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i915/sync: Implement DRI2_Fence extension
[android-x86/external-mesa.git] / src / mesa / drivers / dri / i915 / i915_context.h
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27
28 #ifndef I915CONTEXT_INC
29 #define I915CONTEXT_INC
30
31 #include "intel_context.h"
32
33 #define I915_FALLBACK_TEXTURE            0x1000
34 #define I915_FALLBACK_COLORMASK          0x2000
35 #define I915_FALLBACK_STENCIL            0x4000
36 #define I915_FALLBACK_STIPPLE            0x8000
37 #define I915_FALLBACK_PROGRAM            0x10000
38 #define I915_FALLBACK_LOGICOP            0x20000
39 #define I915_FALLBACK_POLYGON_SMOOTH     0x40000
40 #define I915_FALLBACK_POINT_SMOOTH       0x80000
41 #define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN  0x100000
42 #define I915_FALLBACK_DRAW_OFFSET        0x200000
43 #define I915_FALLBACK_COORD_REPLACE      0x400000
44
45 #define I915_UPLOAD_CTX              0x1
46 #define I915_UPLOAD_BUFFERS          0x2
47 #define I915_UPLOAD_STIPPLE          0x4
48 #define I915_UPLOAD_PROGRAM          0x8
49 #define I915_UPLOAD_CONSTANTS        0x10
50 #define I915_UPLOAD_INVARIENT        0x40
51 #define I915_UPLOAD_DEFAULTS         0x80
52 #define I915_UPLOAD_RASTER_RULES     0x100
53 #define I915_UPLOAD_BLEND            0x200
54 #define I915_UPLOAD_TEX(i)           (0x00010000<<(i))
55 #define I915_UPLOAD_TEX_ALL          (0x00ff0000)
56 #define I915_UPLOAD_TEX_0_SHIFT      16
57
58
59 /* State structure offsets - these will probably disappear.
60  */
61 #define I915_DESTREG_CBUFADDR0 0
62 #define I915_DESTREG_CBUFADDR1 1
63 #define I915_DESTREG_DBUFADDR0 3
64 #define I915_DESTREG_DBUFADDR1 4
65 #define I915_DESTREG_DV0 6
66 #define I915_DESTREG_DV1 7
67 #define I915_DESTREG_SR0 8
68 #define I915_DESTREG_SR1 9
69 #define I915_DESTREG_SR2 10
70 #define I915_DESTREG_SENABLE 11
71 #define I915_DESTREG_DRAWRECT0 12
72 #define I915_DESTREG_DRAWRECT1 13
73 #define I915_DESTREG_DRAWRECT2 14
74 #define I915_DESTREG_DRAWRECT3 15
75 #define I915_DESTREG_DRAWRECT4 16
76 #define I915_DESTREG_DRAWRECT5 17
77 #define I915_DEST_SETUP_SIZE 18
78
79 #define I915_CTXREG_STATE4              0
80 #define I915_CTXREG_LI                  1
81 #define I915_CTXREG_LIS2                2
82 #define I915_CTXREG_LIS4                3
83 #define I915_CTXREG_LIS5                4
84 #define I915_CTXREG_LIS6                5
85 #define I915_CTXREG_BF_STENCIL_OPS      6
86 #define I915_CTXREG_BF_STENCIL_MASKS    7
87 #define I915_CTX_SETUP_SIZE             8
88
89 #define I915_BLENDREG_IAB               0
90 #define I915_BLENDREG_BLENDCOLOR0       1
91 #define I915_BLENDREG_BLENDCOLOR1       2
92 #define I915_BLEND_SETUP_SIZE           3
93
94 #define I915_STPREG_ST0        0
95 #define I915_STPREG_ST1        1
96 #define I915_STP_SETUP_SIZE    2
97
98 #define I915_TEXREG_MS3        1
99 #define I915_TEXREG_MS4        2
100 #define I915_TEXREG_SS2        3
101 #define I915_TEXREG_SS3        4
102 #define I915_TEXREG_SS4        5
103 #define I915_TEX_SETUP_SIZE    6
104
105 #define I915_DEFREG_C0    0
106 #define I915_DEFREG_C1    1
107 #define I915_DEFREG_S0    2
108 #define I915_DEFREG_S1    3
109 #define I915_DEFREG_Z0    4
110 #define I915_DEFREG_Z1    5
111 #define I915_DEF_SETUP_SIZE    6
112
113 enum {
114    I915_RASTER_RULES,
115    I915_RASTER_RULES_SETUP_SIZE,
116 };
117
118 #define I915_TEX_UNITS 8
119
120 #define I915_MAX_CONSTANT      32
121 #define I915_CONSTANT_SIZE     (2+(4*I915_MAX_CONSTANT))
122
123 #define I915_MAX_TEX_INDIRECT 4
124 #define I915_MAX_TEX_INSN     32
125 #define I915_MAX_ALU_INSN     64
126 #define I915_MAX_DECL_INSN    27
127 #define I915_MAX_TEMPORARY    16
128
129 #define I915_MAX_INSN          (I915_MAX_DECL_INSN + \
130                                 I915_MAX_TEX_INSN + \
131                                 I915_MAX_ALU_INSN)
132
133 /* Maximum size of the program packet, which matches the limits on
134  * decl, tex, and ALU instructions.
135  */
136 #define I915_PROGRAM_SIZE      (I915_MAX_INSN * 3 + 1)
137
138 /* Hardware version of a parsed fragment program.  "Derived" from the
139  * mesa fragment_program struct.
140  */
141 struct i915_fragment_program
142 {
143    struct gl_fragment_program FragProg;
144
145    bool translated;
146    bool params_uptodate;
147    bool on_hardware;
148    bool error;             /* If program is malformed for any reason. */
149
150    /** Record of which phases R registers were last written in. */
151    GLuint register_phases[16];
152    GLuint indirections;
153    GLuint nr_tex_indirect;
154    GLuint nr_tex_insn;
155    GLuint nr_alu_insn;
156    GLuint nr_decl_insn;
157
158
159
160
161    /* TODO: split between the stored representation of a program and
162     * the state used to build that representation.
163     */
164    struct gl_context *ctx;
165
166    /* declarations contains the packet header. */
167    GLuint declarations[I915_MAX_DECL_INSN * 3 + 1];
168    GLuint program[(I915_MAX_TEX_INSN + I915_MAX_ALU_INSN) * 3];
169
170    GLfloat constant[I915_MAX_CONSTANT][4];
171    GLuint constant_flags[I915_MAX_CONSTANT];
172    GLuint nr_constants;
173
174    GLuint *csr;                 /* Cursor, points into program.
175                                  */
176
177    GLuint *decl;                /* Cursor, points into declarations.
178                                  */
179
180    GLuint decl_s;               /* flags for which s regs need to be decl'd */
181    GLuint decl_t;               /* flags for which t regs need to be decl'd */
182
183    GLuint temp_flag;            /* Tracks temporary regs which are in
184                                  * use.
185                                  */
186
187    GLuint utemp_flag;           /* Tracks TYPE_U temporary regs which are in
188                                  * use.
189                                  */
190
191
192    /* Track which R registers are "live" for each instruction.
193     * A register is live between the time it's written to and the last time
194     * it's read. */
195    GLuint usedRegs[I915_MAX_INSN];
196
197    /* Helpers for i915_fragprog.c:
198     */
199    uint8_t texcoord_mapping[I915_TEX_UNITS];
200    uint8_t wpos_tex;
201    bool depth_written;
202
203    struct
204    {
205       GLuint reg;               /* Hardware constant idx */
206       const GLfloat *values;    /* Pointer to tracked values */
207    } param[I915_MAX_CONSTANT];
208    GLuint nr_params;
209 };
210
211 struct i915_hw_state
212 {
213    GLuint Ctx[I915_CTX_SETUP_SIZE];
214    GLuint Blend[I915_BLEND_SETUP_SIZE];
215    GLuint Buffer[I915_DEST_SETUP_SIZE];
216    GLuint Stipple[I915_STP_SETUP_SIZE];
217    GLuint Defaults[I915_DEF_SETUP_SIZE];
218    GLuint RasterRules[I915_RASTER_RULES_SETUP_SIZE];
219    GLuint Tex[I915_TEX_UNITS][I915_TEX_SETUP_SIZE];
220    GLuint Constant[I915_CONSTANT_SIZE];
221    GLuint ConstantSize;
222    GLuint Program[I915_PROGRAM_SIZE];
223    GLuint ProgramSize;
224
225    /* Region pointers for relocation: 
226     */
227    struct intel_region *draw_region;
228    struct intel_region *depth_region;
229 /*    struct intel_region *tex_region[I915_TEX_UNITS]; */
230
231    /* Regions aren't actually that appropriate here as the memory may
232     * be from a PBO or FBO.  Will have to do this for draw and depth for
233     * FBO's...
234     */
235    drm_intel_bo *tex_buffer[I915_TEX_UNITS];
236    GLuint tex_offset[I915_TEX_UNITS];
237
238
239    GLuint active;               /* I915_UPLOAD_* */
240    GLuint emitted;              /* I915_UPLOAD_* */
241 };
242
243 struct i915_context
244 {
245    struct intel_context intel;
246
247    GLuint lodbias_ss2[MAX_TEXTURE_UNITS];
248
249
250    struct i915_fragment_program *current_program;
251
252    drm_intel_bo *current_vb_bo;
253    unsigned int current_vertex_size;
254
255    struct i915_hw_state state;
256    uint32_t last_draw_offset;
257    GLuint last_sampler;
258 };
259
260
261 #define I915_STATECHANGE(i915, flag)                                    \
262 do {                                                                    \
263    INTEL_FIREVERTICES( &(i915)->intel );                                        \
264    (i915)->state.emitted &= ~(flag);                                    \
265 } while (0)
266
267 #define I915_ACTIVESTATE(i915, flag, mode)                      \
268 do {                                                            \
269    INTEL_FIREVERTICES( &(i915)->intel );                                \
270    if (mode)                                                    \
271       (i915)->state.active |= (flag);                           \
272    else                                                         \
273       (i915)->state.active &= ~(flag);                          \
274 } while (0)
275
276
277 /*======================================================================
278  * i915_vtbl.c
279  */
280 extern void i915InitVtbl(struct i915_context *i915);
281
282 extern void
283 i915_state_draw_region(struct intel_context *intel,
284                        struct i915_hw_state *state,
285                        struct intel_region *color_region,
286                        struct intel_region *depth_region);
287
288
289
290 #define SZ_TO_HW(sz)  ((sz-2)&0x3)
291 #define EMIT_SZ(sz)   (EMIT_1F + (sz) - 1)
292 #define EMIT_ATTR( ATTR, STYLE, S4, SZ )                                \
293 do {                                                                    \
294    intel->vertex_attrs[intel->vertex_attr_count].attrib = (ATTR);       \
295    intel->vertex_attrs[intel->vertex_attr_count].format = (STYLE);      \
296    s4 |= S4;                                                            \
297    intel->vertex_attr_count++;                                          \
298    offset += (SZ);                                                      \
299 } while (0)
300
301 #define EMIT_PAD( N )                                                   \
302 do {                                                                    \
303    intel->vertex_attrs[intel->vertex_attr_count].attrib = 0;            \
304    intel->vertex_attrs[intel->vertex_attr_count].format = EMIT_PAD;     \
305    intel->vertex_attrs[intel->vertex_attr_count].offset = (N);          \
306    intel->vertex_attr_count++;                                          \
307    offset += (N);                                                       \
308 } while (0)
309
310
311
312 /*======================================================================
313  * i915_context.c
314  */
315 extern bool i915CreateContext(int api,
316                               const struct gl_config * mesaVis,
317                               __DRIcontext * driContextPriv,
318                               unsigned major_version,
319                               unsigned minor_version,
320                               uint32_t flags,
321                               unsigned *error,
322                               void *sharedContextPrivate);
323
324
325 /*======================================================================
326  * i915_debug.c
327  */
328 extern void i915_disassemble_program(const GLuint * program, GLuint sz);
329 extern void i915_print_ureg(const char *msg, GLuint ureg);
330
331
332 /*======================================================================
333  * i915_state.c
334  */
335 extern void i915InitStateFunctions(struct dd_function_table *functions);
336 extern void i915InitState(struct i915_context *i915);
337 extern void i915_update_stencil(struct gl_context * ctx);
338 extern void i915_update_provoking_vertex(struct gl_context *ctx);
339 extern void i915_update_sprite_point_enable(struct gl_context *ctx);
340
341
342 /*======================================================================
343  * i915_tex.c
344  */
345 extern void i915UpdateTextureState(struct intel_context *intel);
346 extern void i915InitTextureFuncs(struct dd_function_table *functions);
347
348 /*======================================================================
349  * i915_fragprog.c
350  */
351 extern void i915ValidateFragmentProgram(struct i915_context *i915);
352 extern void i915InitFragProgFuncs(struct dd_function_table *functions);
353
354 /*======================================================================
355  * Inline conversion functions.  These are better-typed than the
356  * macros used previously:
357  */
358 static inline struct i915_context *
359 i915_context(struct gl_context * ctx)
360 {
361    return (struct i915_context *) ctx;
362 }
363
364
365
366 #define I915_CONTEXT(ctx)       i915_context(ctx)
367
368
369
370 #endif