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[Refactor] #864 Separated player_type struct from player-type.h to player-type-defini...
[hengbandforosx/hengbandosx.git]
/
src
/
market
/
building-util.h
1
#pragma once
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typedef struct player_type player_type;
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void clear_bldg(int min_row, int max_row);
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void building_prt_gold(player_type *player_ptr);