2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "main/mtypes.h"
34 #include "main/samplerobj.h"
35 #include "program/prog_parameter.h"
37 #include "intel_mipmap_tree.h"
38 #include "intel_batchbuffer.h"
39 #include "intel_tex.h"
40 #include "intel_fbo.h"
41 #include "intel_buffer_objects.h"
43 #include "brw_context.h"
44 #include "brw_state.h"
45 #include "brw_defines.h"
49 translate_tex_target(GLenum target)
53 case GL_TEXTURE_1D_ARRAY_EXT:
54 return BRW_SURFACE_1D;
56 case GL_TEXTURE_RECTANGLE_NV:
57 return BRW_SURFACE_2D;
60 case GL_TEXTURE_2D_ARRAY_EXT:
61 return BRW_SURFACE_2D;
64 return BRW_SURFACE_3D;
66 case GL_TEXTURE_CUBE_MAP:
67 return BRW_SURFACE_CUBE;
75 struct surface_format_info {
84 int streamed_output_vb;
88 /* This macro allows us to write the table almost as it appears in the PRM,
89 * while restructuring it to turn it into the C code we want.
91 #define SF(sampl, filt, shad, ck, rt, ab, vb, so, color, sf) \
92 [sf] = { true, sampl, filt, shad, ck, rt, ab, vb, so, color },
97 * This is the table of support for surface (texture, renderbuffer, and vertex
98 * buffer, but not depthbuffer) formats across the various hardware generations.
100 * The table is formatted to match the documentation, except that the docs have
101 * this ridiculous mapping of Y[*+~^#&] for "supported on DevWhatever". To put
102 * it in our table, here's the mapping:
110 * See page 88 of the Sandybridge PRM VOL4_Part1 PDF.
112 const struct surface_format_info surface_formats[] = {
113 /* smpl filt shad CK RT AB VB SO color */
114 SF( Y, 50, x, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_FLOAT)
115 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_SINT)
116 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32A32_UINT)
117 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_UNORM)
118 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_SNORM)
119 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64_FLOAT)
120 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32G32B32X32_FLOAT)
121 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_SSCALED)
122 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32A32_USCALED)
123 SF( Y, 50, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_FLOAT)
124 SF( Y, x, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_SINT)
125 SF( Y, x, x, x, x, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32B32_UINT)
126 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_UNORM)
127 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_SNORM)
128 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_SSCALED)
129 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32B32_USCALED)
130 SF( Y, Y, x, x, Y, 45, Y, x, 60, BRW_SURFACEFORMAT_R16G16B16A16_UNORM)
131 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SNORM)
132 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SINT)
133 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_UINT)
134 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_FLOAT)
135 SF( Y, 50, x, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32G32_FLOAT)
136 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32_SINT)
137 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32G32_UINT)
138 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS)
139 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT)
140 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32A32_FLOAT)
141 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_UNORM)
142 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_SNORM)
143 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64_FLOAT)
144 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R16G16B16X16_UNORM)
145 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R16G16B16X16_FLOAT)
146 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A32X32_FLOAT)
147 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32X32_FLOAT)
148 SF( Y, 50, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_I32X32_FLOAT)
149 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_SSCALED)
150 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16A16_USCALED)
151 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_SSCALED)
152 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32G32_USCALED)
153 SF( Y, Y, x, Y, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_B8G8R8A8_UNORM)
154 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB)
155 /* smpl filt shad CK RT AB VB SO color */
156 SF( Y, Y, x, x, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_R10G10B10A2_UNORM)
157 SF( Y, Y, x, x, x, x, x, x, 60, BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB)
158 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R10G10B10A2_UINT)
159 SF( Y, Y, x, x, x, Y, Y, x, x, BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM)
160 SF( Y, Y, x, x, Y, Y, Y, x, 60, BRW_SURFACEFORMAT_R8G8B8A8_UNORM)
161 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB)
162 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SNORM)
163 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SINT)
164 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_UINT)
165 SF( Y, Y, x, x, Y, 45, Y, x, x, BRW_SURFACEFORMAT_R16G16_UNORM)
166 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16G16_SNORM)
167 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_SINT)
168 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_UINT)
169 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16G16_FLOAT)
170 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_B10G10R10A2_UNORM)
171 SF( Y, Y, x, x, Y, Y, x, x, 60, BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB)
172 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R11G11B10_FLOAT)
173 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32_SINT)
174 SF( Y, x, x, x, Y, x, Y, Y, x, BRW_SURFACEFORMAT_R32_UINT)
175 SF( Y, 50, Y, x, Y, Y, Y, Y, x, BRW_SURFACEFORMAT_R32_FLOAT)
176 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS)
177 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT)
178 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16A16_UNORM)
179 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I24X8_UNORM)
180 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L24X8_UNORM)
181 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A24X8_UNORM)
182 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I32_FLOAT)
183 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L32_FLOAT)
184 SF( Y, 50, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A32_FLOAT)
185 SF( Y, Y, x, Y, x, x, x, x, 60, BRW_SURFACEFORMAT_B8G8R8X8_UNORM)
186 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB)
187 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8X8_UNORM)
188 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB)
189 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP)
190 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_B10G10R10X2_UNORM)
191 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16A16_FLOAT)
192 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_UNORM)
193 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_SNORM)
194 /* smpl filt shad CK RT AB VB SO color */
195 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R10G10B10X2_USCALED)
196 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_SSCALED)
197 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8A8_USCALED)
198 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_SSCALED)
199 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16_USCALED)
200 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_SSCALED)
201 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R32_USCALED)
202 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G6R5_UNORM)
203 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB)
204 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5A1_UNORM)
205 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB)
206 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_B4G4R4A4_UNORM)
207 SF( Y, Y, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB)
208 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R8G8_UNORM)
209 SF( Y, Y, x, Y, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8G8_SNORM)
210 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_SINT)
211 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_UINT)
212 SF( Y, Y, Y, x, Y, 45, Y, x, 70, BRW_SURFACEFORMAT_R16_UNORM)
213 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R16_SNORM)
214 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16_SINT)
215 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R16_UINT)
216 SF( Y, Y, x, x, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R16_FLOAT)
217 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I16_UNORM)
218 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16_UNORM)
219 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A16_UNORM)
220 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_L8A8_UNORM)
221 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_I16_FLOAT)
222 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_L16_FLOAT)
223 SF( Y, Y, Y, x, x, x, x, x, x, BRW_SURFACEFORMAT_A16_FLOAT)
224 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8A8_UNORM_SRGB)
225 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM)
226 SF( x, x, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5X1_UNORM)
227 SF( x, x, x, x, Y, Y, x, x, x, BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB)
228 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_SSCALED)
229 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8_USCALED)
230 /* smpl filt shad CK RT AB VB SO color */
231 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16_SSCALED)
232 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16_USCALED)
233 SF( Y, Y, x, 45, Y, Y, Y, x, x, BRW_SURFACEFORMAT_R8_UNORM)
234 SF( Y, Y, x, x, Y, 60, Y, x, x, BRW_SURFACEFORMAT_R8_SNORM)
235 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8_SINT)
236 SF( Y, x, x, x, Y, x, Y, x, x, BRW_SURFACEFORMAT_R8_UINT)
237 SF( Y, Y, x, Y, Y, Y, x, x, x, BRW_SURFACEFORMAT_A8_UNORM)
238 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_I8_UNORM)
239 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_L8_UNORM)
240 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_P4A4_UNORM)
241 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_A4P4_UNORM)
242 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8_SSCALED)
243 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8_USCALED)
244 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_L8_UNORM_SRGB)
245 SF(45, 45, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_DXT1_RGB_SRGB)
246 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_R1_UINT)
247 SF( Y, Y, x, Y, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_NORMAL)
248 SF( Y, Y, x, Y, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPUVY)
249 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC1_UNORM)
250 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC2_UNORM)
251 SF( Y, Y, x, Y, x, x, x, x, x, BRW_SURFACEFORMAT_BC3_UNORM)
252 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC4_UNORM)
253 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC5_UNORM)
254 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC1_UNORM_SRGB)
255 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC2_UNORM_SRGB)
256 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC3_UNORM_SRGB)
257 SF( Y, x, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_MONO8)
258 SF( Y, Y, x, x, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPUV)
259 SF( Y, Y, x, x, Y, x, x, x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPY)
260 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_DXT1_RGB)
261 /* smpl filt shad CK RT AB VB SO color */
262 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_FXT1)
263 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_UNORM)
264 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_SNORM)
265 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_SSCALED)
266 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R8G8B8_USCALED)
267 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64B64A64_FLOAT)
268 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64B64_FLOAT)
269 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC4_SNORM)
270 SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC5_SNORM)
271 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_UNORM)
272 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_SNORM)
273 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_SSCALED)
274 SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_USCALED)
280 brw_format_for_mesa_format(gl_format mesa_format)
282 /* This table is ordered according to the enum ordering in formats.h. We do
283 * expect that enum to be extended without our explicit initialization
284 * staying in sync, so we initialize to 0 even though
285 * BRW_SURFACEFORMAT_R32G32B32A32_FLOAT happens to also be 0.
287 static const uint32_t table[MESA_FORMAT_COUNT] =
289 [MESA_FORMAT_RGBA8888] = 0,
290 [MESA_FORMAT_RGBA8888_REV] = 0,
291 [MESA_FORMAT_ARGB8888] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
292 [MESA_FORMAT_ARGB8888_REV] = 0,
293 [MESA_FORMAT_XRGB8888] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
294 [MESA_FORMAT_XRGB8888_REV] = 0,
295 [MESA_FORMAT_RGB888] = 0,
296 [MESA_FORMAT_BGR888] = 0,
297 [MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
298 [MESA_FORMAT_RGB565_REV] = 0,
299 [MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
300 [MESA_FORMAT_ARGB4444_REV] = 0,
301 [MESA_FORMAT_RGBA5551] = 0,
302 [MESA_FORMAT_ARGB1555] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
303 [MESA_FORMAT_ARGB1555_REV] = 0,
304 [MESA_FORMAT_AL44] = 0,
305 [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM,
306 [MESA_FORMAT_AL88_REV] = 0,
307 [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
308 [MESA_FORMAT_AL1616_REV] = 0,
309 [MESA_FORMAT_RGB332] = 0,
310 [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
311 [MESA_FORMAT_A16] = BRW_SURFACEFORMAT_A16_UNORM,
312 [MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM,
313 [MESA_FORMAT_L16] = BRW_SURFACEFORMAT_L16_UNORM,
314 [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
315 [MESA_FORMAT_I16] = BRW_SURFACEFORMAT_I16_UNORM,
316 [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
317 [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
318 [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
319 [MESA_FORMAT_GR88] = BRW_SURFACEFORMAT_R8G8_UNORM,
320 [MESA_FORMAT_RG88] = 0,
321 [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
322 [MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
323 [MESA_FORMAT_RG1616_REV] = 0,
324 [MESA_FORMAT_ARGB2101010] = BRW_SURFACEFORMAT_B10G10R10A2_UNORM,
325 [MESA_FORMAT_Z24_S8] = 0,
326 [MESA_FORMAT_S8_Z24] = 0,
327 [MESA_FORMAT_Z16] = 0,
328 [MESA_FORMAT_X8_Z24] = 0,
329 [MESA_FORMAT_Z24_S8] = 0,
330 [MESA_FORMAT_Z32] = 0,
331 [MESA_FORMAT_S8] = 0,
333 [MESA_FORMAT_SRGB8] = 0,
334 [MESA_FORMAT_SRGBA8] = 0,
335 [MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
336 [MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
337 [MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
338 [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
339 [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
340 [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
341 [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
343 [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
344 [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
345 [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
346 [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
347 [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
348 [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
350 [MESA_FORMAT_RGBA_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT,
351 [MESA_FORMAT_RGBA_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16A16_FLOAT,
352 [MESA_FORMAT_RGB_FLOAT32] = 0,
353 [MESA_FORMAT_RGB_FLOAT16] = 0,
354 [MESA_FORMAT_ALPHA_FLOAT32] = BRW_SURFACEFORMAT_A32_FLOAT,
355 [MESA_FORMAT_ALPHA_FLOAT16] = BRW_SURFACEFORMAT_A16_FLOAT,
356 [MESA_FORMAT_LUMINANCE_FLOAT32] = BRW_SURFACEFORMAT_L32_FLOAT,
357 [MESA_FORMAT_LUMINANCE_FLOAT16] = BRW_SURFACEFORMAT_L16_FLOAT,
358 [MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = BRW_SURFACEFORMAT_L32A32_FLOAT,
359 [MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = BRW_SURFACEFORMAT_L16A16_FLOAT,
360 [MESA_FORMAT_INTENSITY_FLOAT32] = BRW_SURFACEFORMAT_I32_FLOAT,
361 [MESA_FORMAT_INTENSITY_FLOAT16] = BRW_SURFACEFORMAT_I16_FLOAT,
362 [MESA_FORMAT_R_FLOAT32] = BRW_SURFACEFORMAT_R32_FLOAT,
363 [MESA_FORMAT_R_FLOAT16] = BRW_SURFACEFORMAT_R16_FLOAT,
364 [MESA_FORMAT_RG_FLOAT32] = BRW_SURFACEFORMAT_R32G32_FLOAT,
365 [MESA_FORMAT_RG_FLOAT16] = BRW_SURFACEFORMAT_R16G16_FLOAT,
367 [MESA_FORMAT_ALPHA_UINT8] = 0,
368 [MESA_FORMAT_ALPHA_UINT16] = 0,
369 [MESA_FORMAT_ALPHA_UINT32] = 0,
370 [MESA_FORMAT_ALPHA_INT8] = 0,
371 [MESA_FORMAT_ALPHA_INT16] = 0,
372 [MESA_FORMAT_ALPHA_INT32] = 0,
374 [MESA_FORMAT_INTENSITY_UINT8] = 0,
375 [MESA_FORMAT_INTENSITY_UINT16] = 0,
376 [MESA_FORMAT_INTENSITY_UINT32] = 0,
377 [MESA_FORMAT_INTENSITY_INT8] = 0,
378 [MESA_FORMAT_INTENSITY_INT16] = 0,
379 [MESA_FORMAT_INTENSITY_INT32] = 0,
381 [MESA_FORMAT_LUMINANCE_UINT8] = 0,
382 [MESA_FORMAT_LUMINANCE_UINT16] = 0,
383 [MESA_FORMAT_LUMINANCE_UINT32] = 0,
384 [MESA_FORMAT_LUMINANCE_INT8] = 0,
385 [MESA_FORMAT_LUMINANCE_INT16] = 0,
386 [MESA_FORMAT_LUMINANCE_INT32] = 0,
388 [MESA_FORMAT_LUMINANCE_ALPHA_UINT8] = 0,
389 [MESA_FORMAT_LUMINANCE_ALPHA_UINT16] = 0,
390 [MESA_FORMAT_LUMINANCE_ALPHA_UINT32] = 0,
391 [MESA_FORMAT_LUMINANCE_ALPHA_INT8] = 0,
392 [MESA_FORMAT_LUMINANCE_ALPHA_INT16] = 0,
393 [MESA_FORMAT_LUMINANCE_ALPHA_INT32] = 0,
395 [MESA_FORMAT_R_INT8] = BRW_SURFACEFORMAT_R8_SINT,
396 [MESA_FORMAT_RG_INT8] = BRW_SURFACEFORMAT_R8G8_SINT,
397 [MESA_FORMAT_RGB_INT8] = 0,
398 [MESA_FORMAT_RGBA_INT8] = BRW_SURFACEFORMAT_R8G8B8A8_SINT,
399 [MESA_FORMAT_R_INT16] = BRW_SURFACEFORMAT_R16_SINT,
400 [MESA_FORMAT_RG_INT16] = BRW_SURFACEFORMAT_R16G16_SINT,
401 [MESA_FORMAT_RGB_INT16] = 0,
402 [MESA_FORMAT_RGBA_INT16] = BRW_SURFACEFORMAT_R16G16B16A16_SINT,
403 [MESA_FORMAT_R_INT32] = BRW_SURFACEFORMAT_R32_SINT,
404 [MESA_FORMAT_RG_INT32] = BRW_SURFACEFORMAT_R32G32_SINT,
405 [MESA_FORMAT_RGB_INT32] = BRW_SURFACEFORMAT_R32G32B32_SINT,
406 [MESA_FORMAT_RGBA_INT32] = BRW_SURFACEFORMAT_R32G32B32A32_SINT,
408 [MESA_FORMAT_R_UINT8] = BRW_SURFACEFORMAT_R8_UINT,
409 [MESA_FORMAT_RG_UINT8] = BRW_SURFACEFORMAT_R8G8_UINT,
410 [MESA_FORMAT_RGB_UINT8] = 0,
411 [MESA_FORMAT_RGBA_UINT8] = BRW_SURFACEFORMAT_R8G8B8A8_UINT,
412 [MESA_FORMAT_R_UINT16] = BRW_SURFACEFORMAT_R16_UINT,
413 [MESA_FORMAT_RG_UINT16] = BRW_SURFACEFORMAT_R16G16_UINT,
414 [MESA_FORMAT_RGB_UINT16] = 0,
415 [MESA_FORMAT_RGBA_UINT16] = BRW_SURFACEFORMAT_R16G16B16A16_UINT,
416 [MESA_FORMAT_R_UINT32] = BRW_SURFACEFORMAT_R32_UINT,
417 [MESA_FORMAT_RG_UINT32] = BRW_SURFACEFORMAT_R32G32_UINT,
418 [MESA_FORMAT_RGB_UINT32] = BRW_SURFACEFORMAT_R32G32B32_UINT,
419 [MESA_FORMAT_RGBA_UINT32] = BRW_SURFACEFORMAT_R32G32B32A32_UINT,
421 [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM,
422 [MESA_FORMAT_SIGNED_R8] = BRW_SURFACEFORMAT_R8_SNORM,
423 [MESA_FORMAT_SIGNED_RG88_REV] = BRW_SURFACEFORMAT_R8G8_SNORM,
424 [MESA_FORMAT_SIGNED_RGBX8888] = 0,
425 [MESA_FORMAT_SIGNED_RGBA8888] = 0,
426 [MESA_FORMAT_SIGNED_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
427 [MESA_FORMAT_SIGNED_R16] = BRW_SURFACEFORMAT_R16_SNORM,
428 [MESA_FORMAT_SIGNED_GR1616] = BRW_SURFACEFORMAT_R16G16_SNORM,
429 [MESA_FORMAT_SIGNED_RGB_16] = 0,
430 [MESA_FORMAT_SIGNED_RGBA_16] = 0,
431 [MESA_FORMAT_RGBA_16] = BRW_SURFACEFORMAT_R16G16B16A16_UNORM,
433 [MESA_FORMAT_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_UNORM,
434 [MESA_FORMAT_SIGNED_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_SNORM,
435 [MESA_FORMAT_RG_RGTC2] = BRW_SURFACEFORMAT_BC5_UNORM,
436 [MESA_FORMAT_SIGNED_RG_RGTC2] = BRW_SURFACEFORMAT_BC5_SNORM,
438 [MESA_FORMAT_L_LATC1] = 0,
439 [MESA_FORMAT_SIGNED_L_LATC1] = 0,
440 [MESA_FORMAT_LA_LATC2] = 0,
441 [MESA_FORMAT_SIGNED_LA_LATC2] = 0,
443 [MESA_FORMAT_SIGNED_A8] = 0,
444 [MESA_FORMAT_SIGNED_L8] = 0,
445 [MESA_FORMAT_SIGNED_AL88] = 0,
446 [MESA_FORMAT_SIGNED_I8] = 0,
447 [MESA_FORMAT_SIGNED_A16] = 0,
448 [MESA_FORMAT_SIGNED_L16] = 0,
449 [MESA_FORMAT_SIGNED_AL1616] = 0,
450 [MESA_FORMAT_SIGNED_I16] = 0,
452 [MESA_FORMAT_RGB9_E5_FLOAT] = BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP,
453 [MESA_FORMAT_R11_G11_B10_FLOAT] = BRW_SURFACEFORMAT_R11G11B10_FLOAT,
455 [MESA_FORMAT_Z32_FLOAT] = 0,
456 [MESA_FORMAT_Z32_FLOAT_X24S8] = 0,
458 assert(mesa_format < MESA_FORMAT_COUNT);
459 return table[mesa_format];
463 brw_init_surface_formats(struct brw_context *brw)
465 struct intel_context *intel = &brw->intel;
466 struct gl_context *ctx = &intel->ctx;
470 gen = intel->gen * 10;
474 for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) {
475 uint32_t texture, render;
476 const struct surface_format_info *rinfo, *tinfo;
477 bool is_integer = _mesa_is_format_integer_color(format);
479 render = texture = brw_format_for_mesa_format(format);
480 tinfo = &surface_formats[texture];
482 /* The value of BRW_SURFACEFORMAT_R32G32B32A32_FLOAT is 0, so don't skip
485 if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32)
488 if (gen >= tinfo->sampling && (gen >= tinfo->filtering || is_integer))
489 ctx->TextureFormatSupported[format] = true;
491 /* Re-map some render target formats to make them supported when they
492 * wouldn't be using their format for texturing.
495 /* For these formats, we just need to read/write the first
496 * channel into R, which is to say that we just treat them as
499 case BRW_SURFACEFORMAT_I32_FLOAT:
500 case BRW_SURFACEFORMAT_L32_FLOAT:
501 render = BRW_SURFACEFORMAT_R32_FLOAT;
503 case BRW_SURFACEFORMAT_I16_FLOAT:
504 case BRW_SURFACEFORMAT_L16_FLOAT:
505 render = BRW_SURFACEFORMAT_R16_FLOAT;
507 case BRW_SURFACEFORMAT_B8G8R8X8_UNORM:
508 /* XRGB is handled as ARGB because the chips in this family
509 * cannot render to XRGB targets. This means that we have to
510 * mask writes to alpha (ala glColorMask) and reconfigure the
511 * alpha blending hardware to use GL_ONE (or GL_ZERO) for
512 * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
515 render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
519 rinfo = &surface_formats[render];
521 /* Note that GL_EXT_texture_integer says that blending doesn't occur for
522 * integer, so we don't need hardware support for blending on it. Other
523 * than that, GL in general requires alpha blending for render targets,
524 * even though we don't support it for some formats.
526 * We don't currently support rendering to SNORM textures because some of
527 * the ARB_color_buffer_float clamping is broken for it
528 * (piglit arb_color_buffer_float-drawpixels GL_RGBA8_SNORM).
530 if (gen >= rinfo->render_target &&
531 (gen >= rinfo->alpha_blend || is_integer) &&
532 _mesa_get_format_datatype(format) != GL_SIGNED_NORMALIZED) {
533 brw->render_target_format[format] = render;
534 brw->format_supported_as_render_target[format] = true;
538 /* We will check this table for FBO completeness, but the surface format
539 * table above only covered color rendering.
541 brw->format_supported_as_render_target[MESA_FORMAT_S8_Z24] = true;
542 brw->format_supported_as_render_target[MESA_FORMAT_X8_Z24] = true;
543 brw->format_supported_as_render_target[MESA_FORMAT_S8] = true;
544 brw->format_supported_as_render_target[MESA_FORMAT_Z16] = true;
545 brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT] = true;
546 brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT_X24S8] = true;
548 /* We remap depth formats to a supported texturing format in
549 * translate_tex_format().
551 ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true;
552 ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true;
553 ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT] = true;
554 ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8] = true;
558 brw_render_target_supported(struct intel_context *intel, gl_format format)
560 struct brw_context *brw = brw_context(&intel->ctx);
561 /* Not exactly true, as some of those formats are not renderable.
562 * But at least we know how to translate them.
564 return brw->format_supported_as_render_target[format];
568 translate_tex_format(gl_format mesa_format,
569 GLenum internal_format,
573 switch( mesa_format ) {
575 case MESA_FORMAT_Z16:
576 return BRW_SURFACEFORMAT_I16_UNORM;
578 case MESA_FORMAT_S8_Z24:
579 case MESA_FORMAT_X8_Z24:
580 return BRW_SURFACEFORMAT_I24X8_UNORM;
582 case MESA_FORMAT_Z32_FLOAT:
583 return BRW_SURFACEFORMAT_I32_FLOAT;
585 case MESA_FORMAT_Z32_FLOAT_X24S8:
586 return BRW_SURFACEFORMAT_R32G32_FLOAT;
588 case MESA_FORMAT_SARGB8:
589 case MESA_FORMAT_SLA8:
590 case MESA_FORMAT_SL8:
591 if (srgb_decode == GL_DECODE_EXT)
592 return brw_format_for_mesa_format(mesa_format);
593 else if (srgb_decode == GL_SKIP_DECODE_EXT)
594 return brw_format_for_mesa_format(_mesa_get_srgb_format_linear(mesa_format));
596 case MESA_FORMAT_RGBA8888_REV:
597 /* This format is not renderable? */
598 return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
600 case MESA_FORMAT_RGBA_FLOAT32:
601 /* The value of this BRW_SURFACEFORMAT is 0, which tricks the
604 return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
607 assert(brw_format_for_mesa_format(mesa_format) != 0);
608 return brw_format_for_mesa_format(mesa_format);
613 brw_get_surface_tiling_bits(uint32_t tiling)
617 return BRW_SURFACE_TILED;
619 return BRW_SURFACE_TILED | BRW_SURFACE_TILED_Y;
626 brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
628 struct brw_context *brw = brw_context(ctx);
629 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
630 struct intel_texture_object *intelObj = intel_texture_object(tObj);
631 struct intel_mipmap_tree *mt = intelObj->mt;
632 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
633 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
634 const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
636 int width, height, depth;
638 intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth);
640 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
641 6 * 4, 32, &brw->bind.surf_offset[surf_index]);
643 surf[0] = (translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
644 BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
645 BRW_SURFACE_CUBEFACE_ENABLES |
646 (translate_tex_format(mt->format,
647 firstImage->InternalFormat,
649 sampler->sRGBDecode) <<
650 BRW_SURFACE_FORMAT_SHIFT));
652 surf[1] = intelObj->mt->region->bo->offset; /* reloc */
654 surf[2] = ((intelObj->_MaxLevel - tObj->BaseLevel) << BRW_SURFACE_LOD_SHIFT |
655 (width - 1) << BRW_SURFACE_WIDTH_SHIFT |
656 (height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
658 surf[3] = (brw_get_surface_tiling_bits(intelObj->mt->region->tiling) |
659 (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
660 ((intelObj->mt->region->pitch * intelObj->mt->cpp) - 1) <<
661 BRW_SURFACE_PITCH_SHIFT);
665 surf[5] = (mt->align_h == 4) ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0;
667 /* Emit relocation to surface contents */
668 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
669 brw->bind.surf_offset[surf_index] + 4,
670 intelObj->mt->region->bo, 0,
671 I915_GEM_DOMAIN_SAMPLER, 0);
675 * Create the constant buffer surface. Vertex/fragment shader constants will be
676 * read from this buffer with Data Port Read instructions/messages.
679 brw_create_constant_surface(struct brw_context *brw,
682 uint32_t *out_offset)
684 struct intel_context *intel = &brw->intel;
685 const GLint w = width - 1;
688 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
689 6 * 4, 32, out_offset);
691 surf[0] = (BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
692 BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
693 BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_SURFACE_FORMAT_SHIFT);
696 surf[0] |= BRW_SURFACE_RC_READ_WRITE;
698 surf[1] = bo->offset; /* reloc */
700 surf[2] = (((w & 0x7f) - 1) << BRW_SURFACE_WIDTH_SHIFT |
701 (((w >> 7) & 0x1fff) - 1) << BRW_SURFACE_HEIGHT_SHIFT);
703 surf[3] = ((((w >> 20) & 0x7f) - 1) << BRW_SURFACE_DEPTH_SHIFT |
704 (width * 16 - 1) << BRW_SURFACE_PITCH_SHIFT);
709 /* Emit relocation to surface contents. Section 5.1.1 of the gen4
710 * bspec ("Data Cache") says that the data cache does not exist as
711 * a separate cache and is just the sampler cache.
713 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
716 I915_GEM_DOMAIN_SAMPLER, 0);
720 * Set up a binding table entry for use by stream output logic (transform
723 * buffer_size_minus_1 must me less than BRW_MAX_NUM_BUFFER_ENTRIES.
726 brw_update_sol_surface(struct brw_context *brw,
727 struct gl_buffer_object *buffer_obj,
728 uint32_t *out_offset, unsigned num_vector_components,
729 unsigned stride_dwords, unsigned offset_dwords)
731 drm_intel_bo *bo = intel_buffer_object(buffer_obj)->buffer;
732 uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,
734 uint32_t pitch_minus_1 = 4*stride_dwords - 1;
735 uint32_t offset_bytes = 4 * offset_dwords;
736 size_t size_dwords = buffer_obj->Size / 4;
737 uint32_t buffer_size_minus_1, width, height, depth, surface_format;
739 /* FIXME: can we rely on core Mesa to ensure that the buffer isn't
740 * too big to map using a single binding table entry?
742 assert((size_dwords - offset_dwords) / stride_dwords
743 <= BRW_MAX_NUM_BUFFER_ENTRIES);
745 if (size_dwords > offset_dwords + num_vector_components) {
746 /* There is room for at least 1 transform feedback output in the buffer.
747 * Compute the number of additional transform feedback outputs the
748 * buffer has room for.
750 buffer_size_minus_1 =
751 (size_dwords - offset_dwords - num_vector_components) / stride_dwords;
753 /* There isn't even room for a single transform feedback output in the
754 * buffer. We can't configure the binding table entry to prevent output
755 * entirely; we'll have to rely on the geometry shader to detect
756 * overflow. But to minimize the damage in case of a bug, set up the
757 * binding table entry to just allow a single output.
759 buffer_size_minus_1 = 0;
761 width = buffer_size_minus_1 & 0x7f;
762 height = (buffer_size_minus_1 & 0xfff80) >> 7;
763 depth = (buffer_size_minus_1 & 0x7f00000) >> 20;
765 switch (num_vector_components) {
767 surface_format = BRW_SURFACEFORMAT_R32_FLOAT;
770 surface_format = BRW_SURFACEFORMAT_R32G32_FLOAT;
773 surface_format = BRW_SURFACEFORMAT_R32G32B32_FLOAT;
776 surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
779 assert(!"Invalid vector size for transform feedback output");
780 surface_format = BRW_SURFACEFORMAT_R32_FLOAT;
784 surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
785 BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
786 surface_format << BRW_SURFACE_FORMAT_SHIFT |
787 BRW_SURFACE_RC_READ_WRITE;
788 surf[1] = bo->offset + offset_bytes; /* reloc */
789 surf[2] = (width << BRW_SURFACE_WIDTH_SHIFT |
790 height << BRW_SURFACE_HEIGHT_SHIFT);
791 surf[3] = (depth << BRW_SURFACE_DEPTH_SHIFT |
792 pitch_minus_1 << BRW_SURFACE_PITCH_SHIFT);
796 /* Emit relocation to surface contents. */
797 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
800 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
803 /* Creates a new WM constant buffer reflecting the current fragment program's
804 * constants, if needed by the fragment program.
806 * Otherwise, constants go through the CURBEs using the brw_constant_buffer
810 brw_upload_wm_pull_constants(struct brw_context *brw)
812 struct gl_context *ctx = &brw->intel.ctx;
813 struct intel_context *intel = &brw->intel;
814 /* BRW_NEW_FRAGMENT_PROGRAM */
815 struct brw_fragment_program *fp =
816 (struct brw_fragment_program *) brw->fragment_program;
817 struct gl_program_parameter_list *params = fp->program.Base.Parameters;
818 const int size = brw->wm.prog_data->nr_pull_params * sizeof(float);
819 const int surf_index = SURF_INDEX_FRAG_CONST_BUFFER;
823 _mesa_load_state_parameters(ctx, params);
825 /* CACHE_NEW_WM_PROG */
826 if (brw->wm.prog_data->nr_pull_params == 0) {
827 if (brw->wm.const_bo) {
828 drm_intel_bo_unreference(brw->wm.const_bo);
829 brw->wm.const_bo = NULL;
830 brw->bind.surf_offset[surf_index] = 0;
831 brw->state.dirty.brw |= BRW_NEW_SURFACES;
836 drm_intel_bo_unreference(brw->wm.const_bo);
837 brw->wm.const_bo = drm_intel_bo_alloc(intel->bufmgr, "WM const bo",
840 /* _NEW_PROGRAM_CONSTANTS */
841 drm_intel_gem_bo_map_gtt(brw->wm.const_bo);
842 constants = brw->wm.const_bo->virtual;
843 for (i = 0; i < brw->wm.prog_data->nr_pull_params; i++) {
844 constants[i] = convert_param(brw->wm.prog_data->pull_param_convert[i],
845 brw->wm.prog_data->pull_param[i]);
847 drm_intel_gem_bo_unmap_gtt(brw->wm.const_bo);
849 intel->vtbl.create_constant_surface(brw, brw->wm.const_bo,
850 params->NumParameters,
851 &brw->bind.surf_offset[surf_index]);
853 brw->state.dirty.brw |= BRW_NEW_SURFACES;
856 const struct brw_tracked_state brw_wm_pull_constants = {
858 .mesa = (_NEW_PROGRAM_CONSTANTS),
859 .brw = (BRW_NEW_BATCH | BRW_NEW_FRAGMENT_PROGRAM),
860 .cache = CACHE_NEW_WM_PROG,
862 .emit = brw_upload_wm_pull_constants,
866 brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
868 struct intel_context *intel = &brw->intel;
871 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
872 6 * 4, 32, &brw->bind.surf_offset[unit]);
874 surf[0] = (BRW_SURFACE_NULL << BRW_SURFACE_TYPE_SHIFT |
875 BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT);
876 if (intel->gen < 6) {
877 surf[0] |= (1 << BRW_SURFACE_WRITEDISABLE_R_SHIFT |
878 1 << BRW_SURFACE_WRITEDISABLE_G_SHIFT |
879 1 << BRW_SURFACE_WRITEDISABLE_B_SHIFT |
880 1 << BRW_SURFACE_WRITEDISABLE_A_SHIFT);
890 * Sets up a surface state structure to point at the given region.
891 * While it is only used for the front/back buffer currently, it should be
892 * usable for further buffers when doing ARB_draw_buffer support.
895 brw_update_renderbuffer_surface(struct brw_context *brw,
896 struct gl_renderbuffer *rb,
899 struct intel_context *intel = &brw->intel;
900 struct gl_context *ctx = &intel->ctx;
901 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
902 struct intel_mipmap_tree *mt = irb->mt;
903 struct intel_region *region = irb->mt->region;
905 uint32_t tile_x, tile_y;
908 surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
909 6 * 4, 32, &brw->bind.surf_offset[unit]);
911 switch (irb->Base.Format) {
912 case MESA_FORMAT_SARGB8:
913 /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB
914 surfaces to the blend/update as sRGB */
915 if (ctx->Color.sRGBEnabled)
916 format = brw_format_for_mesa_format(irb->Base.Format);
918 format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
921 format = brw->render_target_format[irb->Base.Format];
922 if (unlikely(!brw->format_supported_as_render_target[irb->Base.Format])) {
923 _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
924 __FUNCTION__, _mesa_get_format_name(irb->Base.Format));
929 surf[0] = (BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT |
930 format << BRW_SURFACE_FORMAT_SHIFT);
933 surf[1] = (intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y) +
936 surf[2] = ((rb->Width - 1) << BRW_SURFACE_WIDTH_SHIFT |
937 (rb->Height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
939 surf[3] = (brw_get_surface_tiling_bits(region->tiling) |
940 ((region->pitch * region->cpp) - 1) << BRW_SURFACE_PITCH_SHIFT);
944 assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
945 /* Note that the low bits of these fields are missing, so
946 * there's the possibility of getting in trouble.
948 assert(tile_x % 4 == 0);
949 assert(tile_y % 2 == 0);
950 surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
951 (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
952 (mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0));
954 if (intel->gen < 6) {
956 if (!ctx->Color.ColorLogicOpEnabled &&
957 (ctx->Color.BlendEnabled & (1 << unit)))
958 surf[0] |= BRW_SURFACE_BLEND_ENABLED;
960 if (!ctx->Color.ColorMask[unit][0])
961 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_R_SHIFT;
962 if (!ctx->Color.ColorMask[unit][1])
963 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_G_SHIFT;
964 if (!ctx->Color.ColorMask[unit][2])
965 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_B_SHIFT;
967 /* As mentioned above, disable writes to the alpha component when the
968 * renderbuffer is XRGB.
970 if (ctx->DrawBuffer->Visual.alphaBits == 0 ||
971 !ctx->Color.ColorMask[unit][3]) {
972 surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_A_SHIFT;
976 drm_intel_bo_emit_reloc(brw->intel.batch.bo,
977 brw->bind.surf_offset[unit] + 4,
979 surf[1] - region->bo->offset,
980 I915_GEM_DOMAIN_RENDER,
981 I915_GEM_DOMAIN_RENDER);
985 * Construct SURFACE_STATE objects for renderbuffers/draw buffers.
988 brw_update_renderbuffer_surfaces(struct brw_context *brw)
990 struct intel_context *intel = &brw->intel;
991 struct gl_context *ctx = &brw->intel.ctx;
994 /* _NEW_BUFFERS | _NEW_COLOR */
995 /* Update surfaces for drawing buffers */
996 if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
997 for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
998 if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
999 intel->vtbl.update_renderbuffer_surface(brw, ctx->DrawBuffer->_ColorDrawBuffers[i], i);
1001 intel->vtbl.update_null_renderbuffer_surface(brw, i);
1005 intel->vtbl.update_null_renderbuffer_surface(brw, 0);
1007 brw->state.dirty.brw |= BRW_NEW_SURFACES;
1010 const struct brw_tracked_state brw_renderbuffer_surfaces = {
1012 .mesa = (_NEW_COLOR |
1014 .brw = BRW_NEW_BATCH,
1017 .emit = brw_update_renderbuffer_surfaces,
1020 const struct brw_tracked_state gen6_renderbuffer_surfaces = {
1022 .mesa = _NEW_BUFFERS,
1023 .brw = BRW_NEW_BATCH,
1026 .emit = brw_update_renderbuffer_surfaces,
1030 * Construct SURFACE_STATE objects for enabled textures.
1033 brw_update_texture_surfaces(struct brw_context *brw)
1035 struct gl_context *ctx = &brw->intel.ctx;
1037 for (unsigned i = 0; i < BRW_MAX_TEX_UNIT; i++) {
1038 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
1039 const GLuint surf = SURF_INDEX_TEXTURE(i);
1042 if (texUnit->_ReallyEnabled) {
1043 brw->intel.vtbl.update_texture_surface(ctx, i);
1045 brw->bind.surf_offset[surf] = 0;
1049 brw->state.dirty.brw |= BRW_NEW_SURFACES;
1052 const struct brw_tracked_state brw_texture_surfaces = {
1054 .mesa = _NEW_TEXTURE,
1055 .brw = BRW_NEW_BATCH,
1058 .emit = brw_update_texture_surfaces,
1062 * Constructs the binding table for the WM surface state, which maps unit
1063 * numbers to surface state objects.
1066 brw_upload_binding_table(struct brw_context *brw)
1071 /* Might want to calculate nr_surfaces first, to avoid taking up so much
1072 * space for the binding table.
1074 bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
1075 sizeof(uint32_t) * BRW_MAX_SURFACES,
1076 32, &brw->bind.bo_offset);
1078 /* BRW_NEW_SURFACES and BRW_NEW_VS_CONSTBUF */
1079 for (i = 0; i < BRW_MAX_SURFACES; i++) {
1080 bind[i] = brw->bind.surf_offset[i];
1083 brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
1084 brw->state.dirty.brw |= BRW_NEW_PS_BINDING_TABLE;
1087 const struct brw_tracked_state brw_binding_table = {
1090 .brw = (BRW_NEW_BATCH |
1091 BRW_NEW_VS_CONSTBUF |
1095 .emit = brw_upload_binding_table,
1099 gen4_init_vtable_surface_functions(struct brw_context *brw)
1101 struct intel_context *intel = &brw->intel;
1103 intel->vtbl.update_texture_surface = brw_update_texture_surface;
1104 intel->vtbl.update_renderbuffer_surface = brw_update_renderbuffer_surface;
1105 intel->vtbl.update_null_renderbuffer_surface =
1106 brw_update_null_renderbuffer_surface;
1107 intel->vtbl.create_constant_surface = brw_create_constant_surface;