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Merge pull request #2166 from Slimebreath6078/feature/Refactor_mflag_resist
[hengbandforosx/hengbandosx.git]
/
src
/
melee
/
melee-postprocess.h
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#pragma once
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#include "system/angband.h"
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#include "combat/combat-options-type.h"
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class PlayerType;
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void mon_take_hit_mon(PlayerType *player_ptr, MONSTER_IDX m_idx, int dam, bool *dead, bool *fear, concptr note, MONSTER_IDX who);