2 * todo main関数を含むファイルの割に長過ぎる。main-win-utils.cなどといった形で分割したい
4 * @brief Windows版固有実装(メインエントリポイント含む)
6 * @author Hengband Team
10 * Windows98かその前後の頃を起点としたAPI実装。
12 * DirectXといった昨今描画に標準的となったライブラリも用いていない。
13 * タイルの描画処理などについては、現在動作の詳細を検証中。
17 * Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others
19 * This software may be copied and distributed for educational, research,
20 * and not for profit purposes provided that this copyright and statement
21 * are included in all such copies.
24 * This file helps Angband work with Windows computers.
26 * To use this file, use an appropriate "Makefile" or "Project File",
27 * make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and
28 * make sure to obtain various extra files as described below.
30 * The official compilation uses the CodeWarrior Pro compiler, which
31 * includes a special project file and precompilable header file.
35 * The "lib/user/pref-win.prf" file contains keymaps, macro definitions,
36 * and/or color redefinitions.
40 * The "lib/user/font-win.prf" contains attr/char mappings for use with the
41 * normal "lib/xtra/font/*.fon" font files.
45 * The "lib/user/graf-win.prf" contains attr/char mappings for use with the
46 * special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu
51 * Compiling this file, and using the resulting executable, requires
52 * several extra files not distributed with the standard Angband code.
53 * In any case, some "*.fon" files (including "8X13.FON" if nothing else)
54 * must be placed into "lib/xtra/font/". All of these extra files can be found
55 * in the "ext-win" archive.
59 * The "term_xtra_win_clear()" function should probably do a low-level
60 * clear of the current window, and redraw the borders and other things,
61 * if only for efficiency.
65 * A simpler method is needed for selecting the "tile size" for windows.
69 * The various "warning" messages assume the existance of the "screen.w"
70 * window, I think, and only a few calls actually check for its existance,
71 * this may be okay since "NULL" means "on top of all windows". (?) The
72 * user must never be allowed to "hide" the main window, or the "menubar"
77 * Special "Windows Help Files" can be placed into "lib/xtra/help/" for
78 * use with the "winhelp.exe" program. These files *may* be available
79 * at the ftp site somewhere, but I have not seen them.
83 * Initial framework (and most code) by Ben Harrison (benh@phial.com).
85 * Original code by Skirmantas Kligys (kligys@scf.usc.edu).
87 * Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),
88 * and Chris R. Martin (crm7479@tam2000.tamu.edu).
92 #include "autopick/autopick-pref-processor.h"
93 #include "cmd-io/cmd-process-screen.h"
94 #include "cmd-io/cmd-save.h"
95 #include "core/game-play.h"
96 #include "core/player-processor.h"
97 #include "core/scores.h"
98 #include "core/special-internal-keys.h"
99 #include "core/stuff-handler.h"
100 #include "core/visuals-reseter.h"
101 #include "dungeon/quest.h"
102 #include "floor/floor-base-definitions.h"
103 #include "floor/floor-events.h"
104 #include "game-option/runtime-arguments.h"
105 #include "game-option/special-options.h"
106 #include "io/files-util.h"
108 #include "io/input-key-acceptor.h"
109 #include "io/record-play-movie.h"
110 #include "io/signal-handlers.h"
111 #include "io/write-diary.h"
112 #include "main/angband-initializer.h"
113 #include "main/music-definitions-table.h"
114 #include "main/sound-definitions-table.h"
115 #include "main/sound-of-music.h"
116 #include "monster-floor/monster-lite.h"
117 #include "system/angband-version.h"
118 #include "system/angband.h"
119 #include "system/floor-type-definition.h"
120 #include "system/system-variables.h"
121 #include "term/gameterm.h"
122 #include "term/screen-processor.h"
123 #include "term/term-color-types.h"
124 #include "util/angband-files.h"
125 #include "util/int-char-converter.h"
126 #include "util/string-processor.h"
127 #include "view/display-map.h"
128 #include "view/display-messages.h"
129 #include "wizard/wizard-spoiler.h"
130 #include "world/world.h"
133 #include "dungeon/dungeon.h"
134 #include "save/save.h"
140 * Available graphic modes
142 #define GRAPHICS_NONE 0
143 #define GRAPHICS_ORIGINAL 1
144 #define GRAPHICS_ADAM_BOLT 2
145 #define GRAPHICS_HENGBAND 3
148 * Menu constants -- see "ANGBAND.RC"
150 #define IDM_FILE_NEW 100
151 #define IDM_FILE_OPEN 101
152 #define IDM_FILE_SAVE 110
153 #define IDM_FILE_SCORE 120
154 #define IDM_FILE_MOVIE 121
155 #define IDM_FILE_EXIT 130
157 #define IDM_WINDOW_VIS_0 200
158 #define IDM_WINDOW_VIS_1 201
159 #define IDM_WINDOW_VIS_2 202
160 #define IDM_WINDOW_VIS_3 203
161 #define IDM_WINDOW_VIS_4 204
162 #define IDM_WINDOW_VIS_5 205
163 #define IDM_WINDOW_VIS_6 206
164 #define IDM_WINDOW_VIS_7 207
166 #define IDM_WINDOW_FONT_0 210
167 #define IDM_WINDOW_FONT_1 211
168 #define IDM_WINDOW_FONT_2 212
169 #define IDM_WINDOW_FONT_3 213
170 #define IDM_WINDOW_FONT_4 214
171 #define IDM_WINDOW_FONT_5 215
172 #define IDM_WINDOW_FONT_6 216
173 #define IDM_WINDOW_FONT_7 217
175 #define IDM_WINDOW_POS_0 220
176 #define IDM_WINDOW_POS_1 221
177 #define IDM_WINDOW_POS_2 222
178 #define IDM_WINDOW_POS_3 223
179 #define IDM_WINDOW_POS_4 224
180 #define IDM_WINDOW_POS_5 225
181 #define IDM_WINDOW_POS_6 226
182 #define IDM_WINDOW_POS_7 227
184 #define IDM_WINDOW_BIZ_0 230
185 #define IDM_WINDOW_BIZ_1 231
186 #define IDM_WINDOW_BIZ_2 232
187 #define IDM_WINDOW_BIZ_3 233
188 #define IDM_WINDOW_BIZ_4 234
189 #define IDM_WINDOW_BIZ_5 235
190 #define IDM_WINDOW_BIZ_6 236
191 #define IDM_WINDOW_BIZ_7 237
193 #define IDM_WINDOW_I_WID_0 240
194 #define IDM_WINDOW_I_WID_1 241
195 #define IDM_WINDOW_I_WID_2 242
196 #define IDM_WINDOW_I_WID_3 243
197 #define IDM_WINDOW_I_WID_4 244
198 #define IDM_WINDOW_I_WID_5 245
199 #define IDM_WINDOW_I_WID_6 246
200 #define IDM_WINDOW_I_WID_7 247
202 #define IDM_WINDOW_D_WID_0 250
203 #define IDM_WINDOW_D_WID_1 251
204 #define IDM_WINDOW_D_WID_2 252
205 #define IDM_WINDOW_D_WID_3 253
206 #define IDM_WINDOW_D_WID_4 254
207 #define IDM_WINDOW_D_WID_5 255
208 #define IDM_WINDOW_D_WID_6 256
209 #define IDM_WINDOW_D_WID_7 257
211 #define IDM_WINDOW_I_HGT_0 260
212 #define IDM_WINDOW_I_HGT_1 261
213 #define IDM_WINDOW_I_HGT_2 262
214 #define IDM_WINDOW_I_HGT_3 263
215 #define IDM_WINDOW_I_HGT_4 264
216 #define IDM_WINDOW_I_HGT_5 265
217 #define IDM_WINDOW_I_HGT_6 266
218 #define IDM_WINDOW_I_HGT_7 267
220 #define IDM_WINDOW_D_HGT_0 270
221 #define IDM_WINDOW_D_HGT_1 271
222 #define IDM_WINDOW_D_HGT_2 272
223 #define IDM_WINDOW_D_HGT_3 273
224 #define IDM_WINDOW_D_HGT_4 274
225 #define IDM_WINDOW_D_HGT_5 275
226 #define IDM_WINDOW_D_HGT_6 276
227 #define IDM_WINDOW_D_HGT_7 277
229 #define IDM_OPTIONS_NO_GRAPHICS 400
230 #define IDM_OPTIONS_OLD_GRAPHICS 401
231 #define IDM_OPTIONS_NEW_GRAPHICS 402
232 #define IDM_OPTIONS_NEW2_GRAPHICS 403
233 #define IDM_OPTIONS_BIGTILE 409
234 #define IDM_OPTIONS_SOUND 410
235 #define IDM_OPTIONS_MUSIC 411
236 #define IDM_OPTIONS_SAVER 420
237 #define IDM_OPTIONS_MAP 430
238 #define IDM_OPTIONS_BG 440
239 #define IDM_OPTIONS_OPEN_BG 441
241 #define IDM_DUMP_SCREEN_HTML 450
243 #define IDM_HELP_CONTENTS 901
246 * Exclude parts of WINDOWS.H that are not needed (Win32)
248 #define WIN32_LEAN_AND_MEAN
249 #define NONLS /* All NLS defines and routines */
250 #define NOSERVICE /* All Service Controller routines, SERVICE_ equates, etc. */
251 #define NOMCX /* Modem Configuration Extensions */
254 * Include the "windows" support file
259 * Exclude parts of MMSYSTEM.H that are not needed
261 #define MMNODRV /* Installable driver support */
262 #define MMNOWAVE /* Waveform support */
263 #define MMNOMIDI /* MIDI support */
264 #define MMNOAUX /* Auxiliary audio support */
265 #define MMNOTIMER /* Timer support */
266 #define MMNOJOY /* Joystick support */
267 #define MMNOMCI /* MCI support */
268 #define MMNOMMIO /* Multimedia file I/O support */
270 #define INVALID_FILE_NAME (DWORD)0xFFFFFFFF
271 #define MOUSE_SENS 40
274 * Include some more files. Note: the Cygnus Cygwin compiler
275 * doesn't use mmsystem.h instead it includes the winmm library
276 * which performs a similar function.
279 #include <mmsystem.h>
282 * Include the support for loading bitmaps
284 #include "term/readdib.h"
286 #define MoveTo(H, X, Y) MoveToEx(H, X, Y, NULL)
289 * Foreground color bits
291 #define VID_BLACK 0x00
292 #define VID_BLUE 0x01
293 #define VID_GREEN 0x02
294 #define VID_CYAN 0x03
296 #define VID_MAGENTA 0x05
297 #define VID_YELLOW 0x06
298 #define VID_WHITE 0x07
303 #define VID_BRIGHT 0x08
307 * @brief ターム情報構造体 / Extra "term" data
310 * pos_x / pos_y は各タームの左上点座標を指す。
313 * tile_wid / tile_hgt は[ウィンドウ]メニューのタイルの幅/高さを~を
314 * 1ドットずつ調整するステータスを指す。
315 * また、フォントを変更すると都度自動調整される。
318 * Note the use of "font_want" for the names of the font file requested by
319 * the user, and the use of "font_file" for the currently active font file.
321 * The "font_file" is uppercased, and takes the form "8X13.FON", while
322 * "font_want" can be in almost any form as long as it could be construed
323 * as attempting to represent the name of a font.
334 TERM_LEN rows; /* int -> uint */
337 uint pos_x; //!< タームの左上X座標
338 uint pos_y; //!< タームの左上Y座標
353 int font_wid; //!< フォント横幅
354 int font_hgt; //!< フォント縦幅
355 int tile_wid; //!< タイル横幅
356 int tile_hgt; //!< タイル縦幅
367 #define MAX_TERM_DATA 8 //!< Maximum number of windows
369 static term_data data[MAX_TERM_DATA]; //!< An array of term_data's
370 static term_data *my_td; //!< Hack -- global "window creation" pointer
371 POINT normsize; //!< Remember normal size of main window when maxmized
374 * was main window maximized on previous playing
376 bool win_maximized = FALSE;
381 bool game_in_progress = FALSE;
384 * note when "open"/"new" become valid
386 bool initialized = FALSE;
389 * screen paletted, i.e. 256 colors
391 bool paletted = FALSE;
394 * 16 colors screen, don't use RGB()
396 bool colors16 = FALSE;
399 * Saved instance handle
401 static HINSTANCE hInstance;
404 * Yellow brush for the cursor
406 static HBRUSH hbrYellow;
416 static HPALETTE hPal;
419 static HBITMAP hBG = NULL;
420 static int use_bg = 0; //!< 背景使用フラグ、1なら私用。
421 static char bg_bitmap_file[1024] = "bg.bmp"; //!< 現在の背景ビットマップファイル名。
424 * The screen saver window
426 static HWND hwndSaver;
429 * 現在使用中のタイルID(0ならば未使用)
430 * Flag set once "graphics" has been initialized
432 static byte current_graphics_mode = 0;
437 static DIBINIT infGraph;
440 * The global bitmap mask
442 static DIBINIT infMask;
445 * Flag set once "sound" has been initialized
447 static bool can_use_sound = FALSE;
449 #define SAMPLE_SOUND_MAX 16
451 * An array of sound file names
453 static concptr sound_file[SOUND_MAX][SAMPLE_SOUND_MAX];
455 #define SAMPLE_MUSIC_MAX 16
456 static concptr music_file[MUSIC_BASIC_MAX][SAMPLE_MUSIC_MAX];
457 static concptr dungeon_music_file[1000][SAMPLE_MUSIC_MAX];
458 static concptr town_music_file[1000][SAMPLE_MUSIC_MAX];
459 static concptr quest_music_file[1000][SAMPLE_MUSIC_MAX];
460 static bool can_use_music = FALSE;
462 static MCI_OPEN_PARMS mop;
463 static char mci_device_type[256];
465 int current_music_type = 0;
466 int current_music_id = 0;
469 * Full path to ANGBAND.INI
471 static concptr ini_file = NULL;
474 * Name of application
476 static concptr AppName = "ANGBAND";
479 * Name of sub-window type
481 static concptr AngList = "AngList";
486 static concptr ANGBAND_DIR_XTRA_GRAF;
487 static concptr ANGBAND_DIR_XTRA_SOUND;
488 static concptr ANGBAND_DIR_XTRA_MUSIC;
489 static concptr ANGBAND_DIR_XTRA_HELP;
490 static concptr ANGBAND_DIR_XTRA_MUSIC;
493 * The "complex" color values
495 static COLORREF win_clr[256];
498 * Flag for macro trigger with dump ASCII
500 static bool term_no_press = FALSE;
505 static bool mouse_down = FALSE;
506 static bool paint_rect = FALSE;
507 static TERM_LEN mousex = 0, mousey = 0;
508 static TERM_LEN oldx, oldy;
511 * @brief The "simple" color values
513 * See "main-ibm.c" for original table information
514 * The entries below are taken from the "color bits" defined above.
515 * Note that many of the choices below suck, but so do crappy monitors.
517 static BYTE win_pal[256] = {
518 VID_BLACK, /* Dark */
519 VID_WHITE, /* White */
520 VID_CYAN, /* Slate XXX */
521 VID_RED | VID_BRIGHT, /* Orange XXX */
523 VID_GREEN, /* Green */
525 VID_YELLOW, /* Umber XXX */
526 VID_BLACK | VID_BRIGHT, /* Light Dark */
527 VID_CYAN | VID_BRIGHT, /* Light Slate XXX */
528 VID_MAGENTA, /* Violet XXX */
529 VID_YELLOW | VID_BRIGHT, /* Yellow */
530 VID_MAGENTA | VID_BRIGHT, /* Light Red XXX */
531 VID_GREEN | VID_BRIGHT, /* Light Green */
532 VID_BLUE | VID_BRIGHT, /* Light Blue */
533 VID_YELLOW /* Light Umber XXX */
537 * Hack -- define which keys are "special"
539 static bool special_key[256];
540 static bool ignore_key[256];
543 * Hack -- initialization list for "special_key"
545 static byte special_key_list[] = {
546 VK_CLEAR, VK_PAUSE, VK_CAPITAL, VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI, VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE, VK_PRIOR, VK_NEXT, VK_END,
547 VK_HOME, VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN, VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT, VK_INSERT, VK_DELETE, VK_HELP, VK_APPS, VK_NUMPAD0, VK_NUMPAD1,
548 VK_NUMPAD2, VK_NUMPAD3, VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD, VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL,
549 VK_DIVIDE, VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6, VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12, VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18, VK_F19,
550 VK_F20, VK_F21, VK_F22, VK_F23, VK_F24, VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL, VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM, VK_NONAME, VK_PA1,
554 static byte ignore_key_list[] = {
555 VK_ESCAPE, VK_TAB, VK_SPACE, 'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/
556 VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN, VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL, VK_LMENU, VK_RMENU, 0 /* End of List */
559 /* Function prototype */
561 static bool is_already_running(void);
564 static void delete_bg(void)
572 static int init_bg(void)
574 char *bmfile = bg_bitmap_file;
579 hBG = LoadImage(NULL, bmfile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
581 plog_fmt(_("壁紙用ビットマップ '%s' を読み込めません。", "Can't load the bitmap file '%s'."), bmfile);
590 static void DrawBG(HDC hdc, RECT *r)
595 int x = r->left, y = r->top;
599 GetObject(hBG, sizeof(bm), &bm);
600 int swid = bm.bmWidth;
601 int shgt = bm.bmHeight;
603 HDC hdcSrc = CreateCompatibleDC(hdc);
604 HBITMAP hOld = SelectObject(hdcSrc, hBG);
608 int cwid = MIN(swid - sx, r->right - nx);
611 int chgt = MIN(shgt - sy, r->bottom - ny);
612 BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);
614 } while (ny < r->bottom);
618 } while (nx < r->right);
620 SelectObject(hdcSrc, hOld);
625 * Check for existance of a file
627 static bool check_file(concptr s)
631 DWORD attrib = GetFileAttributes(path);
632 if (attrib == INVALID_FILE_NAME)
634 if (attrib & FILE_ATTRIBUTE_DIRECTORY)
641 * Check for existance of a directory
643 static bool check_dir(concptr s)
647 int i = strlen(path);
648 if (i && (path[i - 1] == '\\'))
651 DWORD attrib = GetFileAttributes(path);
652 if (attrib == INVALID_FILE_NAME)
654 if (!(attrib & FILE_ATTRIBUTE_DIRECTORY))
663 static void validate_file(concptr s)
668 quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);
672 * Validate a directory
674 static void validate_dir(concptr s, bool vital)
680 quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);
681 } else if (mkdir(s)) {
682 quit_fmt("Unable to create directory:\n%s", s);
687 * @brief (Windows版固有実装)Get the "size" for a window
689 static void term_getsize(term_data *td)
696 TERM_LEN wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
697 TERM_LEN hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;
701 GetWindowRect(td->w, &rw);
702 GetClientRect(td->w, &rc);
704 td->size_wid = (rw.right - rw.left) - (rc.right - rc.left) + wid;
705 td->size_hgt = (rw.bottom - rw.top) - (rc.bottom - rc.top) + hgt;
710 /* Tempolary calculation */
715 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
716 td->size_wid = rc.right - rc.left;
717 td->size_hgt = rc.bottom - rc.top;
722 * Write the "prefs" for a single term
724 static void save_prefs_aux(int i)
726 term_data *td = &data[i];
727 GAME_TEXT sec_name[128];
733 sprintf(sec_name, "Term-%d", i);
736 strcpy(buf, td->visible ? "1" : "0");
737 WritePrivateProfileString(sec_name, "Visible", buf, ini_file);
741 strcpy(buf, td->lf.lfFaceName[0] != '\0' ? td->lf.lfFaceName : "MS ゴシック");
743 strcpy(buf, td->lf.lfFaceName[0] != '\0' ? td->lf.lfFaceName : "Courier");
746 WritePrivateProfileString(sec_name, "Font", buf, ini_file);
748 wsprintf(buf, "%d", td->lf.lfWidth);
749 WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);
750 wsprintf(buf, "%d", td->lf.lfHeight);
751 WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);
752 wsprintf(buf, "%d", td->lf.lfWeight);
753 WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);
755 strcpy(buf, td->bizarre ? "1" : "0");
756 WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);
758 wsprintf(buf, "%d", td->tile_wid);
759 WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);
761 wsprintf(buf, "%d", td->tile_hgt);
762 WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);
764 WINDOWPLACEMENT lpwndpl;
765 lpwndpl.length = sizeof(WINDOWPLACEMENT);
766 GetWindowPlacement(td->w, &lpwndpl);
768 RECT rc = lpwndpl.rcNormalPosition;
770 wsprintf(buf, "%d", normsize.x);
772 wsprintf(buf, "%d", td->cols);
774 WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);
777 wsprintf(buf, "%d", normsize.y);
779 wsprintf(buf, "%d", td->rows);
781 WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);
783 strcpy(buf, IsZoomed(td->w) ? "1" : "0");
784 WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);
787 GetWindowRect(td->w, &rc);
788 wsprintf(buf, "%d", rc.left);
789 WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);
791 wsprintf(buf, "%d", rc.top);
792 WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);
794 strcpy(buf, td->posfix ? "1" : "0");
795 WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);
801 * We assume that the windows have all been initialized
803 static void save_prefs(void)
806 sprintf(buf, "%d", arg_graphics);
807 WritePrivateProfileString("Angband", "Graphics", buf, ini_file);
809 strcpy(buf, arg_bigtile ? "1" : "0");
810 WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);
812 strcpy(buf, arg_sound ? "1" : "0");
813 WritePrivateProfileString("Angband", "Sound", buf, ini_file);
815 strcpy(buf, arg_music ? "1" : "0");
816 WritePrivateProfileString("Angband", "Music", buf, ini_file);
818 strcpy(buf, use_bg ? "1" : "0");
819 WritePrivateProfileString("Angband", "BackGround", buf, ini_file);
820 WritePrivateProfileString("Angband", "BackGroundBitmap", bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);
821 WritePrivateProfileString("Angband", "SaveFile", savefile, ini_file);
823 for (int i = 0; i < MAX_TERM_DATA; ++i) {
829 * Load the "prefs" for a single term
831 static void load_prefs_aux(int i)
833 term_data *td = &data[i];
834 GAME_TEXT sec_name[128];
837 int dispx = GetSystemMetrics(SM_CXVIRTUALSCREEN);
838 int dispy = GetSystemMetrics(SM_CYVIRTUALSCREEN);
842 sprintf(sec_name, "Term-%d", i);
843 sprintf(sec_name, "Term-%d", i);
845 td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);
849 GetPrivateProfileString(sec_name, "Font", "MS ゴシック", tmp, 127, ini_file);
851 GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);
854 td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);
856 td->font_want = string_make(tmp);
859 td->lf.lfWidth = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);
860 td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);
861 td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);
863 td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);
864 td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);
866 td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);
867 td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);
868 normsize.x = td->cols;
869 normsize.y = td->rows;
872 win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);
875 posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);
876 posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);
877 td->pos_x = MIN(MAX(0, posx), dispx - 128);
878 td->pos_y = MIN(MAX(0, posy), dispy - 128);
881 td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);
888 static void load_prefs(void)
890 arg_graphics = (byte)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);
891 arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);
892 use_bigtile = arg_bigtile;
893 arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);
894 arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);
895 use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);
896 GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);
897 GetPrivateProfileString("Angband", "SaveFile", "", savefile, 1023, ini_file);
898 for (int i = 0; i < MAX_TERM_DATA; ++i) {
904 * - Taken from files.c.
906 * Extract "tokens" from a buffer
908 * This function uses "whitespace" as delimiters, and treats any amount of
909 * whitespace as a single delimiter. We will never return any empty tokens.
910 * When given an empty buffer, or a buffer containing only "whitespace", we
911 * will return no tokens. We will never extract more than "num" tokens.
913 * By running a token through the "text_to_ascii()" function, you can allow
914 * that token to include (encoded) whitespace, using "\s" to encode spaces.
916 * We save pointers to the tokens in "tokens", and return the number found.
918 static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)
925 for (; *s && iswspace(*s); ++s) /* loop */
931 for (t = s; *t && !iswspace(*t); ++t) /* loop */
944 static void load_sound_prefs(void)
949 char *zz[SAMPLE_SOUND_MAX];
951 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound_debug.cfg");
952 if (GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path) == 0) {
953 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");
954 GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);
957 for (int i = 0; i < SOUND_MAX; i++) {
958 GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);
959 int num = tokenize_whitespace(tmp, SAMPLE_SOUND_MAX, zz);
960 for (int j = 0; j < num; j++) {
961 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);
962 if (check_file(wav_path))
963 sound_file[i][j] = string_make(zz[j]);
968 static void load_music_prefs(void)
973 char *zz[SAMPLE_MUSIC_MAX];
976 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music_debug.cfg");
977 if (GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path) == 0) {
978 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");
979 GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);
982 for (int i = 0; i < MUSIC_BASIC_MAX; i++) {
983 GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);
984 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
985 for (int j = 0; j < num; j++) {
986 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
987 if (check_file(wav_path))
988 music_file[i][j] = string_make(zz[j]);
992 for (int i = 0; i < current_world_ptr->max_d_idx; i++) {
993 sprintf(key, "dungeon%03d", i);
994 GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);
995 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
996 for (int j = 0; j < num; j++) {
997 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
998 if (check_file(wav_path))
999 dungeon_music_file[i][j] = string_make(zz[j]);
1003 for (int i = 0; i < max_q_idx; i++) {
1004 sprintf(key, "quest%03d", i);
1005 GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);
1006 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
1007 for (int j = 0; j < num; j++) {
1008 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
1009 if (check_file(wav_path))
1010 quest_music_file[i][j] = string_make(zz[j]);
1014 for (int i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */
1016 sprintf(key, "town%03d", i);
1017 GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);
1018 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
1019 for (int j = 0; j < num; j++) {
1020 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
1021 if (check_file(wav_path))
1022 town_music_file[i][j] = string_make(zz[j]);
1028 * Create the new global palette based on the bitmap palette
1029 * (if any), and the standard 16 entry palette derived from
1030 * "win_clr[]" which is used for the basic 16 Angband colors.
1032 * This function is never called before all windows are ready.
1034 * This function returns FALSE if the new palette could not be
1035 * prepared, which should normally be a fatal error. XXX XXX
1037 * Note that only some machines actually use a "palette".
1039 static int new_palette(void)
1044 LPLOGPALETTE pLogPal;
1045 LPPALETTEENTRY lppe;
1054 HPALETTE hBmPal = infGraph.hPalette;
1056 lppeSize = 256 * sizeof(PALETTEENTRY);
1057 lppe = (LPPALETTEENTRY)ralloc(lppeSize);
1058 nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);
1059 if ((nEntries == 0) || (nEntries > 220)) {
1060 plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));
1061 rnfree(lppe, lppeSize);
1066 pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);
1067 pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);
1068 pLogPal->palVersion = 0x300;
1069 pLogPal->palNumEntries = nEntries + 16;
1070 for (i = 0; i < nEntries; i++) {
1071 pLogPal->palPalEntry[i] = lppe[i];
1074 for (i = 0; i < 16; i++) {
1076 p = &(pLogPal->palPalEntry[i + nEntries]);
1077 p->peRed = GetRValue(win_clr[i]);
1078 p->peGreen = GetGValue(win_clr[i]);
1079 p->peBlue = GetBValue(win_clr[i]);
1080 p->peFlags = PC_NOCOLLAPSE;
1084 rnfree(lppe, lppeSize);
1086 HPALETTE hNewPal = CreatePalette(pLogPal);
1088 quit(_("パレットを作成できません!", "Cannot create palette!"));
1090 rnfree(pLogPal, pLogPalSize);
1092 HDC hdc = GetDC(td->w);
1093 SelectPalette(hdc, hNewPal, 0);
1094 i = RealizePalette(hdc);
1095 ReleaseDC(td->w, hdc);
1097 quit(_("パレットをシステムエントリにマップできません!", "Cannot realize palette!"));
1099 for (i = 1; i < MAX_TERM_DATA; i++) {
1102 SelectPalette(hdc, hNewPal, 0);
1103 ReleaseDC(td->w, hdc);
1114 * @brief グラフィクスを初期化する / Initialize graphics
1117 * <li>メニュー[オプション]>[グラフィクス]が「なし」以外の時に描画処理を初期化する。</li>
1118 * <li>呼び出されるタイミングはロード時、及び同メニューで「なし」以外に変更される毎になる。</li>
1121 static bool init_graphics(void)
1124 BYTE wid, hgt, twid, thgt, ox, oy;
1127 if (arg_graphics == GRAPHICS_ADAM_BOLT) {
1136 ANGBAND_GRAF = "new";
1137 } else if (arg_graphics == GRAPHICS_HENGBAND) {
1146 ANGBAND_GRAF = "ne2";
1155 ANGBAND_GRAF = "old";
1158 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);
1159 if (!ReadDIB(data[0].w, buf, &infGraph)) {
1160 plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);
1164 infGraph.CellWidth = wid;
1165 infGraph.CellHeight = hgt;
1166 infGraph.TileWidth = twid;
1167 infGraph.TileHeight = thgt;
1168 infGraph.OffsetX = ox;
1169 infGraph.OffsetY = oy;
1171 if (arg_graphics == GRAPHICS_ADAM_BOLT) {
1172 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");
1173 if (!ReadDIB(data[0].w, buf, &infMask)) {
1174 plog_fmt("Cannot read bitmap file '%s'", buf);
1179 if (arg_graphics == GRAPHICS_HENGBAND) {
1180 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");
1181 if (!ReadDIB(data[0].w, buf, &infMask)) {
1182 plog_fmt("Cannot read bitmap file '%s'", buf);
1187 if (!new_palette()) {
1188 plog(_("パレットを実現できません!", "Cannot activate palette!"));
1192 current_graphics_mode = arg_graphics;
1193 return (current_graphics_mode);
1199 static void init_music(void)
1201 if (!can_use_music) {
1203 can_use_music = TRUE;
1208 * Hack -- Stop a music
1210 static void stop_music(void)
1212 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1213 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1219 static void init_sound(void)
1221 if (!can_use_sound) {
1223 can_use_sound = TRUE;
1230 static void term_window_resize(term_data *td)
1235 SetWindowPos(td->w, 0, 0, 0, td->size_wid, td->size_hgt, SWP_NOMOVE | SWP_NOZORDER);
1236 InvalidateRect(td->w, NULL, TRUE);
1241 * Force the use of a new "font file" for a term_data.
1242 * This function may be called before the "window" is ready.
1243 * This function returns zero only if everything succeeds.
1244 * Note that the "font name" must be capitalized!!!
1246 static errr term_force_font(term_data *td, concptr path)
1249 DeleteObject(td->font_id);
1252 td->font_id = CreateFontIndirect(&(td->lf));
1253 int wid = td->lf.lfWidth;
1254 int hgt = td->lf.lfHeight;
1263 hdcDesktop = GetDC(HWND_DESKTOP);
1264 hfOld = SelectObject(hdcDesktop, td->font_id);
1265 GetTextMetrics(hdcDesktop, &tm);
1266 SelectObject(hdcDesktop, hfOld);
1267 ReleaseDC(HWND_DESKTOP, hdcDesktop);
1269 wid = tm.tmAveCharWidth;
1280 * Allow the user to change the font for this window.
1282 static void term_change_font(term_data *td)
1285 memset(&cf, 0, sizeof(cf));
1286 cf.lStructSize = sizeof(cf);
1287 cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;
1288 cf.lpLogFont = &(td->lf);
1290 if (!ChooseFont(&cf))
1293 term_force_font(td, NULL);
1295 td->tile_wid = td->font_wid;
1296 td->tile_hgt = td->font_hgt;
1298 term_window_resize(td);
1302 * Allow the user to lock this window.
1304 static void term_window_pos(term_data *td, HWND hWnd) { SetWindowPos(td->w, hWnd, 0, 0, 0, 0, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE); }
1306 static void windows_map(player_type *player_ptr);
1309 * Hack -- redraw a term_data
1311 static void term_data_redraw(player_type *player_ptr, term_data *td)
1313 if (td->map_active) {
1314 windows_map(player_ptr);
1318 term_activate(&td->t);
1320 term_activate(term_screen);
1323 void term_inversed_area(HWND hWnd, int x, int y, int w, int h)
1325 term_data *td = (term_data *)GetWindowLong(hWnd, 0);
1326 int tx = td->size_ow1 + x * td->tile_wid;
1327 int ty = td->size_oh1 + y * td->tile_hgt;
1328 int tw = w * td->tile_wid - 1;
1329 int th = h * td->tile_hgt - 1;
1331 HDC hdc = GetDC(hWnd);
1332 HBRUSH myBrush = CreateSolidBrush(RGB(255, 255, 255));
1333 HBRUSH oldBrush = SelectObject(hdc, myBrush);
1334 HPEN oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1336 PatBlt(hdc, tx, ty, tw, th, PATINVERT);
1338 SelectObject(hdc, oldBrush);
1339 SelectObject(hdc, oldPen);
1343 * @brief //!< Windows版ユーザ設定項目実装部(実装必須) /Interact with the User
1345 static errr term_user_win(int n)
1352 * React to global changes
1354 static errr term_xtra_win_react(player_type *player_ptr)
1357 for (int i = 0; i < 256; i++) {
1358 win_pal[i] = angband_color_table[i][0];
1363 bool change = FALSE;
1364 for (int i = 0; i < 256; i++) {
1365 rv = angband_color_table[i][1];
1366 gv = angband_color_table[i][2];
1367 bv = angband_color_table[i][3];
1368 code = PALETTERGB(rv, gv, bv);
1369 if (win_clr[i] != code) {
1376 (void)new_palette();
1379 if (use_sound != arg_sound) {
1381 use_sound = arg_sound;
1384 if (use_music != arg_music) {
1386 use_music = arg_music;
1390 select_floor_music(player_ptr);
1393 if (use_graphics != arg_graphics) {
1394 if (arg_graphics && !init_graphics()) {
1395 plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));
1396 arg_graphics = GRAPHICS_NONE;
1399 use_graphics = arg_graphics;
1400 reset_visuals(player_ptr, process_autopick_file_command);
1403 for (int i = 0; i < MAX_TERM_DATA; i++) {
1404 term_type *old = Term;
1405 term_data *td = &data[i];
1406 if ((td->cols != td->t.wid) || (td->rows != td->t.hgt)) {
1407 term_activate(&td->t);
1408 term_resize(td->cols, td->rows);
1418 * Process at least one event
1420 static errr term_xtra_win_event(int v)
1424 if (GetMessage(&msg, NULL, 0, 0)) {
1425 TranslateMessage(&msg);
1426 DispatchMessage(&msg);
1429 if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
1430 TranslateMessage(&msg);
1431 DispatchMessage(&msg);
1439 * Process all pending events
1441 static errr term_xtra_win_flush(void)
1444 while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
1445 TranslateMessage(&msg);
1446 DispatchMessage(&msg);
1453 * Hack -- clear the screen
1455 * Make this more efficient
1457 static errr term_xtra_win_clear(void)
1459 term_data *td = (term_data *)(Term->data);
1462 rc.left = td->size_ow1;
1463 rc.right = rc.left + td->cols * td->tile_wid;
1464 rc.top = td->size_oh1;
1465 rc.bottom = rc.top + td->rows * td->tile_hgt;
1467 HDC hdc = GetDC(td->w);
1468 SetBkColor(hdc, RGB(0, 0, 0));
1469 SelectObject(hdc, td->font_id);
1470 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1478 ReleaseDC(td->w, hdc);
1483 * Hack -- make a noise
1485 static errr term_xtra_win_noise(void)
1487 MessageBeep(MB_ICONASTERISK);
1492 * Hack -- make a sound
1494 static errr term_xtra_win_sound(int v)
1499 if ((v < 0) || (v >= SOUND_MAX))
1503 for (i = 0; i < SAMPLE_SOUND_MAX; i++) {
1504 if (!sound_file[v][i])
1511 path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);
1512 return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));
1516 * Hack -- play a music
1518 static errr term_xtra_win_music(int n, int v)
1522 if (n == TERM_XTRA_MUSIC_MUTE) {
1523 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1524 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1530 if (n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX)))
1532 else if (v < 0 || v >= 1000)
1533 return (1); /*!< TODO */
1536 case TERM_XTRA_MUSIC_BASIC:
1537 for (i = 0; i < SAMPLE_MUSIC_MAX; i++)
1538 if (!music_file[v][i])
1541 case TERM_XTRA_MUSIC_DUNGEON:
1542 for (i = 0; i < SAMPLE_MUSIC_MAX; i++)
1543 if (!dungeon_music_file[v][i])
1546 case TERM_XTRA_MUSIC_QUEST:
1547 for (i = 0; i < SAMPLE_MUSIC_MAX; i++)
1548 if (!quest_music_file[v][i])
1551 case TERM_XTRA_MUSIC_TOWN:
1552 for (i = 0; i < SAMPLE_MUSIC_MAX; i++)
1553 if (!town_music_file[v][i])
1563 case TERM_XTRA_MUSIC_BASIC:
1564 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, music_file[v][Rand_external(i)]);
1566 case TERM_XTRA_MUSIC_DUNGEON:
1567 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, dungeon_music_file[v][Rand_external(i)]);
1569 case TERM_XTRA_MUSIC_QUEST:
1570 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, quest_music_file[v][Rand_external(i)]);
1572 case TERM_XTRA_MUSIC_TOWN:
1573 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, town_music_file[v][Rand_external(i)]);
1577 if (current_music_type == n && current_music_id == v) {
1580 current_music_type = n;
1581 current_music_id = v;
1583 mop.lpstrDeviceType = mci_device_type;
1584 mop.lpstrElementName = buf;
1585 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1586 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1587 mciSendCommand(mop.wDeviceID, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_ELEMENT, (DWORD)&mop);
1588 mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
1589 mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
1594 * Delay for "x" milliseconds
1596 static int term_xtra_win_delay(int v)
1603 * todo z-termに影響があるのでplayer_typeの追加は保留
1604 * Do a "special thing"
1606 static errr term_xtra_win(int n, int v)
1609 case TERM_XTRA_NOISE: {
1610 return (term_xtra_win_noise());
1612 case TERM_XTRA_MUSIC_BASIC:
1613 case TERM_XTRA_MUSIC_DUNGEON:
1614 case TERM_XTRA_MUSIC_QUEST:
1615 case TERM_XTRA_MUSIC_TOWN: {
1616 return (term_xtra_win_music(n, v));
1618 case TERM_XTRA_SOUND: {
1619 return (term_xtra_win_sound(v));
1621 case TERM_XTRA_BORED: {
1622 return (term_xtra_win_event(0));
1624 case TERM_XTRA_EVENT: {
1625 return (term_xtra_win_event(v));
1627 case TERM_XTRA_FLUSH: {
1628 return (term_xtra_win_flush());
1630 case TERM_XTRA_CLEAR: {
1631 return (term_xtra_win_clear());
1633 case TERM_XTRA_REACT: {
1634 return (term_xtra_win_react(p_ptr));
1636 case TERM_XTRA_DELAY: {
1637 return (term_xtra_win_delay(v));
1645 * Low level graphics (Assumes valid input).
1647 * Draw a "cursor" at (x,y), using a "yellow box".
1649 static errr term_curs_win(int x, int y)
1651 term_data *td = (term_data *)(Term->data);
1652 int tile_wid, tile_hgt;
1653 if (td->map_active) {
1654 tile_wid = td->map_tile_wid;
1655 tile_hgt = td->map_tile_hgt;
1657 tile_wid = td->tile_wid;
1658 tile_hgt = td->tile_hgt;
1662 rc.left = x * tile_wid + td->size_ow1;
1663 rc.right = rc.left + tile_wid;
1664 rc.top = y * tile_hgt + td->size_oh1;
1665 rc.bottom = rc.top + tile_hgt;
1667 HDC hdc = GetDC(td->w);
1668 FrameRect(hdc, &rc, hbrYellow);
1669 ReleaseDC(td->w, hdc);
1674 * Low level graphics (Assumes valid input).
1676 * Draw a "big cursor" at (x,y), using a "yellow box".
1678 static errr term_bigcurs_win(int x, int y)
1680 term_data *td = (term_data *)(Term->data);
1681 int tile_wid, tile_hgt;
1682 if (td->map_active) {
1683 term_curs_win(x, y);
1686 tile_wid = td->tile_wid;
1687 tile_hgt = td->tile_hgt;
1691 rc.left = x * tile_wid + td->size_ow1;
1692 rc.right = rc.left + 2 * tile_wid;
1693 rc.top = y * tile_hgt + td->size_oh1;
1694 rc.bottom = rc.top + tile_hgt;
1696 HDC hdc = GetDC(td->w);
1697 FrameRect(hdc, &rc, hbrYellow);
1698 ReleaseDC(td->w, hdc);
1703 * Low level graphics (Assumes valid input).
1705 * Erase a "block" of "n" characters starting at (x,y).
1707 static errr term_wipe_win(int x, int y, int n)
1709 term_data *td = (term_data *)(Term->data);
1711 rc.left = x * td->tile_wid + td->size_ow1;
1712 rc.right = rc.left + n * td->tile_wid;
1713 rc.top = y * td->tile_hgt + td->size_oh1;
1714 rc.bottom = rc.top + td->tile_hgt;
1716 HDC hdc = GetDC(td->w);
1717 SetBkColor(hdc, RGB(0, 0, 0));
1718 SelectObject(hdc, td->font_id);
1722 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1724 ReleaseDC(td->w, hdc);
1729 * Low level graphics. Assumes valid input.
1731 * Draw several ("n") chars, with an attr, at a given location.
1733 * All "graphic" data is handled by "term_pict_win()", below.
1735 * One would think there is a more efficient method for telling a window
1736 * what color it should be using to draw with, but perhaps simply changing
1737 * it every time is not too inefficient.
1739 static errr term_text_win(int x, int y, int n, TERM_COLOR a, concptr s)
1741 term_data *td = (term_data *)(Term->data);
1742 static HBITMAP WALL;
1743 static HBRUSH myBrush, oldBrush;
1745 static bool init_done = FALSE;
1748 WALL = LoadBitmap(hInstance, AppName);
1749 myBrush = CreatePatternBrush(WALL);
1754 rc.left = x * td->tile_wid + td->size_ow1;
1755 rc.right = rc.left + n * td->tile_wid;
1756 rc.top = y * td->tile_hgt + td->size_oh1;
1757 rc.bottom = rc.top + td->tile_hgt;
1759 HDC hdc = GetDC(td->w);
1760 SetBkColor(hdc, RGB(0, 0, 0));
1762 SetTextColor(hdc, PALETTEINDEX(win_pal[a]));
1763 } else if (paletted) {
1764 SetTextColor(hdc, win_clr[a & 0x0F]);
1766 SetTextColor(hdc, win_clr[a]);
1769 SelectObject(hdc, td->font_id);
1771 SetBkMode(hdc, TRANSPARENT);
1773 if (td->bizarre || (td->tile_hgt != td->font_hgt) || (td->tile_wid != td->font_wid)) {
1774 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1778 rc.left += ((td->tile_wid - td->font_wid) / 2);
1779 rc.right = rc.left + td->font_wid;
1780 rc.top += ((td->tile_hgt - td->font_hgt) / 2);
1781 rc.bottom = rc.top + td->font_hgt;
1783 for (int i = 0; i < n; i++) {
1785 if (use_bigtile && *(s + i) == "■"[0] && *(s + i + 1) == "■"[1]) {
1786 rc.right += td->font_wid;
1787 oldBrush = SelectObject(hdc, myBrush);
1788 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1789 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1790 SelectObject(hdc, oldBrush);
1791 SelectObject(hdc, oldPen);
1792 rc.right -= td->font_wid;
1794 rc.left += 2 * td->tile_wid;
1795 rc.right += 2 * td->tile_wid;
1796 } else if (iskanji(*(s + i))) /* 2バイト文字 */
1798 rc.right += td->font_wid;
1799 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 2, NULL);
1800 rc.right -= td->font_wid;
1802 rc.left += 2 * td->tile_wid;
1803 rc.right += 2 * td->tile_wid;
1804 } else if (*(s + i) == 127) {
1805 oldBrush = SelectObject(hdc, myBrush);
1806 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1807 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1808 SelectObject(hdc, oldBrush);
1809 SelectObject(hdc, oldPen);
1810 rc.left += td->tile_wid;
1811 rc.right += td->tile_wid;
1813 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
1814 rc.left += td->tile_wid;
1815 rc.right += td->tile_wid;
1818 if (*(s + i) == 127) {
1819 oldBrush = SelectObject(hdc, myBrush);
1820 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1821 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1822 SelectObject(hdc, oldBrush);
1823 SelectObject(hdc, oldPen);
1824 rc.left += td->tile_wid;
1825 rc.right += td->tile_wid;
1827 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
1828 rc.left += td->tile_wid;
1829 rc.right += td->tile_wid;
1834 ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc, s, n, NULL);
1837 ReleaseDC(td->w, hdc);
1842 * Low level graphics. Assumes valid input.
1844 * Draw an array of "special" attr/char pairs at the given location.
1846 * We use the "term_pict_win()" function for "graphic" data, which are
1847 * encoded by setting the "high-bits" of both the "attr" and the "char"
1848 * data. We use the "attr" to represent the "row" of the main bitmap,
1849 * and the "char" to represent the "col" of the main bitmap. The use
1850 * of this function is induced by the "higher_pict" flag.
1852 * If "graphics" is not available, we simply "wipe" the given grids.
1854 static errr term_pict_win(TERM_LEN x, TERM_LEN y, int n, const TERM_COLOR *ap, concptr cp, const TERM_COLOR *tap, concptr tcp)
1856 term_data *td = (term_data *)(Term->data);
1859 if (!use_graphics) {
1860 return (term_wipe_win(x, y, n));
1863 TERM_LEN w1 = infGraph.CellWidth;
1864 TERM_LEN h1 = infGraph.CellHeight;
1865 TERM_LEN tw1 = infGraph.TileWidth;
1866 TERM_LEN th1 = infGraph.TileHeight;
1867 TERM_LEN w2, h2, tw2 = 0;
1868 if (td->map_active) {
1869 w2 = td->map_tile_wid;
1870 h2 = td->map_tile_hgt;
1879 TERM_LEN x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;
1880 TERM_LEN y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;
1881 HDC hdc = GetDC(td->w);
1882 HDC hdcSrc = CreateCompatibleDC(hdc);
1883 HBITMAP hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);
1885 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND) {
1886 hdcMask = CreateCompatibleDC(hdc);
1887 SelectObject(hdcMask, infMask.hBitmap);
1890 for (i = 0; i < n; i++, x2 += w2) {
1891 TERM_COLOR a = ap[i];
1893 int row = (a & 0x7F);
1894 int col = (c & 0x7F);
1895 TERM_LEN x1 = col * w1;
1896 TERM_LEN y1 = row * h1;
1898 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND) {
1899 TERM_LEN x3 = (tcp[i] & 0x7F) * w1;
1900 TERM_LEN y3 = (tap[i] & 0x7F) * h1;
1901 tw2 = tw2 * w1 / tw1;
1903 if ((tw1 == tw2) && (th1 == h2)) {
1904 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);
1905 BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);
1906 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);
1910 SetStretchBltMode(hdc, COLORONCOLOR);
1911 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);
1912 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);
1913 if ((x1 != x3) || (y1 != y3)) {
1914 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);
1915 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
1921 if ((w1 == tw2) && (h1 == h2)) {
1922 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
1926 SetStretchBltMode(hdc, COLORONCOLOR);
1927 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
1930 SelectObject(hdcSrc, hbmSrcOld);
1932 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND) {
1933 SelectObject(hdcMask, hbmSrcOld);
1937 ReleaseDC(td->w, hdc);
1941 static void windows_map(player_type *player_ptr)
1943 term_data *td = &data[0];
1948 term_xtra_win_clear();
1949 td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;
1950 td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;
1951 td->map_active = TRUE;
1955 TERM_LEN max_x = player_ptr->current_floor_ptr->width;
1956 TERM_LEN max_y = player_ptr->current_floor_ptr->height;
1959 for (TERM_LEN x = min_x; x < max_x; x++) {
1960 for (TERM_LEN y = min_y; y < max_y; y++) {
1963 map_info(player_ptr, y, x, &a, (char *)&c, &ta, (char *)&tc);
1964 if ((a & 0x80) && (c & 0x80)) {
1965 term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);
1970 term_curs_win(player_ptr->x - min_x, player_ptr->y - min_y);
1971 term_inkey(&c, TRUE, TRUE);
1973 td->map_active = FALSE;
1974 term_xtra_win_clear();
1979 * Create and initialize a "term_data" given a title
1981 static void term_data_link(term_data *td)
1983 term_type *t = &td->t;
1984 term_init(t, td->cols, td->rows, FILE_READ_BUFF_SIZE);
1985 t->soft_cursor = TRUE;
1986 t->higher_pict = TRUE;
1987 t->attr_blank = TERM_WHITE;
1988 t->char_blank = ' ';
1989 t->user_hook = term_user_win;
1990 t->xtra_hook = term_xtra_win;
1991 t->curs_hook = term_curs_win;
1992 t->bigcurs_hook = term_bigcurs_win;
1993 t->wipe_hook = term_wipe_win;
1994 t->text_hook = term_text_win;
1995 t->pict_hook = term_pict_win;
1996 t->data = (vptr)(td);
2000 * Create the windows
2002 * First, instantiate the "default" values, then read the "ini_file"
2003 * to over-ride selected values, then create the windows, and fonts.
2005 * Must use SW_SHOW not SW_SHOWNA, since on 256 color display
2006 * must make active to realize the palette.
2008 static void init_windows(void)
2012 WIPE(td, term_data);
2016 td->s = angband_term_name[0];
2032 for (int i = 1; i < MAX_TERM_DATA; i++) {
2034 WIPE(td, term_data);
2035 td->s = angband_term_name[i];
2039 td->visible = FALSE;
2044 td->pos_x = (7 - i) * 30;
2045 td->pos_y = (7 - i) * 20;
2052 /* Atrributes of main window */
2054 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION | WS_VISIBLE);
2058 /* Attributes of sub windows */
2059 for (int i = 1; i < MAX_TERM_DATA; i++) {
2061 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);
2062 td->dwExStyle = (WS_EX_TOOLWINDOW);
2065 /* Font of each window */
2066 for (int i = 0; i < MAX_TERM_DATA; i++) {
2068 strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);
2069 td->lf.lfCharSet = DEFAULT_CHARSET;
2070 td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;
2071 term_force_font(td, NULL);
2073 td->tile_wid = td->font_wid;
2075 td->tile_hgt = td->font_hgt;
2077 term_window_resize(td);
2080 /* Create sub windows */
2081 for (int i = MAX_TERM_DATA - 1; i >= 1; --i) {
2086 = CreateWindowEx(td->dwExStyle, AngList, td->s, td->dwStyle, td->pos_x, td->pos_y, td->size_wid, td->size_hgt, HWND_DESKTOP, NULL, hInstance, NULL);
2090 quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));
2092 td->size_hack = TRUE;
2094 term_window_resize(td);
2097 ShowWindow(td->w, SW_SHOW);
2099 td->size_hack = FALSE;
2102 angband_term[i] = &td->t;
2105 /* Activate the window */
2106 SetActiveWindow(td->w);
2110 term_window_pos(td, HWND_TOPMOST);
2112 term_window_pos(td, td->w);
2116 /* Create main window */
2119 td->w = CreateWindowEx(td->dwExStyle, AppName, td->s, td->dwStyle, td->pos_x, td->pos_y, td->size_wid, td->size_hgt, HWND_DESKTOP, NULL, hInstance, NULL);
2123 quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));
2126 td->size_hack = TRUE;
2128 term_window_resize(td);
2129 td->size_hack = FALSE;
2132 angband_term[0] = &td->t;
2133 normsize.x = td->cols;
2134 normsize.y = td->rows;
2137 ShowWindow(td->w, SW_SHOWMAXIMIZED);
2139 ShowWindow(td->w, SW_SHOW);
2141 SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
2142 (void)new_palette();
2143 hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);
2144 (void)term_xtra_win_flush();
2150 static void setup_menus(void)
2152 HMENU hm = GetMenu(data[0].w);
2153 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2154 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2155 EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2156 EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2157 EnableMenuItem(hm, IDM_FILE_SCORE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2159 if (!current_world_ptr->character_generated) {
2160 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);
2161 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
2164 if (current_world_ptr->character_generated) {
2165 EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_ENABLED);
2168 EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_ENABLED);
2169 EnableMenuItem(hm, IDM_FILE_SCORE, MF_BYCOMMAND | MF_ENABLED);
2171 for (int i = 0; i < MAX_TERM_DATA; i++) {
2172 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2173 CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i, (data[i].visible ? MF_CHECKED : MF_UNCHECKED));
2174 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_ENABLED);
2177 for (int i = 0; i < MAX_TERM_DATA; i++) {
2178 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2180 if (data[i].visible) {
2181 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2185 for (int i = 0; i < MAX_TERM_DATA; i++) {
2186 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2187 CheckMenuItem(hm, IDM_WINDOW_POS_0 + i, (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));
2188 if (data[i].visible) {
2189 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_ENABLED);
2193 for (int i = 0; i < MAX_TERM_DATA; i++) {
2194 EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2195 CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i, (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));
2196 if (data[i].visible) {
2197 EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i, MF_BYCOMMAND | MF_ENABLED);
2201 for (int i = 0; i < MAX_TERM_DATA; i++) {
2202 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2203 if (data[i].visible) {
2204 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
2208 for (int i = 0; i < MAX_TERM_DATA; i++) {
2209 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2210 if (data[i].visible) {
2211 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
2215 for (int i = 0; i < MAX_TERM_DATA; i++) {
2216 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2217 if (data[i].visible) {
2218 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2222 for (int i = 0; i < MAX_TERM_DATA; i++) {
2223 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2225 if (data[i].visible) {
2226 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2230 EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2231 EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2232 EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2233 EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2234 EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2237 EnableMenuItem(hm, IDM_OPTIONS_SAVER, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2240 if (use_graphics != GRAPHICS_NONE)
2241 EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);
2243 EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2245 CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));
2246 CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));
2247 CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));
2248 CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS, (arg_graphics == GRAPHICS_HENGBAND ? MF_CHECKED : MF_UNCHECKED));
2249 CheckMenuItem(hm, IDM_OPTIONS_BIGTILE, (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));
2250 CheckMenuItem(hm, IDM_OPTIONS_MUSIC, (arg_music ? MF_CHECKED : MF_UNCHECKED));
2251 CheckMenuItem(hm, IDM_OPTIONS_SOUND, (arg_sound ? MF_CHECKED : MF_UNCHECKED));
2252 CheckMenuItem(hm, IDM_OPTIONS_BG, (use_bg ? MF_CHECKED : MF_UNCHECKED));
2255 CheckMenuItem(hm, IDM_OPTIONS_SAVER, (hwndSaver ? MF_CHECKED : MF_UNCHECKED));
2257 EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);
2258 EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);
2259 EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);
2260 EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);
2261 EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);
2262 EnableMenuItem(hm, IDM_OPTIONS_SAVER, MF_BYCOMMAND | MF_ENABLED);
2266 * Check for double clicked (or dragged) savefile
2268 * Apparently, Windows copies the entire filename into the first
2269 * piece of the "command line string". Perhaps we should extract
2270 * the "basename" of that filename and append it to the "save" dir.
2272 static void check_for_save_file(player_type *player_ptr, LPSTR cmd_line)
2279 strcpy(savefile, s);
2280 validate_file(savefile);
2281 game_in_progress = TRUE;
2282 play_game(player_ptr, FALSE, FALSE);
2286 * Process a menu command
2288 static void process_menus(player_type *player_ptr, WORD wCmd)
2293 case IDM_FILE_NEW: {
2295 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2296 } else if (game_in_progress) {
2297 plog(_("プレイ中は新しいゲームを始めることができません!", "You can't start a new game while you're still playing!"));
2299 game_in_progress = TRUE;
2301 strcpy(savefile, "");
2302 play_game(player_ptr, TRUE, FALSE);
2308 case IDM_FILE_OPEN: {
2310 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2311 } else if (game_in_progress) {
2312 plog(_("プレイ中はゲームをロードすることができません!", "You can't open a new game while you're still playing!"));
2314 memset(&ofn, 0, sizeof(ofn));
2315 ofn.lStructSize = sizeof(ofn);
2316 ofn.hwndOwner = data[0].w;
2317 ofn.lpstrFilter = "Save Files (*.)\0*\0";
2318 ofn.nFilterIndex = 1;
2319 ofn.lpstrFile = savefile;
2320 ofn.nMaxFile = 1024;
2321 ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;
2322 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;
2324 if (GetOpenFileName(&ofn)) {
2325 validate_file(savefile);
2326 game_in_progress = TRUE;
2328 play_game(player_ptr, FALSE, FALSE);
2335 case IDM_FILE_SAVE: {
2336 if (game_in_progress && current_world_ptr->character_generated) {
2338 plog(_("今はセーブすることは出来ません。", "You may not do that right now."));
2343 do_cmd_save_game(player_ptr, FALSE);
2345 plog(_("今、セーブすることは出来ません。", "You may not do that right now."));
2350 case IDM_FILE_EXIT: {
2351 if (game_in_progress && current_world_ptr->character_generated) {
2353 plog(_("今は終了できません。", "You may not do that right now."));
2358 forget_lite(player_ptr->current_floor_ptr);
2359 forget_view(player_ptr->current_floor_ptr);
2360 clear_mon_lite(player_ptr->current_floor_ptr);
2362 term_key_push(SPECIAL_KEY_QUIT);
2369 case IDM_FILE_SCORE: {
2371 path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
2372 highscore_fd = fd_open(buf, O_RDONLY);
2373 if (highscore_fd < 0) {
2374 msg_print("Score file unavailable.");
2378 display_scores_aux(0, MAX_HISCORES, -1, NULL);
2379 (void)fd_close(highscore_fd);
2387 case IDM_FILE_MOVIE: {
2389 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2390 } else if (game_in_progress) {
2391 plog(_("プレイ中はムービーをロードすることができません!", "You can't open a movie while you're playing!"));
2393 memset(&ofn, 0, sizeof(ofn));
2394 ofn.lStructSize = sizeof(ofn);
2395 ofn.hwndOwner = data[0].w;
2396 ofn.lpstrFilter = "Angband Movie Files (*.amv)\0*.amv\0";
2397 ofn.nFilterIndex = 1;
2398 ofn.lpstrFile = savefile;
2399 ofn.nMaxFile = 1024;
2400 ofn.lpstrInitialDir = ANGBAND_DIR_USER;
2401 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
2403 if (GetOpenFileName(&ofn)) {
2404 prepare_browse_movie_without_path_build(savefile);
2405 play_game(player_ptr, FALSE, TRUE);
2413 case IDM_WINDOW_VIS_0: {
2414 plog(_("メインウィンドウは非表示にできません!", "You are not allowed to do that!"));
2417 case IDM_WINDOW_VIS_1:
2418 case IDM_WINDOW_VIS_2:
2419 case IDM_WINDOW_VIS_3:
2420 case IDM_WINDOW_VIS_4:
2421 case IDM_WINDOW_VIS_5:
2422 case IDM_WINDOW_VIS_6:
2423 case IDM_WINDOW_VIS_7: {
2424 int i = wCmd - IDM_WINDOW_VIS_0;
2425 if ((i < 0) || (i >= MAX_TERM_DATA))
2431 ShowWindow(td->w, SW_SHOW);
2432 term_data_redraw(player_ptr, td);
2434 td->visible = FALSE;
2436 ShowWindow(td->w, SW_HIDE);
2441 case IDM_WINDOW_FONT_0:
2442 case IDM_WINDOW_FONT_1:
2443 case IDM_WINDOW_FONT_2:
2444 case IDM_WINDOW_FONT_3:
2445 case IDM_WINDOW_FONT_4:
2446 case IDM_WINDOW_FONT_5:
2447 case IDM_WINDOW_FONT_6:
2448 case IDM_WINDOW_FONT_7: {
2449 int i = wCmd - IDM_WINDOW_FONT_0;
2450 if ((i < 0) || (i >= MAX_TERM_DATA))
2454 term_change_font(td);
2457 case IDM_WINDOW_POS_1:
2458 case IDM_WINDOW_POS_2:
2459 case IDM_WINDOW_POS_3:
2460 case IDM_WINDOW_POS_4:
2461 case IDM_WINDOW_POS_5:
2462 case IDM_WINDOW_POS_6:
2463 case IDM_WINDOW_POS_7: {
2464 int i = wCmd - IDM_WINDOW_POS_0;
2465 if ((i < 0) || (i >= MAX_TERM_DATA))
2469 if (!td->posfix && td->visible) {
2471 term_window_pos(td, HWND_TOPMOST);
2474 term_window_pos(td, data[0].w);
2479 case IDM_WINDOW_BIZ_0:
2480 case IDM_WINDOW_BIZ_1:
2481 case IDM_WINDOW_BIZ_2:
2482 case IDM_WINDOW_BIZ_3:
2483 case IDM_WINDOW_BIZ_4:
2484 case IDM_WINDOW_BIZ_5:
2485 case IDM_WINDOW_BIZ_6:
2486 case IDM_WINDOW_BIZ_7: {
2487 int i = wCmd - IDM_WINDOW_BIZ_0;
2488 if ((i < 0) || (i >= MAX_TERM_DATA))
2492 td->bizarre = !td->bizarre;
2494 term_window_resize(td);
2497 case IDM_WINDOW_I_WID_0:
2498 case IDM_WINDOW_I_WID_1:
2499 case IDM_WINDOW_I_WID_2:
2500 case IDM_WINDOW_I_WID_3:
2501 case IDM_WINDOW_I_WID_4:
2502 case IDM_WINDOW_I_WID_5:
2503 case IDM_WINDOW_I_WID_6:
2504 case IDM_WINDOW_I_WID_7: {
2505 int i = wCmd - IDM_WINDOW_I_WID_0;
2506 if ((i < 0) || (i >= MAX_TERM_DATA))
2512 term_window_resize(td);
2515 case IDM_WINDOW_D_WID_0:
2516 case IDM_WINDOW_D_WID_1:
2517 case IDM_WINDOW_D_WID_2:
2518 case IDM_WINDOW_D_WID_3:
2519 case IDM_WINDOW_D_WID_4:
2520 case IDM_WINDOW_D_WID_5:
2521 case IDM_WINDOW_D_WID_6:
2522 case IDM_WINDOW_D_WID_7: {
2523 int i = wCmd - IDM_WINDOW_D_WID_0;
2524 if ((i < 0) || (i >= MAX_TERM_DATA))
2530 term_window_resize(td);
2533 case IDM_WINDOW_I_HGT_0:
2534 case IDM_WINDOW_I_HGT_1:
2535 case IDM_WINDOW_I_HGT_2:
2536 case IDM_WINDOW_I_HGT_3:
2537 case IDM_WINDOW_I_HGT_4:
2538 case IDM_WINDOW_I_HGT_5:
2539 case IDM_WINDOW_I_HGT_6:
2540 case IDM_WINDOW_I_HGT_7: {
2541 int i = wCmd - IDM_WINDOW_I_HGT_0;
2542 if ((i < 0) || (i >= MAX_TERM_DATA))
2548 term_window_resize(td);
2551 case IDM_WINDOW_D_HGT_0:
2552 case IDM_WINDOW_D_HGT_1:
2553 case IDM_WINDOW_D_HGT_2:
2554 case IDM_WINDOW_D_HGT_3:
2555 case IDM_WINDOW_D_HGT_4:
2556 case IDM_WINDOW_D_HGT_5:
2557 case IDM_WINDOW_D_HGT_6:
2558 case IDM_WINDOW_D_HGT_7: {
2559 int i = wCmd - IDM_WINDOW_D_HGT_0;
2560 if ((i < 0) || (i >= MAX_TERM_DATA))
2566 term_window_resize(td);
2569 case IDM_OPTIONS_NO_GRAPHICS: {
2571 plog("You may not do that right now.");
2575 if (arg_graphics != GRAPHICS_NONE) {
2576 arg_graphics = GRAPHICS_NONE;
2577 term_xtra_win_react(player_ptr);
2578 term_key_push(KTRL('R'));
2583 case IDM_OPTIONS_OLD_GRAPHICS: {
2585 plog("You may not do that right now.");
2589 if (arg_graphics != GRAPHICS_ORIGINAL) {
2590 arg_graphics = GRAPHICS_ORIGINAL;
2591 term_xtra_win_react(player_ptr);
2592 term_key_push(KTRL('R'));
2597 case IDM_OPTIONS_NEW_GRAPHICS: {
2599 plog("You may not do that right now.");
2603 if (arg_graphics != GRAPHICS_ADAM_BOLT) {
2604 arg_graphics = GRAPHICS_ADAM_BOLT;
2605 term_xtra_win_react(player_ptr);
2606 term_key_push(KTRL('R'));
2611 case IDM_OPTIONS_NEW2_GRAPHICS: {
2613 plog("You may not do that right now.");
2617 if (arg_graphics != GRAPHICS_HENGBAND) {
2618 arg_graphics = GRAPHICS_HENGBAND;
2619 term_xtra_win_react(player_ptr);
2620 term_key_push(KTRL('R'));
2625 case IDM_OPTIONS_BIGTILE: {
2628 plog("You may not do that right now.");
2632 arg_bigtile = !arg_bigtile;
2633 term_activate(&td->t);
2634 term_resize(td->cols, td->rows);
2635 InvalidateRect(td->w, NULL, TRUE);
2638 case IDM_OPTIONS_MUSIC: {
2640 plog("You may not do that right now.");
2644 arg_music = !arg_music;
2645 term_xtra_win_react(player_ptr);
2646 term_key_push(KTRL('R'));
2649 case IDM_OPTIONS_SOUND: {
2651 plog("You may not do that right now.");
2655 arg_sound = !arg_sound;
2656 term_xtra_win_react(player_ptr);
2657 term_key_push(KTRL('R'));
2660 case IDM_OPTIONS_BG: {
2662 plog("You may not do that right now.");
2668 term_xtra_win_react(player_ptr);
2669 term_key_push(KTRL('R'));
2672 case IDM_OPTIONS_OPEN_BG: {
2674 plog("You may not do that right now.");
2678 memset(&ofn, 0, sizeof(ofn));
2679 ofn.lStructSize = sizeof(ofn);
2680 ofn.hwndOwner = data[0].w;
2681 ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";
2682 ofn.nFilterIndex = 1;
2683 ofn.lpstrFile = bg_bitmap_file;
2684 ofn.nMaxFile = 1023;
2685 ofn.lpstrInitialDir = NULL;
2686 ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");
2687 ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
2689 if (GetOpenFileName(&ofn)) {
2694 term_xtra_win_react(player_ptr);
2695 term_key_push(KTRL('R'));
2698 case IDM_DUMP_SCREEN_HTML: {
2699 static char buf[1024] = "";
2700 memset(&ofn, 0, sizeof(ofn));
2701 ofn.lStructSize = sizeof(ofn);
2702 ofn.hwndOwner = data[0].w;
2703 ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";
2704 ofn.nFilterIndex = 1;
2705 ofn.lpstrFile = buf;
2706 ofn.nMaxFile = 1023;
2707 ofn.lpstrDefExt = "html";
2708 ofn.lpstrInitialDir = NULL;
2709 ofn.lpstrTitle = _("HTMLでスクリーンダンプを保存", "Save screen dump as HTML.");
2710 ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;
2712 if (GetSaveFileName(&ofn)) {
2713 do_cmd_save_screen_html_aux(buf, 0);
2718 case IDM_OPTIONS_SAVER: {
2720 DestroyWindow(hwndSaver);
2725 hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass", "Angband Screensaver", WS_POPUP | WS_MAXIMIZE | WS_VISIBLE, 0, 0,
2726 GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), NULL, NULL, hInstance, NULL);
2729 SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
2731 plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));
2736 case IDM_OPTIONS_MAP: {
2737 windows_map(player_ptr);
2741 case IDM_HELP_CONTENTS: {
2744 path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");
2745 if (check_file(tmp)) {
2746 sprintf(buf, "winhelp.exe %s", tmp);
2747 WinExec(buf, SW_NORMAL);
2751 plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
2752 plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));
2759 * Add a keypress to the "queue"
2761 static errr term_keypress(int k)
2763 /* Refuse to enqueue non-keys */
2767 /* Store the char, advance the queue */
2768 Term->key_queue[Term->key_head++] = (char)k;
2770 /* Circular queue, handle wrap */
2771 if (Term->key_head == Term->key_size)
2774 if (Term->key_head != Term->key_tail)
2780 static bool process_keydown(WPARAM wParam, LPARAM lParam)
2786 if (GetKeyState(VK_CONTROL) & 0x8000)
2788 if (GetKeyState(VK_SHIFT) & 0x8000)
2790 if (GetKeyState(VK_MENU) & 0x8000)
2793 term_no_press = (ma) ? TRUE : FALSE;
2794 if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)])) {
2795 bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;
2796 bool numpad = FALSE;
2806 int i = LOBYTE(HIWORD(lParam));
2810 term_no_press = TRUE;
2829 term_no_press = TRUE;
2847 term_keypress(hexsym[i / 16]);
2848 term_keypress(hexsym[i % 16]);
2858 * todo WNDCLASSに影響があるのでplayer_type*の追加は保留
2860 LRESULT PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
2864 td = (term_data *)GetWindowLong(hWnd, 0);
2868 SetWindowLong(hWnd, 0, (LONG)(my_td));
2872 mop.dwCallback = (DWORD)hWnd;
2875 case WM_GETMINMAXINFO: {
2879 lpmmi = (MINMAXINFO *)lParam;
2883 rc.left = rc.top = 0;
2884 rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;
2885 rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
2887 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
2889 lpmmi->ptMinTrackSize.x = rc.right - rc.left;
2890 lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
2895 BeginPaint(hWnd, &ps);
2897 term_data_redraw(p_ptr, td);
2898 EndPaint(hWnd, &ps);
2899 ValidateRect(hWnd, NULL);
2902 case MM_MCINOTIFY: {
2903 if (wParam == MCI_NOTIFY_SUCCESSFUL) {
2904 mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
2905 mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
2912 if (process_keydown(wParam, lParam))
2918 term_no_press = FALSE;
2920 term_keypress(wParam);
2923 case WM_LBUTTONDOWN: {
2924 mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
2925 mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
2931 case WM_LBUTTONUP: {
2934 TERM_LEN dx = abs(oldx - mousex) + 1;
2935 TERM_LEN dy = abs(oldy - mousey) + 1;
2936 TERM_LEN ox = (oldx > mousex) ? mousex : oldx;
2937 TERM_LEN oy = (oldy > mousey) ? mousey : oldy;
2943 int sz = (dx + 3) * dy;
2945 int sz = (dx + 2) * dy;
2947 hGlobal = GlobalAlloc(GHND, sz + 1);
2948 if (hGlobal == NULL)
2950 lpStr = (LPSTR)GlobalLock(hGlobal);
2952 for (int i = 0; i < dy; i++) {
2955 char **scr = data[0].t.scr->c;
2957 C_MAKE(s, (dx + 1), char);
2958 strncpy(s, &scr[oy + i][ox], dx);
2961 if (iskanji(scr[oy + i][ox - 1]))
2965 if (ox + dx < data[0].cols) {
2966 if (iskanji(scr[oy + i][ox + dx - 1]))
2970 for (int j = 0; j < dx; j++) {
2976 for (int j = 0; j < dx; j++) {
2977 *lpStr++ = data[0].t.scr->c[oy + i][ox + j];
2986 GlobalUnlock(hGlobal);
2987 if (OpenClipboard(hWnd) == 0) {
2988 GlobalFree(hGlobal);
2993 SetClipboardData(CF_TEXT, hGlobal);
2998 case WM_MOUSEMOVE: {
3003 int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
3004 int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
3008 dx = abs(oldx - mousex) + 1;
3009 dy = abs(oldy - mousey) + 1;
3010 ox = (oldx > mousex) ? mousex : oldx;
3011 oy = (oldy > mousey) ? mousey : oldy;
3012 term_inversed_area(hWnd, ox, oy, dx, dy);
3017 dx = abs(cx - mousex) + 1;
3018 dy = abs(cy - mousey) + 1;
3019 ox = (cx > mousex) ? mousex : cx;
3020 oy = (cy > mousey) ? mousey : cy;
3021 term_inversed_area(hWnd, ox, oy, dx, dy);
3032 if (!game_in_progress || !current_world_ptr->character_generated) {
3038 plog(_("今は終了できません。", "You may not do that right now."));
3043 forget_lite(p_ptr->current_floor_ptr);
3044 forget_view(p_ptr->current_floor_ptr);
3045 clear_mon_lite(p_ptr->current_floor_ptr);
3046 term_key_push(SPECIAL_KEY_QUIT);
3049 case WM_QUERYENDSESSION: {
3050 if (!game_in_progress || !current_world_ptr->character_generated) {
3057 p_ptr->is_dead = FALSE;
3058 exe_write_diary(p_ptr, DIARY_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
3060 p_ptr->panic_save = 1;
3061 signals_ignore_tstp();
3062 (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));
3063 (void)save_player(p_ptr, SAVE_TYPE_CLOSE_GAME);
3072 process_menus(p_ptr, LOWORD(wParam));
3083 // todo 二重のswitch文。後で分割する.
3085 case SIZE_MINIMIZED: {
3086 for (int i = 1; i < MAX_TERM_DATA; i++) {
3087 if (data[i].visible)
3088 ShowWindow(data[i].w, SW_HIDE);
3093 case SIZE_MAXIMIZED:
3094 case SIZE_RESTORED: {
3095 TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
3096 TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
3097 if ((td->cols != cols) || (td->rows != rows)) {
3100 if (!IsZoomed(td->w) && !IsIconic(td->w)) {
3101 normsize.x = td->cols;
3102 normsize.y = td->rows;
3105 term_activate(&td->t);
3106 term_resize(td->cols, td->rows);
3107 InvalidateRect(td->w, NULL, TRUE);
3110 td->size_hack = TRUE;
3111 for (int i = 1; i < MAX_TERM_DATA; i++) {
3112 if (data[i].visible)
3113 ShowWindow(data[i].w, SW_SHOW);
3116 td->size_hack = FALSE;
3124 case WM_PALETTECHANGED: {
3125 if ((HWND)wParam == hWnd)
3128 case WM_QUERYNEWPALETTE: {
3132 HDC hdc = GetDC(hWnd);
3133 SelectPalette(hdc, hPal, FALSE);
3134 int i = RealizePalette(hdc);
3136 InvalidateRect(hWnd, NULL, TRUE);
3138 ReleaseDC(hWnd, hdc);
3142 if (!wParam || HIWORD(lParam))
3145 for (int i = 1; i < MAX_TERM_DATA; i++) {
3146 if (!data[i].posfix)
3147 term_window_pos(&data[i], hWnd);
3153 case WM_ACTIVATEAPP: {
3154 if (IsIconic(td->w))
3157 for (int i = 1; i < MAX_TERM_DATA; i++) {
3158 if (data[i].visible) {
3159 if (wParam == TRUE) {
3160 ShowWindow(data[i].w, SW_SHOW);
3162 ShowWindow(data[i].w, SW_HIDE);
3169 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3173 * todo WNDCLASSに影響があるのでplayer_type*の追加は保留
3175 LRESULT PASCAL AngbandListProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3179 td = (term_data *)GetWindowLong(hWnd, 0);
3183 SetWindowLong(hWnd, 0, (LONG)(my_td));
3189 case WM_GETMINMAXINFO: {
3193 lpmmi = (MINMAXINFO *)lParam;
3197 rc.left = rc.top = 0;
3198 rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;
3199 rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
3201 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
3202 lpmmi->ptMinTrackSize.x = rc.right - rc.left;
3203 lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
3214 td->size_hack = TRUE;
3216 TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
3217 TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
3218 if ((td->cols != cols) || (td->rows != rows)) {
3219 term_type *old_term = Term;
3222 term_activate(&td->t);
3223 term_resize(td->cols, td->rows);
3224 term_activate(old_term);
3225 InvalidateRect(td->w, NULL, TRUE);
3226 p_ptr->window_flags = 0xFFFFFFFF;
3227 handle_stuff(p_ptr);
3230 td->size_hack = FALSE;
3234 BeginPaint(hWnd, &ps);
3236 term_data_redraw(p_ptr, td);
3237 EndPaint(hWnd, &ps);
3242 if (process_keydown(wParam, lParam))
3249 term_no_press = FALSE;
3251 term_keypress(wParam);
3254 case WM_PALETTECHANGED: {
3255 if ((HWND)wParam == hWnd)
3258 case WM_QUERYNEWPALETTE: {
3262 HDC hdc = GetDC(hWnd);
3263 SelectPalette(hdc, hPal, FALSE);
3264 int i = RealizePalette(hdc);
3266 InvalidateRect(hWnd, NULL, TRUE);
3268 ReleaseDC(hWnd, hdc);
3271 case WM_NCLBUTTONDOWN: {
3272 if (wParam == HTCLOSE)
3275 if (wParam == HTSYSMENU) {
3277 td->visible = FALSE;
3278 ShowWindow(td->w, SW_HIDE);
3288 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3291 LRESULT PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3293 static int iMouse = 0;
3294 static WORD xMouse = 0;
3295 static WORD yMouse = 0;
3302 case WM_SETCURSOR: {
3307 case WM_LBUTTONDOWN:
3308 case WM_MBUTTONDOWN:
3309 case WM_RBUTTONDOWN:
3311 SendMessage(hWnd, WM_CLOSE, 0, 0);
3314 case WM_MOUSEMOVE: {
3316 int dx = LOWORD(lParam) - xMouse;
3317 int dy = HIWORD(lParam) - yMouse;
3324 if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS)) {
3325 SendMessage(hWnd, WM_CLOSE, 0, 0);
3330 xMouse = LOWORD(lParam);
3331 yMouse = HIWORD(lParam);
3336 DestroyWindow(hwndSaver);
3342 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3346 * Display warning message (see "z-util.c")
3348 static void hack_plog(concptr str)
3352 MessageBox(NULL, str, "警告!", MB_ICONEXCLAMATION | MB_OK);
3354 MessageBox(NULL, str, "Warning", MB_ICONEXCLAMATION | MB_OK);
3360 * Display error message and quit (see "z-util.c")
3362 static void hack_quit(concptr str)
3366 MessageBox(NULL, str, "エラー!", MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3368 MessageBox(NULL, str, "Error", MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3372 UnregisterClass(AppName, hInstance);
3380 * Display warning message (see "z-util.c")
3382 static void hook_plog(concptr str)
3386 MessageBox(data[0].w, str, "警告!", MB_ICONEXCLAMATION | MB_OK);
3388 MessageBox(data[0].w, str, "Warning", MB_ICONEXCLAMATION | MB_OK);
3394 * Display error message and quit (see "z-util.c")
3396 static void hook_quit(concptr str)
3400 MessageBox(data[0].w, str, "エラー!", MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3402 MessageBox(data[0].w, str, "Error", MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3407 for (int i = MAX_TERM_DATA - 1; i >= 0; --i) {
3408 term_force_font(&data[i], NULL);
3409 if (data[i].font_want)
3410 string_free(data[i].font_want);
3412 DestroyWindow(data[i].w);
3416 if (infGraph.hPalette)
3417 DeleteObject(infGraph.hPalette);
3418 if (infGraph.hBitmap)
3419 DeleteObject(infGraph.hBitmap);
3420 if (infMask.hPalette)
3421 DeleteObject(infMask.hPalette);
3422 if (infMask.hBitmap)
3423 DeleteObject(infMask.hBitmap);
3425 DeleteObject(hbrYellow);
3431 UnregisterClass(AppName, hInstance);
3441 static void init_stuff(void)
3444 GetModuleFileName(hInstance, path, 512);
3446 strcpy(path + strlen(path) - 4, ".INI");
3447 ini_file = string_make(path);
3448 int i = strlen(path);
3450 for (; i > 0; i--) {
3451 if (path[i] == '\\') {
3456 strcpy(path + i + 1, "lib\\");
3457 validate_dir(path, TRUE);
3458 init_file_paths(path, path);
3459 validate_dir(ANGBAND_DIR_APEX, FALSE);
3460 validate_dir(ANGBAND_DIR_BONE, FALSE);
3461 if (!check_dir(ANGBAND_DIR_EDIT)) {
3462 validate_dir(ANGBAND_DIR_DATA, TRUE);
3464 validate_dir(ANGBAND_DIR_DATA, FALSE);
3467 validate_dir(ANGBAND_DIR_FILE, TRUE);
3468 validate_dir(ANGBAND_DIR_HELP, FALSE);
3469 validate_dir(ANGBAND_DIR_INFO, FALSE);
3470 validate_dir(ANGBAND_DIR_PREF, TRUE);
3471 validate_dir(ANGBAND_DIR_SAVE, FALSE);
3472 validate_dir(ANGBAND_DIR_DEBUG_SAVE, FALSE);
3473 validate_dir(ANGBAND_DIR_USER, TRUE);
3474 validate_dir(ANGBAND_DIR_XTRA, TRUE);
3475 path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));
3477 validate_file(path);
3478 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");
3479 ANGBAND_DIR_XTRA_GRAF = string_make(path);
3480 validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);
3482 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");
3483 ANGBAND_DIR_XTRA_SOUND = string_make(path);
3484 validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);
3486 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");
3487 ANGBAND_DIR_XTRA_MUSIC = string_make(path);
3488 validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);
3490 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");
3491 ANGBAND_DIR_XTRA_HELP = string_make(path);
3495 * todo よく見るとhMutexはちゃんと使われていない……?
3496 * @brief (Windows固有)変愚蛮怒が起動済かどうかのチェック
3498 static bool is_already_running(void)
3501 hMutex = CreateMutex(NULL, TRUE, VERSION_NAME);
3502 if (GetLastError() == ERROR_ALREADY_EXISTS) {
3510 * @brief (Windows固有)Windowsアプリケーションとしてのエントリポイント
3512 int PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nCmdShow)
3518 setlocale(LC_ALL, "ja_JP");
3521 if (is_already_running()) {
3523 NULL, _("変愚蛮怒はすでに起動しています。", "Hengband is already running."), _("エラー!", "Error"), MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3527 if (hPrevInst == NULL) {
3528 wc.style = CS_CLASSDC;
3529 wc.lpfnWndProc = AngbandWndProc;
3532 wc.hInstance = hInst;
3533 wc.hIcon = hIcon = LoadIcon(hInst, AppName);
3534 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
3535 wc.hbrBackground = GetStockObject(BLACK_BRUSH);
3536 wc.lpszMenuName = AppName;
3537 wc.lpszClassName = AppName;
3539 if (!RegisterClass(&wc))
3542 wc.lpfnWndProc = AngbandListProc;
3543 wc.lpszMenuName = NULL;
3544 wc.lpszClassName = AngList;
3546 if (!RegisterClass(&wc))
3549 wc.style = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;
3550 wc.lpfnWndProc = AngbandSaverProc;
3552 wc.lpszMenuName = NULL;
3553 wc.lpszClassName = "WindowsScreenSaverClass";
3555 if (!RegisterClass(&wc))
3559 plog_aux = hack_plog;
3560 quit_aux = hack_quit;
3561 core_aux = hack_quit;
3564 for (int i = 0; special_key_list[i]; ++i) {
3565 special_key[special_key_list[i]] = TRUE;
3568 for (int i = 0; ignore_key_list[i]; ++i) {
3569 ignore_key[ignore_key_list[i]] = TRUE;
3573 colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);
3574 paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);
3575 ReleaseDC(NULL, hdc);
3577 for (int i = 0; i < 256; i++) {
3578 byte rv = angband_color_table[i][1];
3579 byte gv = angband_color_table[i][2];
3580 byte bv = angband_color_table[i][3];
3581 win_clr[i] = PALETTERGB(rv, gv, bv);
3582 angband_color_table[i][0] = win_pal[i];
3588 plog_aux = hook_plog;
3589 quit_aux = hook_quit;
3590 core_aux = hook_quit;
3592 ANGBAND_SYS = "win";
3593 if (7 != GetKeyboardType(0))
3594 ANGBAND_KEYBOARD = "0";
3596 switch (GetKeyboardType(1)) {
3604 ANGBAND_KEYBOARD = "NEC98";
3608 ANGBAND_KEYBOARD = "JAPAN";
3613 term_activate(term_screen);
3614 init_angband(p_ptr, process_autopick_file_command);
3616 check_for_save_file(p_ptr, lpCmdLine);
3617 prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));
3619 while (GetMessage(&msg, NULL, 0, 0)) {
3620 TranslateMessage(&msg);
3621 DispatchMessage(&msg);
3627 #endif /* WINDOWS */