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[android-x86/external-mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2  * 
3  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  * 
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  * 
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  * 
26  **************************************************************************/
27
28 #include <errno.h>
29 #include "main/glheader.h"
30 #include "main/context.h"
31 #include "main/framebuffer.h"
32 #include "main/renderbuffer.h"
33 #include "main/hash.h"
34 #include "main/fbobject.h"
35 #include "main/mfeatures.h"
36
37 #include "utils.h"
38 #include "xmlpool.h"
39
40 PUBLIC const char __driConfigOptions[] =
41    DRI_CONF_BEGIN
42    DRI_CONF_SECTION_PERFORMANCE
43       DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
44       /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
45        * DRI_CONF_BO_REUSE_ALL
46        */
47       DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
48          DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
49             DRI_CONF_ENUM(0, "Disable buffer object reuse")
50             DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
51          DRI_CONF_DESC_END
52       DRI_CONF_OPT_END
53
54       DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
55          DRI_CONF_DESC(en, "Enable texture tiling")
56       DRI_CONF_OPT_END
57
58       DRI_CONF_OPT_BEGIN(early_z, bool, false)
59          DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
60       DRI_CONF_OPT_END
61
62       DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
63          DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
64       DRI_CONF_OPT_END
65
66    DRI_CONF_SECTION_END
67    DRI_CONF_SECTION_QUALITY
68       DRI_CONF_FORCE_S3TC_ENABLE(false)
69       DRI_CONF_ALLOW_LARGE_TEXTURES(2)
70    DRI_CONF_SECTION_END
71    DRI_CONF_SECTION_DEBUG
72      DRI_CONF_NO_RAST(false)
73      DRI_CONF_ALWAYS_FLUSH_BATCH(false)
74      DRI_CONF_ALWAYS_FLUSH_CACHE(false)
75
76       DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
77          DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
78       DRI_CONF_OPT_END
79    DRI_CONF_SECTION_END
80 DRI_CONF_END;
81
82 const GLuint __driNConfigOptions = 11;
83
84 #include "intel_batchbuffer.h"
85 #include "intel_buffers.h"
86 #include "intel_bufmgr.h"
87 #include "intel_chipset.h"
88 #include "intel_fbo.h"
89 #include "intel_screen.h"
90 #include "intel_tex.h"
91 #include "intel_regions.h"
92
93 #include "i915_drm.h"
94
95 #ifdef USE_NEW_INTERFACE
96 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
97 #endif /*USE_NEW_INTERFACE */
98
99 static const __DRItexBufferExtension intelTexBufferExtension = {
100     { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
101    intelSetTexBuffer,
102    intelSetTexBuffer2,
103 };
104
105 static void
106 intelDRI2Flush(__DRIdrawable *drawable)
107 {
108    GET_CURRENT_CONTEXT(ctx);
109    struct intel_context *intel = intel_context(ctx);
110
111    if (intel->gen < 4)
112       INTEL_FIREVERTICES(intel);
113
114    intel->need_throttle = GL_TRUE;
115
116    if (intel->batch.used)
117       intel_batchbuffer_flush(intel);
118 }
119
120 static const struct __DRI2flushExtensionRec intelFlushExtension = {
121     { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
122     intelDRI2Flush,
123     dri2InvalidateDrawable,
124 };
125
126 static __DRIimage *
127 intel_create_image_from_name(__DRIscreen *screen,
128                              int width, int height, int format,
129                              int name, int pitch, void *loaderPrivate)
130 {
131     struct intel_screen *intelScreen = screen->private;
132     __DRIimage *image;
133     int cpp;
134
135     image = CALLOC(sizeof *image);
136     if (image == NULL)
137         return NULL;
138
139     switch (format) {
140     case __DRI_IMAGE_FORMAT_RGB565:
141        image->format = MESA_FORMAT_RGB565;
142        image->internal_format = GL_RGB;
143        image->data_type = GL_UNSIGNED_BYTE;
144        break;
145     case __DRI_IMAGE_FORMAT_XRGB8888:
146        image->format = MESA_FORMAT_XRGB8888;
147        image->internal_format = GL_RGB;
148        image->data_type = GL_UNSIGNED_BYTE;
149        break;
150     case __DRI_IMAGE_FORMAT_ARGB8888:
151        image->format = MESA_FORMAT_ARGB8888;
152        image->internal_format = GL_RGBA;
153        image->data_type = GL_UNSIGNED_BYTE;
154        break;
155     default:
156        free(image);
157        return NULL;
158     }
159
160     image->data = loaderPrivate;
161     cpp = _mesa_get_format_bytes(image->format);
162
163     image->region = intel_region_alloc_for_handle(intelScreen,
164                                                   cpp, width, height,
165                                                   pitch, name, "image");
166     if (image->region == NULL) {
167        FREE(image);
168        return NULL;
169     }
170
171     return image;       
172 }
173
174 static __DRIimage *
175 intel_create_image_from_renderbuffer(__DRIcontext *context,
176                                      int renderbuffer, void *loaderPrivate)
177 {
178    __DRIimage *image;
179    struct intel_context *intel = context->driverPrivate;
180    struct gl_renderbuffer *rb;
181    struct intel_renderbuffer *irb;
182
183    rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
184    if (!rb) {
185       _mesa_error(&intel->ctx,
186                   GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
187       return NULL;
188    }
189
190    irb = intel_renderbuffer(rb);
191    image = CALLOC(sizeof *image);
192    if (image == NULL)
193       return NULL;
194
195    image->internal_format = rb->InternalFormat;
196    image->format = rb->Format;
197    image->data_type = rb->DataType;
198    image->data = loaderPrivate;
199    intel_region_reference(&image->region, irb->region);
200
201    return image;
202 }
203
204 static void
205 intel_destroy_image(__DRIimage *image)
206 {
207     intel_region_release(&image->region);
208     FREE(image);
209 }
210
211 static __DRIimage *
212 intel_create_image(__DRIscreen *screen,
213                    int width, int height, int format,
214                    unsigned int use,
215                    void *loaderPrivate)
216 {
217    __DRIimage *image;
218    struct intel_screen *intelScreen = screen->private;
219    int cpp;
220
221    image = CALLOC(sizeof *image);
222    if (image == NULL)
223       return NULL;
224
225    switch (format) {
226    case __DRI_IMAGE_FORMAT_RGB565:
227       image->format = MESA_FORMAT_RGB565;
228       image->internal_format = GL_RGB;
229       image->data_type = GL_UNSIGNED_BYTE;
230       break;
231    case __DRI_IMAGE_FORMAT_XRGB8888:
232       image->format = MESA_FORMAT_XRGB8888;
233       image->internal_format = GL_RGB;
234       image->data_type = GL_UNSIGNED_BYTE;
235       break;
236    case __DRI_IMAGE_FORMAT_ARGB8888:
237       image->format = MESA_FORMAT_ARGB8888;
238       image->internal_format = GL_RGBA;
239       image->data_type = GL_UNSIGNED_BYTE;
240       break;
241    default:
242       free(image);
243       return NULL;
244    }
245
246    image->data = loaderPrivate;
247    cpp = _mesa_get_format_bytes(image->format);
248
249    image->region =
250       intel_region_alloc(intelScreen, I915_TILING_NONE,
251                          cpp, width, height, GL_TRUE);
252    if (image->region == NULL) {
253       FREE(image);
254       return NULL;
255    }
256    
257    return image;
258 }
259
260 static GLboolean
261 intel_query_image(__DRIimage *image, int attrib, int *value)
262 {
263    switch (attrib) {
264    case __DRI_IMAGE_ATTRIB_STRIDE:
265       *value = image->region->pitch * image->region->cpp;
266       return GL_TRUE;
267    case __DRI_IMAGE_ATTRIB_HANDLE:
268       *value = image->region->buffer->handle;
269       return GL_TRUE;
270    case __DRI_IMAGE_ATTRIB_NAME:
271       return intel_region_flink(image->region, (uint32_t *) value);
272    default:
273       return GL_FALSE;
274    }
275 }
276
277 static struct __DRIimageExtensionRec intelImageExtension = {
278     { __DRI_IMAGE, __DRI_IMAGE_VERSION },
279     intel_create_image_from_name,
280     intel_create_image_from_renderbuffer,
281     intel_destroy_image,
282     intel_create_image,
283     intel_query_image
284 };
285
286 static const __DRIextension *intelScreenExtensions[] = {
287     &driReadDrawableExtension,
288     &intelTexBufferExtension.base,
289     &intelFlushExtension.base,
290     &intelImageExtension.base,
291     &dri2ConfigQueryExtension.base,
292     NULL
293 };
294
295 static GLboolean
296 intel_get_param(__DRIscreen *psp, int param, int *value)
297 {
298    int ret;
299    struct drm_i915_getparam gp;
300
301    gp.param = param;
302    gp.value = value;
303
304    ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
305    if (ret) {
306       if (ret != -EINVAL)
307          _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
308       return GL_FALSE;
309    }
310
311    return GL_TRUE;
312 }
313
314 static GLboolean
315 intel_get_boolean(__DRIscreen *psp, int param)
316 {
317    int value = 0;
318    return intel_get_param(psp, param, &value) && value;
319 }
320
321 static void
322 nop_callback(GLuint key, void *data, void *userData)
323 {
324 }
325
326 static void
327 intelDestroyScreen(__DRIscreen * sPriv)
328 {
329    struct intel_screen *intelScreen = sPriv->private;
330
331    dri_bufmgr_destroy(intelScreen->bufmgr);
332    driDestroyOptionInfo(&intelScreen->optionCache);
333
334    /* Some regions may still have references to them at this point, so
335     * flush the hash table to prevent _mesa_DeleteHashTable() from
336     * complaining about the hash not being empty; */
337    _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
338    _mesa_DeleteHashTable(intelScreen->named_regions);
339
340    FREE(intelScreen);
341    sPriv->private = NULL;
342 }
343
344
345 /**
346  * This is called when we need to set up GL rendering to a new X window.
347  */
348 static GLboolean
349 intelCreateBuffer(__DRIscreen * driScrnPriv,
350                   __DRIdrawable * driDrawPriv,
351                   const struct gl_config * mesaVis, GLboolean isPixmap)
352 {
353    struct intel_renderbuffer *rb;
354
355    if (isPixmap) {
356       return GL_FALSE;          /* not implemented */
357    }
358    else {
359       GLboolean swStencil = (mesaVis->stencilBits > 0 &&
360                              mesaVis->depthBits != 24);
361       gl_format rgbFormat;
362
363       struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
364
365       if (!fb)
366          return GL_FALSE;
367
368       _mesa_initialize_window_framebuffer(fb, mesaVis);
369
370       if (mesaVis->redBits == 5)
371          rgbFormat = MESA_FORMAT_RGB565;
372       else if (mesaVis->alphaBits == 0)
373          rgbFormat = MESA_FORMAT_XRGB8888;
374       else
375          rgbFormat = MESA_FORMAT_ARGB8888;
376
377       /* setup the hardware-based renderbuffers */
378       rb = intel_create_renderbuffer(rgbFormat);
379       _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
380
381       if (mesaVis->doubleBufferMode) {
382          rb = intel_create_renderbuffer(rgbFormat);
383          _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
384       }
385
386       if (mesaVis->depthBits == 24) {
387          assert(mesaVis->stencilBits == 8);
388          /* combined depth/stencil buffer */
389          struct intel_renderbuffer *depthStencilRb
390             = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
391          /* note: bind RB to two attachment points */
392          _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
393          _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
394       }
395       else if (mesaVis->depthBits == 16) {
396          /* just 16-bit depth buffer, no hw stencil */
397          struct intel_renderbuffer *depthRb
398             = intel_create_renderbuffer(MESA_FORMAT_Z16);
399          _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
400       }
401
402       /* now add any/all software-based renderbuffers we may need */
403       _mesa_add_soft_renderbuffers(fb,
404                                    GL_FALSE, /* never sw color */
405                                    GL_FALSE, /* never sw depth */
406                                    swStencil, mesaVis->accumRedBits > 0,
407                                    GL_FALSE, /* never sw alpha */
408                                    GL_FALSE  /* never sw aux */ );
409       driDrawPriv->driverPrivate = fb;
410
411       return GL_TRUE;
412    }
413 }
414
415 static void
416 intelDestroyBuffer(__DRIdrawable * driDrawPriv)
417 {
418     struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
419   
420     _mesa_reference_framebuffer(&fb, NULL);
421 }
422
423 /* There are probably better ways to do this, such as an
424  * init-designated function to register chipids and createcontext
425  * functions.
426  */
427 extern GLboolean i830CreateContext(const struct gl_config * mesaVis,
428                                    __DRIcontext * driContextPriv,
429                                    void *sharedContextPrivate);
430
431 extern GLboolean i915CreateContext(int api,
432                                    const struct gl_config * mesaVis,
433                                    __DRIcontext * driContextPriv,
434                                    void *sharedContextPrivate);
435 extern GLboolean brwCreateContext(int api,
436                                   const struct gl_config * mesaVis,
437                                   __DRIcontext * driContextPriv,
438                                   void *sharedContextPrivate);
439
440 static GLboolean
441 intelCreateContext(gl_api api,
442                    const struct gl_config * mesaVis,
443                    __DRIcontext * driContextPriv,
444                    void *sharedContextPrivate)
445 {
446    __DRIscreen *sPriv = driContextPriv->driScreenPriv;
447    struct intel_screen *intelScreen = sPriv->private;
448
449 #ifdef I915
450    if (IS_9XX(intelScreen->deviceID)) {
451       if (!IS_965(intelScreen->deviceID)) {
452          return i915CreateContext(api, mesaVis, driContextPriv,
453                                   sharedContextPrivate);
454       }
455    } else {
456       intelScreen->no_vbo = GL_TRUE;
457       return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
458    }
459 #else
460    if (IS_965(intelScreen->deviceID))
461       return brwCreateContext(api, mesaVis,
462                               driContextPriv, sharedContextPrivate);
463 #endif
464    fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
465    return GL_FALSE;
466 }
467
468 static GLboolean
469 intel_init_bufmgr(struct intel_screen *intelScreen)
470 {
471    __DRIscreen *spriv = intelScreen->driScrnPriv;
472    int num_fences = 0;
473
474    intelScreen->no_hw = (getenv("INTEL_NO_HW") != NULL ||
475                          getenv("INTEL_DEVID_OVERRIDE") != NULL);
476
477    intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
478    if (intelScreen->bufmgr == NULL) {
479       fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
480               __func__, __LINE__);
481       return GL_FALSE;
482    }
483
484    if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
485        num_fences == 0) {
486       fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
487       return GL_FALSE;
488    }
489
490    drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
491
492    intelScreen->named_regions = _mesa_NewHashTable();
493
494    intelScreen->relaxed_relocations = 0;
495    intelScreen->relaxed_relocations |=
496       intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA) << 0;
497
498    return GL_TRUE;
499 }
500
501 /**
502  * This is the driver specific part of the createNewScreen entry point.
503  * Called when using DRI2.
504  *
505  * \return the struct gl_config supported by this driver
506  */
507 static const
508 __DRIconfig **intelInitScreen2(__DRIscreen *psp)
509 {
510    struct intel_screen *intelScreen;
511    GLenum fb_format[3];
512    GLenum fb_type[3];
513    unsigned int api_mask;
514    char *devid_override;
515
516    static const GLenum back_buffer_modes[] = {
517        GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
518    };
519    uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
520    int color;
521    __DRIconfig **configs = NULL;
522
523    /* Allocate the private area */
524    intelScreen = CALLOC(sizeof *intelScreen);
525    if (!intelScreen) {
526       fprintf(stderr, "\nERROR!  Allocating private area failed\n");
527       return GL_FALSE;
528    }
529    /* parse information in __driConfigOptions */
530    driParseOptionInfo(&intelScreen->optionCache,
531                       __driConfigOptions, __driNConfigOptions);
532
533    intelScreen->driScrnPriv = psp;
534    psp->private = (void *) intelScreen;
535
536    /* Determine chipset ID */
537    if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
538                         &intelScreen->deviceID))
539       return GL_FALSE;
540
541    /* Allow an override of the device ID for the purpose of making the
542     * driver produce dumps for debugging of new chipset enablement.
543     * This implies INTEL_NO_HW, to avoid programming your actual GPU
544     * incorrectly.
545     */
546    devid_override = getenv("INTEL_DEVID_OVERRIDE");
547    if (devid_override) {
548       intelScreen->deviceID = strtod(devid_override, NULL);
549    }
550
551    api_mask = (1 << __DRI_API_OPENGL);
552 #if FEATURE_ES1
553    api_mask |= (1 << __DRI_API_GLES);
554 #endif
555 #if FEATURE_ES2
556    api_mask |= (1 << __DRI_API_GLES2);
557 #endif
558
559    if (IS_9XX(intelScreen->deviceID) || IS_965(intelScreen->deviceID))
560       psp->api_mask = api_mask;
561
562    if (!intel_init_bufmgr(intelScreen))
563        return GL_FALSE;
564
565    psp->extensions = intelScreenExtensions;
566
567    msaa_samples_array[0] = 0;
568
569    fb_format[0] = GL_RGB;
570    fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
571
572    fb_format[1] = GL_BGR;
573    fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
574
575    fb_format[2] = GL_BGRA;
576    fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
577
578    depth_bits[0] = 0;
579    stencil_bits[0] = 0;
580
581    /* Generate a rich set of useful configs that do not include an
582     * accumulation buffer.
583     */
584    for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
585       __DRIconfig **new_configs;
586       int depth_factor;
587
588       /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
589        * buffer that has a diffferent number of bits per pixel than the color
590        * buffer.  This isn't yet supported here.
591        */
592       if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
593          depth_bits[1] = 16;
594          stencil_bits[1] = 0;
595       } else {
596          depth_bits[1] = 24;
597          stencil_bits[1] = 8;
598       }
599
600       depth_factor = 2;
601
602       new_configs = driCreateConfigs(fb_format[color], fb_type[color],
603                                      depth_bits,
604                                      stencil_bits,
605                                      depth_factor,
606                                      back_buffer_modes,
607                                      ARRAY_SIZE(back_buffer_modes),
608                                      msaa_samples_array,
609                                      ARRAY_SIZE(msaa_samples_array),
610                                      GL_FALSE);
611       if (configs == NULL)
612          configs = new_configs;
613       else
614          configs = driConcatConfigs(configs, new_configs);
615    }
616
617    /* Generate the minimum possible set of configs that include an
618     * accumulation buffer.
619     */
620    for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
621       __DRIconfig **new_configs;
622
623       if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
624          depth_bits[0] = 16;
625          stencil_bits[0] = 0;
626       } else {
627          depth_bits[0] = 24;
628          stencil_bits[0] = 8;
629       }
630
631       new_configs = driCreateConfigs(fb_format[color], fb_type[color],
632                                      depth_bits, stencil_bits, 1,
633                                      back_buffer_modes + 1, 1,
634                                      msaa_samples_array, 1,
635                                      GL_TRUE);
636       if (configs == NULL)
637          configs = new_configs;
638       else
639          configs = driConcatConfigs(configs, new_configs);
640    }
641
642    if (configs == NULL) {
643       fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
644               __LINE__);
645       return NULL;
646    }
647
648    return (const __DRIconfig **)configs;
649 }
650
651 struct intel_buffer {
652    __DRIbuffer base;
653    struct intel_region *region;
654 };
655
656 static __DRIbuffer *
657 intelAllocateBuffer(__DRIscreen *screen,
658                     unsigned attachment, unsigned format,
659                     int width, int height)
660 {
661    struct intel_buffer *intelBuffer;
662    struct intel_screen *intelScreen = screen->private;
663
664    intelBuffer = CALLOC(sizeof *intelBuffer);
665    if (intelBuffer == NULL)
666       return NULL;
667
668    intelBuffer->region = intel_region_alloc(intelScreen, I915_TILING_NONE,
669                                             format / 8, width, height, GL_TRUE);
670    
671    if (intelBuffer->region == NULL) {
672            FREE(intelBuffer);
673            return NULL;
674    }
675    
676    intel_region_flink(intelBuffer->region, &intelBuffer->base.name);
677
678    intelBuffer->base.attachment = attachment;
679    intelBuffer->base.cpp = intelBuffer->region->cpp;
680    intelBuffer->base.pitch =
681          intelBuffer->region->pitch * intelBuffer->region->cpp;
682
683    return &intelBuffer->base;
684 }
685
686 static void
687 intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
688 {
689    struct intel_buffer *intelBuffer = (struct intel_buffer *) buffer;
690
691    intel_region_release(&intelBuffer->region);
692    free(intelBuffer);
693 }
694
695
696 const struct __DriverAPIRec driDriverAPI = {
697    .DestroyScreen        = intelDestroyScreen,
698    .CreateContext        = intelCreateContext,
699    .DestroyContext       = intelDestroyContext,
700    .CreateBuffer         = intelCreateBuffer,
701    .DestroyBuffer        = intelDestroyBuffer,
702    .MakeCurrent          = intelMakeCurrent,
703    .UnbindContext        = intelUnbindContext,
704    .InitScreen2          = intelInitScreen2,
705    .AllocateBuffer       = intelAllocateBuffer,
706    .ReleaseBuffer        = intelReleaseBuffer
707 };
708
709 /* This is the table of extensions that the loader will dlsym() for. */
710 PUBLIC const __DRIextension *__driDriverExtensions[] = {
711     &driCoreExtension.base,
712     &driDRI2Extension.base,
713     NULL
714 };