1 #include "market/arena-info-table.h"
2 #include "monster-race/race-indice-types.h"
3 #include "object/tval-types.h"
4 #include "sv-definition/sv-amulet-types.h"
5 #include "sv-definition/sv-food-types.h"
6 #include "sv-definition/sv-potion-types.h"
7 #include "sv-definition/sv-ring-types.h"
8 #include "sv-definition/sv-rod-types.h"
9 #include "sv-definition/sv-scroll-types.h"
10 #include "sv-definition/sv-staff-types.h"
11 #include "sv-definition/sv-wand-types.h"
14 * @brief 闘技場のモンスターID及び報酬アイテムテーブル
16 const arena_type arena_info[MAX_ARENA_MONS + 2] =
18 { MON_NOBORTA, TV_AMULET, SV_AMULET_ADORNMENT },
19 { MON_MORI_TROLL, TV_FOOD, SV_FOOD_PINT_OF_WINE },
20 { MON_IMP, TV_POTION, SV_POTION_SPEED },
21 { MON_LION_HEART, 0, 0 },
22 { MON_MASTER_YEEK, TV_POTION, SV_POTION_CURING },
23 { MON_SABRE_TIGER, TV_WAND, SV_WAND_STONE_TO_MUD },
24 { MON_LIZARD_KING, TV_WAND, SV_WAND_TELEPORT_AWAY },
25 { MON_WYVERN, TV_POTION, SV_POTION_HEALING },
26 { MON_ARCH_VILE, TV_POTION, SV_POTION_RESISTANCE },
27 { MON_ELF_LORD , TV_POTION, SV_POTION_ENLIGHTENMENT },
28 { MON_GHOUL_KING, TV_FOOD, SV_FOOD_RESTORING },
29 { MON_COLBRAN, TV_RING, SV_RING_ELEC },
30 { MON_BICLOPS, TV_WAND, SV_WAND_ACID_BALL },
31 { MON_M_MINDCRAFTER, TV_POTION, SV_POTION_SELF_KNOWLEDGE },
32 { MON_GROO, TV_SCROLL, SV_SCROLL_ACQUIREMENT },
33 { MON_RAAL, TV_SCROLL, SV_SCROLL_STAR_DESTRUCTION },
34 { MON_DREADMASTER, TV_WAND, SV_WAND_HYPODYNAMIA },
35 { MON_ULTRA_PALADIN, TV_STAFF, SV_STAFF_DISPEL_EVIL },
36 { MON_BARNEY, TV_RING, SV_RING_RES_CHAOS },
37 { MON_TROLL_KING, TV_SCROLL, SV_SCROLL_MASS_GENOCIDE },
38 { MON_BARON_HELL, TV_POTION, SV_POTION_AUGMENTATION },
39 { MON_F_ANGEL, TV_SCROLL, SV_SCROLL_RUNE_OF_PROTECTION },
40 { MON_G_C_DRAKE, TV_WAND, SV_WAND_DRAGON_FIRE },
41 { MON_IRON_LICH, TV_STAFF, SV_STAFF_DESTRUCTION },
42 { MON_DROLEM, TV_POTION, SV_POTION_STAR_HEALING },
43 { MON_G_TITAN, TV_WAND, SV_WAND_GENOCIDE },
44 { MON_G_BALROG, TV_POTION, SV_POTION_EXPERIENCE },
45 { MON_ELDER_VAMPIRE, TV_RING, SV_RING_SUSTAIN },
46 { MON_NIGHTWALKER, TV_WAND, SV_WAND_STRIKING },
47 { MON_S_TYRANNO, TV_SCROLL, SV_SCROLL_STAR_ACQUIREMENT },
48 { MON_G_MASTER_MYS, TV_ROD, SV_ROD_IDENTIFY },
49 { MON_LORD_CHAOS, TV_POTION, SV_POTION_LIFE },
50 { MON_SHADOWLORD, TV_POTION, SV_POTION_STAR_ENLIGHTENMENT },
51 { MON_ULT_BEHOLDER, TV_AMULET, SV_AMULET_REFLECTION },
52 { MON_JABBERWOCK, TV_ROD, SV_ROD_HEALING },
53 { MON_LOCKE_CLONE, TV_WAND, SV_WAND_DISINTEGRATE },
54 { MON_WYRM_SPACE, TV_ROD, SV_ROD_RESTORATION },
55 { MON_SHAMBLER, TV_SCROLL, SV_SCROLL_STAR_ACQUIREMENT },
56 { MON_BLACK_REAVER, TV_RING, SV_RING_LORDLY },
57 { MON_FENGHUANG, TV_STAFF, SV_STAFF_THE_MAGI },
58 { MON_WYRM_POWER, TV_SCROLL, SV_SCROLL_ARTIFACT },
59 { 0, 0, 0 }, /* Victory prizing */
60 { MON_HAGURE, TV_SCROLL, SV_SCROLL_ARTIFACT },