3 #include "system/angband.h"
4 #include "system/building-type-definition.h"
6 bool is_owner(player_type *player_ptr, building_type *bldg);
7 bool is_member(player_type *player_ptr, building_type *bldg);
8 void display_buikding_service(player_type *player_ptr, building_type *bldg);