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[android-x86/external-mesa.git] / src / mesa / drivers / dri / i965 / brw_misc_state.c
1 /*
2  Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3  Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4  develop this 3D driver.
5  
6  Permission is hereby granted, free of charge, to any person obtaining
7  a copy of this software and associated documentation files (the
8  "Software"), to deal in the Software without restriction, including
9  without limitation the rights to use, copy, modify, merge, publish,
10  distribute, sublicense, and/or sell copies of the Software, and to
11  permit persons to whom the Software is furnished to do so, subject to
12  the following conditions:
13  
14  The above copyright notice and this permission notice (including the
15  next paragraph) shall be included in all copies or substantial
16  portions of the Software.
17  
18  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21  IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  
26  **********************************************************************/
27  /*
28   * Authors:
29   *   Keith Whitwell <keith@tungstengraphics.com>
30   */
31  
32
33
34 #include "intel_batchbuffer.h"
35 #include "intel_regions.h"
36
37 #include "brw_context.h"
38 #include "brw_state.h"
39 #include "brw_defines.h"
40
41
42
43
44
45 /***********************************************************************
46  * Blend color
47  */
48
49 static void upload_blend_constant_color(struct brw_context *brw)
50 {
51    struct brw_blend_constant_color bcc;
52
53    memset(&bcc, 0, sizeof(bcc));      
54    bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR;
55    bcc.header.length = sizeof(bcc)/4-2;
56    bcc.blend_constant_color[0] = brw->attribs.Color->BlendColor[0];
57    bcc.blend_constant_color[1] = brw->attribs.Color->BlendColor[1];
58    bcc.blend_constant_color[2] = brw->attribs.Color->BlendColor[2];
59    bcc.blend_constant_color[3] = brw->attribs.Color->BlendColor[3];
60
61    BRW_CACHED_BATCH_STRUCT(brw, &bcc);
62 }
63
64
65 const struct brw_tracked_state brw_blend_constant_color = {
66    .dirty = {
67       .mesa = _NEW_COLOR,
68       .brw = 0,
69       .cache = 0
70    },
71    .update = upload_blend_constant_color
72 };
73
74 /**
75  * Upload the binding table pointers, which point each stage's array of surface
76  * state pointers.
77  *
78  * The binding table pointers are relative to the surface state base address,
79  * which is 0.
80  */
81 static void upload_binding_table_pointers(struct brw_context *brw)
82 {
83    struct intel_context *intel = &brw->intel;
84
85    BEGIN_BATCH(6, IGNORE_CLIPRECTS);
86    OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
87    OUT_BATCH(0); /* vs */
88    OUT_BATCH(0); /* gs */
89    OUT_BATCH(0); /* clip */
90    OUT_BATCH(0); /* sf */
91    OUT_RELOC(brw->wm.bind_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
92    ADVANCE_BATCH();
93 }
94
95 const struct brw_tracked_state brw_binding_table_pointers = {
96    .dirty = {
97       .mesa = 0,
98       .brw = BRW_NEW_BATCH,
99       .cache = CACHE_NEW_SURF_BIND,
100    },
101    .update = upload_binding_table_pointers,
102 };
103
104
105 /**
106  * Upload pointers to the per-stage state.
107  *
108  * The state pointers in this packet are all relative to the general state
109  * base address set by CMD_STATE_BASE_ADDRESS, which is 0.
110  */
111 static void upload_pipelined_state_pointers(struct brw_context *brw )
112 {
113    struct intel_context *intel = &brw->intel;
114
115    BEGIN_BATCH(7, IGNORE_CLIPRECTS);
116    OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2));
117    OUT_RELOC(brw->vs.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
118    if (brw->gs.prog_active)
119       OUT_RELOC(brw->gs.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 1);
120    else
121       OUT_BATCH(0);
122    if (!brw->metaops.active)
123       OUT_RELOC(brw->clip.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 1);
124    else
125       OUT_BATCH(0);
126    OUT_RELOC(brw->sf.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
127    OUT_RELOC(brw->wm.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
128    OUT_RELOC(brw->cc.state_bo, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
129    ADVANCE_BATCH();
130
131    brw->state.dirty.brw |= BRW_NEW_PSP;
132 }
133
134 #if 0
135 /* Combined into brw_psp_urb_cbs */
136 const struct brw_tracked_state brw_pipelined_state_pointers = {
137    .dirty = {
138       .mesa = 0,
139       .brw = BRW_NEW_METAOPS | BRW_NEW_BATCH,
140       .cache = (CACHE_NEW_VS_UNIT | 
141                 CACHE_NEW_GS_UNIT | 
142                 CACHE_NEW_GS_PROG | 
143                 CACHE_NEW_CLIP_UNIT | 
144                 CACHE_NEW_SF_UNIT | 
145                 CACHE_NEW_WM_UNIT | 
146                 CACHE_NEW_CC_UNIT)
147    },
148    .update = upload_pipelined_state_pointers
149 };
150 #endif
151
152 static void upload_psp_urb_cbs(struct brw_context *brw )
153 {
154    upload_pipelined_state_pointers(brw);
155    brw_upload_urb_fence(brw);
156    brw_upload_constant_buffer_state(brw);
157 }
158
159
160 const struct brw_tracked_state brw_psp_urb_cbs = {
161    .dirty = {
162       .mesa = 0,
163       .brw = BRW_NEW_URB_FENCE | BRW_NEW_METAOPS | BRW_NEW_BATCH,
164       .cache = (CACHE_NEW_VS_UNIT | 
165                 CACHE_NEW_GS_UNIT | 
166                 CACHE_NEW_GS_PROG | 
167                 CACHE_NEW_CLIP_UNIT | 
168                 CACHE_NEW_SF_UNIT | 
169                 CACHE_NEW_WM_UNIT | 
170                 CACHE_NEW_CC_UNIT)
171    },
172    .update = upload_psp_urb_cbs,
173 };
174
175 /**
176  * Upload the depthbuffer offset and format.
177  *
178  * We have to do this per state validation as we need to emit the relocation
179  * in the batch buffer.
180  */
181 static void upload_depthbuffer(struct brw_context *brw)
182 {
183    struct intel_context *intel = &brw->intel;
184    struct intel_region *region = brw->state.depth_region;
185
186    if (region == NULL) {
187       BEGIN_BATCH(5, IGNORE_CLIPRECTS);
188       OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (5 - 2));
189       OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
190                 (BRW_SURFACE_NULL << 29));
191       OUT_BATCH(0);
192       OUT_BATCH(0);
193       OUT_BATCH(0);
194       ADVANCE_BATCH();
195    } else {
196       unsigned int format;
197
198       switch (region->cpp) {
199       case 2:
200          format = BRW_DEPTHFORMAT_D16_UNORM;
201          break;
202       case 4:
203          if (intel->depth_buffer_is_float)
204             format = BRW_DEPTHFORMAT_D32_FLOAT;
205          else
206             format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
207          break;
208       default:
209          assert(0);
210          return;
211       }
212
213       BEGIN_BATCH(5, IGNORE_CLIPRECTS);
214       OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (5 - 2));
215       OUT_BATCH(((region->pitch * region->cpp) - 1) |
216                 (format << 18) |
217                 (BRW_TILEWALK_YMAJOR << 26) |
218                 (region->tiled << 27) |
219                 (BRW_SURFACE_2D << 29));
220       OUT_RELOC(region->buffer,
221                 DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0);
222       OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
223                 ((region->pitch - 1) << 6) |
224                 ((region->height - 1) << 19));
225       OUT_BATCH(0);
226       ADVANCE_BATCH();
227    }
228 }
229
230 const struct brw_tracked_state brw_depthbuffer = {
231    .dirty = {
232       .mesa = 0,
233       .brw = BRW_NEW_DEPTH_BUFFER | BRW_NEW_BATCH,
234       .cache = 0,
235    },
236    .update = upload_depthbuffer,
237 };
238
239
240
241 /***********************************************************************
242  * Polygon stipple packet
243  */
244
245 static void upload_polygon_stipple(struct brw_context *brw)
246 {
247    struct brw_polygon_stipple bps;
248    GLuint i;
249
250    memset(&bps, 0, sizeof(bps));
251    bps.header.opcode = CMD_POLY_STIPPLE_PATTERN;
252    bps.header.length = sizeof(bps)/4-2;
253
254    for (i = 0; i < 32; i++)
255       bps.stipple[i] = brw->attribs.PolygonStipple[31 - i]; /* invert */
256
257    BRW_CACHED_BATCH_STRUCT(brw, &bps);
258 }
259
260 const struct brw_tracked_state brw_polygon_stipple = {
261    .dirty = {
262       .mesa = _NEW_POLYGONSTIPPLE,
263       .brw = 0,
264       .cache = 0
265    },
266    .update = upload_polygon_stipple
267 };
268
269
270 /***********************************************************************
271  * Polygon stipple offset packet
272  */
273
274 static void upload_polygon_stipple_offset(struct brw_context *brw)
275 {
276    __DRIdrawablePrivate *dPriv = brw->intel.driDrawable;
277    struct brw_polygon_stipple_offset bpso;
278
279    memset(&bpso, 0, sizeof(bpso));
280    bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
281    bpso.header.length = sizeof(bpso)/4-2;
282
283    bpso.bits0.x_offset = (32 - (dPriv->x & 31)) & 31;
284    bpso.bits0.y_offset = (32 - ((dPriv->y + dPriv->h) & 31)) & 31;
285
286    BRW_CACHED_BATCH_STRUCT(brw, &bpso);
287 }
288
289 const struct brw_tracked_state brw_polygon_stipple_offset = {
290    .dirty = {
291       .mesa = _NEW_WINDOW_POS,
292       .brw = 0,
293       .cache = 0
294    },
295    .update = upload_polygon_stipple_offset
296 };
297
298 /***********************************************************************
299  * Line stipple packet
300  */
301
302 static void upload_line_stipple(struct brw_context *brw)
303 {
304    struct brw_line_stipple bls;
305    GLfloat tmp;
306    GLint tmpi;
307
308    memset(&bls, 0, sizeof(bls));
309    bls.header.opcode = CMD_LINE_STIPPLE_PATTERN;
310    bls.header.length = sizeof(bls)/4 - 2;
311
312    bls.bits0.pattern = brw->attribs.Line->StipplePattern;
313    bls.bits1.repeat_count = brw->attribs.Line->StippleFactor;
314
315    tmp = 1.0 / (GLfloat) brw->attribs.Line->StippleFactor;
316    tmpi = tmp * (1<<13);
317
318
319    bls.bits1.inverse_repeat_count = tmpi;
320
321    BRW_CACHED_BATCH_STRUCT(brw, &bls);
322 }
323
324 const struct brw_tracked_state brw_line_stipple = {
325    .dirty = {
326       .mesa = _NEW_LINE,
327       .brw = 0,
328       .cache = 0
329    },
330    .update = upload_line_stipple
331 };
332
333
334
335 /***********************************************************************
336  * Misc constant state packets
337  */
338
339 static void upload_pipe_control(struct brw_context *brw)
340 {
341    struct brw_pipe_control pc;
342
343    return;
344
345    memset(&pc, 0, sizeof(pc));
346
347    pc.header.opcode = CMD_PIPE_CONTROL;
348    pc.header.length = sizeof(pc)/4 - 2;
349    pc.header.post_sync_operation = PIPE_CONTROL_NOWRITE;
350
351    pc.header.instruction_state_cache_flush_enable = 1;
352
353    pc.bits1.dest_addr_type = PIPE_CONTROL_GTTWRITE_GLOBAL;
354
355    BRW_BATCH_STRUCT(brw, &pc);
356 }
357
358 const struct brw_tracked_state brw_pipe_control = {
359    .dirty = {
360       .mesa = 0,
361       .brw = BRW_NEW_CONTEXT,
362       .cache = 0
363    },
364    .update = upload_pipe_control
365 };
366
367
368 /***********************************************************************
369  * Misc invarient state packets
370  */
371
372 static void upload_invarient_state( struct brw_context *brw )
373 {
374    {
375       /* 0x61040000  Pipeline Select */
376       /*     PipelineSelect            : 0 */
377       struct brw_pipeline_select ps;
378
379       memset(&ps, 0, sizeof(ps));
380       ps.header.opcode = CMD_PIPELINE_SELECT;
381       ps.header.pipeline_select = 0;
382       BRW_BATCH_STRUCT(brw, &ps);
383    }
384
385    {
386       struct brw_global_depth_offset_clamp gdo;
387       memset(&gdo, 0, sizeof(gdo));
388
389       /* Disable depth offset clamping. 
390        */
391       gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP;
392       gdo.header.length = sizeof(gdo)/4 - 2;
393       gdo.depth_offset_clamp = 0.0;
394
395       BRW_BATCH_STRUCT(brw, &gdo);
396    }
397
398
399    /* 0x61020000  State Instruction Pointer */
400    {
401       struct brw_system_instruction_pointer sip;
402       memset(&sip, 0, sizeof(sip));
403
404       sip.header.opcode = CMD_STATE_INSN_POINTER;
405       sip.header.length = 0;
406       sip.bits0.pad = 0;
407       sip.bits0.system_instruction_pointer = 0;
408       BRW_BATCH_STRUCT(brw, &sip);
409    }
410
411
412    {
413       struct brw_vf_statistics vfs;
414       memset(&vfs, 0, sizeof(vfs));
415
416       vfs.opcode = CMD_VF_STATISTICS;
417       if (INTEL_DEBUG & DEBUG_STATS)
418          vfs.statistics_enable = 1; 
419
420       BRW_BATCH_STRUCT(brw, &vfs);
421    }
422 }
423
424 const struct brw_tracked_state brw_invarient_state = {
425    .dirty = {
426       .mesa = 0,
427       .brw = BRW_NEW_CONTEXT,
428       .cache = 0
429    },
430    .update = upload_invarient_state
431 };
432
433 /**
434  * Define the base addresses which some state is referenced from.
435  *
436  * This allows us to avoid having to emit relocations in many places for
437  * cached state, and instead emit pointers inside of large, mostly-static
438  * state pools.  This comes at the expense of memory, and more expensive cache
439  * misses.
440  */
441 static void upload_state_base_address( struct brw_context *brw )
442 {
443    struct intel_context *intel = &brw->intel;
444
445    /* Output the structure (brw_state_base_address) directly to the
446     * batchbuffer, so we can emit relocations inline.
447     */
448    BEGIN_BATCH(6, IGNORE_CLIPRECTS);
449    OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2));
450    OUT_BATCH(1); /* General state base address */
451    OUT_BATCH(1); /* Surface state base address */
452    OUT_BATCH(1); /* Indirect object base address */
453    OUT_BATCH(1); /* General state upper bound */
454    OUT_BATCH(1); /* Indirect object upper bound */
455    ADVANCE_BATCH();
456 }
457
458 const struct brw_tracked_state brw_state_base_address = {
459    .dirty = {
460       .mesa = 0,
461       .brw = BRW_NEW_CONTEXT,
462       .cache = 0,
463    },
464    .update = upload_state_base_address
465 };