1 #include "market/play-gamble.h"
2 #include "avatar/avatar.h"
3 #include "core/asking-player.h"
4 #include "core/show-file.h"
5 #include "io/input-key-acceptor.h"
6 #include "market/building-actions-table.h"
7 #include "market/building-util.h"
8 #include "market/poker.h"
9 #include "system/player-type-definition.h"
10 #include "term/screen-processor.h"
11 #include "term/term-color-types.h"
12 #include "term/z-form.h"
13 #include "util/string-processor.h"
14 #include "view/display-fruit.h"
15 #include "view/display-messages.h"
18 * @brief カジノ1プレイごとのメインルーチン / gamble_comm
19 * @param player_ptr プレイヤーへの参照ポインタ
20 * @param cmd プレイするゲームID
21 * @return プレイ成立やルール説明のみ等ならTRUE、賭け金不足で不成立ならFALSE
23 bool gamble_comm(PlayerType *player_ptr, int cmd)
26 int roll1, roll2, roll3, choice, odds, win;
31 char out_val[160] = "", again;
36 if (cmd == BACT_GAMBLE_RULES) {
37 (void)show_file(player_ptr, true, _("jgambling.txt", "gambling.txt"), nullptr, 0, 0);
42 if (player_ptr->au < 1) {
43 msg_print(_("おい!おまえ一文なしじゃないか!こっから出ていけ!", "Hey! You don't have gold - get out of here!"));
50 maxbet = player_ptr->lev * 200;
51 maxbet = std::min(maxbet, player_ptr->au);
54 * Use get_string() because we may need more than
55 * the int16_t value returned by get_quantity().
57 if (!get_string(format(_("賭け金 (1-%ld)?", "Your wager (1-%ld) ? "), (long int)maxbet), out_val, 32)) {
63 for (p = out_val; *p == ' '; p++) {
68 if (wager > player_ptr->au) {
69 msg_print(_("おい!金が足りないじゃないか!出ていけ!", "Hey! You don't have the gold - get out of here!"));
73 } else if (wager > maxbet) {
74 msg_format(_("%ldゴールドだけ受けよう。残りは取っときな。", "I'll take %ld gold of that. Keep the rest."), (long int)maxbet);
76 } else if (wager < 1) {
77 msg_print(_("OK、1ゴールドからはじめよう。", "Ok, we'll start with 1 gold."));
83 oldgold = player_ptr->au;
85 prt(format(_("ゲーム前の所持金: %9ld", "Gold before game: %9ld"), (long int)oldgold), 20, 2);
86 prt(format(_("現在の掛け金: %9ld", "Current Wager: %9ld"), (long int)wager), 21, 2);
89 player_ptr->au -= wager;
91 case BACT_IN_BETWEEN: /* Game of In-Between */
92 c_put_str(TERM_GREEN, _("イン・ビトイーン", "In Between"), 5, 2);
98 choice = randint1(10);
100 prt(format(_("黒ダイス: %d 黒ダイス: %d", "Black die: %d Black Die: %d"), roll1, roll2), 8, 3);
102 prt(format(_("赤ダイス: %d", "Red die: %d"), choice), 11, 14);
103 if (((choice > roll1) && (choice < roll2)) || ((choice < roll1) && (choice > roll2))) {
107 case BACT_CRAPS: /* Game of Craps */
108 c_put_str(TERM_GREEN, _("クラップス", "Craps"), 5, 2);
114 roll3 = roll1 + roll2;
116 prt(format(_("1振りめ: %d %d Total: %d", "First roll: %d %d Total: %d"), roll1, roll2, roll3), 7, 5);
117 if ((roll3 == 7) || (roll3 == 11)) {
119 } else if ((roll3 == 2) || (roll3 == 3) || (roll3 == 12)) {
123 msg_print(_("なにかキーを押すともう一回振ります。", "Hit any key to roll again"));
128 roll3 = roll1 + roll2;
129 prt(format(_("出目: %d %d 合計: %d", "Roll result: %d %d Total: %d"), roll1, roll2, roll3), 8, 5);
130 if (roll3 == choice) {
132 } else if (roll3 == 7) {
135 } while ((win != 1) && (win != 0));
140 case BACT_SPIN_WHEEL: /* Spin the Wheel Game */
143 c_put_str(TERM_GREEN, _("ルーレット", "Wheel"), 5, 2);
145 prt("0 1 2 3 4 5 6 7 8 9", 7, 5);
146 prt("--------------------------------", 8, 3);
148 get_string(_("何番? (0-9): ", "Pick a number (0-9): "), out_val, 32);
150 for (p = out_val; iswspace(*p); p++) {
155 msg_print(_("0番にしとくぜ。", "I'll put you down for 0."));
157 } else if (choice > 9) {
158 msg_print(_("OK、9番にしとくぜ。", "Ok, I'll put you down for 9."));
162 roll1 = randint0(10);
163 prt(format(_("ルーレットは回り、止まった。勝者は %d番だ。", "The wheel spins to a stop and the winner is %d"), roll1), 13, 3);
165 prt("*", 9, (3 * roll1 + 5));
166 if (roll1 == choice) {
171 case BACT_DICE_SLOTS: /* The Dice Slots */
172 c_put_str(TERM_GREEN, _("ダイス・スロット", "Dice Slots"), 5, 2);
173 c_put_str(TERM_YELLOW, _("レモン レモン 2", "Lemon Lemon 2"), 6, 37);
174 c_put_str(TERM_YELLOW, _("レモン レモン レモン 5", "Lemon Lemon Lemon 5"), 7, 37);
175 c_put_str(TERM_ORANGE, _("オレンジ オレンジ オレンジ 10", "Orange Orange Orange 10"), 8, 37);
176 c_put_str(TERM_UMBER, _("剣 剣 剣 20", "Sword Sword Sword 20"), 9, 37);
177 c_put_str(TERM_SLATE, _("盾 盾 盾 50", "Shield Shield Shield 50"), 10, 37);
178 c_put_str(TERM_VIOLET, _("プラム プラム プラム 200", "Plum Plum Plum 200"), 11, 37);
179 c_put_str(TERM_RED, _("チェリー チェリー チェリー 1000", "Cherry Cherry Cherry 1000"), 12, 37);
182 roll1 = randint1(21);
183 for (i = 6; i > 0; i--) {
184 if ((roll1 - i) < 1) {
190 roll2 = randint1(21);
191 for (i = 6; i > 0; i--) {
192 if ((roll2 - i) < 1) {
198 choice = randint1(21);
199 for (i = 6; i > 0; i--) {
200 if ((choice - i) < 1) {
206 put_str("/--------------------------\\", 7, 2);
207 prt("\\--------------------------/", 17, 2);
208 display_fruit(8, 3, roll1 - 1);
209 display_fruit(8, 12, roll2 - 1);
210 display_fruit(8, 21, choice - 1);
211 if ((roll1 == roll2) && (roll2 == choice)) {
233 } else if ((roll1 == 1) && (roll2 == 1)) {
248 prt(_("あなたの勝ち", "YOU WON"), 16, 37);
250 player_ptr->au += odds * wager;
252 prt(format(_("倍率: %d", "Payoff: %d"), odds), 17, 37);
254 prt(_("あなたの負け", "You Lost"), 16, 37);
258 prt(format(_("現在の所持金: %9ld", "Current Gold: %9ld"), (long int)player_ptr->au), 22, 2);
259 prt(_("もう一度(Y/N)?", "Again(Y/N)?"), 18, 37);
266 if (wager > player_ptr->au) {
267 msg_print(_("おい!金が足りないじゃないか!ここから出て行け!", "Hey! You don't have the gold - get out of here!"));
273 } while ((again == 'y') || (again == 'Y'));
276 if (player_ptr->au >= oldgold) {
277 msg_print(_("「今回は儲けたな!でも次はこっちが勝ってやるからな、絶対に!」", "You came out a winner! We'll win next time, I'm sure."));
278 chg_virtue(player_ptr, Virtue::CHANCE, 3);
280 msg_print(_("「金をスッてしまったな、わはは!うちに帰った方がいいぜ。」", "You lost gold! Haha, better head home."));
281 chg_virtue(player_ptr, Virtue::CHANCE, -3);