2 * todo main関数を含むファイルの割に長過ぎる。main-win-utils.cなどといった形で分割したい
4 * @brief Windows版固有実装(メインエントリポイント含む)
6 * @author Hengband Team
10 * Windows98かその前後の頃を起点としたAPI実装。
12 * DirectXといった昨今描画に標準的となったライブラリも用いていない。
13 * タイルの描画処理などについては、現在動作の詳細を検証中。
17 * Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others
19 * This software may be copied and distributed for educational, research,
20 * and not for profit purposes provided that this copyright and statement
21 * are included in all such copies.
24 * This file helps Angband work with Windows computers.
26 * To use this file, use an appropriate "Makefile" or "Project File",
27 * make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and
28 * make sure to obtain various extra files as described below.
30 * The official compilation uses the CodeWarrior Pro compiler, which
31 * includes a special project file and precompilable header file.
35 * The "lib/user/pref-win.prf" file contains keymaps, macro definitions,
36 * and/or color redefinitions.
40 * The "lib/user/font-win.prf" contains attr/char mappings for use with the
41 * normal "lib/xtra/font/*.fon" font files.
45 * The "lib/user/graf-win.prf" contains attr/char mappings for use with the
46 * special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu
51 * Compiling this file, and using the resulting executable, requires
52 * several extra files not distributed with the standard Angband code.
53 * In any case, some "*.fon" files (including "8X13.FON" if nothing else)
54 * must be placed into "lib/xtra/font/". All of these extra files can be found
55 * in the "ext-win" archive.
59 * The "term_xtra_win_clear()" function should probably do a low-level
60 * clear of the current window, and redraw the borders and other things,
61 * if only for efficiency.
65 * A simpler method is needed for selecting the "tile size" for windows.
69 * The various "warning" messages assume the existance of the "screen.w"
70 * window, I think, and only a few calls actually check for its existance,
71 * this may be okay since "NULL" means "on top of all windows". (?) The
72 * user must never be allowed to "hide" the main window, or the "menubar"
77 * Special "Windows Help Files" can be placed into "lib/xtra/help/" for
78 * use with the "winhelp.exe" program. These files *may* be available
79 * at the ftp site somewhere, but I have not seen them.
83 * Initial framework (and most code) by Ben Harrison (benh@phial.com).
85 * Original code by Skirmantas Kligys (kligys@scf.usc.edu).
87 * Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),
88 * and Chris R. Martin (crm7479@tam2000.tamu.edu).
92 #include "autopick/autopick-pref-processor.h"
93 #include "cmd-io/cmd-process-screen.h"
94 #include "cmd-io/cmd-save.h"
95 #include "core/game-play.h"
96 #include "core/player-processor.h"
97 #include "core/scores.h"
98 #include "core/special-internal-keys.h"
99 #include "core/stuff-handler.h"
100 #include "core/visuals-reseter.h"
101 #include "dungeon/quest.h"
102 #include "floor/floor-events.h"
103 #include "floor/floor.h"
104 #include "game-option/special-options.h"
105 #include "io/chuukei.h"
106 #include "io/files-util.h"
108 #include "io/signal-handlers.h"
109 #include "io/write-diary.h"
110 #include "main/init.h"
111 #include "main/music-definitions-table.h"
112 #include "main/sound-definitions-table.h"
113 #include "system/angband-version.h"
114 #include "system/angband.h"
115 #include "system/system-variables.h"
116 #include "term/gameterm.h"
117 #include "term/term-color-types.h"
118 #include "util/util.h"
119 #include "view/display-main-window.h"
120 #include "world/world.h"
126 #include "term/z-term.h"
128 #include "dungeon/dungeon.h"
131 * Available graphic modes
133 #define GRAPHICS_NONE 0
134 #define GRAPHICS_ORIGINAL 1
135 #define GRAPHICS_ADAM_BOLT 2
136 #define GRAPHICS_HENGBAND 3
139 * Menu constants -- see "ANGBAND.RC"
141 #define IDM_FILE_NEW 100
142 #define IDM_FILE_OPEN 101
143 #define IDM_FILE_SAVE 110
144 #define IDM_FILE_SCORE 120
145 #define IDM_FILE_MOVIE 121
146 #define IDM_FILE_EXIT 130
148 #define IDM_WINDOW_VIS_0 200
149 #define IDM_WINDOW_VIS_1 201
150 #define IDM_WINDOW_VIS_2 202
151 #define IDM_WINDOW_VIS_3 203
152 #define IDM_WINDOW_VIS_4 204
153 #define IDM_WINDOW_VIS_5 205
154 #define IDM_WINDOW_VIS_6 206
155 #define IDM_WINDOW_VIS_7 207
157 #define IDM_WINDOW_FONT_0 210
158 #define IDM_WINDOW_FONT_1 211
159 #define IDM_WINDOW_FONT_2 212
160 #define IDM_WINDOW_FONT_3 213
161 #define IDM_WINDOW_FONT_4 214
162 #define IDM_WINDOW_FONT_5 215
163 #define IDM_WINDOW_FONT_6 216
164 #define IDM_WINDOW_FONT_7 217
166 #define IDM_WINDOW_POS_0 220
167 #define IDM_WINDOW_POS_1 221
168 #define IDM_WINDOW_POS_2 222
169 #define IDM_WINDOW_POS_3 223
170 #define IDM_WINDOW_POS_4 224
171 #define IDM_WINDOW_POS_5 225
172 #define IDM_WINDOW_POS_6 226
173 #define IDM_WINDOW_POS_7 227
175 #define IDM_WINDOW_BIZ_0 230
176 #define IDM_WINDOW_BIZ_1 231
177 #define IDM_WINDOW_BIZ_2 232
178 #define IDM_WINDOW_BIZ_3 233
179 #define IDM_WINDOW_BIZ_4 234
180 #define IDM_WINDOW_BIZ_5 235
181 #define IDM_WINDOW_BIZ_6 236
182 #define IDM_WINDOW_BIZ_7 237
184 #define IDM_WINDOW_I_WID_0 240
185 #define IDM_WINDOW_I_WID_1 241
186 #define IDM_WINDOW_I_WID_2 242
187 #define IDM_WINDOW_I_WID_3 243
188 #define IDM_WINDOW_I_WID_4 244
189 #define IDM_WINDOW_I_WID_5 245
190 #define IDM_WINDOW_I_WID_6 246
191 #define IDM_WINDOW_I_WID_7 247
193 #define IDM_WINDOW_D_WID_0 250
194 #define IDM_WINDOW_D_WID_1 251
195 #define IDM_WINDOW_D_WID_2 252
196 #define IDM_WINDOW_D_WID_3 253
197 #define IDM_WINDOW_D_WID_4 254
198 #define IDM_WINDOW_D_WID_5 255
199 #define IDM_WINDOW_D_WID_6 256
200 #define IDM_WINDOW_D_WID_7 257
202 #define IDM_WINDOW_I_HGT_0 260
203 #define IDM_WINDOW_I_HGT_1 261
204 #define IDM_WINDOW_I_HGT_2 262
205 #define IDM_WINDOW_I_HGT_3 263
206 #define IDM_WINDOW_I_HGT_4 264
207 #define IDM_WINDOW_I_HGT_5 265
208 #define IDM_WINDOW_I_HGT_6 266
209 #define IDM_WINDOW_I_HGT_7 267
211 #define IDM_WINDOW_D_HGT_0 270
212 #define IDM_WINDOW_D_HGT_1 271
213 #define IDM_WINDOW_D_HGT_2 272
214 #define IDM_WINDOW_D_HGT_3 273
215 #define IDM_WINDOW_D_HGT_4 274
216 #define IDM_WINDOW_D_HGT_5 275
217 #define IDM_WINDOW_D_HGT_6 276
218 #define IDM_WINDOW_D_HGT_7 277
220 #define IDM_OPTIONS_NO_GRAPHICS 400
221 #define IDM_OPTIONS_OLD_GRAPHICS 401
222 #define IDM_OPTIONS_NEW_GRAPHICS 402
223 #define IDM_OPTIONS_NEW2_GRAPHICS 403
224 #define IDM_OPTIONS_BIGTILE 409
225 #define IDM_OPTIONS_SOUND 410
226 #define IDM_OPTIONS_MUSIC 411
227 #define IDM_OPTIONS_SAVER 420
228 #define IDM_OPTIONS_MAP 430
229 #define IDM_OPTIONS_BG 440
230 #define IDM_OPTIONS_OPEN_BG 441
232 #define IDM_DUMP_SCREEN_HTML 450
234 #define IDM_HELP_CONTENTS 901
237 * Exclude parts of WINDOWS.H that are not needed (Win32)
239 #define WIN32_LEAN_AND_MEAN
240 #define NONLS /* All NLS defines and routines */
241 #define NOSERVICE /* All Service Controller routines, SERVICE_ equates, etc. */
242 #define NOMCX /* Modem Configuration Extensions */
245 * Include the "windows" support file
250 * Exclude parts of MMSYSTEM.H that are not needed
252 #define MMNODRV /* Installable driver support */
253 #define MMNOWAVE /* Waveform support */
254 #define MMNOMIDI /* MIDI support */
255 #define MMNOAUX /* Auxiliary audio support */
256 #define MMNOTIMER /* Timer support */
257 #define MMNOJOY /* Joystick support */
258 #define MMNOMCI /* MCI support */
259 #define MMNOMMIO /* Multimedia file I/O support */
261 #define INVALID_FILE_NAME (DWORD)0xFFFFFFFF
262 #define MOUSE_SENS 40
265 * Include some more files. Note: the Cygnus Cygwin compiler
266 * doesn't use mmsystem.h instead it includes the winmm library
267 * which performs a similar function.
269 #include <mmsystem.h>
273 * Include the support for loading bitmaps
275 #include "term/readdib.h"
277 #define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)
280 * Foreground color bits
282 #define VID_BLACK 0x00
283 #define VID_BLUE 0x01
284 #define VID_GREEN 0x02
285 #define VID_CYAN 0x03
287 #define VID_MAGENTA 0x05
288 #define VID_YELLOW 0x06
289 #define VID_WHITE 0x07
294 #define VID_BRIGHT 0x08
298 * @brief ターム情報構造体 / Extra "term" data
301 * pos_x / pos_y は各タームの左上点座標を指す。
304 * tile_wid / tile_hgt は[ウィンドウ]メニューのタイルの幅/高さを~を
305 * 1ドットずつ調整するステータスを指す。
306 * また、フォントを変更すると都度自動調整される。
309 * Note the use of "font_want" for the names of the font file requested by
310 * the user, and the use of "font_file" for the currently active font file.
312 * The "font_file" is uppercased, and takes the form "8X13.FON", while
313 * "font_want" can be in almost any form as long as it could be construed
314 * as attempting to represent the name of a font.
326 TERM_LEN rows; /* int -> uint */
329 uint pos_x; //!< タームの左上X座標
330 uint pos_y; //!< タームの左上Y座標
345 int font_wid; //!< フォント横幅
346 int font_hgt; //!< フォント縦幅
347 int tile_wid; //!< タイル横幅
348 int tile_hgt; //!< タイル縦幅
359 #define MAX_TERM_DATA 8 //!< Maximum number of windows
361 static term_data data[MAX_TERM_DATA]; //!< An array of term_data's
362 static term_data *my_td; //!< Hack -- global "window creation" pointer
363 POINT normsize; //!< Remember normal size of main window when maxmized
366 * was main window maximized on previous playing
368 bool win_maximized = FALSE;
373 bool game_in_progress = FALSE;
376 * note when "open"/"new" become valid
378 bool initialized = FALSE;
381 * screen paletted, i.e. 256 colors
383 bool paletted = FALSE;
386 * 16 colors screen, don't use RGB()
388 bool colors16 = FALSE;
391 * Saved instance handle
393 static HINSTANCE hInstance;
396 * Yellow brush for the cursor
398 static HBRUSH hbrYellow;
408 static HPALETTE hPal;
411 static HBITMAP hBG = NULL;
412 static int use_bg = 0; //!< 背景使用フラグ、1なら私用。
413 static char bg_bitmap_file[1024] = "bg.bmp"; //!< 現在の背景ビットマップファイル名。
416 * The screen saver window
418 static HWND hwndSaver;
421 * 現在使用中のタイルID(0ならば未使用)
422 * Flag set once "graphics" has been initialized
424 static byte current_graphics_mode = 0;
429 static DIBINIT infGraph;
432 * The global bitmap mask
434 static DIBINIT infMask;
437 * Flag set once "sound" has been initialized
439 static bool can_use_sound = FALSE;
441 #define SAMPLE_SOUND_MAX 16
443 * An array of sound file names
445 static concptr sound_file[SOUND_MAX][SAMPLE_SOUND_MAX];
447 #define SAMPLE_MUSIC_MAX 16
448 static concptr music_file[MUSIC_BASIC_MAX][SAMPLE_MUSIC_MAX];
449 static concptr dungeon_music_file[1000][SAMPLE_MUSIC_MAX];
450 static concptr town_music_file[1000][SAMPLE_MUSIC_MAX];
451 static concptr quest_music_file[1000][SAMPLE_MUSIC_MAX];
452 static bool can_use_music = FALSE;
454 static MCI_OPEN_PARMS mop;
455 static char mci_device_type[256];
457 int current_music_type = 0;
458 int current_music_id = 0;
461 * Full path to ANGBAND.INI
463 static concptr ini_file = NULL;
466 * Name of application
468 static concptr AppName = "ANGBAND";
471 * Name of sub-window type
473 static concptr AngList = "AngList";
478 static concptr ANGBAND_DIR_XTRA_GRAF;
479 static concptr ANGBAND_DIR_XTRA_SOUND;
480 static concptr ANGBAND_DIR_XTRA_MUSIC;
481 static concptr ANGBAND_DIR_XTRA_HELP;
482 static concptr ANGBAND_DIR_XTRA_MUSIC;
485 * The "complex" color values
487 static COLORREF win_clr[256];
491 * Flag for macro trigger with dump ASCII
493 static bool term_no_press = FALSE;
498 static bool mouse_down = FALSE;
499 static bool paint_rect = FALSE;
500 static TERM_LEN mousex = 0, mousey = 0;
501 static TERM_LEN oldx, oldy;
504 * @brief The "simple" color values
506 * See "main-ibm.c" for original table information
507 * The entries below are taken from the "color bits" defined above.
508 * Note that many of the choices below suck, but so do crappy monitors.
510 static BYTE win_pal[256] =
512 VID_BLACK, /* Dark */
513 VID_WHITE, /* White */
514 VID_CYAN, /* Slate XXX */
515 VID_RED | VID_BRIGHT, /* Orange XXX */
517 VID_GREEN, /* Green */
519 VID_YELLOW, /* Umber XXX */
520 VID_BLACK | VID_BRIGHT, /* Light Dark */
521 VID_CYAN | VID_BRIGHT, /* Light Slate XXX */
522 VID_MAGENTA, /* Violet XXX */
523 VID_YELLOW | VID_BRIGHT, /* Yellow */
524 VID_MAGENTA | VID_BRIGHT, /* Light Red XXX */
525 VID_GREEN | VID_BRIGHT, /* Light Green */
526 VID_BLUE | VID_BRIGHT, /* Light Blue */
527 VID_YELLOW /* Light Umber XXX */
531 * Hack -- define which keys are "special"
533 static bool special_key[256];
534 static bool ignore_key[256];
537 * Hack -- initialization list for "special_key"
539 static byte special_key_list[] = {
540 VK_CLEAR, VK_PAUSE, VK_CAPITAL,
541 VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI,
542 VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE,
543 VK_PRIOR, VK_NEXT, VK_END, VK_HOME,
544 VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN,
545 VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT,
546 VK_INSERT, VK_DELETE, VK_HELP, VK_APPS,
547 VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
548 VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
549 VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD,
550 VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE,
551 VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6,
552 VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12,
553 VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,
554 VK_F19,VK_F20, VK_F21, VK_F22, VK_F23, VK_F24,
555 VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL,
556 VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM,
561 static byte ignore_key_list[] = {
562 VK_ESCAPE, VK_TAB, VK_SPACE,
563 'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/
564 VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN,
565 VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL,
570 /* Function prototype */
572 static bool is_already_running(void);
575 static void delete_bg(void)
585 static int init_bg(void)
587 char * bmfile = bg_bitmap_file;
589 if (use_bg == 0) return 0;
591 hBG = LoadImage(NULL, bmfile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
593 plog_fmt(_("壁紙用ビットマップ '%s' を読み込めません。", "Can't load the bitmap file '%s'."), bmfile);
603 static void DrawBG(HDC hdc, RECT *r)
608 int x = r->left, y = r->top;
612 GetObject(hBG, sizeof(bm), &bm);
613 int swid = bm.bmWidth;
614 int shgt = bm.bmHeight;
616 HDC hdcSrc = CreateCompatibleDC(hdc);
617 HBITMAP hOld = SelectObject(hdcSrc, hBG);
621 int cwid = MIN(swid - sx, r->right - nx);
624 int chgt = MIN(shgt - sy, r->bottom - ny);
625 BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);
627 } while (ny < r->bottom);
631 } while (nx < r->right);
633 SelectObject(hdcSrc, hOld);
639 * Check for existance of a file
641 static bool check_file(concptr s)
645 DWORD attrib = GetFileAttributes(path);
646 if (attrib == INVALID_FILE_NAME) return FALSE;
647 if (attrib & FILE_ATTRIBUTE_DIRECTORY) return FALSE;
654 * Check for existance of a directory
656 static bool check_dir(concptr s)
660 int i = strlen(path);
661 if (i && (path[i - 1] == '\\')) path[--i] = '\0';
663 DWORD attrib = GetFileAttributes(path);
664 if (attrib == INVALID_FILE_NAME) return FALSE;
665 if (!(attrib & FILE_ATTRIBUTE_DIRECTORY)) return FALSE;
674 static void validate_file(concptr s)
676 if (check_file(s)) return;
678 quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);
683 * Validate a directory
685 static void validate_dir(concptr s, bool vital)
687 if (check_dir(s)) return;
691 quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);
695 quit_fmt("Unable to create directory:\n%s", s);
701 * @brief (Windows版固有実装)Get the "size" for a window
703 static void term_getsize(term_data *td)
705 if (td->cols < 1) td->cols = 1;
706 if (td->rows < 1) td->rows = 1;
708 TERM_LEN wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
709 TERM_LEN hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;
713 rc.right = rc.left + wid;
715 rc.bottom = rc.top + hgt;
717 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
718 td->size_wid = rc.right - rc.left;
719 td->size_hgt = rc.bottom - rc.top;
722 GetWindowRect(td->w, &rc);
729 * Write the "prefs" for a single term
731 static void save_prefs_aux(int i)
733 term_data *td = &data[i];
734 GAME_TEXT sec_name[128];
739 sprintf(sec_name, "Term-%d", i);
743 strcpy(buf, td->visible ? "1" : "0");
744 WritePrivateProfileString(sec_name, "Visible", buf, ini_file);
748 strcpy(buf, td->lf.lfFaceName[0] != '\0' ? td->lf.lfFaceName : "MS ゴシック");
750 strcpy(buf, td->lf.lfFaceName[0] != '\0' ? td->lf.lfFaceName : "Courier");
753 WritePrivateProfileString(sec_name, "Font", buf, ini_file);
755 wsprintf(buf, "%d", td->lf.lfWidth);
756 WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);
757 wsprintf(buf, "%d", td->lf.lfHeight);
758 WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);
759 wsprintf(buf, "%d", td->lf.lfWeight);
760 WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);
762 strcpy(buf, td->bizarre ? "1" : "0");
763 WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);
765 wsprintf(buf, "%d", td->tile_wid);
766 WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);
768 wsprintf(buf, "%d", td->tile_hgt);
769 WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);
771 WINDOWPLACEMENT lpwndpl;
772 lpwndpl.length = sizeof(WINDOWPLACEMENT);
773 GetWindowPlacement(td->w, &lpwndpl);
775 RECT rc = lpwndpl.rcNormalPosition;
776 if (i == 0) wsprintf(buf, "%d", normsize.x);
777 else wsprintf(buf, "%d", td->cols);
779 WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);
781 if (i == 0) wsprintf(buf, "%d", normsize.y);
782 else wsprintf(buf, "%d", td->rows);
784 WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);
787 strcpy(buf, IsZoomed(td->w) ? "1" : "0");
788 WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);
791 GetWindowRect(td->w, &rc);
792 wsprintf(buf, "%d", rc.left);
793 WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);
795 wsprintf(buf, "%d", rc.top);
796 WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);
799 strcpy(buf, td->posfix ? "1" : "0");
800 WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);
807 * We assume that the windows have all been initialized
809 static void save_prefs(void)
812 sprintf(buf, "%d", arg_graphics);
813 WritePrivateProfileString("Angband", "Graphics", buf, ini_file);
815 strcpy(buf, arg_bigtile ? "1" : "0");
816 WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);
818 strcpy(buf, arg_sound ? "1" : "0");
819 WritePrivateProfileString("Angband", "Sound", buf, ini_file);
821 strcpy(buf, arg_music ? "1" : "0");
822 WritePrivateProfileString("Angband", "Music", buf, ini_file);
824 strcpy(buf, use_bg ? "1" : "0");
825 WritePrivateProfileString("Angband", "BackGround", buf, ini_file);
826 WritePrivateProfileString("Angband", "BackGroundBitmap",
827 bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);
829 for (int i = 0; i < MAX_TERM_DATA; ++i)
837 * Load the "prefs" for a single term
839 static void load_prefs_aux(int i)
841 term_data *td = &data[i];
842 GAME_TEXT sec_name[128];
845 int dispx = GetSystemMetrics(SM_CXVIRTUALSCREEN);
846 int dispy = GetSystemMetrics(SM_CYVIRTUALSCREEN);
850 sprintf(sec_name, "Term-%d", i);
851 sprintf(sec_name, "Term-%d", i);
854 td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);
858 GetPrivateProfileString(sec_name, "Font", "MS ゴシック", tmp, 127, ini_file);
860 GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);
863 td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);
865 td->font_want = string_make(tmp);
868 td->lf.lfWidth = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);
869 td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);
870 td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);
872 td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);
873 td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);
875 td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);
876 td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);
877 normsize.x = td->cols; normsize.y = td->rows;
881 win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);
884 posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);
885 posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);
886 td->pos_x = MIN(MAX(0, posx), dispx - 128);
887 td->pos_y = MIN(MAX(0, posy), dispy - 128);
891 td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);
899 static void load_prefs(void)
901 arg_graphics = (byte)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);
902 arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);
903 use_bigtile = arg_bigtile;
904 arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);
905 arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);
906 use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);
907 GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);
908 for (int i = 0; i < MAX_TERM_DATA; ++i)
916 * - Taken from files.c.
918 * Extract "tokens" from a buffer
920 * This function uses "whitespace" as delimiters, and treats any amount of
921 * whitespace as a single delimiter. We will never return any empty tokens.
922 * When given an empty buffer, or a buffer containing only "whitespace", we
923 * will return no tokens. We will never extract more than "num" tokens.
925 * By running a token through the "text_to_ascii()" function, you can allow
926 * that token to include (encoded) whitespace, using "\s" to encode spaces.
928 * We save pointers to the tokens in "tokens", and return the number found.
930 static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)
938 for (; *s && iswspace(*s); ++s) /* loop */;
942 for (t = s; *t && !iswspace(*t); ++t) /* loop */;
954 static void load_sound_prefs(void)
959 char *zz[SAMPLE_SOUND_MAX];
961 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");
962 for (int i = 0; i < SOUND_MAX; i++)
964 GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);
965 int num = tokenize_whitespace(tmp, SAMPLE_SOUND_MAX, zz);
966 for (int j = 0; j < num; j++)
968 /* Access the sound */
969 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);
971 /* Save the sound filename, if it exists */
972 if (check_file(wav_path))
973 sound_file[i][j] = string_make(zz[j]);
979 static void load_music_prefs(void)
984 char *zz[SAMPLE_MUSIC_MAX];
987 path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");
988 GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);
989 for (int i = 0; i < MUSIC_BASIC_MAX; i++)
991 GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);
992 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
993 for (int j = 0; j < num; j++)
995 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
996 if (check_file(wav_path))
997 music_file[i][j] = string_make(zz[j]);
1001 for (int i = 0; i < current_world_ptr->max_d_idx; i++)
1003 sprintf(key, "dungeon%03d", i);
1004 GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);
1005 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
1006 for (int j = 0; j < num; j++)
1008 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
1009 if (check_file(wav_path))
1010 dungeon_music_file[i][j] = string_make(zz[j]);
1014 for (int i = 0; i < max_q_idx; i++)
1016 sprintf(key, "quest%03d", i);
1017 GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);
1018 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
1019 for (int j = 0; j < num; j++)
1021 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
1022 if (check_file(wav_path))
1023 quest_music_file[i][j] = string_make(zz[j]);
1027 for (int i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */
1029 sprintf(key, "town%03d", i);
1030 GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);
1031 int num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
1032 for (int j = 0; j < num; j++)
1034 path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
1035 if (check_file(wav_path))
1036 town_music_file[i][j] = string_make(zz[j]);
1043 * Create the new global palette based on the bitmap palette
1044 * (if any), and the standard 16 entry palette derived from
1045 * "win_clr[]" which is used for the basic 16 Angband colors.
1047 * This function is never called before all windows are ready.
1049 * This function returns FALSE if the new palette could not be
1050 * prepared, which should normally be a fatal error. XXX XXX
1052 * Note that only some machines actually use a "palette".
1054 static int new_palette(void)
1059 LPLOGPALETTE pLogPal;
1060 LPPALETTEENTRY lppe;
1062 if (!paletted) return TRUE;
1068 HPALETTE hBmPal = infGraph.hPalette;
1071 lppeSize = 256 * sizeof(PALETTEENTRY);
1072 lppe = (LPPALETTEENTRY)ralloc(lppeSize);
1073 nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);
1074 if ((nEntries == 0) || (nEntries > 220))
1076 plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));
1077 rnfree(lppe, lppeSize);
1082 pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);
1083 pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);
1084 pLogPal->palVersion = 0x300;
1085 pLogPal->palNumEntries = nEntries + 16;
1086 for (i = 0; i < nEntries; i++)
1088 pLogPal->palPalEntry[i] = lppe[i];
1091 for (i = 0; i < 16; i++)
1094 p = &(pLogPal->palPalEntry[i + nEntries]);
1095 p->peRed = GetRValue(win_clr[i]);
1096 p->peGreen = GetGValue(win_clr[i]);
1097 p->peBlue = GetBValue(win_clr[i]);
1098 p->peFlags = PC_NOCOLLAPSE;
1101 if (lppe) rnfree(lppe, lppeSize);
1103 HPALETTE hNewPal = CreatePalette(pLogPal);
1104 if (!hNewPal) quit(_("パレットを作成できません!", "Cannot create palette!"));
1106 rnfree(pLogPal, pLogPalSize);
1108 HDC hdc = GetDC(td->w);
1109 SelectPalette(hdc, hNewPal, 0);
1110 i = RealizePalette(hdc);
1111 ReleaseDC(td->w, hdc);
1112 if (i == 0) quit(_("パレットをシステムエントリにマップできません!", "Cannot realize palette!"));
1114 for (i = 1; i < MAX_TERM_DATA; i++)
1118 SelectPalette(hdc, hNewPal, 0);
1119 ReleaseDC(td->w, hdc);
1122 if (hPal) DeleteObject(hPal);
1130 * @brief グラフィクスを初期化する / Initialize graphics
1133 * <li>メニュー[オプション]>[グラフィクス]が「なし」以外の時に描画処理を初期化する。</li>
1134 * <li>呼び出されるタイミングはロード時、及び同メニューで「なし」以外に変更される毎になる。</li>
1137 static bool init_graphics(void)
1140 BYTE wid, hgt, twid, thgt, ox, oy;
1143 if (arg_graphics == GRAPHICS_ADAM_BOLT)
1153 ANGBAND_GRAF = "new";
1155 else if (arg_graphics == GRAPHICS_HENGBAND)
1165 ANGBAND_GRAF = "ne2";
1176 ANGBAND_GRAF = "old";
1179 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);
1180 if (!ReadDIB(data[0].w, buf, &infGraph))
1182 plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);
1186 infGraph.CellWidth = wid;
1187 infGraph.CellHeight = hgt;
1188 infGraph.TileWidth = twid;
1189 infGraph.TileHeight = thgt;
1190 infGraph.OffsetX = ox;
1191 infGraph.OffsetY = oy;
1193 if (arg_graphics == GRAPHICS_ADAM_BOLT)
1195 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");
1196 if (!ReadDIB(data[0].w, buf, &infMask))
1198 plog_fmt("Cannot read bitmap file '%s'", buf);
1203 if (arg_graphics == GRAPHICS_HENGBAND)
1205 path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");
1206 if (!ReadDIB(data[0].w, buf, &infMask))
1208 plog_fmt("Cannot read bitmap file '%s'", buf);
1215 plog(_("パレットを実現できません!", "Cannot activate palette!"));
1219 current_graphics_mode = arg_graphics;
1220 return (current_graphics_mode);
1227 static void init_music(void)
1232 can_use_music = TRUE;
1237 * Hack -- Stop a music
1239 static void stop_music(void)
1241 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1242 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1249 static void init_sound(void)
1254 can_use_sound = TRUE;
1262 static void term_window_resize(term_data *td)
1266 SetWindowPos(td->w, 0, 0, 0,
1267 td->size_wid, td->size_hgt,
1268 SWP_NOMOVE | SWP_NOZORDER);
1269 InvalidateRect(td->w, NULL, TRUE);
1275 * Force the use of a new "font file" for a term_data.
1276 * This function may be called before the "window" is ready.
1277 * This function returns zero only if everything succeeds.
1278 * Note that the "font name" must be capitalized!!!
1280 static errr term_force_font(term_data *td, concptr path)
1282 if (td->font_id) DeleteObject(td->font_id);
1285 td->font_id = CreateFontIndirect(&(td->lf));
1286 int wid = td->lf.lfWidth;
1287 int hgt = td->lf.lfHeight;
1288 if (!td->font_id) return 1;
1296 hdcDesktop = GetDC(HWND_DESKTOP);
1297 hfOld = SelectObject(hdcDesktop, td->font_id);
1298 GetTextMetrics(hdcDesktop, &tm);
1299 SelectObject(hdcDesktop, hfOld);
1300 ReleaseDC(HWND_DESKTOP, hdcDesktop);
1302 wid = tm.tmAveCharWidth;
1315 * Allow the user to change the font for this window.
1317 static void term_change_font(term_data *td)
1320 memset(&cf, 0, sizeof(cf));
1321 cf.lStructSize = sizeof(cf);
1322 cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;
1323 cf.lpLogFont = &(td->lf);
1325 if (!ChooseFont(&cf)) return;
1327 term_force_font(td, NULL);
1329 td->tile_wid = td->font_wid;
1330 td->tile_hgt = td->font_hgt;
1332 term_window_resize(td);
1337 * Allow the user to lock this window.
1339 static void term_window_pos(term_data *td, HWND hWnd)
1341 SetWindowPos(td->w, hWnd, 0, 0, 0, 0,
1342 SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
1345 static void windows_map(player_type *player_ptr);
1348 * Hack -- redraw a term_data
1350 static void term_data_redraw(player_type *player_ptr, term_data *td)
1354 windows_map(player_ptr);
1358 Term_activate(&td->t);
1360 Term_activate(term_screen);
1364 void term_inversed_area(HWND hWnd, int x, int y, int w, int h)
1366 term_data *td = (term_data *)GetWindowLong(hWnd, 0);
1367 int tx = td->size_ow1 + x * td->tile_wid;
1368 int ty = td->size_oh1 + y * td->tile_hgt;
1369 int tw = w * td->tile_wid - 1;
1370 int th = h * td->tile_hgt - 1;
1372 HDC hdc = GetDC(hWnd);
1373 HBRUSH myBrush = CreateSolidBrush(RGB(255, 255, 255));
1374 HBRUSH oldBrush = SelectObject(hdc, myBrush);
1375 HPEN oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1377 PatBlt(hdc, tx, ty, tw, th, PATINVERT);
1379 SelectObject(hdc, oldBrush);
1380 SelectObject(hdc, oldPen);
1385 * @brief //!< Windows版ユーザ設定項目実装部(実装必須) /Interact with the User
1387 static errr term_user_win(int n)
1395 * React to global changes
1397 static errr term_xtra_win_react(player_type *player_ptr)
1401 for (int i = 0; i < 256; i++)
1403 win_pal[i] = angband_color_table[i][0];
1410 bool change = FALSE;
1411 for (int i = 0; i < 256; i++)
1413 rv = angband_color_table[i][1];
1414 gv = angband_color_table[i][2];
1415 bv = angband_color_table[i][3];
1416 code = PALETTERGB(rv, gv, bv);
1417 if (win_clr[i] != code)
1424 if (change) (void)new_palette();
1427 if (use_sound != arg_sound)
1430 use_sound = arg_sound;
1433 if (use_music != arg_music)
1436 use_music = arg_music;
1437 if (!arg_music) stop_music();
1438 else select_floor_music(player_ptr);
1441 if (use_graphics != arg_graphics)
1443 if (arg_graphics && !init_graphics())
1445 plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));
1446 arg_graphics = GRAPHICS_NONE;
1449 use_graphics = arg_graphics;
1450 reset_visuals(player_ptr, process_autopick_file_command);
1453 for (int i = 0; i < MAX_TERM_DATA; i++)
1456 term_data *td = &data[i];
1457 if ((td->cols != td->t.wid) || (td->rows != td->t.hgt))
1459 Term_activate(&td->t);
1460 Term_resize(td->cols, td->rows);
1471 * Process at least one event
1473 static errr term_xtra_win_event(int v)
1478 if (GetMessage(&msg, NULL, 0, 0))
1480 TranslateMessage(&msg);
1481 DispatchMessage(&msg);
1486 if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
1488 TranslateMessage(&msg);
1489 DispatchMessage(&msg);
1498 * Process all pending events
1500 static errr term_xtra_win_flush(void)
1503 while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
1505 TranslateMessage(&msg);
1506 DispatchMessage(&msg);
1514 * Hack -- clear the screen
1516 * Make this more efficient
1518 static errr term_xtra_win_clear(void)
1520 term_data *td = (term_data*)(Term->data);
1523 rc.left = td->size_ow1;
1524 rc.right = rc.left + td->cols * td->tile_wid;
1525 rc.top = td->size_oh1;
1526 rc.bottom = rc.top + td->rows * td->tile_hgt;
1528 HDC hdc = GetDC(td->w);
1529 SetBkColor(hdc, RGB(0, 0, 0));
1530 SelectObject(hdc, td->font_id);
1531 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1535 rc.left = 0; rc.top = 0;
1539 ReleaseDC(td->w, hdc);
1545 * Hack -- make a noise
1547 static errr term_xtra_win_noise(void)
1549 MessageBeep(MB_ICONASTERISK);
1555 * Hack -- make a sound
1557 static errr term_xtra_win_sound(int v)
1560 if (!use_sound) return 1;
1561 if ((v < 0) || (v >= SOUND_MAX)) return 1;
1564 for (i = 0; i < SAMPLE_SOUND_MAX; i++)
1566 if (!sound_file[v][i])
1570 if (i == 0) return 1;
1572 path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);
1573 return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));
1577 * Hack -- play a music
1579 static errr term_xtra_win_music(int n, int v)
1583 if (n == TERM_XTRA_MUSIC_MUTE)
1585 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1586 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1589 if (!use_music) return 1;
1591 if (n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX))) return 1;
1592 else if (v < 0 || v >= 1000) return(1); /*!< TODO */
1596 case TERM_XTRA_MUSIC_BASIC:
1597 for (i = 0; i < SAMPLE_MUSIC_MAX; i++) if (!music_file[v][i]) break;
1599 case TERM_XTRA_MUSIC_DUNGEON:
1600 for (i = 0; i < SAMPLE_MUSIC_MAX; i++) if (!dungeon_music_file[v][i]) break;
1602 case TERM_XTRA_MUSIC_QUEST:
1603 for (i = 0; i < SAMPLE_MUSIC_MAX; i++) if (!quest_music_file[v][i]) break;
1605 case TERM_XTRA_MUSIC_TOWN:
1606 for (i = 0; i < SAMPLE_MUSIC_MAX; i++) if (!town_music_file[v][i]) break;
1617 case TERM_XTRA_MUSIC_BASIC:
1618 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, music_file[v][Rand_external(i)]);
1620 case TERM_XTRA_MUSIC_DUNGEON:
1621 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, dungeon_music_file[v][Rand_external(i)]);
1623 case TERM_XTRA_MUSIC_QUEST:
1624 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, quest_music_file[v][Rand_external(i)]);
1626 case TERM_XTRA_MUSIC_TOWN:
1627 path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, town_music_file[v][Rand_external(i)]);
1631 if (current_music_type == n && current_music_id == v)
1635 current_music_type = n;
1636 current_music_id = v;
1638 mop.lpstrDeviceType = mci_device_type;
1639 mop.lpstrElementName = buf;
1640 mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
1641 mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
1642 mciSendCommand(mop.wDeviceID, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_ELEMENT, (DWORD)&mop);
1643 mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
1644 mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
1650 * Delay for "x" milliseconds
1652 static int term_xtra_win_delay(int v)
1660 * todo z-termに影響があるのでplayer_typeの追加は保留
1661 * Do a "special thing"
1663 static errr term_xtra_win(int n, int v)
1667 case TERM_XTRA_NOISE:
1669 return (term_xtra_win_noise());
1671 case TERM_XTRA_MUSIC_BASIC:
1672 case TERM_XTRA_MUSIC_DUNGEON:
1673 case TERM_XTRA_MUSIC_QUEST:
1674 case TERM_XTRA_MUSIC_TOWN:
1676 return (term_xtra_win_music(n, v));
1678 case TERM_XTRA_SOUND:
1680 return (term_xtra_win_sound(v));
1682 case TERM_XTRA_BORED:
1684 return (term_xtra_win_event(0));
1686 case TERM_XTRA_EVENT:
1688 return (term_xtra_win_event(v));
1690 case TERM_XTRA_FLUSH:
1692 return (term_xtra_win_flush());
1694 case TERM_XTRA_CLEAR:
1696 return (term_xtra_win_clear());
1698 case TERM_XTRA_REACT:
1700 return (term_xtra_win_react(p_ptr));
1702 case TERM_XTRA_DELAY:
1704 return (term_xtra_win_delay(v));
1713 * Low level graphics (Assumes valid input).
1715 * Draw a "cursor" at (x,y), using a "yellow box".
1717 static errr term_curs_win(int x, int y)
1719 term_data *td = (term_data*)(Term->data);
1720 int tile_wid, tile_hgt;
1723 tile_wid = td->map_tile_wid;
1724 tile_hgt = td->map_tile_hgt;
1728 tile_wid = td->tile_wid;
1729 tile_hgt = td->tile_hgt;
1733 rc.left = x * tile_wid + td->size_ow1;
1734 rc.right = rc.left + tile_wid;
1735 rc.top = y * tile_hgt + td->size_oh1;
1736 rc.bottom = rc.top + tile_hgt;
1738 HDC hdc = GetDC(td->w);
1739 FrameRect(hdc, &rc, hbrYellow);
1740 ReleaseDC(td->w, hdc);
1746 * Low level graphics (Assumes valid input).
1748 * Draw a "big cursor" at (x,y), using a "yellow box".
1750 static errr term_bigcurs_win(int x, int y)
1752 term_data *td = (term_data*)(Term->data);
1753 int tile_wid, tile_hgt;
1756 term_curs_win(x, y);
1761 tile_wid = td->tile_wid;
1762 tile_hgt = td->tile_hgt;
1766 rc.left = x * tile_wid + td->size_ow1;
1767 rc.right = rc.left + 2 * tile_wid;
1768 rc.top = y * tile_hgt + td->size_oh1;
1769 rc.bottom = rc.top + tile_hgt;
1771 HDC hdc = GetDC(td->w);
1772 FrameRect(hdc, &rc, hbrYellow);
1773 ReleaseDC(td->w, hdc);
1779 * Low level graphics (Assumes valid input).
1781 * Erase a "block" of "n" characters starting at (x,y).
1783 static errr term_wipe_win(int x, int y, int n)
1785 term_data *td = (term_data*)(Term->data);
1787 rc.left = x * td->tile_wid + td->size_ow1;
1788 rc.right = rc.left + n * td->tile_wid;
1789 rc.top = y * td->tile_hgt + td->size_oh1;
1790 rc.bottom = rc.top + td->tile_hgt;
1792 HDC hdc = GetDC(td->w);
1793 SetBkColor(hdc, RGB(0, 0, 0));
1794 SelectObject(hdc, td->font_id);
1798 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1800 ReleaseDC(td->w, hdc);
1806 * Low level graphics. Assumes valid input.
1808 * Draw several ("n") chars, with an attr, at a given location.
1810 * All "graphic" data is handled by "term_pict_win()", below.
1812 * One would think there is a more efficient method for telling a window
1813 * what color it should be using to draw with, but perhaps simply changing
1814 * it every time is not too inefficient.
1816 static errr term_text_win(int x, int y, int n, TERM_COLOR a, concptr s)
1818 term_data *td = (term_data*)(Term->data);
1819 static HBITMAP WALL;
1820 static HBRUSH myBrush, oldBrush;
1822 static bool init_done = FALSE;
1825 WALL = LoadBitmap(hInstance, AppName);
1826 myBrush = CreatePatternBrush(WALL);
1831 rc.left = x * td->tile_wid + td->size_ow1;
1832 rc.right = rc.left + n * td->tile_wid;
1833 rc.top = y * td->tile_hgt + td->size_oh1;
1834 rc.bottom = rc.top + td->tile_hgt;
1836 HDC hdc = GetDC(td->w);
1837 SetBkColor(hdc, RGB(0, 0, 0));
1840 SetTextColor(hdc, PALETTEINDEX(win_pal[a]));
1844 SetTextColor(hdc, win_clr[a & 0x0F]);
1848 SetTextColor(hdc, win_clr[a]);
1851 SelectObject(hdc, td->font_id);
1852 if (use_bg) SetBkMode(hdc, TRANSPARENT);
1855 (td->tile_hgt != td->font_hgt) ||
1856 (td->tile_wid != td->font_wid))
1858 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1859 if (use_bg) DrawBG(hdc, &rc);
1861 rc.left += ((td->tile_wid - td->font_wid) / 2);
1862 rc.right = rc.left + td->font_wid;
1863 rc.top += ((td->tile_hgt - td->font_hgt) / 2);
1864 rc.bottom = rc.top + td->font_hgt;
1866 for (int i = 0; i < n; i++)
1869 if (use_bigtile && *(s + i) == "■"[0] && *(s + i + 1) == "■"[1])
1871 rc.right += td->font_wid;
1872 oldBrush = SelectObject(hdc, myBrush);
1873 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1874 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1875 SelectObject(hdc, oldBrush);
1876 SelectObject(hdc, oldPen);
1877 rc.right -= td->font_wid;
1879 rc.left += 2 * td->tile_wid;
1880 rc.right += 2 * td->tile_wid;
1882 else if (iskanji(*(s + i))) /* 2バイト文字 */
1884 rc.right += td->font_wid;
1885 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
1887 rc.right -= td->font_wid;
1889 rc.left += 2 * td->tile_wid;
1890 rc.right += 2 * td->tile_wid;
1892 else if (*(s + i) == 127) {
1893 oldBrush = SelectObject(hdc, myBrush);
1894 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1895 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1896 SelectObject(hdc, oldBrush);
1897 SelectObject(hdc, oldPen);
1898 rc.left += td->tile_wid;
1899 rc.right += td->tile_wid;
1903 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
1904 rc.left += td->tile_wid;
1905 rc.right += td->tile_wid;
1908 if (*(s + i) == 127)
1910 oldBrush = SelectObject(hdc, myBrush);
1911 oldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
1912 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1913 SelectObject(hdc, oldBrush);
1914 SelectObject(hdc, oldPen);
1915 rc.left += td->tile_wid;
1916 rc.right += td->tile_wid;
1920 ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
1921 rc.left += td->tile_wid;
1922 rc.right += td->tile_wid;
1929 ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc, s, n, NULL);
1932 ReleaseDC(td->w, hdc);
1938 * Low level graphics. Assumes valid input.
1940 * Draw an array of "special" attr/char pairs at the given location.
1942 * We use the "term_pict_win()" function for "graphic" data, which are
1943 * encoded by setting the "high-bits" of both the "attr" and the "char"
1944 * data. We use the "attr" to represent the "row" of the main bitmap,
1945 * and the "char" to represent the "col" of the main bitmap. The use
1946 * of this function is induced by the "higher_pict" flag.
1948 * If "graphics" is not available, we simply "wipe" the given grids.
1950 static errr term_pict_win(TERM_LEN x, TERM_LEN y, int n, const TERM_COLOR *ap, concptr cp, const TERM_COLOR *tap, concptr tcp)
1952 term_data *td = (term_data*)(Term->data);
1957 return (term_wipe_win(x, y, n));
1960 TERM_LEN w1 = infGraph.CellWidth;
1961 TERM_LEN h1 = infGraph.CellHeight;
1962 TERM_LEN tw1 = infGraph.TileWidth;
1963 TERM_LEN th1 = infGraph.TileHeight;
1964 TERM_LEN w2, h2, tw2 = 0;
1967 w2 = td->map_tile_wid;
1968 h2 = td->map_tile_hgt;
1975 if (use_bigtile) tw2 *= 2;
1978 TERM_LEN x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;
1979 TERM_LEN y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;
1980 HDC hdc = GetDC(td->w);
1981 HDC hdcSrc = CreateCompatibleDC(hdc);
1982 HBITMAP hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);
1984 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
1986 hdcMask = CreateCompatibleDC(hdc);
1987 SelectObject(hdcMask, infMask.hBitmap);
1990 for (i = 0; i < n; i++, x2 += w2)
1992 TERM_COLOR a = ap[i];
1994 int row = (a & 0x7F);
1995 int col = (c & 0x7F);
1996 TERM_LEN x1 = col * w1;
1997 TERM_LEN y1 = row * h1;
1999 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
2001 TERM_LEN x3 = (tcp[i] & 0x7F) * w1;
2002 TERM_LEN y3 = (tap[i] & 0x7F) * h1;
2003 tw2 = tw2 * w1 / tw1;
2005 if ((tw1 == tw2) && (th1 == h2))
2007 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);
2008 BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);
2009 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);
2013 SetStretchBltMode(hdc, COLORONCOLOR);
2014 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);
2015 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);
2016 if ((x1 != x3) || (y1 != y3))
2018 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);
2019 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
2025 if ((w1 == tw2) && (h1 == h2))
2027 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
2031 SetStretchBltMode(hdc, COLORONCOLOR);
2032 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
2035 SelectObject(hdcSrc, hbmSrcOld);
2037 if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
2039 SelectObject(hdcMask, hbmSrcOld);
2043 ReleaseDC(td->w, hdc);
2048 static void windows_map(player_type *player_ptr)
2050 term_data *td = &data[0];
2052 if (!use_graphics) return;
2054 term_xtra_win_clear();
2055 td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;
2056 td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;
2057 td->map_active = TRUE;
2061 TERM_LEN max_x = player_ptr->current_floor_ptr->width;
2062 TERM_LEN max_y = player_ptr->current_floor_ptr->height;
2065 for (TERM_LEN x = min_x; x < max_x; x++)
2067 for (TERM_LEN y = min_y; y < max_y; y++)
2071 map_info(player_ptr, y, x, &a, (char*)&c, &ta, (char*)&tc);
2072 if ((a & 0x80) && (c & 0x80))
2074 term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);
2079 term_curs_win(player_ptr->x - min_x, player_ptr->y - min_y);
2080 Term_inkey(&c, TRUE, TRUE);
2082 td->map_active = FALSE;
2083 term_xtra_win_clear();
2089 * Create and initialize a "term_data" given a title
2091 static void term_data_link(term_data *td)
2094 term_init(t, td->cols, td->rows, td->keys);
2095 t->soft_cursor = TRUE;
2096 t->higher_pict = TRUE;
2097 t->attr_blank = TERM_WHITE;
2098 t->char_blank = ' ';
2099 t->user_hook = term_user_win;
2100 t->xtra_hook = term_xtra_win;
2101 t->curs_hook = term_curs_win;
2102 t->bigcurs_hook = term_bigcurs_win;
2103 t->wipe_hook = term_wipe_win;
2104 t->text_hook = term_text_win;
2105 t->pict_hook = term_pict_win;
2106 t->data = (vptr)(td);
2111 * Create the windows
2113 * First, instantiate the "default" values, then read the "ini_file"
2114 * to over-ride selected values, then create the windows, and fonts.
2116 * Must use SW_SHOW not SW_SHOWNA, since on 256 color display
2117 * must make active to realize the palette.
2119 static void init_windows(void)
2123 WIPE(td, term_data);
2127 td->s = angband_term_name[0];
2143 for (int i = 1; i < MAX_TERM_DATA; i++)
2146 WIPE(td, term_data);
2147 td->s = angband_term_name[i];
2151 td->visible = FALSE;
2156 td->pos_x = (7 - i) * 30;
2157 td->pos_y = (7 - i) * 20;
2164 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |
2165 WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |
2170 for (int i = 1; i < MAX_TERM_DATA; i++)
2173 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);
2174 td->dwExStyle = (WS_EX_TOOLWINDOW);
2177 for (int i = 0; i < MAX_TERM_DATA; i++)
2180 strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);
2181 td->lf.lfCharSet = DEFAULT_CHARSET;
2182 td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;
2183 term_force_font(td, NULL);
2184 if (!td->tile_wid) td->tile_wid = td->font_wid;
2185 if (!td->tile_hgt) td->tile_hgt = td->font_hgt;
2188 term_window_resize(td);
2191 for (int i = MAX_TERM_DATA - 1; i >= 1; --i)
2196 td->w = CreateWindowEx(td->dwExStyle, AngList,
2198 td->pos_x, td->pos_y,
2199 td->size_wid, td->size_hgt,
2200 HWND_DESKTOP, NULL, hInstance, NULL);
2202 if (!td->w) quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));
2206 td->size_hack = TRUE;
2207 ShowWindow(td->w, SW_SHOW);
2208 td->size_hack = FALSE;
2212 angband_term[i] = &td->t;
2216 /* Activate the window */
2217 SetActiveWindow(td->w);
2222 term_window_pos(&data[i], HWND_TOPMOST);
2226 term_window_pos(&data[i], td->w);
2232 td->w = CreateWindowEx(td->dwExStyle, AppName,
2234 td->pos_x, td->pos_y,
2235 td->size_wid, td->size_hgt,
2236 HWND_DESKTOP, NULL, hInstance, NULL);
2238 if (!td->w) quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));
2241 angband_term[0] = &td->t;
2242 normsize.x = td->cols;
2243 normsize.y = td->rows;
2245 if (win_maximized) ShowWindow(td->w, SW_SHOWMAXIMIZED);
2246 else ShowWindow(td->w, SW_SHOW);
2248 SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
2249 (void)new_palette();
2250 hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);
2251 (void)term_xtra_win_flush();
2258 static void setup_menus(void)
2260 HMENU hm = GetMenu(data[0].w);
2261 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2262 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2263 EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2264 EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2265 EnableMenuItem(hm, IDM_FILE_SCORE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2267 if (!current_world_ptr->character_generated)
2269 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);
2270 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
2273 if (current_world_ptr->character_generated)
2275 EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_ENABLED);
2278 EnableMenuItem(hm, IDM_FILE_EXIT, MF_BYCOMMAND | MF_ENABLED);
2279 EnableMenuItem(hm, IDM_FILE_SCORE, MF_BYCOMMAND | MF_ENABLED);
2281 for (int i = 0; i < MAX_TERM_DATA; i++)
2283 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2284 CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i, (data[i].visible ? MF_CHECKED : MF_UNCHECKED));
2285 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_ENABLED);
2288 for (int i = 0; i < MAX_TERM_DATA; i++)
2290 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2292 if (data[i].visible)
2294 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2298 for (int i = 0; i < MAX_TERM_DATA; i++)
2300 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2301 CheckMenuItem(hm, IDM_WINDOW_POS_0 + i, (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));
2302 if (data[i].visible)
2304 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_ENABLED);
2308 for (int i = 0; i < MAX_TERM_DATA; i++)
2310 EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2311 CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i, (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));
2312 if (data[i].visible)
2314 EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i, MF_BYCOMMAND | MF_ENABLED);
2319 for (int i = 0; i < MAX_TERM_DATA; i++)
2321 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2322 if (data[i].visible)
2324 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
2328 for (int i = 0; i < MAX_TERM_DATA; i++)
2330 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2331 if (data[i].visible)
2333 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
2337 for (int i = 0; i < MAX_TERM_DATA; i++)
2339 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2340 if (data[i].visible)
2342 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2346 for (int i = 0; i < MAX_TERM_DATA; i++)
2348 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2350 if (data[i].visible)
2352 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
2356 EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2357 EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2358 EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2359 EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2360 EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2363 EnableMenuItem(hm, IDM_OPTIONS_SAVER, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2366 if (use_graphics != GRAPHICS_NONE)
2367 EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);
2369 EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
2371 CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,
2372 (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));
2373 CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,
2374 (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));
2375 CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,
2376 (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));
2377 CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS,
2378 (arg_graphics == GRAPHICS_HENGBAND ? MF_CHECKED : MF_UNCHECKED));
2379 CheckMenuItem(hm, IDM_OPTIONS_BIGTILE,
2380 (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));
2381 CheckMenuItem(hm, IDM_OPTIONS_MUSIC,
2382 (arg_music ? MF_CHECKED : MF_UNCHECKED));
2383 CheckMenuItem(hm, IDM_OPTIONS_SOUND,
2384 (arg_sound ? MF_CHECKED : MF_UNCHECKED));
2385 CheckMenuItem(hm, IDM_OPTIONS_BG,
2386 (use_bg ? MF_CHECKED : MF_UNCHECKED));
2389 CheckMenuItem(hm, IDM_OPTIONS_SAVER,
2390 (hwndSaver ? MF_CHECKED : MF_UNCHECKED));
2392 EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);
2393 EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);
2394 EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);
2395 EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);
2396 EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);
2397 EnableMenuItem(hm, IDM_OPTIONS_SAVER, MF_BYCOMMAND | MF_ENABLED);
2402 * Check for double clicked (or dragged) savefile
2404 * Apparently, Windows copies the entire filename into the first
2405 * piece of the "command line string". Perhaps we should extract
2406 * the "basename" of that filename and append it to the "save" dir.
2408 static void check_for_save_file(player_type *player_ptr, LPSTR cmd_line)
2414 strcat(savefile, s);
2415 validate_file(savefile);
2416 game_in_progress = TRUE;
2417 play_game(player_ptr, FALSE);
2422 * Process a menu command
2424 static void process_menus(player_type *player_ptr, WORD wCmd)
2434 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2436 else if (game_in_progress)
2438 plog(_("プレイ中は新しいゲームを始めることができません!", "You can't start a new game while you're still playing!"));
2442 game_in_progress = TRUE;
2444 play_game(player_ptr, TRUE);
2454 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2456 else if (game_in_progress)
2458 plog(_("プレイ中はゲームをロードすることができません!", "You can't open a new game while you're still playing!"));
2462 memset(&ofn, 0, sizeof(ofn));
2463 ofn.lStructSize = sizeof(ofn);
2464 ofn.hwndOwner = data[0].w;
2465 ofn.lpstrFilter = "Save Files (*.)\0*\0";
2466 ofn.nFilterIndex = 1;
2467 ofn.lpstrFile = savefile;
2468 ofn.nMaxFile = 1024;
2469 ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;
2470 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;
2472 if (GetOpenFileName(&ofn))
2474 validate_file(savefile);
2475 game_in_progress = TRUE;
2477 play_game(player_ptr, FALSE);
2486 if (game_in_progress && current_world_ptr->character_generated)
2490 plog(_("今はセーブすることは出来ません。", "You may not do that right now."));
2495 do_cmd_save_game(player_ptr, FALSE);
2499 plog(_("今、セーブすることは出来ません。", "You may not do that right now."));
2506 if (game_in_progress && current_world_ptr->character_generated)
2510 plog(_("今は終了できません。", "You may not do that right now."));
2515 forget_lite(player_ptr->current_floor_ptr);
2516 forget_view(player_ptr->current_floor_ptr);
2517 clear_mon_lite(player_ptr->current_floor_ptr);
2519 Term_key_push(SPECIAL_KEY_QUIT);
2526 case IDM_FILE_SCORE:
2529 path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
2530 highscore_fd = fd_open(buf, O_RDONLY);
2531 if (highscore_fd < 0)
2533 msg_print("Score file unavailable.");
2539 display_scores_aux(0, MAX_HISCORES, -1, NULL);
2540 (void)fd_close(highscore_fd);
2548 case IDM_FILE_MOVIE:
2552 plog(_("まだ初期化中です...", "You cannot do that yet..."));
2554 else if (game_in_progress)
2556 plog(_("プレイ中はムービーをロードすることができません!", "You can't open a movie while you're playing!"));
2560 memset(&ofn, 0, sizeof(ofn));
2561 ofn.lStructSize = sizeof(ofn);
2562 ofn.hwndOwner = data[0].w;
2563 ofn.lpstrFilter = "Angband Movie Files (*.amv)\0*.amv\0";
2564 ofn.nFilterIndex = 1;
2565 ofn.lpstrFile = savefile;
2566 ofn.nMaxFile = 1024;
2567 ofn.lpstrInitialDir = ANGBAND_DIR_USER;
2568 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
2570 if (GetOpenFileName(&ofn))
2572 prepare_browse_movie_aux(savefile);
2573 play_game(player_ptr, FALSE);
2581 case IDM_WINDOW_VIS_0:
2583 plog(_("メインウィンドウは非表示にできません!", "You are not allowed to do that!"));
2586 case IDM_WINDOW_VIS_1:
2587 case IDM_WINDOW_VIS_2:
2588 case IDM_WINDOW_VIS_3:
2589 case IDM_WINDOW_VIS_4:
2590 case IDM_WINDOW_VIS_5:
2591 case IDM_WINDOW_VIS_6:
2592 case IDM_WINDOW_VIS_7:
2594 int i = wCmd - IDM_WINDOW_VIS_0;
2595 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2601 ShowWindow(td->w, SW_SHOW);
2602 term_data_redraw(player_ptr, td);
2606 td->visible = FALSE;
2608 ShowWindow(td->w, SW_HIDE);
2613 case IDM_WINDOW_FONT_0:
2614 case IDM_WINDOW_FONT_1:
2615 case IDM_WINDOW_FONT_2:
2616 case IDM_WINDOW_FONT_3:
2617 case IDM_WINDOW_FONT_4:
2618 case IDM_WINDOW_FONT_5:
2619 case IDM_WINDOW_FONT_6:
2620 case IDM_WINDOW_FONT_7:
2622 int i = wCmd - IDM_WINDOW_FONT_0;
2623 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2626 term_change_font(td);
2629 case IDM_WINDOW_POS_1:
2630 case IDM_WINDOW_POS_2:
2631 case IDM_WINDOW_POS_3:
2632 case IDM_WINDOW_POS_4:
2633 case IDM_WINDOW_POS_5:
2634 case IDM_WINDOW_POS_6:
2635 case IDM_WINDOW_POS_7:
2637 int i = wCmd - IDM_WINDOW_POS_0;
2638 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2641 if (!td->posfix && td->visible)
2644 term_window_pos(td, HWND_TOPMOST);
2649 term_window_pos(td, data[0].w);
2654 case IDM_WINDOW_BIZ_0:
2655 case IDM_WINDOW_BIZ_1:
2656 case IDM_WINDOW_BIZ_2:
2657 case IDM_WINDOW_BIZ_3:
2658 case IDM_WINDOW_BIZ_4:
2659 case IDM_WINDOW_BIZ_5:
2660 case IDM_WINDOW_BIZ_6:
2661 case IDM_WINDOW_BIZ_7:
2663 int i = wCmd - IDM_WINDOW_BIZ_0;
2664 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2667 td->bizarre = !td->bizarre;
2669 term_window_resize(td);
2672 case IDM_WINDOW_I_WID_0:
2673 case IDM_WINDOW_I_WID_1:
2674 case IDM_WINDOW_I_WID_2:
2675 case IDM_WINDOW_I_WID_3:
2676 case IDM_WINDOW_I_WID_4:
2677 case IDM_WINDOW_I_WID_5:
2678 case IDM_WINDOW_I_WID_6:
2679 case IDM_WINDOW_I_WID_7:
2681 int i = wCmd - IDM_WINDOW_I_WID_0;
2682 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2687 term_window_resize(td);
2690 case IDM_WINDOW_D_WID_0:
2691 case IDM_WINDOW_D_WID_1:
2692 case IDM_WINDOW_D_WID_2:
2693 case IDM_WINDOW_D_WID_3:
2694 case IDM_WINDOW_D_WID_4:
2695 case IDM_WINDOW_D_WID_5:
2696 case IDM_WINDOW_D_WID_6:
2697 case IDM_WINDOW_D_WID_7:
2699 int i = wCmd - IDM_WINDOW_D_WID_0;
2700 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2705 term_window_resize(td);
2708 case IDM_WINDOW_I_HGT_0:
2709 case IDM_WINDOW_I_HGT_1:
2710 case IDM_WINDOW_I_HGT_2:
2711 case IDM_WINDOW_I_HGT_3:
2712 case IDM_WINDOW_I_HGT_4:
2713 case IDM_WINDOW_I_HGT_5:
2714 case IDM_WINDOW_I_HGT_6:
2715 case IDM_WINDOW_I_HGT_7:
2717 int i = wCmd - IDM_WINDOW_I_HGT_0;
2718 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2723 term_window_resize(td);
2726 case IDM_WINDOW_D_HGT_0:
2727 case IDM_WINDOW_D_HGT_1:
2728 case IDM_WINDOW_D_HGT_2:
2729 case IDM_WINDOW_D_HGT_3:
2730 case IDM_WINDOW_D_HGT_4:
2731 case IDM_WINDOW_D_HGT_5:
2732 case IDM_WINDOW_D_HGT_6:
2733 case IDM_WINDOW_D_HGT_7:
2735 int i = wCmd - IDM_WINDOW_D_HGT_0;
2736 if ((i < 0) || (i >= MAX_TERM_DATA)) break;
2741 term_window_resize(td);
2744 case IDM_OPTIONS_NO_GRAPHICS:
2748 plog("You may not do that right now.");
2752 if (arg_graphics != GRAPHICS_NONE)
2754 arg_graphics = GRAPHICS_NONE;
2755 term_xtra_win_react(player_ptr);
2756 Term_key_push(KTRL('R'));
2761 case IDM_OPTIONS_OLD_GRAPHICS:
2765 plog("You may not do that right now.");
2769 if (arg_graphics != GRAPHICS_ORIGINAL)
2771 arg_graphics = GRAPHICS_ORIGINAL;
2772 term_xtra_win_react(player_ptr);
2773 Term_key_push(KTRL('R'));
2778 case IDM_OPTIONS_NEW_GRAPHICS:
2782 plog("You may not do that right now.");
2786 if (arg_graphics != GRAPHICS_ADAM_BOLT)
2788 arg_graphics = GRAPHICS_ADAM_BOLT;
2789 term_xtra_win_react(player_ptr);
2790 Term_key_push(KTRL('R'));
2795 case IDM_OPTIONS_NEW2_GRAPHICS:
2799 plog("You may not do that right now.");
2803 if (arg_graphics != GRAPHICS_HENGBAND)
2805 arg_graphics = GRAPHICS_HENGBAND;
2806 term_xtra_win_react(player_ptr);
2807 Term_key_push(KTRL('R'));
2812 case IDM_OPTIONS_BIGTILE:
2817 plog("You may not do that right now.");
2821 arg_bigtile = !arg_bigtile;
2822 Term_activate(&td->t);
2823 Term_resize(td->cols, td->rows);
2824 InvalidateRect(td->w, NULL, TRUE);
2827 case IDM_OPTIONS_MUSIC:
2831 plog("You may not do that right now.");
2835 arg_music = !arg_music;
2836 term_xtra_win_react(player_ptr);
2837 Term_key_push(KTRL('R'));
2840 case IDM_OPTIONS_SOUND:
2844 plog("You may not do that right now.");
2848 arg_sound = !arg_sound;
2849 term_xtra_win_react(player_ptr);
2850 Term_key_push(KTRL('R'));
2853 case IDM_OPTIONS_BG:
2857 plog("You may not do that right now.");
2863 term_xtra_win_react(player_ptr);
2864 Term_key_push(KTRL('R'));
2867 case IDM_OPTIONS_OPEN_BG:
2871 plog("You may not do that right now.");
2875 memset(&ofn, 0, sizeof(ofn));
2876 ofn.lStructSize = sizeof(ofn);
2877 ofn.hwndOwner = data[0].w;
2878 ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";
2879 ofn.nFilterIndex = 1;
2880 ofn.lpstrFile = bg_bitmap_file;
2881 ofn.nMaxFile = 1023;
2882 ofn.lpstrInitialDir = NULL;
2883 ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");
2884 ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
2886 if (GetOpenFileName(&ofn))
2892 term_xtra_win_react(player_ptr);
2893 Term_key_push(KTRL('R'));
2896 case IDM_DUMP_SCREEN_HTML:
2898 static char buf[1024] = "";
2899 memset(&ofn, 0, sizeof(ofn));
2900 ofn.lStructSize = sizeof(ofn);
2901 ofn.hwndOwner = data[0].w;
2902 ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";
2903 ofn.nFilterIndex = 1;
2904 ofn.lpstrFile = buf;
2905 ofn.nMaxFile = 1023;
2906 ofn.lpstrDefExt = "html";
2907 ofn.lpstrInitialDir = NULL;
2908 ofn.lpstrTitle = _("HTMLでスクリーンダンプを保存", "Save screen dump as HTML.");
2909 ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;
2911 if (GetSaveFileName(&ofn))
2913 do_cmd_save_screen_html_aux(buf, 0);
2918 case IDM_OPTIONS_SAVER:
2922 DestroyWindow(hwndSaver);
2927 hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",
2928 "Angband Screensaver",
2929 WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,
2930 0, 0, GetSystemMetrics(SM_CXSCREEN),
2931 GetSystemMetrics(SM_CYSCREEN),
2932 NULL, NULL, hInstance, NULL);
2936 SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
2940 plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));
2945 case IDM_OPTIONS_MAP:
2947 windows_map(player_ptr);
2951 case IDM_HELP_CONTENTS:
2955 path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");
2956 if (check_file(tmp))
2958 sprintf(buf, "winhelp.exe %s", tmp);
2959 WinExec(buf, SW_NORMAL);
2963 plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
2964 plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));
2971 static bool process_keydown(WPARAM wParam, LPARAM lParam)
2977 if (GetKeyState(VK_CONTROL) & 0x8000) mc = TRUE;
2978 if (GetKeyState(VK_SHIFT) & 0x8000) ms = TRUE;
2979 if (GetKeyState(VK_MENU) & 0x8000) ma = TRUE;
2981 term_no_press = (ma) ? TRUE : FALSE;
2982 if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)]))
2984 bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;
2985 bool numpad = FALSE;
2988 if (mc) Term_keypress('C');
2989 if (ms) Term_keypress('S');
2990 if (ma) Term_keypress('A');
2992 int i = LOBYTE(HIWORD(lParam));
2997 term_no_press = TRUE;
3016 term_no_press = TRUE;
3031 if (numpad) Term_keypress('K');
3033 Term_keypress(hexsym[i / 16]);
3034 Term_keypress(hexsym[i % 16]);
3045 * todo WNDCLASSに影響があるのでplayer_type*の追加は保留
3047 LRESULT PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3051 td = (term_data *)GetWindowLong(hWnd, 0);
3057 SetWindowLong(hWnd, 0, (LONG)(my_td));
3062 mop.dwCallback = (DWORD)hWnd;
3065 case WM_GETMINMAXINFO:
3070 lpmmi = (MINMAXINFO*)lParam;
3073 rc.left = rc.top = 0;
3074 rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;
3075 rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
3077 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
3079 lpmmi->ptMinTrackSize.x = rc.right - rc.left;
3080 lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
3086 BeginPaint(hWnd, &ps);
3087 if (td) term_data_redraw(p_ptr, td);
3088 EndPaint(hWnd, &ps);
3089 ValidateRect(hWnd, NULL);
3094 if (wParam == MCI_NOTIFY_SUCCESSFUL)
3096 mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
3097 mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
3105 if (process_keydown(wParam, lParam))
3111 if (term_no_press) term_no_press = FALSE;
3112 else Term_keypress(wParam);
3115 case WM_LBUTTONDOWN:
3117 mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
3118 mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
3128 TERM_LEN dx = abs(oldx - mousex) + 1;
3129 TERM_LEN dy = abs(oldy - mousey) + 1;
3130 TERM_LEN ox = (oldx > mousex) ? mousex : oldx;
3131 TERM_LEN oy = (oldy > mousey) ? mousey : oldy;
3137 int sz = (dx + 3) * dy;
3139 int sz = (dx + 2) * dy;
3141 hGlobal = GlobalAlloc(GHND, sz + 1);
3142 if (hGlobal == NULL) return 0;
3143 lpStr = (LPSTR)GlobalLock(hGlobal);
3145 for (int i = 0; i < dy; i++)
3149 char **scr = data[0].t.scr->c;
3151 C_MAKE(s, (dx + 1), char);
3152 strncpy(s, &scr[oy + i][ox], dx);
3156 if (iskanji(scr[oy + i][ox - 1])) s[0] = ' ';
3159 if (ox + dx < data[0].cols)
3161 if (iskanji(scr[oy + i][ox + dx - 1])) s[dx - 1] = ' ';
3164 for (int j = 0; j < dx; j++)
3166 if (s[j] == 127) s[j] = '#';
3170 for (int j = 0; j < dx; j++)
3172 *lpStr++ = data[0].t.scr->c[oy + i][ox + j];
3182 GlobalUnlock(hGlobal);
3183 if (OpenClipboard(hWnd) == 0)
3185 GlobalFree(hGlobal);
3190 SetClipboardData(CF_TEXT, hGlobal);
3197 if (!mouse_down) return 0;
3200 int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
3201 int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
3206 dx = abs(oldx - mousex) + 1;
3207 dy = abs(oldy - mousey) + 1;
3208 ox = (oldx > mousex) ? mousex : oldx;
3209 oy = (oldy > mousey) ? mousey : oldy;
3210 term_inversed_area(hWnd, ox, oy, dx, dy);
3217 dx = abs(cx - mousex) + 1;
3218 dy = abs(cy - mousey) + 1;
3219 ox = (cx > mousex) ? mousex : cx;
3220 oy = (cy > mousey) ? mousey : cy;
3221 term_inversed_area(hWnd, ox, oy, dx, dy);
3234 if (!game_in_progress || !current_world_ptr->character_generated)
3242 plog(_("今は終了できません。", "You may not do that right now."));
3247 forget_lite(p_ptr->current_floor_ptr);
3248 forget_view(p_ptr->current_floor_ptr);
3249 clear_mon_lite(p_ptr->current_floor_ptr);
3250 Term_key_push(SPECIAL_KEY_QUIT);
3253 case WM_QUERYENDSESSION:
3255 if (!game_in_progress || !current_world_ptr->character_generated)
3262 if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;
3263 exe_write_diary(p_ptr, DIARY_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
3265 p_ptr->panic_save = 1;
3266 signals_ignore_tstp();
3267 (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));
3268 (void)save_player(p_ptr);
3279 process_menus(p_ptr, LOWORD(wParam));
3285 if (!td->w) return 1;
3286 if (td->size_hack) return 1;
3288 // todo 二重のswitch文。後で分割する.
3291 case SIZE_MINIMIZED:
3293 for (int i = 1; i < MAX_TERM_DATA; i++)
3295 if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);
3300 case SIZE_MAXIMIZED:
3303 TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
3304 TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
3305 if ((td->cols != cols) || (td->rows != rows))
3309 if (!IsZoomed(td->w) && !IsIconic(td->w))
3311 normsize.x = td->cols;
3312 normsize.y = td->rows;
3315 Term_activate(&td->t);
3316 Term_resize(td->cols, td->rows);
3317 InvalidateRect(td->w, NULL, TRUE);
3320 td->size_hack = TRUE;
3321 for (int i = 1; i < MAX_TERM_DATA; i++)
3323 if (data[i].visible) ShowWindow(data[i].w, SW_SHOW);
3326 td->size_hack = FALSE;
3334 case WM_PALETTECHANGED:
3336 if ((HWND)wParam == hWnd) return 0;
3338 case WM_QUERYNEWPALETTE:
3340 if (!paletted) return 0;
3342 HDC hdc = GetDC(hWnd);
3343 SelectPalette(hdc, hPal, FALSE);
3344 int i = RealizePalette(hdc);
3345 if (i) InvalidateRect(hWnd, NULL, TRUE);
3347 ReleaseDC(hWnd, hdc);
3352 if (!wParam || HIWORD(lParam)) break;
3354 for (int i = 1; i < MAX_TERM_DATA; i++)
3356 if (!data[i].posfix) term_window_pos(&data[i], hWnd);
3362 case WM_ACTIVATEAPP:
3364 if (IsIconic(td->w)) break;
3366 for (int i = 1; i < MAX_TERM_DATA; i++)
3368 if (data[i].visible)
3372 ShowWindow(data[i].w, SW_SHOW);
3376 ShowWindow(data[i].w, SW_HIDE);
3383 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3388 * todo WNDCLASSに影響があるのでplayer_type*の追加は保留
3390 LRESULT PASCAL AngbandListProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3394 td = (term_data *)GetWindowLong(hWnd, 0);
3400 SetWindowLong(hWnd, 0, (LONG)(my_td));
3407 case WM_GETMINMAXINFO:
3412 lpmmi = (MINMAXINFO*)lParam;
3415 rc.left = rc.top = 0;
3416 rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;
3417 rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
3419 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
3420 lpmmi->ptMinTrackSize.x = rc.right - rc.left;
3421 lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
3427 if (!td->w) return 1;
3428 if (td->size_hack) return 1;
3430 td->size_hack = TRUE;
3432 TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
3433 TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
3434 if ((td->cols != cols) || (td->rows != rows))
3436 term *old_term = Term;
3439 Term_activate(&td->t);
3440 Term_resize(td->cols, td->rows);
3441 Term_activate(old_term);
3442 InvalidateRect(td->w, NULL, TRUE);
3443 p_ptr->window = 0xFFFFFFFF;
3444 handle_stuff(p_ptr);
3447 td->size_hack = FALSE;
3452 BeginPaint(hWnd, &ps);
3453 if (td) term_data_redraw(p_ptr, td);
3454 EndPaint(hWnd, &ps);
3460 if (process_keydown(wParam, lParam))
3467 if (term_no_press) term_no_press = FALSE;
3468 else Term_keypress(wParam);
3471 case WM_PALETTECHANGED:
3473 if ((HWND)wParam == hWnd) return FALSE;
3475 case WM_QUERYNEWPALETTE:
3477 if (!paletted) return 0;
3479 HDC hdc = GetDC(hWnd);
3480 SelectPalette(hdc, hPal, FALSE);
3481 int i = RealizePalette(hdc);
3482 if (i) InvalidateRect(hWnd, NULL, TRUE);
3484 ReleaseDC(hWnd, hdc);
3487 case WM_NCLBUTTONDOWN:
3490 if (wParam == HTCLOSE) wParam = HTSYSMENU;
3491 #endif /* HTCLOSE */
3493 if (wParam == HTSYSMENU)
3497 td->visible = FALSE;
3498 ShowWindow(td->w, SW_HIDE);
3508 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3512 LRESULT PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
3514 static int iMouse = 0;
3515 static WORD xMouse = 0;
3516 static WORD yMouse = 0;
3531 case WM_LBUTTONDOWN:
3532 case WM_MBUTTONDOWN:
3533 case WM_RBUTTONDOWN:
3536 SendMessage(hWnd, WM_CLOSE, 0, 0);
3543 int dx = LOWORD(lParam) - xMouse;
3544 int dy = HIWORD(lParam) - yMouse;
3546 if (dx < 0) dx = -dx;
3547 if (dy < 0) dy = -dy;
3549 if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))
3551 SendMessage(hWnd, WM_CLOSE, 0, 0);
3556 xMouse = LOWORD(lParam);
3557 yMouse = HIWORD(lParam);
3563 DestroyWindow(hwndSaver);
3569 return DefWindowProc(hWnd, uMsg, wParam, lParam);
3574 * Display warning message (see "z-util.c")
3576 static void hack_plog(concptr str)
3581 MessageBox(NULL, str, "警告!",
3582 MB_ICONEXCLAMATION | MB_OK);
3584 MessageBox(NULL, str, "Warning",
3585 MB_ICONEXCLAMATION | MB_OK);
3593 * Display error message and quit (see "z-util.c")
3595 static void hack_quit(concptr str)
3600 MessageBox(NULL, str, "エラー!",
3601 MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3603 MessageBox(NULL, str, "Error",
3604 MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3609 UnregisterClass(AppName, hInstance);
3610 if (hIcon) DestroyIcon(hIcon);
3617 * Display warning message (see "z-util.c")
3619 static void hook_plog(concptr str)
3624 MessageBox(data[0].w, str, "警告!",
3625 MB_ICONEXCLAMATION | MB_OK);
3627 MessageBox(data[0].w, str, "Warning",
3628 MB_ICONEXCLAMATION | MB_OK);
3636 * Display error message and quit (see "z-util.c")
3638 static void hook_quit(concptr str)
3643 MessageBox(data[0].w, str, "エラー!",
3644 MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3646 MessageBox(data[0].w, str, "Error",
3647 MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3652 for (int i = MAX_TERM_DATA - 1; i >= 0; --i)
3654 term_force_font(&data[i], NULL);
3655 if (data[i].font_want) string_free(data[i].font_want);
3656 if (data[i].w) DestroyWindow(data[i].w);
3660 if (infGraph.hPalette) DeleteObject(infGraph.hPalette);
3661 if (infGraph.hBitmap) DeleteObject(infGraph.hBitmap);
3662 if (infMask.hPalette) DeleteObject(infMask.hPalette);
3663 if (infMask.hBitmap) DeleteObject(infMask.hBitmap);
3665 DeleteObject(hbrYellow);
3668 if (hPal) DeleteObject(hPal);
3670 UnregisterClass(AppName, hInstance);
3671 if (hIcon) DestroyIcon(hIcon);
3680 static void init_stuff(void)
3683 GetModuleFileName(hInstance, path, 512);
3685 strcpy(path + strlen(path) - 4, ".INI");
3686 ini_file = string_make(path);
3687 int i = strlen(path);
3691 if (path[i] == '\\')
3697 strcpy(path + i + 1, "lib\\");
3698 validate_dir(path, TRUE);
3699 init_file_paths(path);
3700 validate_dir(ANGBAND_DIR_APEX, FALSE);
3701 validate_dir(ANGBAND_DIR_BONE, FALSE);
3702 if (!check_dir(ANGBAND_DIR_EDIT))
3704 validate_dir(ANGBAND_DIR_DATA, TRUE);
3708 validate_dir(ANGBAND_DIR_DATA, FALSE);
3711 validate_dir(ANGBAND_DIR_FILE, TRUE);
3712 validate_dir(ANGBAND_DIR_HELP, FALSE);
3713 validate_dir(ANGBAND_DIR_INFO, FALSE);
3714 validate_dir(ANGBAND_DIR_PREF, TRUE);
3715 validate_dir(ANGBAND_DIR_SAVE, FALSE);
3716 validate_dir(ANGBAND_DIR_USER, TRUE);
3717 validate_dir(ANGBAND_DIR_XTRA, TRUE);
3718 path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));
3720 validate_file(path);
3721 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");
3722 ANGBAND_DIR_XTRA_GRAF = string_make(path);
3723 validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);
3725 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");
3726 ANGBAND_DIR_XTRA_SOUND = string_make(path);
3727 validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);
3729 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");
3730 ANGBAND_DIR_XTRA_MUSIC = string_make(path);
3731 validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);
3733 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");
3734 ANGBAND_DIR_XTRA_HELP = string_make(path);
3739 * todo よく見るとhMutexはちゃんと使われていない……?
3740 * @brief (Windows固有)変愚蛮怒が起動済かどうかのチェック
3742 static bool is_already_running(void)
3745 hMutex = CreateMutex(NULL, TRUE, VERSION_NAME);
3746 if (GetLastError() == ERROR_ALREADY_EXISTS)
3756 * @brief (Windows固有)Windowsアプリケーションとしてのエントリポイント
3758 int PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nCmdShow)
3764 setlocale(LC_ALL, "ja_JP");
3767 if (is_already_running())
3770 _("変愚蛮怒はすでに起動しています。", "Hengband is already running."),
3772 MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
3776 if (hPrevInst == NULL)
3778 wc.style = CS_CLASSDC;
3779 wc.lpfnWndProc = AngbandWndProc;
3782 wc.hInstance = hInst;
3783 wc.hIcon = hIcon = LoadIcon(hInst, AppName);
3784 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
3785 wc.hbrBackground = GetStockObject(BLACK_BRUSH);
3786 wc.lpszMenuName = AppName;
3787 wc.lpszClassName = AppName;
3789 if (!RegisterClass(&wc)) exit(1);
3791 wc.lpfnWndProc = AngbandListProc;
3792 wc.lpszMenuName = NULL;
3793 wc.lpszClassName = AngList;
3795 if (!RegisterClass(&wc)) exit(2);
3797 wc.style = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;
3798 wc.lpfnWndProc = AngbandSaverProc;
3800 wc.lpszMenuName = NULL;
3801 wc.lpszClassName = "WindowsScreenSaverClass";
3803 if (!RegisterClass(&wc)) exit(3);
3806 plog_aux = hack_plog;
3807 quit_aux = hack_quit;
3808 core_aux = hack_quit;
3811 for (int i = 0; special_key_list[i]; ++i)
3813 special_key[special_key_list[i]] = TRUE;
3816 for (int i = 0; ignore_key_list[i]; ++i)
3818 ignore_key[ignore_key_list[i]] = TRUE;
3822 colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);
3823 paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);
3824 ReleaseDC(NULL, hdc);
3826 for (int i = 0; i < 256; i++)
3828 byte rv = angband_color_table[i][1];
3829 byte gv = angband_color_table[i][2];
3830 byte bv = angband_color_table[i][3];
3831 win_clr[i] = PALETTERGB(rv, gv, bv);
3832 angband_color_table[i][0] = win_pal[i];
3838 plog_aux = hook_plog;
3839 quit_aux = hook_quit;
3840 core_aux = hook_quit;
3842 ANGBAND_SYS = "win";
3843 if (7 != GetKeyboardType(0))
3844 ANGBAND_KEYBOARD = "0";
3847 switch (GetKeyboardType(1))
3849 case 0x0D01: case 0x0D02:
3850 case 0x0D03: case 0x0D04:
3851 case 0x0D05: case 0x0D06:
3853 ANGBAND_KEYBOARD = "NEC98";
3857 ANGBAND_KEYBOARD = "JAPAN";
3862 Term_activate(term_screen);
3863 init_angband(p_ptr, process_autopick_file_command);
3866 if (lpCmdLine[0] == '-') {
3867 switch (lpCmdLine[1])
3872 if (!lpCmdLine[2]) break;
3873 chuukei_server = TRUE;
3874 if (connect_chuukei_server(&lpCmdLine[2]) < 0) {
3875 msg_print("connect fail");
3878 msg_print("connect");
3886 if (!lpCmdLine[2]) break;
3887 chuukei_client = TRUE;
3888 connect_chuukei_server(&lpCmdLine[2]);
3889 play_game(player_ptr, FALSE);
3896 if (!lpCmdLine[2]) break;
3897 prepare_browse_movie(&lpCmdLine[2]);
3898 play_game(player_ptr, FALSE);
3907 if (!chuukei_server) check_for_save_file(lpCmdLine);
3909 check_for_save_file(p_ptr, lpCmdLine);
3912 prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));
3914 while (GetMessage(&msg, NULL, 0, 0))
3916 TranslateMessage(&msg);
3917 DispatchMessage(&msg);
3923 #endif /* WINDOWS */