps simply changing
1728 * it every time is not too inefficient.
1730 static errr term_text_win(int x, int y, int n, TERM_COLOR a, concptr s)
1732 term_data *td = (term_data *)(Term->data);
1733 static HBITMAP WALL;
1734 static HBRUSH myBrush, oldBrush;
1736 static bool init_done = FALSE;
1739 WALL = LoadBitmap(hInstance, AppName);
1740 myBrush = CreatePatternBrush(WALL);
1745 rc.left = x * td->tile_wid + td->size_ow1;
1746 rc.right = rc.left + n * td->tile_wid;
1747 rc.top = y * td->tile_hgt + td->size_oh1;
1748 rc.bottom = rc.top + td->tile_hgt;
1750 HDC hdc = GetDC(td->w);
1751 SetBkColor(hdc, RGB(0, 0, 0));
1753 SetTextColor(hdc, PALETTEINDEX(win_pal[a]));
1754 } else if (paletted) {
1755 SetTextColor(hdc, win_clr[a & 0x0F]);
1757 SetTextColor(hdc, win_clr[a]);
1760 SelectObject(hdc, td->font_id);
1762 SetBkMode(hdc, TRANSPARENT);
1764 if (td->bizarre || (td->tile_hgt != td->font_hgt) || (td->tile_wid != td->font_wid)) {
1765 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1769 rc.left += ((td->tile_wid - td->font_wid) / 2);
1770 rc.right = rc.left + td->font_wid;
1771 rc.top += ((td->tile_hgt - td->font_hgt) / 2);
1772 rc.bottom = rc.top + td->font_hgt;
1774 for (int i = 0; i < n; i++) {
1776 if (use_bigtile && *(s + i) == "■"[0] && *(s + i + 1) == "■"[1]) {
1777 rc.right += td->font_wid;
1778 oldBrush = SelectObject(hdc, myBrush);
1779 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1780 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1781 SelectObject(hdc, oldBrush);
1782 SelectObject(hdc, oldPen);
1783 rc.right -= td->font_wid;
1785 rc.left += 2 * td->tile_wid;
1786 rc.right += 2 * td->tile_wid;
1787 } else if (iskanji(*(s + i))) /* 2バイト文字 */
1789 rc.right += td->font_wid;
1790 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 2, NULL);
1791 rc.right -= td->font_wid;
1793 rc.left += 2 * td->tile_wid;
1794 rc.right += 2 * td->tile_wid;
1795 } else if (*(s + i) == 127) {
1796 oldBrush = SelectObject(hdc, myBrush);
1797 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1798 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1799 SelectObject(hdc, oldBrush);
1800 SelectObject(hdc, oldPen);
1801 rc.left += td->tile_wid;
1802 rc.right += td->tile_wid;
1804 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
1805 rc.left += td->tile_wid;
1806 rc.right += td->tile_wid;
1809 if (*(s + i) == 127) {
1810 oldBrush = SelectObject(hdc, myBrush);
1811 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1812 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1813 SelectObject(hdc, oldBrush);
1814 SelectObject(hdc, oldPen);
1815 rc.left += td->tile_wid;
1816 rc.right += td->tile_wid;
1818 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
1819 rc.left += td->tile_wid;
1820 rc.right += td->tile_wid;
1825 ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc, s, n, NULL);
1828 ReleaseDC(td->w, hdc);
1833 * Low level graphics. Assumes valid input.
1835 * Draw an array of "special" attr/char pairs at the given location.
1837 * We use the "term_pict_win()" function for "graphic" data, which are
1838 * encoded by setting the "high-bits" of both the "attr" and the "char"
1839 * data. We use the "attr" to represent the "row" of the main bitmap,
1840 * and the "char" to represent the "col" of the main bitmap. The use
1841 * of this function is induced by the "higher_pict" flag.
1843 * If "graphics" is not available, we simply "wipe" the given grids.
1845 static errr term_pict_win(TERM_LEN x, TERM_LEN y, int n, const TERM_COLOR *ap, concptr cp, const TERM_COLOR *tap, concptr tcp)
1847 term_data *td = (term_data *)(Term->data);
1850 if (!use_graphics) {
1851 return (term_wipe_win(x, y, n));
1854 TERM_LEN w1 = infGraph.CellWidth;
1855 TERM_LEN h1 = infGraph.CellHeight;
1856 TERM_LEN tw1 = infGraph.TileWidth;
1857 TERM_LEN th1 = infGraph.TileHeight;
1858 TERM_LEN w2, h2, tw2 = 0;
1859 if (td->map_active) {
1860 w2 = td->map_tile_wid;
1861 h2 = td->map_tile_hgt;
1870 TERM_LEN x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;
1871 TERM_LEN y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;
1872 HDC hdc = GetDC(td->w);
1873 HDC hdcSrc = CreateCompatibleDC(hdc);
1874 HBITMAP hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);
1876 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND) {
1877 hdcMask = CreateCompatibleDC(hdc);
1878 SelectObject(hdcMask, infMask.hBitmap);
1881 for (i = 0; i < n; i++, x2 += w2) {
1882 TERM_COLOR a = ap[i];
1884 int row = (a & 0x7F);
1885 int col = (c & 0x7F);
1886 TERM_LEN x1 = col * w1;
1887 TERM_LEN y1 = row * h1;
1889 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND) {
1890 TERM_LEN x3 = (tcp[i] & 0x7F) * w1;
1891 TERM_LEN y3 = (tap[i] & 0x7F) * h1;
1892 tw2 = tw2 * w1 / tw1;
1894 if ((tw1 == tw2) && (th1 == h2)) {
1895 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);
1896 BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);
1897 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);
1901 SetStretchBltMode(hdc, COLORONCOLOR);
1902 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);
1903 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);
1904 if ((x1 != x3) || (y1 != y3)) {
1905 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);
1906 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
1912 if ((w1 == tw2) && (h1 == h2)) {
1913 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
1917 SetStretchBltMode(hdc, COLORONCOLOR);
1918 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
1921 SelectObject(hdcSrc, hbmSrcOld);
1923 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND) {
1924 SelectObject(hdcMask, hbmSrcOld);
1928 ReleaseDC(td->w, hdc);
1932 static void windows_map(player_type *player_ptr)
1934 term_data *td = &data[0];
1939 term_xtra_win_clear();
1940 td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;
1941 td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;
1942 td->map_active = TRUE;
1946 TERM_LEN max_x = player_ptr->current_floor_ptr->width;
1947 TERM_LEN max_y = player_ptr->current_floor_ptr->height;
1950 for (TERM_LEN x = min_x; x < max_x; x++) {
1951 for (TERM_LEN y = min_y; y < max_y; y++) {
1954 map_info(player_ptr, y, x, &a, (char *)&c, &ta, (char *)&tc);
1955 if ((a & 0x80) && (c & 0x80)) {
1956 term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);
1961 term_curs_win(player_ptr->x - min_x, player_ptr->y - min_y);
1962 term_inkey(&c, TRUE, TRUE);
1964 td->map_active = FALSE;
1965 term_xtra_win_clear();
1970 * Create and initialize a "term_data" given a title
1972 static void term_data_link(term_data *td)
1974 term_type *t = &td->t;
1975 term_init(t, td->cols, td->rows, td->keys);
1976 t->soft_cursor = TRUE;
1977 t->higher_pict = TRUE;
1978 t->attr_blank = TERM_WHITE;
1979 t->char_blank = ' ';
1980 t->user_hook = term_user_win;
1981 t->xtra_hook = term_xtra_win;
1982 t->curs_hook = term_curs_win;
1983 t->bigcurs_hook = term_bigcurs_win;
1984 t->wipe_hook = term_wipe_win;
1985 t->text_hook = term_text_win;
1986 t->pict_hook = term_pict_win;
1987 t->data = (vptr)(td);
1991 * Create the windows
1993 * First, instantiate the "default" values, then read the "ini_file"
1994 * to over-ride selected values, then create the windows, and fonts.
1996 * Must use SW_SHOW not SW_SHOWNA, since on 256 color display
1997 * must make active to realize the palette.
1999 static void init_windows(void)
2003 WIPE(td, term_data);
2007 td->s = angband_term_name[0];
2023 for (int i = 1; i < MAX_TERM_DATA; i++) {
2025 WIPE(td, term_data);
2026 td->s = angband_term_name[i];
2030 td->visible = FALSE;
2035 td->pos_x = (7 - i) * 30;
2036 td->pos_y = (7 - i) * 20;
2043 /* Atrributes of main window */
2045 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION | WS_VISIBLE);
2049 /* Attributes of sub windows */
2050 for (int i = 1; i < MAX_TERM_DATA; i++) {
2052 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);
2053 td->dwExStyle = (WS_EX_TOOLWINDOW);
2056 /* Font of each window */
2057 for (int i = 0; i < MAX_TERM_DATA; i++) {
2059 strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);
2060 td->lf.lfCharSet = DEFAULT_CHARSET;
2061 td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;
2062 term_force_font(td, NULL);
2064 td->tile_wid = td->font_wid;
2066 td->tile_hgt = td->font_hgt;
2068 term_window_resize(td);
2071 /* Create sub windows */
2072 for (int i = MAX_TERM_DATA - 1; i >= 1; --i) {
2076 td->w = CreateWindowEx(
2077 td->dwExStyle, AngList, td->s, td->dwStyle, td->pos_x, td->pos_y, td->size_wid, td->size_hgt, HWND_DESKTOP, NULL, hInstance, NULL);
2081 quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));
2083 td->size_hack = TRUE;
2085 term_window_resize(td);
2088 ShowWindow(td->w, SW_SHOW);
2090 td->size_hack = FALSE;
2093 angband_term[i] = &td->t;
2096 /* Activate the window */
2097 SetActiveWindow(td->w);
2101 term_window_pos(td, HWND_TOPMOST);
2103 term_window_pos(td, td->w);
2107 /* Create main window */
2110 td->w = CreateWindowEx(td->dwExStyle, AppName, td->s, td->dwStyle, td->pos_x, td->pos_y, td->size_wid, td->size_hgt, HWND_DESKTOP, NULL, hInstance, NULL);
2114 quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));
2117 td->size_hack = TRUE;
2119 term_window_resize(td);
2120 td->size_hack = FALSE;
2123 angband_term[0] = &td->t;
2124 normsize.x = td->cols;
2125 normsize.y = td->rows;
2128 ShowWindow(td->w, SW_SHOWMAXIMIZED);
2130 ShowWindow(td->w, SW_SHOW);
2132 SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
2133 (void)new_palette();
2134 hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);
2135 (void)term_xtra_win_flush();
2141 static void setup_menus(void)
2143 HMENU hm = GetMenu(data[0].w);
2144 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2145 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2146 EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2147 EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2148 EnableMenuItem(hm, IDM_FILE_SCORE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2150 if (!current_world_ptr->character_generated) {
2151 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);
2152 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
2155 if (current_world_ptr->character_generated) {
2156 EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_ENABLED);
2159 EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_ENABLED);
2160 EnableMenuItem(hm, IDM_FILE_SCORE, MF_BYCOMMAND | MF_ENABLED);
2162 for (int i = 0; i < MAX_TERM_DATA; i++) {
2163 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2164 CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i, (data[i].visible ? MF_CHECKED : MF_UNCHECKED));
2165 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_ENABLED);
2168 for (int i = 0; i < MAX_TERM_DATA; i++) {
2169 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2171 if (data[i].visible) {
2172 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2176 for (int i = 0; i < MAX_TERM_DATA; i++) {
2177 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2178 CheckMenuItem(hm, IDM_WINDOW_POS_0 + i, (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));
2179 if (data[i].visible) {
2180 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_ENABLED);
2184 for (int i = 0; i < MAX_TERM_DATA; i++) {
2185 EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2186 CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i, (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));
2187 if (data[i].visible) {
2188 EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i, MF_BYCOMMAND | MF_ENABLED);
2192 for (int i = 0; i < MAX_TERM_DATA; i++) {
2193 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2194 if (data[i].visible) {
2195 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
2199 for (int i = 0; i < MAX_TERM_DATA; i++) {
2200 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2201 if (data[i].visible) {
2202 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
2206 for (int i = 0; i < MAX_TERM_DATA; i++) {
2207 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2208 if (data[i].visible) {
2209 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2213 for (int i = 0; i < MAX_TERM_DATA; i++) {
2214 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2216 if (data[i].visible) {
2217 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2221 EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2222 EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2223 EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2224 EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2225 EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2228 EnableMenuItem(hm, IDM_OPTIONS_SAVER, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2231 if (use_graphics != GRAPHICS_NONE)
2232 EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);
2234 EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2236 CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));
2237 CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));
2238 CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));
2239 CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS, (arg_graphics == GRAPHICS_HENGBAND ? MF_CHECKED : MF_UNCHECKED));
2240 CheckMenuItem(hm, IDM_OPTIONS_BIGTILE, (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));
2241 CheckMenuItem(hm, IDM_OPTIONS_MUSIC, (arg_music ? MF_CHECKED : MF_UNCHECKED));
2242 CheckMenuItem(hm, IDM_OPTIONS_SOUND, (arg_sound ? MF_CHECKED : MF_UNCHECKED));
2243 CheckMenuItem(hm, IDM_OPTIONS_BG, (use_bg ? MF_CHECKED : MF_UNCHECKED));
2246 CheckMenuItem(hm, IDM_OPTIONS_SAVER, (hwndSaver ? MF_CHECKED : MF_UNCHECKED));
2248 EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);
2249 EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);
2250 EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);
2251 EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);
2252 EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);
2253 EnableMenuItem(hm, IDM_OPTIONS_SAVER, MF_BYCOMMAND | MF_ENABLED);
2257 * Check for double clicked (or dragged) savefile
2259 * Apparently, Windows copies the entire filename into the first
2260 * piece of the "command line string". Perhaps we should extract
2261 * the "basename" of that filename and append it to the "save" dir.
2263 static void check_for_save_file(player_type *player_ptr, LPSTR cmd_line)
2270 strcat(savefile, s);
2271 validate_file(savefile);
2272 game_in_progress = TRUE;
2273 play_game(player_ptr, FALSE, FALSE);
2277 * Process a menu command
2279 static void process_menus(player_type *player_ptr, WORD wCmd)
2284 case IDM_FILE_NEW: {
2286 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2287 } else if (game_in_progress) {
2288 plog(_("プレイ中は新しいゲームを始めることができません!", "You can't start a new game while you're still playing!"));
2290 game_in_progress = TRUE;
2292 play_game(player_ptr, TRUE, FALSE);
2298 case IDM_FILE_OPEN: {
2300 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2301 } else if (game_in_progress) {
2302 plog(_("プレイ中はゲームをロードすることができません!", "You can't open a new game while you're still playing!"));
2304 memset(&ofn, 0, sizeof(ofn));
2305 ofn.lStructSize = sizeof(ofn);
2306 ofn.hwndOwner = data[0].w;
2307 ofn.lpstrFilter = "Save Files (*.)\0*\0";
2308 ofn.nFilterIndex = 1;
2309 ofn.lpstrFile = savefile;
2310 ofn.nMaxFile = 1024;
2311 ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;
2312 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;
2314 if (GetOpenFileName(&ofn)) {
2315 validate_file(savefile);
2316 game_in_progress = TRUE;
2318 play_game(player_ptr, FALSE, FALSE);
2325 case IDM_FILE_SAVE: {
2326 if (game_in_progress && current_world_ptr->character_generated) {
2328 plog(_("今はセーブすることは出来ません。", "You may not do that right now."));
2333 do_cmd_save_game(player_ptr, FALSE);
2335 plog(_("今、セーブすることは出来ません。", "You may not do that right now."));
2340 case IDM_FILE_EXIT: {
2341 if (game_in_progress && current_world_ptr->character_generated) {
2343 plog(_("今は終了できません。", "You may not do that right now."));
2348 forget_lite(player_ptr->current_floor_ptr);
2349 forget_view(player_ptr->current_floor_ptr);
2350 clear_mon_lite(player_ptr->current_floor_ptr);
2352 term_key_push(SPECIAL_KEY_QUIT);
2359 case IDM_FILE_SCORE: {
2361 path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
2362 highscore_fd = fd_open(buf, O_RDONLY);
2363 if (highscore_fd < 0) {
2364 msg_print("Score file unavailable.");
2368 display_scores_aux(0, MAX_HISCORES, -1, NULL);
2369 (void)fd_close(highscore_fd);
2377 case IDM_FILE_MOVIE: {
2379 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2380 } else if (game_in_progress) {
2381 plog(_("プレイ中はムービーをロードすることができません!", "You can't open a movie while you're playing!"));
2383 memset(&ofn, 0, sizeof(ofn));
2384 ofn.lStructSize = sizeof(ofn);
2385 ofn.hwndOwner = data[0].w;
2386 ofn.lpstrFilter = "Angband Movie Files (*.amv)\0*.amv\0";
2387 ofn.nFilterIndex = 1;
2388 ofn.lpstrFile = savefile;
2389 ofn.nMaxFile = 1024;
2390 ofn.lpstrInitialDir = ANGBAND_DIR_USER;
2391 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
2393 if (GetOpenFileName(&ofn)) {
2394 prepare_browse_movie_without_path_build(savefile);
2395 play_game(player_ptr, FALSE, TRUE);
2403 case IDM_WINDOW_VIS_0: {
2404 plog(_("メインウィンドウは非表示にできません!", "You are not allowed to do that!"));
2407 case IDM_WINDOW_VIS_1:
2408 case IDM_WINDOW_VIS_2:
2409 case IDM_WINDOW_VIS_3:
2410 case IDM_WINDOW_VIS_4:
2411 case IDM_WINDOW_VIS_5:
2412 case IDM_WINDOW_VIS_6:
2413 case IDM_WINDOW_VIS_7: {
2414 int i = wCmd - IDM_WINDOW_VIS_0;
2415 if ((i < 0) || (i >= MAX_TERM_DATA))
2421 ShowWindow(td->w, SW_SHOW);
2422 term_data_redraw(player_ptr, td);
2424 td->visible = FALSE;
2426 ShowWindow(td->w, SW_HIDE);
2431 case IDM_WINDOW_FONT_0:
2432 case IDM_WINDOW_FONT_1:
2433 case IDM_WINDOW_FONT_2:
2434 case IDM_WINDOW_FONT_3:
2435 case IDM_WINDOW_FONT_4:
2436 case IDM_WINDOW_FONT_5:
2437 case IDM_WINDOW_FONT_6:
2438 case IDM_WINDOW_FONT_7: {
2439 int i = wCmd - IDM_WINDOW_FONT_0;
2440 if ((i < 0) || (i >= MAX_TERM_DATA))
2444 term_change_font(td);
2447 case IDM_WINDOW_POS_1:
2448 case IDM_WINDOW_POS_2:
2449 case IDM_WINDOW_POS_3:
2450 case IDM_WINDOW_POS_4:
2451 case IDM_WINDOW_POS_5:
2452 case IDM_WINDOW_POS_6:
2453 case IDM_WINDOW_POS_7: {
2454 int i = wCmd - IDM_WINDOW_POS_0;
2455 if ((i < 0) || (i >= MAX_TERM_DATA))
2459 if (!td->posfix && td->visible) {
2461 term_window_pos(td, HWND_TOPMOST);
2464 term_window_pos(td, data[0].w);
2469 case IDM_WINDOW_BIZ_0:
2470 case IDM_WINDOW_BIZ_1:
2471 case IDM_WINDOW_BIZ_2:
2472 case IDM_WINDOW_BIZ_3:
2473 case IDM_WINDOW_BIZ_4:
2474 case IDM_WINDOW_BIZ_5:
2475 case IDM_WINDOW_BIZ_6:
2476 case IDM_WINDOW_BIZ_7: {
2477 int i = wCmd - IDM_WINDOW_BIZ_0;
2478 if ((i < 0) || (i >= MAX_TERM_DATA))
2482 td->bizarre = !td->bizarre;
2484 term_window_resize(td);
2487 case IDM_WINDOW_I_WID_0:
2488 case IDM_WINDOW_I_WID_1:
2489 case IDM_WINDOW_I_WID_2:
2490 case IDM_WINDOW_I_WID_3:
2491 case IDM_WINDOW_I_WID_4:
2492 case IDM_WINDOW_I_WID_5:
2493 case IDM_WINDOW_I_WID_6:
2494 case IDM_WINDOW_I_WID_7: {
2495 int i = wCmd - IDM_WINDOW_I_WID_0;
2496 if ((i < 0) || (i >= MAX_TERM_DATA))
2502 term_window_resize(td);
2505 case IDM_WINDOW_D_WID_0:
2506 case IDM_WINDOW_D_WID_1:
2507 case IDM_WINDOW_D_WID_2:
2508 case IDM_WINDOW_D_WID_3:
2509 case IDM_WINDOW_D_WID_4:
2510 case IDM_WINDOW_D_WID_5:
2511 case IDM_WINDOW_D_WID_6:
2512 case IDM_WINDOW_D_WID_7: {
2513 int i = wCmd - IDM_WINDOW_D_WID_0;
2514 if ((i < 0) || (i >= MAX_TERM_DATA))
2520 term_window_resize(td);
2523 case IDM_WINDOW_I_HGT_0:
2524 case IDM_WINDOW_I_HGT_1:
2525 case IDM_WINDOW_I_HGT_2:
2526 case IDM_WINDOW_I_HGT_3:
2527 case IDM_WINDOW_I_HGT_4:
2528 case IDM_WINDOW_I_HGT_5:
2529 case IDM_WINDOW_I_HGT_6:
2530 case IDM_WINDOW_I_HGT_7: {
2531 int i = wCmd - IDM_WINDOW_I_HGT_0;
2532 if ((i < 0) || (i >= MAX_TERM_DATA))
2538 term_window_resize(td);
2541 case IDM_WINDOW_D_HGT_0:
2542 case IDM_WINDOW_D_HGT_1:
2543 case IDM_WINDOW_D_HGT_2:
2544 case IDM_WINDOW_D_HGT_3:
2545 case IDM_WINDOW_D_HGT_4:
2546 case IDM_WINDOW_D_HGT_5:
2547 case IDM_WINDOW_D_HGT_6:
2548 case IDM_WINDOW_D_HGT_7: {
2549 int i = wCmd - IDM_WINDOW_D_HGT_0;
2550 if ((i < 0) || (i >= MAX_TERM_DATA))
2556 term_window_resize(td);
2559 case IDM_OPTIONS_NO_GRAPHICS: {
2561 plog("You may not do that right now.");
2565 if (arg_graphics != GRAPHICS_NONE) {
2566 arg_graphics = GRAPHICS_NONE;
2567 term_xtra_win_react(player_ptr);
2568 term_key_push(KTRL('R'));
2573 case IDM_OPTIONS_OLD_GRAPHICS: {
2575 plog("You may not do that right now.");
2579 if (arg_graphics != GRAPHICS_ORIGINAL) {
2580 arg_graphics = GRAPHICS_ORIGINAL;
2581 term_xtra_win_react(player_ptr);
2582 term_key_push(KTRL('R'));
2587 case IDM_OPTIONS_NEW_GRAPHICS: {
2589 plog("You may not do that right now.");
2593 if (arg_graphics != GRAPHICS_ADAM_BOLT) {
2594 arg_graphics = GRAPHICS_ADAM_BOLT;
2595 term_xtra_win_react(player_ptr);
2596 term_key_push(KTRL('R'));
2601 case IDM_OPTIONS_NEW2_GRAPHICS: {
2603 plog("You may not do that right now.");
2607 if (arg_graphics != GRAPHICS_HENGBAND) {
2608 arg_graphics = GRAPHICS_HENGBAND;
2609 term_xtra_win_react(player_ptr);
2610 term_key_push(KTRL('R'));
2615 case IDM_OPTIONS_BIGTILE: {
2618 plog("You may not do that right now.");
2622 arg_bigtile = !arg_bigtile;
2623 term_activate(&td->t);
2624 term_resize(td->cols, td->rows);
2625 InvalidateRect(td->w, NULL, TRUE);
2628 case IDM_OPTIONS_MUSIC: {
2630 plog("You may not do that right now.");
2634 arg_music = !arg_music;
2635 term_xtra_win_react(player_ptr);
2636 term_key_push(KTRL('R'));
2639 case IDM_OPTIONS_SOUND: {
2641 plog("You may not do that right now.");
2645 arg_sound = !arg_sound;
2646 term_xtra_win_react(player_ptr);
2647 term_key_push(KTRL('R'));
2650 case IDM_OPTIONS_BG: {
2652 plog("You may not do that right now.");
2658 term_xtra_win_react(player_ptr);
2659 term_key_push(KTRL('R'));
2662 case IDM_OPTIONS_OPEN_BG: {
2664 plog("You may not do that right now.");
2668 memset(&ofn, 0, sizeof(ofn));
2669 ofn.lStructSize = sizeof(ofn);
2670 ofn.hwndOwner = data[0].w;
2671 ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";
2672 ofn.nFilterIndex = 1;
2673 ofn.lpstrFile = bg_bitmap_file;
2674 ofn.nMaxFile = 1023;
2675 ofn.lpstrInitialDir = NULL;
2676 ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");
2677 ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
2679 if (GetOpenFileName(&ofn)) {
2684 term_xtra_win_react(player_ptr);
2685 term_key_push(KTRL('R'));
2688 case IDM_DUMP_SCREEN_HTML: {
2689 static char buf[1024] = "";
2690 memset(&ofn, 0, sizeof(ofn));
2691 ofn.lStructSize = sizeof(ofn);
2692 ofn.hwndOwner = data[0].w;
2693 ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";
2694 ofn.nFilterIndex = 1;
2695 ofn.lpstrFile = buf;
2696 ofn.nMaxFile = 1023;
2697 ofn.lpstrDefExt = "html";
2698 ofn.lpstrInitialDir = NULL;
2699 ofn.lpstrTitle = _("HTMLでスクリーンダンプを保存", "Save screen dump as HTML.");
2700 ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;
2702 if (GetSaveFileName(&ofn)) {
2703 do_cmd_save_screen_html_aux(buf, 0);
2708 case IDM_OPTIONS_SAVER: {
2710 DestroyWindow(hwndSaver);
2715 hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass", "Angband Screensaver", WS_POPUP | WS_MAXIMIZE | WS_VISIBLE, 0, 0,
2716 GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), NULL, NULL, hInstance, NULL);
2719 SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
2721 plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));
2726 case IDM_OPTIONS_MAP: {
2727 windows_map(player_ptr);
2731 case IDM_HELP_CONTENTS: {
2734 path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");
2735 if (check_file(tmp)) {
2736 sprintf(buf, "winhelp.exe %s", tmp);
2737 WinExec(buf, SW_NORMAL);
2741 plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
2742 plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));
2749 * Add a keypress to the "queue"
2751 static errr term_keypress(int k)
2753 /* Refuse to enqueue non-keys */
2757 /* Store the char, advance the queue */
2758 Term->key_queue[Term->key_head++] = (char)k;
2760 /* Circular queue, handle wrap */
2761 if (Term->key_head == Term->key_size)
2764 if (Term->key_head != Term->key_tail)
2770 static bool process_keydown(WPARAM wParam, LPARAM lParam)
2776 if (GetKeyState(VK_CONTROL) & 0x8000)
2778 if (GetKeyState(VK_SHIFT) & 0x8000)
2780 if (GetKeyState(VK_MENU) & 0x8000)
2783 term_no_press = (ma) ? TRUE : FALSE;
2784 if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)])) {
2785 bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;
2786 bool numpad = FALSE;
2796 int i = LOBYTE(HIWORD(lParam));
2800 term_no_press = TRUE;
2819 term_no_press = TRUE;
2837 term_keypress(hexsym[i / 16]);
2838 term_keypress(hexsym[i % 16]);
2848 * todo WNDCLASSに影響があるのでplayer_type*の追加は保留
2850 LRESULT PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
2854 td = (term_data *)GetWindowLong(hWnd, 0);
2858 SetWindowLong(hWnd, 0, (LONG)(my_td));
2862 mop.dwCallback = (DWORD)hWnd;
2865 case WM_GETMINMAXINFO: {
2869 lpmmi = (MINMAXINFO *)lParam;
2873 rc.left = rc.top = 0;
2874 rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;
2875 rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
2877 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
2879 lpmmi->ptMinTrackSize.x = rc.right - rc.left;
2880 lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
2885 BeginPaint(hWnd, &ps);
2887 term_data_redraw(p_ptr, td);
2888 EndPaint(hWnd, &ps);
2889 ValidateRect(hWnd, NULL);
2892 case MM_MCINOTIFY: {
2893 if (wParam == MCI_NOTIFY_SUCCESSFUL) {
2894 mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
2895 mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
2902 if (process_keydown(wParam, lParam))
2908 term_no_press = FALSE;
2910 term_keypress(wParam);
2913 case WM_LBUTTONDOWN: {
2914 mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
2915 mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
2921 case WM_LBUTTONUP: {
2924 TERM_LEN dx = abs(oldx - mousex) + 1;
2925 TERM_LEN dy = abs(oldy - mousey) + 1;
2926 TERM_LEN ox = (oldx > mousex) ? mousex : oldx;
2927 TERM_LEN oy = (oldy > mousey) ? mousey : oldy;
2933 int sz = (dx + 3) * dy;
2935 int sz = (dx + 2) * dy;
2937 hGlobal = GlobalAlloc(GHND, sz + 1);
2938 if (hGlobal == NULL)
2940 lpStr = (LPSTR)GlobalLock(hGlobal);
2942 for (int i = 0; i < dy; i++) {
2945 char **scr = data[0].t.scr->c;
2947 C_MAKE(s, (dx + 1), char);
2948 strncpy(s, &scr[oy + i][ox], dx);
2951 if (iskanji(scr[oy + i][ox - 1]))
2955 if (ox + dx < data[0].cols) {
2956 if (iskanji(scr[oy + i][ox + dx - 1]))
2960 for (int j = 0; j < dx; j++) {
2966 for (int j = 0; j < dx; j++) {
2967 *lpStr++ = data[0].t.scr->c[oy + i][ox + j];
2976 GlobalUnlock(hGlobal);
2977 if (OpenClipboard(hWnd) == 0) {
2978 GlobalFree(hGlobal);
2983 SetClipboardData(CF_TEXT, hGlobal);
2988 case WM_MOUSEMOVE: {
2993 int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
2994 int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
2998 dx = abs(oldx - mousex) + 1;
2999 dy = abs(oldy - mousey) + 1;
3000 ox = (oldx > mousex) ? mousex : oldx;
3001 oy = (oldy > mousey) ? mousey : oldy;
3002 term_inversed_area(hWnd, ox, oy, dx, dy);
3007 dx = abs(cx - mousex) + 1;
3008 dy = abs(cy - mousey) + 1;
3009 ox = (cx > mousex) ? mousex : cx;
3010 oy = (cy > mousey) ? mousey : cy;
3011 term_inversed_area(hWnd, ox, oy, dx, dy);
3022 if (!game_in_progress || !current_world_ptr->character_generated) {
3028 plog(_("今は終了できません。", "You may not do that right now."));
3033 forget_lite(p_ptr->current_floor_ptr);
3034 forget_view(p_ptr->current_floor_ptr);
3035 clear_mon_lite(p_ptr->current_floor_ptr);
3036 term_key_push(SPECIAL_KEY_QUIT);
3039 case WM_QUERYENDSESSION: {
3040 if (!game_in_progress || !current_world_ptr->character_generated) {
3047 p_ptr->is_dead = FALSE;
3048 exe_write_diary(p_ptr, DIARY_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
3050 p_ptr->panic_save = 1;
3051 signals_ignore_tstp();
3052 (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));
3053 (void)save_player(p_ptr);
3062 process_menus(p_ptr, LOWORD(wParam));
3073 // todo 二重のswitch文。後で分割する.
3075 case SIZE_MINIMIZED: {
3076 for (int i = 1; i < MAX_TERM_DATA; i++) {
3077 if (data[i].visible)
3078 ShowWindow(data[i].w, SW_HIDE);
3083 case SIZE_MAXIMIZED:
3084 case SIZE_RESTORED: {
3085 TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
3086 TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
3087 if ((td->cols != cols) || (td->rows != rows)) {
3090 if (!IsZoomed(td->w) && !IsIconic(td->w)) {
3091 normsize.x = td->cols;
3092 normsize.y = td->rows;
3095 term_activate(&td->t);
3096 term_resize(td->cols, td->rows);
3097 InvalidateRect(td->w, NULL, TRUE);
3100 td->size_hack = TRUE;
3101 for (int i = 1; i < MAX_TERM_DATA; i++) {
3102 if (data[i].visible)
3103 ShowWindow(data[i].w, SW_SHOW);
3106 td->size_hack = FALSE;
3114 case WM_PALETTECHANGED: {
3115 if ((HWND)wParam == hWnd)
3118 case WM_QUERYNEWPALETTE: {
3122 HDC hdc = GetDC(hWnd);
3123 SelectPalette(hdc, hPal, FALSE);
3124 int i = RealizePalette(hdc);
3126 InvalidateRect(hWnd, NULL, TRUE);
3128 ReleaseDC(hWnd, hdc);
3132 if (!wParam || HIWORD(lParam))
3135 for (int i = 1; i < MAX_TERM_DATA; i++) {
3136 if (!data[i].posfix)
3137 term_window_pos(&data[i], hWnd);
3143 case WM_ACTIVATEAPP: {
3144 if (IsIconic(td->w))
3147 for (int i = 1; i < MAX_TERM_DATA; i++) {
3148 if (data[i].visible) {
3149 if (wParam == TRUE) {
3150 ShowWindow(data[i].w, SW_SHOW);
3152 ShowWindow(data[i].w, SW_HIDE);
3159 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3163 * todo WNDCLASSに影響があるのでplayer_type*の追加は保留
3165 LRESULT PASCAL AngbandListProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3169 td = (term_data *)GetWindowLong(hWnd, 0);
3173 SetWindowLong(hWnd, 0, (LONG)(my_td));
3179 case WM_GETMINMAXINFO: {
3183 lpmmi = (MINMAXINFO *)lParam;
3187 rc.left = rc.top = 0;
3188 rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;
3189 rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
3191 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
3192 lpmmi->ptMinTrackSize.x = rc.right - rc.left;
3193 lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
3204 td->size_hack = TRUE;
3206 TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
3207 TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
3208 if ((td->cols != cols) || (td->rows != rows)) {
3209 term_type *old_term = Term;
3212 term_activate(&td->t);
3213 term_resize(td->cols, td->rows);
3214 term_activate(old_term);
3215 InvalidateRect(td->w, NULL, TRUE);
3216 p_ptr->window = 0xFFFFFFFF;
3217 handle_stuff(p_ptr);
3220 td->size_hack = FALSE;
3224 BeginPaint(hWnd, &ps);
3226 term_data_redraw(p_ptr, td);
3227 EndPaint(hWnd, &ps);
3232 if (process_keydown(wParam, lParam))
3239 term_no_press = FALSE;
3241 term_keypress(wParam);
3244 case WM_PALETTECHANGED: {
3245 if ((HWND)wParam == hWnd)
3248 case WM_QUERYNEWPALETTE: {
3252 HDC hdc = GetDC(hWnd);
3253 SelectPalette(hdc, hPal, FALSE);
3254 int i = RealizePalette(hdc);
3256 InvalidateRect(hWnd, NULL, TRUE);
3258 ReleaseDC(hWnd, hdc);
3261 case WM_NCLBUTTONDOWN: {
3263 if (wParam == HTCLOSE)
3265 #endif /* HTCLOSE */
3267 if (wParam == HTSYSMENU) {
3269 td->visible = FALSE;
3270 ShowWindow(td->w, SW_HIDE);
3280 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3283 LRESULT PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3285 static int iMouse = 0;
3286 static WORD xMouse = 0;
3287 static WORD yMouse = 0;
3294 case WM_SETCURSOR: {
3299 case WM_LBUTTONDOWN:
3300 case WM_MBUTTONDOWN:
3301 case WM_RBUTTONDOWN:
3303 SendMessage(hWnd, WM_CLOSE, 0, 0);
3306 case WM_MOUSEMOVE: {
3308 int dx = LOWORD(lParam) - xMouse;
3309 int dy = HIWORD(lParam) - yMouse;
3316 if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS)) {
3317 SendMessage(hWnd, WM_CLOSE, 0, 0);
3322 xMouse = LOWORD(lParam);
3323 yMouse = HIWORD(lParam);
3328 DestroyWindow(hwndSaver);
3334 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3338 * Display warning message (see "z-util.c")
3340 static void hack_plog(concptr str)
3344 MessageBox(NULL, str, "警告!", MB_ICONEXCLAMATION | MB_OK);
3346 MessageBox(NULL, str, "Warning", MB_ICONEXCLAMATION | MB_OK);
3352 * Display error message and quit (see "z-util.c")
3354 static void hack_quit(concptr str)
3358 MessageBox(NULL, str, "エラー!", MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3360 MessageBox(NULL, str, "Error", MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3364 UnregisterClass(AppName, hInstance);
3372 * Display warning message (see "z-util.c")
3374 static void hook_plog(concptr str)
3378 MessageBox(data[0].w, str, "警告!", MB_ICONEXCLAMATION | MB_OK);
3380 MessageBox(data[0].w, str, "Warning", MB_ICONEXCLAMATION | MB_OK);
3386 * Display error message and quit (see "z-util.c")
3388 static void hook_quit(concptr str)
3392 MessageBox(data[0].w, str, "エラー!", MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3394 MessageBox(data[0].w, str, "Error", MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3399 for (int i = MAX_TERM_DATA - 1; i >= 0; --i) {
3400 term_force_font(&data[i], NULL);
3401 if (data[i].font_want)
3402 string_free(data[i].font_want);
3404 DestroyWindow(data[i].w);
3408 if (infGraph.hPalette)
3409 DeleteObject(infGraph.hPalette);
3410 if (infGraph.hBitmap)
3411 DeleteObject(infGraph.hBitmap);
3412 if (infMask.hPalette)
3413 DeleteObject(infMask.hPalette);
3414 if (infMask.hBitmap)
3415 DeleteObject(infMask.hBitmap);
3417 DeleteObject(hbrYellow);
3423 UnregisterClass(AppName, hInstance);
3433 static void init_stuff(void)
3436 GetModuleFileName(hInstance, path, 512);
3438 strcpy(path + strlen(path) - 4, ".INI");
3439 ini_file = string_make(path);
3440 int i = strlen(path);
3442 for (; i > 0; i--) {
3443 if (path[i] == '\\') {
3448 strcpy(path + i + 1, "lib\\");
3449 validate_dir(path, TRUE);
3450 init_file_paths(path, path);
3451 validate_dir(ANGBAND_DIR_APEX, FALSE);
3452 validate_dir(ANGBAND_DIR_BONE, FALSE);
3453 if (!check_dir(ANGBAND_DIR_EDIT)) {
3454 validate_dir(ANGBAND_DIR_DATA, TRUE);
3456 validate_dir(ANGBAND_DIR_DATA, FALSE);
3459 validate_dir(ANGBAND_DIR_FILE, TRUE);
3460 validate_dir(ANGBAND_DIR_HELP, FALSE);
3461 validate_dir(ANGBAND_DIR_INFO, FALSE);
3462 validate_dir(ANGBAND_DIR_PREF, TRUE);
3463 validate_dir(ANGBAND_DIR_SAVE, FALSE);
3464 validate_dir(ANGBAND_DIR_USER, TRUE);
3465 validate_dir(ANGBAND_DIR_XTRA, TRUE);
3466 path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));
3468 validate_file(path);
3469 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");
3470 ANGBAND_DIR_XTRA_GRAF = string_make(path);
3471 validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);
3473 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");
3474 ANGBAND_DIR_XTRA_SOUND = string_make(path);
3475 validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);
3477 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");
3478 ANGBAND_DIR_XTRA_MUSIC = string_make(path);
3479 validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);
3481 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");
3482 ANGBAND_DIR_XTRA_HELP = string_make(path);
3486 * todo よく見るとhMutexはちゃんと使われていない……?
3487 * @brief (Windows固有)変愚蛮怒が起動済かどうかのチェック
3489 static bool is_already_running(void)
3492 hMutex = CreateMutex(NULL, TRUE, VERSION_NAME);
3493 if (GetLastError() == ERROR_ALREADY_EXISTS) {
3501 * @brief (Windows固有)Windowsアプリケーションとしてのエントリポイント
3503 int PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nCmdShow)
3509 setlocale(LC_ALL, "ja_JP");
3512 if (is_already_running()) {
3514 NULL, _("変愚蛮怒はすでに起動しています。", "Hengband is already running."), _("エラー!", "Error"), MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3518 if (hPrevInst == NULL) {
3519 wc.style = CS_CLASSDC;
3520 wc.lpfnWndProc = AngbandWndProc;
3523 wc.hInstance = hInst;
3524 wc.hIcon = hIcon = LoadIcon(hInst, AppName);
3525 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
3526 wc.hbrBackground = GetStockObject(BLACK_BRUSH);
3527 wc.lpszMenuName = AppName;
3528 wc.lpszClassName = AppName;
3530 if (!RegisterClass(&wc))
3533 wc.lpfnWndProc = AngbandListProc;
3534 wc.lpszMenuName = NULL;
3535 wc.lpszClassName = AngList;
3537 if (!RegisterClass(&wc))
3540 wc.style = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;
3541 wc.lpfnWndProc = AngbandSaverProc;
3543 wc.lpszMenuName = NULL;
3544 wc.lpszClassName = "WindowsScreenSaverClass";
3546 if (!RegisterClass(&wc))
3550 plog_aux = hack_plog;
3551 quit_aux = hack_quit;
3552 core_aux = hack_quit;
3555 for (int i = 0; special_key_list[i]; ++i) {
3556 special_key[special_key_list[i]] = TRUE;
3559 for (int i = 0; ignore_key_list[i]; ++i) {
3560 ignore_key[ignore_key_list[i]] = TRUE;
3564 colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);
3565 paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);
3566 ReleaseDC(NULL, hdc);
3568 for (int i = 0; i < 256; i++) {
3569 byte rv = angband_color_table[i][1];
3570 byte gv = angband_color_table[i][2];
3571 byte bv = angband_color_table[i][3];
3572 win_clr[i] = PALETTERGB(rv, gv, bv);
3573 angband_color_table[i][0] = win_pal[i];
3579 plog_aux = hook_plog;
3580 quit_aux = hook_quit;
3581 core_aux = hook_quit;
3583 ANGBAND_SYS = "win";
3584 if (7 != GetKeyboardType(0))
3585 ANGBAND_KEYBOARD = "0";
3587 switch (GetKeyboardType(1)) {
3595 ANGBAND_KEYBOARD = "NEC98";
3599 ANGBAND_KEYBOARD = "JAPAN";
3604 term_activate(term_screen);
3605 init_angband(p_ptr, process_autopick_file_command);
3607 check_for_save_file(p_ptr, lpCmdLine);
3608 prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));
3610 while (GetMessage(&msg, NULL, 0, 0)) {
3611 TranslateMessage(&msg);
3612 DispatchMessage(&msg);
3618 #endif /* WINDOWS */