2 /**************************************************************************
4 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
29 #include "main/mtypes.h"
31 #include "main/texobj.h"
32 #include "main/texstore.h"
33 #include "main/texcompress.h"
34 #include "main/enums.h"
36 #include "intel_context.h"
37 #include "intel_tex.h"
38 #include "intel_mipmap_tree.h"
39 #include "intel_blit.h"
41 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
44 intelTexSubimage(struct gl_context * ctx,
46 GLenum target, GLint level,
47 GLint xoffset, GLint yoffset, GLint zoffset,
48 GLint width, GLint height, GLint depth,
50 GLenum format, GLenum type, const void *pixels,
51 const struct gl_pixelstore_attrib *packing,
52 struct gl_texture_object *texObj,
53 struct gl_texture_image *texImage,
56 struct intel_context *intel = intel_context(ctx);
57 struct intel_texture_image *intelImage = intel_texture_image(texImage);
58 GLuint dstRowStride = 0;
59 drm_intel_bo *temp_bo = NULL, *dst_bo = NULL;
60 unsigned int blit_x = 0, blit_y = 0;
62 DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
63 _mesa_lookup_enum_by_nr(target),
64 level, xoffset, yoffset, width, height);
69 pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize,
71 "glCompressedTexImage");
73 pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth,
74 format, type, pixels, packing,
79 intel_prepare_render(intel);
81 /* Map buffer if necessary. Need to lock to prevent other contexts
82 * from uploading the buffer under us.
85 dst_bo = intel_region_buffer(intel, intelImage->mt->region,
89 intelImage->mt->region->tiling != I915_TILING_Y &&
90 intel->gen < 6 && target == GL_TEXTURE_2D &&
91 drm_intel_bo_busy(dst_bo))
94 uint32_t tiling_mode = I915_TILING_NONE;
96 temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr,
106 if (drm_intel_gem_bo_map_gtt(temp_bo)) {
107 drm_intel_bo_unreference(temp_bo);
111 texImage->Data = temp_bo->virtual;
112 texImage->ImageOffsets[0] = 0;
113 dstRowStride = pitch;
115 intel_miptree_get_image_offset(intelImage->mt, level,
123 texImage->Data = intel_miptree_image_map(intel,
128 texImage->ImageOffsets);
131 if (_mesa_is_format_compressed(texImage->TexFormat)) {
133 _mesa_format_row_stride(texImage->TexFormat, width);
137 dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat);
141 assert(dstRowStride);
144 if (intelImage->mt) {
145 struct intel_region *dst = intelImage->mt->region;
147 _mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch,
148 xoffset, yoffset / 4,
149 (width + 3) & ~3, (height + 3) / 4,
150 pixels, (width + 3) & ~3, 0, 0);
153 memcpy(texImage->Data, pixels, imageSize);
157 if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
160 xoffset, yoffset, zoffset,
162 texImage->ImageOffsets,
163 width, height, depth,
164 format, type, pixels, packing)) {
165 _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
170 unsigned int dst_pitch = intelImage->mt->region->pitch *
173 drm_intel_gem_bo_unmap_gtt(temp_bo);
174 texImage->Data = NULL;
176 ret = intelEmitCopyBlit(intel,
178 dstRowStride / intelImage->mt->cpp,
179 temp_bo, 0, GL_FALSE,
180 dst_pitch / intelImage->mt->cpp, dst_bo, 0,
181 intelImage->mt->region->tiling,
182 0, 0, blit_x, blit_y, width, height,
188 _mesa_unmap_teximage_pbo(ctx, packing);
191 drm_intel_bo_unreference(temp_bo);
193 } else if (intelImage->mt) {
194 intel_miptree_image_unmap(intel, intelImage->mt);
195 texImage->Data = NULL;
201 intelTexSubImage3D(struct gl_context * ctx,
204 GLint xoffset, GLint yoffset, GLint zoffset,
205 GLsizei width, GLsizei height, GLsizei depth,
206 GLenum format, GLenum type,
207 const GLvoid * pixels,
208 const struct gl_pixelstore_attrib *packing,
209 struct gl_texture_object *texObj,
210 struct gl_texture_image *texImage)
212 intelTexSubimage(ctx, 3,
214 xoffset, yoffset, zoffset,
215 width, height, depth, 0,
216 format, type, pixels, packing, texObj, texImage, GL_FALSE);
221 intelTexSubImage2D(struct gl_context * ctx,
224 GLint xoffset, GLint yoffset,
225 GLsizei width, GLsizei height,
226 GLenum format, GLenum type,
227 const GLvoid * pixels,
228 const struct gl_pixelstore_attrib *packing,
229 struct gl_texture_object *texObj,
230 struct gl_texture_image *texImage)
232 intelTexSubimage(ctx, 2,
236 format, type, pixels, packing, texObj, texImage, GL_FALSE);
241 intelTexSubImage1D(struct gl_context * ctx,
246 GLenum format, GLenum type,
247 const GLvoid * pixels,
248 const struct gl_pixelstore_attrib *packing,
249 struct gl_texture_object *texObj,
250 struct gl_texture_image *texImage)
252 intelTexSubimage(ctx, 1,
256 format, type, pixels, packing, texObj, texImage, GL_FALSE);
260 intelCompressedTexSubImage2D(struct gl_context * ctx,
263 GLint xoffset, GLint yoffset,
264 GLsizei width, GLsizei height,
265 GLenum format, GLsizei imageSize,
266 const GLvoid * pixels,
267 struct gl_texture_object *texObj,
268 struct gl_texture_image *texImage)
270 intelTexSubimage(ctx, 2,
273 width, height, 1, imageSize,
274 format, 0, pixels, &ctx->Unpack, texObj, texImage, GL_TRUE);
280 intelInitTextureSubImageFuncs(struct dd_function_table *functions)
282 functions->TexSubImage1D = intelTexSubImage1D;
283 functions->TexSubImage2D = intelTexSubImage2D;
284 functions->TexSubImage3D = intelTexSubImage3D;
285 functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D;