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mesa: convert _NEW_RASTERIZER_DISCARD to a driver flag
[android-x86/external-mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2  Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3  Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4  develop this 3D driver.
5  
6  Permission is hereby granted, free of charge, to any person obtaining
7  a copy of this software and associated documentation files (the
8  "Software"), to deal in the Software without restriction, including
9  without limitation the rights to use, copy, modify, merge, publish,
10  distribute, sublicense, and/or sell copies of the Software, and to
11  permit persons to whom the Software is furnished to do so, subject to
12  the following conditions:
13  
14  The above copyright notice and this permission notice (including the
15  next paragraph) shall be included in all copies or substantial
16  portions of the Software.
17  
18  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21  IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  
26  **********************************************************************/
27  /*
28   * Authors:
29   *   Keith Whitwell <keith@tungstengraphics.com>
30   */
31        
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 static const struct brw_tracked_state *gen4_atoms[] =
40 {
41    &brw_vs_prog, /* must do before GS prog, state base address. */
42    &brw_gs_prog, /* must do before state base address */
43    &brw_clip_prog, /* must do before state base address */
44    &brw_sf_prog, /* must do before state base address */
45    &brw_wm_prog, /* must do before state base address */
46
47    /* Once all the programs are done, we know how large urb entry
48     * sizes need to be and can decide if we need to change the urb
49     * layout.
50     */
51    &brw_curbe_offsets,
52    &brw_recalculate_urb_fence,
53
54    &brw_cc_vp,
55    &brw_cc_unit,
56
57    /* Surface state setup.  Must come before the VS/WM unit.  The binding
58     * table upload must be last.
59     */
60    &brw_vs_pull_constants,
61    &brw_wm_pull_constants,
62    &brw_renderbuffer_surfaces,
63    &brw_texture_surfaces,
64    &brw_vs_binding_table,
65    &brw_wm_binding_table,
66
67    &brw_samplers,
68
69    /* These set up state for brw_psp_urb_cbs */
70    &brw_wm_unit,
71    &brw_sf_vp,
72    &brw_sf_unit,
73    &brw_vs_unit,                /* always required, enabled or not */
74    &brw_clip_unit,
75    &brw_gs_unit,  
76
77    /* Command packets:
78     */
79    &brw_invariant_state,
80    &brw_state_base_address,
81
82    &brw_binding_table_pointers,
83    &brw_blend_constant_color,
84
85    &brw_depthbuffer,
86
87    &brw_polygon_stipple,
88    &brw_polygon_stipple_offset,
89
90    &brw_line_stipple,
91    &brw_aa_line_parameters,
92
93    &brw_psp_urb_cbs,
94
95    &brw_drawing_rect,
96    &brw_indices,
97    &brw_index_buffer,
98    &brw_vertices,
99
100    &brw_constant_buffer
101 };
102
103 static const struct brw_tracked_state *gen6_atoms[] =
104 {
105    &brw_vs_prog, /* must do before state base address */
106    &brw_gs_prog, /* must do before state base address */
107    &brw_wm_prog, /* must do before state base address */
108
109    &gen6_clip_vp,
110    &gen6_sf_vp,
111
112    /* Command packets: */
113    &brw_invariant_state,
114
115    /* must do before binding table pointers, cc state ptrs */
116    &brw_state_base_address,
117
118    &brw_cc_vp,
119    &gen6_viewport_state,        /* must do after *_vp stages */
120
121    &gen6_urb,
122    &gen6_blend_state,           /* must do before cc unit */
123    &gen6_color_calc_state,      /* must do before cc unit */
124    &gen6_depth_stencil_state,   /* must do before cc unit */
125    &gen6_cc_state_pointers,
126
127    &gen6_vs_push_constants, /* Before vs_state */
128    &gen6_wm_push_constants, /* Before wm_state */
129
130    /* Surface state setup.  Must come before the VS/WM unit.  The binding
131     * table upload must be last.
132     */
133    &brw_vs_pull_constants,
134    &brw_vs_ubo_surfaces,
135    &brw_wm_pull_constants,
136    &brw_wm_ubo_surfaces,
137    &gen6_renderbuffer_surfaces,
138    &brw_texture_surfaces,
139    &gen6_sol_surface,
140    &brw_vs_binding_table,
141    &gen6_gs_binding_table,
142    &brw_wm_binding_table,
143
144    &brw_samplers,
145    &gen6_sampler_state,
146    &gen6_multisample_state,
147
148    &gen6_vs_state,
149    &gen6_gs_state,
150    &gen6_clip_state,
151    &gen6_sf_state,
152    &gen6_wm_state,
153
154    &gen6_scissor_state,
155
156    &gen6_binding_table_pointers,
157
158    &brw_depthbuffer,
159
160    &brw_polygon_stipple,
161    &brw_polygon_stipple_offset,
162
163    &brw_line_stipple,
164    &brw_aa_line_parameters,
165
166    &brw_drawing_rect,
167
168    &gen6_sol_indices,
169    &brw_indices,
170    &brw_index_buffer,
171    &brw_vertices,
172 };
173
174 static const struct brw_tracked_state *gen7_atoms[] =
175 {
176    &brw_vs_prog,
177    &brw_wm_prog,
178
179    /* Command packets: */
180    &brw_invariant_state,
181    &gen7_push_constant_alloc,
182
183    /* must do before binding table pointers, cc state ptrs */
184    &brw_state_base_address,
185
186    &brw_cc_vp,
187    &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
188    &gen7_sf_clip_viewport,
189
190    &gen7_urb,
191    &gen6_blend_state,           /* must do before cc unit */
192    &gen6_color_calc_state,      /* must do before cc unit */
193    &gen6_depth_stencil_state,   /* must do before cc unit */
194    &gen7_blend_state_pointer,
195    &gen7_cc_state_pointer,
196    &gen7_depth_stencil_state_pointer,
197
198    &gen6_vs_push_constants, /* Before vs_state */
199    &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
200
201    /* Surface state setup.  Must come before the VS/WM unit.  The binding
202     * table upload must be last.
203     */
204    &brw_vs_pull_constants,
205    &brw_vs_ubo_surfaces,
206    &brw_wm_pull_constants,
207    &brw_wm_ubo_surfaces,
208    &gen6_renderbuffer_surfaces,
209    &brw_texture_surfaces,
210    &brw_vs_binding_table,
211    &brw_wm_binding_table,
212
213    &gen7_samplers,
214    &gen6_multisample_state,
215
216    &gen7_disable_stages,
217    &gen7_vs_state,
218    &gen7_sol_state,
219    &gen7_clip_state,
220    &gen7_sbe_state,
221    &gen7_sf_state,
222    &gen7_wm_state,
223    &gen7_ps_state,
224
225    &gen6_scissor_state,
226
227    &gen7_depthbuffer,
228
229    &brw_polygon_stipple,
230    &brw_polygon_stipple_offset,
231
232    &brw_line_stipple,
233    &brw_aa_line_parameters,
234
235    &brw_drawing_rect,
236
237    &brw_indices,
238    &brw_index_buffer,
239    &brw_vertices,
240
241    &haswell_cut_index,
242 };
243
244
245 void brw_init_state( struct brw_context *brw )
246 {
247    const struct brw_tracked_state **atoms;
248    int num_atoms;
249
250    brw_init_caches(brw);
251
252    if (brw->intel.gen >= 7) {
253       atoms = gen7_atoms;
254       num_atoms = ARRAY_SIZE(gen7_atoms);
255    } else if (brw->intel.gen == 6) {
256       atoms = gen6_atoms;
257       num_atoms = ARRAY_SIZE(gen6_atoms);
258    } else {
259       atoms = gen4_atoms;
260       num_atoms = ARRAY_SIZE(gen4_atoms);
261    }
262
263    brw->atoms = atoms;
264    brw->num_atoms = num_atoms;
265
266    while (num_atoms--) {
267       assert((*atoms)->dirty.mesa |
268              (*atoms)->dirty.brw |
269              (*atoms)->dirty.cache);
270       assert((*atoms)->emit);
271       atoms++;
272    }
273 }
274
275
276 void brw_destroy_state( struct brw_context *brw )
277 {
278    brw_destroy_caches(brw);
279 }
280
281 /***********************************************************************
282  */
283
284 static GLuint check_state( const struct brw_state_flags *a,
285                            const struct brw_state_flags *b )
286 {
287    return ((a->mesa & b->mesa) |
288            (a->brw & b->brw) |
289            (a->cache & b->cache)) != 0;
290 }
291
292 static void accumulate_state( struct brw_state_flags *a,
293                               const struct brw_state_flags *b )
294 {
295    a->mesa |= b->mesa;
296    a->brw |= b->brw;
297    a->cache |= b->cache;
298 }
299
300
301 static void xor_states( struct brw_state_flags *result,
302                              const struct brw_state_flags *a,
303                               const struct brw_state_flags *b )
304 {
305    result->mesa = a->mesa ^ b->mesa;
306    result->brw = a->brw ^ b->brw;
307    result->cache = a->cache ^ b->cache;
308 }
309
310 struct dirty_bit_map {
311    uint32_t bit;
312    char *name;
313    uint32_t count;
314 };
315
316 #define DEFINE_BIT(name) {name, #name, 0}
317
318 static struct dirty_bit_map mesa_bits[] = {
319    DEFINE_BIT(_NEW_MODELVIEW),
320    DEFINE_BIT(_NEW_PROJECTION),
321    DEFINE_BIT(_NEW_TEXTURE_MATRIX),
322    DEFINE_BIT(_NEW_COLOR),
323    DEFINE_BIT(_NEW_DEPTH),
324    DEFINE_BIT(_NEW_EVAL),
325    DEFINE_BIT(_NEW_FOG),
326    DEFINE_BIT(_NEW_HINT),
327    DEFINE_BIT(_NEW_LIGHT),
328    DEFINE_BIT(_NEW_LINE),
329    DEFINE_BIT(_NEW_PIXEL),
330    DEFINE_BIT(_NEW_POINT),
331    DEFINE_BIT(_NEW_POLYGON),
332    DEFINE_BIT(_NEW_POLYGONSTIPPLE),
333    DEFINE_BIT(_NEW_SCISSOR),
334    DEFINE_BIT(_NEW_STENCIL),
335    DEFINE_BIT(_NEW_TEXTURE),
336    DEFINE_BIT(_NEW_TRANSFORM),
337    DEFINE_BIT(_NEW_VIEWPORT),
338    DEFINE_BIT(_NEW_PACKUNPACK),
339    DEFINE_BIT(_NEW_ARRAY),
340    DEFINE_BIT(_NEW_RENDERMODE),
341    DEFINE_BIT(_NEW_BUFFERS),
342    DEFINE_BIT(_NEW_MULTISAMPLE),
343    DEFINE_BIT(_NEW_TRACK_MATRIX),
344    DEFINE_BIT(_NEW_PROGRAM),
345    DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
346    DEFINE_BIT(_NEW_BUFFER_OBJECT),
347    DEFINE_BIT(_NEW_FRAG_CLAMP),
348    DEFINE_BIT(_NEW_VARYING_VP_INPUTS),
349    {0, 0, 0}
350 };
351
352 static struct dirty_bit_map brw_bits[] = {
353    DEFINE_BIT(BRW_NEW_URB_FENCE),
354    DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
355    DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
356    DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
357    DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
358    DEFINE_BIT(BRW_NEW_PRIMITIVE),
359    DEFINE_BIT(BRW_NEW_CONTEXT),
360    DEFINE_BIT(BRW_NEW_PSP),
361    DEFINE_BIT(BRW_NEW_SURFACES),
362    DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
363    DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
364    DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
365    DEFINE_BIT(BRW_NEW_INDICES),
366    DEFINE_BIT(BRW_NEW_VERTICES),
367    DEFINE_BIT(BRW_NEW_BATCH),
368    DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
369    DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
370    DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
371    DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
372    DEFINE_BIT(BRW_NEW_SOL_INDICES),
373    DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT),
374    DEFINE_BIT(BRW_NEW_TRANSFORM_FEEDBACK),
375    DEFINE_BIT(BRW_NEW_RASTERIZER_DISCARD),
376    {0, 0, 0}
377 };
378
379 static struct dirty_bit_map cache_bits[] = {
380    DEFINE_BIT(CACHE_NEW_BLEND_STATE),
381    DEFINE_BIT(CACHE_NEW_DEPTH_STENCIL_STATE),
382    DEFINE_BIT(CACHE_NEW_COLOR_CALC_STATE),
383    DEFINE_BIT(CACHE_NEW_CC_VP),
384    DEFINE_BIT(CACHE_NEW_CC_UNIT),
385    DEFINE_BIT(CACHE_NEW_WM_PROG),
386    DEFINE_BIT(CACHE_NEW_SAMPLER),
387    DEFINE_BIT(CACHE_NEW_WM_UNIT),
388    DEFINE_BIT(CACHE_NEW_SF_PROG),
389    DEFINE_BIT(CACHE_NEW_SF_VP),
390    DEFINE_BIT(CACHE_NEW_SF_UNIT),
391    DEFINE_BIT(CACHE_NEW_VS_UNIT),
392    DEFINE_BIT(CACHE_NEW_VS_PROG),
393    DEFINE_BIT(CACHE_NEW_GS_UNIT),
394    DEFINE_BIT(CACHE_NEW_GS_PROG),
395    DEFINE_BIT(CACHE_NEW_CLIP_VP),
396    DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
397    DEFINE_BIT(CACHE_NEW_CLIP_PROG),
398    {0, 0, 0}
399 };
400
401
402 static void
403 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
404 {
405    int i;
406
407    for (i = 0; i < 32; i++) {
408       if (bit_map[i].bit == 0)
409          return;
410
411       if (bit_map[i].bit & bits)
412          bit_map[i].count++;
413    }
414 }
415
416 static void
417 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
418 {
419    int i;
420
421    for (i = 0; i < 32; i++) {
422       if (bit_map[i].bit == 0)
423          return;
424
425       fprintf(stderr, "0x%08x: %12d (%s)\n",
426               bit_map[i].bit, bit_map[i].count, bit_map[i].name);
427    }
428 }
429
430 /***********************************************************************
431  * Emit all state:
432  */
433 void brw_upload_state(struct brw_context *brw)
434 {
435    struct gl_context *ctx = &brw->intel.ctx;
436    struct intel_context *intel = &brw->intel;
437    struct brw_state_flags *state = &brw->state.dirty;
438    int i;
439    static int dirty_count = 0;
440
441    state->mesa |= brw->intel.NewGLState;
442    brw->intel.NewGLState = 0;
443
444    state->brw |= ctx->NewDriverState;
445    ctx->NewDriverState = 0;
446
447    if (brw->emit_state_always) {
448       state->mesa |= ~0;
449       state->brw |= ~0;
450       state->cache |= ~0;
451    }
452
453    if (brw->fragment_program != ctx->FragmentProgram._Current) {
454       brw->fragment_program = ctx->FragmentProgram._Current;
455       brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
456    }
457
458    if (brw->vertex_program != ctx->VertexProgram._Current) {
459       brw->vertex_program = ctx->VertexProgram._Current;
460       brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
461    }
462
463    if ((state->mesa | state->cache | state->brw) == 0)
464       return;
465
466    intel_check_front_buffer_rendering(intel);
467
468    if (unlikely(INTEL_DEBUG)) {
469       /* Debug version which enforces various sanity checks on the
470        * state flags which are generated and checked to help ensure
471        * state atoms are ordered correctly in the list.
472        */
473       struct brw_state_flags examined, prev;      
474       memset(&examined, 0, sizeof(examined));
475       prev = *state;
476
477       for (i = 0; i < brw->num_atoms; i++) {
478          const struct brw_tracked_state *atom = brw->atoms[i];
479          struct brw_state_flags generated;
480
481          if (check_state(state, &atom->dirty)) {
482             atom->emit(brw);
483          }
484
485          accumulate_state(&examined, &atom->dirty);
486
487          /* generated = (prev ^ state)
488           * if (examined & generated)
489           *     fail;
490           */
491          xor_states(&generated, &prev, state);
492          assert(!check_state(&examined, &generated));
493          prev = *state;
494       }
495    }
496    else {
497       for (i = 0; i < brw->num_atoms; i++) {
498          const struct brw_tracked_state *atom = brw->atoms[i];
499
500          if (check_state(state, &atom->dirty)) {
501             atom->emit(brw);
502          }
503       }
504    }
505
506    if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
507       brw_update_dirty_count(mesa_bits, state->mesa);
508       brw_update_dirty_count(brw_bits, state->brw);
509       brw_update_dirty_count(cache_bits, state->cache);
510       if (dirty_count++ % 1000 == 0) {
511          brw_print_dirty_count(mesa_bits, state->mesa);
512          brw_print_dirty_count(brw_bits, state->brw);
513          brw_print_dirty_count(cache_bits, state->cache);
514          fprintf(stderr, "\n");
515       }
516    }
517
518    memset(state, 0, sizeof(*state));
519 }