2 * todo main関数を含むファイルの割に長過ぎる。main-win-utils.cなどといった形で分割したい
4 * @brief Windows版固有実装(メインエントリポイント含む)
6 * @author Hengband Team
10 * Windows98かその前後の頃を起点としたAPI実装。
12 * DirectXといった昨今描画に標準的となったライブラリも用いていない。
13 * タイルの描画処理などについては、現在動作の詳細を検証中。
17 * Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others
19 * This software may be copied and distributed for educational, research,
20 * and not for profit purposes provided that this copyright and statement
21 * are included in all such copies.
24 * This file helps Angband work with Windows computers.
26 * To use this file, use an appropriate "Makefile" or "Project File",
27 * make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and
28 * make sure to obtain various extra files as described below.
30 * The official compilation uses the CodeWarrior Pro compiler, which
31 * includes a special project file and precompilable header file.
35 * The "lib/user/pref-win.prf" file contains keymaps, macro definitions,
36 * and/or color redefinitions.
40 * The "lib/user/font-win.prf" contains attr/char mappings for use with the
41 * normal "lib/xtra/font/*.fon" font files.
45 * The "lib/user/graf-win.prf" contains attr/char mappings for use with the
46 * special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu
51 * Compiling this file, and using the resulting executable, requires
52 * several extra files not distributed with the standard Angband code.
53 * In any case, some "*.fon" files (including "8X13.FON" if nothing else)
54 * must be placed into "lib/xtra/font/". All of these extra files can be found
55 * in the "ext-win" archive.
59 * The "term_xtra_win_clear()" function should probably do a low-level
60 * clear of the current window, and redraw the borders and other things,
61 * if only for efficiency.
65 * A simpler method is needed for selecting the "tile size" for windows.
69 * The various "warning" messages assume the existance of the "screen.w"
70 * window, I think, and only a few calls actually check for its existance,
71 * this may be okay since "NULL" means "on top of all windows". (?) The
72 * user must never be allowed to "hide" the main window, or the "menubar"
77 * Special "Windows Help Files" can be placed into "lib/xtra/help/" for
78 * use with the "winhelp.exe" program. These files *may* be available
79 * at the ftp site somewhere, but I have not seen them.
83 * Initial framework (and most code) by Ben Harrison (benh@phial.com).
85 * Original code by Skirmantas Kligys (kligys@scf.usc.edu).
87 * Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),
88 * and Chris R. Martin (crm7479@tam2000.tamu.edu).
92 #include "system/angband.h"
93 #include "io/signal-handlers.h"
94 #include "main/sound-definitions-table.h"
95 #include "main/music-definitions-table.h"
98 #include "io/chuukei.h"
100 #include "io/write-diary.h"
101 #include "autopick/autopick-pref-processor.h"
102 #include "cmd/cmd-process-screen.h"
103 #include "cmd/cmd-save.h"
104 #include "view/display-main-window.h"
105 #include "floor/floor.h"
106 #include "floor/floor-events.h"
107 #include "main/init.h"
108 #include "io/files.h"
110 #include "dungeon/quest.h"
111 #include "io/files.h"
112 #include "system/system-variables.h"
113 #include "core/game-play.h"
114 #include "system/angband-version.h"
115 #include "core/stuff-handler.h"
116 #include "core/special-internal-keys.h"
117 #include "core/player-processor.h"
118 #include "world/world.h"
119 #include "term/gameterm.h"
125 #include "term/z-term.h"
127 #include "dungeon/dungeon.h"
130 * Available graphic modes
132 #define GRAPHICS_NONE 0
133 #define GRAPHICS_ORIGINAL 1
134 #define GRAPHICS_ADAM_BOLT 2
135 #define GRAPHICS_HENGBAND 3
138 * Menu constants -- see "ANGBAND.RC"
140 #define IDM_FILE_NEW 100
141 #define IDM_FILE_OPEN 101
142 #define IDM_FILE_SAVE 110
143 #define IDM_FILE_SCORE 120
144 #define IDM_FILE_MOVIE 121
145 #define IDM_FILE_EXIT 130
147 #define IDM_WINDOW_VIS_0 200
148 #define IDM_WINDOW_VIS_1 201
149 #define IDM_WINDOW_VIS_2 202
150 #define IDM_WINDOW_VIS_3 203
151 #define IDM_WINDOW_VIS_4 204
152 #define IDM_WINDOW_VIS_5 205
153 #define IDM_WINDOW_VIS_6 206
154 #define IDM_WINDOW_VIS_7 207
156 #define IDM_WINDOW_FONT_0 210
157 #define IDM_WINDOW_FONT_1 211
158 #define IDM_WINDOW_FONT_2 212
159 #define IDM_WINDOW_FONT_3 213
160 #define IDM_WINDOW_FONT_4 214
161 #define IDM_WINDOW_FONT_5 215
162 #define IDM_WINDOW_FONT_6 216
163 #define IDM_WINDOW_FONT_7 217
165 #define IDM_WINDOW_POS_0 220
166 #define IDM_WINDOW_POS_1 221
167 #define IDM_WINDOW_POS_2 222
168 #define IDM_WINDOW_POS_3 223
169 #define IDM_WINDOW_POS_4 224
170 #define IDM_WINDOW_POS_5 225
171 #define IDM_WINDOW_POS_6 226
172 #define IDM_WINDOW_POS_7 227
174 #define IDM_WINDOW_BIZ_0 230
175 #define IDM_WINDOW_BIZ_1 231
176 #define IDM_WINDOW_BIZ_2 232
177 #define IDM_WINDOW_BIZ_3 233
178 #define IDM_WINDOW_BIZ_4 234
179 #define IDM_WINDOW_BIZ_5 235
180 #define IDM_WINDOW_BIZ_6 236
181 #define IDM_WINDOW_BIZ_7 237
183 #define IDM_WINDOW_I_WID_0 240
184 #define IDM_WINDOW_I_WID_1 241
185 #define IDM_WINDOW_I_WID_2 242
186 #define IDM_WINDOW_I_WID_3 243
187 #define IDM_WINDOW_I_WID_4 244
188 #define IDM_WINDOW_I_WID_5 245
189 #define IDM_WINDOW_I_WID_6 246
190 #define IDM_WINDOW_I_WID_7 247
192 #define IDM_WINDOW_D_WID_0 250
193 #define IDM_WINDOW_D_WID_1 251
194 #define IDM_WINDOW_D_WID_2 252
195 #define IDM_WINDOW_D_WID_3 253
196 #define IDM_WINDOW_D_WID_4 254
197 #define IDM_WINDOW_D_WID_5 255
198 #define IDM_WINDOW_D_WID_6 256
199 #define IDM_WINDOW_D_WID_7 257
201 #define IDM_WINDOW_I_HGT_0 260
202 #define IDM_WINDOW_I_HGT_1 261
203 #define IDM_WINDOW_I_HGT_2 262
204 #define IDM_WINDOW_I_HGT_3 263
205 #define IDM_WINDOW_I_HGT_4 264
206 #define IDM_WINDOW_I_HGT_5 265
207 #define IDM_WINDOW_I_HGT_6 266
208 #define IDM_WINDOW_I_HGT_7 267
210 #define IDM_WINDOW_D_HGT_0 270
211 #define IDM_WINDOW_D_HGT_1 271
212 #define IDM_WINDOW_D_HGT_2 272
213 #define IDM_WINDOW_D_HGT_3 273
214 #define IDM_WINDOW_D_HGT_4 274
215 #define IDM_WINDOW_D_HGT_5 275
216 #define IDM_WINDOW_D_HGT_6 276
217 #define IDM_WINDOW_D_HGT_7 277
219 #define IDM_OPTIONS_NO_GRAPHICS 400
220 #define IDM_OPTIONS_OLD_GRAPHICS 401
221 #define IDM_OPTIONS_NEW_GRAPHICS 402
222 #define IDM_OPTIONS_NEW2_GRAPHICS 403
223 #define IDM_OPTIONS_BIGTILE 409
224 #define IDM_OPTIONS_SOUND 410
225 #define IDM_OPTIONS_MUSIC 411
226 #define IDM_OPTIONS_SAVER 420
227 #define IDM_OPTIONS_MAP 430
228 #define IDM_OPTIONS_BG 440
229 #define IDM_OPTIONS_OPEN_BG 441
231 #define IDM_DUMP_SCREEN_HTML 450
233 #define IDM_HELP_CONTENTS 901
236 * Exclude parts of WINDOWS.H that are not needed (Win32)
238 #define WIN32_LEAN_AND_MEAN
239 #define NONLS /* All NLS defines and routines */
240 #define NOSERVICE /* All Service Controller routines, SERVICE_ equates, etc. */
241 #define NOMCX /* Modem Configuration Extensions */
244 * Include the "windows" support file
249 * Exclude parts of MMSYSTEM.H that are not needed
251 #define MMNODRV /* Installable driver support */
252 #define MMNOWAVE /* Waveform support */
253 #define MMNOMIDI /* MIDI support */
254 #define MMNOAUX /* Auxiliary audio support */
255 #define MMNOTIMER /* Timer support */
256 #define MMNOJOY /* Joystick support */
257 #define MMNOMCI /* MCI support */
258 #define MMNOMMIO /* Multimedia file I/O support */
260 #define INVALID_FILE_NAME (DWORD)0xFFFFFFFF
261 #define MOUSE_SENS 40
264 * Include some more files. Note: the Cygnus Cygwin compiler
265 * doesn't use mmsystem.h instead it includes the winmm library
266 * which performs a similar function.
268 #include <mmsystem.h>
272 * Include the support for loading bitmaps
274 #include "term/readdib.h"
276 #define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)
279 * Foreground color bits
281 #define VID_BLACK 0x00
282 #define VID_BLUE 0x01
283 #define VID_GREEN 0x02
284 #define VID_CYAN 0x03
286 #define VID_MAGENTA 0x05
287 #define VID_YELLOW 0x06
288 #define VID_WHITE 0x07
293 #define VID_BRIGHT 0x08
297 * @brief ターム情報構造体 / Extra "term" data
300 * pos_x / pos_y は各タームの左上点座標を指す。
303 * tile_wid / tile_hgt は[ウィンドウ]メニューのタイルの幅/高さを~を
304 * 1ドットずつ調整するステータスを指す。
305 * また、フォントを変更すると都度自動調整される。
308 * Note the use of "font_want" for the names of the font file requested by
309 * the user, and the use of "font_file" for the currently active font file.
311 * The "font_file" is uppercased, and takes the form "8X13.FON", while
312 * "font_want" can be in almost any form as long as it could be construed
313 * as attempting to represent the name of a font.
325 TERM_LEN rows; /* int -> uint */
328 uint pos_x; //!< タームの左上X座標
329 uint pos_y; //!< タームの左上Y座標
344 int font_wid; //!< フォント横幅
345 int font_hgt; //!< フォント縦幅
346 int tile_wid; //!< タイル横幅
347 int tile_hgt; //!< タイル縦幅
358 #define MAX_TERM_DATA 8 //!< Maximum number of windows
360 static term_data data[MAX_TERM_DATA]; //!< An array of term_data's
361 static term_data *my_td; //!< Hack -- global "window creation" pointer
362 POINT normsize; //!< Remember normal size of main window when maxmized
365 * was main window maximized on previous playing
367 bool win_maximized = FALSE;
372 bool game_in_progress = FALSE;
375 * note when "open"/"new" become valid
377 bool initialized = FALSE;
380 * screen paletted, i.e. 256 colors
382 bool paletted = FALSE;
385 * 16 colors screen, don't use RGB()
387 bool colors16 = FALSE;
390 * Saved instance handle
392 static HINSTANCE hInstance;
395 * Yellow brush for the cursor
397 static HBRUSH hbrYellow;
407 static HPALETTE hPal;
410 static HBITMAP hBG = NULL;
411 static int use_bg = 0; //!< 背景使用フラグ、1なら私用。
412 static char bg_bitmap_file[1024] = "bg.bmp"; //!< 現在の背景ビットマップファイル名。
415 * The screen saver window
417 static HWND hwndSaver;
420 * 現在使用中のタイルID(0ならば未使用)
421 * Flag set once "graphics" has been initialized
423 static byte current_graphics_mode = 0;
428 static DIBINIT infGraph;
431 * The global bitmap mask
433 static DIBINIT infMask;
436 * Flag set once "sound" has been initialized
438 static bool can_use_sound = FALSE;
440 #define SAMPLE_SOUND_MAX 16
442 * An array of sound file names
444 static concptr sound_file[SOUND_MAX][SAMPLE_SOUND_MAX];
446 #define SAMPLE_MUSIC_MAX 16
447 static concptr music_file[MUSIC_BASIC_MAX][SAMPLE_MUSIC_MAX];
448 static concptr dungeon_music_file[1000][SAMPLE_MUSIC_MAX];
449 static concptr town_music_file[1000][SAMPLE_MUSIC_MAX];
450 static concptr quest_music_file[1000][SAMPLE_MUSIC_MAX];
451 static bool can_use_music = FALSE;
453 static MCI_OPEN_PARMS mop;
454 static char mci_device_type[256];
456 int current_music_type = 0;
457 int current_music_id = 0;
460 * Full path to ANGBAND.INI
462 static concptr ini_file = NULL;
465 * Name of application
467 static concptr AppName = "ANGBAND";
470 * Name of sub-window type
472 static concptr AngList = "AngList";
477 static concptr ANGBAND_DIR_XTRA_GRAF;
478 static concptr ANGBAND_DIR_XTRA_SOUND;
479 static concptr ANGBAND_DIR_XTRA_MUSIC;
480 static concptr ANGBAND_DIR_XTRA_HELP;
481 static concptr ANGBAND_DIR_XTRA_MUSIC;
484 * The "complex" color values
486 static COLORREF win_clr[256];
490 * Flag for macro trigger with dump ASCII
492 static bool term_no_press = FALSE;
497 static bool mouse_down = FALSE;
498 static bool paint_rect = FALSE;
499 static TERM_LEN mousex = 0, mousey = 0;
500 static TERM_LEN oldx, oldy;
503 * @brief The "simple" color values
505 * See "main-ibm.c" for original table information
506 * The entries below are taken from the "color bits" defined above.
507 * Note that many of the choices below suck, but so do crappy monitors.
509 static BYTE win_pal[256] =
511 VID_BLACK, /* Dark */
512 VID_WHITE, /* White */
513 VID_CYAN, /* Slate XXX */
514 VID_RED | VID_BRIGHT, /* Orange XXX */
516 VID_GREEN, /* Green */
518 VID_YELLOW, /* Umber XXX */
519 VID_BLACK | VID_BRIGHT, /* Light Dark */
520 VID_CYAN | VID_BRIGHT, /* Light Slate XXX */
521 VID_MAGENTA, /* Violet XXX */
522 VID_YELLOW | VID_BRIGHT, /* Yellow */
523 VID_MAGENTA | VID_BRIGHT, /* Light Red XXX */
524 VID_GREEN | VID_BRIGHT, /* Light Green */
525 VID_BLUE | VID_BRIGHT, /* Light Blue */
526 VID_YELLOW /* Light Umber XXX */
530 * Hack -- define which keys are "special"
532 static bool special_key[256];
533 static bool ignore_key[256];
536 * Hack -- initialization list for "special_key"
538 static byte special_key_list[] = {
539 VK_CLEAR, VK_PAUSE, VK_CAPITAL,
540 VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI,
541 VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE,
542 VK_PRIOR, VK_NEXT, VK_END, VK_HOME,
543 VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN,
544 VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT,
545 VK_INSERT, VK_DELETE, VK_HELP, VK_APPS,
546 VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
547 VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
548 VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD,
549 VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE,
550 VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6,
551 VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12,
552 VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,
553 VK_F19,VK_F20, VK_F21, VK_F22, VK_F23, VK_F24,
554 VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL,
555 VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM,
560 static byte ignore_key_list[] = {
561 VK_ESCAPE, VK_TAB, VK_SPACE,
562 'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/
563 VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN,
564 VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL,
569 /* Function prototype */
571 static bool is_already_running(void);
574 static void delete_bg(void)
584 static int init_bg(void)
586 char * bmfile = bg_bitmap_file;
588 if (use_bg == 0) return 0;
590 hBG = LoadImage(NULL, bmfile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
592 plog_fmt(_("壁紙用ビットマップ '%s' を読み込めません。", "Can't load the bitmap file '%s'."), bmfile);
602 static void DrawBG(HDC hdc, RECT *r)
607 int x = r->left, y = r->top;
611 GetObject(hBG, sizeof(bm), &bm);
612 int swid = bm.bmWidth;
613 int shgt = bm.bmHeight;
615 HDC hdcSrc = CreateCompatibleDC(hdc);
616 HBITMAP hOld = SelectObject(hdcSrc, hBG);
620 int cwid = MIN(swid - sx, r->right - nx);
623 int chgt = MIN(shgt - sy, r->bottom - ny);
624 BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);
626 } while (ny < r->bottom);
630 } while (nx < r->right);
632 SelectObject(hdcSrc, hOld);
638 * Check for existance of a file
640 static bool check_file(concptr s)
644 DWORD attrib = GetFileAttributes(path);
645 if (attrib == INVALID_FILE_NAME) return FALSE;
646 if (attrib & FILE_ATTRIBUTE_DIRECTORY) return FALSE;
653 * Check for existance of a directory
655 static bool check_dir(concptr s)
659 int i = strlen(path);
660 if (i && (path[i - 1] == '\\')) path[--i] = '\0';
662 DWORD attrib = GetFileAttributes(path);
663 if (attrib == INVALID_FILE_NAME) return FALSE;
664 if (!(attrib & FILE_ATTRIBUTE_DIRECTORY)) return FALSE;
673 static void validate_file(concptr s)
675 if (check_file(s)) return;
677 quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);
682 * Validate a directory
684 static void validate_dir(concptr s, bool vital)
686 if (check_dir(s)) return;
690 quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);
694 quit_fmt("Unable to create directory:\n%s", s);
700 * @brief (Windows版固有実装)Get the "size" for a window
702 static void term_getsize(term_data *td)
704 if (td->cols < 1) td->cols = 1;
705 if (td->rows < 1) td->rows = 1;
707 TERM_LEN wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
708 TERM_LEN hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;
712 rc.right = rc.left + wid;
714 rc.bottom = rc.top + hgt;
716 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
717 td->size_wid = rc.right - rc.left;
718 td->size_hgt = rc.bottom - rc.top;
721 GetWindowRect(td->w, &rc);
728 * Write the "prefs" for a single term
730 static void save_prefs_aux(int i)
732 term_data *td = &data[i];
733 GAME_TEXT sec_name[128];
738 sprintf(sec_name, "Term-%d", i);
742 strcpy(buf, td->visible ? "1" : "0");
743 WritePrivateProfileString(sec_name, "Visible", buf, ini_file);
747 strcpy(buf, td->lf.lfFaceName[0] != '\0' ? td->lf.lfFaceName : "MS ゴシック");
749 strcpy(buf, td->lf.lfFaceName[0] != '\0' ? td->lf.lfFaceName : "Courier");
752 WritePrivateProfileString(sec_name, "Font", buf, ini_file);
754 wsprintf(buf, "%d", td->lf.lfWidth);
755 WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);
756 wsprintf(buf, "%d", td->lf.lfHeight);
757 WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);
758 wsprintf(buf, "%d", td->lf.lfWeight);
759 WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);
761 strcpy(buf, td->bizarre ? "1" : "0");
762 WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);
764 wsprintf(buf, "%d", td->tile_wid);
765 WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);
767 wsprintf(buf, "%d", td->tile_hgt);
768 WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);
770 WINDOWPLACEMENT lpwndpl;
771 lpwndpl.length = sizeof(WINDOWPLACEMENT);
772 GetWindowPlacement(td->w, &lpwndpl);
774 RECT rc = lpwndpl.rcNormalPosition;
775 if (i == 0) wsprintf(buf, "%d", normsize.x);
776 else wsprintf(buf, "%d", td->cols);
778 WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);
780 if (i == 0) wsprintf(buf, "%d", normsize.y);
781 else wsprintf(buf, "%d", td->rows);
783 WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);
786 strcpy(buf, IsZoomed(td->w) ? "1" : "0");
787 WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);
790 GetWindowRect(td->w, &rc);
791 wsprintf(buf, "%d", rc.left);
792 WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);
794 wsprintf(buf, "%d", rc.top);
795 WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);
798 strcpy(buf, td->posfix ? "1" : "0");
799 WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);
806 * We assume that the windows have all been initialized
808 static void save_prefs(void)
811 sprintf(buf, "%d", arg_graphics);
812 WritePrivateProfileString("Angband", "Graphics", buf, ini_file);
814 strcpy(buf, arg_bigtile ? "1" : "0");
815 WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);
817 strcpy(buf, arg_sound ? "1" : "0");
818 WritePrivateProfileString("Angband", "Sound", buf, ini_file);
820 strcpy(buf, arg_music ? "1" : "0");
821 WritePrivateProfileString("Angband", "Music", buf, ini_file);
823 strcpy(buf, use_bg ? "1" : "0");
824 WritePrivateProfileString("Angband", "BackGround", buf, ini_file);
825 WritePrivateProfileString("Angband", "BackGroundBitmap",
826 bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);
828 for (int i = 0; i < MAX_TERM_DATA; ++i)
836 * Load the "prefs" for a single term
838 static void load_prefs_aux(int i)
840 term_data *td = &data[i];
841 GAME_TEXT sec_name[128];
844 int dispx = GetSystemMetrics(SM_CXVIRTUALSCREEN);
845 int dispy = GetSystemMetrics(SM_CYVIRTUALSCREEN);
849 sprintf(sec_name, "Term-%d", i);
850 sprintf(sec_name, "Term-%d", i);
853 td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);
857 GetPrivateProfileString(sec_name, "Font", "MS ゴシック", tmp, 127, ini_file);
859 GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);
862 td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);
864 td->font_want = string_make(tmp);
867 td->lf.lfWidth = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);
868 td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);
869 td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);
871 td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);
872 td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);
874 td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);
875 td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);
876 normsize.x = td->cols; normsize.y = td->rows;
880 win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);
883 posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);
884 posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);
885 td->pos_x = MIN(MAX(0, posx), dispx - 128);
886 td->pos_y = MIN(MAX(0, posy), dispy - 128);
890 td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);
898 static void load_prefs(void)
900 arg_graphics = (byte)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);
901 arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);
902 use_bigtile = arg_bigtile;
903 arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);
904 arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);
905 use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);
906 GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);
907 for (int i = 0; i < MAX_TERM_DATA; ++i)
915 * - Taken from files.c.
917 * Extract "tokens" from a buffer
919 * This function uses "whitespace" as delimiters, and treats any amount of
920 * whitespace as a single delimiter. We will never return any empty tokens.
921 * When given an empty buffer, or a buffer containing only "whitespace", we
922 * will return no tokens. We will never extract more than "num" tokens.
924 * By running a token through the "text_to_ascii()" function, you can allow
925 * that token to include (encoded) whitespace, using "\s" to encode spaces.
927 * We save pointers to the tokens in "tokens", and return the number found.
929 static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)
937 for (; *s && iswspace(*s); ++s) /* loop */;
941 for (t = s; *t && !iswspace(*t); ++t) /* loop */;
953 static void load_sound_prefs(void)
958 char *zz[SAMPLE_SOUND_MAX];
960 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");
961 for (int i = 0; i < SOUND_MAX; i++)
963 GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);
964 int num = tokenize_whitespace(tmp, SAMPLE_SOUND_MAX, zz);
965 for (int j = 0; j < num; j++)
967 /* Access the sound */
968 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);
970 /* Save the sound filename, if it exists */
971 if (check_file(wav_path))
972 sound_file[i][j] = string_make(zz[j]);
978 static void load_music_prefs(void)
983 char *zz[SAMPLE_MUSIC_MAX];
986 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");
987 GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);
988 for (int i = 0; i < MUSIC_BASIC_MAX; i++)
990 GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);
991 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
992 for (int j = 0; j < num; j++)
994 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
995 if (check_file(wav_path))
996 music_file[i][j] = string_make(zz[j]);
1000 for (int i = 0; i < current_world_ptr->max_d_idx; i++)
1002 sprintf(key, "dungeon%03d", i);
1003 GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);
1004 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
1005 for (int j = 0; j < num; j++)
1007 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
1008 if (check_file(wav_path))
1009 dungeon_music_file[i][j] = string_make(zz[j]);
1013 for (int i = 0; i < max_q_idx; i++)
1015 sprintf(key, "quest%03d", i);
1016 GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);
1017 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
1018 for (int j = 0; j < num; j++)
1020 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
1021 if (check_file(wav_path))
1022 quest_music_file[i][j] = string_make(zz[j]);
1026 for (int i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */
1028 sprintf(key, "town%03d", i);
1029 GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);
1030 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
1031 for (int j = 0; j < num; j++)
1033 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
1034 if (check_file(wav_path))
1035 town_music_file[i][j] = string_make(zz[j]);
1042 * Create the new global palette based on the bitmap palette
1043 * (if any), and the standard 16 entry palette derived from
1044 * "win_clr[]" which is used for the basic 16 Angband colors.
1046 * This function is never called before all windows are ready.
1048 * This function returns FALSE if the new palette could not be
1049 * prepared, which should normally be a fatal error. XXX XXX
1051 * Note that only some machines actually use a "palette".
1053 static int new_palette(void)
1058 LPLOGPALETTE pLogPal;
1059 LPPALETTEENTRY lppe;
1061 if (!paletted) return TRUE;
1067 HPALETTE hBmPal = infGraph.hPalette;
1070 lppeSize = 256 * sizeof(PALETTEENTRY);
1071 lppe = (LPPALETTEENTRY)ralloc(lppeSize);
1072 nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);
1073 if ((nEntries == 0) || (nEntries > 220))
1075 plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));
1076 rnfree(lppe, lppeSize);
1081 pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);
1082 pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);
1083 pLogPal->palVersion = 0x300;
1084 pLogPal->palNumEntries = nEntries + 16;
1085 for (i = 0; i < nEntries; i++)
1087 pLogPal->palPalEntry[i] = lppe[i];
1090 for (i = 0; i < 16; i++)
1093 p = &(pLogPal->palPalEntry[i + nEntries]);
1094 p->peRed = GetRValue(win_clr[i]);
1095 p->peGreen = GetGValue(win_clr[i]);
1096 p->peBlue = GetBValue(win_clr[i]);
1097 p->peFlags = PC_NOCOLLAPSE;
1100 if (lppe) rnfree(lppe, lppeSize);
1102 HPALETTE hNewPal = CreatePalette(pLogPal);
1103 if (!hNewPal) quit(_("パレットを作成できません!", "Cannot create palette!"));
1105 rnfree(pLogPal, pLogPalSize);
1107 HDC hdc = GetDC(td->w);
1108 SelectPalette(hdc, hNewPal, 0);
1109 i = RealizePalette(hdc);
1110 ReleaseDC(td->w, hdc);
1111 if (i == 0) quit(_("パレットをシステムエントリにマップできません!", "Cannot realize palette!"));
1113 for (i = 1; i < MAX_TERM_DATA; i++)
1117 SelectPalette(hdc, hNewPal, 0);
1118 ReleaseDC(td->w, hdc);
1121 if (hPal) DeleteObject(hPal);
1129 * @brief グラフィクスを初期化する / Initialize graphics
1132 * <li>メニュー[オプション]>[グラフィクス]が「なし」以外の時に描画処理を初期化する。</li>
1133 * <li>呼び出されるタイミングはロード時、及び同メニューで「なし」以外に変更される毎になる。</li>
1136 static bool init_graphics(void)
1139 BYTE wid, hgt, twid, thgt, ox, oy;
1142 if (arg_graphics == GRAPHICS_ADAM_BOLT)
1152 ANGBAND_GRAF = "new";
1154 else if (arg_graphics == GRAPHICS_HENGBAND)
1164 ANGBAND_GRAF = "ne2";
1175 ANGBAND_GRAF = "old";
1178 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);
1179 if (!ReadDIB(data[0].w, buf, &infGraph))
1181 plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);
1185 infGraph.CellWidth = wid;
1186 infGraph.CellHeight = hgt;
1187 infGraph.TileWidth = twid;
1188 infGraph.TileHeight = thgt;
1189 infGraph.OffsetX = ox;
1190 infGraph.OffsetY = oy;
1192 if (arg_graphics == GRAPHICS_ADAM_BOLT)
1194 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");
1195 if (!ReadDIB(data[0].w, buf, &infMask))
1197 plog_fmt("Cannot read bitmap file '%s'", buf);
1202 if (arg_graphics == GRAPHICS_HENGBAND)
1204 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");
1205 if (!ReadDIB(data[0].w, buf, &infMask))
1207 plog_fmt("Cannot read bitmap file '%s'", buf);
1214 plog(_("パレットを実現できません!", "Cannot activate palette!"));
1218 current_graphics_mode = arg_graphics;
1219 return (current_graphics_mode);
1226 static void init_music(void)
1231 can_use_music = TRUE;
1236 * Hack -- Stop a music
1238 static void stop_music(void)
1240 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1241 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1248 static void init_sound(void)
1253 can_use_sound = TRUE;
1261 static void term_window_resize(term_data *td)
1265 SetWindowPos(td->w, 0, 0, 0,
1266 td->size_wid, td->size_hgt,
1267 SWP_NOMOVE | SWP_NOZORDER);
1268 InvalidateRect(td->w, NULL, TRUE);
1274 * Force the use of a new "font file" for a term_data.
1275 * This function may be called before the "window" is ready.
1276 * This function returns zero only if everything succeeds.
1277 * Note that the "font name" must be capitalized!!!
1279 static errr term_force_font(term_data *td, concptr path)
1281 if (td->font_id) DeleteObject(td->font_id);
1284 td->font_id = CreateFontIndirect(&(td->lf));
1285 int wid = td->lf.lfWidth;
1286 int hgt = td->lf.lfHeight;
1287 if (!td->font_id) return 1;
1295 hdcDesktop = GetDC(HWND_DESKTOP);
1296 hfOld = SelectObject(hdcDesktop, td->font_id);
1297 GetTextMetrics(hdcDesktop, &tm);
1298 SelectObject(hdcDesktop, hfOld);
1299 ReleaseDC(HWND_DESKTOP, hdcDesktop);
1301 wid = tm.tmAveCharWidth;
1314 * Allow the user to change the font for this window.
1316 static void term_change_font(term_data *td)
1319 memset(&cf, 0, sizeof(cf));
1320 cf.lStructSize = sizeof(cf);
1321 cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;
1322 cf.lpLogFont = &(td->lf);
1324 if (!ChooseFont(&cf)) return;
1326 term_force_font(td, NULL);
1328 td->tile_wid = td->font_wid;
1329 td->tile_hgt = td->font_hgt;
1331 term_window_resize(td);
1336 * Allow the user to lock this window.
1338 static void term_window_pos(term_data *td, HWND hWnd)
1340 SetWindowPos(td->w, hWnd, 0, 0, 0, 0,
1341 SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
1344 static void windows_map(player_type *player_ptr);
1347 * Hack -- redraw a term_data
1349 static void term_data_redraw(player_type *player_ptr, term_data *td)
1353 windows_map(player_ptr);
1357 Term_activate(&td->t);
1359 Term_activate(term_screen);
1363 void term_inversed_area(HWND hWnd, int x, int y, int w, int h)
1365 term_data *td = (term_data *)GetWindowLong(hWnd, 0);
1366 int tx = td->size_ow1 + x * td->tile_wid;
1367 int ty = td->size_oh1 + y * td->tile_hgt;
1368 int tw = w * td->tile_wid - 1;
1369 int th = h * td->tile_hgt - 1;
1371 HDC hdc = GetDC(hWnd);
1372 HBRUSH myBrush = CreateSolidBrush(RGB(255, 255, 255));
1373 HBRUSH oldBrush = SelectObject(hdc, myBrush);
1374 HPEN oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1376 PatBlt(hdc, tx, ty, tw, th, PATINVERT);
1378 SelectObject(hdc, oldBrush);
1379 SelectObject(hdc, oldPen);
1384 * @brief //!< Windows版ユーザ設定項目実装部(実装必須) /Interact with the User
1386 static errr term_user_win(int n)
1394 * React to global changes
1396 static errr term_xtra_win_react(player_type *player_ptr)
1400 for (int i = 0; i < 256; i++)
1402 win_pal[i] = angband_color_table[i][0];
1409 bool change = FALSE;
1410 for (int i = 0; i < 256; i++)
1412 rv = angband_color_table[i][1];
1413 gv = angband_color_table[i][2];
1414 bv = angband_color_table[i][3];
1415 code = PALETTERGB(rv, gv, bv);
1416 if (win_clr[i] != code)
1423 if (change) (void)new_palette();
1426 if (use_sound != arg_sound)
1429 use_sound = arg_sound;
1432 if (use_music != arg_music)
1435 use_music = arg_music;
1436 if (!arg_music) stop_music();
1437 else select_floor_music(player_ptr);
1440 if (use_graphics != arg_graphics)
1442 if (arg_graphics && !init_graphics())
1444 plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));
1445 arg_graphics = GRAPHICS_NONE;
1448 use_graphics = arg_graphics;
1449 reset_visuals(player_ptr, process_autopick_file_command);
1452 for (int i = 0; i < MAX_TERM_DATA; i++)
1455 term_data *td = &data[i];
1456 if ((td->cols != td->t.wid) || (td->rows != td->t.hgt))
1458 Term_activate(&td->t);
1459 Term_resize(td->cols, td->rows);
1470 * Process at least one event
1472 static errr term_xtra_win_event(int v)
1477 if (GetMessage(&msg, NULL, 0, 0))
1479 TranslateMessage(&msg);
1480 DispatchMessage(&msg);
1485 if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
1487 TranslateMessage(&msg);
1488 DispatchMessage(&msg);
1497 * Process all pending events
1499 static errr term_xtra_win_flush(void)
1502 while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
1504 TranslateMessage(&msg);
1505 DispatchMessage(&msg);
1513 * Hack -- clear the screen
1515 * Make this more efficient
1517 static errr term_xtra_win_clear(void)
1519 term_data *td = (term_data*)(Term->data);
1522 rc.left = td->size_ow1;
1523 rc.right = rc.left + td->cols * td->tile_wid;
1524 rc.top = td->size_oh1;
1525 rc.bottom = rc.top + td->rows * td->tile_hgt;
1527 HDC hdc = GetDC(td->w);
1528 SetBkColor(hdc, RGB(0, 0, 0));
1529 SelectObject(hdc, td->font_id);
1530 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1534 rc.left = 0; rc.top = 0;
1538 ReleaseDC(td->w, hdc);
1544 * Hack -- make a noise
1546 static errr term_xtra_win_noise(void)
1548 MessageBeep(MB_ICONASTERISK);
1554 * Hack -- make a sound
1556 static errr term_xtra_win_sound(int v)
1559 if (!use_sound) return 1;
1560 if ((v < 0) || (v >= SOUND_MAX)) return 1;
1563 for (i = 0; i < SAMPLE_SOUND_MAX; i++)
1565 if (!sound_file[v][i])
1569 if (i == 0) return 1;
1571 path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);
1572 return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));
1576 * Hack -- play a music
1578 static errr term_xtra_win_music(int n, int v)
1582 if (n == TERM_XTRA_MUSIC_MUTE)
1584 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1585 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1588 if (!use_music) return 1;
1590 if (n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX))) return 1;
1591 else if (v < 0 || v >= 1000) return(1); /*!< TODO */
1595 case TERM_XTRA_MUSIC_BASIC:
1596 for (i = 0; i < SAMPLE_MUSIC_MAX; i++) if (!music_file[v][i]) break;
1598 case TERM_XTRA_MUSIC_DUNGEON:
1599 for (i = 0; i < SAMPLE_MUSIC_MAX; i++) if (!dungeon_music_file[v][i]) break;
1601 case TERM_XTRA_MUSIC_QUEST:
1602 for (i = 0; i < SAMPLE_MUSIC_MAX; i++) if (!quest_music_file[v][i]) break;
1604 case TERM_XTRA_MUSIC_TOWN:
1605 for (i = 0; i < SAMPLE_MUSIC_MAX; i++) if (!town_music_file[v][i]) break;
1616 case TERM_XTRA_MUSIC_BASIC:
1617 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, music_file[v][Rand_external(i)]);
1619 case TERM_XTRA_MUSIC_DUNGEON:
1620 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, dungeon_music_file[v][Rand_external(i)]);
1622 case TERM_XTRA_MUSIC_QUEST:
1623 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, quest_music_file[v][Rand_external(i)]);
1625 case TERM_XTRA_MUSIC_TOWN:
1626 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, town_music_file[v][Rand_external(i)]);
1630 if (current_music_type == n && current_music_id == v)
1634 current_music_type = n;
1635 current_music_id = v;
1637 mop.lpstrDeviceType = mci_device_type;
1638 mop.lpstrElementName = buf;
1639 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1640 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1641 mciSendCommand(mop.wDeviceID, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_ELEMENT, (DWORD)&mop);
1642 mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
1643 mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
1649 * Delay for "x" milliseconds
1651 static int term_xtra_win_delay(int v)
1659 * todo z-termに影響があるのでplayer_typeの追加は保留
1660 * Do a "special thing"
1662 static errr term_xtra_win(int n, int v)
1666 case TERM_XTRA_NOISE:
1668 return (term_xtra_win_noise());
1670 case TERM_XTRA_MUSIC_BASIC:
1671 case TERM_XTRA_MUSIC_DUNGEON:
1672 case TERM_XTRA_MUSIC_QUEST:
1673 case TERM_XTRA_MUSIC_TOWN:
1675 return (term_xtra_win_music(n, v));
1677 case TERM_XTRA_SOUND:
1679 return (term_xtra_win_sound(v));
1681 case TERM_XTRA_BORED:
1683 return (term_xtra_win_event(0));
1685 case TERM_XTRA_EVENT:
1687 return (term_xtra_win_event(v));
1689 case TERM_XTRA_FLUSH:
1691 return (term_xtra_win_flush());
1693 case TERM_XTRA_CLEAR:
1695 return (term_xtra_win_clear());
1697 case TERM_XTRA_REACT:
1699 return (term_xtra_win_react(p_ptr));
1701 case TERM_XTRA_DELAY:
1703 return (term_xtra_win_delay(v));
1712 * Low level graphics (Assumes valid input).
1714 * Draw a "cursor" at (x,y), using a "yellow box".
1716 static errr term_curs_win(int x, int y)
1718 term_data *td = (term_data*)(Term->data);
1719 int tile_wid, tile_hgt;
1722 tile_wid = td->map_tile_wid;
1723 tile_hgt = td->map_tile_hgt;
1727 tile_wid = td->tile_wid;
1728 tile_hgt = td->tile_hgt;
1732 rc.left = x * tile_wid + td->size_ow1;
1733 rc.right = rc.left + tile_wid;
1734 rc.top = y * tile_hgt + td->size_oh1;
1735 rc.bottom = rc.top + tile_hgt;
1737 HDC hdc = GetDC(td->w);
1738 FrameRect(hdc, &rc, hbrYellow);
1739 ReleaseDC(td->w, hdc);
1745 * Low level graphics (Assumes valid input).
1747 * Draw a "big cursor" at (x,y), using a "yellow box".
1749 static errr term_bigcurs_win(int x, int y)
1751 term_data *td = (term_data*)(Term->data);
1752 int tile_wid, tile_hgt;
1755 term_curs_win(x, y);
1760 tile_wid = td->tile_wid;
1761 tile_hgt = td->tile_hgt;
1765 rc.left = x * tile_wid + td->size_ow1;
1766 rc.right = rc.left + 2 * tile_wid;
1767 rc.top = y * tile_hgt + td->size_oh1;
1768 rc.bottom = rc.top + tile_hgt;
1770 HDC hdc = GetDC(td->w);
1771 FrameRect(hdc, &rc, hbrYellow);
1772 ReleaseDC(td->w, hdc);
1778 * Low level graphics (Assumes valid input).
1780 * Erase a "block" of "n" characters starting at (x,y).
1782 static errr term_wipe_win(int x, int y, int n)
1784 term_data *td = (term_data*)(Term->data);
1786 rc.left = x * td->tile_wid + td->size_ow1;
1787 rc.right = rc.left + n * td->tile_wid;
1788 rc.top = y * td->tile_hgt + td->size_oh1;
1789 rc.bottom = rc.top + td->tile_hgt;
1791 HDC hdc = GetDC(td->w);
1792 SetBkColor(hdc, RGB(0, 0, 0));
1793 SelectObject(hdc, td->font_id);
1797 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1799 ReleaseDC(td->w, hdc);
1805 * Low level graphics. Assumes valid input.
1807 * Draw several ("n") chars, with an attr, at a given location.
1809 * All "graphic" data is handled by "term_pict_win()", below.
1811 * One would think there is a more efficient method for telling a window
1812 * what color it should be using to draw with, but perhaps simply changing
1813 * it every time is not too inefficient.
1815 static errr term_text_win(int x, int y, int n, TERM_COLOR a, concptr s)
1817 term_data *td = (term_data*)(Term->data);
1818 static HBITMAP WALL;
1819 static HBRUSH myBrush, oldBrush;
1821 static bool init_done = FALSE;
1824 WALL = LoadBitmap(hInstance, AppName);
1825 myBrush = CreatePatternBrush(WALL);
1830 rc.left = x * td->tile_wid + td->size_ow1;
1831 rc.right = rc.left + n * td->tile_wid;
1832 rc.top = y * td->tile_hgt + td->size_oh1;
1833 rc.bottom = rc.top + td->tile_hgt;
1835 HDC hdc = GetDC(td->w);
1836 SetBkColor(hdc, RGB(0, 0, 0));
1839 SetTextColor(hdc, PALETTEINDEX(win_pal[a]));
1843 SetTextColor(hdc, win_clr[a & 0x0F]);
1847 SetTextColor(hdc, win_clr[a]);
1850 SelectObject(hdc, td->font_id);
1851 if (use_bg) SetBkMode(hdc, TRANSPARENT);
1854 (td->tile_hgt != td->font_hgt) ||
1855 (td->tile_wid != td->font_wid))
1857 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1858 if (use_bg) DrawBG(hdc, &rc);
1860 rc.left += ((td->tile_wid - td->font_wid) / 2);
1861 rc.right = rc.left + td->font_wid;
1862 rc.top += ((td->tile_hgt - td->font_hgt) / 2);
1863 rc.bottom = rc.top + td->font_hgt;
1865 for (int i = 0; i < n; i++)
1868 if (use_bigtile && *(s + i) == "■"[0] && *(s + i + 1) == "■"[1])
1870 rc.right += td->font_wid;
1871 oldBrush = SelectObject(hdc, myBrush);
1872 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1873 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1874 SelectObject(hdc, oldBrush);
1875 SelectObject(hdc, oldPen);
1876 rc.right -= td->font_wid;
1878 rc.left += 2 * td->tile_wid;
1879 rc.right += 2 * td->tile_wid;
1881 else if (iskanji(*(s + i))) /* 2バイト文字 */
1883 rc.right += td->font_wid;
1884 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
1886 rc.right -= td->font_wid;
1888 rc.left += 2 * td->tile_wid;
1889 rc.right += 2 * td->tile_wid;
1891 else if (*(s + i) == 127) {
1892 oldBrush = SelectObject(hdc, myBrush);
1893 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1894 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1895 SelectObject(hdc, oldBrush);
1896 SelectObject(hdc, oldPen);
1897 rc.left += td->tile_wid;
1898 rc.right += td->tile_wid;
1902 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
1903 rc.left += td->tile_wid;
1904 rc.right += td->tile_wid;
1907 if (*(s + i) == 127)
1909 oldBrush = SelectObject(hdc, myBrush);
1910 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1911 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1912 SelectObject(hdc, oldBrush);
1913 SelectObject(hdc, oldPen);
1914 rc.left += td->tile_wid;
1915 rc.right += td->tile_wid;
1919 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
1920 rc.left += td->tile_wid;
1921 rc.right += td->tile_wid;
1928 ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc, s, n, NULL);
1931 ReleaseDC(td->w, hdc);
1937 * Low level graphics. Assumes valid input.
1939 * Draw an array of "special" attr/char pairs at the given location.
1941 * We use the "term_pict_win()" function for "graphic" data, which are
1942 * encoded by setting the "high-bits" of both the "attr" and the "char"
1943 * data. We use the "attr" to represent the "row" of the main bitmap,
1944 * and the "char" to represent the "col" of the main bitmap. The use
1945 * of this function is induced by the "higher_pict" flag.
1947 * If "graphics" is not available, we simply "wipe" the given grids.
1949 static errr term_pict_win(TERM_LEN x, TERM_LEN y, int n, const TERM_COLOR *ap, concptr cp, const TERM_COLOR *tap, concptr tcp)
1951 term_data *td = (term_data*)(Term->data);
1956 return (term_wipe_win(x, y, n));
1959 TERM_LEN w1 = infGraph.CellWidth;
1960 TERM_LEN h1 = infGraph.CellHeight;
1961 TERM_LEN tw1 = infGraph.TileWidth;
1962 TERM_LEN th1 = infGraph.TileHeight;
1963 TERM_LEN w2, h2, tw2 = 0;
1966 w2 = td->map_tile_wid;
1967 h2 = td->map_tile_hgt;
1974 if (use_bigtile) tw2 *= 2;
1977 TERM_LEN x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;
1978 TERM_LEN y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;
1979 HDC hdc = GetDC(td->w);
1980 HDC hdcSrc = CreateCompatibleDC(hdc);
1981 HBITMAP hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);
1983 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
1985 hdcMask = CreateCompatibleDC(hdc);
1986 SelectObject(hdcMask, infMask.hBitmap);
1989 for (i = 0; i < n; i++, x2 += w2)
1991 TERM_COLOR a = ap[i];
1993 int row = (a & 0x7F);
1994 int col = (c & 0x7F);
1995 TERM_LEN x1 = col * w1;
1996 TERM_LEN y1 = row * h1;
1998 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
2000 TERM_LEN x3 = (tcp[i] & 0x7F) * w1;
2001 TERM_LEN y3 = (tap[i] & 0x7F) * h1;
2002 tw2 = tw2 * w1 / tw1;
2004 if ((tw1 == tw2) && (th1 == h2))
2006 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);
2007 BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);
2008 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);
2012 SetStretchBltMode(hdc, COLORONCOLOR);
2013 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);
2014 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);
2015 if ((x1 != x3) || (y1 != y3))
2017 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);
2018 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
2024 if ((w1 == tw2) && (h1 == h2))
2026 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
2030 SetStretchBltMode(hdc, COLORONCOLOR);
2031 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
2034 SelectObject(hdcSrc, hbmSrcOld);
2036 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
2038 SelectObject(hdcMask, hbmSrcOld);
2042 ReleaseDC(td->w, hdc);
2047 static void windows_map(player_type *player_ptr)
2049 term_data *td = &data[0];
2051 if (!use_graphics) return;
2053 term_xtra_win_clear();
2054 td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;
2055 td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;
2056 td->map_active = TRUE;
2060 TERM_LEN max_x = player_ptr->current_floor_ptr->width;
2061 TERM_LEN max_y = player_ptr->current_floor_ptr->height;
2064 for (TERM_LEN x = min_x; x < max_x; x++)
2066 for (TERM_LEN y = min_y; y < max_y; y++)
2070 map_info(player_ptr, y, x, &a, (char*)&c, &ta, (char*)&tc);
2071 if ((a & 0x80) && (c & 0x80))
2073 term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);
2078 term_curs_win(player_ptr->x - min_x, player_ptr->y - min_y);
2079 Term_inkey(&c, TRUE, TRUE);
2081 td->map_active = FALSE;
2082 term_xtra_win_clear();
2088 * Create and initialize a "term_data" given a title
2090 static void term_data_link(term_data *td)
2093 term_init(t, td->cols, td->rows, td->keys);
2094 t->soft_cursor = TRUE;
2095 t->higher_pict = TRUE;
2096 t->attr_blank = TERM_WHITE;
2097 t->char_blank = ' ';
2098 t->user_hook = term_user_win;
2099 t->xtra_hook = term_xtra_win;
2100 t->curs_hook = term_curs_win;
2101 t->bigcurs_hook = term_bigcurs_win;
2102 t->wipe_hook = term_wipe_win;
2103 t->text_hook = term_text_win;
2104 t->pict_hook = term_pict_win;
2105 t->data = (vptr)(td);
2110 * Create the windows
2112 * First, instantiate the "default" values, then read the "ini_file"
2113 * to over-ride selected values, then create the windows, and fonts.
2115 * Must use SW_SHOW not SW_SHOWNA, since on 256 color display
2116 * must make active to realize the palette.
2118 static void init_windows(void)
2122 WIPE(td, term_data);
2126 td->s = angband_term_name[0];
2142 for (int i = 1; i < MAX_TERM_DATA; i++)
2145 WIPE(td, term_data);
2146 td->s = angband_term_name[i];
2150 td->visible = FALSE;
2155 td->pos_x = (7 - i) * 30;
2156 td->pos_y = (7 - i) * 20;
2163 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |
2164 WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |
2169 for (int i = 1; i < MAX_TERM_DATA; i++)
2172 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);
2173 td->dwExStyle = (WS_EX_TOOLWINDOW);
2176 for (int i = 0; i < MAX_TERM_DATA; i++)
2179 strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);
2180 td->lf.lfCharSet = DEFAULT_CHARSET;
2181 td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;
2182 term_force_font(td, NULL);
2183 if (!td->tile_wid) td->tile_wid = td->font_wid;
2184 if (!td->tile_hgt) td->tile_hgt = td->font_hgt;
2187 term_window_resize(td);
2190 for (int i = MAX_TERM_DATA - 1; i >= 1; --i)
2195 td->w = CreateWindowEx(td->dwExStyle, AngList,
2197 td->pos_x, td->pos_y,
2198 td->size_wid, td->size_hgt,
2199 HWND_DESKTOP, NULL, hInstance, NULL);
2201 if (!td->w) quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));
2205 td->size_hack = TRUE;
2206 ShowWindow(td->w, SW_SHOW);
2207 td->size_hack = FALSE;
2211 angband_term[i] = &td->t;
2215 /* Activate the window */
2216 SetActiveWindow(td->w);
2221 term_window_pos(&data[i], HWND_TOPMOST);
2225 term_window_pos(&data[i], td->w);
2231 td->w = CreateWindowEx(td->dwExStyle, AppName,
2233 td->pos_x, td->pos_y,
2234 td->size_wid, td->size_hgt,
2235 HWND_DESKTOP, NULL, hInstance, NULL);
2237 if (!td->w) quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));
2240 angband_term[0] = &td->t;
2241 normsize.x = td->cols;
2242 normsize.y = td->rows;
2244 if (win_maximized) ShowWindow(td->w, SW_SHOWMAXIMIZED);
2245 else ShowWindow(td->w, SW_SHOW);
2247 SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
2248 (void)new_palette();
2249 hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);
2250 (void)term_xtra_win_flush();
2257 static void setup_menus(void)
2259 HMENU hm = GetMenu(data[0].w);
2260 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2261 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2262 EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2263 EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2264 EnableMenuItem(hm, IDM_FILE_SCORE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2266 if (!current_world_ptr->character_generated)
2268 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);
2269 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
2272 if (current_world_ptr->character_generated)
2274 EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_ENABLED);
2277 EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_ENABLED);
2278 EnableMenuItem(hm, IDM_FILE_SCORE, MF_BYCOMMAND | MF_ENABLED);
2280 for (int i = 0; i < MAX_TERM_DATA; i++)
2282 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2283 CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i, (data[i].visible ? MF_CHECKED : MF_UNCHECKED));
2284 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_ENABLED);
2287 for (int i = 0; i < MAX_TERM_DATA; i++)
2289 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2291 if (data[i].visible)
2293 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2297 for (int i = 0; i < MAX_TERM_DATA; i++)
2299 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2300 CheckMenuItem(hm, IDM_WINDOW_POS_0 + i, (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));
2301 if (data[i].visible)
2303 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_ENABLED);
2307 for (int i = 0; i < MAX_TERM_DATA; i++)
2309 EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2310 CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i, (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));
2311 if (data[i].visible)
2313 EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i, MF_BYCOMMAND | MF_ENABLED);
2318 for (int i = 0; i < MAX_TERM_DATA; i++)
2320 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2321 if (data[i].visible)
2323 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
2327 for (int i = 0; i < MAX_TERM_DATA; i++)
2329 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2330 if (data[i].visible)
2332 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
2336 for (int i = 0; i < MAX_TERM_DATA; i++)
2338 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2339 if (data[i].visible)
2341 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2345 for (int i = 0; i < MAX_TERM_DATA; i++)
2347 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2349 if (data[i].visible)
2351 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2355 EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2356 EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2357 EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2358 EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2359 EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2362 EnableMenuItem(hm, IDM_OPTIONS_SAVER, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2365 if (use_graphics != GRAPHICS_NONE)
2366 EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);
2368 EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2370 CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,
2371 (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));
2372 CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,
2373 (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));
2374 CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,
2375 (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));
2376 CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS,
2377 (arg_graphics == GRAPHICS_HENGBAND ? MF_CHECKED : MF_UNCHECKED));
2378 CheckMenuItem(hm, IDM_OPTIONS_BIGTILE,
2379 (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));
2380 CheckMenuItem(hm, IDM_OPTIONS_MUSIC,
2381 (arg_music ? MF_CHECKED : MF_UNCHECKED));
2382 CheckMenuItem(hm, IDM_OPTIONS_SOUND,
2383 (arg_sound ? MF_CHECKED : MF_UNCHECKED));
2384 CheckMenuItem(hm, IDM_OPTIONS_BG,
2385 (use_bg ? MF_CHECKED : MF_UNCHECKED));
2388 CheckMenuItem(hm, IDM_OPTIONS_SAVER,
2389 (hwndSaver ? MF_CHECKED : MF_UNCHECKED));
2391 EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);
2392 EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);
2393 EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);
2394 EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);
2395 EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);
2396 EnableMenuItem(hm, IDM_OPTIONS_SAVER, MF_BYCOMMAND | MF_ENABLED);
2401 * Check for double clicked (or dragged) savefile
2403 * Apparently, Windows copies the entire filename into the first
2404 * piece of the "command line string". Perhaps we should extract
2405 * the "basename" of that filename and append it to the "save" dir.
2407 static void check_for_save_file(player_type *player_ptr, LPSTR cmd_line)
2413 strcat(savefile, s);
2414 validate_file(savefile);
2415 game_in_progress = TRUE;
2416 play_game(player_ptr, FALSE);
2421 * Process a menu command
2423 static void process_menus(player_type *player_ptr, WORD wCmd)
2433 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2435 else if (game_in_progress)
2437 plog(_("プレイ中は新しいゲームを始めることができません!", "You can't start a new game while you're still playing!"));
2441 game_in_progress = TRUE;
2443 play_game(player_ptr, TRUE);
2453 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2455 else if (game_in_progress)
2457 plog(_("プレイ中はゲームをロードすることができません!", "You can't open a new game while you're still playing!"));
2461 memset(&ofn, 0, sizeof(ofn));
2462 ofn.lStructSize = sizeof(ofn);
2463 ofn.hwndOwner = data[0].w;
2464 ofn.lpstrFilter = "Save Files (*.)\0*\0";
2465 ofn.nFilterIndex = 1;
2466 ofn.lpstrFile = savefile;
2467 ofn.nMaxFile = 1024;
2468 ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;
2469 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;
2471 if (GetOpenFileName(&ofn))
2473 validate_file(savefile);
2474 game_in_progress = TRUE;
2476 play_game(player_ptr, FALSE);
2485 if (game_in_progress && current_world_ptr->character_generated)
2489 plog(_("今はセーブすることは出来ません。", "You may not do that right now."));
2494 do_cmd_save_game(player_ptr, FALSE);
2498 plog(_("今、セーブすることは出来ません。", "You may not do that right now."));
2505 if (game_in_progress && current_world_ptr->character_generated)
2509 plog(_("今は終了できません。", "You may not do that right now."));
2514 forget_lite(player_ptr->current_floor_ptr);
2515 forget_view(player_ptr->current_floor_ptr);
2516 clear_mon_lite(player_ptr->current_floor_ptr);
2518 Term_key_push(SPECIAL_KEY_QUIT);
2525 case IDM_FILE_SCORE:
2528 path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
2529 highscore_fd = fd_open(buf, O_RDONLY);
2530 if (highscore_fd < 0)
2532 msg_print("Score file unavailable.");
2538 display_scores_aux(0, MAX_HISCORES, -1, NULL);
2539 (void)fd_close(highscore_fd);
2547 case IDM_FILE_MOVIE:
2551 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2553 else if (game_in_progress)
2555 plog(_("プレイ中はムービーをロードすることができません!", "You can't open a movie while you're playing!"));
2559 memset(&ofn, 0, sizeof(ofn));
2560 ofn.lStructSize = sizeof(ofn);
2561 ofn.hwndOwner = data[0].w;
2562 ofn.lpstrFilter = "Angband Movie Files (*.amv)\0*.amv\0";
2563 ofn.nFilterIndex = 1;
2564 ofn.lpstrFile = savefile;
2565 ofn.nMaxFile = 1024;
2566 ofn.lpstrInitialDir = ANGBAND_DIR_USER;
2567 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
2569 if (GetOpenFileName(&ofn))
2571 prepare_browse_movie_aux(savefile);
2572 play_game(player_ptr, FALSE);
2580 case IDM_WINDOW_VIS_0:
2582 plog(_("メインウィンドウは非表示にできません!", "You are not allowed to do that!"));
2585 case IDM_WINDOW_VIS_1:
2586 case IDM_WINDOW_VIS_2:
2587 case IDM_WINDOW_VIS_3:
2588 case IDM_WINDOW_VIS_4:
2589 case IDM_WINDOW_VIS_5:
2590 case IDM_WINDOW_VIS_6:
2591 case IDM_WINDOW_VIS_7:
2593 int i = wCmd - IDM_WINDOW_VIS_0;
2594 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2600 ShowWindow(td->w, SW_SHOW);
2601 term_data_redraw(player_ptr, td);
2605 td->visible = FALSE;
2607 ShowWindow(td->w, SW_HIDE);
2612 case IDM_WINDOW_FONT_0:
2613 case IDM_WINDOW_FONT_1:
2614 case IDM_WINDOW_FONT_2:
2615 case IDM_WINDOW_FONT_3:
2616 case IDM_WINDOW_FONT_4:
2617 case IDM_WINDOW_FONT_5:
2618 case IDM_WINDOW_FONT_6:
2619 case IDM_WINDOW_FONT_7:
2621 int i = wCmd - IDM_WINDOW_FONT_0;
2622 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2625 term_change_font(td);
2628 case IDM_WINDOW_POS_1:
2629 case IDM_WINDOW_POS_2:
2630 case IDM_WINDOW_POS_3:
2631 case IDM_WINDOW_POS_4:
2632 case IDM_WINDOW_POS_5:
2633 case IDM_WINDOW_POS_6:
2634 case IDM_WINDOW_POS_7:
2636 int i = wCmd - IDM_WINDOW_POS_0;
2637 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2640 if (!td->posfix && td->visible)
2643 term_window_pos(td, HWND_TOPMOST);
2648 term_window_pos(td, data[0].w);
2653 case IDM_WINDOW_BIZ_0:
2654 case IDM_WINDOW_BIZ_1:
2655 case IDM_WINDOW_BIZ_2:
2656 case IDM_WINDOW_BIZ_3:
2657 case IDM_WINDOW_BIZ_4:
2658 case IDM_WINDOW_BIZ_5:
2659 case IDM_WINDOW_BIZ_6:
2660 case IDM_WINDOW_BIZ_7:
2662 int i = wCmd - IDM_WINDOW_BIZ_0;
2663 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2666 td->bizarre = !td->bizarre;
2668 term_window_resize(td);
2671 case IDM_WINDOW_I_WID_0:
2672 case IDM_WINDOW_I_WID_1:
2673 case IDM_WINDOW_I_WID_2:
2674 case IDM_WINDOW_I_WID_3:
2675 case IDM_WINDOW_I_WID_4:
2676 case IDM_WINDOW_I_WID_5:
2677 case IDM_WINDOW_I_WID_6:
2678 case IDM_WINDOW_I_WID_7:
2680 int i = wCmd - IDM_WINDOW_I_WID_0;
2681 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2686 term_window_resize(td);
2689 case IDM_WINDOW_D_WID_0:
2690 case IDM_WINDOW_D_WID_1:
2691 case IDM_WINDOW_D_WID_2:
2692 case IDM_WINDOW_D_WID_3:
2693 case IDM_WINDOW_D_WID_4:
2694 case IDM_WINDOW_D_WID_5:
2695 case IDM_WINDOW_D_WID_6:
2696 case IDM_WINDOW_D_WID_7:
2698 int i = wCmd - IDM_WINDOW_D_WID_0;
2699 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2704 term_window_resize(td);
2707 case IDM_WINDOW_I_HGT_0:
2708 case IDM_WINDOW_I_HGT_1:
2709 case IDM_WINDOW_I_HGT_2:
2710 case IDM_WINDOW_I_HGT_3:
2711 case IDM_WINDOW_I_HGT_4:
2712 case IDM_WINDOW_I_HGT_5:
2713 case IDM_WINDOW_I_HGT_6:
2714 case IDM_WINDOW_I_HGT_7:
2716 int i = wCmd - IDM_WINDOW_I_HGT_0;
2717 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2722 term_window_resize(td);
2725 case IDM_WINDOW_D_HGT_0:
2726 case IDM_WINDOW_D_HGT_1:
2727 case IDM_WINDOW_D_HGT_2:
2728 case IDM_WINDOW_D_HGT_3:
2729 case IDM_WINDOW_D_HGT_4:
2730 case IDM_WINDOW_D_HGT_5:
2731 case IDM_WINDOW_D_HGT_6:
2732 case IDM_WINDOW_D_HGT_7:
2734 int i = wCmd - IDM_WINDOW_D_HGT_0;
2735 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2740 term_window_resize(td);
2743 case IDM_OPTIONS_NO_GRAPHICS:
2747 plog("You may not do that right now.");
2751 if (arg_graphics != GRAPHICS_NONE)
2753 arg_graphics = GRAPHICS_NONE;
2754 term_xtra_win_react(player_ptr);
2755 Term_key_push(KTRL('R'));
2760 case IDM_OPTIONS_OLD_GRAPHICS:
2764 plog("You may not do that right now.");
2768 if (arg_graphics != GRAPHICS_ORIGINAL)
2770 arg_graphics = GRAPHICS_ORIGINAL;
2771 term_xtra_win_react(player_ptr);
2772 Term_key_push(KTRL('R'));
2777 case IDM_OPTIONS_NEW_GRAPHICS:
2781 plog("You may not do that right now.");
2785 if (arg_graphics != GRAPHICS_ADAM_BOLT)
2787 arg_graphics = GRAPHICS_ADAM_BOLT;
2788 term_xtra_win_react(player_ptr);
2789 Term_key_push(KTRL('R'));
2794 case IDM_OPTIONS_NEW2_GRAPHICS:
2798 plog("You may not do that right now.");
2802 if (arg_graphics != GRAPHICS_HENGBAND)
2804 arg_graphics = GRAPHICS_HENGBAND;
2805 term_xtra_win_react(player_ptr);
2806 Term_key_push(KTRL('R'));
2811 case IDM_OPTIONS_BIGTILE:
2816 plog("You may not do that right now.");
2820 arg_bigtile = !arg_bigtile;
2821 Term_activate(&td->t);
2822 Term_resize(td->cols, td->rows);
2823 InvalidateRect(td->w, NULL, TRUE);
2826 case IDM_OPTIONS_MUSIC:
2830 plog("You may not do that right now.");
2834 arg_music = !arg_music;
2835 term_xtra_win_react(player_ptr);
2836 Term_key_push(KTRL('R'));
2839 case IDM_OPTIONS_SOUND:
2843 plog("You may not do that right now.");
2847 arg_sound = !arg_sound;
2848 term_xtra_win_react(player_ptr);
2849 Term_key_push(KTRL('R'));
2852 case IDM_OPTIONS_BG:
2856 plog("You may not do that right now.");
2862 term_xtra_win_react(player_ptr);
2863 Term_key_push(KTRL('R'));
2866 case IDM_OPTIONS_OPEN_BG:
2870 plog("You may not do that right now.");
2874 memset(&ofn, 0, sizeof(ofn));
2875 ofn.lStructSize = sizeof(ofn);
2876 ofn.hwndOwner = data[0].w;
2877 ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";
2878 ofn.nFilterIndex = 1;
2879 ofn.lpstrFile = bg_bitmap_file;
2880 ofn.nMaxFile = 1023;
2881 ofn.lpstrInitialDir = NULL;
2882 ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");
2883 ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
2885 if (GetOpenFileName(&ofn))
2891 term_xtra_win_react(player_ptr);
2892 Term_key_push(KTRL('R'));
2895 case IDM_DUMP_SCREEN_HTML:
2897 static char buf[1024] = "";
2898 memset(&ofn, 0, sizeof(ofn));
2899 ofn.lStructSize = sizeof(ofn);
2900 ofn.hwndOwner = data[0].w;
2901 ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";
2902 ofn.nFilterIndex = 1;
2903 ofn.lpstrFile = buf;
2904 ofn.nMaxFile = 1023;
2905 ofn.lpstrDefExt = "html";
2906 ofn.lpstrInitialDir = NULL;
2907 ofn.lpstrTitle = _("HTMLでスクリーンダンプを保存", "Save screen dump as HTML.");
2908 ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;
2910 if (GetSaveFileName(&ofn))
2912 do_cmd_save_screen_html_aux(buf, 0);
2917 case IDM_OPTIONS_SAVER:
2921 DestroyWindow(hwndSaver);
2926 hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",
2927 "Angband Screensaver",
2928 WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,
2929 0, 0, GetSystemMetrics(SM_CXSCREEN),
2930 GetSystemMetrics(SM_CYSCREEN),
2931 NULL, NULL, hInstance, NULL);
2935 SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
2939 plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));
2944 case IDM_OPTIONS_MAP:
2946 windows_map(player_ptr);
2950 case IDM_HELP_CONTENTS:
2954 path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");
2955 if (check_file(tmp))
2957 sprintf(buf, "winhelp.exe %s", tmp);
2958 WinExec(buf, SW_NORMAL);
2962 plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
2963 plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));
2970 static bool process_keydown(WPARAM wParam, LPARAM lParam)
2976 if (GetKeyState(VK_CONTROL) & 0x8000) mc = TRUE;
2977 if (GetKeyState(VK_SHIFT) & 0x8000) ms = TRUE;
2978 if (GetKeyState(VK_MENU) & 0x8000) ma = TRUE;
2980 term_no_press = (ma) ? TRUE : FALSE;
2981 if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)]))
2983 bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;
2984 bool numpad = FALSE;
2987 if (mc) Term_keypress('C');
2988 if (ms) Term_keypress('S');
2989 if (ma) Term_keypress('A');
2991 int i = LOBYTE(HIWORD(lParam));
2996 term_no_press = TRUE;
3015 term_no_press = TRUE;
3030 if (numpad) Term_keypress('K');
3032 Term_keypress(hexsym[i / 16]);
3033 Term_keypress(hexsym[i % 16]);
3044 * todo WNDCLASSに影響があるのでplayer_type*の追加は保留
3046 LRESULT PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3050 td = (term_data *)GetWindowLong(hWnd, 0);
3056 SetWindowLong(hWnd, 0, (LONG)(my_td));
3061 mop.dwCallback = (DWORD)hWnd;
3064 case WM_GETMINMAXINFO:
3069 lpmmi = (MINMAXINFO*)lParam;
3072 rc.left = rc.top = 0;
3073 rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;
3074 rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
3076 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
3078 lpmmi->ptMinTrackSize.x = rc.right - rc.left;
3079 lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
3085 BeginPaint(hWnd, &ps);
3086 if (td) term_data_redraw(p_ptr, td);
3087 EndPaint(hWnd, &ps);
3088 ValidateRect(hWnd, NULL);
3093 if (wParam == MCI_NOTIFY_SUCCESSFUL)
3095 mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
3096 mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
3104 if (process_keydown(wParam, lParam))
3110 if (term_no_press) term_no_press = FALSE;
3111 else Term_keypress(wParam);
3114 case WM_LBUTTONDOWN:
3116 mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
3117 mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
3127 TERM_LEN dx = abs(oldx - mousex) + 1;
3128 TERM_LEN dy = abs(oldy - mousey) + 1;
3129 TERM_LEN ox = (oldx > mousex) ? mousex : oldx;
3130 TERM_LEN oy = (oldy > mousey) ? mousey : oldy;
3136 int sz = (dx + 3) * dy;
3138 int sz = (dx + 2) * dy;
3140 hGlobal = GlobalAlloc(GHND, sz + 1);
3141 if (hGlobal == NULL) return 0;
3142 lpStr = (LPSTR)GlobalLock(hGlobal);
3144 for (int i = 0; i < dy; i++)
3148 char **scr = data[0].t.scr->c;
3150 C_MAKE(s, (dx + 1), char);
3151 strncpy(s, &scr[oy + i][ox], dx);
3155 if (iskanji(scr[oy + i][ox - 1])) s[0] = ' ';
3158 if (ox + dx < data[0].cols)
3160 if (iskanji(scr[oy + i][ox + dx - 1])) s[dx - 1] = ' ';
3163 for (int j = 0; j < dx; j++)
3165 if (s[j] == 127) s[j] = '#';
3169 for (int j = 0; j < dx; j++)
3171 *lpStr++ = data[0].t.scr->c[oy + i][ox + j];
3181 GlobalUnlock(hGlobal);
3182 if (OpenClipboard(hWnd) == 0)
3184 GlobalFree(hGlobal);
3189 SetClipboardData(CF_TEXT, hGlobal);
3196 if (!mouse_down) return 0;
3199 int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
3200 int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
3205 dx = abs(oldx - mousex) + 1;
3206 dy = abs(oldy - mousey) + 1;
3207 ox = (oldx > mousex) ? mousex : oldx;
3208 oy = (oldy > mousey) ? mousey : oldy;
3209 term_inversed_area(hWnd, ox, oy, dx, dy);
3216 dx = abs(cx - mousex) + 1;
3217 dy = abs(cy - mousey) + 1;
3218 ox = (cx > mousex) ? mousex : cx;
3219 oy = (cy > mousey) ? mousey : cy;
3220 term_inversed_area(hWnd, ox, oy, dx, dy);
3233 if (!game_in_progress || !current_world_ptr->character_generated)
3241 plog(_("今は終了できません。", "You may not do that right now."));
3246 forget_lite(p_ptr->current_floor_ptr);
3247 forget_view(p_ptr->current_floor_ptr);
3248 clear_mon_lite(p_ptr->current_floor_ptr);
3249 Term_key_push(SPECIAL_KEY_QUIT);
3252 case WM_QUERYENDSESSION:
3254 if (!game_in_progress || !current_world_ptr->character_generated)
3261 if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;
3262 exe_write_diary(p_ptr, DIARY_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
3264 p_ptr->panic_save = 1;
3265 signals_ignore_tstp();
3266 (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));
3267 (void)save_player(p_ptr);
3278 process_menus(p_ptr, LOWORD(wParam));
3284 if (!td->w) return 1;
3285 if (td->size_hack) return 1;
3287 // todo 二重のswitch文。後で分割する.
3290 case SIZE_MINIMIZED:
3292 for (int i = 1; i < MAX_TERM_DATA; i++)
3294 if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);
3299 case SIZE_MAXIMIZED:
3302 TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
3303 TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
3304 if ((td->cols != cols) || (td->rows != rows))
3308 if (!IsZoomed(td->w) && !IsIconic(td->w))
3310 normsize.x = td->cols;
3311 normsize.y = td->rows;
3314 Term_activate(&td->t);
3315 Term_resize(td->cols, td->rows);
3316 InvalidateRect(td->w, NULL, TRUE);
3319 td->size_hack = TRUE;
3320 for (int i = 1; i < MAX_TERM_DATA; i++)
3322 if (data[i].visible) ShowWindow(data[i].w, SW_SHOW);
3325 td->size_hack = FALSE;
3333 case WM_PALETTECHANGED:
3335 if ((HWND)wParam == hWnd) return 0;
3337 case WM_QUERYNEWPALETTE:
3339 if (!paletted) return 0;
3341 HDC hdc = GetDC(hWnd);
3342 SelectPalette(hdc, hPal, FALSE);
3343 int i = RealizePalette(hdc);
3344 if (i) InvalidateRect(hWnd, NULL, TRUE);
3346 ReleaseDC(hWnd, hdc);
3351 if (!wParam || HIWORD(lParam)) break;
3353 for (int i = 1; i < MAX_TERM_DATA; i++)
3355 if (!data[i].posfix) term_window_pos(&data[i], hWnd);
3361 case WM_ACTIVATEAPP:
3363 if (IsIconic(td->w)) break;
3365 for (int i = 1; i < MAX_TERM_DATA; i++)
3367 if (data[i].visible)
3371 ShowWindow(data[i].w, SW_SHOW);
3375 ShowWindow(data[i].w, SW_HIDE);
3382 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3387 * todo WNDCLASSに影響があるのでplayer_type*の追加は保留
3389 LRESULT PASCAL AngbandListProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3393 td = (term_data *)GetWindowLong(hWnd, 0);
3399 SetWindowLong(hWnd, 0, (LONG)(my_td));
3406 case WM_GETMINMAXINFO:
3411 lpmmi = (MINMAXINFO*)lParam;
3414 rc.left = rc.top = 0;
3415 rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;
3416 rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
3418 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
3419 lpmmi->ptMinTrackSize.x = rc.right - rc.left;
3420 lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
3426 if (!td->w) return 1;
3427 if (td->size_hack) return 1;
3429 td->size_hack = TRUE;
3431 TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
3432 TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
3433 if ((td->cols != cols) || (td->rows != rows))
3435 term *old_term = Term;
3438 Term_activate(&td->t);
3439 Term_resize(td->cols, td->rows);
3440 Term_activate(old_term);
3441 InvalidateRect(td->w, NULL, TRUE);
3442 p_ptr->window = 0xFFFFFFFF;
3443 handle_stuff(p_ptr);
3446 td->size_hack = FALSE;
3451 BeginPaint(hWnd, &ps);
3452 if (td) term_data_redraw(p_ptr, td);
3453 EndPaint(hWnd, &ps);
3459 if (process_keydown(wParam, lParam))
3466 if (term_no_press) term_no_press = FALSE;
3467 else Term_keypress(wParam);
3470 case WM_PALETTECHANGED:
3472 if ((HWND)wParam == hWnd) return FALSE;
3474 case WM_QUERYNEWPALETTE:
3476 if (!paletted) return 0;
3478 HDC hdc = GetDC(hWnd);
3479 SelectPalette(hdc, hPal, FALSE);
3480 int i = RealizePalette(hdc);
3481 if (i) InvalidateRect(hWnd, NULL, TRUE);
3483 ReleaseDC(hWnd, hdc);
3486 case WM_NCLBUTTONDOWN:
3489 if (wParam == HTCLOSE) wParam = HTSYSMENU;
3490 #endif /* HTCLOSE */
3492 if (wParam == HTSYSMENU)
3496 td->visible = FALSE;
3497 ShowWindow(td->w, SW_HIDE);
3507 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3511 LRESULT PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3513 static int iMouse = 0;
3514 static WORD xMouse = 0;
3515 static WORD yMouse = 0;
3530 case WM_LBUTTONDOWN:
3531 case WM_MBUTTONDOWN:
3532 case WM_RBUTTONDOWN:
3535 SendMessage(hWnd, WM_CLOSE, 0, 0);
3542 int dx = LOWORD(lParam) - xMouse;
3543 int dy = HIWORD(lParam) - yMouse;
3545 if (dx < 0) dx = -dx;
3546 if (dy < 0) dy = -dy;
3548 if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))
3550 SendMessage(hWnd, WM_CLOSE, 0, 0);
3555 xMouse = LOWORD(lParam);
3556 yMouse = HIWORD(lParam);
3562 DestroyWindow(hwndSaver);
3568 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3573 * Display warning message (see "z-util.c")
3575 static void hack_plog(concptr str)
3580 MessageBox(NULL, str, "警告!",
3581 MB_ICONEXCLAMATION | MB_OK);
3583 MessageBox(NULL, str, "Warning",
3584 MB_ICONEXCLAMATION | MB_OK);
3592 * Display error message and quit (see "z-util.c")
3594 static void hack_quit(concptr str)
3599 MessageBox(NULL, str, "エラー!",
3600 MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3602 MessageBox(NULL, str, "Error",
3603 MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3608 UnregisterClass(AppName, hInstance);
3609 if (hIcon) DestroyIcon(hIcon);
3616 * Display warning message (see "z-util.c")
3618 static void hook_plog(concptr str)
3623 MessageBox(data[0].w, str, "警告!",
3624 MB_ICONEXCLAMATION | MB_OK);
3626 MessageBox(data[0].w, str, "Warning",
3627 MB_ICONEXCLAMATION | MB_OK);
3635 * Display error message and quit (see "z-util.c")
3637 static void hook_quit(concptr str)
3642 MessageBox(data[0].w, str, "エラー!",
3643 MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3645 MessageBox(data[0].w, str, "Error",
3646 MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3651 for (int i = MAX_TERM_DATA - 1; i >= 0; --i)
3653 term_force_font(&data[i], NULL);
3654 if (data[i].font_want) string_free(data[i].font_want);
3655 if (data[i].w) DestroyWindow(data[i].w);
3659 if (infGraph.hPalette) DeleteObject(infGraph.hPalette);
3660 if (infGraph.hBitmap) DeleteObject(infGraph.hBitmap);
3661 if (infMask.hPalette) DeleteObject(infMask.hPalette);
3662 if (infMask.hBitmap) DeleteObject(infMask.hBitmap);
3664 DeleteObject(hbrYellow);
3667 if (hPal) DeleteObject(hPal);
3669 UnregisterClass(AppName, hInstance);
3670 if (hIcon) DestroyIcon(hIcon);
3679 static void init_stuff(void)
3682 GetModuleFileName(hInstance, path, 512);
3684 strcpy(path + strlen(path) - 4, ".INI");
3685 ini_file = string_make(path);
3686 int i = strlen(path);
3690 if (path[i] == '\\')
3696 strcpy(path + i + 1, "lib\\");
3697 validate_dir(path, TRUE);
3698 init_file_paths(path);
3699 validate_dir(ANGBAND_DIR_APEX, FALSE);
3700 validate_dir(ANGBAND_DIR_BONE, FALSE);
3701 if (!check_dir(ANGBAND_DIR_EDIT))
3703 validate_dir(ANGBAND_DIR_DATA, TRUE);
3707 validate_dir(ANGBAND_DIR_DATA, FALSE);
3710 validate_dir(ANGBAND_DIR_FILE, TRUE);
3711 validate_dir(ANGBAND_DIR_HELP, FALSE);
3712 validate_dir(ANGBAND_DIR_INFO, FALSE);
3713 validate_dir(ANGBAND_DIR_PREF, TRUE);
3714 validate_dir(ANGBAND_DIR_SAVE, FALSE);
3715 validate_dir(ANGBAND_DIR_USER, TRUE);
3716 validate_dir(ANGBAND_DIR_XTRA, TRUE);
3717 path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));
3719 validate_file(path);
3720 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");
3721 ANGBAND_DIR_XTRA_GRAF = string_make(path);
3722 validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);
3724 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");
3725 ANGBAND_DIR_XTRA_SOUND = string_make(path);
3726 validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);
3728 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");
3729 ANGBAND_DIR_XTRA_MUSIC = string_make(path);
3730 validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);
3732 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");
3733 ANGBAND_DIR_XTRA_HELP = string_make(path);
3738 * todo よく見るとhMutexはちゃんと使われていない……?
3739 * @brief (Windows固有)変愚蛮怒が起動済かどうかのチェック
3741 static bool is_already_running(void)
3744 hMutex = CreateMutex(NULL, TRUE, VERSION_NAME);
3745 if (GetLastError() == ERROR_ALREADY_EXISTS)
3755 * @brief (Windows固有)Windowsアプリケーションとしてのエントリポイント
3757 int PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nCmdShow)
3763 setlocale(LC_ALL, "ja_JP");
3766 if (is_already_running())
3769 _("変愚蛮怒はすでに起動しています。", "Hengband is already running."),
3771 MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3775 if (hPrevInst == NULL)
3777 wc.style = CS_CLASSDC;
3778 wc.lpfnWndProc = AngbandWndProc;
3781 wc.hInstance = hInst;
3782 wc.hIcon = hIcon = LoadIcon(hInst, AppName);
3783 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
3784 wc.hbrBackground = GetStockObject(BLACK_BRUSH);
3785 wc.lpszMenuName = AppName;
3786 wc.lpszClassName = AppName;
3788 if (!RegisterClass(&wc)) exit(1);
3790 wc.lpfnWndProc = AngbandListProc;
3791 wc.lpszMenuName = NULL;
3792 wc.lpszClassName = AngList;
3794 if (!RegisterClass(&wc)) exit(2);
3796 wc.style = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;
3797 wc.lpfnWndProc = AngbandSaverProc;
3799 wc.lpszMenuName = NULL;
3800 wc.lpszClassName = "WindowsScreenSaverClass";
3802 if (!RegisterClass(&wc)) exit(3);
3805 plog_aux = hack_plog;
3806 quit_aux = hack_quit;
3807 core_aux = hack_quit;
3810 for (int i = 0; special_key_list[i]; ++i)
3812 special_key[special_key_list[i]] = TRUE;
3815 for (int i = 0; ignore_key_list[i]; ++i)
3817 ignore_key[ignore_key_list[i]] = TRUE;
3821 colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);
3822 paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);
3823 ReleaseDC(NULL, hdc);
3825 for (int i = 0; i < 256; i++)
3827 byte rv = angband_color_table[i][1];
3828 byte gv = angband_color_table[i][2];
3829 byte bv = angband_color_table[i][3];
3830 win_clr[i] = PALETTERGB(rv, gv, bv);
3831 angband_color_table[i][0] = win_pal[i];
3837 plog_aux = hook_plog;
3838 quit_aux = hook_quit;
3839 core_aux = hook_quit;
3841 ANGBAND_SYS = "win";
3842 if (7 != GetKeyboardType(0))
3843 ANGBAND_KEYBOARD = "0";
3846 switch (GetKeyboardType(1))
3848 case 0x0D01: case 0x0D02:
3849 case 0x0D03: case 0x0D04:
3850 case 0x0D05: case 0x0D06:
3852 ANGBAND_KEYBOARD = "NEC98";
3856 ANGBAND_KEYBOARD = "JAPAN";
3861 Term_activate(term_screen);
3862 init_angband(p_ptr, process_autopick_file_command);
3865 if (lpCmdLine[0] == '-') {
3866 switch (lpCmdLine[1])
3871 if (!lpCmdLine[2]) break;
3872 chuukei_server = TRUE;
3873 if (connect_chuukei_server(&lpCmdLine[2]) < 0) {
3874 msg_print("connect fail");
3877 msg_print("connect");
3885 if (!lpCmdLine[2]) break;
3886 chuukei_client = TRUE;
3887 connect_chuukei_server(&lpCmdLine[2]);
3888 play_game(player_ptr, FALSE);
3895 if (!lpCmdLine[2]) break;
3896 prepare_browse_movie(&lpCmdLine[2]);
3897 play_game(player_ptr, FALSE);
3906 if (!chuukei_server) check_for_save_file(lpCmdLine);
3908 check_for_save_file(p_ptr, lpCmdLine);
3911 prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));
3913 while (GetMessage(&msg, NULL, 0, 0))
3915 TranslateMessage(&msg);
3916 DispatchMessage(&msg);
3922 #endif /* WINDOWS */