OSDN Git Service

2f35fe7f24076160780b5414596c5a5cc83470c1
[android-x86/external-mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2  * 
3  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  * 
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  * 
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  * 
26  **************************************************************************/
27
28 #include "main/glheader.h"
29 #include "main/context.h"
30 #include "main/framebuffer.h"
31 #include "main/renderbuffer.h"
32 #include "main/hash.h"
33 #include "main/fbobject.h"
34 #include "main/mfeatures.h"
35
36 #include "utils.h"
37 #include "xmlpool.h"
38
39 PUBLIC const char __driConfigOptions[] =
40    DRI_CONF_BEGIN
41    DRI_CONF_SECTION_PERFORMANCE
42       DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
43       /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
44        * DRI_CONF_BO_REUSE_ALL
45        */
46       DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
47          DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
48             DRI_CONF_ENUM(0, "Disable buffer object reuse")
49             DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
50          DRI_CONF_DESC_END
51       DRI_CONF_OPT_END
52
53       DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
54          DRI_CONF_DESC(en, "Enable texture tiling")
55       DRI_CONF_OPT_END
56
57       DRI_CONF_OPT_BEGIN(early_z, bool, false)
58          DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
59       DRI_CONF_OPT_END
60
61       DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
62          DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
63       DRI_CONF_OPT_END
64
65    DRI_CONF_SECTION_END
66    DRI_CONF_SECTION_QUALITY
67       DRI_CONF_FORCE_S3TC_ENABLE(false)
68       DRI_CONF_ALLOW_LARGE_TEXTURES(2)
69    DRI_CONF_SECTION_END
70    DRI_CONF_SECTION_DEBUG
71      DRI_CONF_NO_RAST(false)
72      DRI_CONF_ALWAYS_FLUSH_BATCH(false)
73      DRI_CONF_ALWAYS_FLUSH_CACHE(false)
74
75       DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
76          DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
77       DRI_CONF_OPT_END
78    DRI_CONF_SECTION_END
79 DRI_CONF_END;
80
81 const GLuint __driNConfigOptions = 11;
82
83 #include "intel_batchbuffer.h"
84 #include "intel_buffers.h"
85 #include "intel_bufmgr.h"
86 #include "intel_chipset.h"
87 #include "intel_fbo.h"
88 #include "intel_screen.h"
89 #include "intel_tex.h"
90 #include "intel_regions.h"
91
92 #include "i915_drm.h"
93
94 #ifdef USE_NEW_INTERFACE
95 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
96 #endif /*USE_NEW_INTERFACE */
97
98 static const __DRItexBufferExtension intelTexBufferExtension = {
99     { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
100    intelSetTexBuffer,
101    intelSetTexBuffer2,
102 };
103
104 static void
105 intelDRI2Flush(__DRIdrawable *drawable)
106 {
107    struct intel_context *intel = drawable->driContextPriv->driverPrivate;
108
109    if (intel->gen < 4)
110       INTEL_FIREVERTICES(intel);
111
112    intel->need_throttle = GL_TRUE;
113
114    if (intel->batch->map != intel->batch->ptr)
115       intel_batchbuffer_flush(intel->batch);
116 }
117
118 static const struct __DRI2flushExtensionRec intelFlushExtension = {
119     { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
120     intelDRI2Flush,
121     dri2InvalidateDrawable,
122 };
123
124 static __DRIimage *
125 intel_create_image_from_name(__DRIscreen *screen,
126                              int width, int height, int format,
127                              int name, int pitch, void *loaderPrivate)
128 {
129     struct intel_screen *intelScreen = screen->private;
130     __DRIimage *image;
131     int cpp;
132
133     image = CALLOC(sizeof *image);
134     if (image == NULL)
135         return NULL;
136
137     switch (format) {
138     case __DRI_IMAGE_FORMAT_RGB565:
139        image->format = MESA_FORMAT_RGB565;
140        image->internal_format = GL_RGB;
141        image->data_type = GL_UNSIGNED_BYTE;
142        break;
143     case __DRI_IMAGE_FORMAT_XRGB8888:
144        image->format = MESA_FORMAT_XRGB8888;
145        image->internal_format = GL_RGB;
146        image->data_type = GL_UNSIGNED_BYTE;
147        break;
148     case __DRI_IMAGE_FORMAT_ARGB8888:
149        image->format = MESA_FORMAT_ARGB8888;
150        image->internal_format = GL_RGBA;
151        image->data_type = GL_UNSIGNED_BYTE;
152        break;
153     default:
154        free(image);
155        return NULL;
156     }
157
158     image->data = loaderPrivate;
159     cpp = _mesa_get_format_bytes(image->format);
160
161     image->region = intel_region_alloc_for_handle(intelScreen,
162                                                   cpp, width, height,
163                                                   pitch, name, "image");
164     if (image->region == NULL) {
165        FREE(image);
166        return NULL;
167     }
168
169     return image;       
170 }
171
172 static __DRIimage *
173 intel_create_image_from_renderbuffer(__DRIcontext *context,
174                                      int renderbuffer, void *loaderPrivate)
175 {
176    __DRIimage *image;
177    struct intel_context *intel = context->driverPrivate;
178    struct gl_renderbuffer *rb;
179    struct intel_renderbuffer *irb;
180
181    rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
182    if (!rb) {
183       _mesa_error(&intel->ctx,
184                   GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
185       return NULL;
186    }
187
188    irb = intel_renderbuffer(rb);
189    image = CALLOC(sizeof *image);
190    if (image == NULL)
191       return NULL;
192
193    image->internal_format = rb->InternalFormat;
194    image->format = rb->Format;
195    image->data_type = rb->DataType;
196    image->data = loaderPrivate;
197    intel_region_reference(&image->region, irb->region);
198
199    return image;
200 }
201
202 static void
203 intel_destroy_image(__DRIimage *image)
204 {
205     intel_region_release(&image->region);
206     FREE(image);
207 }
208
209 static __DRIimage *
210 intel_create_image(__DRIscreen *screen,
211                    int width, int height, int format,
212                    unsigned int use,
213                    void *loaderPrivate)
214 {
215    __DRIimage *image;
216    struct intel_screen *intelScreen = screen->private;
217    int cpp;
218
219    image = CALLOC(sizeof *image);
220    if (image == NULL)
221       return NULL;
222
223    switch (format) {
224    case __DRI_IMAGE_FORMAT_RGB565:
225       image->format = MESA_FORMAT_RGB565;
226       image->internal_format = GL_RGB;
227       image->data_type = GL_UNSIGNED_BYTE;
228       break;
229    case __DRI_IMAGE_FORMAT_XRGB8888:
230       image->format = MESA_FORMAT_XRGB8888;
231       image->internal_format = GL_RGB;
232       image->data_type = GL_UNSIGNED_BYTE;
233       break;
234    case __DRI_IMAGE_FORMAT_ARGB8888:
235       image->format = MESA_FORMAT_ARGB8888;
236       image->internal_format = GL_RGBA;
237       image->data_type = GL_UNSIGNED_BYTE;
238       break;
239    default:
240       free(image);
241       return NULL;
242    }
243
244    image->data = loaderPrivate;
245    cpp = _mesa_get_format_bytes(image->format);
246
247    image->region =
248       intel_region_alloc(intelScreen, I915_TILING_NONE,
249                          cpp, width, height, GL_TRUE);
250    if (image->region == NULL) {
251       FREE(image);
252       return NULL;
253    }
254    
255    return image;
256 }
257
258 static GLboolean
259 intel_query_image(__DRIimage *image, int attrib, int *value)
260 {
261    switch (attrib) {
262    case __DRI_IMAGE_ATTRIB_STRIDE:
263       *value = image->region->pitch * image->region->cpp;
264       return GL_TRUE;
265    case __DRI_IMAGE_ATTRIB_HANDLE:
266       *value = image->region->buffer->handle;
267       return GL_TRUE;
268    case __DRI_IMAGE_ATTRIB_NAME:
269       return intel_region_flink(image->region, (uint32_t *) value);
270    default:
271       return GL_FALSE;
272    }
273 }
274
275 static struct __DRIimageExtensionRec intelImageExtension = {
276     { __DRI_IMAGE, __DRI_IMAGE_VERSION },
277     intel_create_image_from_name,
278     intel_create_image_from_renderbuffer,
279     intel_destroy_image,
280     intel_create_image,
281     intel_query_image
282 };
283
284 static const __DRIextension *intelScreenExtensions[] = {
285     &driReadDrawableExtension,
286     &intelTexBufferExtension.base,
287     &intelFlushExtension.base,
288     &intelImageExtension.base,
289     &dri2ConfigQueryExtension.base,
290     NULL
291 };
292
293 static GLboolean
294 intel_get_param(__DRIscreen *psp, int param, int *value)
295 {
296    int ret;
297    struct drm_i915_getparam gp;
298
299    gp.param = param;
300    gp.value = value;
301
302    ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
303    if (ret) {
304       _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
305       return GL_FALSE;
306    }
307
308    return GL_TRUE;
309 }
310
311 static void
312 nop_callback(GLuint key, void *data, void *userData)
313 {
314 }
315
316 static void
317 intelDestroyScreen(__DRIscreen * sPriv)
318 {
319    struct intel_screen *intelScreen = sPriv->private;
320
321    dri_bufmgr_destroy(intelScreen->bufmgr);
322    driDestroyOptionInfo(&intelScreen->optionCache);
323
324    /* Some regions may still have references to them at this point, so
325     * flush the hash table to prevent _mesa_DeleteHashTable() from
326     * complaining about the hash not being empty; */
327    _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
328    _mesa_DeleteHashTable(intelScreen->named_regions);
329
330    FREE(intelScreen);
331    sPriv->private = NULL;
332 }
333
334
335 /**
336  * This is called when we need to set up GL rendering to a new X window.
337  */
338 static GLboolean
339 intelCreateBuffer(__DRIscreen * driScrnPriv,
340                   __DRIdrawable * driDrawPriv,
341                   const struct gl_config * mesaVis, GLboolean isPixmap)
342 {
343    struct intel_renderbuffer *rb;
344
345    if (isPixmap) {
346       return GL_FALSE;          /* not implemented */
347    }
348    else {
349       GLboolean swStencil = (mesaVis->stencilBits > 0 &&
350                              mesaVis->depthBits != 24);
351       gl_format rgbFormat;
352
353       struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
354
355       if (!fb)
356          return GL_FALSE;
357
358       _mesa_initialize_window_framebuffer(fb, mesaVis);
359
360       if (mesaVis->redBits == 5)
361          rgbFormat = MESA_FORMAT_RGB565;
362       else if (mesaVis->alphaBits == 0)
363          rgbFormat = MESA_FORMAT_XRGB8888;
364       else
365          rgbFormat = MESA_FORMAT_ARGB8888;
366
367       /* setup the hardware-based renderbuffers */
368       rb = intel_create_renderbuffer(rgbFormat);
369       _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
370
371       if (mesaVis->doubleBufferMode) {
372          rb = intel_create_renderbuffer(rgbFormat);
373          _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
374       }
375
376       if (mesaVis->depthBits == 24) {
377          assert(mesaVis->stencilBits == 8);
378          /* combined depth/stencil buffer */
379          struct intel_renderbuffer *depthStencilRb
380             = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
381          /* note: bind RB to two attachment points */
382          _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
383          _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
384       }
385       else if (mesaVis->depthBits == 16) {
386          /* just 16-bit depth buffer, no hw stencil */
387          struct intel_renderbuffer *depthRb
388             = intel_create_renderbuffer(MESA_FORMAT_Z16);
389          _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
390       }
391
392       /* now add any/all software-based renderbuffers we may need */
393       _mesa_add_soft_renderbuffers(fb,
394                                    GL_FALSE, /* never sw color */
395                                    GL_FALSE, /* never sw depth */
396                                    swStencil, mesaVis->accumRedBits > 0,
397                                    GL_FALSE, /* never sw alpha */
398                                    GL_FALSE  /* never sw aux */ );
399       driDrawPriv->driverPrivate = fb;
400
401       return GL_TRUE;
402    }
403 }
404
405 static void
406 intelDestroyBuffer(__DRIdrawable * driDrawPriv)
407 {
408     struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
409   
410     _mesa_reference_framebuffer(&fb, NULL);
411 }
412
413 /* There are probably better ways to do this, such as an
414  * init-designated function to register chipids and createcontext
415  * functions.
416  */
417 extern GLboolean i830CreateContext(const struct gl_config * mesaVis,
418                                    __DRIcontext * driContextPriv,
419                                    void *sharedContextPrivate);
420
421 extern GLboolean i915CreateContext(int api,
422                                    const struct gl_config * mesaVis,
423                                    __DRIcontext * driContextPriv,
424                                    void *sharedContextPrivate);
425 extern GLboolean brwCreateContext(int api,
426                                   const struct gl_config * mesaVis,
427                                   __DRIcontext * driContextPriv,
428                                   void *sharedContextPrivate);
429
430 static GLboolean
431 intelCreateContext(gl_api api,
432                    const struct gl_config * mesaVis,
433                    __DRIcontext * driContextPriv,
434                    void *sharedContextPrivate)
435 {
436    __DRIscreen *sPriv = driContextPriv->driScreenPriv;
437    struct intel_screen *intelScreen = sPriv->private;
438
439 #ifdef I915
440    if (IS_9XX(intelScreen->deviceID)) {
441       if (!IS_965(intelScreen->deviceID)) {
442          return i915CreateContext(api, mesaVis, driContextPriv,
443                                   sharedContextPrivate);
444       }
445    } else {
446       intelScreen->no_vbo = GL_TRUE;
447       return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
448    }
449 #else
450    if (IS_965(intelScreen->deviceID))
451       return brwCreateContext(api, mesaVis,
452                               driContextPriv, sharedContextPrivate);
453 #endif
454    fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
455    return GL_FALSE;
456 }
457
458 static GLboolean
459 intel_init_bufmgr(struct intel_screen *intelScreen)
460 {
461    __DRIscreen *spriv = intelScreen->driScrnPriv;
462    int num_fences = 0;
463
464    intelScreen->no_hw = (getenv("INTEL_NO_HW") != NULL ||
465                          getenv("INTEL_DEVID_OVERRIDE") != NULL);
466
467    intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
468    if (intelScreen->bufmgr == NULL) {
469       fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
470               __func__, __LINE__);
471       return GL_FALSE;
472    }
473
474    if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
475        num_fences == 0) {
476       fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
477       return GL_FALSE;
478    }
479
480    drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
481
482    intelScreen->named_regions = _mesa_NewHashTable();
483
484    return GL_TRUE;
485 }
486
487 /**
488  * This is the driver specific part of the createNewScreen entry point.
489  * Called when using DRI2.
490  *
491  * \return the struct gl_config supported by this driver
492  */
493 static const
494 __DRIconfig **intelInitScreen2(__DRIscreen *psp)
495 {
496    struct intel_screen *intelScreen;
497    GLenum fb_format[3];
498    GLenum fb_type[3];
499    unsigned int api_mask;
500    char *devid_override;
501
502    static const GLenum back_buffer_modes[] = {
503        GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
504    };
505    uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
506    int color;
507    __DRIconfig **configs = NULL;
508
509    /* Allocate the private area */
510    intelScreen = CALLOC(sizeof *intelScreen);
511    if (!intelScreen) {
512       fprintf(stderr, "\nERROR!  Allocating private area failed\n");
513       return GL_FALSE;
514    }
515    /* parse information in __driConfigOptions */
516    driParseOptionInfo(&intelScreen->optionCache,
517                       __driConfigOptions, __driNConfigOptions);
518
519    intelScreen->driScrnPriv = psp;
520    psp->private = (void *) intelScreen;
521
522    /* Determine chipset ID */
523    if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
524                         &intelScreen->deviceID))
525       return GL_FALSE;
526
527    /* Allow an override of the device ID for the purpose of making the
528     * driver produce dumps for debugging of new chipset enablement.
529     * This implies INTEL_NO_HW, to avoid programming your actual GPU
530     * incorrectly.
531     */
532    devid_override = getenv("INTEL_DEVID_OVERRIDE");
533    if (devid_override) {
534       intelScreen->deviceID = strtod(devid_override, NULL);
535    }
536
537    api_mask = (1 << __DRI_API_OPENGL);
538 #if FEATURE_ES1
539    api_mask |= (1 << __DRI_API_GLES);
540 #endif
541 #if FEATURE_ES2
542    api_mask |= (1 << __DRI_API_GLES2);
543 #endif
544
545    if (IS_9XX(intelScreen->deviceID) || IS_965(intelScreen->deviceID))
546       psp->api_mask = api_mask;
547
548    if (!intel_init_bufmgr(intelScreen))
549        return GL_FALSE;
550
551    psp->extensions = intelScreenExtensions;
552
553    msaa_samples_array[0] = 0;
554
555    fb_format[0] = GL_RGB;
556    fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
557
558    fb_format[1] = GL_BGR;
559    fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
560
561    fb_format[2] = GL_BGRA;
562    fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
563
564    depth_bits[0] = 0;
565    stencil_bits[0] = 0;
566
567    /* Generate a rich set of useful configs that do not include an
568     * accumulation buffer.
569     */
570    for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
571       __DRIconfig **new_configs;
572       int depth_factor;
573
574       /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
575        * buffer that has a diffferent number of bits per pixel than the color
576        * buffer.  This isn't yet supported here.
577        */
578       if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
579          depth_bits[1] = 16;
580          stencil_bits[1] = 0;
581       } else {
582          depth_bits[1] = 24;
583          stencil_bits[1] = 8;
584       }
585
586       depth_factor = 2;
587
588       new_configs = driCreateConfigs(fb_format[color], fb_type[color],
589                                      depth_bits,
590                                      stencil_bits,
591                                      depth_factor,
592                                      back_buffer_modes,
593                                      ARRAY_SIZE(back_buffer_modes),
594                                      msaa_samples_array,
595                                      ARRAY_SIZE(msaa_samples_array),
596                                      GL_FALSE);
597       if (configs == NULL)
598          configs = new_configs;
599       else
600          configs = driConcatConfigs(configs, new_configs);
601    }
602
603    /* Generate the minimum possible set of configs that include an
604     * accumulation buffer.
605     */
606    for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
607       __DRIconfig **new_configs;
608
609       if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
610          depth_bits[0] = 16;
611          stencil_bits[0] = 0;
612       } else {
613          depth_bits[0] = 24;
614          stencil_bits[0] = 8;
615       }
616
617       new_configs = driCreateConfigs(fb_format[color], fb_type[color],
618                                      depth_bits, stencil_bits, 1,
619                                      back_buffer_modes + 1, 1,
620                                      msaa_samples_array, 1,
621                                      GL_TRUE);
622       if (configs == NULL)
623          configs = new_configs;
624       else
625          configs = driConcatConfigs(configs, new_configs);
626    }
627
628    if (configs == NULL) {
629       fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
630               __LINE__);
631       return NULL;
632    }
633
634    return (const __DRIconfig **)configs;
635 }
636
637 struct intel_buffer {
638    __DRIbuffer base;
639    struct intel_region *region;
640 };
641
642 static __DRIbuffer *
643 intelAllocateBuffer(__DRIscreen *screen,
644                     unsigned attachment, unsigned format,
645                     int width, int height)
646 {
647    struct intel_buffer *intelBuffer;
648    struct intel_screen *intelScreen = screen->private;
649
650    intelBuffer = CALLOC(sizeof *intelBuffer);
651    if (intelBuffer == NULL)
652       return NULL;
653
654    intelBuffer->region = intel_region_alloc(intelScreen, I915_TILING_NONE,
655                                             format / 8, width, height, GL_TRUE);
656    
657    if (intelBuffer->region == NULL) {
658            FREE(intelBuffer);
659            return NULL;
660    }
661    
662    intel_region_flink(intelBuffer->region, &intelBuffer->base.name);
663
664    intelBuffer->base.attachment = attachment;
665    intelBuffer->base.cpp = intelBuffer->region->cpp;
666    intelBuffer->base.pitch =
667          intelBuffer->region->pitch * intelBuffer->region->cpp;
668
669    return &intelBuffer->base;
670 }
671
672 static void
673 intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
674 {
675    struct intel_buffer *intelBuffer = (struct intel_buffer *) buffer;
676
677    intel_region_release(&intelBuffer->region);
678    free(intelBuffer);
679 }
680
681
682 const struct __DriverAPIRec driDriverAPI = {
683    .DestroyScreen        = intelDestroyScreen,
684    .CreateContext        = intelCreateContext,
685    .DestroyContext       = intelDestroyContext,
686    .CreateBuffer         = intelCreateBuffer,
687    .DestroyBuffer        = intelDestroyBuffer,
688    .MakeCurrent          = intelMakeCurrent,
689    .UnbindContext        = intelUnbindContext,
690    .InitScreen2          = intelInitScreen2,
691    .AllocateBuffer       = intelAllocateBuffer,
692    .ReleaseBuffer        = intelReleaseBuffer
693 };
694
695 /* This is the table of extensions that the loader will dlsym() for. */
696 PUBLIC const __DRIextension *__driDriverExtensions[] = {
697     &driCoreExtension.base,
698     &driDRI2Extension.base,
699     NULL
700 };