2 * todo main関数を含むファイルの割に長過ぎる。main-win-utils.cなどといった形で分割したい
4 * @brief Windows版固有実装(メインエントリポイント含む)
6 * @author Hengband Team
10 * Windows98かその前後の頃を起点としたAPI実装。
12 * DirectXといった昨今描画に標準的となったライブラリも用いていない。
13 * タイルの描画処理などについては、現在動作の詳細を検証中。
17 * Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others
19 * This software may be copied and distributed for educational, research,
20 * and not for profit purposes provided that this copyright and statement
21 * are included in all such copies.
24 * This file helps Angband work with Windows computers.
26 * To use this file, use an appropriate "Makefile" or "Project File",
27 * make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and
28 * make sure to obtain various extra files as described below.
30 * The official compilation uses the CodeWarrior Pro compiler, which
31 * includes a special project file and precompilable header file.
35 * The "lib/user/pref-win.prf" file contains keymaps, macro definitions,
36 * and/or color redefinitions.
40 * The "lib/user/font-win.prf" contains attr/char mappings for use with the
41 * normal "lib/xtra/font/*.fon" font files.
45 * The "lib/user/graf-win.prf" contains attr/char mappings for use with the
46 * special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu
51 * Compiling this file, and using the resulting executable, requires
52 * several extra files not distributed with the standard Angband code.
53 * In any case, some "*.fon" files (including "8X13.FON" if nothing else)
54 * must be placed into "lib/xtra/font/". All of these extra files can be found
55 * in the "ext-win" archive.
59 * The "term_xtra_win_clear()" function should probably do a low-level
60 * clear of the current window, and redraw the borders and other things,
61 * if only for efficiency.
65 * A simpler method is needed for selecting the "tile size" for windows.
69 * The various "warning" messages assume the existance of the "screen.w"
70 * window, I think, and only a few calls actually check for its existance,
71 * this may be okay since "NULL" means "on top of all windows". (?) The
72 * user must never be allowed to "hide" the main window, or the "menubar"
77 * Special "Windows Help Files" can be placed into "lib/xtra/help/" for
78 * use with the "winhelp.exe" program. These files *may* be available
79 * at the ftp site somewhere, but I have not seen them.
83 * Initial framework (and most code) by Ben Harrison (benh@phial.com).
85 * Original code by Skirmantas Kligys (kligys@scf.usc.edu).
87 * Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),
88 * and Chris R. Martin (crm7479@tam2000.tamu.edu).
92 #include "autopick/autopick-pref-processor.h"
93 #include "cmd-io/cmd-process-screen.h"
94 #include "cmd-io/cmd-save.h"
95 #include "core/game-play.h"
96 #include "core/player-processor.h"
97 #include "core/scores.h"
98 #include "core/special-internal-keys.h"
99 #include "core/stuff-handler.h"
100 #include "core/visuals-reseter.h"
101 #include "dungeon/quest.h"
102 #include "floor/floor-base-definitions.h"
103 #include "floor/floor-events.h"
104 #include "game-option/runtime-arguments.h"
105 #include "game-option/special-options.h"
106 #include "io/files-util.h"
108 #include "io/input-key-acceptor.h"
109 #include "io/record-play-movie.h"
110 #include "io/signal-handlers.h"
111 #include "io/write-diary.h"
112 #include "main/angband-initializer.h"
113 #include "main/music-definitions-table.h"
114 #include "main/sound-definitions-table.h"
115 #include "main/sound-of-music.h"
116 #include "monster-floor/monster-lite.h"
117 #include "system/angband-version.h"
118 #include "system/angband.h"
119 #include "system/floor-type-definition.h"
120 #include "system/system-variables.h"
121 #include "term/gameterm.h"
122 #include "term/screen-processor.h"
123 #include "term/term-color-types.h"
124 #include "util/angband-files.h"
125 #include "util/int-char-converter.h"
126 #include "util/string-processor.h"
127 #include "view/display-map.h"
128 #include "view/display-messages.h"
129 #include "wizard/spoiler-util.h"
130 #include "wizard/wizard-spoiler.h"
131 #include "world/world.h"
135 #include "dungeon/dungeon.h"
137 #include "save/save.h"
141 * Available graphic modes
143 #define GRAPHICS_NONE 0
144 #define GRAPHICS_ORIGINAL 1
145 #define GRAPHICS_ADAM_BOLT 2
146 #define GRAPHICS_HENGBAND 3
149 * Menu constants -- see "ANGBAND.RC"
151 #define IDM_FILE_NEW 100
152 #define IDM_FILE_OPEN 101
153 #define IDM_FILE_SAVE 110
154 #define IDM_FILE_SCORE 120
155 #define IDM_FILE_MOVIE 121
156 #define IDM_FILE_EXIT 130
158 #define IDM_WINDOW_VIS_0 200
159 #define IDM_WINDOW_VIS_1 201
160 #define IDM_WINDOW_VIS_2 202
161 #define IDM_WINDOW_VIS_3 203
162 #define IDM_WINDOW_VIS_4 204
163 #define IDM_WINDOW_VIS_5 205
164 #define IDM_WINDOW_VIS_6 206
165 #define IDM_WINDOW_VIS_7 207
167 #define IDM_WINDOW_FONT_0 210
168 #define IDM_WINDOW_FONT_1 211
169 #define IDM_WINDOW_FONT_2 212
170 #define IDM_WINDOW_FONT_3 213
171 #define IDM_WINDOW_FONT_4 214
172 #define IDM_WINDOW_FONT_5 215
173 #define IDM_WINDOW_FONT_6 216
174 #define IDM_WINDOW_FONT_7 217
176 #define IDM_WINDOW_POS_0 220
177 #define IDM_WINDOW_POS_1 221
178 #define IDM_WINDOW_POS_2 222
179 #define IDM_WINDOW_POS_3 223
180 #define IDM_WINDOW_POS_4 224
181 #define IDM_WINDOW_POS_5 225
182 #define IDM_WINDOW_POS_6 226
183 #define IDM_WINDOW_POS_7 227
185 #define IDM_WINDOW_BIZ_0 230
186 #define IDM_WINDOW_BIZ_1 231
187 #define IDM_WINDOW_BIZ_2 232
188 #define IDM_WINDOW_BIZ_3 233
189 #define IDM_WINDOW_BIZ_4 234
190 #define IDM_WINDOW_BIZ_5 235
191 #define IDM_WINDOW_BIZ_6 236
192 #define IDM_WINDOW_BIZ_7 237
194 #define IDM_WINDOW_I_WID_0 240
195 #define IDM_WINDOW_I_WID_1 241
196 #define IDM_WINDOW_I_WID_2 242
197 #define IDM_WINDOW_I_WID_3 243
198 #define IDM_WINDOW_I_WID_4 244
199 #define IDM_WINDOW_I_WID_5 245
200 #define IDM_WINDOW_I_WID_6 246
201 #define IDM_WINDOW_I_WID_7 247
203 #define IDM_WINDOW_D_WID_0 250
204 #define IDM_WINDOW_D_WID_1 251
205 #define IDM_WINDOW_D_WID_2 252
206 #define IDM_WINDOW_D_WID_3 253
207 #define IDM_WINDOW_D_WID_4 254
208 #define IDM_WINDOW_D_WID_5 255
209 #define IDM_WINDOW_D_WID_6 256
210 #define IDM_WINDOW_D_WID_7 257
212 #define IDM_WINDOW_I_HGT_0 260
213 #define IDM_WINDOW_I_HGT_1 261
214 #define IDM_WINDOW_I_HGT_2 262
215 #define IDM_WINDOW_I_HGT_3 263
216 #define IDM_WINDOW_I_HGT_4 264
217 #define IDM_WINDOW_I_HGT_5 265
218 #define IDM_WINDOW_I_HGT_6 266
219 #define IDM_WINDOW_I_HGT_7 267
221 #define IDM_WINDOW_D_HGT_0 270
222 #define IDM_WINDOW_D_HGT_1 271
223 #define IDM_WINDOW_D_HGT_2 272
224 #define IDM_WINDOW_D_HGT_3 273
225 #define IDM_WINDOW_D_HGT_4 274
226 #define IDM_WINDOW_D_HGT_5 275
227 #define IDM_WINDOW_D_HGT_6 276
228 #define IDM_WINDOW_D_HGT_7 277
230 #define IDM_OPTIONS_NO_GRAPHICS 400
231 #define IDM_OPTIONS_OLD_GRAPHICS 401
232 #define IDM_OPTIONS_NEW_GRAPHICS 402
233 #define IDM_OPTIONS_NEW2_GRAPHICS 403
234 #define IDM_OPTIONS_BIGTILE 409
235 #define IDM_OPTIONS_SOUND 410
236 #define IDM_OPTIONS_MUSIC 411
237 #define IDM_OPTIONS_SAVER 420
238 #define IDM_OPTIONS_MAP 430
239 #define IDM_OPTIONS_BG 440
240 #define IDM_OPTIONS_OPEN_BG 441
242 #define IDM_DUMP_SCREEN_HTML 450
244 #define IDM_HELP_CONTENTS 901
247 * Exclude parts of WINDOWS.H that are not needed (Win32)
249 #define WIN32_LEAN_AND_MEAN
250 #define NONLS /* All NLS defines and routines */
251 #define NOSERVICE /* All Service Controller routines, SERVICE_ equates, etc. */
252 #define NOMCX /* Modem Configuration Extensions */
255 * Include the "windows" support file
260 * Exclude parts of MMSYSTEM.H that are not needed
262 #define MMNODRV /* Installable driver support */
263 #define MMNOWAVE /* Waveform support */
264 #define MMNOMIDI /* MIDI support */
265 #define MMNOAUX /* Auxiliary audio support */
266 #define MMNOTIMER /* Timer support */
267 #define MMNOJOY /* Joystick support */
268 #define MMNOMCI /* MCI support */
269 #define MMNOMMIO /* Multimedia file I/O support */
271 #define INVALID_FILE_NAME (DWORD)0xFFFFFFFF
272 #define MOUSE_SENS 40
275 * Include some more files. Note: the Cygnus Cygwin compiler
276 * doesn't use mmsystem.h instead it includes the winmm library
277 * which performs a similar function.
280 #include <mmsystem.h>
283 * Include the support for loading bitmaps
285 #include "term/readdib.h"
287 #define MoveTo(H, X, Y) MoveToEx(H, X, Y, NULL)
290 * Foreground color bits
292 #define VID_BLACK 0x00
293 #define VID_BLUE 0x01
294 #define VID_GREEN 0x02
295 #define VID_CYAN 0x03
297 #define VID_MAGENTA 0x05
298 #define VID_YELLOW 0x06
299 #define VID_WHITE 0x07
304 #define VID_BRIGHT 0x08
308 * @brief ターム情報構造体 / Extra "term" data
311 * pos_x / pos_y は各タームの左上点座標を指す。
314 * tile_wid / tile_hgt は[ウィンドウ]メニューのタイルの幅/高さを~を
315 * 1ドットずつ調整するステータスを指す。
316 * また、フォントを変更すると都度自動調整される。
319 * Note the use of "font_want" for the names of the font file requested by
320 * the user, and the use of "font_file" for the currently active font file.
322 * The "font_file" is uppercased, and takes the form "8X13.FON", while
323 * "font_want" can be in almost any form as long as it could be construed
324 * as attempting to represent the name of a font.
335 TERM_LEN rows; /* int -> uint */
338 uint pos_x; //!< タームの左上X座標
339 uint pos_y; //!< タームの左上Y座標
354 int font_wid; //!< フォント横幅
355 int font_hgt; //!< フォント縦幅
356 int tile_wid; //!< タイル横幅
357 int tile_hgt; //!< タイル縦幅
368 #define MAX_TERM_DATA 8 //!< Maximum number of windows
370 static term_data data[MAX_TERM_DATA]; //!< An array of term_data's
371 static term_data *my_td; //!< Hack -- global "window creation" pointer
372 POINT normsize; //!< Remember normal size of main window when maxmized
375 * was main window maximized on previous playing
377 bool win_maximized = FALSE;
382 bool game_in_progress = FALSE;
385 * note when "open"/"new" become valid
387 bool initialized = FALSE;
390 * screen paletted, i.e. 256 colors
392 bool paletted = FALSE;
395 * 16 colors screen, don't use RGB()
397 bool colors16 = FALSE;
400 * Saved instance handle
402 static HINSTANCE hInstance;
405 * Yellow brush for the cursor
407 static HBRUSH hbrYellow;
417 static HPALETTE hPal;
420 static HBITMAP hBG = NULL;
421 static int use_bg = 0; //!< 背景使用フラグ、1なら私用。
422 static char bg_bitmap_file[1024] = "bg.bmp"; //!< 現在の背景ビットマップファイル名。
425 * The screen saver window
427 static HWND hwndSaver;
430 * 現在使用中のタイルID(0ならば未使用)
431 * Flag set once "graphics" has been initialized
433 static byte current_graphics_mode = 0;
438 static DIBINIT infGraph;
441 * The global bitmap mask
443 static DIBINIT infMask;
446 * Flag set once "sound" has been initialized
448 static bool can_use_sound = FALSE;
450 #define SAMPLE_SOUND_MAX 16
452 * An array of sound file names
454 static concptr sound_file[SOUND_MAX][SAMPLE_SOUND_MAX];
456 #define SAMPLE_MUSIC_MAX 16
457 static concptr music_file[MUSIC_BASIC_MAX][SAMPLE_MUSIC_MAX];
458 static concptr dungeon_music_file[1000][SAMPLE_MUSIC_MAX];
459 static concptr town_music_file[1000][SAMPLE_MUSIC_MAX];
460 static concptr quest_music_file[1000][SAMPLE_MUSIC_MAX];
461 static bool can_use_music = FALSE;
463 static MCI_OPEN_PARMS mop;
464 static char mci_device_type[256];
466 int current_music_type = 0;
467 int current_music_id = 0;
470 * Full path to ANGBAND.INI
472 static concptr ini_file = NULL;
475 * Name of application
477 static concptr AppName = "ANGBAND";
480 * Name of sub-window type
482 static concptr AngList = "AngList";
487 static concptr ANGBAND_DIR_XTRA_GRAF;
488 static concptr ANGBAND_DIR_XTRA_SOUND;
489 static concptr ANGBAND_DIR_XTRA_MUSIC;
490 static concptr ANGBAND_DIR_XTRA_HELP;
491 static concptr ANGBAND_DIR_XTRA_MUSIC;
494 * The "complex" color values
496 static COLORREF win_clr[256];
499 * Flag for macro trigger with dump ASCII
501 static bool term_no_press = FALSE;
506 static bool mouse_down = FALSE;
507 static bool paint_rect = FALSE;
508 static TERM_LEN mousex = 0, mousey = 0;
509 static TERM_LEN oldx, oldy;
512 * @brief The "simple" color values
514 * See "main-ibm.c" for original table information
515 * The entries below are taken from the "color bits" defined above.
516 * Note that many of the choices below suck, but so do crappy monitors.
518 static BYTE win_pal[256] = {
519 VID_BLACK, /* Dark */
520 VID_WHITE, /* White */
521 VID_CYAN, /* Slate XXX */
522 VID_RED | VID_BRIGHT, /* Orange XXX */
524 VID_GREEN, /* Green */
526 VID_YELLOW, /* Umber XXX */
527 VID_BLACK | VID_BRIGHT, /* Light Dark */
528 VID_CYAN | VID_BRIGHT, /* Light Slate XXX */
529 VID_MAGENTA, /* Violet XXX */
530 VID_YELLOW | VID_BRIGHT, /* Yellow */
531 VID_MAGENTA | VID_BRIGHT, /* Light Red XXX */
532 VID_GREEN | VID_BRIGHT, /* Light Green */
533 VID_BLUE | VID_BRIGHT, /* Light Blue */
534 VID_YELLOW /* Light Umber XXX */
538 * Hack -- define which keys are "special"
540 static bool special_key[256];
541 static bool ignore_key[256];
544 * Hack -- initialization list for "special_key"
546 static byte special_key_list[] = {
547 VK_CLEAR, VK_PAUSE, VK_CAPITAL, VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI, VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE, VK_PRIOR, VK_NEXT, VK_END,
548 VK_HOME, VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN, VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT, VK_INSERT, VK_DELETE, VK_HELP, VK_APPS, VK_NUMPAD0, VK_NUMPAD1,
549 VK_NUMPAD2, VK_NUMPAD3, VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD, VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL,
550 VK_DIVIDE, VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6, VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12, VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18, VK_F19,
551 VK_F20, VK_F21, VK_F22, VK_F23, VK_F24, VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL, VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM, VK_NONAME, VK_PA1,
555 static byte ignore_key_list[] = {
556 VK_ESCAPE, VK_TAB, VK_SPACE, 'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/
557 VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN, VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL, VK_LMENU, VK_RMENU, 0 /* End of List */
560 /* Function prototype */
562 static bool is_already_running(void);
565 static void delete_bg(void)
573 static int init_bg(void)
575 char *bmfile = bg_bitmap_file;
580 hBG = LoadImage(NULL, bmfile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
582 plog_fmt(_("壁紙用ビットマップ '%s' を読み込めません。", "Can't load the bitmap file '%s'."), bmfile);
591 static void DrawBG(HDC hdc, RECT *r)
596 int x = r->left, y = r->top;
600 GetObject(hBG, sizeof(bm), &bm);
601 int swid = bm.bmWidth;
602 int shgt = bm.bmHeight;
604 HDC hdcSrc = CreateCompatibleDC(hdc);
605 HBITMAP hOld = SelectObject(hdcSrc, hBG);
609 int cwid = MIN(swid - sx, r->right - nx);
612 int chgt = MIN(shgt - sy, r->bottom - ny);
613 BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);
615 } while (ny < r->bottom);
619 } while (nx < r->right);
621 SelectObject(hdcSrc, hOld);
626 * Check for existance of a file
628 static bool check_file(concptr s)
632 DWORD attrib = GetFileAttributes(path);
633 if (attrib == INVALID_FILE_NAME)
635 if (attrib & FILE_ATTRIBUTE_DIRECTORY)
642 * Check for existance of a directory
644 static bool check_dir(concptr s)
648 int i = strlen(path);
649 if (i && (path[i - 1] == '\\'))
652 DWORD attrib = GetFileAttributes(path);
653 if (attrib == INVALID_FILE_NAME)
655 if (!(attrib & FILE_ATTRIBUTE_DIRECTORY))
664 static void validate_file(concptr s)
669 quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);
673 * Validate a directory
675 static void validate_dir(concptr s, bool vital)
681 quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);
682 } else if (mkdir(s)) {
683 quit_fmt("Unable to create directory:\n%s", s);
688 * @brief (Windows版固有実装)Get the "size" for a window
690 static void term_getsize(term_data *td)
697 TERM_LEN wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
698 TERM_LEN hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;
702 GetWindowRect(td->w, &rw);
703 GetClientRect(td->w, &rc);
705 td->size_wid = (rw.right - rw.left) - (rc.right - rc.left) + wid;
706 td->size_hgt = (rw.bottom - rw.top) - (rc.bottom - rc.top) + hgt;
711 /* Tempolary calculation */
716 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
717 td->size_wid = rc.right - rc.left;
718 td->size_hgt = rc.bottom - rc.top;
723 * Write the "prefs" for a single term
725 static void save_prefs_aux(int i)
727 term_data *td = &data[i];
728 GAME_TEXT sec_name[128];
734 sprintf(sec_name, "Term-%d", i);
737 strcpy(buf, td->visible ? "1" : "0");
738 WritePrivateProfileString(sec_name, "Visible", buf, ini_file);
742 strcpy(buf, td->lf.lfFaceName[0] != '\0' ? td->lf.lfFaceName : "MS ゴシック");
744 strcpy(buf, td->lf.lfFaceName[0] != '\0' ? td->lf.lfFaceName : "Courier");
747 WritePrivateProfileString(sec_name, "Font", buf, ini_file);
749 wsprintf(buf, "%d", td->lf.lfWidth);
750 WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);
751 wsprintf(buf, "%d", td->lf.lfHeight);
752 WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);
753 wsprintf(buf, "%d", td->lf.lfWeight);
754 WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);
756 strcpy(buf, td->bizarre ? "1" : "0");
757 WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);
759 wsprintf(buf, "%d", td->tile_wid);
760 WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);
762 wsprintf(buf, "%d", td->tile_hgt);
763 WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);
765 WINDOWPLACEMENT lpwndpl;
766 lpwndpl.length = sizeof(WINDOWPLACEMENT);
767 GetWindowPlacement(td->w, &lpwndpl);
769 RECT rc = lpwndpl.rcNormalPosition;
771 wsprintf(buf, "%d", normsize.x);
773 wsprintf(buf, "%d", td->cols);
775 WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);
778 wsprintf(buf, "%d", normsize.y);
780 wsprintf(buf, "%d", td->rows);
782 WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);
784 strcpy(buf, IsZoomed(td->w) ? "1" : "0");
785 WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);
788 GetWindowRect(td->w, &rc);
789 wsprintf(buf, "%d", rc.left);
790 WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);
792 wsprintf(buf, "%d", rc.top);
793 WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);
795 strcpy(buf, td->posfix ? "1" : "0");
796 WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);
802 * We assume that the windows have all been initialized
804 static void save_prefs(void)
807 sprintf(buf, "%d", arg_graphics);
808 WritePrivateProfileString("Angband", "Graphics", buf, ini_file);
810 strcpy(buf, arg_bigtile ? "1" : "0");
811 WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);
813 strcpy(buf, arg_sound ? "1" : "0");
814 WritePrivateProfileString("Angband", "Sound", buf, ini_file);
816 strcpy(buf, arg_music ? "1" : "0");
817 WritePrivateProfileString("Angband", "Music", buf, ini_file);
819 strcpy(buf, use_bg ? "1" : "0");
820 WritePrivateProfileString("Angband", "BackGround", buf, ini_file);
821 WritePrivateProfileString("Angband", "BackGroundBitmap", bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);
822 WritePrivateProfileString("Angband", "SaveFile", savefile, ini_file);
824 for (int i = 0; i < MAX_TERM_DATA; ++i) {
830 * Load the "prefs" for a single term
832 static void load_prefs_aux(int i)
834 term_data *td = &data[i];
835 GAME_TEXT sec_name[128];
838 int dispx = GetSystemMetrics(SM_CXVIRTUALSCREEN);
839 int dispy = GetSystemMetrics(SM_CYVIRTUALSCREEN);
843 sprintf(sec_name, "Term-%d", i);
844 sprintf(sec_name, "Term-%d", i);
846 td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);
850 GetPrivateProfileString(sec_name, "Font", "MS ゴシック", tmp, 127, ini_file);
852 GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);
855 td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);
857 td->font_want = string_make(tmp);
860 td->lf.lfWidth = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);
861 td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);
862 td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);
864 td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);
865 td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);
867 td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);
868 td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);
869 normsize.x = td->cols;
870 normsize.y = td->rows;
873 win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);
876 posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);
877 posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);
878 td->pos_x = MIN(MAX(0, posx), dispx - 128);
879 td->pos_y = MIN(MAX(0, posy), dispy - 128);
882 td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);
889 static void load_prefs(void)
891 arg_graphics = (byte)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);
892 arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);
893 use_bigtile = arg_bigtile;
894 arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);
895 arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);
896 use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);
897 GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);
898 GetPrivateProfileString("Angband", "SaveFile", "", savefile, 1023, ini_file);
899 for (int i = 0; i < MAX_TERM_DATA; ++i) {
905 * - Taken from files.c.
907 * Extract "tokens" from a buffer
909 * This function uses "whitespace" as delimiters, and treats any amount of
910 * whitespace as a single delimiter. We will never return any empty tokens.
911 * When given an empty buffer, or a buffer containing only "whitespace", we
912 * will return no tokens. We will never extract more than "num" tokens.
914 * By running a token through the "text_to_ascii()" function, you can allow
915 * that token to include (encoded) whitespace, using "\s" to encode spaces.
917 * We save pointers to the tokens in "tokens", and return the number found.
919 static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)
926 for (; *s && iswspace(*s); ++s) /* loop */
932 for (t = s; *t && !iswspace(*t); ++t) /* loop */
945 static void load_sound_prefs(void)
950 char *zz[SAMPLE_SOUND_MAX];
952 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound_debug.cfg");
953 if (GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path) == 0) {
954 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");
955 GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);
958 for (int i = 0; i < SOUND_MAX; i++) {
959 GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);
960 int num = tokenize_whitespace(tmp, SAMPLE_SOUND_MAX, zz);
961 for (int j = 0; j < num; j++) {
962 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);
963 if (check_file(wav_path))
964 sound_file[i][j] = string_make(zz[j]);
969 static void load_music_prefs(void)
974 char *zz[SAMPLE_MUSIC_MAX];
977 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music_debug.cfg");
978 if (GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path) == 0) {
979 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");
980 GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);
983 for (int i = 0; i < MUSIC_BASIC_MAX; i++) {
984 GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);
985 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
986 for (int j = 0; j < num; j++) {
987 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
988 if (check_file(wav_path))
989 music_file[i][j] = string_make(zz[j]);
993 for (int i = 0; i < current_world_ptr->max_d_idx; i++) {
994 sprintf(key, "dungeon%03d", i);
995 GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);
996 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
997 for (int j = 0; j < num; j++) {
998 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
999 if (check_file(wav_path))
1000 dungeon_music_file[i][j] = string_make(zz[j]);
1004 for (int i = 0; i < max_q_idx; i++) {
1005 sprintf(key, "quest%03d", i);
1006 GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);
1007 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
1008 for (int j = 0; j < num; j++) {
1009 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
1010 if (check_file(wav_path))
1011 quest_music_file[i][j] = string_make(zz[j]);
1015 for (int i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */
1017 sprintf(key, "town%03d", i);
1018 GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);
1019 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
1020 for (int j = 0; j < num; j++) {
1021 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
1022 if (check_file(wav_path))
1023 town_music_file[i][j] = string_make(zz[j]);
1029 * Create the new global palette based on the bitmap palette
1030 * (if any), and the standard 16 entry palette derived from
1031 * "win_clr[]" which is used for the basic 16 Angband colors.
1033 * This function is never called before all windows are ready.
1035 * This function returns FALSE if the new palette could not be
1036 * prepared, which should normally be a fatal error. XXX XXX
1038 * Note that only some machines actually use a "palette".
1040 static int new_palette(void)
1045 LPLOGPALETTE pLogPal;
1046 LPPALETTEENTRY lppe;
1055 HPALETTE hBmPal = infGraph.hPalette;
1057 lppeSize = 256 * sizeof(PALETTEENTRY);
1058 lppe = (LPPALETTEENTRY)ralloc(lppeSize);
1059 nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);
1060 if ((nEntries == 0) || (nEntries > 220)) {
1061 plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));
1062 rnfree(lppe, lppeSize);
1067 pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);
1068 pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);
1069 pLogPal->palVersion = 0x300;
1070 pLogPal->palNumEntries = nEntries + 16;
1071 for (i = 0; i < nEntries; i++) {
1072 pLogPal->palPalEntry[i] = lppe[i];
1075 for (i = 0; i < 16; i++) {
1077 p = &(pLogPal->palPalEntry[i + nEntries]);
1078 p->peRed = GetRValue(win_clr[i]);
1079 p->peGreen = GetGValue(win_clr[i]);
1080 p->peBlue = GetBValue(win_clr[i]);
1081 p->peFlags = PC_NOCOLLAPSE;
1085 rnfree(lppe, lppeSize);
1087 HPALETTE hNewPal = CreatePalette(pLogPal);
1089 quit(_("パレットを作成できません!", "Cannot create palette!"));
1091 rnfree(pLogPal, pLogPalSize);
1093 HDC hdc = GetDC(td->w);
1094 SelectPalette(hdc, hNewPal, 0);
1095 i = RealizePalette(hdc);
1096 ReleaseDC(td->w, hdc);
1098 quit(_("パレットをシステムエントリにマップできません!", "Cannot realize palette!"));
1100 for (i = 1; i < MAX_TERM_DATA; i++) {
1103 SelectPalette(hdc, hNewPal, 0);
1104 ReleaseDC(td->w, hdc);
1115 * @brief グラフィクスを初期化する / Initialize graphics
1118 * <li>メニュー[オプション]>[グラフィクス]が「なし」以外の時に描画処理を初期化する。</li>
1119 * <li>呼び出されるタイミングはロード時、及び同メニューで「なし」以外に変更される毎になる。</li>
1122 static bool init_graphics(void)
1125 BYTE wid, hgt, twid, thgt, ox, oy;
1128 if (arg_graphics == GRAPHICS_ADAM_BOLT) {
1137 ANGBAND_GRAF = "new";
1138 } else if (arg_graphics == GRAPHICS_HENGBAND) {
1147 ANGBAND_GRAF = "ne2";
1156 ANGBAND_GRAF = "old";
1159 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);
1160 if (!ReadDIB(data[0].w, buf, &infGraph)) {
1161 plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);
1165 infGraph.CellWidth = wid;
1166 infGraph.CellHeight = hgt;
1167 infGraph.TileWidth = twid;
1168 infGraph.TileHeight = thgt;
1169 infGraph.OffsetX = ox;
1170 infGraph.OffsetY = oy;
1172 if (arg_graphics == GRAPHICS_ADAM_BOLT) {
1173 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");
1174 if (!ReadDIB(data[0].w, buf, &infMask)) {
1175 plog_fmt("Cannot read bitmap file '%s'", buf);
1180 if (arg_graphics == GRAPHICS_HENGBAND) {
1181 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");
1182 if (!ReadDIB(data[0].w, buf, &infMask)) {
1183 plog_fmt("Cannot read bitmap file '%s'", buf);
1188 if (!new_palette()) {
1189 plog(_("パレットを実現できません!", "Cannot activate palette!"));
1193 current_graphics_mode = arg_graphics;
1194 return (current_graphics_mode);
1200 static void init_music(void)
1202 if (!can_use_music) {
1204 can_use_music = TRUE;
1209 * Hack -- Stop a music
1211 static void stop_music(void)
1213 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1214 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1220 static void init_sound(void)
1222 if (!can_use_sound) {
1224 can_use_sound = TRUE;
1231 static void term_window_resize(term_data *td)
1236 SetWindowPos(td->w, 0, 0, 0, td->size_wid, td->size_hgt, SWP_NOMOVE | SWP_NOZORDER);
1237 InvalidateRect(td->w, NULL, TRUE);
1242 * Force the use of a new "font file" for a term_data.
1243 * This function may be called before the "window" is ready.
1244 * This function returns zero only if everything succeeds.
1245 * Note that the "font name" must be capitalized!!!
1247 static errr term_force_font(term_data *td, concptr path)
1250 DeleteObject(td->font_id);
1253 td->font_id = CreateFontIndirect(&(td->lf));
1254 int wid = td->lf.lfWidth;
1255 int hgt = td->lf.lfHeight;
1264 hdcDesktop = GetDC(HWND_DESKTOP);
1265 hfOld = SelectObject(hdcDesktop, td->font_id);
1266 GetTextMetrics(hdcDesktop, &tm);
1267 SelectObject(hdcDesktop, hfOld);
1268 ReleaseDC(HWND_DESKTOP, hdcDesktop);
1270 wid = tm.tmAveCharWidth;
1281 * Allow the user to change the font for this window.
1283 static void term_change_font(term_data *td)
1286 memset(&cf, 0, sizeof(cf));
1287 cf.lStructSize = sizeof(cf);
1288 cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;
1289 cf.lpLogFont = &(td->lf);
1291 if (!ChooseFont(&cf))
1294 term_force_font(td, NULL);
1296 td->tile_wid = td->font_wid;
1297 td->tile_hgt = td->font_hgt;
1299 term_window_resize(td);
1303 * Allow the user to lock this window.
1305 static void term_window_pos(term_data *td, HWND hWnd) { SetWindowPos(td->w, hWnd, 0, 0, 0, 0, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE); }
1307 static void windows_map(player_type *player_ptr);
1310 * Hack -- redraw a term_data
1312 static void term_data_redraw(player_type *player_ptr, term_data *td)
1314 if (td->map_active) {
1315 windows_map(player_ptr);
1319 term_activate(&td->t);
1321 term_activate(term_screen);
1324 void term_inversed_area(HWND hWnd, int x, int y, int w, int h)
1326 term_data *td = (term_data *)GetWindowLong(hWnd, 0);
1327 int tx = td->size_ow1 + x * td->tile_wid;
1328 int ty = td->size_oh1 + y * td->tile_hgt;
1329 int tw = w * td->tile_wid - 1;
1330 int th = h * td->tile_hgt - 1;
1332 HDC hdc = GetDC(hWnd);
1333 HBRUSH myBrush = CreateSolidBrush(RGB(255, 255, 255));
1334 HBRUSH oldBrush = SelectObject(hdc, myBrush);
1335 HPEN oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1337 PatBlt(hdc, tx, ty, tw, th, PATINVERT);
1339 SelectObject(hdc, oldBrush);
1340 SelectObject(hdc, oldPen);
1344 * @brief //!< Windows版ユーザ設定項目実装部(実装必須) /Interact with the User
1346 static errr term_user_win(int n)
1353 * React to global changes
1355 static errr term_xtra_win_react(player_type *player_ptr)
1358 for (int i = 0; i < 256; i++) {
1359 win_pal[i] = angband_color_table[i][0];
1364 bool change = FALSE;
1365 for (int i = 0; i < 256; i++) {
1366 rv = angband_color_table[i][1];
1367 gv = angband_color_table[i][2];
1368 bv = angband_color_table[i][3];
1369 code = PALETTERGB(rv, gv, bv);
1370 if (win_clr[i] != code) {
1377 (void)new_palette();
1380 if (use_sound != arg_sound) {
1382 use_sound = arg_sound;
1385 if (use_music != arg_music) {
1387 use_music = arg_music;
1391 select_floor_music(player_ptr);
1394 if (use_graphics != arg_graphics) {
1395 if (arg_graphics && !init_graphics()) {
1396 plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));
1397 arg_graphics = GRAPHICS_NONE;
1400 use_graphics = arg_graphics;
1401 reset_visuals(player_ptr, process_autopick_file_command);
1404 for (int i = 0; i < MAX_TERM_DATA; i++) {
1405 term_type *old = Term;
1406 term_data *td = &data[i];
1407 if ((td->cols != td->t.wid) || (td->rows != td->t.hgt)) {
1408 term_activate(&td->t);
1409 term_resize(td->cols, td->rows);
1419 * Process at least one event
1421 static errr term_xtra_win_event(int v)
1425 if (GetMessage(&msg, NULL, 0, 0)) {
1426 TranslateMessage(&msg);
1427 DispatchMessage(&msg);
1430 if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
1431 TranslateMessage(&msg);
1432 DispatchMessage(&msg);
1440 * Process all pending events
1442 static errr term_xtra_win_flush(void)
1445 while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
1446 TranslateMessage(&msg);
1447 DispatchMessage(&msg);
1454 * Hack -- clear the screen
1456 * Make this more efficient
1458 static errr term_xtra_win_clear(void)
1460 term_data *td = (term_data *)(Term->data);
1463 rc.left = td->size_ow1;
1464 rc.right = rc.left + td->cols * td->tile_wid;
1465 rc.top = td->size_oh1;
1466 rc.bottom = rc.top + td->rows * td->tile_hgt;
1468 HDC hdc = GetDC(td->w);
1469 SetBkColor(hdc, RGB(0, 0, 0));
1470 SelectObject(hdc, td->font_id);
1471 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1479 ReleaseDC(td->w, hdc);
1484 * Hack -- make a noise
1486 static errr term_xtra_win_noise(void)
1488 MessageBeep(MB_ICONASTERISK);
1493 * Hack -- make a sound
1495 static errr term_xtra_win_sound(int v)
1500 if ((v < 0) || (v >= SOUND_MAX))
1504 for (i = 0; i < SAMPLE_SOUND_MAX; i++) {
1505 if (!sound_file[v][i])
1512 path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);
1513 return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));
1517 * Hack -- play a music
1519 static errr term_xtra_win_music(int n, int v)
1523 if (n == TERM_XTRA_MUSIC_MUTE) {
1524 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1525 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1531 if (n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX)))
1533 else if (v < 0 || v >= 1000)
1534 return (1); /*!< TODO */
1537 case TERM_XTRA_MUSIC_BASIC:
1538 for (i = 0; i < SAMPLE_MUSIC_MAX; i++)
1539 if (!music_file[v][i])
1542 case TERM_XTRA_MUSIC_DUNGEON:
1543 for (i = 0; i < SAMPLE_MUSIC_MAX; i++)
1544 if (!dungeon_music_file[v][i])
1547 case TERM_XTRA_MUSIC_QUEST:
1548 for (i = 0; i < SAMPLE_MUSIC_MAX; i++)
1549 if (!quest_music_file[v][i])
1552 case TERM_XTRA_MUSIC_TOWN:
1553 for (i = 0; i < SAMPLE_MUSIC_MAX; i++)
1554 if (!town_music_file[v][i])
1564 case TERM_XTRA_MUSIC_BASIC:
1565 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, music_file[v][Rand_external(i)]);
1567 case TERM_XTRA_MUSIC_DUNGEON:
1568 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, dungeon_music_file[v][Rand_external(i)]);
1570 case TERM_XTRA_MUSIC_QUEST:
1571 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, quest_music_file[v][Rand_external(i)]);
1573 case TERM_XTRA_MUSIC_TOWN:
1574 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, town_music_file[v][Rand_external(i)]);
1578 if (current_music_type == n && current_music_id == v) {
1581 current_music_type = n;
1582 current_music_id = v;
1584 mop.lpstrDeviceType = mci_device_type;
1585 mop.lpstrElementName = buf;
1586 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1587 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1588 mciSendCommand(mop.wDeviceID, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_ELEMENT, (DWORD)&mop);
1589 mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
1590 mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
1595 * Delay for "x" milliseconds
1597 static int term_xtra_win_delay(int v)
1604 * todo z-termに影響があるのでplayer_typeの追加は保留
1605 * Do a "special thing"
1607 static errr term_xtra_win(int n, int v)
1610 case TERM_XTRA_NOISE: {
1611 return (term_xtra_win_noise());
1613 case TERM_XTRA_MUSIC_BASIC:
1614 case TERM_XTRA_MUSIC_DUNGEON:
1615 case TERM_XTRA_MUSIC_QUEST:
1616 case TERM_XTRA_MUSIC_TOWN: {
1617 return (term_xtra_win_music(n, v));
1619 case TERM_XTRA_SOUND: {
1620 return (term_xtra_win_sound(v));
1622 case TERM_XTRA_BORED: {
1623 return (term_xtra_win_event(0));
1625 case TERM_XTRA_EVENT: {
1626 return (term_xtra_win_event(v));
1628 case TERM_XTRA_FLUSH: {
1629 return (term_xtra_win_flush());
1631 case TERM_XTRA_CLEAR: {
1632 return (term_xtra_win_clear());
1634 case TERM_XTRA_REACT: {
1635 return (term_xtra_win_react(p_ptr));
1637 case TERM_XTRA_DELAY: {
1638 return (term_xtra_win_delay(v));
1646 * Low level graphics (Assumes valid input).
1648 * Draw a "cursor" at (x,y), using a "yellow box".
1650 static errr term_curs_win(int x, int y)
1652 term_data *td = (term_data *)(Term->data);
1653 int tile_wid, tile_hgt;
1654 if (td->map_active) {
1655 tile_wid = td->map_tile_wid;
1656 tile_hgt = td->map_tile_hgt;
1658 tile_wid = td->tile_wid;
1659 tile_hgt = td->tile_hgt;
1663 rc.left = x * tile_wid + td->size_ow1;
1664 rc.right = rc.left + tile_wid;
1665 rc.top = y * tile_hgt + td->size_oh1;
1666 rc.bottom = rc.top + tile_hgt;
1668 HDC hdc = GetDC(td->w);
1669 FrameRect(hdc, &rc, hbrYellow);
1670 ReleaseDC(td->w, hdc);
1675 * Low level graphics (Assumes valid input).
1677 * Draw a "big cursor" at (x,y), using a "yellow box".
1679 static errr term_bigcurs_win(int x, int y)
1681 term_data *td = (term_data *)(Term->data);
1682 int tile_wid, tile_hgt;
1683 if (td->map_active) {
1684 term_curs_win(x, y);
1687 tile_wid = td->tile_wid;
1688 tile_hgt = td->tile_hgt;
1692 rc.left = x * tile_wid + td->size_ow1;
1693 rc.right = rc.left + 2 * tile_wid;
1694 rc.top = y * tile_hgt + td->size_oh1;
1695 rc.bottom = rc.top + tile_hgt;
1697 HDC hdc = GetDC(td->w);
1698 FrameRect(hdc, &rc, hbrYellow);
1699 ReleaseDC(td->w, hdc);
1704 * Low level graphics (Assumes valid input).
1706 * Erase a "block" of "n" characters starting at (x,y).
1708 static errr term_wipe_win(int x, int y, int n)
1710 term_data *td = (term_data *)(Term->data);
1712 rc.left = x * td->tile_wid + td->size_ow1;
1713 rc.right = rc.left + n * td->tile_wid;
1714 rc.top = y * td->tile_hgt + td->size_oh1;
1715 rc.bottom = rc.top + td->tile_hgt;
1717 HDC hdc = GetDC(td->w);
1718 SetBkColor(hdc, RGB(0, 0, 0));
1719 SelectObject(hdc, td->font_id);
1723 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1725 ReleaseDC(td->w, hdc);
1730 * Low level graphics. Assumes valid input.
1732 * Draw several ("n") chars, with an attr, at a given location.
1734 * All "graphic" data is handled by "term_pict_win()", below.
1736 * One would think there is a more efficient method for telling a window
1737 * what color it should be using to draw with, but perhaps simply changing
1738 * it every time is not too inefficient.
1740 static errr term_text_win(int x, int y, int n, TERM_COLOR a, concptr s)
1742 term_data *td = (term_data *)(Term->data);
1743 static HBITMAP WALL;
1744 static HBRUSH myBrush, oldBrush;
1746 static bool init_done = FALSE;
1749 WALL = LoadBitmap(hInstance, AppName);
1750 myBrush = CreatePatternBrush(WALL);
1755 rc.left = x * td->tile_wid + td->size_ow1;
1756 rc.right = rc.left + n * td->tile_wid;
1757 rc.top = y * td->tile_hgt + td->size_oh1;
1758 rc.bottom = rc.top + td->tile_hgt;
1760 HDC hdc = GetDC(td->w);
1761 SetBkColor(hdc, RGB(0, 0, 0));
1763 SetTextColor(hdc, PALETTEINDEX(win_pal[a]));
1764 } else if (paletted) {
1765 SetTextColor(hdc, win_clr[a & 0x0F]);
1767 SetTextColor(hdc, win_clr[a]);
1770 SelectObject(hdc, td->font_id);
1772 SetBkMode(hdc, TRANSPARENT);
1774 if (td->bizarre || (td->tile_hgt != td->font_hgt) || (td->tile_wid != td->font_wid)) {
1775 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1779 rc.left += ((td->tile_wid - td->font_wid) / 2);
1780 rc.right = rc.left + td->font_wid;
1781 rc.top += ((td->tile_hgt - td->font_hgt) / 2);
1782 rc.bottom = rc.top + td->font_hgt;
1784 for (int i = 0; i < n; i++) {
1786 if (use_bigtile && *(s + i) == "■"[0] && *(s + i + 1) == "■"[1]) {
1787 rc.right += td->font_wid;
1788 oldBrush = SelectObject(hdc, myBrush);
1789 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1790 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1791 SelectObject(hdc, oldBrush);
1792 SelectObject(hdc, oldPen);
1793 rc.right -= td->font_wid;
1795 rc.left += 2 * td->tile_wid;
1796 rc.right += 2 * td->tile_wid;
1797 } else if (iskanji(*(s + i))) /* 2バイト文字 */
1799 rc.right += td->font_wid;
1800 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 2, NULL);
1801 rc.right -= td->font_wid;
1803 rc.left += 2 * td->tile_wid;
1804 rc.right += 2 * td->tile_wid;
1805 } else if (*(s + i) == 127) {
1806 oldBrush = SelectObject(hdc, myBrush);
1807 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1808 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1809 SelectObject(hdc, oldBrush);
1810 SelectObject(hdc, oldPen);
1811 rc.left += td->tile_wid;
1812 rc.right += td->tile_wid;
1814 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
1815 rc.left += td->tile_wid;
1816 rc.right += td->tile_wid;
1819 if (*(s + i) == 127) {
1820 oldBrush = SelectObject(hdc, myBrush);
1821 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1822 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1823 SelectObject(hdc, oldBrush);
1824 SelectObject(hdc, oldPen);
1825 rc.left += td->tile_wid;
1826 rc.right += td->tile_wid;
1828 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
1829 rc.left += td->tile_wid;
1830 rc.right += td->tile_wid;
1835 ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc, s, n, NULL);
1838 ReleaseDC(td->w, hdc);
1843 * Low level graphics. Assumes valid input.
1845 * Draw an array of "special" attr/char pairs at the given location.
1847 * We use the "term_pict_win()" function for "graphic" data, which are
1848 * encoded by setting the "high-bits" of both the "attr" and the "char"
1849 * data. We use the "attr" to represent the "row" of the main bitmap,
1850 * and the "char" to represent the "col" of the main bitmap. The use
1851 * of this function is induced by the "higher_pict" flag.
1853 * If "graphics" is not available, we simply "wipe" the given grids.
1855 static errr term_pict_win(TERM_LEN x, TERM_LEN y, int n, const TERM_COLOR *ap, concptr cp, const TERM_COLOR *tap, concptr tcp)
1857 term_data *td = (term_data *)(Term->data);
1860 if (!use_graphics) {
1861 return (term_wipe_win(x, y, n));
1864 TERM_LEN w1 = infGraph.CellWidth;
1865 TERM_LEN h1 = infGraph.CellHeight;
1866 TERM_LEN tw1 = infGraph.TileWidth;
1867 TERM_LEN th1 = infGraph.TileHeight;
1868 TERM_LEN w2, h2, tw2 = 0;
1869 if (td->map_active) {
1870 w2 = td->map_tile_wid;
1871 h2 = td->map_tile_hgt;
1880 TERM_LEN x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;
1881 TERM_LEN y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;
1882 HDC hdc = GetDC(td->w);
1883 HDC hdcSrc = CreateCompatibleDC(hdc);
1884 HBITMAP hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);
1886 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND) {
1887 hdcMask = CreateCompatibleDC(hdc);
1888 SelectObject(hdcMask, infMask.hBitmap);
1891 for (i = 0; i < n; i++, x2 += w2) {
1892 TERM_COLOR a = ap[i];
1894 int row = (a & 0x7F);
1895 int col = (c & 0x7F);
1896 TERM_LEN x1 = col * w1;
1897 TERM_LEN y1 = row * h1;
1899 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND) {
1900 TERM_LEN x3 = (tcp[i] & 0x7F) * w1;
1901 TERM_LEN y3 = (tap[i] & 0x7F) * h1;
1902 tw2 = tw2 * w1 / tw1;
1904 if ((tw1 == tw2) && (th1 == h2)) {
1905 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);
1906 BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);
1907 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);
1911 SetStretchBltMode(hdc, COLORONCOLOR);
1912 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);
1913 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);
1914 if ((x1 != x3) || (y1 != y3)) {
1915 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);
1916 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
1922 if ((w1 == tw2) && (h1 == h2)) {
1923 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
1927 SetStretchBltMode(hdc, COLORONCOLOR);
1928 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
1931 SelectObject(hdcSrc, hbmSrcOld);
1933 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND) {
1934 SelectObject(hdcMask, hbmSrcOld);
1938 ReleaseDC(td->w, hdc);
1942 static void windows_map(player_type *player_ptr)
1944 term_data *td = &data[0];
1949 term_xtra_win_clear();
1950 td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;
1951 td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;
1952 td->map_active = TRUE;
1956 TERM_LEN max_x = player_ptr->current_floor_ptr->width;
1957 TERM_LEN max_y = player_ptr->current_floor_ptr->height;
1960 for (TERM_LEN x = min_x; x < max_x; x++) {
1961 for (TERM_LEN y = min_y; y < max_y; y++) {
1964 map_info(player_ptr, y, x, &a, (char *)&c, &ta, (char *)&tc);
1965 if ((a & 0x80) && (c & 0x80)) {
1966 term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);
1971 term_curs_win(player_ptr->x - min_x, player_ptr->y - min_y);
1972 term_inkey(&c, TRUE, TRUE);
1974 td->map_active = FALSE;
1975 term_xtra_win_clear();
1980 * Create and initialize a "term_data" given a title
1982 static void term_data_link(term_data *td)
1984 term_type *t = &td->t;
1985 term_init(t, td->cols, td->rows, FILE_READ_BUFF_SIZE);
1986 t->soft_cursor = TRUE;
1987 t->higher_pict = TRUE;
1988 t->attr_blank = TERM_WHITE;
1989 t->char_blank = ' ';
1990 t->user_hook = term_user_win;
1991 t->xtra_hook = term_xtra_win;
1992 t->curs_hook = term_curs_win;
1993 t->bigcurs_hook = term_bigcurs_win;
1994 t->wipe_hook = term_wipe_win;
1995 t->text_hook = term_text_win;
1996 t->pict_hook = term_pict_win;
1997 t->data = (vptr)(td);
2001 * Create the windows
2003 * First, instantiate the "default" values, then read the "ini_file"
2004 * to over-ride selected values, then create the windows, and fonts.
2006 * Must use SW_SHOW not SW_SHOWNA, since on 256 color display
2007 * must make active to realize the palette.
2009 static void init_windows(void)
2013 WIPE(td, term_data);
2017 td->s = angband_term_name[0];
2033 for (int i = 1; i < MAX_TERM_DATA; i++) {
2035 WIPE(td, term_data);
2036 td->s = angband_term_name[i];
2040 td->visible = FALSE;
2045 td->pos_x = (7 - i) * 30;
2046 td->pos_y = (7 - i) * 20;
2053 /* Atrributes of main window */
2055 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION | WS_VISIBLE);
2059 /* Attributes of sub windows */
2060 for (int i = 1; i < MAX_TERM_DATA; i++) {
2062 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);
2063 td->dwExStyle = (WS_EX_TOOLWINDOW);
2066 /* Font of each window */
2067 for (int i = 0; i < MAX_TERM_DATA; i++) {
2069 strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);
2070 td->lf.lfCharSet = DEFAULT_CHARSET;
2071 td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;
2072 term_force_font(td, NULL);
2074 td->tile_wid = td->font_wid;
2076 td->tile_hgt = td->font_hgt;
2078 term_window_resize(td);
2081 /* Create sub windows */
2082 for (int i = MAX_TERM_DATA - 1; i >= 1; --i) {
2087 = CreateWindowEx(td->dwExStyle, AngList, td->s, td->dwStyle, td->pos_x, td->pos_y, td->size_wid, td->size_hgt, HWND_DESKTOP, NULL, hInstance, NULL);
2091 quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));
2093 td->size_hack = TRUE;
2095 term_window_resize(td);
2098 ShowWindow(td->w, SW_SHOW);
2100 td->size_hack = FALSE;
2103 angband_term[i] = &td->t;
2106 /* Activate the window */
2107 SetActiveWindow(td->w);
2111 term_window_pos(td, HWND_TOPMOST);
2113 term_window_pos(td, td->w);
2117 /* Create main window */
2120 td->w = CreateWindowEx(td->dwExStyle, AppName, td->s, td->dwStyle, td->pos_x, td->pos_y, td->size_wid, td->size_hgt, HWND_DESKTOP, NULL, hInstance, NULL);
2124 quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));
2127 td->size_hack = TRUE;
2129 term_window_resize(td);
2130 td->size_hack = FALSE;
2133 angband_term[0] = &td->t;
2134 normsize.x = td->cols;
2135 normsize.y = td->rows;
2138 ShowWindow(td->w, SW_SHOWMAXIMIZED);
2140 ShowWindow(td->w, SW_SHOW);
2142 SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
2143 (void)new_palette();
2144 hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);
2145 (void)term_xtra_win_flush();
2151 static void setup_menus(void)
2153 HMENU hm = GetMenu(data[0].w);
2154 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2155 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2156 EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2157 EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2158 EnableMenuItem(hm, IDM_FILE_SCORE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2160 if (!current_world_ptr->character_generated) {
2161 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);
2162 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
2165 if (current_world_ptr->character_generated) {
2166 EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_ENABLED);
2169 EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_ENABLED);
2170 EnableMenuItem(hm, IDM_FILE_SCORE, MF_BYCOMMAND | MF_ENABLED);
2172 for (int i = 0; i < MAX_TERM_DATA; i++) {
2173 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2174 CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i, (data[i].visible ? MF_CHECKED : MF_UNCHECKED));
2175 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_ENABLED);
2178 for (int i = 0; i < MAX_TERM_DATA; i++) {
2179 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2181 if (data[i].visible) {
2182 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2186 for (int i = 0; i < MAX_TERM_DATA; i++) {
2187 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2188 CheckMenuItem(hm, IDM_WINDOW_POS_0 + i, (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));
2189 if (data[i].visible) {
2190 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_ENABLED);
2194 for (int i = 0; i < MAX_TERM_DATA; i++) {
2195 EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2196 CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i, (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));
2197 if (data[i].visible) {
2198 EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i, MF_BYCOMMAND | MF_ENABLED);
2202 for (int i = 0; i < MAX_TERM_DATA; i++) {
2203 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2204 if (data[i].visible) {
2205 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
2209 for (int i = 0; i < MAX_TERM_DATA; i++) {
2210 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2211 if (data[i].visible) {
2212 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
2216 for (int i = 0; i < MAX_TERM_DATA; i++) {
2217 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2218 if (data[i].visible) {
2219 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2223 for (int i = 0; i < MAX_TERM_DATA; i++) {
2224 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2226 if (data[i].visible) {
2227 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2231 EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2232 EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2233 EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2234 EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2235 EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2238 EnableMenuItem(hm, IDM_OPTIONS_SAVER, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2241 if (use_graphics != GRAPHICS_NONE)
2242 EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);
2244 EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2246 CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));
2247 CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));
2248 CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));
2249 CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS, (arg_graphics == GRAPHICS_HENGBAND ? MF_CHECKED : MF_UNCHECKED));
2250 CheckMenuItem(hm, IDM_OPTIONS_BIGTILE, (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));
2251 CheckMenuItem(hm, IDM_OPTIONS_MUSIC, (arg_music ? MF_CHECKED : MF_UNCHECKED));
2252 CheckMenuItem(hm, IDM_OPTIONS_SOUND, (arg_sound ? MF_CHECKED : MF_UNCHECKED));
2253 CheckMenuItem(hm, IDM_OPTIONS_BG, (use_bg ? MF_CHECKED : MF_UNCHECKED));
2256 CheckMenuItem(hm, IDM_OPTIONS_SAVER, (hwndSaver ? MF_CHECKED : MF_UNCHECKED));
2258 EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);
2259 EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);
2260 EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);
2261 EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);
2262 EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);
2263 EnableMenuItem(hm, IDM_OPTIONS_SAVER, MF_BYCOMMAND | MF_ENABLED);
2267 * Check for double clicked (or dragged) savefile
2269 * Apparently, Windows copies the entire filename into the first
2270 * piece of the "command line string". Perhaps we should extract
2271 * the "basename" of that filename and append it to the "save" dir.
2273 static void check_for_save_file(player_type *player_ptr, LPSTR cmd_line)
2280 strcpy(savefile, s);
2281 validate_file(savefile);
2282 game_in_progress = TRUE;
2283 play_game(player_ptr, FALSE, FALSE);
2287 * Process a menu command
2289 static void process_menus(player_type *player_ptr, WORD wCmd)
2294 case IDM_FILE_NEW: {
2296 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2297 } else if (game_in_progress) {
2298 plog(_("プレイ中は新しいゲームを始めることができません!", "You can't start a new game while you're still playing!"));
2300 game_in_progress = TRUE;
2302 strcpy(savefile, "");
2303 play_game(player_ptr, TRUE, FALSE);
2309 case IDM_FILE_OPEN: {
2311 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2312 } else if (game_in_progress) {
2313 plog(_("プレイ中はゲームをロードすることができません!", "You can't open a new game while you're still playing!"));
2315 memset(&ofn, 0, sizeof(ofn));
2316 ofn.lStructSize = sizeof(ofn);
2317 ofn.hwndOwner = data[0].w;
2318 ofn.lpstrFilter = "Save Files (*.)\0*\0";
2319 ofn.nFilterIndex = 1;
2320 ofn.lpstrFile = savefile;
2321 ofn.nMaxFile = 1024;
2322 ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;
2323 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;
2325 if (GetOpenFileName(&ofn)) {
2326 validate_file(savefile);
2327 game_in_progress = TRUE;
2329 play_game(player_ptr, FALSE, FALSE);
2336 case IDM_FILE_SAVE: {
2337 if (game_in_progress && current_world_ptr->character_generated) {
2339 plog(_("今はセーブすることは出来ません。", "You may not do that right now."));
2344 do_cmd_save_game(player_ptr, FALSE);
2346 plog(_("今、セーブすることは出来ません。", "You may not do that right now."));
2351 case IDM_FILE_EXIT: {
2352 if (game_in_progress && current_world_ptr->character_generated) {
2354 plog(_("今は終了できません。", "You may not do that right now."));
2359 forget_lite(player_ptr->current_floor_ptr);
2360 forget_view(player_ptr->current_floor_ptr);
2361 clear_mon_lite(player_ptr->current_floor_ptr);
2363 term_key_push(SPECIAL_KEY_QUIT);
2370 case IDM_FILE_SCORE: {
2372 path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
2373 highscore_fd = fd_open(buf, O_RDONLY);
2374 if (highscore_fd < 0) {
2375 msg_print("Score file unavailable.");
2379 display_scores_aux(0, MAX_HISCORES, -1, NULL);
2380 (void)fd_close(highscore_fd);
2388 case IDM_FILE_MOVIE: {
2390 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2391 } else if (game_in_progress) {
2392 plog(_("プレイ中はムービーをロードすることができません!", "You can't open a movie while you're playing!"));
2394 memset(&ofn, 0, sizeof(ofn));
2395 ofn.lStructSize = sizeof(ofn);
2396 ofn.hwndOwner = data[0].w;
2397 ofn.lpstrFilter = "Angband Movie Files (*.amv)\0*.amv\0";
2398 ofn.nFilterIndex = 1;
2399 ofn.lpstrFile = savefile;
2400 ofn.nMaxFile = 1024;
2401 ofn.lpstrInitialDir = ANGBAND_DIR_USER;
2402 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
2404 if (GetOpenFileName(&ofn)) {
2405 prepare_browse_movie_without_path_build(savefile);
2406 play_game(player_ptr, FALSE, TRUE);
2414 case IDM_WINDOW_VIS_0: {
2415 plog(_("メインウィンドウは非表示にできません!", "You are not allowed to do that!"));
2418 case IDM_WINDOW_VIS_1:
2419 case IDM_WINDOW_VIS_2:
2420 case IDM_WINDOW_VIS_3:
2421 case IDM_WINDOW_VIS_4:
2422 case IDM_WINDOW_VIS_5:
2423 case IDM_WINDOW_VIS_6:
2424 case IDM_WINDOW_VIS_7: {
2425 int i = wCmd - IDM_WINDOW_VIS_0;
2426 if ((i < 0) || (i >= MAX_TERM_DATA))
2432 ShowWindow(td->w, SW_SHOW);
2433 term_data_redraw(player_ptr, td);
2435 td->visible = FALSE;
2437 ShowWindow(td->w, SW_HIDE);
2442 case IDM_WINDOW_FONT_0:
2443 case IDM_WINDOW_FONT_1:
2444 case IDM_WINDOW_FONT_2:
2445 case IDM_WINDOW_FONT_3:
2446 case IDM_WINDOW_FONT_4:
2447 case IDM_WINDOW_FONT_5:
2448 case IDM_WINDOW_FONT_6:
2449 case IDM_WINDOW_FONT_7: {
2450 int i = wCmd - IDM_WINDOW_FONT_0;
2451 if ((i < 0) || (i >= MAX_TERM_DATA))
2455 term_change_font(td);
2458 case IDM_WINDOW_POS_1:
2459 case IDM_WINDOW_POS_2:
2460 case IDM_WINDOW_POS_3:
2461 case IDM_WINDOW_POS_4:
2462 case IDM_WINDOW_POS_5:
2463 case IDM_WINDOW_POS_6:
2464 case IDM_WINDOW_POS_7: {
2465 int i = wCmd - IDM_WINDOW_POS_0;
2466 if ((i < 0) || (i >= MAX_TERM_DATA))
2470 if (!td->posfix && td->visible) {
2472 term_window_pos(td, HWND_TOPMOST);
2475 term_window_pos(td, data[0].w);
2480 case IDM_WINDOW_BIZ_0:
2481 case IDM_WINDOW_BIZ_1:
2482 case IDM_WINDOW_BIZ_2:
2483 case IDM_WINDOW_BIZ_3:
2484 case IDM_WINDOW_BIZ_4:
2485 case IDM_WINDOW_BIZ_5:
2486 case IDM_WINDOW_BIZ_6:
2487 case IDM_WINDOW_BIZ_7: {
2488 int i = wCmd - IDM_WINDOW_BIZ_0;
2489 if ((i < 0) || (i >= MAX_TERM_DATA))
2493 td->bizarre = !td->bizarre;
2495 term_window_resize(td);
2498 case IDM_WINDOW_I_WID_0:
2499 case IDM_WINDOW_I_WID_1:
2500 case IDM_WINDOW_I_WID_2:
2501 case IDM_WINDOW_I_WID_3:
2502 case IDM_WINDOW_I_WID_4:
2503 case IDM_WINDOW_I_WID_5:
2504 case IDM_WINDOW_I_WID_6:
2505 case IDM_WINDOW_I_WID_7: {
2506 int i = wCmd - IDM_WINDOW_I_WID_0;
2507 if ((i < 0) || (i >= MAX_TERM_DATA))
2513 term_window_resize(td);
2516 case IDM_WINDOW_D_WID_0:
2517 case IDM_WINDOW_D_WID_1:
2518 case IDM_WINDOW_D_WID_2:
2519 case IDM_WINDOW_D_WID_3:
2520 case IDM_WINDOW_D_WID_4:
2521 case IDM_WINDOW_D_WID_5:
2522 case IDM_WINDOW_D_WID_6:
2523 case IDM_WINDOW_D_WID_7: {
2524 int i = wCmd - IDM_WINDOW_D_WID_0;
2525 if ((i < 0) || (i >= MAX_TERM_DATA))
2531 term_window_resize(td);
2534 case IDM_WINDOW_I_HGT_0:
2535 case IDM_WINDOW_I_HGT_1:
2536 case IDM_WINDOW_I_HGT_2:
2537 case IDM_WINDOW_I_HGT_3:
2538 case IDM_WINDOW_I_HGT_4:
2539 case IDM_WINDOW_I_HGT_5:
2540 case IDM_WINDOW_I_HGT_6:
2541 case IDM_WINDOW_I_HGT_7: {
2542 int i = wCmd - IDM_WINDOW_I_HGT_0;
2543 if ((i < 0) || (i >= MAX_TERM_DATA))
2549 term_window_resize(td);
2552 case IDM_WINDOW_D_HGT_0:
2553 case IDM_WINDOW_D_HGT_1:
2554 case IDM_WINDOW_D_HGT_2:
2555 case IDM_WINDOW_D_HGT_3:
2556 case IDM_WINDOW_D_HGT_4:
2557 case IDM_WINDOW_D_HGT_5:
2558 case IDM_WINDOW_D_HGT_6:
2559 case IDM_WINDOW_D_HGT_7: {
2560 int i = wCmd - IDM_WINDOW_D_HGT_0;
2561 if ((i < 0) || (i >= MAX_TERM_DATA))
2567 term_window_resize(td);
2570 case IDM_OPTIONS_NO_GRAPHICS: {
2572 plog("You may not do that right now.");
2576 if (arg_graphics != GRAPHICS_NONE) {
2577 arg_graphics = GRAPHICS_NONE;
2578 term_xtra_win_react(player_ptr);
2579 term_key_push(KTRL('R'));
2584 case IDM_OPTIONS_OLD_GRAPHICS: {
2586 plog("You may not do that right now.");
2590 if (arg_graphics != GRAPHICS_ORIGINAL) {
2591 arg_graphics = GRAPHICS_ORIGINAL;
2592 term_xtra_win_react(player_ptr);
2593 term_key_push(KTRL('R'));
2598 case IDM_OPTIONS_NEW_GRAPHICS: {
2600 plog("You may not do that right now.");
2604 if (arg_graphics != GRAPHICS_ADAM_BOLT) {
2605 arg_graphics = GRAPHICS_ADAM_BOLT;
2606 term_xtra_win_react(player_ptr);
2607 term_key_push(KTRL('R'));
2612 case IDM_OPTIONS_NEW2_GRAPHICS: {
2614 plog("You may not do that right now.");
2618 if (arg_graphics != GRAPHICS_HENGBAND) {
2619 arg_graphics = GRAPHICS_HENGBAND;
2620 term_xtra_win_react(player_ptr);
2621 term_key_push(KTRL('R'));
2626 case IDM_OPTIONS_BIGTILE: {
2629 plog("You may not do that right now.");
2633 arg_bigtile = !arg_bigtile;
2634 term_activate(&td->t);
2635 term_resize(td->cols, td->rows);
2636 InvalidateRect(td->w, NULL, TRUE);
2639 case IDM_OPTIONS_MUSIC: {
2641 plog("You may not do that right now.");
2645 arg_music = !arg_music;
2646 term_xtra_win_react(player_ptr);
2647 term_key_push(KTRL('R'));
2650 case IDM_OPTIONS_SOUND: {
2652 plog("You may not do that right now.");
2656 arg_sound = !arg_sound;
2657 term_xtra_win_react(player_ptr);
2658 term_key_push(KTRL('R'));
2661 case IDM_OPTIONS_BG: {
2663 plog("You may not do that right now.");
2669 term_xtra_win_react(player_ptr);
2670 term_key_push(KTRL('R'));
2673 case IDM_OPTIONS_OPEN_BG: {
2675 plog("You may not do that right now.");
2679 memset(&ofn, 0, sizeof(ofn));
2680 ofn.lStructSize = sizeof(ofn);
2681 ofn.hwndOwner = data[0].w;
2682 ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";
2683 ofn.nFilterIndex = 1;
2684 ofn.lpstrFile = bg_bitmap_file;
2685 ofn.nMaxFile = 1023;
2686 ofn.lpstrInitialDir = NULL;
2687 ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");
2688 ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
2690 if (GetOpenFileName(&ofn)) {
2695 term_xtra_win_react(player_ptr);
2696 term_key_push(KTRL('R'));
2699 case IDM_DUMP_SCREEN_HTML: {
2700 static char buf[1024] = "";
2701 memset(&ofn, 0, sizeof(ofn));
2702 ofn.lStructSize = sizeof(ofn);
2703 ofn.hwndOwner = data[0].w;
2704 ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";
2705 ofn.nFilterIndex = 1;
2706 ofn.lpstrFile = buf;
2707 ofn.nMaxFile = 1023;
2708 ofn.lpstrDefExt = "html";
2709 ofn.lpstrInitialDir = NULL;
2710 ofn.lpstrTitle = _("HTMLでスクリーンダンプを保存", "Save screen dump as HTML.");
2711 ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;
2713 if (GetSaveFileName(&ofn)) {
2714 do_cmd_save_screen_html_aux(buf, 0);
2719 case IDM_OPTIONS_SAVER: {
2721 DestroyWindow(hwndSaver);
2726 hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass", "Angband Screensaver", WS_POPUP | WS_MAXIMIZE | WS_VISIBLE, 0, 0,
2727 GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), NULL, NULL, hInstance, NULL);
2730 SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
2732 plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));
2737 case IDM_OPTIONS_MAP: {
2738 windows_map(player_ptr);
2742 case IDM_HELP_CONTENTS: {
2745 path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");
2746 if (check_file(tmp)) {
2747 sprintf(buf, "winhelp.exe %s", tmp);
2748 WinExec(buf, SW_NORMAL);
2752 plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
2753 plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));
2760 * Add a keypress to the "queue"
2762 static errr term_keypress(int k)
2764 /* Refuse to enqueue non-keys */
2768 /* Store the char, advance the queue */
2769 Term->key_queue[Term->key_head++] = (char)k;
2771 /* Circular queue, handle wrap */
2772 if (Term->key_head == Term->key_size)
2775 if (Term->key_head != Term->key_tail)
2781 static bool process_keydown(WPARAM wParam, LPARAM lParam)
2787 if (GetKeyState(VK_CONTROL) & 0x8000)
2789 if (GetKeyState(VK_SHIFT) & 0x8000)
2791 if (GetKeyState(VK_MENU) & 0x8000)
2794 term_no_press = (ma) ? TRUE : FALSE;
2795 if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)])) {
2796 bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;
2797 bool numpad = FALSE;
2807 int i = LOBYTE(HIWORD(lParam));
2811 term_no_press = TRUE;
2830 term_no_press = TRUE;
2848 term_keypress(hexsym[i / 16]);
2849 term_keypress(hexsym[i % 16]);
2859 * todo WNDCLASSに影響があるのでplayer_type*の追加は保留
2861 LRESULT PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
2865 td = (term_data *)GetWindowLong(hWnd, 0);
2869 SetWindowLong(hWnd, 0, (LONG)(my_td));
2873 mop.dwCallback = (DWORD)hWnd;
2876 case WM_GETMINMAXINFO: {
2880 lpmmi = (MINMAXINFO *)lParam;
2884 rc.left = rc.top = 0;
2885 rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;
2886 rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
2888 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
2890 lpmmi->ptMinTrackSize.x = rc.right - rc.left;
2891 lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
2896 BeginPaint(hWnd, &ps);
2898 term_data_redraw(p_ptr, td);
2899 EndPaint(hWnd, &ps);
2900 ValidateRect(hWnd, NULL);
2903 case MM_MCINOTIFY: {
2904 if (wParam == MCI_NOTIFY_SUCCESSFUL) {
2905 mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
2906 mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
2913 if (process_keydown(wParam, lParam))
2919 term_no_press = FALSE;
2921 term_keypress(wParam);
2924 case WM_LBUTTONDOWN: {
2925 mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
2926 mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
2932 case WM_LBUTTONUP: {
2935 TERM_LEN dx = abs(oldx - mousex) + 1;
2936 TERM_LEN dy = abs(oldy - mousey) + 1;
2937 TERM_LEN ox = (oldx > mousex) ? mousex : oldx;
2938 TERM_LEN oy = (oldy > mousey) ? mousey : oldy;
2944 int sz = (dx + 3) * dy;
2946 int sz = (dx + 2) * dy;
2948 hGlobal = GlobalAlloc(GHND, sz + 1);
2949 if (hGlobal == NULL)
2951 lpStr = (LPSTR)GlobalLock(hGlobal);
2953 for (int i = 0; i < dy; i++) {
2956 char **scr = data[0].t.scr->c;
2958 C_MAKE(s, (dx + 1), char);
2959 strncpy(s, &scr[oy + i][ox], dx);
2962 if (iskanji(scr[oy + i][ox - 1]))
2966 if (ox + dx < data[0].cols) {
2967 if (iskanji(scr[oy + i][ox + dx - 1]))
2971 for (int j = 0; j < dx; j++) {
2977 for (int j = 0; j < dx; j++) {
2978 *lpStr++ = data[0].t.scr->c[oy + i][ox + j];
2987 GlobalUnlock(hGlobal);
2988 if (OpenClipboard(hWnd) == 0) {
2989 GlobalFree(hGlobal);
2994 SetClipboardData(CF_TEXT, hGlobal);
2999 case WM_MOUSEMOVE: {
3004 int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
3005 int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
3009 dx = abs(oldx - mousex) + 1;
3010 dy = abs(oldy - mousey) + 1;
3011 ox = (oldx > mousex) ? mousex : oldx;
3012 oy = (oldy > mousey) ? mousey : oldy;
3013 term_inversed_area(hWnd, ox, oy, dx, dy);
3018 dx = abs(cx - mousex) + 1;
3019 dy = abs(cy - mousey) + 1;
3020 ox = (cx > mousex) ? mousex : cx;
3021 oy = (cy > mousey) ? mousey : cy;
3022 term_inversed_area(hWnd, ox, oy, dx, dy);
3033 if (!game_in_progress || !current_world_ptr->character_generated) {
3039 plog(_("今は終了できません。", "You may not do that right now."));
3044 forget_lite(p_ptr->current_floor_ptr);
3045 forget_view(p_ptr->current_floor_ptr);
3046 clear_mon_lite(p_ptr->current_floor_ptr);
3047 term_key_push(SPECIAL_KEY_QUIT);
3050 case WM_QUERYENDSESSION: {
3051 if (!game_in_progress || !current_world_ptr->character_generated) {
3058 p_ptr->is_dead = FALSE;
3059 exe_write_diary(p_ptr, DIARY_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
3061 p_ptr->panic_save = 1;
3062 signals_ignore_tstp();
3063 (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));
3064 (void)save_player(p_ptr, SAVE_TYPE_CLOSE_GAME);
3073 process_menus(p_ptr, LOWORD(wParam));
3084 // todo 二重のswitch文。後で分割する.
3086 case SIZE_MINIMIZED: {
3087 for (int i = 1; i < MAX_TERM_DATA; i++) {
3088 if (data[i].visible)
3089 ShowWindow(data[i].w, SW_HIDE);
3094 case SIZE_MAXIMIZED:
3095 case SIZE_RESTORED: {
3096 TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
3097 TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
3098 if ((td->cols != cols) || (td->rows != rows)) {
3101 if (!IsZoomed(td->w) && !IsIconic(td->w)) {
3102 normsize.x = td->cols;
3103 normsize.y = td->rows;
3106 term_activate(&td->t);
3107 term_resize(td->cols, td->rows);
3108 InvalidateRect(td->w, NULL, TRUE);
3111 td->size_hack = TRUE;
3112 for (int i = 1; i < MAX_TERM_DATA; i++) {
3113 if (data[i].visible)
3114 ShowWindow(data[i].w, SW_SHOW);
3117 td->size_hack = FALSE;
3125 case WM_PALETTECHANGED: {
3126 if ((HWND)wParam == hWnd)
3129 case WM_QUERYNEWPALETTE: {
3133 HDC hdc = GetDC(hWnd);
3134 SelectPalette(hdc, hPal, FALSE);
3135 int i = RealizePalette(hdc);
3137 InvalidateRect(hWnd, NULL, TRUE);
3139 ReleaseDC(hWnd, hdc);
3143 if (!wParam || HIWORD(lParam))
3146 for (int i = 1; i < MAX_TERM_DATA; i++) {
3147 if (!data[i].posfix)
3148 term_window_pos(&data[i], hWnd);
3154 case WM_ACTIVATEAPP: {
3155 if (IsIconic(td->w))
3158 for (int i = 1; i < MAX_TERM_DATA; i++) {
3159 if (data[i].visible) {
3160 if (wParam == TRUE) {
3161 ShowWindow(data[i].w, SW_SHOW);
3163 ShowWindow(data[i].w, SW_HIDE);
3170 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3174 * todo WNDCLASSに影響があるのでplayer_type*の追加は保留
3176 LRESULT PASCAL AngbandListProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3180 td = (term_data *)GetWindowLong(hWnd, 0);
3184 SetWindowLong(hWnd, 0, (LONG)(my_td));
3190 case WM_GETMINMAXINFO: {
3194 lpmmi = (MINMAXINFO *)lParam;
3198 rc.left = rc.top = 0;
3199 rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;
3200 rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
3202 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
3203 lpmmi->ptMinTrackSize.x = rc.right - rc.left;
3204 lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
3215 td->size_hack = TRUE;
3217 TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
3218 TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
3219 if ((td->cols != cols) || (td->rows != rows)) {
3220 term_type *old_term = Term;
3223 term_activate(&td->t);
3224 term_resize(td->cols, td->rows);
3225 term_activate(old_term);
3226 InvalidateRect(td->w, NULL, TRUE);
3227 p_ptr->window_flags = 0xFFFFFFFF;
3228 handle_stuff(p_ptr);
3231 td->size_hack = FALSE;
3235 BeginPaint(hWnd, &ps);
3237 term_data_redraw(p_ptr, td);
3238 EndPaint(hWnd, &ps);
3243 if (process_keydown(wParam, lParam))
3250 term_no_press = FALSE;
3252 term_keypress(wParam);
3255 case WM_PALETTECHANGED: {
3256 if ((HWND)wParam == hWnd)
3259 case WM_QUERYNEWPALETTE: {
3263 HDC hdc = GetDC(hWnd);
3264 SelectPalette(hdc, hPal, FALSE);
3265 int i = RealizePalette(hdc);
3267 InvalidateRect(hWnd, NULL, TRUE);
3269 ReleaseDC(hWnd, hdc);
3272 case WM_NCLBUTTONDOWN: {
3273 if (wParam == HTCLOSE)
3276 if (wParam == HTSYSMENU) {
3278 td->visible = FALSE;
3279 ShowWindow(td->w, SW_HIDE);
3289 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3292 LRESULT PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3294 static int iMouse = 0;
3295 static WORD xMouse = 0;
3296 static WORD yMouse = 0;
3303 case WM_SETCURSOR: {
3308 case WM_LBUTTONDOWN:
3309 case WM_MBUTTONDOWN:
3310 case WM_RBUTTONDOWN:
3312 SendMessage(hWnd, WM_CLOSE, 0, 0);
3315 case WM_MOUSEMOVE: {
3317 int dx = LOWORD(lParam) - xMouse;
3318 int dy = HIWORD(lParam) - yMouse;
3325 if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS)) {
3326 SendMessage(hWnd, WM_CLOSE, 0, 0);
3331 xMouse = LOWORD(lParam);
3332 yMouse = HIWORD(lParam);
3337 DestroyWindow(hwndSaver);
3343 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3347 * Display warning message (see "z-util.c")
3349 static void hack_plog(concptr str)
3353 MessageBox(NULL, str, "警告!", MB_ICONEXCLAMATION | MB_OK);
3355 MessageBox(NULL, str, "Warning", MB_ICONEXCLAMATION | MB_OK);
3361 * Display error message and quit (see "z-util.c")
3363 static void hack_quit(concptr str)
3367 MessageBox(NULL, str, "エラー!", MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3369 MessageBox(NULL, str, "Error", MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3373 UnregisterClass(AppName, hInstance);
3381 * Display warning message (see "z-util.c")
3383 static void hook_plog(concptr str)
3387 MessageBox(data[0].w, str, "警告!", MB_ICONEXCLAMATION | MB_OK);
3389 MessageBox(data[0].w, str, "Warning", MB_ICONEXCLAMATION | MB_OK);
3395 * Display error message and quit (see "z-util.c")
3397 static void hook_quit(concptr str)
3401 MessageBox(data[0].w, str, "エラー!", MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3403 MessageBox(data[0].w, str, "Error", MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3408 for (int i = MAX_TERM_DATA - 1; i >= 0; --i) {
3409 term_force_font(&data[i], NULL);
3410 if (data[i].font_want)
3411 string_free(data[i].font_want);
3413 DestroyWindow(data[i].w);
3417 if (infGraph.hPalette)
3418 DeleteObject(infGraph.hPalette);
3419 if (infGraph.hBitmap)
3420 DeleteObject(infGraph.hBitmap);
3421 if (infMask.hPalette)
3422 DeleteObject(infMask.hPalette);
3423 if (infMask.hBitmap)
3424 DeleteObject(infMask.hBitmap);
3426 DeleteObject(hbrYellow);
3432 UnregisterClass(AppName, hInstance);
3442 static void init_stuff(void)
3445 GetModuleFileName(hInstance, path, 512);
3447 strcpy(path + strlen(path) - 4, ".INI");
3448 ini_file = string_make(path);
3449 int i = strlen(path);
3451 for (; i > 0; i--) {
3452 if (path[i] == '\\') {
3457 strcpy(path + i + 1, "lib\\");
3458 validate_dir(path, TRUE);
3459 init_file_paths(path, path);
3460 validate_dir(ANGBAND_DIR_APEX, FALSE);
3461 validate_dir(ANGBAND_DIR_BONE, FALSE);
3462 if (!check_dir(ANGBAND_DIR_EDIT)) {
3463 validate_dir(ANGBAND_DIR_DATA, TRUE);
3465 validate_dir(ANGBAND_DIR_DATA, FALSE);
3468 validate_dir(ANGBAND_DIR_FILE, TRUE);
3469 validate_dir(ANGBAND_DIR_HELP, FALSE);
3470 validate_dir(ANGBAND_DIR_INFO, FALSE);
3471 validate_dir(ANGBAND_DIR_PREF, TRUE);
3472 validate_dir(ANGBAND_DIR_SAVE, FALSE);
3473 validate_dir(ANGBAND_DIR_DEBUG_SAVE, FALSE);
3474 validate_dir(ANGBAND_DIR_USER, TRUE);
3475 validate_dir(ANGBAND_DIR_XTRA, TRUE);
3476 path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));
3478 validate_file(path);
3479 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");
3480 ANGBAND_DIR_XTRA_GRAF = string_make(path);
3481 validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);
3483 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");
3484 ANGBAND_DIR_XTRA_SOUND = string_make(path);
3485 validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);
3487 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");
3488 ANGBAND_DIR_XTRA_MUSIC = string_make(path);
3489 validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);
3491 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");
3492 ANGBAND_DIR_XTRA_HELP = string_make(path);
3496 * @brief コマンドラインから全スポイラー出力を行う
3497 * Create Spoiler files from Command Line
3498 * @return spoiler_output_status
3500 static spoiler_output_status create_debug_spoiler(LPSTR cmd_line)
3505 return SPOILER_OUTPUT_CANCEL;
3506 option = "--output-spoilers";
3508 if (strncmp(s, option, strlen(option)) != 0)
3509 return SPOILER_OUTPUT_CANCEL;
3512 init_angband(p_ptr, process_autopick_file_command, TRUE);
3514 return output_all_spoilers();
3518 * todo よく見るとhMutexはちゃんと使われていない……?
3519 * @brief (Windows固有)変愚蛮怒が起動済かどうかのチェック
3521 static bool is_already_running(void)
3524 hMutex = CreateMutex(NULL, TRUE, VERSION_NAME);
3525 if (GetLastError() == ERROR_ALREADY_EXISTS) {
3533 * @brief (Windows固有)Windowsアプリケーションとしてのエントリポイント
3535 int PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nCmdShow)
3541 setlocale(LC_ALL, "ja_JP");
3544 if (is_already_running()) {
3546 NULL, _("変愚蛮怒はすでに起動しています。", "Hengband is already running."), _("エラー!", "Error"), MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3550 switch (create_debug_spoiler(lpCmdLine)) {
3551 case SPOILER_OUTPUT_SUCCESS:
3552 fprintf(stdout, "Successfully created a spoiler file.");
3555 case SPOILER_OUTPUT_FAIL_FOPEN:
3556 fprintf(stderr, "Cannot create spoiler file.");
3559 case SPOILER_OUTPUT_FAIL_FCLOSE:
3560 fprintf(stderr, "Cannot close spoiler file.");
3567 if (hPrevInst == NULL) {
3568 wc.style = CS_CLASSDC;
3569 wc.lpfnWndProc = AngbandWndProc;
3572 wc.hInstance = hInst;
3573 wc.hIcon = hIcon = LoadIcon(hInst, AppName);
3574 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
3575 wc.hbrBackground = GetStockObject(BLACK_BRUSH);
3576 wc.lpszMenuName = AppName;
3577 wc.lpszClassName = AppName;
3579 if (!RegisterClass(&wc))
3582 wc.lpfnWndProc = AngbandListProc;
3583 wc.lpszMenuName = NULL;
3584 wc.lpszClassName = AngList;
3586 if (!RegisterClass(&wc))
3589 wc.style = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;
3590 wc.lpfnWndProc = AngbandSaverProc;
3592 wc.lpszMenuName = NULL;
3593 wc.lpszClassName = "WindowsScreenSaverClass";
3595 if (!RegisterClass(&wc))
3599 plog_aux = hack_plog;
3600 quit_aux = hack_quit;
3601 core_aux = hack_quit;
3604 for (int i = 0; special_key_list[i]; ++i) {
3605 special_key[special_key_list[i]] = TRUE;
3608 for (int i = 0; ignore_key_list[i]; ++i) {
3609 ignore_key[ignore_key_list[i]] = TRUE;
3613 colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);
3614 paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);
3615 ReleaseDC(NULL, hdc);
3617 for (int i = 0; i < 256; i++) {
3618 byte rv = angband_color_table[i][1];
3619 byte gv = angband_color_table[i][2];
3620 byte bv = angband_color_table[i][3];
3621 win_clr[i] = PALETTERGB(rv, gv, bv);
3622 angband_color_table[i][0] = win_pal[i];
3628 plog_aux = hook_plog;
3629 quit_aux = hook_quit;
3630 core_aux = hook_quit;
3632 ANGBAND_SYS = "win";
3633 if (7 != GetKeyboardType(0))
3634 ANGBAND_KEYBOARD = "0";
3636 switch (GetKeyboardType(1)) {
3644 ANGBAND_KEYBOARD = "NEC98";
3648 ANGBAND_KEYBOARD = "JAPAN";
3653 term_activate(term_screen);
3654 init_angband(p_ptr, process_autopick_file_command, FALSE);
3656 check_for_save_file(p_ptr, lpCmdLine);
3657 prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));
3659 while (GetMessage(&msg, NULL, 0, 0)) {
3660 TranslateMessage(&msg);
3661 DispatchMessage(&msg);
3667 #endif /* WINDOWS */