2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #if FEATURE_ATI_fragment_shader
38 #include "atifragshader.h"
41 #include "mfeatures.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
50 #include "framebuffer.h"
51 #include "glapi/glapi.h"
62 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
63 #include "arbprogram.h"
65 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
66 #include "nvprogram.h"
69 #include "math/m_matrix.h"
71 #include "main/dispatch.h"
76 * Other parts of Mesa (such as the VBO module) can plug into the display
77 * list system. This structure describes new display list instructions.
79 struct gl_list_instruction
82 void (*Execute)( struct gl_context *ctx, void *data );
83 void (*Destroy)( struct gl_context *ctx, void *data );
84 void (*Print)( struct gl_context *ctx, void *data );
88 #define MAX_DLIST_EXT_OPCODES 16
91 * Used by device drivers to hook new commands into display lists.
93 struct gl_list_extensions
95 struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES];
104 * \param ctx GL context.
106 * Checks if dd_function_table::SaveNeedFlush is marked to flush
107 * stored (save) vertices, and calls
108 * dd_function_table::SaveFlushVertices if so.
110 #define SAVE_FLUSH_VERTICES(ctx) \
112 if (ctx->Driver.SaveNeedFlush) \
113 ctx->Driver.SaveFlushVertices(ctx); \
118 * Macro to assert that the API call was made outside the
119 * glBegin()/glEnd() pair, with return value.
121 * \param ctx GL context.
122 * \param retval value to return value in case the assertion fails.
124 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
126 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
127 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
128 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
134 * Macro to assert that the API call was made outside the
135 * glBegin()/glEnd() pair.
137 * \param ctx GL context.
139 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
141 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
142 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
143 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
149 * Macro to assert that the API call was made outside the
150 * glBegin()/glEnd() pair and flush the vertices.
152 * \param ctx GL context.
154 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
156 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
157 SAVE_FLUSH_VERTICES(ctx); \
161 * Macro to assert that the API call was made outside the
162 * glBegin()/glEnd() pair and flush the vertices, with return value.
164 * \param ctx GL context.
165 * \param retval value to return value in case the assertion fails.
167 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
169 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
170 SAVE_FLUSH_VERTICES(ctx); \
176 * Display list opcodes.
178 * The fact that these identifiers are assigned consecutive
179 * integer values starting at 0 is very important, see InstSize array usage)
183 OPCODE_INVALID = -1, /* Force signed enum */
189 OPCODE_BLEND_EQUATION,
190 OPCODE_BLEND_EQUATION_SEPARATE,
191 OPCODE_BLEND_FUNC_SEPARATE,
193 OPCODE_BLEND_EQUATION_I,
194 OPCODE_BLEND_EQUATION_SEPARATE_I,
196 OPCODE_BLEND_FUNC_SEPARATE_I,
199 OPCODE_CALL_LIST_OFFSET,
205 OPCODE_CLEAR_STENCIL,
206 OPCODE_CLEAR_BUFFER_IV,
207 OPCODE_CLEAR_BUFFER_UIV,
208 OPCODE_CLEAR_BUFFER_FV,
209 OPCODE_CLEAR_BUFFER_FI,
212 OPCODE_COLOR_MASK_INDEXED,
213 OPCODE_COLOR_MATERIAL,
215 OPCODE_COLOR_TABLE_PARAMETER_FV,
216 OPCODE_COLOR_TABLE_PARAMETER_IV,
217 OPCODE_COLOR_SUB_TABLE,
218 OPCODE_CONVOLUTION_FILTER_1D,
219 OPCODE_CONVOLUTION_FILTER_2D,
220 OPCODE_CONVOLUTION_PARAMETER_I,
221 OPCODE_CONVOLUTION_PARAMETER_IV,
222 OPCODE_CONVOLUTION_PARAMETER_F,
223 OPCODE_CONVOLUTION_PARAMETER_FV,
224 OPCODE_COPY_COLOR_SUB_TABLE,
225 OPCODE_COPY_COLOR_TABLE,
227 OPCODE_COPY_TEX_IMAGE1D,
228 OPCODE_COPY_TEX_IMAGE2D,
229 OPCODE_COPY_TEX_SUB_IMAGE1D,
230 OPCODE_COPY_TEX_SUB_IMAGE2D,
231 OPCODE_COPY_TEX_SUB_IMAGE3D,
237 OPCODE_DISABLE_INDEXED,
241 OPCODE_ENABLE_INDEXED,
256 OPCODE_LOAD_IDENTITY,
270 OPCODE_PIXEL_TRANSFER,
273 OPCODE_POINT_PARAMETERS,
275 OPCODE_POLYGON_STIPPLE,
276 OPCODE_POLYGON_OFFSET,
280 OPCODE_PRIORITIZE_TEXTURE,
286 OPCODE_RESET_HISTOGRAM,
287 OPCODE_RESET_MIN_MAX,
291 OPCODE_SELECT_TEXTURE_SGIS,
292 OPCODE_SELECT_TEXTURE_COORD_SET,
303 OPCODE_TEX_SUB_IMAGE1D,
304 OPCODE_TEX_SUB_IMAGE2D,
305 OPCODE_TEX_SUB_IMAGE3D,
309 /* GL_ARB_multitexture */
310 OPCODE_ACTIVE_TEXTURE,
311 /* GL_ARB_texture_compression */
312 OPCODE_COMPRESSED_TEX_IMAGE_1D,
313 OPCODE_COMPRESSED_TEX_IMAGE_2D,
314 OPCODE_COMPRESSED_TEX_IMAGE_3D,
315 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D,
316 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D,
317 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D,
318 /* GL_ARB_multisample */
319 OPCODE_SAMPLE_COVERAGE,
320 /* GL_ARB_window_pos */
321 OPCODE_WINDOW_POS_ARB,
322 /* GL_NV_vertex_program */
323 OPCODE_BIND_PROGRAM_NV,
324 OPCODE_EXECUTE_PROGRAM_NV,
325 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV,
326 OPCODE_LOAD_PROGRAM_NV,
327 OPCODE_TRACK_MATRIX_NV,
328 /* GL_NV_fragment_program */
329 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB,
330 OPCODE_PROGRAM_NAMED_PARAMETER_NV,
331 /* GL_EXT_stencil_two_side */
332 OPCODE_ACTIVE_STENCIL_FACE_EXT,
333 /* GL_EXT_depth_bounds_test */
334 OPCODE_DEPTH_BOUNDS_EXT,
335 /* GL_ARB_vertex/fragment_program */
336 OPCODE_PROGRAM_STRING_ARB,
337 OPCODE_PROGRAM_ENV_PARAMETER_ARB,
338 /* GL_ARB_occlusion_query */
339 OPCODE_BEGIN_QUERY_ARB,
340 OPCODE_END_QUERY_ARB,
341 /* GL_ARB_draw_buffers */
342 OPCODE_DRAW_BUFFERS_ARB,
343 /* GL_ATI_fragment_shader */
344 OPCODE_TEX_BUMP_PARAMETER_ATI,
345 /* GL_ATI_fragment_shader */
346 OPCODE_BIND_FRAGMENT_SHADER_ATI,
347 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI,
349 OPCODE_STENCIL_FUNC_SEPARATE,
350 OPCODE_STENCIL_OP_SEPARATE,
351 OPCODE_STENCIL_MASK_SEPARATE,
353 /* GL_ARB_shader_objects */
371 OPCODE_UNIFORM_MATRIX22,
372 OPCODE_UNIFORM_MATRIX33,
373 OPCODE_UNIFORM_MATRIX44,
374 OPCODE_UNIFORM_MATRIX23,
375 OPCODE_UNIFORM_MATRIX32,
376 OPCODE_UNIFORM_MATRIX24,
377 OPCODE_UNIFORM_MATRIX42,
378 OPCODE_UNIFORM_MATRIX34,
379 OPCODE_UNIFORM_MATRIX43,
391 /* GL_EXT_framebuffer_blit */
392 OPCODE_BLIT_FRAMEBUFFER,
394 /* Vertex attributes -- fallback for when optimized display
395 * list build isn't active.
414 /* GL_EXT_provoking_vertex */
415 OPCODE_PROVOKING_VERTEX,
417 /* GL_EXT_transform_feedback */
418 OPCODE_BEGIN_TRANSFORM_FEEDBACK,
419 OPCODE_END_TRANSFORM_FEEDBACK,
421 /* GL_EXT_texture_integer */
423 OPCODE_CLEARCOLOR_UI,
424 OPCODE_TEXPARAMETER_I,
425 OPCODE_TEXPARAMETER_UI,
427 /* GL_EXT_separate_shader_objects */
428 OPCODE_ACTIVE_PROGRAM_EXT,
429 OPCODE_USE_SHADER_PROGRAM_EXT,
431 /* GL_ARB_instanced_arrays */
432 OPCODE_VERTEX_ATTRIB_DIVISOR,
434 /* The following three are meta instructions */
435 OPCODE_ERROR, /* raise compiled-in error */
446 * Display list instructions are stored as sequences of "nodes". Nodes
447 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
448 * are linked together with a pointer.
450 * Each instruction in the display list is stored as a sequence of
451 * contiguous nodes in memory.
452 * Each node is the union of a variety of data types.
467 void *next; /* If prev node's opcode==OPCODE_CONTINUE */
471 typedef union gl_dlist_node Node;
475 * How many nodes to allocate at a time.
477 * \note Reduced now that we hold vertices etc. elsewhere.
479 #define BLOCK_SIZE 256
484 * Number of nodes of storage needed for each instruction.
485 * Sizes for dynamically allocated opcodes are stored in the context struct.
487 static GLuint InstSize[OPCODE_END_OF_LIST + 1];
493 void mesa_print_display_list(GLuint list);
496 /**********************************************************************/
497 /***** Private *****/
498 /**********************************************************************/
502 * Make an empty display list. This is used by glGenLists() to
503 * reserve display list IDs.
505 static struct gl_display_list *
506 make_list(GLuint name, GLuint count)
508 struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list);
510 dlist->Head = (Node *) malloc(sizeof(Node) * count);
511 dlist->Head[0].opcode = OPCODE_END_OF_LIST;
517 * Lookup function to just encapsulate casting.
519 static INLINE struct gl_display_list *
520 lookup_list(struct gl_context *ctx, GLuint list)
522 return (struct gl_display_list *)
523 _mesa_HashLookup(ctx->Shared->DisplayList, list);
527 /** Is the given opcode an extension code? */
528 static INLINE GLboolean
529 is_ext_opcode(OpCode opcode)
531 return (opcode >= OPCODE_EXT_0);
535 /** Destroy an extended opcode instruction */
537 ext_opcode_destroy(struct gl_context *ctx, Node *node)
539 const GLint i = node[0].opcode - OPCODE_EXT_0;
541 ctx->ListExt->Opcode[i].Destroy(ctx, &node[1]);
542 step = ctx->ListExt->Opcode[i].Size;
547 /** Execute an extended opcode instruction */
549 ext_opcode_execute(struct gl_context *ctx, Node *node)
551 const GLint i = node[0].opcode - OPCODE_EXT_0;
553 ctx->ListExt->Opcode[i].Execute(ctx, &node[1]);
554 step = ctx->ListExt->Opcode[i].Size;
559 /** Print an extended opcode instruction */
561 ext_opcode_print(struct gl_context *ctx, Node *node)
563 const GLint i = node[0].opcode - OPCODE_EXT_0;
565 ctx->ListExt->Opcode[i].Print(ctx, &node[1]);
566 step = ctx->ListExt->Opcode[i].Size;
572 * Delete the named display list, but don't remove from hash table.
573 * \param dlist - display list pointer
576 _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist)
581 n = block = dlist->Head;
583 done = block ? GL_FALSE : GL_TRUE;
585 const OpCode opcode = n[0].opcode;
587 /* check for extension opcodes first */
588 if (is_ext_opcode(opcode)) {
589 n += ext_opcode_destroy(ctx, n);
593 /* for some commands, we need to free malloc'd memory */
596 n += InstSize[n[0].opcode];
600 n += InstSize[n[0].opcode];
602 case OPCODE_DRAW_PIXELS:
604 n += InstSize[n[0].opcode];
608 n += InstSize[n[0].opcode];
610 case OPCODE_COLOR_TABLE:
612 n += InstSize[n[0].opcode];
614 case OPCODE_COLOR_SUB_TABLE:
616 n += InstSize[n[0].opcode];
618 case OPCODE_CONVOLUTION_FILTER_1D:
620 n += InstSize[n[0].opcode];
622 case OPCODE_CONVOLUTION_FILTER_2D:
624 n += InstSize[n[0].opcode];
626 case OPCODE_POLYGON_STIPPLE:
628 n += InstSize[n[0].opcode];
630 case OPCODE_TEX_IMAGE1D:
632 n += InstSize[n[0].opcode];
634 case OPCODE_TEX_IMAGE2D:
636 n += InstSize[n[0].opcode];
638 case OPCODE_TEX_IMAGE3D:
640 n += InstSize[n[0].opcode];
642 case OPCODE_TEX_SUB_IMAGE1D:
644 n += InstSize[n[0].opcode];
646 case OPCODE_TEX_SUB_IMAGE2D:
648 n += InstSize[n[0].opcode];
650 case OPCODE_TEX_SUB_IMAGE3D:
652 n += InstSize[n[0].opcode];
654 case OPCODE_COMPRESSED_TEX_IMAGE_1D:
656 n += InstSize[n[0].opcode];
658 case OPCODE_COMPRESSED_TEX_IMAGE_2D:
660 n += InstSize[n[0].opcode];
662 case OPCODE_COMPRESSED_TEX_IMAGE_3D:
664 n += InstSize[n[0].opcode];
666 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D:
668 n += InstSize[n[0].opcode];
670 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D:
672 n += InstSize[n[0].opcode];
674 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D:
676 n += InstSize[n[0].opcode];
678 #if FEATURE_NV_vertex_program
679 case OPCODE_LOAD_PROGRAM_NV:
680 free(n[4].data); /* program string */
681 n += InstSize[n[0].opcode];
683 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
684 free(n[2].data); /* array of program ids */
685 n += InstSize[n[0].opcode];
688 #if FEATURE_NV_fragment_program
689 case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
690 free(n[3].data); /* parameter name */
691 n += InstSize[n[0].opcode];
694 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
695 case OPCODE_PROGRAM_STRING_ARB:
696 free(n[4].data); /* program string */
697 n += InstSize[n[0].opcode];
700 case OPCODE_UNIFORM_1FV:
701 case OPCODE_UNIFORM_2FV:
702 case OPCODE_UNIFORM_3FV:
703 case OPCODE_UNIFORM_4FV:
704 case OPCODE_UNIFORM_1IV:
705 case OPCODE_UNIFORM_2IV:
706 case OPCODE_UNIFORM_3IV:
707 case OPCODE_UNIFORM_4IV:
708 case OPCODE_UNIFORM_1UIV:
709 case OPCODE_UNIFORM_2UIV:
710 case OPCODE_UNIFORM_3UIV:
711 case OPCODE_UNIFORM_4UIV:
713 n += InstSize[n[0].opcode];
715 case OPCODE_UNIFORM_MATRIX22:
716 case OPCODE_UNIFORM_MATRIX33:
717 case OPCODE_UNIFORM_MATRIX44:
718 case OPCODE_UNIFORM_MATRIX24:
719 case OPCODE_UNIFORM_MATRIX42:
720 case OPCODE_UNIFORM_MATRIX23:
721 case OPCODE_UNIFORM_MATRIX32:
722 case OPCODE_UNIFORM_MATRIX34:
723 case OPCODE_UNIFORM_MATRIX43:
725 n += InstSize[n[0].opcode];
728 case OPCODE_CONTINUE:
729 n = (Node *) n[1].next;
733 case OPCODE_END_OF_LIST:
738 /* Most frequent case */
739 n += InstSize[n[0].opcode];
750 * Destroy a display list and remove from hash table.
751 * \param list - display list number
754 destroy_list(struct gl_context *ctx, GLuint list)
756 struct gl_display_list *dlist;
761 dlist = lookup_list(ctx, list);
765 _mesa_delete_list(ctx, dlist);
766 _mesa_HashRemove(ctx->Shared->DisplayList, list);
771 * Translate the nth element of list from <type> to GLint.
774 translate_id(GLsizei n, GLenum type, const GLvoid * list)
786 bptr = (GLbyte *) list;
787 return (GLint) bptr[n];
788 case GL_UNSIGNED_BYTE:
789 ubptr = (GLubyte *) list;
790 return (GLint) ubptr[n];
792 sptr = (GLshort *) list;
793 return (GLint) sptr[n];
794 case GL_UNSIGNED_SHORT:
795 usptr = (GLushort *) list;
796 return (GLint) usptr[n];
798 iptr = (GLint *) list;
800 case GL_UNSIGNED_INT:
801 uiptr = (GLuint *) list;
802 return (GLint) uiptr[n];
804 fptr = (GLfloat *) list;
805 return (GLint) FLOORF(fptr[n]);
807 ubptr = ((GLubyte *) list) + 2 * n;
808 return (GLint) ubptr[0] * 256
811 ubptr = ((GLubyte *) list) + 3 * n;
812 return (GLint) ubptr[0] * 65536
813 + (GLint) ubptr[1] * 256
816 ubptr = ((GLubyte *) list) + 4 * n;
817 return (GLint) ubptr[0] * 16777216
818 + (GLint) ubptr[1] * 65536
819 + (GLint) ubptr[2] * 256
829 /**********************************************************************/
831 /**********************************************************************/
834 * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
835 * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
838 unpack_image(struct gl_context *ctx, GLuint dimensions,
839 GLsizei width, GLsizei height, GLsizei depth,
840 GLenum format, GLenum type, const GLvoid * pixels,
841 const struct gl_pixelstore_attrib *unpack)
843 if (!_mesa_is_bufferobj(unpack->BufferObj)) {
845 GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth,
846 format, type, pixels, unpack);
847 if (pixels && !image) {
848 _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
852 else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
853 format, type, pixels)) {
854 const GLubyte *map, *src;
858 ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
859 GL_READ_ONLY_ARB, unpack->BufferObj);
861 /* unable to map src buffer! */
862 _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO");
866 src = ADD_POINTERS(map, pixels);
867 image = _mesa_unpack_image(dimensions, width, height, depth,
868 format, type, src, unpack);
870 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
874 _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
884 * Allocate space for a display list instruction (opcode + payload space).
885 * \param opcode the instruction opcode (OPCODE_* value)
886 * \param bytes instruction payload size (not counting opcode)
887 * \return pointer to allocated memory (the opcode space)
890 dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes)
892 const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node);
895 if (opcode < (GLuint) OPCODE_EXT_0) {
896 if (InstSize[opcode] == 0) {
897 /* save instruction size now */
898 InstSize[opcode] = numNodes;
901 /* make sure instruction size agrees */
902 ASSERT(numNodes == InstSize[opcode]);
906 if (ctx->ListState.CurrentPos + numNodes + 2 > BLOCK_SIZE) {
907 /* This block is full. Allocate a new block and chain to it */
909 n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
910 n[0].opcode = OPCODE_CONTINUE;
911 newblock = (Node *) malloc(sizeof(Node) * BLOCK_SIZE);
913 _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list");
916 n[1].next = (Node *) newblock;
917 ctx->ListState.CurrentBlock = newblock;
918 ctx->ListState.CurrentPos = 0;
921 n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
922 ctx->ListState.CurrentPos += numNodes;
924 n[0].opcode = opcode;
932 * Allocate space for a display list instruction. Used by callers outside
933 * this file for things like VBO vertex data.
935 * \param opcode the instruction opcode (OPCODE_* value)
936 * \param bytes instruction size in bytes, not counting opcode.
937 * \return pointer to the usable data area (not including the internal
941 _mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint bytes)
943 Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes);
945 return n + 1; /* return pointer to payload area, after opcode */
952 * This function allows modules and drivers to get their own opcodes
953 * for extending display list functionality.
954 * \param ctx the rendering context
955 * \param size number of bytes for storing the new display list command
956 * \param execute function to execute the new display list command
957 * \param destroy function to destroy the new display list command
958 * \param print function to print the new display list command
959 * \return the new opcode number or -1 if error
962 _mesa_dlist_alloc_opcode(struct gl_context *ctx,
964 void (*execute) (struct gl_context *, void *),
965 void (*destroy) (struct gl_context *, void *),
966 void (*print) (struct gl_context *, void *))
968 if (ctx->ListExt->NumOpcodes < MAX_DLIST_EXT_OPCODES) {
969 const GLuint i = ctx->ListExt->NumOpcodes++;
970 ctx->ListExt->Opcode[i].Size =
971 1 + (size + sizeof(Node) - 1) / sizeof(Node);
972 ctx->ListExt->Opcode[i].Execute = execute;
973 ctx->ListExt->Opcode[i].Destroy = destroy;
974 ctx->ListExt->Opcode[i].Print = print;
975 return i + OPCODE_EXT_0;
982 * Allocate space for a display list instruction. The space is basically
983 * an array of Nodes where node[0] holds the opcode, node[1] is the first
984 * function parameter, node[2] is the second parameter, etc.
986 * \param opcode one of OPCODE_x
987 * \param nparams number of function parameters
988 * \return pointer to start of instruction space
991 alloc_instruction(struct gl_context *ctx, OpCode opcode, GLuint nparams)
993 return dlist_alloc(ctx, opcode, nparams * sizeof(Node));
999 * Display List compilation functions
1001 static void GLAPIENTRY
1002 save_Accum(GLenum op, GLfloat value)
1004 GET_CURRENT_CONTEXT(ctx);
1006 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1007 n = alloc_instruction(ctx, OPCODE_ACCUM, 2);
1012 if (ctx->ExecuteFlag) {
1013 CALL_Accum(ctx->Exec, (op, value));
1018 static void GLAPIENTRY
1019 save_AlphaFunc(GLenum func, GLclampf ref)
1021 GET_CURRENT_CONTEXT(ctx);
1023 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1024 n = alloc_instruction(ctx, OPCODE_ALPHA_FUNC, 2);
1027 n[2].f = (GLfloat) ref;
1029 if (ctx->ExecuteFlag) {
1030 CALL_AlphaFunc(ctx->Exec, (func, ref));
1035 static void GLAPIENTRY
1036 save_BindTexture(GLenum target, GLuint texture)
1038 GET_CURRENT_CONTEXT(ctx);
1040 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1041 n = alloc_instruction(ctx, OPCODE_BIND_TEXTURE, 2);
1046 if (ctx->ExecuteFlag) {
1047 CALL_BindTexture(ctx->Exec, (target, texture));
1052 static void GLAPIENTRY
1053 save_Bitmap(GLsizei width, GLsizei height,
1054 GLfloat xorig, GLfloat yorig,
1055 GLfloat xmove, GLfloat ymove, const GLubyte * pixels)
1057 GET_CURRENT_CONTEXT(ctx);
1059 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1060 n = alloc_instruction(ctx, OPCODE_BITMAP, 7);
1062 n[1].i = (GLint) width;
1063 n[2].i = (GLint) height;
1068 n[7].data = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack);
1070 if (ctx->ExecuteFlag) {
1071 CALL_Bitmap(ctx->Exec, (width, height,
1072 xorig, yorig, xmove, ymove, pixels));
1077 static void GLAPIENTRY
1078 save_BlendEquation(GLenum mode)
1080 GET_CURRENT_CONTEXT(ctx);
1082 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1083 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION, 1);
1087 if (ctx->ExecuteFlag) {
1088 CALL_BlendEquation(ctx->Exec, (mode));
1093 static void GLAPIENTRY
1094 save_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA)
1096 GET_CURRENT_CONTEXT(ctx);
1098 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1099 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2);
1104 if (ctx->ExecuteFlag) {
1105 CALL_BlendEquationSeparateEXT(ctx->Exec, (modeRGB, modeA));
1110 static void GLAPIENTRY
1111 save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
1112 GLenum sfactorA, GLenum dfactorA)
1114 GET_CURRENT_CONTEXT(ctx);
1116 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1117 n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4);
1119 n[1].e = sfactorRGB;
1120 n[2].e = dfactorRGB;
1124 if (ctx->ExecuteFlag) {
1125 CALL_BlendFuncSeparateEXT(ctx->Exec,
1126 (sfactorRGB, dfactorRGB, sfactorA, dfactorA));
1131 static void GLAPIENTRY
1132 save_BlendFunc(GLenum srcfactor, GLenum dstfactor)
1134 save_BlendFuncSeparateEXT(srcfactor, dstfactor, srcfactor, dstfactor);
1138 static void GLAPIENTRY
1139 save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
1141 GET_CURRENT_CONTEXT(ctx);
1143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1144 n = alloc_instruction(ctx, OPCODE_BLEND_COLOR, 4);
1151 if (ctx->ExecuteFlag) {
1152 CALL_BlendColor(ctx->Exec, (red, green, blue, alpha));
1156 /* GL_ARB_draw_buffers_blend */
1157 static void GLAPIENTRY
1158 save_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
1159 GLenum sfactorA, GLenum dfactorA)
1161 GET_CURRENT_CONTEXT(ctx);
1163 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1164 n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 5);
1167 n[2].e = sfactorRGB;
1168 n[3].e = dfactorRGB;
1172 if (ctx->ExecuteFlag) {
1173 CALL_BlendFuncSeparateiARB(ctx->Exec, (buf, sfactorRGB, dfactorRGB,
1174 sfactorA, dfactorA));
1178 /* GL_ARB_draw_buffers_blend */
1179 static void GLAPIENTRY
1180 save_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor)
1182 GET_CURRENT_CONTEXT(ctx);
1184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1185 n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 3);
1191 if (ctx->ExecuteFlag) {
1192 CALL_BlendFunciARB(ctx->Exec, (buf, sfactor, dfactor));
1196 /* GL_ARB_draw_buffers_blend */
1197 static void GLAPIENTRY
1198 save_BlendEquationi(GLuint buf, GLenum mode)
1200 GET_CURRENT_CONTEXT(ctx);
1202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1203 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_I, 2);
1208 if (ctx->ExecuteFlag) {
1209 CALL_BlendEquationiARB(ctx->Exec, (buf, mode));
1213 /* GL_ARB_draw_buffers_blend */
1214 static void GLAPIENTRY
1215 save_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA)
1217 GET_CURRENT_CONTEXT(ctx);
1219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1220 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE_I, 3);
1226 if (ctx->ExecuteFlag) {
1227 CALL_BlendEquationSeparateiARB(ctx->Exec, (buf, modeRGB, modeA));
1232 static void invalidate_saved_current_state( struct gl_context *ctx )
1236 for (i = 0; i < VERT_ATTRIB_MAX; i++)
1237 ctx->ListState.ActiveAttribSize[i] = 0;
1239 for (i = 0; i < MAT_ATTRIB_MAX; i++)
1240 ctx->ListState.ActiveMaterialSize[i] = 0;
1242 memset(&ctx->ListState.Current, 0, sizeof ctx->ListState.Current);
1244 ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
1247 static void GLAPIENTRY
1248 save_CallList(GLuint list)
1250 GET_CURRENT_CONTEXT(ctx);
1252 SAVE_FLUSH_VERTICES(ctx);
1254 n = alloc_instruction(ctx, OPCODE_CALL_LIST, 1);
1259 /* After this, we don't know what state we're in. Invalidate all
1260 * cached information previously gathered:
1262 invalidate_saved_current_state( ctx );
1264 if (ctx->ExecuteFlag) {
1265 _mesa_CallList(list);
1270 static void GLAPIENTRY
1271 save_CallLists(GLsizei num, GLenum type, const GLvoid * lists)
1273 GET_CURRENT_CONTEXT(ctx);
1275 GLboolean typeErrorFlag;
1277 SAVE_FLUSH_VERTICES(ctx);
1281 case GL_UNSIGNED_BYTE:
1283 case GL_UNSIGNED_SHORT:
1285 case GL_UNSIGNED_INT:
1290 typeErrorFlag = GL_FALSE;
1293 typeErrorFlag = GL_TRUE;
1296 for (i = 0; i < num; i++) {
1297 GLint list = translate_id(i, type, lists);
1298 Node *n = alloc_instruction(ctx, OPCODE_CALL_LIST_OFFSET, 2);
1301 n[2].b = typeErrorFlag;
1305 /* After this, we don't know what state we're in. Invalidate all
1306 * cached information previously gathered:
1308 invalidate_saved_current_state( ctx );
1310 if (ctx->ExecuteFlag) {
1311 CALL_CallLists(ctx->Exec, (num, type, lists));
1316 static void GLAPIENTRY
1317 save_Clear(GLbitfield mask)
1319 GET_CURRENT_CONTEXT(ctx);
1321 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1322 n = alloc_instruction(ctx, OPCODE_CLEAR, 1);
1326 if (ctx->ExecuteFlag) {
1327 CALL_Clear(ctx->Exec, (mask));
1332 static void GLAPIENTRY
1333 save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
1335 GET_CURRENT_CONTEXT(ctx);
1337 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1338 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6);
1341 n[2].i = drawbuffer;
1343 if (buffer == GL_COLOR) {
1354 if (ctx->ExecuteFlag) {
1355 /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
1360 static void GLAPIENTRY
1361 save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
1363 GET_CURRENT_CONTEXT(ctx);
1365 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1366 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6);
1369 n[2].i = drawbuffer;
1371 if (buffer == GL_COLOR) {
1382 if (ctx->ExecuteFlag) {
1383 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1388 static void GLAPIENTRY
1389 save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
1391 GET_CURRENT_CONTEXT(ctx);
1393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1394 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6);
1397 n[2].i = drawbuffer;
1399 if (buffer == GL_COLOR) {
1410 if (ctx->ExecuteFlag) {
1411 /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
1416 static void GLAPIENTRY
1417 save_ClearBufferfi(GLenum buffer, GLint drawbuffer,
1418 GLfloat depth, GLint stencil)
1420 GET_CURRENT_CONTEXT(ctx);
1422 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1423 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4);
1426 n[2].i = drawbuffer;
1430 if (ctx->ExecuteFlag) {
1431 /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
1436 static void GLAPIENTRY
1437 save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
1439 GET_CURRENT_CONTEXT(ctx);
1441 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1442 n = alloc_instruction(ctx, OPCODE_CLEAR_ACCUM, 4);
1449 if (ctx->ExecuteFlag) {
1450 CALL_ClearAccum(ctx->Exec, (red, green, blue, alpha));
1455 static void GLAPIENTRY
1456 save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
1458 GET_CURRENT_CONTEXT(ctx);
1460 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1461 n = alloc_instruction(ctx, OPCODE_CLEAR_COLOR, 4);
1468 if (ctx->ExecuteFlag) {
1469 CALL_ClearColor(ctx->Exec, (red, green, blue, alpha));
1474 static void GLAPIENTRY
1475 save_ClearDepth(GLclampd depth)
1477 GET_CURRENT_CONTEXT(ctx);
1479 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1480 n = alloc_instruction(ctx, OPCODE_CLEAR_DEPTH, 1);
1482 n[1].f = (GLfloat) depth;
1484 if (ctx->ExecuteFlag) {
1485 CALL_ClearDepth(ctx->Exec, (depth));
1490 static void GLAPIENTRY
1491 save_ClearIndex(GLfloat c)
1493 GET_CURRENT_CONTEXT(ctx);
1495 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1496 n = alloc_instruction(ctx, OPCODE_CLEAR_INDEX, 1);
1500 if (ctx->ExecuteFlag) {
1501 CALL_ClearIndex(ctx->Exec, (c));
1506 static void GLAPIENTRY
1507 save_ClearStencil(GLint s)
1509 GET_CURRENT_CONTEXT(ctx);
1511 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1512 n = alloc_instruction(ctx, OPCODE_CLEAR_STENCIL, 1);
1516 if (ctx->ExecuteFlag) {
1517 CALL_ClearStencil(ctx->Exec, (s));
1522 static void GLAPIENTRY
1523 save_ClipPlane(GLenum plane, const GLdouble * equ)
1525 GET_CURRENT_CONTEXT(ctx);
1527 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1528 n = alloc_instruction(ctx, OPCODE_CLIP_PLANE, 5);
1531 n[2].f = (GLfloat) equ[0];
1532 n[3].f = (GLfloat) equ[1];
1533 n[4].f = (GLfloat) equ[2];
1534 n[5].f = (GLfloat) equ[3];
1536 if (ctx->ExecuteFlag) {
1537 CALL_ClipPlane(ctx->Exec, (plane, equ));
1543 static void GLAPIENTRY
1544 save_ColorMask(GLboolean red, GLboolean green,
1545 GLboolean blue, GLboolean alpha)
1547 GET_CURRENT_CONTEXT(ctx);
1549 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1550 n = alloc_instruction(ctx, OPCODE_COLOR_MASK, 4);
1557 if (ctx->ExecuteFlag) {
1558 CALL_ColorMask(ctx->Exec, (red, green, blue, alpha));
1563 static void GLAPIENTRY
1564 save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green,
1565 GLboolean blue, GLboolean alpha)
1567 GET_CURRENT_CONTEXT(ctx);
1569 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1570 n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5);
1578 if (ctx->ExecuteFlag) {
1579 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1584 static void GLAPIENTRY
1585 save_ColorMaterial(GLenum face, GLenum mode)
1587 GET_CURRENT_CONTEXT(ctx);
1589 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1591 n = alloc_instruction(ctx, OPCODE_COLOR_MATERIAL, 2);
1596 if (ctx->ExecuteFlag) {
1597 CALL_ColorMaterial(ctx->Exec, (face, mode));
1602 static void GLAPIENTRY
1603 save_ColorTable(GLenum target, GLenum internalFormat,
1604 GLsizei width, GLenum format, GLenum type,
1605 const GLvoid * table)
1607 GET_CURRENT_CONTEXT(ctx);
1608 if (_mesa_is_proxy_texture(target)) {
1609 /* execute immediately */
1610 CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
1611 format, type, table));
1615 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1616 n = alloc_instruction(ctx, OPCODE_COLOR_TABLE, 6);
1619 n[2].e = internalFormat;
1623 n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table,
1626 if (ctx->ExecuteFlag) {
1627 CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
1628 format, type, table));
1635 static void GLAPIENTRY
1636 save_ColorTableParameterfv(GLenum target, GLenum pname,
1637 const GLfloat *params)
1639 GET_CURRENT_CONTEXT(ctx);
1642 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1644 n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6);
1649 if (pname == GL_COLOR_TABLE_SGI ||
1650 pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
1651 pname == GL_TEXTURE_COLOR_TABLE_SGI) {
1658 if (ctx->ExecuteFlag) {
1659 CALL_ColorTableParameterfv(ctx->Exec, (target, pname, params));
1664 static void GLAPIENTRY
1665 save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
1667 GET_CURRENT_CONTEXT(ctx);
1670 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1672 n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6);
1677 if (pname == GL_COLOR_TABLE_SGI ||
1678 pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
1679 pname == GL_TEXTURE_COLOR_TABLE_SGI) {
1686 if (ctx->ExecuteFlag) {
1687 CALL_ColorTableParameteriv(ctx->Exec, (target, pname, params));
1693 static void GLAPIENTRY
1694 save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
1695 GLenum format, GLenum type, const GLvoid * table)
1697 GET_CURRENT_CONTEXT(ctx);
1699 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1700 n = alloc_instruction(ctx, OPCODE_COLOR_SUB_TABLE, 6);
1707 n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table,
1710 if (ctx->ExecuteFlag) {
1711 CALL_ColorSubTable(ctx->Exec,
1712 (target, start, count, format, type, table));
1717 static void GLAPIENTRY
1718 save_CopyColorSubTable(GLenum target, GLsizei start,
1719 GLint x, GLint y, GLsizei width)
1721 GET_CURRENT_CONTEXT(ctx);
1724 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1725 n = alloc_instruction(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5);
1733 if (ctx->ExecuteFlag) {
1734 CALL_CopyColorSubTable(ctx->Exec, (target, start, x, y, width));
1739 static void GLAPIENTRY
1740 save_CopyColorTable(GLenum target, GLenum internalformat,
1741 GLint x, GLint y, GLsizei width)
1743 GET_CURRENT_CONTEXT(ctx);
1746 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1747 n = alloc_instruction(ctx, OPCODE_COPY_COLOR_TABLE, 5);
1750 n[2].e = internalformat;
1755 if (ctx->ExecuteFlag) {
1756 CALL_CopyColorTable(ctx->Exec, (target, internalformat, x, y, width));
1761 static void GLAPIENTRY
1762 save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
1763 GLenum format, GLenum type, const GLvoid * filter)
1765 GET_CURRENT_CONTEXT(ctx);
1768 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1770 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6);
1773 n[2].e = internalFormat;
1777 n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter,
1780 if (ctx->ExecuteFlag) {
1781 CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width,
1782 format, type, filter));
1787 static void GLAPIENTRY
1788 save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
1789 GLsizei width, GLsizei height, GLenum format,
1790 GLenum type, const GLvoid * filter)
1792 GET_CURRENT_CONTEXT(ctx);
1795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1797 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7);
1800 n[2].e = internalFormat;
1805 n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter,
1808 if (ctx->ExecuteFlag) {
1809 CALL_ConvolutionFilter2D(ctx->Exec,
1810 (target, internalFormat, width, height, format,
1816 static void GLAPIENTRY
1817 save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
1819 GET_CURRENT_CONTEXT(ctx);
1821 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1822 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3);
1828 if (ctx->ExecuteFlag) {
1829 CALL_ConvolutionParameteri(ctx->Exec, (target, pname, param));
1834 static void GLAPIENTRY
1835 save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
1837 GET_CURRENT_CONTEXT(ctx);
1839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1840 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6);
1845 if (pname == GL_CONVOLUTION_BORDER_COLOR ||
1846 pname == GL_CONVOLUTION_FILTER_SCALE ||
1847 pname == GL_CONVOLUTION_FILTER_BIAS) {
1853 n[4].i = n[5].i = n[6].i = 0;
1856 if (ctx->ExecuteFlag) {
1857 CALL_ConvolutionParameteriv(ctx->Exec, (target, pname, params));
1862 static void GLAPIENTRY
1863 save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
1865 GET_CURRENT_CONTEXT(ctx);
1867 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1868 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3);
1874 if (ctx->ExecuteFlag) {
1875 CALL_ConvolutionParameterf(ctx->Exec, (target, pname, param));
1880 static void GLAPIENTRY
1881 save_ConvolutionParameterfv(GLenum target, GLenum pname,
1882 const GLfloat *params)
1884 GET_CURRENT_CONTEXT(ctx);
1886 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1887 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6);
1892 if (pname == GL_CONVOLUTION_BORDER_COLOR ||
1893 pname == GL_CONVOLUTION_FILTER_SCALE ||
1894 pname == GL_CONVOLUTION_FILTER_BIAS) {
1900 n[4].f = n[5].f = n[6].f = 0.0F;
1903 if (ctx->ExecuteFlag) {
1904 CALL_ConvolutionParameterfv(ctx->Exec, (target, pname, params));
1909 static void GLAPIENTRY
1910 save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
1912 GET_CURRENT_CONTEXT(ctx);
1914 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1915 n = alloc_instruction(ctx, OPCODE_COPY_PIXELS, 5);
1919 n[3].i = (GLint) width;
1920 n[4].i = (GLint) height;
1923 if (ctx->ExecuteFlag) {
1924 CALL_CopyPixels(ctx->Exec, (x, y, width, height, type));
1930 static void GLAPIENTRY
1931 save_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
1932 GLint x, GLint y, GLsizei width, GLint border)
1934 GET_CURRENT_CONTEXT(ctx);
1936 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1937 n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE1D, 7);
1941 n[3].e = internalformat;
1947 if (ctx->ExecuteFlag) {
1948 CALL_CopyTexImage1D(ctx->Exec, (target, level, internalformat,
1949 x, y, width, border));
1954 static void GLAPIENTRY
1955 save_CopyTexImage2D(GLenum target, GLint level,
1956 GLenum internalformat,
1957 GLint x, GLint y, GLsizei width,
1958 GLsizei height, GLint border)
1960 GET_CURRENT_CONTEXT(ctx);
1962 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1963 n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE2D, 8);
1967 n[3].e = internalformat;
1974 if (ctx->ExecuteFlag) {
1975 CALL_CopyTexImage2D(ctx->Exec, (target, level, internalformat,
1976 x, y, width, height, border));
1982 static void GLAPIENTRY
1983 save_CopyTexSubImage1D(GLenum target, GLint level,
1984 GLint xoffset, GLint x, GLint y, GLsizei width)
1986 GET_CURRENT_CONTEXT(ctx);
1988 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1989 n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6);
1998 if (ctx->ExecuteFlag) {
1999 CALL_CopyTexSubImage1D(ctx->Exec,
2000 (target, level, xoffset, x, y, width));
2005 static void GLAPIENTRY
2006 save_CopyTexSubImage2D(GLenum target, GLint level,
2007 GLint xoffset, GLint yoffset,
2008 GLint x, GLint y, GLsizei width, GLint height)
2010 GET_CURRENT_CONTEXT(ctx);
2012 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2013 n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8);
2024 if (ctx->ExecuteFlag) {
2025 CALL_CopyTexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
2026 x, y, width, height));
2031 static void GLAPIENTRY
2032 save_CopyTexSubImage3D(GLenum target, GLint level,
2033 GLint xoffset, GLint yoffset, GLint zoffset,
2034 GLint x, GLint y, GLsizei width, GLint height)
2036 GET_CURRENT_CONTEXT(ctx);
2038 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2039 n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9);
2051 if (ctx->ExecuteFlag) {
2052 CALL_CopyTexSubImage3D(ctx->Exec, (target, level,
2053 xoffset, yoffset, zoffset,
2054 x, y, width, height));
2059 static void GLAPIENTRY
2060 save_CullFace(GLenum mode)
2062 GET_CURRENT_CONTEXT(ctx);
2064 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2065 n = alloc_instruction(ctx, OPCODE_CULL_FACE, 1);
2069 if (ctx->ExecuteFlag) {
2070 CALL_CullFace(ctx->Exec, (mode));
2075 static void GLAPIENTRY
2076 save_DepthFunc(GLenum func)
2078 GET_CURRENT_CONTEXT(ctx);
2080 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2081 n = alloc_instruction(ctx, OPCODE_DEPTH_FUNC, 1);
2085 if (ctx->ExecuteFlag) {
2086 CALL_DepthFunc(ctx->Exec, (func));
2091 static void GLAPIENTRY
2092 save_DepthMask(GLboolean mask)
2094 GET_CURRENT_CONTEXT(ctx);
2096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2097 n = alloc_instruction(ctx, OPCODE_DEPTH_MASK, 1);
2101 if (ctx->ExecuteFlag) {
2102 CALL_DepthMask(ctx->Exec, (mask));
2107 static void GLAPIENTRY
2108 save_DepthRange(GLclampd nearval, GLclampd farval)
2110 GET_CURRENT_CONTEXT(ctx);
2112 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2113 n = alloc_instruction(ctx, OPCODE_DEPTH_RANGE, 2);
2115 n[1].f = (GLfloat) nearval;
2116 n[2].f = (GLfloat) farval;
2118 if (ctx->ExecuteFlag) {
2119 CALL_DepthRange(ctx->Exec, (nearval, farval));
2124 static void GLAPIENTRY
2125 save_Disable(GLenum cap)
2127 GET_CURRENT_CONTEXT(ctx);
2129 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2130 n = alloc_instruction(ctx, OPCODE_DISABLE, 1);
2134 if (ctx->ExecuteFlag) {
2135 CALL_Disable(ctx->Exec, (cap));
2140 static void GLAPIENTRY
2141 save_DisableIndexed(GLuint index, GLenum cap)
2143 GET_CURRENT_CONTEXT(ctx);
2145 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2146 n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2);
2151 if (ctx->ExecuteFlag) {
2152 CALL_DisableIndexedEXT(ctx->Exec, (index, cap));
2157 static void GLAPIENTRY
2158 save_DrawBuffer(GLenum mode)
2160 GET_CURRENT_CONTEXT(ctx);
2162 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2163 n = alloc_instruction(ctx, OPCODE_DRAW_BUFFER, 1);
2167 if (ctx->ExecuteFlag) {
2168 CALL_DrawBuffer(ctx->Exec, (mode));
2173 static void GLAPIENTRY
2174 save_DrawPixels(GLsizei width, GLsizei height,
2175 GLenum format, GLenum type, const GLvoid * pixels)
2177 GET_CURRENT_CONTEXT(ctx);
2180 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2182 n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 5);
2188 n[5].data = unpack_image(ctx, 2, width, height, 1, format, type,
2189 pixels, &ctx->Unpack);
2191 if (ctx->ExecuteFlag) {
2192 CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels));
2198 static void GLAPIENTRY
2199 save_Enable(GLenum cap)
2201 GET_CURRENT_CONTEXT(ctx);
2203 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2204 n = alloc_instruction(ctx, OPCODE_ENABLE, 1);
2208 if (ctx->ExecuteFlag) {
2209 CALL_Enable(ctx->Exec, (cap));
2215 static void GLAPIENTRY
2216 save_EnableIndexed(GLuint index, GLenum cap)
2218 GET_CURRENT_CONTEXT(ctx);
2220 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2221 n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2);
2226 if (ctx->ExecuteFlag) {
2227 CALL_EnableIndexedEXT(ctx->Exec, (index, cap));
2233 static void GLAPIENTRY
2234 save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
2236 GET_CURRENT_CONTEXT(ctx);
2238 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2239 n = alloc_instruction(ctx, OPCODE_EVALMESH1, 3);
2245 if (ctx->ExecuteFlag) {
2246 CALL_EvalMesh1(ctx->Exec, (mode, i1, i2));
2251 static void GLAPIENTRY
2252 save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
2254 GET_CURRENT_CONTEXT(ctx);
2256 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2257 n = alloc_instruction(ctx, OPCODE_EVALMESH2, 5);
2265 if (ctx->ExecuteFlag) {
2266 CALL_EvalMesh2(ctx->Exec, (mode, i1, i2, j1, j2));
2273 static void GLAPIENTRY
2274 save_Fogfv(GLenum pname, const GLfloat *params)
2276 GET_CURRENT_CONTEXT(ctx);
2278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2279 n = alloc_instruction(ctx, OPCODE_FOG, 5);
2287 if (ctx->ExecuteFlag) {
2288 CALL_Fogfv(ctx->Exec, (pname, params));
2293 static void GLAPIENTRY
2294 save_Fogf(GLenum pname, GLfloat param)
2298 parray[1] = parray[2] = parray[3] = 0.0F;
2299 save_Fogfv(pname, parray);
2303 static void GLAPIENTRY
2304 save_Fogiv(GLenum pname, const GLint *params)
2309 case GL_FOG_DENSITY:
2313 p[0] = (GLfloat) *params;
2319 p[0] = INT_TO_FLOAT(params[0]);
2320 p[1] = INT_TO_FLOAT(params[1]);
2321 p[2] = INT_TO_FLOAT(params[2]);
2322 p[3] = INT_TO_FLOAT(params[3]);
2325 /* Error will be caught later in gl_Fogfv */
2326 ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
2328 save_Fogfv(pname, p);
2332 static void GLAPIENTRY
2333 save_Fogi(GLenum pname, GLint param)
2337 parray[1] = parray[2] = parray[3] = 0;
2338 save_Fogiv(pname, parray);
2342 static void GLAPIENTRY
2343 save_FrontFace(GLenum mode)
2345 GET_CURRENT_CONTEXT(ctx);
2347 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2348 n = alloc_instruction(ctx, OPCODE_FRONT_FACE, 1);
2352 if (ctx->ExecuteFlag) {
2353 CALL_FrontFace(ctx->Exec, (mode));
2358 static void GLAPIENTRY
2359 save_Frustum(GLdouble left, GLdouble right,
2360 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
2362 GET_CURRENT_CONTEXT(ctx);
2364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2365 n = alloc_instruction(ctx, OPCODE_FRUSTUM, 6);
2367 n[1].f = (GLfloat) left;
2368 n[2].f = (GLfloat) right;
2369 n[3].f = (GLfloat) bottom;
2370 n[4].f = (GLfloat) top;
2371 n[5].f = (GLfloat) nearval;
2372 n[6].f = (GLfloat) farval;
2374 if (ctx->ExecuteFlag) {
2375 CALL_Frustum(ctx->Exec, (left, right, bottom, top, nearval, farval));
2380 static void GLAPIENTRY
2381 save_Hint(GLenum target, GLenum mode)
2383 GET_CURRENT_CONTEXT(ctx);
2385 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2386 n = alloc_instruction(ctx, OPCODE_HINT, 2);
2391 if (ctx->ExecuteFlag) {
2392 CALL_Hint(ctx->Exec, (target, mode));
2397 static void GLAPIENTRY
2398 save_Histogram(GLenum target, GLsizei width, GLenum internalFormat,
2401 GET_CURRENT_CONTEXT(ctx);
2404 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2405 n = alloc_instruction(ctx, OPCODE_HISTOGRAM, 4);
2409 n[3].e = internalFormat;
2412 if (ctx->ExecuteFlag) {
2413 CALL_Histogram(ctx->Exec, (target, width, internalFormat, sink));
2418 static void GLAPIENTRY
2419 save_IndexMask(GLuint mask)
2421 GET_CURRENT_CONTEXT(ctx);
2423 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2424 n = alloc_instruction(ctx, OPCODE_INDEX_MASK, 1);
2428 if (ctx->ExecuteFlag) {
2429 CALL_IndexMask(ctx->Exec, (mask));
2434 static void GLAPIENTRY
2435 save_InitNames(void)
2437 GET_CURRENT_CONTEXT(ctx);
2438 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2439 (void) alloc_instruction(ctx, OPCODE_INIT_NAMES, 0);
2440 if (ctx->ExecuteFlag) {
2441 CALL_InitNames(ctx->Exec, ());
2446 static void GLAPIENTRY
2447 save_Lightfv(GLenum light, GLenum pname, const GLfloat *params)
2449 GET_CURRENT_CONTEXT(ctx);
2451 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2452 n = alloc_instruction(ctx, OPCODE_LIGHT, 6);
2470 case GL_SPOT_DIRECTION:
2473 case GL_SPOT_EXPONENT:
2476 case GL_SPOT_CUTOFF:
2479 case GL_CONSTANT_ATTENUATION:
2482 case GL_LINEAR_ATTENUATION:
2485 case GL_QUADRATIC_ATTENUATION:
2491 for (i = 0; i < nParams; i++) {
2492 n[3 + i].f = params[i];
2495 if (ctx->ExecuteFlag) {
2496 CALL_Lightfv(ctx->Exec, (light, pname, params));
2501 static void GLAPIENTRY
2502 save_Lightf(GLenum light, GLenum pname, GLfloat param)
2506 parray[1] = parray[2] = parray[3] = 0.0F;
2507 save_Lightfv(light, pname, parray);
2511 static void GLAPIENTRY
2512 save_Lightiv(GLenum light, GLenum pname, const GLint *params)
2519 fparam[0] = INT_TO_FLOAT(params[0]);
2520 fparam[1] = INT_TO_FLOAT(params[1]);
2521 fparam[2] = INT_TO_FLOAT(params[2]);
2522 fparam[3] = INT_TO_FLOAT(params[3]);
2525 fparam[0] = (GLfloat) params[0];
2526 fparam[1] = (GLfloat) params[1];
2527 fparam[2] = (GLfloat) params[2];
2528 fparam[3] = (GLfloat) params[3];
2530 case GL_SPOT_DIRECTION:
2531 fparam[0] = (GLfloat) params[0];
2532 fparam[1] = (GLfloat) params[1];
2533 fparam[2] = (GLfloat) params[2];
2535 case GL_SPOT_EXPONENT:
2536 case GL_SPOT_CUTOFF:
2537 case GL_CONSTANT_ATTENUATION:
2538 case GL_LINEAR_ATTENUATION:
2539 case GL_QUADRATIC_ATTENUATION:
2540 fparam[0] = (GLfloat) params[0];
2543 /* error will be caught later in gl_Lightfv */
2546 save_Lightfv(light, pname, fparam);
2550 static void GLAPIENTRY
2551 save_Lighti(GLenum light, GLenum pname, GLint param)
2555 parray[1] = parray[2] = parray[3] = 0;
2556 save_Lightiv(light, pname, parray);
2560 static void GLAPIENTRY
2561 save_LightModelfv(GLenum pname, const GLfloat *params)
2563 GET_CURRENT_CONTEXT(ctx);
2565 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2566 n = alloc_instruction(ctx, OPCODE_LIGHT_MODEL, 5);
2574 if (ctx->ExecuteFlag) {
2575 CALL_LightModelfv(ctx->Exec, (pname, params));
2580 static void GLAPIENTRY
2581 save_LightModelf(GLenum pname, GLfloat param)
2585 parray[1] = parray[2] = parray[3] = 0.0F;
2586 save_LightModelfv(pname, parray);
2590 static void GLAPIENTRY
2591 save_LightModeliv(GLenum pname, const GLint *params)
2595 case GL_LIGHT_MODEL_AMBIENT:
2596 fparam[0] = INT_TO_FLOAT(params[0]);
2597 fparam[1] = INT_TO_FLOAT(params[1]);
2598 fparam[2] = INT_TO_FLOAT(params[2]);
2599 fparam[3] = INT_TO_FLOAT(params[3]);
2601 case GL_LIGHT_MODEL_LOCAL_VIEWER:
2602 case GL_LIGHT_MODEL_TWO_SIDE:
2603 case GL_LIGHT_MODEL_COLOR_CONTROL:
2604 fparam[0] = (GLfloat) params[0];
2610 /* Error will be caught later in gl_LightModelfv */
2611 ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F);
2613 save_LightModelfv(pname, fparam);
2617 static void GLAPIENTRY
2618 save_LightModeli(GLenum pname, GLint param)
2622 parray[1] = parray[2] = parray[3] = 0;
2623 save_LightModeliv(pname, parray);
2627 static void GLAPIENTRY
2628 save_LineStipple(GLint factor, GLushort pattern)
2630 GET_CURRENT_CONTEXT(ctx);
2632 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2633 n = alloc_instruction(ctx, OPCODE_LINE_STIPPLE, 2);
2638 if (ctx->ExecuteFlag) {
2639 CALL_LineStipple(ctx->Exec, (factor, pattern));
2644 static void GLAPIENTRY
2645 save_LineWidth(GLfloat width)
2647 GET_CURRENT_CONTEXT(ctx);
2649 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2650 n = alloc_instruction(ctx, OPCODE_LINE_WIDTH, 1);
2654 if (ctx->ExecuteFlag) {
2655 CALL_LineWidth(ctx->Exec, (width));
2660 static void GLAPIENTRY
2661 save_ListBase(GLuint base)
2663 GET_CURRENT_CONTEXT(ctx);
2665 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2666 n = alloc_instruction(ctx, OPCODE_LIST_BASE, 1);
2670 if (ctx->ExecuteFlag) {
2671 CALL_ListBase(ctx->Exec, (base));
2676 static void GLAPIENTRY
2677 save_LoadIdentity(void)
2679 GET_CURRENT_CONTEXT(ctx);
2680 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2681 (void) alloc_instruction(ctx, OPCODE_LOAD_IDENTITY, 0);
2682 if (ctx->ExecuteFlag) {
2683 CALL_LoadIdentity(ctx->Exec, ());
2688 static void GLAPIENTRY
2689 save_LoadMatrixf(const GLfloat * m)
2691 GET_CURRENT_CONTEXT(ctx);
2693 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2694 n = alloc_instruction(ctx, OPCODE_LOAD_MATRIX, 16);
2697 for (i = 0; i < 16; i++) {
2701 if (ctx->ExecuteFlag) {
2702 CALL_LoadMatrixf(ctx->Exec, (m));
2707 static void GLAPIENTRY
2708 save_LoadMatrixd(const GLdouble * m)
2712 for (i = 0; i < 16; i++) {
2713 f[i] = (GLfloat) m[i];
2715 save_LoadMatrixf(f);
2719 static void GLAPIENTRY
2720 save_LoadName(GLuint name)
2722 GET_CURRENT_CONTEXT(ctx);
2724 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2725 n = alloc_instruction(ctx, OPCODE_LOAD_NAME, 1);
2729 if (ctx->ExecuteFlag) {
2730 CALL_LoadName(ctx->Exec, (name));
2735 static void GLAPIENTRY
2736 save_LogicOp(GLenum opcode)
2738 GET_CURRENT_CONTEXT(ctx);
2740 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2741 n = alloc_instruction(ctx, OPCODE_LOGIC_OP, 1);
2745 if (ctx->ExecuteFlag) {
2746 CALL_LogicOp(ctx->Exec, (opcode));
2751 static void GLAPIENTRY
2752 save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
2753 GLint order, const GLdouble * points)
2755 GET_CURRENT_CONTEXT(ctx);
2757 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2758 n = alloc_instruction(ctx, OPCODE_MAP1, 6);
2760 GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points);
2762 n[2].f = (GLfloat) u1;
2763 n[3].f = (GLfloat) u2;
2764 n[4].i = _mesa_evaluator_components(target); /* stride */
2766 n[6].data = (void *) pnts;
2768 if (ctx->ExecuteFlag) {
2769 CALL_Map1d(ctx->Exec, (target, u1, u2, stride, order, points));
2773 static void GLAPIENTRY
2774 save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
2775 GLint order, const GLfloat * points)
2777 GET_CURRENT_CONTEXT(ctx);
2779 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2780 n = alloc_instruction(ctx, OPCODE_MAP1, 6);
2782 GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points);
2786 n[4].i = _mesa_evaluator_components(target); /* stride */
2788 n[6].data = (void *) pnts;
2790 if (ctx->ExecuteFlag) {
2791 CALL_Map1f(ctx->Exec, (target, u1, u2, stride, order, points));
2796 static void GLAPIENTRY
2797 save_Map2d(GLenum target,
2798 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
2799 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
2800 const GLdouble * points)
2802 GET_CURRENT_CONTEXT(ctx);
2804 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2805 n = alloc_instruction(ctx, OPCODE_MAP2, 10);
2807 GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder,
2808 vstride, vorder, points);
2810 n[2].f = (GLfloat) u1;
2811 n[3].f = (GLfloat) u2;
2812 n[4].f = (GLfloat) v1;
2813 n[5].f = (GLfloat) v2;
2814 /* XXX verify these strides are correct */
2815 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
2816 n[7].i = _mesa_evaluator_components(target); /*vstride */
2819 n[10].data = (void *) pnts;
2821 if (ctx->ExecuteFlag) {
2822 CALL_Map2d(ctx->Exec, (target,
2823 u1, u2, ustride, uorder,
2824 v1, v2, vstride, vorder, points));
2829 static void GLAPIENTRY
2830 save_Map2f(GLenum target,
2831 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
2832 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
2833 const GLfloat * points)
2835 GET_CURRENT_CONTEXT(ctx);
2837 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2838 n = alloc_instruction(ctx, OPCODE_MAP2, 10);
2840 GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder,
2841 vstride, vorder, points);
2847 /* XXX verify these strides are correct */
2848 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
2849 n[7].i = _mesa_evaluator_components(target); /*vstride */
2852 n[10].data = (void *) pnts;
2854 if (ctx->ExecuteFlag) {
2855 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
2856 v1, v2, vstride, vorder, points));
2861 static void GLAPIENTRY
2862 save_MapGrid1f(GLint un, GLfloat u1, GLfloat u2)
2864 GET_CURRENT_CONTEXT(ctx);
2866 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2867 n = alloc_instruction(ctx, OPCODE_MAPGRID1, 3);
2873 if (ctx->ExecuteFlag) {
2874 CALL_MapGrid1f(ctx->Exec, (un, u1, u2));
2879 static void GLAPIENTRY
2880 save_MapGrid1d(GLint un, GLdouble u1, GLdouble u2)
2882 save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2);
2886 static void GLAPIENTRY
2887 save_MapGrid2f(GLint un, GLfloat u1, GLfloat u2,
2888 GLint vn, GLfloat v1, GLfloat v2)
2890 GET_CURRENT_CONTEXT(ctx);
2892 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2893 n = alloc_instruction(ctx, OPCODE_MAPGRID2, 6);
2902 if (ctx->ExecuteFlag) {
2903 CALL_MapGrid2f(ctx->Exec, (un, u1, u2, vn, v1, v2));
2909 static void GLAPIENTRY
2910 save_MapGrid2d(GLint un, GLdouble u1, GLdouble u2,
2911 GLint vn, GLdouble v1, GLdouble v2)
2913 save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2,
2914 vn, (GLfloat) v1, (GLfloat) v2);
2918 static void GLAPIENTRY
2919 save_MatrixMode(GLenum mode)
2921 GET_CURRENT_CONTEXT(ctx);
2923 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2924 n = alloc_instruction(ctx, OPCODE_MATRIX_MODE, 1);
2928 if (ctx->ExecuteFlag) {
2929 CALL_MatrixMode(ctx->Exec, (mode));
2934 static void GLAPIENTRY
2935 save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
2937 GET_CURRENT_CONTEXT(ctx);
2940 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2941 n = alloc_instruction(ctx, OPCODE_MIN_MAX, 3);
2944 n[2].e = internalFormat;
2947 if (ctx->ExecuteFlag) {
2948 CALL_Minmax(ctx->Exec, (target, internalFormat, sink));
2953 static void GLAPIENTRY
2954 save_MultMatrixf(const GLfloat * m)
2956 GET_CURRENT_CONTEXT(ctx);
2958 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2959 n = alloc_instruction(ctx, OPCODE_MULT_MATRIX, 16);
2962 for (i = 0; i < 16; i++) {
2966 if (ctx->ExecuteFlag) {
2967 CALL_MultMatrixf(ctx->Exec, (m));
2972 static void GLAPIENTRY
2973 save_MultMatrixd(const GLdouble * m)
2977 for (i = 0; i < 16; i++) {
2978 f[i] = (GLfloat) m[i];
2980 save_MultMatrixf(f);
2984 static void GLAPIENTRY
2985 save_NewList(GLuint name, GLenum mode)
2987 GET_CURRENT_CONTEXT(ctx);
2988 /* It's an error to call this function while building a display list */
2989 _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
2996 static void GLAPIENTRY
2997 save_Ortho(GLdouble left, GLdouble right,
2998 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
3000 GET_CURRENT_CONTEXT(ctx);
3002 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3003 n = alloc_instruction(ctx, OPCODE_ORTHO, 6);
3005 n[1].f = (GLfloat) left;
3006 n[2].f = (GLfloat) right;
3007 n[3].f = (GLfloat) bottom;
3008 n[4].f = (GLfloat) top;
3009 n[5].f = (GLfloat) nearval;
3010 n[6].f = (GLfloat) farval;
3012 if (ctx->ExecuteFlag) {
3013 CALL_Ortho(ctx->Exec, (left, right, bottom, top, nearval, farval));
3018 static void GLAPIENTRY
3019 save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values)
3021 GET_CURRENT_CONTEXT(ctx);
3023 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3024 n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 3);
3028 n[3].data = (void *) malloc(mapsize * sizeof(GLfloat));
3029 memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat));
3031 if (ctx->ExecuteFlag) {
3032 CALL_PixelMapfv(ctx->Exec, (map, mapsize, values));
3037 static void GLAPIENTRY
3038 save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values)
3040 GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
3042 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
3043 for (i = 0; i < mapsize; i++) {
3044 fvalues[i] = (GLfloat) values[i];
3048 for (i = 0; i < mapsize; i++) {
3049 fvalues[i] = UINT_TO_FLOAT(values[i]);
3052 save_PixelMapfv(map, mapsize, fvalues);
3056 static void GLAPIENTRY
3057 save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
3059 GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
3061 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
3062 for (i = 0; i < mapsize; i++) {
3063 fvalues[i] = (GLfloat) values[i];
3067 for (i = 0; i < mapsize; i++) {
3068 fvalues[i] = USHORT_TO_FLOAT(values[i]);
3071 save_PixelMapfv(map, mapsize, fvalues);
3075 static void GLAPIENTRY
3076 save_PixelTransferf(GLenum pname, GLfloat param)
3078 GET_CURRENT_CONTEXT(ctx);
3080 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3081 n = alloc_instruction(ctx, OPCODE_PIXEL_TRANSFER, 2);
3086 if (ctx->ExecuteFlag) {
3087 CALL_PixelTransferf(ctx->Exec, (pname, param));
3092 static void GLAPIENTRY
3093 save_PixelTransferi(GLenum pname, GLint param)
3095 save_PixelTransferf(pname, (GLfloat) param);
3099 static void GLAPIENTRY
3100 save_PixelZoom(GLfloat xfactor, GLfloat yfactor)
3102 GET_CURRENT_CONTEXT(ctx);
3104 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3105 n = alloc_instruction(ctx, OPCODE_PIXEL_ZOOM, 2);
3110 if (ctx->ExecuteFlag) {
3111 CALL_PixelZoom(ctx->Exec, (xfactor, yfactor));
3116 static void GLAPIENTRY
3117 save_PointParameterfvEXT(GLenum pname, const GLfloat *params)
3119 GET_CURRENT_CONTEXT(ctx);
3121 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3122 n = alloc_instruction(ctx, OPCODE_POINT_PARAMETERS, 4);
3129 if (ctx->ExecuteFlag) {
3130 CALL_PointParameterfvEXT(ctx->Exec, (pname, params));
3135 static void GLAPIENTRY
3136 save_PointParameterfEXT(GLenum pname, GLfloat param)
3140 parray[1] = parray[2] = 0.0F;
3141 save_PointParameterfvEXT(pname, parray);
3144 static void GLAPIENTRY
3145 save_PointParameteriNV(GLenum pname, GLint param)
3148 parray[0] = (GLfloat) param;
3149 parray[1] = parray[2] = 0.0F;
3150 save_PointParameterfvEXT(pname, parray);
3153 static void GLAPIENTRY
3154 save_PointParameterivNV(GLenum pname, const GLint * param)
3157 parray[0] = (GLfloat) param[0];
3158 parray[1] = parray[2] = 0.0F;
3159 save_PointParameterfvEXT(pname, parray);
3163 static void GLAPIENTRY
3164 save_PointSize(GLfloat size)
3166 GET_CURRENT_CONTEXT(ctx);
3168 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3169 n = alloc_instruction(ctx, OPCODE_POINT_SIZE, 1);
3173 if (ctx->ExecuteFlag) {
3174 CALL_PointSize(ctx->Exec, (size));
3179 static void GLAPIENTRY
3180 save_PolygonMode(GLenum face, GLenum mode)
3182 GET_CURRENT_CONTEXT(ctx);
3184 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3185 n = alloc_instruction(ctx, OPCODE_POLYGON_MODE, 2);
3190 if (ctx->ExecuteFlag) {
3191 CALL_PolygonMode(ctx->Exec, (face, mode));
3196 static void GLAPIENTRY
3197 save_PolygonStipple(const GLubyte * pattern)
3199 GET_CURRENT_CONTEXT(ctx);
3202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3204 n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, 1);
3206 n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
3207 pattern, &ctx->Unpack);
3209 if (ctx->ExecuteFlag) {
3210 CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern));
3215 static void GLAPIENTRY
3216 save_PolygonOffset(GLfloat factor, GLfloat units)
3218 GET_CURRENT_CONTEXT(ctx);
3220 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3221 n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET, 2);
3226 if (ctx->ExecuteFlag) {
3227 CALL_PolygonOffset(ctx->Exec, (factor, units));
3232 static void GLAPIENTRY
3233 save_PolygonOffsetEXT(GLfloat factor, GLfloat bias)
3235 GET_CURRENT_CONTEXT(ctx);
3236 /* XXX mult by DepthMaxF here??? */
3237 save_PolygonOffset(factor, ctx->DrawBuffer->_DepthMaxF * bias);
3241 static void GLAPIENTRY
3242 save_PopAttrib(void)
3244 GET_CURRENT_CONTEXT(ctx);
3245 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3246 (void) alloc_instruction(ctx, OPCODE_POP_ATTRIB, 0);
3247 if (ctx->ExecuteFlag) {
3248 CALL_PopAttrib(ctx->Exec, ());
3253 static void GLAPIENTRY
3254 save_PopMatrix(void)
3256 GET_CURRENT_CONTEXT(ctx);
3257 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3258 (void) alloc_instruction(ctx, OPCODE_POP_MATRIX, 0);
3259 if (ctx->ExecuteFlag) {
3260 CALL_PopMatrix(ctx->Exec, ());
3265 static void GLAPIENTRY
3268 GET_CURRENT_CONTEXT(ctx);
3269 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3270 (void) alloc_instruction(ctx, OPCODE_POP_NAME, 0);
3271 if (ctx->ExecuteFlag) {
3272 CALL_PopName(ctx->Exec, ());
3277 static void GLAPIENTRY
3278 save_PrioritizeTextures(GLsizei num, const GLuint * textures,
3279 const GLclampf * priorities)
3281 GET_CURRENT_CONTEXT(ctx);
3283 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3285 for (i = 0; i < num; i++) {
3287 n = alloc_instruction(ctx, OPCODE_PRIORITIZE_TEXTURE, 2);
3289 n[1].ui = textures[i];
3290 n[2].f = priorities[i];
3293 if (ctx->ExecuteFlag) {
3294 CALL_PrioritizeTextures(ctx->Exec, (num, textures, priorities));
3299 static void GLAPIENTRY
3300 save_PushAttrib(GLbitfield mask)
3302 GET_CURRENT_CONTEXT(ctx);
3304 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3305 n = alloc_instruction(ctx, OPCODE_PUSH_ATTRIB, 1);
3309 if (ctx->ExecuteFlag) {
3310 CALL_PushAttrib(ctx->Exec, (mask));
3315 static void GLAPIENTRY
3316 save_PushMatrix(void)
3318 GET_CURRENT_CONTEXT(ctx);
3319 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3320 (void) alloc_instruction(ctx, OPCODE_PUSH_MATRIX, 0);
3321 if (ctx->ExecuteFlag) {
3322 CALL_PushMatrix(ctx->Exec, ());
3327 static void GLAPIENTRY
3328 save_PushName(GLuint name)
3330 GET_CURRENT_CONTEXT(ctx);
3332 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3333 n = alloc_instruction(ctx, OPCODE_PUSH_NAME, 1);
3337 if (ctx->ExecuteFlag) {
3338 CALL_PushName(ctx->Exec, (name));
3343 static void GLAPIENTRY
3344 save_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3346 GET_CURRENT_CONTEXT(ctx);
3348 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3349 n = alloc_instruction(ctx, OPCODE_RASTER_POS, 4);
3356 if (ctx->ExecuteFlag) {
3357 CALL_RasterPos4f(ctx->Exec, (x, y, z, w));
3361 static void GLAPIENTRY
3362 save_RasterPos2d(GLdouble x, GLdouble y)
3364 save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
3367 static void GLAPIENTRY
3368 save_RasterPos2f(GLfloat x, GLfloat y)
3370 save_RasterPos4f(x, y, 0.0F, 1.0F);
3373 static void GLAPIENTRY
3374 save_RasterPos2i(GLint x, GLint y)
3376 save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
3379 static void GLAPIENTRY
3380 save_RasterPos2s(GLshort x, GLshort y)
3382 save_RasterPos4f(x, y, 0.0F, 1.0F);
3385 static void GLAPIENTRY
3386 save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z)
3388 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
3391 static void GLAPIENTRY
3392 save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z)
3394 save_RasterPos4f(x, y, z, 1.0F);
3397 static void GLAPIENTRY
3398 save_RasterPos3i(GLint x, GLint y, GLint z)
3400 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
3403 static void GLAPIENTRY
3404 save_RasterPos3s(GLshort x, GLshort y, GLshort z)
3406 save_RasterPos4f(x, y, z, 1.0F);
3409 static void GLAPIENTRY
3410 save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3412 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
3415 static void GLAPIENTRY
3416 save_RasterPos4i(GLint x, GLint y, GLint z, GLint w)
3418 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
3421 static void GLAPIENTRY
3422 save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
3424 save_RasterPos4f(x, y, z, w);
3427 static void GLAPIENTRY
3428 save_RasterPos2dv(const GLdouble * v)
3430 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
3433 static void GLAPIENTRY
3434 save_RasterPos2fv(const GLfloat * v)
3436 save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
3439 static void GLAPIENTRY
3440 save_RasterPos2iv(const GLint * v)
3442 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
3445 static void GLAPIENTRY
3446 save_RasterPos2sv(const GLshort * v)
3448 save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
3451 static void GLAPIENTRY
3452 save_RasterPos3dv(const GLdouble * v)
3454 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
3457 static void GLAPIENTRY
3458 save_RasterPos3fv(const GLfloat * v)
3460 save_RasterPos4f(v[0], v[1], v[2], 1.0F);
3463 static void GLAPIENTRY
3464 save_RasterPos3iv(const GLint * v)
3466 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
3469 static void GLAPIENTRY
3470 save_RasterPos3sv(const GLshort * v)
3472 save_RasterPos4f(v[0], v[1], v[2], 1.0F);
3475 static void GLAPIENTRY
3476 save_RasterPos4dv(const GLdouble * v)
3478 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
3479 (GLfloat) v[2], (GLfloat) v[3]);
3482 static void GLAPIENTRY
3483 save_RasterPos4fv(const GLfloat * v)
3485 save_RasterPos4f(v[0], v[1], v[2], v[3]);
3488 static void GLAPIENTRY
3489 save_RasterPos4iv(const GLint * v)
3491 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
3492 (GLfloat) v[2], (GLfloat) v[3]);
3495 static void GLAPIENTRY
3496 save_RasterPos4sv(const GLshort * v)
3498 save_RasterPos4f(v[0], v[1], v[2], v[3]);
3502 static void GLAPIENTRY
3503 save_PassThrough(GLfloat token)
3505 GET_CURRENT_CONTEXT(ctx);
3507 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3508 n = alloc_instruction(ctx, OPCODE_PASSTHROUGH, 1);
3512 if (ctx->ExecuteFlag) {
3513 CALL_PassThrough(ctx->Exec, (token));
3518 static void GLAPIENTRY
3519 save_ReadBuffer(GLenum mode)
3521 GET_CURRENT_CONTEXT(ctx);
3523 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3524 n = alloc_instruction(ctx, OPCODE_READ_BUFFER, 1);
3528 if (ctx->ExecuteFlag) {
3529 CALL_ReadBuffer(ctx->Exec, (mode));
3534 static void GLAPIENTRY
3535 save_ResetHistogram(GLenum target)
3537 GET_CURRENT_CONTEXT(ctx);
3539 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3540 n = alloc_instruction(ctx, OPCODE_RESET_HISTOGRAM, 1);
3544 if (ctx->ExecuteFlag) {
3545 CALL_ResetHistogram(ctx->Exec, (target));
3550 static void GLAPIENTRY
3551 save_ResetMinmax(GLenum target)
3553 GET_CURRENT_CONTEXT(ctx);
3555 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3556 n = alloc_instruction(ctx, OPCODE_RESET_MIN_MAX, 1);
3560 if (ctx->ExecuteFlag) {
3561 CALL_ResetMinmax(ctx->Exec, (target));
3566 static void GLAPIENTRY
3567 save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
3569 GET_CURRENT_CONTEXT(ctx);
3571 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3572 n = alloc_instruction(ctx, OPCODE_ROTATE, 4);
3579 if (ctx->ExecuteFlag) {
3580 CALL_Rotatef(ctx->Exec, (angle, x, y, z));
3585 static void GLAPIENTRY
3586 save_Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
3588 save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
3592 static void GLAPIENTRY
3593 save_Scalef(GLfloat x, GLfloat y, GLfloat z)
3595 GET_CURRENT_CONTEXT(ctx);
3597 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3598 n = alloc_instruction(ctx, OPCODE_SCALE, 3);
3604 if (ctx->ExecuteFlag) {
3605 CALL_Scalef(ctx->Exec, (x, y, z));
3610 static void GLAPIENTRY
3611 save_Scaled(GLdouble x, GLdouble y, GLdouble z)
3613 save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z);
3617 static void GLAPIENTRY
3618 save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height)
3620 GET_CURRENT_CONTEXT(ctx);
3622 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3623 n = alloc_instruction(ctx, OPCODE_SCISSOR, 4);
3630 if (ctx->ExecuteFlag) {
3631 CALL_Scissor(ctx->Exec, (x, y, width, height));
3636 static void GLAPIENTRY
3637 save_ShadeModel(GLenum mode)
3639 GET_CURRENT_CONTEXT(ctx);
3641 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx);
3643 if (ctx->ExecuteFlag) {
3644 CALL_ShadeModel(ctx->Exec, (mode));
3647 if (ctx->ListState.Current.ShadeModel == mode)
3650 SAVE_FLUSH_VERTICES(ctx);
3652 /* Only save the value if we know the statechange will take effect:
3654 if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END)
3655 ctx->ListState.Current.ShadeModel = mode;
3657 n = alloc_instruction(ctx, OPCODE_SHADE_MODEL, 1);
3664 static void GLAPIENTRY
3665 save_StencilFunc(GLenum func, GLint ref, GLuint mask)
3667 GET_CURRENT_CONTEXT(ctx);
3669 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3670 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC, 3);
3676 if (ctx->ExecuteFlag) {
3677 CALL_StencilFunc(ctx->Exec, (func, ref, mask));
3682 static void GLAPIENTRY
3683 save_StencilMask(GLuint mask)
3685 GET_CURRENT_CONTEXT(ctx);
3687 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3688 n = alloc_instruction(ctx, OPCODE_STENCIL_MASK, 1);
3692 if (ctx->ExecuteFlag) {
3693 CALL_StencilMask(ctx->Exec, (mask));
3698 static void GLAPIENTRY
3699 save_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
3701 GET_CURRENT_CONTEXT(ctx);
3703 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3704 n = alloc_instruction(ctx, OPCODE_STENCIL_OP, 3);
3710 if (ctx->ExecuteFlag) {
3711 CALL_StencilOp(ctx->Exec, (fail, zfail, zpass));
3716 static void GLAPIENTRY
3717 save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
3719 GET_CURRENT_CONTEXT(ctx);
3721 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3722 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
3729 if (ctx->ExecuteFlag) {
3730 CALL_StencilFuncSeparate(ctx->Exec, (face, func, ref, mask));
3735 static void GLAPIENTRY
3736 save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref,
3739 GET_CURRENT_CONTEXT(ctx);
3741 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3743 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
3751 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
3758 if (ctx->ExecuteFlag) {
3759 CALL_StencilFuncSeparate(ctx->Exec, (GL_FRONT, frontfunc, ref, mask));
3760 CALL_StencilFuncSeparate(ctx->Exec, (GL_BACK, backfunc, ref, mask));
3765 static void GLAPIENTRY
3766 save_StencilMaskSeparate(GLenum face, GLuint mask)
3768 GET_CURRENT_CONTEXT(ctx);
3770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3771 n = alloc_instruction(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2);
3776 if (ctx->ExecuteFlag) {
3777 CALL_StencilMaskSeparate(ctx->Exec, (face, mask));
3782 static void GLAPIENTRY
3783 save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
3785 GET_CURRENT_CONTEXT(ctx);
3787 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3788 n = alloc_instruction(ctx, OPCODE_STENCIL_OP_SEPARATE, 4);
3795 if (ctx->ExecuteFlag) {
3796 CALL_StencilOpSeparate(ctx->Exec, (face, fail, zfail, zpass));
3801 static void GLAPIENTRY
3802 save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
3804 GET_CURRENT_CONTEXT(ctx);
3806 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3807 n = alloc_instruction(ctx, OPCODE_TEXENV, 6);
3811 if (pname == GL_TEXTURE_ENV_COLOR) {
3819 n[4].f = n[5].f = n[6].f = 0.0F;
3822 if (ctx->ExecuteFlag) {
3823 CALL_TexEnvfv(ctx->Exec, (target, pname, params));
3828 static void GLAPIENTRY
3829 save_TexEnvf(GLenum target, GLenum pname, GLfloat param)
3832 parray[0] = (GLfloat) param;
3833 parray[1] = parray[2] = parray[3] = 0.0F;
3834 save_TexEnvfv(target, pname, parray);
3838 static void GLAPIENTRY
3839 save_TexEnvi(GLenum target, GLenum pname, GLint param)
3842 p[0] = (GLfloat) param;
3843 p[1] = p[2] = p[3] = 0.0F;
3844 save_TexEnvfv(target, pname, p);
3848 static void GLAPIENTRY
3849 save_TexEnviv(GLenum target, GLenum pname, const GLint * param)
3852 if (pname == GL_TEXTURE_ENV_COLOR) {
3853 p[0] = INT_TO_FLOAT(param[0]);
3854 p[1] = INT_TO_FLOAT(param[1]);
3855 p[2] = INT_TO_FLOAT(param[2]);
3856 p[3] = INT_TO_FLOAT(param[3]);
3859 p[0] = (GLfloat) param[0];
3860 p[1] = p[2] = p[3] = 0.0F;
3862 save_TexEnvfv(target, pname, p);
3866 static void GLAPIENTRY
3867 save_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
3869 GET_CURRENT_CONTEXT(ctx);
3871 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3872 n = alloc_instruction(ctx, OPCODE_TEXGEN, 6);
3881 if (ctx->ExecuteFlag) {
3882 CALL_TexGenfv(ctx->Exec, (coord, pname, params));
3887 static void GLAPIENTRY
3888 save_TexGeniv(GLenum coord, GLenum pname, const GLint *params)
3891 p[0] = (GLfloat) params[0];
3892 p[1] = (GLfloat) params[1];
3893 p[2] = (GLfloat) params[2];
3894 p[3] = (GLfloat) params[3];
3895 save_TexGenfv(coord, pname, p);
3899 static void GLAPIENTRY
3900 save_TexGend(GLenum coord, GLenum pname, GLdouble param)
3903 parray[0] = (GLfloat) param;
3904 parray[1] = parray[2] = parray[3] = 0.0F;
3905 save_TexGenfv(coord, pname, parray);
3909 static void GLAPIENTRY
3910 save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params)
3913 p[0] = (GLfloat) params[0];
3914 p[1] = (GLfloat) params[1];
3915 p[2] = (GLfloat) params[2];
3916 p[3] = (GLfloat) params[3];
3917 save_TexGenfv(coord, pname, p);
3921 static void GLAPIENTRY
3922 save_TexGenf(GLenum coord, GLenum pname, GLfloat param)
3926 parray[1] = parray[2] = parray[3] = 0.0F;
3927 save_TexGenfv(coord, pname, parray);
3931 static void GLAPIENTRY
3932 save_TexGeni(GLenum coord, GLenum pname, GLint param)
3936 parray[1] = parray[2] = parray[3] = 0;
3937 save_TexGeniv(coord, pname, parray);
3941 static void GLAPIENTRY
3942 save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
3944 GET_CURRENT_CONTEXT(ctx);
3946 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3947 n = alloc_instruction(ctx, OPCODE_TEXPARAMETER, 6);
3956 if (ctx->ExecuteFlag) {
3957 CALL_TexParameterfv(ctx->Exec, (target, pname, params));
3962 static void GLAPIENTRY
3963 save_TexParameterf(GLenum target, GLenum pname, GLfloat param)
3967 parray[1] = parray[2] = parray[3] = 0.0F;
3968 save_TexParameterfv(target, pname, parray);
3972 static void GLAPIENTRY
3973 save_TexParameteri(GLenum target, GLenum pname, GLint param)
3976 fparam[0] = (GLfloat) param;
3977 fparam[1] = fparam[2] = fparam[3] = 0.0F;
3978 save_TexParameterfv(target, pname, fparam);
3982 static void GLAPIENTRY
3983 save_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
3986 fparam[0] = (GLfloat) params[0];
3987 fparam[1] = fparam[2] = fparam[3] = 0.0F;
3988 save_TexParameterfv(target, pname, fparam);
3992 static void GLAPIENTRY
3993 save_TexImage1D(GLenum target,
3994 GLint level, GLint components,
3995 GLsizei width, GLint border,
3996 GLenum format, GLenum type, const GLvoid * pixels)
3998 GET_CURRENT_CONTEXT(ctx);
3999 if (target == GL_PROXY_TEXTURE_1D) {
4000 /* don't compile, execute immediately */
4001 CALL_TexImage1D(ctx->Exec, (target, level, components, width,
4002 border, format, type, pixels));
4006 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4007 n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 8);
4011 n[3].i = components;
4012 n[4].i = (GLint) width;
4016 n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type,
4017 pixels, &ctx->Unpack);
4019 if (ctx->ExecuteFlag) {
4020 CALL_TexImage1D(ctx->Exec, (target, level, components, width,
4021 border, format, type, pixels));
4027 static void GLAPIENTRY
4028 save_TexImage2D(GLenum target,
4029 GLint level, GLint components,
4030 GLsizei width, GLsizei height, GLint border,
4031 GLenum format, GLenum type, const GLvoid * pixels)
4033 GET_CURRENT_CONTEXT(ctx);
4034 if (target == GL_PROXY_TEXTURE_2D) {
4035 /* don't compile, execute immediately */
4036 CALL_TexImage2D(ctx->Exec, (target, level, components, width,
4037 height, border, format, type, pixels));
4041 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4042 n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 9);
4046 n[3].i = components;
4047 n[4].i = (GLint) width;
4048 n[5].i = (GLint) height;
4052 n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
4053 pixels, &ctx->Unpack);
4055 if (ctx->ExecuteFlag) {
4056 CALL_TexImage2D(ctx->Exec, (target, level, components, width,
4057 height, border, format, type, pixels));
4063 static void GLAPIENTRY
4064 save_TexImage3D(GLenum target,
4065 GLint level, GLint internalFormat,
4066 GLsizei width, GLsizei height, GLsizei depth,
4068 GLenum format, GLenum type, const GLvoid * pixels)
4070 GET_CURRENT_CONTEXT(ctx);
4071 if (target == GL_PROXY_TEXTURE_3D) {
4072 /* don't compile, execute immediately */
4073 CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
4074 height, depth, border, format, type,
4079 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4080 n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 10);
4084 n[3].i = (GLint) internalFormat;
4085 n[4].i = (GLint) width;
4086 n[5].i = (GLint) height;
4087 n[6].i = (GLint) depth;
4091 n[10].data = unpack_image(ctx, 3, width, height, depth, format, type,
4092 pixels, &ctx->Unpack);
4094 if (ctx->ExecuteFlag) {
4095 CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
4096 height, depth, border, format, type,
4103 static void GLAPIENTRY
4104 save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
4105 GLsizei width, GLenum format, GLenum type,
4106 const GLvoid * pixels)
4108 GET_CURRENT_CONTEXT(ctx);
4111 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4113 n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 7);
4118 n[4].i = (GLint) width;
4121 n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type,
4122 pixels, &ctx->Unpack);
4124 if (ctx->ExecuteFlag) {
4125 CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width,
4126 format, type, pixels));
4131 static void GLAPIENTRY
4132 save_TexSubImage2D(GLenum target, GLint level,
4133 GLint xoffset, GLint yoffset,
4134 GLsizei width, GLsizei height,
4135 GLenum format, GLenum type, const GLvoid * pixels)
4137 GET_CURRENT_CONTEXT(ctx);
4140 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4142 n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 9);
4148 n[5].i = (GLint) width;
4149 n[6].i = (GLint) height;
4152 n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
4153 pixels, &ctx->Unpack);
4155 if (ctx->ExecuteFlag) {
4156 CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
4157 width, height, format, type, pixels));
4162 static void GLAPIENTRY
4163 save_TexSubImage3D(GLenum target, GLint level,
4164 GLint xoffset, GLint yoffset, GLint zoffset,
4165 GLsizei width, GLsizei height, GLsizei depth,
4166 GLenum format, GLenum type, const GLvoid * pixels)
4168 GET_CURRENT_CONTEXT(ctx);
4171 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4173 n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 11);
4180 n[6].i = (GLint) width;
4181 n[7].i = (GLint) height;
4182 n[8].i = (GLint) depth;
4185 n[11].data = unpack_image(ctx, 3, width, height, depth, format, type,
4186 pixels, &ctx->Unpack);
4188 if (ctx->ExecuteFlag) {
4189 CALL_TexSubImage3D(ctx->Exec, (target, level,
4190 xoffset, yoffset, zoffset,
4191 width, height, depth, format, type,
4197 static void GLAPIENTRY
4198 save_Translatef(GLfloat x, GLfloat y, GLfloat z)
4200 GET_CURRENT_CONTEXT(ctx);
4202 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4203 n = alloc_instruction(ctx, OPCODE_TRANSLATE, 3);
4209 if (ctx->ExecuteFlag) {
4210 CALL_Translatef(ctx->Exec, (x, y, z));
4215 static void GLAPIENTRY
4216 save_Translated(GLdouble x, GLdouble y, GLdouble z)
4218 save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
4223 static void GLAPIENTRY
4224 save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
4226 GET_CURRENT_CONTEXT(ctx);
4228 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4229 n = alloc_instruction(ctx, OPCODE_VIEWPORT, 4);
4233 n[3].i = (GLint) width;
4234 n[4].i = (GLint) height;
4236 if (ctx->ExecuteFlag) {
4237 CALL_Viewport(ctx->Exec, (x, y, width, height));
4242 static void GLAPIENTRY
4243 save_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4245 GET_CURRENT_CONTEXT(ctx);
4247 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4248 n = alloc_instruction(ctx, OPCODE_WINDOW_POS, 4);
4255 if (ctx->ExecuteFlag) {
4256 CALL_WindowPos4fMESA(ctx->Exec, (x, y, z, w));
4260 static void GLAPIENTRY
4261 save_WindowPos2dMESA(GLdouble x, GLdouble y)
4263 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
4266 static void GLAPIENTRY
4267 save_WindowPos2fMESA(GLfloat x, GLfloat y)
4269 save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
4272 static void GLAPIENTRY
4273 save_WindowPos2iMESA(GLint x, GLint y)
4275 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
4278 static void GLAPIENTRY
4279 save_WindowPos2sMESA(GLshort x, GLshort y)
4281 save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
4284 static void GLAPIENTRY
4285 save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
4287 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
4290 static void GLAPIENTRY
4291 save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
4293 save_WindowPos4fMESA(x, y, z, 1.0F);
4296 static void GLAPIENTRY
4297 save_WindowPos3iMESA(GLint x, GLint y, GLint z)
4299 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
4302 static void GLAPIENTRY
4303 save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
4305 save_WindowPos4fMESA(x, y, z, 1.0F);
4308 static void GLAPIENTRY
4309 save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
4311 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
4314 static void GLAPIENTRY
4315 save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
4317 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
4320 static void GLAPIENTRY
4321 save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
4323 save_WindowPos4fMESA(x, y, z, w);
4326 static void GLAPIENTRY
4327 save_WindowPos2dvMESA(const GLdouble * v)
4329 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
4332 static void GLAPIENTRY
4333 save_WindowPos2fvMESA(const GLfloat * v)
4335 save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
4338 static void GLAPIENTRY
4339 save_WindowPos2ivMESA(const GLint * v)
4341 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
4344 static void GLAPIENTRY
4345 save_WindowPos2svMESA(const GLshort * v)
4347 save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
4350 static void GLAPIENTRY
4351 save_WindowPos3dvMESA(const GLdouble * v)
4353 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
4356 static void GLAPIENTRY
4357 save_WindowPos3fvMESA(const GLfloat * v)
4359 save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
4362 static void GLAPIENTRY
4363 save_WindowPos3ivMESA(const GLint * v)
4365 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
4368 static void GLAPIENTRY
4369 save_WindowPos3svMESA(const GLshort * v)
4371 save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
4374 static void GLAPIENTRY
4375 save_WindowPos4dvMESA(const GLdouble * v)
4377 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
4378 (GLfloat) v[2], (GLfloat) v[3]);
4381 static void GLAPIENTRY
4382 save_WindowPos4fvMESA(const GLfloat * v)
4384 save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
4387 static void GLAPIENTRY
4388 save_WindowPos4ivMESA(const GLint * v)
4390 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
4391 (GLfloat) v[2], (GLfloat) v[3]);
4394 static void GLAPIENTRY
4395 save_WindowPos4svMESA(const GLshort * v)
4397 save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
4402 /* GL_ARB_multitexture */
4403 static void GLAPIENTRY
4404 save_ActiveTextureARB(GLenum target)
4406 GET_CURRENT_CONTEXT(ctx);
4408 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4409 n = alloc_instruction(ctx, OPCODE_ACTIVE_TEXTURE, 1);
4413 if (ctx->ExecuteFlag) {
4414 CALL_ActiveTextureARB(ctx->Exec, (target));
4419 /* GL_ARB_transpose_matrix */
4421 static void GLAPIENTRY
4422 save_LoadTransposeMatrixdARB(const GLdouble m[16])
4425 _math_transposefd(tm, m);
4426 save_LoadMatrixf(tm);
4430 static void GLAPIENTRY
4431 save_LoadTransposeMatrixfARB(const GLfloat m[16])
4434 _math_transposef(tm, m);
4435 save_LoadMatrixf(tm);
4439 static void GLAPIENTRY
4440 save_MultTransposeMatrixdARB(const GLdouble m[16])
4443 _math_transposefd(tm, m);
4444 save_MultMatrixf(tm);
4448 static void GLAPIENTRY
4449 save_MultTransposeMatrixfARB(const GLfloat m[16])
4452 _math_transposef(tm, m);
4453 save_MultMatrixf(tm);
4457 /* GL_ARB_texture_compression */
4458 static void GLAPIENTRY
4459 save_CompressedTexImage1DARB(GLenum target, GLint level,
4460 GLenum internalFormat, GLsizei width,
4461 GLint border, GLsizei imageSize,
4462 const GLvoid * data)
4464 GET_CURRENT_CONTEXT(ctx);
4465 if (target == GL_PROXY_TEXTURE_1D) {
4466 /* don't compile, execute immediately */
4467 CALL_CompressedTexImage1DARB(ctx->Exec, (target, level, internalFormat,
4468 width, border, imageSize,
4474 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4475 /* make copy of image */
4476 image = malloc(imageSize);
4478 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB");
4481 memcpy(image, data, imageSize);
4482 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7);
4486 n[3].e = internalFormat;
4487 n[4].i = (GLint) width;
4495 if (ctx->ExecuteFlag) {
4496 CALL_CompressedTexImage1DARB(ctx->Exec,
4497 (target, level, internalFormat, width,
4498 border, imageSize, data));
4504 static void GLAPIENTRY
4505 save_CompressedTexImage2DARB(GLenum target, GLint level,
4506 GLenum internalFormat, GLsizei width,
4507 GLsizei height, GLint border, GLsizei imageSize,
4508 const GLvoid * data)
4510 GET_CURRENT_CONTEXT(ctx);
4511 if (target == GL_PROXY_TEXTURE_2D) {
4512 /* don't compile, execute immediately */
4513 CALL_CompressedTexImage2DARB(ctx->Exec, (target, level, internalFormat,
4514 width, height, border,
4520 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4521 /* make copy of image */
4522 image = malloc(imageSize);
4524 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB");
4527 memcpy(image, data, imageSize);
4528 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8);
4532 n[3].e = internalFormat;
4533 n[4].i = (GLint) width;
4534 n[5].i = (GLint) height;
4542 if (ctx->ExecuteFlag) {
4543 CALL_CompressedTexImage2DARB(ctx->Exec,
4544 (target, level, internalFormat, width,
4545 height, border, imageSize, data));
4551 static void GLAPIENTRY
4552 save_CompressedTexImage3DARB(GLenum target, GLint level,
4553 GLenum internalFormat, GLsizei width,
4554 GLsizei height, GLsizei depth, GLint border,
4555 GLsizei imageSize, const GLvoid * data)
4557 GET_CURRENT_CONTEXT(ctx);
4558 if (target == GL_PROXY_TEXTURE_3D) {
4559 /* don't compile, execute immediately */
4560 CALL_CompressedTexImage3DARB(ctx->Exec, (target, level, internalFormat,
4561 width, height, depth, border,
4567 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4568 /* make copy of image */
4569 image = malloc(imageSize);
4571 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB");
4574 memcpy(image, data, imageSize);
4575 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9);
4579 n[3].e = internalFormat;
4580 n[4].i = (GLint) width;
4581 n[5].i = (GLint) height;
4582 n[6].i = (GLint) depth;
4590 if (ctx->ExecuteFlag) {
4591 CALL_CompressedTexImage3DARB(ctx->Exec,
4592 (target, level, internalFormat, width,
4593 height, depth, border, imageSize,
4600 static void GLAPIENTRY
4601 save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
4602 GLsizei width, GLenum format,
4603 GLsizei imageSize, const GLvoid * data)
4608 GET_CURRENT_CONTEXT(ctx);
4609 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4611 /* make copy of image */
4612 image = malloc(imageSize);
4614 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB");
4617 memcpy(image, data, imageSize);
4618 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7);
4623 n[4].i = (GLint) width;
4631 if (ctx->ExecuteFlag) {
4632 CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset,
4633 width, format, imageSize,
4639 static void GLAPIENTRY
4640 save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
4641 GLint yoffset, GLsizei width, GLsizei height,
4642 GLenum format, GLsizei imageSize,
4643 const GLvoid * data)
4648 GET_CURRENT_CONTEXT(ctx);
4649 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4651 /* make copy of image */
4652 image = malloc(imageSize);
4654 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB");
4657 memcpy(image, data, imageSize);
4658 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9);
4664 n[5].i = (GLint) width;
4665 n[6].i = (GLint) height;
4673 if (ctx->ExecuteFlag) {
4674 CALL_CompressedTexSubImage2DARB(ctx->Exec,
4675 (target, level, xoffset, yoffset, width,
4676 height, format, imageSize, data));
4681 static void GLAPIENTRY
4682 save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
4683 GLint yoffset, GLint zoffset, GLsizei width,
4684 GLsizei height, GLsizei depth, GLenum format,
4685 GLsizei imageSize, const GLvoid * data)
4690 GET_CURRENT_CONTEXT(ctx);
4691 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4693 /* make copy of image */
4694 image = malloc(imageSize);
4696 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB");
4699 memcpy(image, data, imageSize);
4700 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11);
4707 n[6].i = (GLint) width;
4708 n[7].i = (GLint) height;
4709 n[8].i = (GLint) depth;
4711 n[10].i = imageSize;
4717 if (ctx->ExecuteFlag) {
4718 CALL_CompressedTexSubImage3DARB(ctx->Exec,
4719 (target, level, xoffset, yoffset,
4720 zoffset, width, height, depth, format,
4726 /* GL_ARB_multisample */
4727 static void GLAPIENTRY
4728 save_SampleCoverageARB(GLclampf value, GLboolean invert)
4730 GET_CURRENT_CONTEXT(ctx);
4732 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4733 n = alloc_instruction(ctx, OPCODE_SAMPLE_COVERAGE, 2);
4738 if (ctx->ExecuteFlag) {
4739 CALL_SampleCoverageARB(ctx->Exec, (value, invert));
4745 * GL_NV_vertex_program
4747 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4748 static void GLAPIENTRY
4749 save_BindProgramNV(GLenum target, GLuint id)
4751 GET_CURRENT_CONTEXT(ctx);
4753 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4754 n = alloc_instruction(ctx, OPCODE_BIND_PROGRAM_NV, 2);
4759 if (ctx->ExecuteFlag) {
4760 CALL_BindProgramNV(ctx->Exec, (target, id));
4764 static void GLAPIENTRY
4765 save_ProgramEnvParameter4fARB(GLenum target, GLuint index,
4766 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4768 GET_CURRENT_CONTEXT(ctx);
4770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4771 n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
4780 if (ctx->ExecuteFlag) {
4781 CALL_ProgramEnvParameter4fARB(ctx->Exec, (target, index, x, y, z, w));
4786 static void GLAPIENTRY
4787 save_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
4788 const GLfloat *params)
4790 save_ProgramEnvParameter4fARB(target, index, params[0], params[1],
4791 params[2], params[3]);
4795 static void GLAPIENTRY
4796 save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
4797 const GLfloat * params)
4799 GET_CURRENT_CONTEXT(ctx);
4801 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4805 const GLfloat * p = params;
4807 for (i = 0 ; i < count ; i++) {
4808 n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
4821 if (ctx->ExecuteFlag) {
4822 CALL_ProgramEnvParameters4fvEXT(ctx->Exec, (target, index, count, params));
4827 static void GLAPIENTRY
4828 save_ProgramEnvParameter4dARB(GLenum target, GLuint index,
4829 GLdouble x, GLdouble y, GLdouble z, GLdouble w)
4831 save_ProgramEnvParameter4fARB(target, index,
4833 (GLfloat) y, (GLfloat) z, (GLfloat) w);
4837 static void GLAPIENTRY
4838 save_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
4839 const GLdouble *params)
4841 save_ProgramEnvParameter4fARB(target, index,
4842 (GLfloat) params[0],
4843 (GLfloat) params[1],
4844 (GLfloat) params[2], (GLfloat) params[3]);
4847 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4849 #if FEATURE_NV_vertex_program
4850 static void GLAPIENTRY
4851 save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
4853 GET_CURRENT_CONTEXT(ctx);
4855 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4856 n = alloc_instruction(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6);
4865 if (ctx->ExecuteFlag) {
4866 CALL_ExecuteProgramNV(ctx->Exec, (target, id, params));
4871 static void GLAPIENTRY
4872 save_ProgramParameters4dvNV(GLenum target, GLuint index,
4873 GLsizei num, const GLdouble *params)
4876 for (i = 0; i < num; i++) {
4877 save_ProgramEnvParameter4dvARB(target, index + i, params + 4 * i);
4882 static void GLAPIENTRY
4883 save_ProgramParameters4fvNV(GLenum target, GLuint index,
4884 GLsizei num, const GLfloat *params)
4887 for (i = 0; i < num; i++) {
4888 save_ProgramEnvParameter4fvARB(target, index + i, params + 4 * i);
4893 static void GLAPIENTRY
4894 save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
4895 const GLubyte * program)
4897 GET_CURRENT_CONTEXT(ctx);
4900 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4902 n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
4904 GLubyte *programCopy = (GLubyte *) malloc(len);
4906 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
4909 memcpy(programCopy, program, len);
4913 n[4].data = programCopy;
4915 if (ctx->ExecuteFlag) {
4916 CALL_LoadProgramNV(ctx->Exec, (target, id, len, program));
4921 static void GLAPIENTRY
4922 save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
4924 GET_CURRENT_CONTEXT(ctx);
4927 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4929 n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2);
4931 GLuint *idCopy = (GLuint *) malloc(num * sizeof(GLuint));
4933 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
4936 memcpy(idCopy, ids, num * sizeof(GLuint));
4940 if (ctx->ExecuteFlag) {
4941 CALL_RequestResidentProgramsNV(ctx->Exec, (num, ids));
4946 static void GLAPIENTRY
4947 save_TrackMatrixNV(GLenum target, GLuint address,
4948 GLenum matrix, GLenum transform)
4950 GET_CURRENT_CONTEXT(ctx);
4952 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4953 n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 4);
4960 if (ctx->ExecuteFlag) {
4961 CALL_TrackMatrixNV(ctx->Exec, (target, address, matrix, transform));
4964 #endif /* FEATURE_NV_vertex_program */
4968 * GL_NV_fragment_program
4970 #if FEATURE_NV_fragment_program
4971 static void GLAPIENTRY
4972 save_ProgramLocalParameter4fARB(GLenum target, GLuint index,
4973 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4975 GET_CURRENT_CONTEXT(ctx);
4977 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4978 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
4987 if (ctx->ExecuteFlag) {
4988 CALL_ProgramLocalParameter4fARB(ctx->Exec, (target, index, x, y, z, w));
4993 static void GLAPIENTRY
4994 save_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
4995 const GLfloat *params)
4997 GET_CURRENT_CONTEXT(ctx);
4999 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5000 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5009 if (ctx->ExecuteFlag) {
5010 CALL_ProgramLocalParameter4fvARB(ctx->Exec, (target, index, params));
5015 static void GLAPIENTRY
5016 save_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
5017 const GLfloat *params)
5019 GET_CURRENT_CONTEXT(ctx);
5021 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5025 const GLfloat * p = params;
5027 for (i = 0 ; i < count ; i++) {
5028 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5041 if (ctx->ExecuteFlag) {
5042 CALL_ProgramLocalParameters4fvEXT(ctx->Exec, (target, index, count, params));
5047 static void GLAPIENTRY
5048 save_ProgramLocalParameter4dARB(GLenum target, GLuint index,
5049 GLdouble x, GLdouble y,
5050 GLdouble z, GLdouble w)
5052 GET_CURRENT_CONTEXT(ctx);
5054 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5055 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5059 n[3].f = (GLfloat) x;
5060 n[4].f = (GLfloat) y;
5061 n[5].f = (GLfloat) z;
5062 n[6].f = (GLfloat) w;
5064 if (ctx->ExecuteFlag) {
5065 CALL_ProgramLocalParameter4dARB(ctx->Exec, (target, index, x, y, z, w));
5070 static void GLAPIENTRY
5071 save_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
5072 const GLdouble *params)
5074 GET_CURRENT_CONTEXT(ctx);
5076 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5077 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5081 n[3].f = (GLfloat) params[0];
5082 n[4].f = (GLfloat) params[1];
5083 n[5].f = (GLfloat) params[2];
5084 n[6].f = (GLfloat) params[3];
5086 if (ctx->ExecuteFlag) {
5087 CALL_ProgramLocalParameter4dvARB(ctx->Exec, (target, index, params));
5091 static void GLAPIENTRY
5092 save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name,
5093 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5095 GET_CURRENT_CONTEXT(ctx);
5098 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5100 n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
5102 GLubyte *nameCopy = (GLubyte *) malloc(len);
5104 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
5107 memcpy(nameCopy, name, len);
5110 n[3].data = nameCopy;
5116 if (ctx->ExecuteFlag) {
5117 CALL_ProgramNamedParameter4fNV(ctx->Exec, (id, len, name, x, y, z, w));
5122 static void GLAPIENTRY
5123 save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name,
5126 save_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
5130 static void GLAPIENTRY
5131 save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name,
5132 GLdouble x, GLdouble y, GLdouble z, GLdouble w)
5134 save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) x, (GLfloat) y,
5135 (GLfloat) z, (GLfloat) w);
5139 static void GLAPIENTRY
5140 save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name,
5143 save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) v[0],
5144 (GLfloat) v[1], (GLfloat) v[2],
5148 #endif /* FEATURE_NV_fragment_program */
5152 /* GL_EXT_stencil_two_side */
5153 static void GLAPIENTRY
5154 save_ActiveStencilFaceEXT(GLenum face)
5156 GET_CURRENT_CONTEXT(ctx);
5158 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5159 n = alloc_instruction(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1);
5163 if (ctx->ExecuteFlag) {
5164 CALL_ActiveStencilFaceEXT(ctx->Exec, (face));
5169 /* GL_EXT_depth_bounds_test */
5170 static void GLAPIENTRY
5171 save_DepthBoundsEXT(GLclampd zmin, GLclampd zmax)
5173 GET_CURRENT_CONTEXT(ctx);
5175 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5176 n = alloc_instruction(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2);
5178 n[1].f = (GLfloat) zmin;
5179 n[2].f = (GLfloat) zmax;
5181 if (ctx->ExecuteFlag) {
5182 CALL_DepthBoundsEXT(ctx->Exec, (zmin, zmax));
5188 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5190 static void GLAPIENTRY
5191 save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
5192 const GLvoid * string)
5194 GET_CURRENT_CONTEXT(ctx);
5197 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5199 n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
5201 GLubyte *programCopy = (GLubyte *) malloc(len);
5203 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
5206 memcpy(programCopy, string, len);
5210 n[4].data = programCopy;
5212 if (ctx->ExecuteFlag) {
5213 CALL_ProgramStringARB(ctx->Exec, (target, format, len, string));
5217 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5220 #if FEATURE_queryobj
5222 static void GLAPIENTRY
5223 save_BeginQueryARB(GLenum target, GLuint id)
5225 GET_CURRENT_CONTEXT(ctx);
5227 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5228 n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_ARB, 2);
5233 if (ctx->ExecuteFlag) {
5234 CALL_BeginQueryARB(ctx->Exec, (target, id));
5239 static void GLAPIENTRY
5240 save_EndQueryARB(GLenum target)
5242 GET_CURRENT_CONTEXT(ctx);
5244 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5245 n = alloc_instruction(ctx, OPCODE_END_QUERY_ARB, 1);
5249 if (ctx->ExecuteFlag) {
5250 CALL_EndQueryARB(ctx->Exec, (target));
5254 #endif /* FEATURE_queryobj */
5257 static void GLAPIENTRY
5258 save_DrawBuffersARB(GLsizei count, const GLenum * buffers)
5260 GET_CURRENT_CONTEXT(ctx);
5262 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5263 n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS);
5267 if (count > MAX_DRAW_BUFFERS)
5268 count = MAX_DRAW_BUFFERS;
5269 for (i = 0; i < count; i++) {
5270 n[2 + i].e = buffers[i];
5273 if (ctx->ExecuteFlag) {
5274 CALL_DrawBuffersARB(ctx->Exec, (count, buffers));
5278 static void GLAPIENTRY
5279 save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param)
5281 GET_CURRENT_CONTEXT(ctx);
5284 n = alloc_instruction(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5);
5292 if (ctx->ExecuteFlag) {
5293 CALL_TexBumpParameterfvATI(ctx->Exec, (pname, param));
5297 static void GLAPIENTRY
5298 save_TexBumpParameterivATI(GLenum pname, const GLint *param)
5301 p[0] = INT_TO_FLOAT(param[0]);
5302 p[1] = INT_TO_FLOAT(param[1]);
5303 p[2] = INT_TO_FLOAT(param[2]);
5304 p[3] = INT_TO_FLOAT(param[3]);
5305 save_TexBumpParameterfvATI(pname, p);
5308 #if FEATURE_ATI_fragment_shader
5309 static void GLAPIENTRY
5310 save_BindFragmentShaderATI(GLuint id)
5312 GET_CURRENT_CONTEXT(ctx);
5315 n = alloc_instruction(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1);
5319 if (ctx->ExecuteFlag) {
5320 CALL_BindFragmentShaderATI(ctx->Exec, (id));
5324 static void GLAPIENTRY
5325 save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value)
5327 GET_CURRENT_CONTEXT(ctx);
5330 n = alloc_instruction(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5);
5338 if (ctx->ExecuteFlag) {
5339 CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, value));
5345 save_Attr1fNV(GLenum attr, GLfloat x)
5347 GET_CURRENT_CONTEXT(ctx);
5349 SAVE_FLUSH_VERTICES(ctx);
5350 n = alloc_instruction(ctx, OPCODE_ATTR_1F_NV, 2);
5356 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5357 ctx->ListState.ActiveAttribSize[attr] = 1;
5358 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
5360 if (ctx->ExecuteFlag) {
5361 CALL_VertexAttrib1fNV(ctx->Exec, (attr, x));
5366 save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
5368 GET_CURRENT_CONTEXT(ctx);
5370 SAVE_FLUSH_VERTICES(ctx);
5371 n = alloc_instruction(ctx, OPCODE_ATTR_2F_NV, 3);
5378 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5379 ctx->ListState.ActiveAttribSize[attr] = 2;
5380 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
5382 if (ctx->ExecuteFlag) {
5383 CALL_VertexAttrib2fNV(ctx->Exec, (attr, x, y));
5388 save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
5390 GET_CURRENT_CONTEXT(ctx);
5392 SAVE_FLUSH_VERTICES(ctx);
5393 n = alloc_instruction(ctx, OPCODE_ATTR_3F_NV, 4);
5401 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5402 ctx->ListState.ActiveAttribSize[attr] = 3;
5403 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
5405 if (ctx->ExecuteFlag) {
5406 CALL_VertexAttrib3fNV(ctx->Exec, (attr, x, y, z));
5411 save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5413 GET_CURRENT_CONTEXT(ctx);
5415 SAVE_FLUSH_VERTICES(ctx);
5416 n = alloc_instruction(ctx, OPCODE_ATTR_4F_NV, 5);
5425 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5426 ctx->ListState.ActiveAttribSize[attr] = 4;
5427 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
5429 if (ctx->ExecuteFlag) {
5430 CALL_VertexAttrib4fNV(ctx->Exec, (attr, x, y, z, w));
5436 save_Attr1fARB(GLenum attr, GLfloat x)
5438 GET_CURRENT_CONTEXT(ctx);
5440 SAVE_FLUSH_VERTICES(ctx);
5441 n = alloc_instruction(ctx, OPCODE_ATTR_1F_ARB, 2);
5447 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5448 ctx->ListState.ActiveAttribSize[attr] = 1;
5449 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
5451 if (ctx->ExecuteFlag) {
5452 CALL_VertexAttrib1fARB(ctx->Exec, (attr, x));
5457 save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
5459 GET_CURRENT_CONTEXT(ctx);
5461 SAVE_FLUSH_VERTICES(ctx);
5462 n = alloc_instruction(ctx, OPCODE_ATTR_2F_ARB, 3);
5469 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5470 ctx->ListState.ActiveAttribSize[attr] = 2;
5471 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
5473 if (ctx->ExecuteFlag) {
5474 CALL_VertexAttrib2fARB(ctx->Exec, (attr, x, y));
5479 save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
5481 GET_CURRENT_CONTEXT(ctx);
5483 SAVE_FLUSH_VERTICES(ctx);
5484 n = alloc_instruction(ctx, OPCODE_ATTR_3F_ARB, 4);
5492 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5493 ctx->ListState.ActiveAttribSize[attr] = 3;
5494 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
5496 if (ctx->ExecuteFlag) {
5497 CALL_VertexAttrib3fARB(ctx->Exec, (attr, x, y, z));
5502 save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5504 GET_CURRENT_CONTEXT(ctx);
5506 SAVE_FLUSH_VERTICES(ctx);
5507 n = alloc_instruction(ctx, OPCODE_ATTR_4F_ARB, 5);
5516 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5517 ctx->ListState.ActiveAttribSize[attr] = 4;
5518 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
5520 if (ctx->ExecuteFlag) {
5521 CALL_VertexAttrib4fARB(ctx->Exec, (attr, x, y, z, w));
5526 static void GLAPIENTRY
5527 save_EvalCoord1f(GLfloat x)
5529 GET_CURRENT_CONTEXT(ctx);
5531 SAVE_FLUSH_VERTICES(ctx);
5532 n = alloc_instruction(ctx, OPCODE_EVAL_C1, 1);
5536 if (ctx->ExecuteFlag) {
5537 CALL_EvalCoord1f(ctx->Exec, (x));
5541 static void GLAPIENTRY
5542 save_EvalCoord1fv(const GLfloat * v)
5544 save_EvalCoord1f(v[0]);
5547 static void GLAPIENTRY
5548 save_EvalCoord2f(GLfloat x, GLfloat y)
5550 GET_CURRENT_CONTEXT(ctx);
5552 SAVE_FLUSH_VERTICES(ctx);
5553 n = alloc_instruction(ctx, OPCODE_EVAL_C2, 2);
5558 if (ctx->ExecuteFlag) {
5559 CALL_EvalCoord2f(ctx->Exec, (x, y));
5563 static void GLAPIENTRY
5564 save_EvalCoord2fv(const GLfloat * v)
5566 save_EvalCoord2f(v[0], v[1]);
5570 static void GLAPIENTRY
5571 save_EvalPoint1(GLint x)
5573 GET_CURRENT_CONTEXT(ctx);
5575 SAVE_FLUSH_VERTICES(ctx);
5576 n = alloc_instruction(ctx, OPCODE_EVAL_P1, 1);
5580 if (ctx->ExecuteFlag) {
5581 CALL_EvalPoint1(ctx->Exec, (x));
5585 static void GLAPIENTRY
5586 save_EvalPoint2(GLint x, GLint y)
5588 GET_CURRENT_CONTEXT(ctx);
5590 SAVE_FLUSH_VERTICES(ctx);
5591 n = alloc_instruction(ctx, OPCODE_EVAL_P2, 2);
5596 if (ctx->ExecuteFlag) {
5597 CALL_EvalPoint2(ctx->Exec, (x, y));
5601 static void GLAPIENTRY
5602 save_Indexf(GLfloat x)
5604 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, x);
5607 static void GLAPIENTRY
5608 save_Indexfv(const GLfloat * v)
5610 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, v[0]);
5613 static void GLAPIENTRY
5614 save_EdgeFlag(GLboolean x)
5616 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG, x ? (GLfloat)1.0 : (GLfloat)0.0);
5619 static INLINE GLboolean compare4fv( const GLfloat *a,
5623 return memcmp( a, b, count * sizeof(GLfloat) ) == 0;
5627 static void GLAPIENTRY
5628 save_Materialfv(GLenum face, GLenum pname, const GLfloat * param)
5630 GET_CURRENT_CONTEXT(ctx);
5638 case GL_FRONT_AND_BACK:
5641 _mesa_compile_error(ctx, GL_INVALID_ENUM, "material(face)");
5650 case GL_AMBIENT_AND_DIFFUSE:
5656 case GL_COLOR_INDEXES:
5660 _mesa_compile_error(ctx, GL_INVALID_ENUM, "material(pname)");
5664 if (ctx->ExecuteFlag) {
5665 CALL_Materialfv(ctx->Exec, (face, pname, param));
5668 bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, NULL);
5670 /* Try to eliminate redundant statechanges. Because it is legal to
5671 * call glMaterial even inside begin/end calls, don't need to worry
5672 * about ctx->Driver.CurrentSavePrimitive here.
5674 for (i = 0; i < MAT_ATTRIB_MAX; i++) {
5675 if (bitmask & (1 << i)) {
5676 if (ctx->ListState.ActiveMaterialSize[i] == args &&
5677 compare4fv(ctx->ListState.CurrentMaterial[i], param, args)) {
5678 bitmask &= ~(1 << i);
5681 ctx->ListState.ActiveMaterialSize[i] = args;
5682 COPY_SZ_4V(ctx->ListState.CurrentMaterial[i], args, param);
5687 /* If this call has effect, return early:
5692 SAVE_FLUSH_VERTICES(ctx);
5694 n = alloc_instruction(ctx, OPCODE_MATERIAL, 6);
5698 for (i = 0; i < args; i++)
5699 n[3 + i].f = param[i];
5703 static void GLAPIENTRY
5704 save_Begin(GLenum mode)
5706 GET_CURRENT_CONTEXT(ctx);
5708 GLboolean error = GL_FALSE;
5710 if ( /*mode < GL_POINTS || */ mode > GL_POLYGON) {
5711 _mesa_compile_error(ctx, GL_INVALID_ENUM, "Begin (mode)");
5714 else if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) {
5715 /* Typically the first begin. This may raise an error on
5716 * playback, depending on whether CallList is issued from inside
5717 * a begin/end or not.
5719 ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM;
5721 else if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) {
5722 ctx->Driver.CurrentSavePrimitive = mode;
5725 _mesa_compile_error(ctx, GL_INVALID_OPERATION, "recursive begin");
5730 /* Give the driver an opportunity to hook in an optimized
5731 * display list compiler.
5733 if (ctx->Driver.NotifySaveBegin(ctx, mode))
5736 SAVE_FLUSH_VERTICES(ctx);
5737 n = alloc_instruction(ctx, OPCODE_BEGIN, 1);
5743 if (ctx->ExecuteFlag) {
5744 CALL_Begin(ctx->Exec, (mode));
5748 static void GLAPIENTRY
5751 GET_CURRENT_CONTEXT(ctx);
5752 SAVE_FLUSH_VERTICES(ctx);
5753 (void) alloc_instruction(ctx, OPCODE_END, 0);
5754 ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
5755 if (ctx->ExecuteFlag) {
5756 CALL_End(ctx->Exec, ());
5760 static void GLAPIENTRY
5761 save_Rectf(GLfloat a, GLfloat b, GLfloat c, GLfloat d)
5763 GET_CURRENT_CONTEXT(ctx);
5765 SAVE_FLUSH_VERTICES(ctx);
5766 n = alloc_instruction(ctx, OPCODE_RECTF, 4);
5773 if (ctx->ExecuteFlag) {
5774 CALL_Rectf(ctx->Exec, (a, b, c, d));
5779 static void GLAPIENTRY
5780 save_Vertex2f(GLfloat x, GLfloat y)
5782 save_Attr2fNV(VERT_ATTRIB_POS, x, y);
5785 static void GLAPIENTRY
5786 save_Vertex2fv(const GLfloat * v)
5788 save_Attr2fNV(VERT_ATTRIB_POS, v[0], v[1]);
5791 static void GLAPIENTRY
5792 save_Vertex3f(GLfloat x, GLfloat y, GLfloat z)
5794 save_Attr3fNV(VERT_ATTRIB_POS, x, y, z);
5797 static void GLAPIENTRY
5798 save_Vertex3fv(const GLfloat * v)
5800 save_Attr3fNV(VERT_ATTRIB_POS, v[0], v[1], v[2]);
5803 static void GLAPIENTRY
5804 save_Vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5806 save_Attr4fNV(VERT_ATTRIB_POS, x, y, z, w);
5809 static void GLAPIENTRY
5810 save_Vertex4fv(const GLfloat * v)
5812 save_Attr4fNV(VERT_ATTRIB_POS, v[0], v[1], v[2], v[3]);
5815 static void GLAPIENTRY
5816 save_TexCoord1f(GLfloat x)
5818 save_Attr1fNV(VERT_ATTRIB_TEX0, x);
5821 static void GLAPIENTRY
5822 save_TexCoord1fv(const GLfloat * v)
5824 save_Attr1fNV(VERT_ATTRIB_TEX0, v[0]);
5827 static void GLAPIENTRY
5828 save_TexCoord2f(GLfloat x, GLfloat y)
5830 save_Attr2fNV(VERT_ATTRIB_TEX0, x, y);
5833 static void GLAPIENTRY
5834 save_TexCoord2fv(const GLfloat * v)
5836 save_Attr2fNV(VERT_ATTRIB_TEX0, v[0], v[1]);
5839 static void GLAPIENTRY
5840 save_TexCoord3f(GLfloat x, GLfloat y, GLfloat z)
5842 save_Attr3fNV(VERT_ATTRIB_TEX0, x, y, z);
5845 static void GLAPIENTRY
5846 save_TexCoord3fv(const GLfloat * v)
5848 save_Attr3fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2]);
5851 static void GLAPIENTRY
5852 save_TexCoord4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5854 save_Attr4fNV(VERT_ATTRIB_TEX0, x, y, z, w);
5857 static void GLAPIENTRY
5858 save_TexCoord4fv(const GLfloat * v)
5860 save_Attr4fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2], v[3]);
5863 static void GLAPIENTRY
5864 save_Normal3f(GLfloat x, GLfloat y, GLfloat z)
5866 save_Attr3fNV(VERT_ATTRIB_NORMAL, x, y, z);
5869 static void GLAPIENTRY
5870 save_Normal3fv(const GLfloat * v)
5872 save_Attr3fNV(VERT_ATTRIB_NORMAL, v[0], v[1], v[2]);
5875 static void GLAPIENTRY
5876 save_FogCoordfEXT(GLfloat x)
5878 save_Attr1fNV(VERT_ATTRIB_FOG, x);
5881 static void GLAPIENTRY
5882 save_FogCoordfvEXT(const GLfloat * v)
5884 save_Attr1fNV(VERT_ATTRIB_FOG, v[0]);
5887 static void GLAPIENTRY
5888 save_Color3f(GLfloat x, GLfloat y, GLfloat z)
5890 save_Attr3fNV(VERT_ATTRIB_COLOR0, x, y, z);
5893 static void GLAPIENTRY
5894 save_Color3fv(const GLfloat * v)
5896 save_Attr3fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2]);
5899 static void GLAPIENTRY
5900 save_Color4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5902 save_Attr4fNV(VERT_ATTRIB_COLOR0, x, y, z, w);
5905 static void GLAPIENTRY
5906 save_Color4fv(const GLfloat * v)
5908 save_Attr4fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2], v[3]);
5911 static void GLAPIENTRY
5912 save_SecondaryColor3fEXT(GLfloat x, GLfloat y, GLfloat z)
5914 save_Attr3fNV(VERT_ATTRIB_COLOR1, x, y, z);
5917 static void GLAPIENTRY
5918 save_SecondaryColor3fvEXT(const GLfloat * v)
5920 save_Attr3fNV(VERT_ATTRIB_COLOR1, v[0], v[1], v[2]);
5924 /* Just call the respective ATTR for texcoord
5926 static void GLAPIENTRY
5927 save_MultiTexCoord1f(GLenum target, GLfloat x)
5929 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5930 save_Attr1fNV(attr, x);
5933 static void GLAPIENTRY
5934 save_MultiTexCoord1fv(GLenum target, const GLfloat * v)
5936 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5937 save_Attr1fNV(attr, v[0]);
5940 static void GLAPIENTRY
5941 save_MultiTexCoord2f(GLenum target, GLfloat x, GLfloat y)
5943 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5944 save_Attr2fNV(attr, x, y);
5947 static void GLAPIENTRY
5948 save_MultiTexCoord2fv(GLenum target, const GLfloat * v)
5950 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5951 save_Attr2fNV(attr, v[0], v[1]);
5954 static void GLAPIENTRY
5955 save_MultiTexCoord3f(GLenum target, GLfloat x, GLfloat y, GLfloat z)
5957 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5958 save_Attr3fNV(attr, x, y, z);
5961 static void GLAPIENTRY
5962 save_MultiTexCoord3fv(GLenum target, const GLfloat * v)
5964 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5965 save_Attr3fNV(attr, v[0], v[1], v[2]);
5968 static void GLAPIENTRY
5969 save_MultiTexCoord4f(GLenum target, GLfloat x, GLfloat y,
5970 GLfloat z, GLfloat w)
5972 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5973 save_Attr4fNV(attr, x, y, z, w);
5976 static void GLAPIENTRY
5977 save_MultiTexCoord4fv(GLenum target, const GLfloat * v)
5979 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
5980 save_Attr4fNV(attr, v[0], v[1], v[2], v[3]);
5985 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
5991 GET_CURRENT_CONTEXT(ctx);
5992 _mesa_error(ctx, GL_INVALID_VALUE, "VertexAttribf(index)");
5996 /* First level for NV_vertex_program:
5998 * Check for errors at compile time?.
6000 static void GLAPIENTRY
6001 save_VertexAttrib1fNV(GLuint index, GLfloat x)
6003 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6004 save_Attr1fNV(index, x);
6009 static void GLAPIENTRY
6010 save_VertexAttrib1fvNV(GLuint index, const GLfloat * v)
6012 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6013 save_Attr1fNV(index, v[0]);
6018 static void GLAPIENTRY
6019 save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
6021 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6022 save_Attr2fNV(index, x, y);
6027 static void GLAPIENTRY
6028 save_VertexAttrib2fvNV(GLuint index, const GLfloat * v)
6030 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6031 save_Attr2fNV(index, v[0], v[1]);
6036 static void GLAPIENTRY
6037 save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
6039 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6040 save_Attr3fNV(index, x, y, z);
6045 static void GLAPIENTRY
6046 save_VertexAttrib3fvNV(GLuint index, const GLfloat * v)
6048 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6049 save_Attr3fNV(index, v[0], v[1], v[2]);
6054 static void GLAPIENTRY
6055 save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y,
6056 GLfloat z, GLfloat w)
6058 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6059 save_Attr4fNV(index, x, y, z, w);
6064 static void GLAPIENTRY
6065 save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
6067 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6068 save_Attr4fNV(index, v[0], v[1], v[2], v[3]);
6076 static void GLAPIENTRY
6077 save_VertexAttrib1fARB(GLuint index, GLfloat x)
6079 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6080 save_Attr1fARB(index, x);
6085 static void GLAPIENTRY
6086 save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
6088 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6089 save_Attr1fARB(index, v[0]);
6094 static void GLAPIENTRY
6095 save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
6097 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6098 save_Attr2fARB(index, x, y);
6103 static void GLAPIENTRY
6104 save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
6106 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6107 save_Attr2fARB(index, v[0], v[1]);
6112 static void GLAPIENTRY
6113 save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
6115 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6116 save_Attr3fARB(index, x, y, z);
6121 static void GLAPIENTRY
6122 save_VertexAttrib3fvARB(GLuint index, const GLfloat * v)
6124 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6125 save_Attr3fARB(index, v[0], v[1], v[2]);
6130 static void GLAPIENTRY
6131 save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
6134 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6135 save_Attr4fARB(index, x, y, z, w);
6140 static void GLAPIENTRY
6141 save_VertexAttrib4fvARB(GLuint index, const GLfloat * v)
6143 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6144 save_Attr4fARB(index, v[0], v[1], v[2], v[3]);
6150 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6152 static void GLAPIENTRY
6153 exec_BindAttribLocationARB(GLuint program, GLuint index, const GLchar *name)
6155 GET_CURRENT_CONTEXT(ctx);
6156 FLUSH_VERTICES(ctx, 0);
6157 CALL_BindAttribLocationARB(ctx->Exec, (program, index, name));
6160 static GLint GLAPIENTRY
6161 exec_GetAttribLocationARB(GLuint program, const GLchar *name)
6163 GET_CURRENT_CONTEXT(ctx);
6164 FLUSH_VERTICES(ctx, 0);
6165 return CALL_GetAttribLocationARB(ctx->Exec, (program, name));
6168 static GLint GLAPIENTRY
6169 exec_GetUniformLocationARB(GLuint program, const GLchar *name)
6171 GET_CURRENT_CONTEXT(ctx);
6172 FLUSH_VERTICES(ctx, 0);
6173 return CALL_GetUniformLocationARB(ctx->Exec, (program, name));
6175 /* XXX more shader functions needed here */
6178 #if FEATURE_EXT_framebuffer_blit
6179 static void GLAPIENTRY
6180 save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
6181 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
6182 GLbitfield mask, GLenum filter)
6184 GET_CURRENT_CONTEXT(ctx);
6186 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6187 n = alloc_instruction(ctx, OPCODE_BLIT_FRAMEBUFFER, 10);
6200 if (ctx->ExecuteFlag) {
6201 CALL_BlitFramebufferEXT(ctx->Exec, (srcX0, srcY0, srcX1, srcY1,
6202 dstX0, dstY0, dstX1, dstY1,
6209 /** GL_EXT_provoking_vertex */
6210 static void GLAPIENTRY
6211 save_ProvokingVertexEXT(GLenum mode)
6213 GET_CURRENT_CONTEXT(ctx);
6215 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6216 n = alloc_instruction(ctx, OPCODE_PROVOKING_VERTEX, 1);
6220 if (ctx->ExecuteFlag) {
6221 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6222 _mesa_ProvokingVertexEXT(mode);
6227 /** GL_EXT_transform_feedback */
6228 static void GLAPIENTRY
6229 save_BeginTransformFeedback(GLenum mode)
6231 GET_CURRENT_CONTEXT(ctx);
6233 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6234 n = alloc_instruction(ctx, OPCODE_BEGIN_TRANSFORM_FEEDBACK, 1);
6238 if (ctx->ExecuteFlag) {
6239 CALL_BeginTransformFeedbackEXT(ctx->Exec, (mode));
6244 /** GL_EXT_transform_feedback */
6245 static void GLAPIENTRY
6246 save_EndTransformFeedback(void)
6248 GET_CURRENT_CONTEXT(ctx);
6249 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6250 (void) alloc_instruction(ctx, OPCODE_END_TRANSFORM_FEEDBACK, 0);
6251 if (ctx->ExecuteFlag) {
6252 CALL_EndTransformFeedbackEXT(ctx->Exec, ());
6257 /* aka UseProgram() */
6258 static void GLAPIENTRY
6259 save_UseProgramObjectARB(GLhandleARB program)
6261 GET_CURRENT_CONTEXT(ctx);
6263 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6264 n = alloc_instruction(ctx, OPCODE_USE_PROGRAM, 1);
6268 if (ctx->ExecuteFlag) {
6269 CALL_UseProgramObjectARB(ctx->Exec, (program));
6274 static void GLAPIENTRY
6275 save_Uniform1fARB(GLint location, GLfloat x)
6277 GET_CURRENT_CONTEXT(ctx);
6279 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6280 n = alloc_instruction(ctx, OPCODE_UNIFORM_1F, 2);
6285 if (ctx->ExecuteFlag) {
6286 CALL_Uniform1fARB(ctx->Exec, (location, x));
6291 static void GLAPIENTRY
6292 save_Uniform2fARB(GLint location, GLfloat x, GLfloat y)
6294 GET_CURRENT_CONTEXT(ctx);
6296 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6297 n = alloc_instruction(ctx, OPCODE_UNIFORM_2F, 3);
6303 if (ctx->ExecuteFlag) {
6304 CALL_Uniform2fARB(ctx->Exec, (location, x, y));
6309 static void GLAPIENTRY
6310 save_Uniform3fARB(GLint location, GLfloat x, GLfloat y, GLfloat z)
6312 GET_CURRENT_CONTEXT(ctx);
6314 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6315 n = alloc_instruction(ctx, OPCODE_UNIFORM_3F, 4);
6322 if (ctx->ExecuteFlag) {
6323 CALL_Uniform3fARB(ctx->Exec, (location, x, y, z));
6328 static void GLAPIENTRY
6329 save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
6331 GET_CURRENT_CONTEXT(ctx);
6333 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6334 n = alloc_instruction(ctx, OPCODE_UNIFORM_4F, 5);
6342 if (ctx->ExecuteFlag) {
6343 CALL_Uniform4fARB(ctx->Exec, (location, x, y, z, w));
6348 /** Return copy of memory */
6350 memdup(const void *src, GLsizei bytes)
6352 void *b = bytes >= 0 ? malloc(bytes) : NULL;
6354 memcpy(b, src, bytes);
6359 static void GLAPIENTRY
6360 save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v)
6362 GET_CURRENT_CONTEXT(ctx);
6364 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6365 n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 3);
6369 n[3].data = memdup(v, count * 1 * sizeof(GLfloat));
6371 if (ctx->ExecuteFlag) {
6372 CALL_Uniform1fvARB(ctx->Exec, (location, count, v));
6376 static void GLAPIENTRY
6377 save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v)
6379 GET_CURRENT_CONTEXT(ctx);
6381 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6382 n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 3);
6386 n[3].data = memdup(v, count * 2 * sizeof(GLfloat));
6388 if (ctx->ExecuteFlag) {
6389 CALL_Uniform2fvARB(ctx->Exec, (location, count, v));
6393 static void GLAPIENTRY
6394 save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v)
6396 GET_CURRENT_CONTEXT(ctx);
6398 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6399 n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 3);
6403 n[3].data = memdup(v, count * 3 * sizeof(GLfloat));
6405 if (ctx->ExecuteFlag) {
6406 CALL_Uniform3fvARB(ctx->Exec, (location, count, v));
6410 static void GLAPIENTRY
6411 save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v)
6413 GET_CURRENT_CONTEXT(ctx);
6415 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6416 n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 3);
6420 n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
6422 if (ctx->ExecuteFlag) {
6423 CALL_Uniform4fvARB(ctx->Exec, (location, count, v));
6428 static void GLAPIENTRY
6429 save_Uniform1iARB(GLint location, GLint x)
6431 GET_CURRENT_CONTEXT(ctx);
6433 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6434 n = alloc_instruction(ctx, OPCODE_UNIFORM_1I, 2);
6439 if (ctx->ExecuteFlag) {
6440 CALL_Uniform1iARB(ctx->Exec, (location, x));
6444 static void GLAPIENTRY
6445 save_Uniform2iARB(GLint location, GLint x, GLint y)
6447 GET_CURRENT_CONTEXT(ctx);
6449 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6450 n = alloc_instruction(ctx, OPCODE_UNIFORM_2I, 3);
6456 if (ctx->ExecuteFlag) {
6457 CALL_Uniform2iARB(ctx->Exec, (location, x, y));
6461 static void GLAPIENTRY
6462 save_Uniform3iARB(GLint location, GLint x, GLint y, GLint z)
6464 GET_CURRENT_CONTEXT(ctx);
6466 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6467 n = alloc_instruction(ctx, OPCODE_UNIFORM_3I, 4);
6474 if (ctx->ExecuteFlag) {
6475 CALL_Uniform3iARB(ctx->Exec, (location, x, y, z));
6479 static void GLAPIENTRY
6480 save_Uniform4iARB(GLint location, GLint x, GLint y, GLint z, GLint w)
6482 GET_CURRENT_CONTEXT(ctx);
6484 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6485 n = alloc_instruction(ctx, OPCODE_UNIFORM_4I, 5);
6493 if (ctx->ExecuteFlag) {
6494 CALL_Uniform4iARB(ctx->Exec, (location, x, y, z, w));
6500 static void GLAPIENTRY
6501 save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v)
6503 GET_CURRENT_CONTEXT(ctx);
6505 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6506 n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 3);
6510 n[3].data = memdup(v, count * 1 * sizeof(GLint));
6512 if (ctx->ExecuteFlag) {
6513 CALL_Uniform1ivARB(ctx->Exec, (location, count, v));
6517 static void GLAPIENTRY
6518 save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v)
6520 GET_CURRENT_CONTEXT(ctx);
6522 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6523 n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 3);
6527 n[3].data = memdup(v, count * 2 * sizeof(GLint));
6529 if (ctx->ExecuteFlag) {
6530 CALL_Uniform2ivARB(ctx->Exec, (location, count, v));
6534 static void GLAPIENTRY
6535 save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v)
6537 GET_CURRENT_CONTEXT(ctx);
6539 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6540 n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 3);
6544 n[3].data = memdup(v, count * 3 * sizeof(GLint));
6546 if (ctx->ExecuteFlag) {
6547 CALL_Uniform3ivARB(ctx->Exec, (location, count, v));
6551 static void GLAPIENTRY
6552 save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v)
6554 GET_CURRENT_CONTEXT(ctx);
6556 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6557 n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 3);
6561 n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
6563 if (ctx->ExecuteFlag) {
6564 CALL_Uniform4ivARB(ctx->Exec, (location, count, v));
6570 static void GLAPIENTRY
6571 save_Uniform1ui(GLint location, GLuint x)
6573 GET_CURRENT_CONTEXT(ctx);
6575 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6576 n = alloc_instruction(ctx, OPCODE_UNIFORM_1UI, 2);
6581 if (ctx->ExecuteFlag) {
6582 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6586 static void GLAPIENTRY
6587 save_Uniform2ui(GLint location, GLuint x, GLuint y)
6589 GET_CURRENT_CONTEXT(ctx);
6591 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6592 n = alloc_instruction(ctx, OPCODE_UNIFORM_2UI, 3);
6598 if (ctx->ExecuteFlag) {
6599 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6603 static void GLAPIENTRY
6604 save_Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z)
6606 GET_CURRENT_CONTEXT(ctx);
6608 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6609 n = alloc_instruction(ctx, OPCODE_UNIFORM_3UI, 4);
6616 if (ctx->ExecuteFlag) {
6617 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6621 static void GLAPIENTRY
6622 save_Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
6624 GET_CURRENT_CONTEXT(ctx);
6626 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6627 n = alloc_instruction(ctx, OPCODE_UNIFORM_4UI, 5);
6635 if (ctx->ExecuteFlag) {
6636 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6642 static void GLAPIENTRY
6643 save_Uniform1uiv(GLint location, GLsizei count, const GLuint *v)
6645 GET_CURRENT_CONTEXT(ctx);
6647 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6648 n = alloc_instruction(ctx, OPCODE_UNIFORM_1UIV, 3);
6652 n[3].data = memdup(v, count * 1 * sizeof(*v));
6654 if (ctx->ExecuteFlag) {
6655 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6659 static void GLAPIENTRY
6660 save_Uniform2uiv(GLint location, GLsizei count, const GLuint *v)
6662 GET_CURRENT_CONTEXT(ctx);
6664 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6665 n = alloc_instruction(ctx, OPCODE_UNIFORM_2UIV, 3);
6669 n[3].data = memdup(v, count * 2 * sizeof(*v));
6671 if (ctx->ExecuteFlag) {
6672 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6676 static void GLAPIENTRY
6677 save_Uniform3uiv(GLint location, GLsizei count, const GLuint *v)
6679 GET_CURRENT_CONTEXT(ctx);
6681 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6682 n = alloc_instruction(ctx, OPCODE_UNIFORM_3UIV, 3);
6686 n[3].data = memdup(v, count * 3 * sizeof(*v));
6688 if (ctx->ExecuteFlag) {
6689 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6693 static void GLAPIENTRY
6694 save_Uniform4uiv(GLint location, GLsizei count, const GLuint *v)
6696 GET_CURRENT_CONTEXT(ctx);
6698 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6699 n = alloc_instruction(ctx, OPCODE_UNIFORM_4UIV, 3);
6703 n[3].data = memdup(v, count * 4 * sizeof(*v));
6705 if (ctx->ExecuteFlag) {
6706 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6712 static void GLAPIENTRY
6713 save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose,
6716 GET_CURRENT_CONTEXT(ctx);
6718 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6719 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 4);
6724 n[4].data = memdup(m, count * 2 * 2 * sizeof(GLfloat));
6726 if (ctx->ExecuteFlag) {
6727 CALL_UniformMatrix2fvARB(ctx->Exec, (location, count, transpose, m));
6731 static void GLAPIENTRY
6732 save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose,
6735 GET_CURRENT_CONTEXT(ctx);
6737 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6738 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 4);
6743 n[4].data = memdup(m, count * 3 * 3 * sizeof(GLfloat));
6745 if (ctx->ExecuteFlag) {
6746 CALL_UniformMatrix3fvARB(ctx->Exec, (location, count, transpose, m));
6750 static void GLAPIENTRY
6751 save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose,
6754 GET_CURRENT_CONTEXT(ctx);
6756 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6757 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 4);
6762 n[4].data = memdup(m, count * 4 * 4 * sizeof(GLfloat));
6764 if (ctx->ExecuteFlag) {
6765 CALL_UniformMatrix4fvARB(ctx->Exec, (location, count, transpose, m));
6770 static void GLAPIENTRY
6771 save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
6774 GET_CURRENT_CONTEXT(ctx);
6776 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6777 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 4);
6782 n[4].data = memdup(m, count * 2 * 3 * sizeof(GLfloat));
6784 if (ctx->ExecuteFlag) {
6785 CALL_UniformMatrix2x3fv(ctx->Exec, (location, count, transpose, m));
6789 static void GLAPIENTRY
6790 save_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
6793 GET_CURRENT_CONTEXT(ctx);
6795 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6796 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 4);
6801 n[4].data = memdup(m, count * 3 * 2 * sizeof(GLfloat));
6803 if (ctx->ExecuteFlag) {
6804 CALL_UniformMatrix3x2fv(ctx->Exec, (location, count, transpose, m));
6809 static void GLAPIENTRY
6810 save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
6813 GET_CURRENT_CONTEXT(ctx);
6815 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6816 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 4);
6821 n[4].data = memdup(m, count * 2 * 4 * sizeof(GLfloat));
6823 if (ctx->ExecuteFlag) {
6824 CALL_UniformMatrix2x4fv(ctx->Exec, (location, count, transpose, m));
6828 static void GLAPIENTRY
6829 save_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
6832 GET_CURRENT_CONTEXT(ctx);
6834 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6835 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 4);
6840 n[4].data = memdup(m, count * 4 * 2 * sizeof(GLfloat));
6842 if (ctx->ExecuteFlag) {
6843 CALL_UniformMatrix4x2fv(ctx->Exec, (location, count, transpose, m));
6848 static void GLAPIENTRY
6849 save_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
6852 GET_CURRENT_CONTEXT(ctx);
6854 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6855 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 4);
6860 n[4].data = memdup(m, count * 3 * 4 * sizeof(GLfloat));
6862 if (ctx->ExecuteFlag) {
6863 CALL_UniformMatrix3x4fv(ctx->Exec, (location, count, transpose, m));
6867 static void GLAPIENTRY
6868 save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
6871 GET_CURRENT_CONTEXT(ctx);
6873 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6874 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 4);
6879 n[4].data = memdup(m, count * 4 * 3 * sizeof(GLfloat));
6881 if (ctx->ExecuteFlag) {
6882 CALL_UniformMatrix4x3fv(ctx->Exec, (location, count, transpose, m));
6886 static void GLAPIENTRY
6887 save_UseShaderProgramEXT(GLenum type, GLuint program)
6889 GET_CURRENT_CONTEXT(ctx);
6891 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6892 n = alloc_instruction(ctx, OPCODE_USE_SHADER_PROGRAM_EXT, 2);
6897 if (ctx->ExecuteFlag) {
6898 CALL_UseShaderProgramEXT(ctx->Exec, (type, program));
6902 static void GLAPIENTRY
6903 save_ActiveProgramEXT(GLuint program)
6905 GET_CURRENT_CONTEXT(ctx);
6907 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6908 n = alloc_instruction(ctx, OPCODE_ACTIVE_PROGRAM_EXT, 1);
6912 if (ctx->ExecuteFlag) {
6913 CALL_ActiveProgramEXT(ctx->Exec, (program));
6917 /** GL_EXT_texture_integer */
6918 static void GLAPIENTRY
6919 save_ClearColorIi(GLint red, GLint green, GLint blue, GLint alpha)
6921 GET_CURRENT_CONTEXT(ctx);
6923 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6924 n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_I, 4);
6931 if (ctx->ExecuteFlag) {
6932 CALL_ClearColorIiEXT(ctx->Exec, (red, green, blue, alpha));
6936 /** GL_EXT_texture_integer */
6937 static void GLAPIENTRY
6938 save_ClearColorIui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
6940 GET_CURRENT_CONTEXT(ctx);
6942 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6943 n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_UI, 4);
6950 if (ctx->ExecuteFlag) {
6951 CALL_ClearColorIuiEXT(ctx->Exec, (red, green, blue, alpha));
6955 /** GL_EXT_texture_integer */
6956 static void GLAPIENTRY
6957 save_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
6959 GET_CURRENT_CONTEXT(ctx);
6961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6962 n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_I, 6);
6971 if (ctx->ExecuteFlag) {
6972 CALL_TexParameterIivEXT(ctx->Exec, (target, pname, params));
6976 /** GL_EXT_texture_integer */
6977 static void GLAPIENTRY
6978 save_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
6980 GET_CURRENT_CONTEXT(ctx);
6982 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6983 n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_UI, 6);
6987 n[3].ui = params[0];
6988 n[4].ui = params[1];
6989 n[5].ui = params[2];
6990 n[6].ui = params[3];
6992 if (ctx->ExecuteFlag) {
6993 CALL_TexParameterIuivEXT(ctx->Exec, (target, pname, params));
6997 /** GL_EXT_texture_integer */
6998 static void GLAPIENTRY
6999 exec_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
7001 GET_CURRENT_CONTEXT(ctx);
7002 FLUSH_VERTICES(ctx, 0);
7003 CALL_GetTexParameterIivEXT(ctx->Exec, (target, pname, params));
7006 /** GL_EXT_texture_integer */
7007 static void GLAPIENTRY
7008 exec_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
7010 GET_CURRENT_CONTEXT(ctx);
7011 FLUSH_VERTICES(ctx, 0);
7012 CALL_GetTexParameterIuivEXT(ctx->Exec, (target, pname, params));
7016 /* GL_ARB_instanced_arrays */
7018 save_VertexAttribDivisor(GLuint index, GLuint divisor)
7020 GET_CURRENT_CONTEXT(ctx);
7022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7023 n = alloc_instruction(ctx, OPCODE_VERTEX_ATTRIB_DIVISOR, 2);
7028 if (ctx->ExecuteFlag) {
7029 CALL_VertexAttribDivisorARB(ctx->Exec, (index, divisor));
7036 * Save an error-generating command into display list.
7038 * KW: Will appear in the list before the vertex buffer containing the
7039 * command that provoked the error. I don't see this as a problem.
7042 save_error(struct gl_context *ctx, GLenum error, const char *s)
7045 n = alloc_instruction(ctx, OPCODE_ERROR, 2);
7048 n[2].data = (void *) s;
7054 * Compile an error into current display list.
7057 _mesa_compile_error(struct gl_context *ctx, GLenum error, const char *s)
7059 if (ctx->CompileFlag)
7060 save_error(ctx, error, s);
7061 if (ctx->ExecuteFlag)
7062 _mesa_error(ctx, error, "%s", s);
7067 * Test if ID names a display list.
7070 islist(struct gl_context *ctx, GLuint list)
7072 if (list > 0 && lookup_list(ctx, list)) {
7082 /**********************************************************************/
7083 /* Display list execution */
7084 /**********************************************************************/
7088 * Execute a display list. Note that the ListBase offset must have already
7089 * been added before calling this function. I.e. the list argument is
7090 * the absolute list number, not relative to ListBase.
7091 * \param list - display list number
7094 execute_list(struct gl_context *ctx, GLuint list)
7096 struct gl_display_list *dlist;
7100 if (list == 0 || !islist(ctx, list))
7103 if (ctx->ListState.CallDepth == MAX_LIST_NESTING) {
7104 /* raise an error? */
7108 dlist = lookup_list(ctx, list);
7112 ctx->ListState.CallDepth++;
7114 if (ctx->Driver.BeginCallList)
7115 ctx->Driver.BeginCallList(ctx, dlist);
7121 const OpCode opcode = n[0].opcode;
7123 if (is_ext_opcode(opcode)) {
7124 n += ext_opcode_execute(ctx, n);
7129 _mesa_error(ctx, n[1].e, "%s", (const char *) n[2].data);
7132 CALL_Accum(ctx->Exec, (n[1].e, n[2].f));
7134 case OPCODE_ALPHA_FUNC:
7135 CALL_AlphaFunc(ctx->Exec, (n[1].e, n[2].f));
7137 case OPCODE_BIND_TEXTURE:
7138 CALL_BindTexture(ctx->Exec, (n[1].e, n[2].ui));
7142 const struct gl_pixelstore_attrib save = ctx->Unpack;
7143 ctx->Unpack = ctx->DefaultPacking;
7144 CALL_Bitmap(ctx->Exec, ((GLsizei) n[1].i, (GLsizei) n[2].i,
7145 n[3].f, n[4].f, n[5].f, n[6].f,
7146 (const GLubyte *) n[7].data));
7147 ctx->Unpack = save; /* restore */
7150 case OPCODE_BLEND_COLOR:
7151 CALL_BlendColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
7153 case OPCODE_BLEND_EQUATION:
7154 CALL_BlendEquation(ctx->Exec, (n[1].e));
7156 case OPCODE_BLEND_EQUATION_SEPARATE:
7157 CALL_BlendEquationSeparateEXT(ctx->Exec, (n[1].e, n[2].e));
7159 case OPCODE_BLEND_FUNC_SEPARATE:
7160 CALL_BlendFuncSeparateEXT(ctx->Exec,
7161 (n[1].e, n[2].e, n[3].e, n[4].e));
7164 case OPCODE_BLEND_FUNC_I:
7165 /* GL_ARB_draw_buffers_blend */
7166 CALL_BlendFunciARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e));
7168 case OPCODE_BLEND_FUNC_SEPARATE_I:
7169 /* GL_ARB_draw_buffers_blend */
7170 CALL_BlendFuncSeparateiARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e,
7173 case OPCODE_BLEND_EQUATION_I:
7174 /* GL_ARB_draw_buffers_blend */
7175 CALL_BlendEquationiARB(ctx->Exec, (n[1].ui, n[2].e));
7177 case OPCODE_BLEND_EQUATION_SEPARATE_I:
7178 /* GL_ARB_draw_buffers_blend */
7179 CALL_BlendEquationSeparateiARB(ctx->Exec,
7180 (n[1].ui, n[2].e, n[3].e));
7183 case OPCODE_CALL_LIST:
7184 /* Generated by glCallList(), don't add ListBase */
7185 if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
7186 execute_list(ctx, n[1].ui);
7189 case OPCODE_CALL_LIST_OFFSET:
7190 /* Generated by glCallLists() so we must add ListBase */
7192 /* user specified a bad data type at compile time */
7193 _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
7195 else if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
7196 GLuint list = (GLuint) (ctx->List.ListBase + n[1].i);
7197 execute_list(ctx, list);
7201 CALL_Clear(ctx->Exec, (n[1].bf));
7203 case OPCODE_CLEAR_BUFFER_IV:
7210 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7213 case OPCODE_CLEAR_BUFFER_UIV:
7220 /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
7223 case OPCODE_CLEAR_BUFFER_FV:
7230 /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
7233 case OPCODE_CLEAR_BUFFER_FI:
7234 /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
7236 case OPCODE_CLEAR_COLOR:
7237 CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
7239 case OPCODE_CLEAR_ACCUM:
7240 CALL_ClearAccum(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
7242 case OPCODE_CLEAR_DEPTH:
7243 CALL_ClearDepth(ctx->Exec, ((GLclampd) n[1].f));
7245 case OPCODE_CLEAR_INDEX:
7246 CALL_ClearIndex(ctx->Exec, ((GLfloat) n[1].ui));
7248 case OPCODE_CLEAR_STENCIL:
7249 CALL_ClearStencil(ctx->Exec, (n[1].i));
7251 case OPCODE_CLIP_PLANE:
7258 CALL_ClipPlane(ctx->Exec, (n[1].e, eq));
7261 case OPCODE_COLOR_MASK:
7262 CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b));
7264 case OPCODE_COLOR_MASK_INDEXED:
7265 CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b,
7268 case OPCODE_COLOR_MATERIAL:
7269 CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e));
7271 case OPCODE_COLOR_TABLE:
7273 const struct gl_pixelstore_attrib save = ctx->Unpack;
7274 ctx->Unpack = ctx->DefaultPacking;
7275 CALL_ColorTable(ctx->Exec, (n[1].e, n[2].e, n[3].i, n[4].e,
7276 n[5].e, n[6].data));
7277 ctx->Unpack = save; /* restore */
7280 case OPCODE_COLOR_TABLE_PARAMETER_FV:
7287 CALL_ColorTableParameterfv(ctx->Exec,
7288 (n[1].e, n[2].e, params));
7291 case OPCODE_COLOR_TABLE_PARAMETER_IV:
7298 CALL_ColorTableParameteriv(ctx->Exec,
7299 (n[1].e, n[2].e, params));
7302 case OPCODE_COLOR_SUB_TABLE:
7304 const struct gl_pixelstore_attrib save = ctx->Unpack;
7305 ctx->Unpack = ctx->DefaultPacking;
7306 CALL_ColorSubTable(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7307 n[4].e, n[5].e, n[6].data));
7308 ctx->Unpack = save; /* restore */
7311 case OPCODE_CONVOLUTION_FILTER_1D:
7313 const struct gl_pixelstore_attrib save = ctx->Unpack;
7314 ctx->Unpack = ctx->DefaultPacking;
7315 CALL_ConvolutionFilter1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7318 ctx->Unpack = save; /* restore */
7321 case OPCODE_CONVOLUTION_FILTER_2D:
7323 const struct gl_pixelstore_attrib save = ctx->Unpack;
7324 ctx->Unpack = ctx->DefaultPacking;
7325 CALL_ConvolutionFilter2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7326 n[4].i, n[5].e, n[6].e,
7328 ctx->Unpack = save; /* restore */
7331 case OPCODE_CONVOLUTION_PARAMETER_I:
7332 CALL_ConvolutionParameteri(ctx->Exec, (n[1].e, n[2].e, n[3].i));
7334 case OPCODE_CONVOLUTION_PARAMETER_IV:
7341 CALL_ConvolutionParameteriv(ctx->Exec,
7342 (n[1].e, n[2].e, params));
7345 case OPCODE_CONVOLUTION_PARAMETER_F:
7346 CALL_ConvolutionParameterf(ctx->Exec, (n[1].e, n[2].e, n[3].f));
7348 case OPCODE_CONVOLUTION_PARAMETER_FV:
7355 CALL_ConvolutionParameterfv(ctx->Exec,
7356 (n[1].e, n[2].e, params));
7359 case OPCODE_COPY_COLOR_SUB_TABLE:
7360 CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i,
7361 n[3].i, n[4].i, n[5].i));
7363 case OPCODE_COPY_COLOR_TABLE:
7364 CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i,
7365 n[3].i, n[4].i, n[5].i));
7367 case OPCODE_COPY_PIXELS:
7368 CALL_CopyPixels(ctx->Exec, (n[1].i, n[2].i,
7369 (GLsizei) n[3].i, (GLsizei) n[4].i,
7372 case OPCODE_COPY_TEX_IMAGE1D:
7373 CALL_CopyTexImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i,
7374 n[5].i, n[6].i, n[7].i));
7376 case OPCODE_COPY_TEX_IMAGE2D:
7377 CALL_CopyTexImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i,
7378 n[5].i, n[6].i, n[7].i, n[8].i));
7380 case OPCODE_COPY_TEX_SUB_IMAGE1D:
7381 CALL_CopyTexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7382 n[4].i, n[5].i, n[6].i));
7384 case OPCODE_COPY_TEX_SUB_IMAGE2D:
7385 CALL_CopyTexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7386 n[4].i, n[5].i, n[6].i, n[7].i,
7389 case OPCODE_COPY_TEX_SUB_IMAGE3D:
7390 CALL_CopyTexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7391 n[4].i, n[5].i, n[6].i, n[7].i,
7394 case OPCODE_CULL_FACE:
7395 CALL_CullFace(ctx->Exec, (n[1].e));
7397 case OPCODE_DEPTH_FUNC:
7398 CALL_DepthFunc(ctx->Exec, (n[1].e));
7400 case OPCODE_DEPTH_MASK:
7401 CALL_DepthMask(ctx->Exec, (n[1].b));
7403 case OPCODE_DEPTH_RANGE:
7404 CALL_DepthRange(ctx->Exec,
7405 ((GLclampd) n[1].f, (GLclampd) n[2].f));
7407 case OPCODE_DISABLE:
7408 CALL_Disable(ctx->Exec, (n[1].e));
7410 case OPCODE_DISABLE_INDEXED:
7411 CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
7413 case OPCODE_DRAW_BUFFER:
7414 CALL_DrawBuffer(ctx->Exec, (n[1].e));
7416 case OPCODE_DRAW_PIXELS:
7418 const struct gl_pixelstore_attrib save = ctx->Unpack;
7419 ctx->Unpack = ctx->DefaultPacking;
7420 CALL_DrawPixels(ctx->Exec, (n[1].i, n[2].i, n[3].e, n[4].e,
7422 ctx->Unpack = save; /* restore */
7426 CALL_Enable(ctx->Exec, (n[1].e));
7428 case OPCODE_ENABLE_INDEXED:
7429 CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
7431 case OPCODE_EVALMESH1:
7432 CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i));
7434 case OPCODE_EVALMESH2:
7435 CALL_EvalMesh2(ctx->Exec,
7436 (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i));
7445 CALL_Fogfv(ctx->Exec, (n[1].e, p));
7448 case OPCODE_FRONT_FACE:
7449 CALL_FrontFace(ctx->Exec, (n[1].e));
7451 case OPCODE_FRUSTUM:
7452 CALL_Frustum(ctx->Exec,
7453 (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f));
7456 CALL_Hint(ctx->Exec, (n[1].e, n[2].e));
7458 case OPCODE_HISTOGRAM:
7459 CALL_Histogram(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].b));
7461 case OPCODE_INDEX_MASK:
7462 CALL_IndexMask(ctx->Exec, (n[1].ui));
7464 case OPCODE_INIT_NAMES:
7465 CALL_InitNames(ctx->Exec, ());
7474 CALL_Lightfv(ctx->Exec, (n[1].e, n[2].e, p));
7477 case OPCODE_LIGHT_MODEL:
7484 CALL_LightModelfv(ctx->Exec, (n[1].e, p));
7487 case OPCODE_LINE_STIPPLE:
7488 CALL_LineStipple(ctx->Exec, (n[1].i, n[2].us));
7490 case OPCODE_LINE_WIDTH:
7491 CALL_LineWidth(ctx->Exec, (n[1].f));
7493 case OPCODE_LIST_BASE:
7494 CALL_ListBase(ctx->Exec, (n[1].ui));
7496 case OPCODE_LOAD_IDENTITY:
7497 CALL_LoadIdentity(ctx->Exec, ());
7499 case OPCODE_LOAD_MATRIX:
7500 if (sizeof(Node) == sizeof(GLfloat)) {
7501 CALL_LoadMatrixf(ctx->Exec, (&n[1].f));
7506 for (i = 0; i < 16; i++) {
7509 CALL_LoadMatrixf(ctx->Exec, (m));
7512 case OPCODE_LOAD_NAME:
7513 CALL_LoadName(ctx->Exec, (n[1].ui));
7515 case OPCODE_LOGIC_OP:
7516 CALL_LogicOp(ctx->Exec, (n[1].e));
7520 GLenum target = n[1].e;
7521 GLint ustride = _mesa_evaluator_components(target);
7522 GLint uorder = n[5].i;
7523 GLfloat u1 = n[2].f;
7524 GLfloat u2 = n[3].f;
7525 CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorder,
7526 (GLfloat *) n[6].data));
7531 GLenum target = n[1].e;
7532 GLfloat u1 = n[2].f;
7533 GLfloat u2 = n[3].f;
7534 GLfloat v1 = n[4].f;
7535 GLfloat v2 = n[5].f;
7536 GLint ustride = n[6].i;
7537 GLint vstride = n[7].i;
7538 GLint uorder = n[8].i;
7539 GLint vorder = n[9].i;
7540 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
7541 v1, v2, vstride, vorder,
7542 (GLfloat *) n[10].data));
7545 case OPCODE_MAPGRID1:
7546 CALL_MapGrid1f(ctx->Exec, (n[1].i, n[2].f, n[3].f));
7548 case OPCODE_MAPGRID2:
7549 CALL_MapGrid2f(ctx->Exec,
7550 (n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f));
7552 case OPCODE_MATRIX_MODE:
7553 CALL_MatrixMode(ctx->Exec, (n[1].e));
7555 case OPCODE_MIN_MAX:
7556 CALL_Minmax(ctx->Exec, (n[1].e, n[2].e, n[3].b));
7558 case OPCODE_MULT_MATRIX:
7559 if (sizeof(Node) == sizeof(GLfloat)) {
7560 CALL_MultMatrixf(ctx->Exec, (&n[1].f));
7565 for (i = 0; i < 16; i++) {
7568 CALL_MultMatrixf(ctx->Exec, (m));
7572 CALL_Ortho(ctx->Exec,
7573 (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f));
7575 case OPCODE_PASSTHROUGH:
7576 CALL_PassThrough(ctx->Exec, (n[1].f));
7578 case OPCODE_PIXEL_MAP:
7579 CALL_PixelMapfv(ctx->Exec,
7580 (n[1].e, n[2].i, (GLfloat *) n[3].data));
7582 case OPCODE_PIXEL_TRANSFER:
7583 CALL_PixelTransferf(ctx->Exec, (n[1].e, n[2].f));
7585 case OPCODE_PIXEL_ZOOM:
7586 CALL_PixelZoom(ctx->Exec, (n[1].f, n[2].f));
7588 case OPCODE_POINT_SIZE:
7589 CALL_PointSize(ctx->Exec, (n[1].f));
7591 case OPCODE_POINT_PARAMETERS:
7597 CALL_PointParameterfvEXT(ctx->Exec, (n[1].e, params));
7600 case OPCODE_POLYGON_MODE:
7601 CALL_PolygonMode(ctx->Exec, (n[1].e, n[2].e));
7603 case OPCODE_POLYGON_STIPPLE:
7605 const struct gl_pixelstore_attrib save = ctx->Unpack;
7606 ctx->Unpack = ctx->DefaultPacking;
7607 CALL_PolygonStipple(ctx->Exec, ((GLubyte *) n[1].data));
7608 ctx->Unpack = save; /* restore */
7611 case OPCODE_POLYGON_OFFSET:
7612 CALL_PolygonOffset(ctx->Exec, (n[1].f, n[2].f));
7614 case OPCODE_POP_ATTRIB:
7615 CALL_PopAttrib(ctx->Exec, ());
7617 case OPCODE_POP_MATRIX:
7618 CALL_PopMatrix(ctx->Exec, ());
7620 case OPCODE_POP_NAME:
7621 CALL_PopName(ctx->Exec, ());
7623 case OPCODE_PRIORITIZE_TEXTURE:
7624 CALL_PrioritizeTextures(ctx->Exec, (1, &n[1].ui, &n[2].f));
7626 case OPCODE_PUSH_ATTRIB:
7627 CALL_PushAttrib(ctx->Exec, (n[1].bf));
7629 case OPCODE_PUSH_MATRIX:
7630 CALL_PushMatrix(ctx->Exec, ());
7632 case OPCODE_PUSH_NAME:
7633 CALL_PushName(ctx->Exec, (n[1].ui));
7635 case OPCODE_RASTER_POS:
7636 CALL_RasterPos4f(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
7638 case OPCODE_READ_BUFFER:
7639 CALL_ReadBuffer(ctx->Exec, (n[1].e));
7641 case OPCODE_RESET_HISTOGRAM:
7642 CALL_ResetHistogram(ctx->Exec, (n[1].e));
7644 case OPCODE_RESET_MIN_MAX:
7645 CALL_ResetMinmax(ctx->Exec, (n[1].e));
7648 CALL_Rotatef(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
7651 CALL_Scalef(ctx->Exec, (n[1].f, n[2].f, n[3].f));
7653 case OPCODE_SCISSOR:
7654 CALL_Scissor(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
7656 case OPCODE_SHADE_MODEL:
7657 CALL_ShadeModel(ctx->Exec, (n[1].e));
7659 case OPCODE_PROVOKING_VERTEX:
7660 CALL_ProvokingVertexEXT(ctx->Exec, (n[1].e));
7662 case OPCODE_BEGIN_TRANSFORM_FEEDBACK:
7663 CALL_BeginTransformFeedbackEXT(ctx->Exec, (n[1].e));
7665 case OPCODE_END_TRANSFORM_FEEDBACK:
7666 CALL_EndTransformFeedbackEXT(ctx->Exec, ());
7668 case OPCODE_STENCIL_FUNC:
7669 CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui));
7671 case OPCODE_STENCIL_MASK:
7672 CALL_StencilMask(ctx->Exec, (n[1].ui));
7674 case OPCODE_STENCIL_OP:
7675 CALL_StencilOp(ctx->Exec, (n[1].e, n[2].e, n[3].e));
7677 case OPCODE_STENCIL_FUNC_SEPARATE:
7678 CALL_StencilFuncSeparate(ctx->Exec,
7679 (n[1].e, n[2].e, n[3].i, n[4].ui));
7681 case OPCODE_STENCIL_MASK_SEPARATE:
7682 CALL_StencilMaskSeparate(ctx->Exec, (n[1].e, n[2].ui));
7684 case OPCODE_STENCIL_OP_SEPARATE:
7685 CALL_StencilOpSeparate(ctx->Exec,
7686 (n[1].e, n[2].e, n[3].e, n[4].e));
7695 CALL_TexEnvfv(ctx->Exec, (n[1].e, n[2].e, params));
7705 CALL_TexGenfv(ctx->Exec, (n[1].e, n[2].e, params));
7708 case OPCODE_TEXPARAMETER:
7715 CALL_TexParameterfv(ctx->Exec, (n[1].e, n[2].e, params));
7718 case OPCODE_TEX_IMAGE1D:
7720 const struct gl_pixelstore_attrib save = ctx->Unpack;
7721 ctx->Unpack = ctx->DefaultPacking;
7722 CALL_TexImage1D(ctx->Exec, (n[1].e, /* target */
7724 n[3].i, /* components */
7726 n[5].e, /* border */
7727 n[6].e, /* format */
7730 ctx->Unpack = save; /* restore */
7733 case OPCODE_TEX_IMAGE2D:
7735 const struct gl_pixelstore_attrib save = ctx->Unpack;
7736 ctx->Unpack = ctx->DefaultPacking;
7737 CALL_TexImage2D(ctx->Exec, (n[1].e, /* target */
7739 n[3].i, /* components */
7741 n[5].i, /* height */
7742 n[6].e, /* border */
7743 n[7].e, /* format */
7746 ctx->Unpack = save; /* restore */
7749 case OPCODE_TEX_IMAGE3D:
7751 const struct gl_pixelstore_attrib save = ctx->Unpack;
7752 ctx->Unpack = ctx->DefaultPacking;
7753 CALL_TexImage3D(ctx->Exec, (n[1].e, /* target */
7755 n[3].i, /* components */
7757 n[5].i, /* height */
7759 n[7].e, /* border */
7760 n[8].e, /* format */
7763 ctx->Unpack = save; /* restore */
7766 case OPCODE_TEX_SUB_IMAGE1D:
7768 const struct gl_pixelstore_attrib save = ctx->Unpack;
7769 ctx->Unpack = ctx->DefaultPacking;
7770 CALL_TexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7772 n[6].e, n[7].data));
7773 ctx->Unpack = save; /* restore */
7776 case OPCODE_TEX_SUB_IMAGE2D:
7778 const struct gl_pixelstore_attrib save = ctx->Unpack;
7779 ctx->Unpack = ctx->DefaultPacking;
7780 CALL_TexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7782 n[6].i, n[7].e, n[8].e,
7784 ctx->Unpack = save; /* restore */
7787 case OPCODE_TEX_SUB_IMAGE3D:
7789 const struct gl_pixelstore_attrib save = ctx->Unpack;
7790 ctx->Unpack = ctx->DefaultPacking;
7791 CALL_TexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7792 n[4].i, n[5].i, n[6].i, n[7].i,
7793 n[8].i, n[9].e, n[10].e,
7795 ctx->Unpack = save; /* restore */
7798 case OPCODE_TRANSLATE:
7799 CALL_Translatef(ctx->Exec, (n[1].f, n[2].f, n[3].f));
7801 case OPCODE_VIEWPORT:
7802 CALL_Viewport(ctx->Exec, (n[1].i, n[2].i,
7803 (GLsizei) n[3].i, (GLsizei) n[4].i));
7805 case OPCODE_WINDOW_POS:
7806 CALL_WindowPos4fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
7808 case OPCODE_ACTIVE_TEXTURE: /* GL_ARB_multitexture */
7809 CALL_ActiveTextureARB(ctx->Exec, (n[1].e));
7811 case OPCODE_COMPRESSED_TEX_IMAGE_1D: /* GL_ARB_texture_compression */
7812 CALL_CompressedTexImage1DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
7813 n[4].i, n[5].i, n[6].i,
7816 case OPCODE_COMPRESSED_TEX_IMAGE_2D: /* GL_ARB_texture_compression */
7817 CALL_CompressedTexImage2DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
7818 n[4].i, n[5].i, n[6].i,
7819 n[7].i, n[8].data));
7821 case OPCODE_COMPRESSED_TEX_IMAGE_3D: /* GL_ARB_texture_compression */
7822 CALL_CompressedTexImage3DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
7823 n[4].i, n[5].i, n[6].i,
7827 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: /* GL_ARB_texture_compress */
7828 CALL_CompressedTexSubImage1DARB(ctx->Exec,
7829 (n[1].e, n[2].i, n[3].i, n[4].i,
7830 n[5].e, n[6].i, n[7].data));
7832 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: /* GL_ARB_texture_compress */
7833 CALL_CompressedTexSubImage2DARB(ctx->Exec,
7834 (n[1].e, n[2].i, n[3].i, n[4].i,
7835 n[5].i, n[6].i, n[7].e, n[8].i,
7838 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: /* GL_ARB_texture_compress */
7839 CALL_CompressedTexSubImage3DARB(ctx->Exec,
7840 (n[1].e, n[2].i, n[3].i, n[4].i,
7841 n[5].i, n[6].i, n[7].i, n[8].i,
7842 n[9].e, n[10].i, n[11].data));
7844 case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */
7845 CALL_SampleCoverageARB(ctx->Exec, (n[1].f, n[2].b));
7847 case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */
7848 CALL_WindowPos3fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f));
7850 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7851 case OPCODE_BIND_PROGRAM_NV: /* GL_NV_vertex_program */
7852 CALL_BindProgramNV(ctx->Exec, (n[1].e, n[2].ui));
7855 #if FEATURE_NV_vertex_program
7856 case OPCODE_EXECUTE_PROGRAM_NV:
7863 CALL_ExecuteProgramNV(ctx->Exec, (n[1].e, n[2].ui, v));
7866 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
7867 CALL_RequestResidentProgramsNV(ctx->Exec, (n[1].ui,
7868 (GLuint *) n[2].data));
7870 case OPCODE_LOAD_PROGRAM_NV:
7871 CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i,
7872 (const GLubyte *) n[4].data));
7874 case OPCODE_TRACK_MATRIX_NV:
7875 CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e));
7879 #if FEATURE_NV_fragment_program
7880 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB:
7881 CALL_ProgramLocalParameter4fARB(ctx->Exec,
7882 (n[1].e, n[2].ui, n[3].f, n[4].f,
7885 case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
7886 CALL_ProgramNamedParameter4fNV(ctx->Exec, (n[1].ui, n[2].i,
7887 (const GLubyte *) n[3].
7888 data, n[4].f, n[5].f,
7893 case OPCODE_ACTIVE_STENCIL_FACE_EXT:
7894 CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e));
7896 case OPCODE_DEPTH_BOUNDS_EXT:
7897 CALL_DepthBoundsEXT(ctx->Exec, (n[1].f, n[2].f));
7899 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
7900 case OPCODE_PROGRAM_STRING_ARB:
7901 CALL_ProgramStringARB(ctx->Exec,
7902 (n[1].e, n[2].e, n[3].i, n[4].data));
7905 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
7906 case OPCODE_PROGRAM_ENV_PARAMETER_ARB:
7907 CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f,
7912 #if FEATURE_queryobj
7913 case OPCODE_BEGIN_QUERY_ARB:
7914 CALL_BeginQueryARB(ctx->Exec, (n[1].e, n[2].ui));
7916 case OPCODE_END_QUERY_ARB:
7917 CALL_EndQueryARB(ctx->Exec, (n[1].e));
7920 case OPCODE_DRAW_BUFFERS_ARB:
7922 GLenum buffers[MAX_DRAW_BUFFERS];
7923 GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS);
7924 for (i = 0; i < count; i++)
7925 buffers[i] = n[2 + i].e;
7926 CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers));
7929 #if FEATURE_EXT_framebuffer_blit
7930 case OPCODE_BLIT_FRAMEBUFFER:
7931 CALL_BlitFramebufferEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i,
7932 n[5].i, n[6].i, n[7].i, n[8].i,
7937 case OPCODE_USE_PROGRAM:
7938 CALL_UseProgramObjectARB(ctx->Exec, (n[1].ui));
7940 case OPCODE_USE_SHADER_PROGRAM_EXT:
7941 CALL_UseShaderProgramEXT(ctx->Exec, (n[1].ui, n[2].ui));
7943 case OPCODE_ACTIVE_PROGRAM_EXT:
7944 CALL_ActiveProgramEXT(ctx->Exec, (n[1].ui));
7946 case OPCODE_UNIFORM_1F:
7947 CALL_Uniform1fARB(ctx->Exec, (n[1].i, n[2].f));
7949 case OPCODE_UNIFORM_2F:
7950 CALL_Uniform2fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f));
7952 case OPCODE_UNIFORM_3F:
7953 CALL_Uniform3fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f, n[4].f));
7955 case OPCODE_UNIFORM_4F:
7956 CALL_Uniform4fARB(ctx->Exec,
7957 (n[1].i, n[2].f, n[3].f, n[4].f, n[5].f));
7959 case OPCODE_UNIFORM_1FV:
7960 CALL_Uniform1fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
7962 case OPCODE_UNIFORM_2FV:
7963 CALL_Uniform2fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
7965 case OPCODE_UNIFORM_3FV:
7966 CALL_Uniform3fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
7968 case OPCODE_UNIFORM_4FV:
7969 CALL_Uniform4fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
7971 case OPCODE_UNIFORM_1I:
7972 CALL_Uniform1iARB(ctx->Exec, (n[1].i, n[2].i));
7974 case OPCODE_UNIFORM_2I:
7975 CALL_Uniform2iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));
7977 case OPCODE_UNIFORM_3I:
7978 CALL_Uniform3iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
7980 case OPCODE_UNIFORM_4I:
7981 CALL_Uniform4iARB(ctx->Exec,
7982 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
7984 case OPCODE_UNIFORM_1IV:
7985 CALL_Uniform1ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
7987 case OPCODE_UNIFORM_2IV:
7988 CALL_Uniform2ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
7990 case OPCODE_UNIFORM_3IV:
7991 CALL_Uniform3ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
7993 case OPCODE_UNIFORM_4IV:
7994 CALL_Uniform4ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
7996 case OPCODE_UNIFORM_1UI:
7997 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
7999 case OPCODE_UNIFORM_2UI:
8000 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8002 case OPCODE_UNIFORM_3UI:
8003 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8005 case OPCODE_UNIFORM_4UI:
8006 /*CALL_Uniform4uiARB(ctx->Exec,
8007 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8010 case OPCODE_UNIFORM_1UIV:
8011 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8013 case OPCODE_UNIFORM_2UIV:
8014 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8016 case OPCODE_UNIFORM_3UIV:
8017 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8019 case OPCODE_UNIFORM_4UIV:
8020 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8022 case OPCODE_UNIFORM_MATRIX22:
8023 CALL_UniformMatrix2fvARB(ctx->Exec,
8024 (n[1].i, n[2].i, n[3].b, n[4].data));
8026 case OPCODE_UNIFORM_MATRIX33:
8027 CALL_UniformMatrix3fvARB(ctx->Exec,
8028 (n[1].i, n[2].i, n[3].b, n[4].data));
8030 case OPCODE_UNIFORM_MATRIX44:
8031 CALL_UniformMatrix4fvARB(ctx->Exec,
8032 (n[1].i, n[2].i, n[3].b, n[4].data));
8034 case OPCODE_UNIFORM_MATRIX23:
8035 CALL_UniformMatrix2x3fv(ctx->Exec,
8036 (n[1].i, n[2].i, n[3].b, n[4].data));
8038 case OPCODE_UNIFORM_MATRIX32:
8039 CALL_UniformMatrix3x2fv(ctx->Exec,
8040 (n[1].i, n[2].i, n[3].b, n[4].data));
8042 case OPCODE_UNIFORM_MATRIX24:
8043 CALL_UniformMatrix2x4fv(ctx->Exec,
8044 (n[1].i, n[2].i, n[3].b, n[4].data));
8046 case OPCODE_UNIFORM_MATRIX42:
8047 CALL_UniformMatrix4x2fv(ctx->Exec,
8048 (n[1].i, n[2].i, n[3].b, n[4].data));
8050 case OPCODE_UNIFORM_MATRIX34:
8051 CALL_UniformMatrix3x4fv(ctx->Exec,
8052 (n[1].i, n[2].i, n[3].b, n[4].data));
8054 case OPCODE_UNIFORM_MATRIX43:
8055 CALL_UniformMatrix4x3fv(ctx->Exec,
8056 (n[1].i, n[2].i, n[3].b, n[4].data));
8059 case OPCODE_TEX_BUMP_PARAMETER_ATI:
8062 GLuint i, pname = n[1].ui;
8064 for (i = 0; i < 4; i++)
8065 values[i] = n[1 + i].f;
8066 CALL_TexBumpParameterfvATI(ctx->Exec, (pname, values));
8069 #if FEATURE_ATI_fragment_shader
8070 case OPCODE_BIND_FRAGMENT_SHADER_ATI:
8071 CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i));
8073 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI:
8076 GLuint i, dst = n[1].ui;
8078 for (i = 0; i < 4; i++)
8079 values[i] = n[1 + i].f;
8080 CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, values));
8084 case OPCODE_ATTR_1F_NV:
8085 CALL_VertexAttrib1fNV(ctx->Exec, (n[1].e, n[2].f));
8087 case OPCODE_ATTR_2F_NV:
8088 /* Really shouldn't have to do this - the Node structure
8089 * is convenient, but it would be better to store the data
8090 * packed appropriately so that it can be sent directly
8091 * on. With x86_64 becoming common, this will start to
8094 if (sizeof(Node) == sizeof(GLfloat))
8095 CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f));
8097 CALL_VertexAttrib2fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f));
8099 case OPCODE_ATTR_3F_NV:
8100 if (sizeof(Node) == sizeof(GLfloat))
8101 CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f));
8103 CALL_VertexAttrib3fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
8106 case OPCODE_ATTR_4F_NV:
8107 if (sizeof(Node) == sizeof(GLfloat))
8108 CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f));
8110 CALL_VertexAttrib4fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
8113 case OPCODE_ATTR_1F_ARB:
8114 CALL_VertexAttrib1fARB(ctx->Exec, (n[1].e, n[2].f));
8116 case OPCODE_ATTR_2F_ARB:
8117 /* Really shouldn't have to do this - the Node structure
8118 * is convenient, but it would be better to store the data
8119 * packed appropriately so that it can be sent directly
8120 * on. With x86_64 becoming common, this will start to
8123 if (sizeof(Node) == sizeof(GLfloat))
8124 CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f));
8126 CALL_VertexAttrib2fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f));
8128 case OPCODE_ATTR_3F_ARB:
8129 if (sizeof(Node) == sizeof(GLfloat))
8130 CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f));
8132 CALL_VertexAttrib3fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
8135 case OPCODE_ATTR_4F_ARB:
8136 if (sizeof(Node) == sizeof(GLfloat))
8137 CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f));
8139 CALL_VertexAttrib4fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
8142 case OPCODE_MATERIAL:
8143 if (sizeof(Node) == sizeof(GLfloat))
8144 CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f));
8151 CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, f));
8155 CALL_Begin(ctx->Exec, (n[1].e));
8158 CALL_End(ctx->Exec, ());
8161 CALL_Rectf(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
8163 case OPCODE_EVAL_C1:
8164 CALL_EvalCoord1f(ctx->Exec, (n[1].f));
8166 case OPCODE_EVAL_C2:
8167 CALL_EvalCoord2f(ctx->Exec, (n[1].f, n[2].f));
8169 case OPCODE_EVAL_P1:
8170 CALL_EvalPoint1(ctx->Exec, (n[1].i));
8172 case OPCODE_EVAL_P2:
8173 CALL_EvalPoint2(ctx->Exec, (n[1].i, n[2].i));
8176 /* GL_EXT_texture_integer */
8177 case OPCODE_CLEARCOLOR_I:
8178 CALL_ClearColorIiEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
8180 case OPCODE_CLEARCOLOR_UI:
8181 CALL_ClearColorIuiEXT(ctx->Exec,
8182 (n[1].ui, n[2].ui, n[3].ui, n[4].ui));
8184 case OPCODE_TEXPARAMETER_I:
8191 CALL_TexParameterIivEXT(ctx->Exec, (n[1].e, n[2].e, params));
8194 case OPCODE_TEXPARAMETER_UI:
8197 params[0] = n[3].ui;
8198 params[1] = n[4].ui;
8199 params[2] = n[5].ui;
8200 params[3] = n[6].ui;
8201 CALL_TexParameterIuivEXT(ctx->Exec, (n[1].e, n[2].e, params));
8205 case OPCODE_VERTEX_ATTRIB_DIVISOR:
8206 /* GL_ARB_instanced_arrays */
8207 CALL_VertexAttribDivisorARB(ctx->Exec, (n[1].ui, n[2].ui));
8210 case OPCODE_CONTINUE:
8211 n = (Node *) n[1].next;
8213 case OPCODE_END_OF_LIST:
8219 _mesa_snprintf(msg, sizeof(msg), "Error in execute_list: opcode=%d",
8221 _mesa_problem(ctx, "%s", msg);
8226 /* increment n to point to next compiled command */
8227 if (opcode != OPCODE_CONTINUE) {
8228 n += InstSize[opcode];
8233 if (ctx->Driver.EndCallList)
8234 ctx->Driver.EndCallList(ctx);
8236 ctx->ListState.CallDepth--;
8241 /**********************************************************************/
8243 /**********************************************************************/
8246 * Test if a display list number is valid.
8248 static GLboolean GLAPIENTRY
8249 _mesa_IsList(GLuint list)
8251 GET_CURRENT_CONTEXT(ctx);
8252 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
8253 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
8254 return islist(ctx, list);
8259 * Delete a sequence of consecutive display lists.
8261 static void GLAPIENTRY
8262 _mesa_DeleteLists(GLuint list, GLsizei range)
8264 GET_CURRENT_CONTEXT(ctx);
8266 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
8267 ASSERT_OUTSIDE_BEGIN_END(ctx);
8270 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteLists");
8273 for (i = list; i < list + range; i++) {
8274 destroy_list(ctx, i);
8280 * Return a display list number, n, such that lists n through n+range-1
8283 static GLuint GLAPIENTRY
8284 _mesa_GenLists(GLsizei range)
8286 GET_CURRENT_CONTEXT(ctx);
8288 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
8289 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
8292 _mesa_error(ctx, GL_INVALID_VALUE, "glGenLists");
8300 * Make this an atomic operation
8302 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
8304 base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range);
8306 /* reserve the list IDs by with empty/dummy lists */
8308 for (i = 0; i < range; i++) {
8309 _mesa_HashInsert(ctx->Shared->DisplayList, base + i,
8310 make_list(base + i, 1));
8314 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
8321 * Begin a new display list.
8323 static void GLAPIENTRY
8324 _mesa_NewList(GLuint name, GLenum mode)
8326 GET_CURRENT_CONTEXT(ctx);
8328 FLUSH_CURRENT(ctx, 0); /* must be called before assert */
8329 ASSERT_OUTSIDE_BEGIN_END(ctx);
8331 if (MESA_VERBOSE & VERBOSE_API)
8332 _mesa_debug(ctx, "glNewList %u %s\n", name,
8333 _mesa_lookup_enum_by_nr(mode));
8336 _mesa_error(ctx, GL_INVALID_VALUE, "glNewList");
8340 if (mode != GL_COMPILE && mode != GL_COMPILE_AND_EXECUTE) {
8341 _mesa_error(ctx, GL_INVALID_ENUM, "glNewList");
8345 if (ctx->ListState.CurrentList) {
8346 /* already compiling a display list */
8347 _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
8351 ctx->CompileFlag = GL_TRUE;
8352 ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE);
8354 /* Reset acumulated list state:
8356 invalidate_saved_current_state( ctx );
8358 /* Allocate new display list */
8359 ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE);
8360 ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head;
8361 ctx->ListState.CurrentPos = 0;
8363 ctx->Driver.NewList(ctx, name, mode);
8365 ctx->CurrentDispatch = ctx->Save;
8366 _glapi_set_dispatch(ctx->CurrentDispatch);
8371 * End definition of current display list.
8373 static void GLAPIENTRY
8376 GET_CURRENT_CONTEXT(ctx);
8377 SAVE_FLUSH_VERTICES(ctx);
8378 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
8380 if (MESA_VERBOSE & VERBOSE_API)
8381 _mesa_debug(ctx, "glEndList\n");
8383 /* Check that a list is under construction */
8384 if (!ctx->ListState.CurrentList) {
8385 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndList");
8389 /* Call before emitting END_OF_LIST, in case the driver wants to
8390 * emit opcodes itself.
8392 ctx->Driver.EndList(ctx);
8394 (void) alloc_instruction(ctx, OPCODE_END_OF_LIST, 0);
8396 /* Destroy old list, if any */
8397 destroy_list(ctx, ctx->ListState.CurrentList->Name);
8399 /* Install the new list */
8400 _mesa_HashInsert(ctx->Shared->DisplayList,
8401 ctx->ListState.CurrentList->Name,
8402 ctx->ListState.CurrentList);
8405 if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST)
8406 mesa_print_display_list(ctx->ListState.CurrentList->Name);
8408 ctx->ListState.CurrentList = NULL;
8409 ctx->ExecuteFlag = GL_TRUE;
8410 ctx->CompileFlag = GL_FALSE;
8412 ctx->CurrentDispatch = ctx->Exec;
8413 _glapi_set_dispatch(ctx->CurrentDispatch);
8418 _mesa_CallList(GLuint list)
8420 GLboolean save_compile_flag;
8421 GET_CURRENT_CONTEXT(ctx);
8422 FLUSH_CURRENT(ctx, 0);
8424 if (MESA_VERBOSE & VERBOSE_API)
8425 _mesa_debug(ctx, "glCallList %d\n", list);
8428 _mesa_error(ctx, GL_INVALID_VALUE, "glCallList(list==0)");
8433 mesa_print_display_list( list );
8435 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
8436 * execute the display list, and restore the CompileFlag.
8438 save_compile_flag = ctx->CompileFlag;
8439 if (save_compile_flag) {
8440 ctx->CompileFlag = GL_FALSE;
8443 execute_list(ctx, list);
8444 ctx->CompileFlag = save_compile_flag;
8446 /* also restore API function pointers to point to "save" versions */
8447 if (save_compile_flag) {
8448 ctx->CurrentDispatch = ctx->Save;
8449 _glapi_set_dispatch(ctx->CurrentDispatch);
8455 * Execute glCallLists: call multiple display lists.
8458 _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
8460 GET_CURRENT_CONTEXT(ctx);
8462 GLboolean save_compile_flag;
8464 if (MESA_VERBOSE & VERBOSE_API)
8465 _mesa_debug(ctx, "glCallLists %d\n", n);
8469 case GL_UNSIGNED_BYTE:
8471 case GL_UNSIGNED_SHORT:
8473 case GL_UNSIGNED_INT:
8481 _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
8485 /* Save the CompileFlag status, turn it off, execute display list,
8486 * and restore the CompileFlag.
8488 save_compile_flag = ctx->CompileFlag;
8489 ctx->CompileFlag = GL_FALSE;
8491 for (i = 0; i < n; i++) {
8492 GLuint list = (GLuint) (ctx->List.ListBase + translate_id(i, type, lists));
8493 execute_list(ctx, list);
8496 ctx->CompileFlag = save_compile_flag;
8498 /* also restore API function pointers to point to "save" versions */
8499 if (save_compile_flag) {
8500 ctx->CurrentDispatch = ctx->Save;
8501 _glapi_set_dispatch(ctx->CurrentDispatch);
8507 * Set the offset added to list numbers in glCallLists.
8509 static void GLAPIENTRY
8510 _mesa_ListBase(GLuint base)
8512 GET_CURRENT_CONTEXT(ctx);
8513 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
8514 ASSERT_OUTSIDE_BEGIN_END(ctx);
8515 ctx->List.ListBase = base;
8519 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
8521 static void GLAPIENTRY
8524 GET_CURRENT_CONTEXT(ctx);
8525 FLUSH_VERTICES(ctx, 0);
8526 CALL_Finish(ctx->Exec, ());
8529 static void GLAPIENTRY
8532 GET_CURRENT_CONTEXT(ctx);
8533 FLUSH_VERTICES(ctx, 0);
8534 CALL_Flush(ctx->Exec, ());
8537 static void GLAPIENTRY
8538 exec_GetBooleanv(GLenum pname, GLboolean *params)
8540 GET_CURRENT_CONTEXT(ctx);
8541 FLUSH_VERTICES(ctx, 0);
8542 CALL_GetBooleanv(ctx->Exec, (pname, params));
8545 static void GLAPIENTRY
8546 exec_GetClipPlane(GLenum plane, GLdouble * equation)
8548 GET_CURRENT_CONTEXT(ctx);
8549 FLUSH_VERTICES(ctx, 0);
8550 CALL_GetClipPlane(ctx->Exec, (plane, equation));
8553 static void GLAPIENTRY
8554 exec_GetDoublev(GLenum pname, GLdouble *params)
8556 GET_CURRENT_CONTEXT(ctx);
8557 FLUSH_VERTICES(ctx, 0);
8558 CALL_GetDoublev(ctx->Exec, (pname, params));
8561 static GLenum GLAPIENTRY
8564 GET_CURRENT_CONTEXT(ctx);
8565 FLUSH_VERTICES(ctx, 0);
8566 return CALL_GetError(ctx->Exec, ());
8569 static void GLAPIENTRY
8570 exec_GetFloatv(GLenum pname, GLfloat *params)
8572 GET_CURRENT_CONTEXT(ctx);
8573 FLUSH_VERTICES(ctx, 0);
8574 CALL_GetFloatv(ctx->Exec, (pname, params));
8577 static void GLAPIENTRY
8578 exec_GetIntegerv(GLenum pname, GLint *params)
8580 GET_CURRENT_CONTEXT(ctx);
8581 FLUSH_VERTICES(ctx, 0);
8582 CALL_GetIntegerv(ctx->Exec, (pname, params));
8585 static void GLAPIENTRY
8586 exec_GetLightfv(GLenum light, GLenum pname, GLfloat *params)
8588 GET_CURRENT_CONTEXT(ctx);
8589 FLUSH_VERTICES(ctx, 0);
8590 CALL_GetLightfv(ctx->Exec, (light, pname, params));
8593 static void GLAPIENTRY
8594 exec_GetLightiv(GLenum light, GLenum pname, GLint *params)
8596 GET_CURRENT_CONTEXT(ctx);
8597 FLUSH_VERTICES(ctx, 0);
8598 CALL_GetLightiv(ctx->Exec, (light, pname, params));
8601 static void GLAPIENTRY
8602 exec_GetMapdv(GLenum target, GLenum query, GLdouble * v)
8604 GET_CURRENT_CONTEXT(ctx);
8605 FLUSH_VERTICES(ctx, 0);
8606 CALL_GetMapdv(ctx->Exec, (target, query, v));
8609 static void GLAPIENTRY
8610 exec_GetMapfv(GLenum target, GLenum query, GLfloat * v)
8612 GET_CURRENT_CONTEXT(ctx);
8613 FLUSH_VERTICES(ctx, 0);
8614 CALL_GetMapfv(ctx->Exec, (target, query, v));
8617 static void GLAPIENTRY
8618 exec_GetMapiv(GLenum target, GLenum query, GLint * v)
8620 GET_CURRENT_CONTEXT(ctx);
8621 FLUSH_VERTICES(ctx, 0);
8622 CALL_GetMapiv(ctx->Exec, (target, query, v));
8625 static void GLAPIENTRY
8626 exec_GetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
8628 GET_CURRENT_CONTEXT(ctx);
8629 FLUSH_VERTICES(ctx, 0);
8630 CALL_GetMaterialfv(ctx->Exec, (face, pname, params));
8633 static void GLAPIENTRY
8634 exec_GetMaterialiv(GLenum face, GLenum pname, GLint *params)
8636 GET_CURRENT_CONTEXT(ctx);
8637 FLUSH_VERTICES(ctx, 0);
8638 CALL_GetMaterialiv(ctx->Exec, (face, pname, params));
8641 static void GLAPIENTRY
8642 exec_GetPixelMapfv(GLenum map, GLfloat *values)
8644 GET_CURRENT_CONTEXT(ctx);
8645 FLUSH_VERTICES(ctx, 0);
8646 CALL_GetPixelMapfv(ctx->Exec, (map, values));
8649 static void GLAPIENTRY
8650 exec_GetPixelMapuiv(GLenum map, GLuint *values)
8652 GET_CURRENT_CONTEXT(ctx);
8653 FLUSH_VERTICES(ctx, 0);
8654 CALL_GetPixelMapuiv(ctx->Exec, (map, values));
8657 static void GLAPIENTRY
8658 exec_GetPixelMapusv(GLenum map, GLushort *values)
8660 GET_CURRENT_CONTEXT(ctx);
8661 FLUSH_VERTICES(ctx, 0);
8662 CALL_GetPixelMapusv(ctx->Exec, (map, values));
8665 static void GLAPIENTRY
8666 exec_GetPolygonStipple(GLubyte * dest)
8668 GET_CURRENT_CONTEXT(ctx);
8669 FLUSH_VERTICES(ctx, 0);
8670 CALL_GetPolygonStipple(ctx->Exec, (dest));
8673 static const GLubyte *GLAPIENTRY
8674 exec_GetString(GLenum name)
8676 GET_CURRENT_CONTEXT(ctx);
8677 FLUSH_VERTICES(ctx, 0);
8678 return CALL_GetString(ctx->Exec, (name));
8681 static void GLAPIENTRY
8682 exec_GetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
8684 GET_CURRENT_CONTEXT(ctx);
8685 FLUSH_VERTICES(ctx, 0);
8686 CALL_GetTexEnvfv(ctx->Exec, (target, pname, params));
8689 static void GLAPIENTRY
8690 exec_GetTexEnviv(GLenum target, GLenum pname, GLint *params)
8692 GET_CURRENT_CONTEXT(ctx);
8693 FLUSH_VERTICES(ctx, 0);
8694 CALL_GetTexEnviv(ctx->Exec, (target, pname, params));
8697 static void GLAPIENTRY
8698 exec_GetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
8700 GET_CURRENT_CONTEXT(ctx);
8701 FLUSH_VERTICES(ctx, 0);
8702 CALL_GetTexGendv(ctx->Exec, (coord, pname, params));
8705 static void GLAPIENTRY
8706 exec_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
8708 GET_CURRENT_CONTEXT(ctx);
8709 FLUSH_VERTICES(ctx, 0);
8710 CALL_GetTexGenfv(ctx->Exec, (coord, pname, params));
8713 static void GLAPIENTRY
8714 exec_GetTexGeniv(GLenum coord, GLenum pname, GLint *params)
8716 GET_CURRENT_CONTEXT(ctx);
8717 FLUSH_VERTICES(ctx, 0);
8718 CALL_GetTexGeniv(ctx->Exec, (coord, pname, params));
8721 static void GLAPIENTRY
8722 exec_GetTexImage(GLenum target, GLint level, GLenum format,
8723 GLenum type, GLvoid * pixels)
8725 GET_CURRENT_CONTEXT(ctx);
8726 FLUSH_VERTICES(ctx, 0);
8727 CALL_GetTexImage(ctx->Exec, (target, level, format, type, pixels));
8730 static void GLAPIENTRY
8731 exec_GetTexLevelParameterfv(GLenum target, GLint level,
8732 GLenum pname, GLfloat *params)
8734 GET_CURRENT_CONTEXT(ctx);
8735 FLUSH_VERTICES(ctx, 0);
8736 CALL_GetTexLevelParameterfv(ctx->Exec, (target, level, pname, params));
8739 static void GLAPIENTRY
8740 exec_GetTexLevelParameteriv(GLenum target, GLint level,
8741 GLenum pname, GLint *params)
8743 GET_CURRENT_CONTEXT(ctx);
8744 FLUSH_VERTICES(ctx, 0);
8745 CALL_GetTexLevelParameteriv(ctx->Exec, (target, level, pname, params));
8748 static void GLAPIENTRY
8749 exec_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
8751 GET_CURRENT_CONTEXT(ctx);
8752 FLUSH_VERTICES(ctx, 0);
8753 CALL_GetTexParameterfv(ctx->Exec, (target, pname, params));
8756 static void GLAPIENTRY
8757 exec_GetTexParameteriv(GLenum target, GLenum pname, GLint *params)
8759 GET_CURRENT_CONTEXT(ctx);
8760 FLUSH_VERTICES(ctx, 0);
8761 CALL_GetTexParameteriv(ctx->Exec, (target, pname, params));
8764 static GLboolean GLAPIENTRY
8765 exec_IsEnabled(GLenum cap)
8767 GET_CURRENT_CONTEXT(ctx);
8768 FLUSH_VERTICES(ctx, 0);
8769 return CALL_IsEnabled(ctx->Exec, (cap));
8772 static void GLAPIENTRY
8773 exec_PixelStoref(GLenum pname, GLfloat param)
8775 GET_CURRENT_CONTEXT(ctx);
8776 FLUSH_VERTICES(ctx, 0);
8777 CALL_PixelStoref(ctx->Exec, (pname, param));
8780 static void GLAPIENTRY
8781 exec_PixelStorei(GLenum pname, GLint param)
8783 GET_CURRENT_CONTEXT(ctx);
8784 FLUSH_VERTICES(ctx, 0);
8785 CALL_PixelStorei(ctx->Exec, (pname, param));
8788 static void GLAPIENTRY
8789 exec_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
8790 GLenum format, GLenum type, GLvoid * pixels)
8792 GET_CURRENT_CONTEXT(ctx);
8793 FLUSH_VERTICES(ctx, 0);
8794 CALL_ReadPixels(ctx->Exec, (x, y, width, height, format, type, pixels));
8797 static GLint GLAPIENTRY
8798 exec_RenderMode(GLenum mode)
8800 GET_CURRENT_CONTEXT(ctx);
8801 FLUSH_VERTICES(ctx, 0);
8802 return CALL_RenderMode(ctx->Exec, (mode));
8805 static void GLAPIENTRY
8806 exec_FeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
8808 GET_CURRENT_CONTEXT(ctx);
8809 FLUSH_VERTICES(ctx, 0);
8810 CALL_FeedbackBuffer(ctx->Exec, (size, type, buffer));
8813 static void GLAPIENTRY
8814 exec_SelectBuffer(GLsizei size, GLuint * buffer)
8816 GET_CURRENT_CONTEXT(ctx);
8817 FLUSH_VERTICES(ctx, 0);
8818 CALL_SelectBuffer(ctx->Exec, (size, buffer));
8821 static GLboolean GLAPIENTRY
8822 exec_AreTexturesResident(GLsizei n, const GLuint * texName,
8823 GLboolean * residences)
8825 GET_CURRENT_CONTEXT(ctx);
8826 FLUSH_VERTICES(ctx, 0);
8827 return CALL_AreTexturesResident(ctx->Exec, (n, texName, residences));
8830 static void GLAPIENTRY
8831 exec_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
8833 GET_CURRENT_CONTEXT(ctx);
8834 FLUSH_VERTICES(ctx, 0);
8835 CALL_ColorPointer(ctx->Exec, (size, type, stride, ptr));
8838 static void GLAPIENTRY
8839 exec_DeleteTextures(GLsizei n, const GLuint * texName)
8841 GET_CURRENT_CONTEXT(ctx);
8842 FLUSH_VERTICES(ctx, 0);
8843 CALL_DeleteTextures(ctx->Exec, (n, texName));
8846 static void GLAPIENTRY
8847 exec_DisableClientState(GLenum cap)
8849 GET_CURRENT_CONTEXT(ctx);
8850 FLUSH_VERTICES(ctx, 0);
8851 CALL_DisableClientState(ctx->Exec, (cap));
8854 static void GLAPIENTRY
8855 exec_EdgeFlagPointer(GLsizei stride, const GLvoid * vptr)
8857 GET_CURRENT_CONTEXT(ctx);
8858 FLUSH_VERTICES(ctx, 0);
8859 CALL_EdgeFlagPointer(ctx->Exec, (stride, vptr));
8862 static void GLAPIENTRY
8863 exec_EnableClientState(GLenum cap)
8865 GET_CURRENT_CONTEXT(ctx);
8866 FLUSH_VERTICES(ctx, 0);
8867 CALL_EnableClientState(ctx->Exec, (cap));
8870 static void GLAPIENTRY
8871 exec_GenTextures(GLsizei n, GLuint * texName)
8873 GET_CURRENT_CONTEXT(ctx);
8874 FLUSH_VERTICES(ctx, 0);
8875 CALL_GenTextures(ctx->Exec, (n, texName));
8878 static void GLAPIENTRY
8879 exec_GetPointerv(GLenum pname, GLvoid **params)
8881 GET_CURRENT_CONTEXT(ctx);
8882 FLUSH_VERTICES(ctx, 0);
8883 CALL_GetPointerv(ctx->Exec, (pname, params));
8886 static void GLAPIENTRY
8887 exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
8889 GET_CURRENT_CONTEXT(ctx);
8890 FLUSH_VERTICES(ctx, 0);
8891 CALL_IndexPointer(ctx->Exec, (type, stride, ptr));
8894 static void GLAPIENTRY
8895 exec_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer)
8897 GET_CURRENT_CONTEXT(ctx);
8898 FLUSH_VERTICES(ctx, 0);
8899 CALL_InterleavedArrays(ctx->Exec, (format, stride, pointer));
8902 static GLboolean GLAPIENTRY
8903 exec_IsTexture(GLuint texture)
8905 GET_CURRENT_CONTEXT(ctx);
8906 FLUSH_VERTICES(ctx, 0);
8907 return CALL_IsTexture(ctx->Exec, (texture));
8910 static void GLAPIENTRY
8911 exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
8913 GET_CURRENT_CONTEXT(ctx);
8914 FLUSH_VERTICES(ctx, 0);
8915 CALL_NormalPointer(ctx->Exec, (type, stride, ptr));
8918 static void GLAPIENTRY
8919 exec_PopClientAttrib(void)
8921 GET_CURRENT_CONTEXT(ctx);
8922 FLUSH_VERTICES(ctx, 0);
8923 CALL_PopClientAttrib(ctx->Exec, ());
8926 static void GLAPIENTRY
8927 exec_PushClientAttrib(GLbitfield mask)
8929 GET_CURRENT_CONTEXT(ctx);
8930 FLUSH_VERTICES(ctx, 0);
8931 CALL_PushClientAttrib(ctx->Exec, (mask));
8934 static void GLAPIENTRY
8935 exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
8938 GET_CURRENT_CONTEXT(ctx);
8939 FLUSH_VERTICES(ctx, 0);
8940 CALL_TexCoordPointer(ctx->Exec, (size, type, stride, ptr));
8943 static void GLAPIENTRY
8944 exec_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img)
8946 GET_CURRENT_CONTEXT(ctx);
8947 FLUSH_VERTICES(ctx, 0);
8948 CALL_GetCompressedTexImageARB(ctx->Exec, (target, level, img));
8951 static void GLAPIENTRY
8952 exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
8955 GET_CURRENT_CONTEXT(ctx);
8956 FLUSH_VERTICES(ctx, 0);
8957 CALL_VertexPointer(ctx->Exec, (size, type, stride, ptr));
8960 static void GLAPIENTRY
8961 exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
8962 GLint x, GLint y, GLsizei width)
8964 GET_CURRENT_CONTEXT(ctx);
8965 FLUSH_VERTICES(ctx, 0);
8966 CALL_CopyConvolutionFilter1D(ctx->Exec,
8967 (target, internalFormat, x, y, width));
8970 static void GLAPIENTRY
8971 exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat,
8972 GLint x, GLint y, GLsizei width, GLsizei height)
8974 GET_CURRENT_CONTEXT(ctx);
8975 FLUSH_VERTICES(ctx, 0);
8976 CALL_CopyConvolutionFilter2D(ctx->Exec,
8977 (target, internalFormat, x, y, width,
8981 static void GLAPIENTRY
8982 exec_GetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * data)
8984 GET_CURRENT_CONTEXT(ctx);
8985 FLUSH_VERTICES(ctx, 0);
8986 CALL_GetColorTable(ctx->Exec, (target, format, type, data));
8989 static void GLAPIENTRY
8990 exec_GetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params)
8992 GET_CURRENT_CONTEXT(ctx);
8993 FLUSH_VERTICES(ctx, 0);
8994 CALL_GetColorTableParameterfv(ctx->Exec, (target, pname, params));
8997 static void GLAPIENTRY
8998 exec_GetColorTableParameteriv(GLenum target, GLenum pname, GLint *params)
9000 GET_CURRENT_CONTEXT(ctx);
9001 FLUSH_VERTICES(ctx, 0);
9002 CALL_GetColorTableParameteriv(ctx->Exec, (target, pname, params));
9005 static void GLAPIENTRY
9006 exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
9009 GET_CURRENT_CONTEXT(ctx);
9010 FLUSH_VERTICES(ctx, 0);
9011 CALL_GetConvolutionFilter(ctx->Exec, (target, format, type, image));
9014 static void GLAPIENTRY
9015 exec_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
9017 GET_CURRENT_CONTEXT(ctx);
9018 FLUSH_VERTICES(ctx, 0);
9019 CALL_GetConvolutionParameterfv(ctx->Exec, (target, pname, params));
9022 static void GLAPIENTRY
9023 exec_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
9025 GET_CURRENT_CONTEXT(ctx);
9026 FLUSH_VERTICES(ctx, 0);
9027 CALL_GetConvolutionParameteriv(ctx->Exec, (target, pname, params));
9030 static void GLAPIENTRY
9031 exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
9032 GLenum type, GLvoid *values)
9034 GET_CURRENT_CONTEXT(ctx);
9035 FLUSH_VERTICES(ctx, 0);
9036 CALL_GetHistogram(ctx->Exec, (target, reset, format, type, values));
9039 static void GLAPIENTRY
9040 exec_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
9042 GET_CURRENT_CONTEXT(ctx);
9043 FLUSH_VERTICES(ctx, 0);
9044 CALL_GetHistogramParameterfv(ctx->Exec, (target, pname, params));
9047 static void GLAPIENTRY
9048 exec_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
9050 GET_CURRENT_CONTEXT(ctx);
9051 FLUSH_VERTICES(ctx, 0);
9052 CALL_GetHistogramParameteriv(ctx->Exec, (target, pname, params));
9055 static void GLAPIENTRY
9056 exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
9057 GLenum type, GLvoid *values)
9059 GET_CURRENT_CONTEXT(ctx);
9060 FLUSH_VERTICES(ctx, 0);
9061 CALL_GetMinmax(ctx->Exec, (target, reset, format, type, values));
9064 static void GLAPIENTRY
9065 exec_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
9067 GET_CURRENT_CONTEXT(ctx);
9068 FLUSH_VERTICES(ctx, 0);
9069 CALL_GetMinmaxParameterfv(ctx->Exec, (target, pname, params));
9072 static void GLAPIENTRY
9073 exec_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
9075 GET_CURRENT_CONTEXT(ctx);
9076 FLUSH_VERTICES(ctx, 0);
9077 CALL_GetMinmaxParameteriv(ctx->Exec, (target, pname, params));
9080 static void GLAPIENTRY
9081 exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
9082 GLvoid *row, GLvoid *column, GLvoid *span)
9084 GET_CURRENT_CONTEXT(ctx);
9085 FLUSH_VERTICES(ctx, 0);
9086 CALL_GetSeparableFilter(ctx->Exec,
9087 (target, format, type, row, column, span));
9090 static void GLAPIENTRY
9091 exec_SeparableFilter2D(GLenum target, GLenum internalFormat,
9092 GLsizei width, GLsizei height, GLenum format,
9093 GLenum type, const GLvoid *row, const GLvoid *column)
9095 GET_CURRENT_CONTEXT(ctx);
9096 FLUSH_VERTICES(ctx, 0);
9097 CALL_SeparableFilter2D(ctx->Exec,
9098 (target, internalFormat, width, height, format,
9099 type, row, column));
9102 static void GLAPIENTRY
9103 exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride,
9104 GLsizei count, const GLvoid *ptr)
9106 GET_CURRENT_CONTEXT(ctx);
9107 FLUSH_VERTICES(ctx, 0);
9108 CALL_ColorPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
9111 static void GLAPIENTRY
9112 exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
9114 GET_CURRENT_CONTEXT(ctx);
9115 FLUSH_VERTICES(ctx, 0);
9116 CALL_EdgeFlagPointerEXT(ctx->Exec, (stride, count, ptr));
9119 static void GLAPIENTRY
9120 exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
9123 GET_CURRENT_CONTEXT(ctx);
9124 FLUSH_VERTICES(ctx, 0);
9125 CALL_IndexPointerEXT(ctx->Exec, (type, stride, count, ptr));
9128 static void GLAPIENTRY
9129 exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
9132 GET_CURRENT_CONTEXT(ctx);
9133 FLUSH_VERTICES(ctx, 0);
9134 CALL_NormalPointerEXT(ctx->Exec, (type, stride, count, ptr));
9137 static void GLAPIENTRY
9138 exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
9139 GLsizei count, const GLvoid *ptr)
9141 GET_CURRENT_CONTEXT(ctx);
9142 FLUSH_VERTICES(ctx, 0);
9143 CALL_TexCoordPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
9146 static void GLAPIENTRY
9147 exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
9148 GLsizei count, const GLvoid *ptr)
9150 GET_CURRENT_CONTEXT(ctx);
9151 FLUSH_VERTICES(ctx, 0);
9152 CALL_VertexPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
9155 static void GLAPIENTRY
9156 exec_LockArraysEXT(GLint first, GLsizei count)
9158 GET_CURRENT_CONTEXT(ctx);
9159 FLUSH_VERTICES(ctx, 0);
9160 CALL_LockArraysEXT(ctx->Exec, (first, count));
9163 static void GLAPIENTRY
9164 exec_UnlockArraysEXT(void)
9166 GET_CURRENT_CONTEXT(ctx);
9167 FLUSH_VERTICES(ctx, 0);
9168 CALL_UnlockArraysEXT(ctx->Exec, ());
9171 static void GLAPIENTRY
9172 exec_ClientActiveTextureARB(GLenum target)
9174 GET_CURRENT_CONTEXT(ctx);
9175 FLUSH_VERTICES(ctx, 0);
9176 CALL_ClientActiveTextureARB(ctx->Exec, (target));
9179 static void GLAPIENTRY
9180 exec_SecondaryColorPointerEXT(GLint size, GLenum type,
9181 GLsizei stride, const GLvoid *ptr)
9183 GET_CURRENT_CONTEXT(ctx);
9184 FLUSH_VERTICES(ctx, 0);
9185 CALL_SecondaryColorPointerEXT(ctx->Exec, (size, type, stride, ptr));
9188 static void GLAPIENTRY
9189 exec_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
9191 GET_CURRENT_CONTEXT(ctx);
9192 FLUSH_VERTICES(ctx, 0);
9193 CALL_FogCoordPointerEXT(ctx->Exec, (type, stride, ptr));
9196 /* GL_EXT_multi_draw_arrays */
9197 static void GLAPIENTRY
9198 exec_MultiDrawArraysEXT(GLenum mode, const GLint *first,
9199 const GLsizei *count, GLsizei primcount)
9201 GET_CURRENT_CONTEXT(ctx);
9202 FLUSH_VERTICES(ctx, 0);
9203 CALL_MultiDrawArraysEXT(ctx->Exec, (mode, first, count, primcount));
9206 /* GL_IBM_multimode_draw_arrays */
9207 static void GLAPIENTRY
9208 exec_MultiModeDrawArraysIBM(const GLenum * mode, const GLint * first,
9209 const GLsizei * count, GLsizei primcount,
9212 GET_CURRENT_CONTEXT(ctx);
9213 FLUSH_VERTICES(ctx, 0);
9214 CALL_MultiModeDrawArraysIBM(ctx->Exec,
9215 (mode, first, count, primcount, modestride));
9218 /* GL_IBM_multimode_draw_arrays */
9219 static void GLAPIENTRY
9220 exec_MultiModeDrawElementsIBM(const GLenum * mode,
9221 const GLsizei * count,
9223 const GLvoid * const *indices,
9224 GLsizei primcount, GLint modestride)
9226 GET_CURRENT_CONTEXT(ctx);
9227 FLUSH_VERTICES(ctx, 0);
9228 CALL_MultiModeDrawElementsIBM(ctx->Exec,
9229 (mode, count, type, indices, primcount,
9236 * Setup the given dispatch table to point to Mesa's display list
9237 * building functions.
9239 * This does not include any of the tnl functions - they are
9240 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9243 struct _glapi_table *
9244 _mesa_create_save_table(void)
9246 struct _glapi_table *table;
9248 table = _mesa_alloc_dispatch_table(_gloffset_COUNT);
9252 _mesa_loopback_init_api_table(table);
9255 SET_Accum(table, save_Accum);
9256 SET_AlphaFunc(table, save_AlphaFunc);
9257 SET_Bitmap(table, save_Bitmap);
9258 SET_BlendFunc(table, save_BlendFunc);
9259 SET_CallList(table, save_CallList);
9260 SET_CallLists(table, save_CallLists);
9261 SET_Clear(table, save_Clear);
9262 SET_ClearAccum(table, save_ClearAccum);
9263 SET_ClearColor(table, save_ClearColor);
9264 SET_ClearDepth(table, save_ClearDepth);
9265 SET_ClearIndex(table, save_ClearIndex);
9266 SET_ClearStencil(table, save_ClearStencil);
9267 SET_ClipPlane(table, save_ClipPlane);
9268 SET_ColorMask(table, save_ColorMask);
9269 SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed);
9270 SET_ColorMaterial(table, save_ColorMaterial);
9271 SET_CopyPixels(table, save_CopyPixels);
9272 SET_CullFace(table, save_CullFace);
9273 SET_DeleteLists(table, _mesa_DeleteLists);
9274 SET_DepthFunc(table, save_DepthFunc);
9275 SET_DepthMask(table, save_DepthMask);
9276 SET_DepthRange(table, save_DepthRange);
9277 SET_Disable(table, save_Disable);
9278 SET_DisableIndexedEXT(table, save_DisableIndexed);
9279 SET_DrawBuffer(table, save_DrawBuffer);
9280 SET_DrawPixels(table, save_DrawPixels);
9281 SET_Enable(table, save_Enable);
9282 SET_EnableIndexedEXT(table, save_EnableIndexed);
9283 SET_EndList(table, _mesa_EndList);
9284 SET_EvalMesh1(table, save_EvalMesh1);
9285 SET_EvalMesh2(table, save_EvalMesh2);
9286 SET_Finish(table, exec_Finish);
9287 SET_Flush(table, exec_Flush);
9288 SET_Fogf(table, save_Fogf);
9289 SET_Fogfv(table, save_Fogfv);
9290 SET_Fogi(table, save_Fogi);
9291 SET_Fogiv(table, save_Fogiv);
9292 SET_FrontFace(table, save_FrontFace);
9293 SET_Frustum(table, save_Frustum);
9294 SET_GenLists(table, _mesa_GenLists);
9295 SET_GetBooleanv(table, exec_GetBooleanv);
9296 SET_GetClipPlane(table, exec_GetClipPlane);
9297 SET_GetDoublev(table, exec_GetDoublev);
9298 SET_GetError(table, exec_GetError);
9299 SET_GetFloatv(table, exec_GetFloatv);
9300 SET_GetIntegerv(table, exec_GetIntegerv);
9301 SET_GetLightfv(table, exec_GetLightfv);
9302 SET_GetLightiv(table, exec_GetLightiv);
9303 SET_GetMapdv(table, exec_GetMapdv);
9304 SET_GetMapfv(table, exec_GetMapfv);
9305 SET_GetMapiv(table, exec_GetMapiv);
9306 SET_GetMaterialfv(table, exec_GetMaterialfv);
9307 SET_GetMaterialiv(table, exec_GetMaterialiv);
9308 SET_GetPixelMapfv(table, exec_GetPixelMapfv);
9309 SET_GetPixelMapuiv(table, exec_GetPixelMapuiv);
9310 SET_GetPixelMapusv(table, exec_GetPixelMapusv);
9311 SET_GetPolygonStipple(table, exec_GetPolygonStipple);
9312 SET_GetString(table, exec_GetString);
9313 SET_GetTexEnvfv(table, exec_GetTexEnvfv);
9314 SET_GetTexEnviv(table, exec_GetTexEnviv);
9315 SET_GetTexGendv(table, exec_GetTexGendv);
9316 SET_GetTexGenfv(table, exec_GetTexGenfv);
9317 SET_GetTexGeniv(table, exec_GetTexGeniv);
9318 SET_GetTexImage(table, exec_GetTexImage);
9319 SET_GetTexLevelParameterfv(table, exec_GetTexLevelParameterfv);
9320 SET_GetTexLevelParameteriv(table, exec_GetTexLevelParameteriv);
9321 SET_GetTexParameterfv(table, exec_GetTexParameterfv);
9322 SET_GetTexParameteriv(table, exec_GetTexParameteriv);
9323 SET_Hint(table, save_Hint);
9324 SET_IndexMask(table, save_IndexMask);
9325 SET_InitNames(table, save_InitNames);
9326 SET_IsEnabled(table, exec_IsEnabled);
9327 SET_IsList(table, _mesa_IsList);
9328 SET_LightModelf(table, save_LightModelf);
9329 SET_LightModelfv(table, save_LightModelfv);
9330 SET_LightModeli(table, save_LightModeli);
9331 SET_LightModeliv(table, save_LightModeliv);
9332 SET_Lightf(table, save_Lightf);
9333 SET_Lightfv(table, save_Lightfv);
9334 SET_Lighti(table, save_Lighti);
9335 SET_Lightiv(table, save_Lightiv);
9336 SET_LineStipple(table, save_LineStipple);
9337 SET_LineWidth(table, save_LineWidth);
9338 SET_ListBase(table, save_ListBase);
9339 SET_LoadIdentity(table, save_LoadIdentity);
9340 SET_LoadMatrixd(table, save_LoadMatrixd);
9341 SET_LoadMatrixf(table, save_LoadMatrixf);
9342 SET_LoadName(table, save_LoadName);
9343 SET_LogicOp(table, save_LogicOp);
9344 SET_Map1d(table, save_Map1d);
9345 SET_Map1f(table, save_Map1f);
9346 SET_Map2d(table, save_Map2d);
9347 SET_Map2f(table, save_Map2f);
9348 SET_MapGrid1d(table, save_MapGrid1d);
9349 SET_MapGrid1f(table, save_MapGrid1f);
9350 SET_MapGrid2d(table, save_MapGrid2d);
9351 SET_MapGrid2f(table, save_MapGrid2f);
9352 SET_MatrixMode(table, save_MatrixMode);
9353 SET_MultMatrixd(table, save_MultMatrixd);
9354 SET_MultMatrixf(table, save_MultMatrixf);
9355 SET_NewList(table, save_NewList);
9356 SET_Ortho(table, save_Ortho);
9357 SET_PassThrough(table, save_PassThrough);
9358 SET_PixelMapfv(table, save_PixelMapfv);
9359 SET_PixelMapuiv(table, save_PixelMapuiv);
9360 SET_PixelMapusv(table, save_PixelMapusv);
9361 SET_PixelStoref(table, exec_PixelStoref);
9362 SET_PixelStorei(table, exec_PixelStorei);
9363 SET_PixelTransferf(table, save_PixelTransferf);
9364 SET_PixelTransferi(table, save_PixelTransferi);
9365 SET_PixelZoom(table, save_PixelZoom);
9366 SET_PointSize(table, save_PointSize);
9367 SET_PolygonMode(table, save_PolygonMode);
9368 SET_PolygonOffset(table, save_PolygonOffset);
9369 SET_PolygonStipple(table, save_PolygonStipple);
9370 SET_PopAttrib(table, save_PopAttrib);
9371 SET_PopMatrix(table, save_PopMatrix);
9372 SET_PopName(table, save_PopName);
9373 SET_PushAttrib(table, save_PushAttrib);
9374 SET_PushMatrix(table, save_PushMatrix);
9375 SET_PushName(table, save_PushName);
9376 SET_RasterPos2d(table, save_RasterPos2d);
9377 SET_RasterPos2dv(table, save_RasterPos2dv);
9378 SET_RasterPos2f(table, save_RasterPos2f);
9379 SET_RasterPos2fv(table, save_RasterPos2fv);
9380 SET_RasterPos2i(table, save_RasterPos2i);
9381 SET_RasterPos2iv(table, save_RasterPos2iv);
9382 SET_RasterPos2s(table, save_RasterPos2s);
9383 SET_RasterPos2sv(table, save_RasterPos2sv);
9384 SET_RasterPos3d(table, save_RasterPos3d);
9385 SET_RasterPos3dv(table, save_RasterPos3dv);
9386 SET_RasterPos3f(table, save_RasterPos3f);
9387 SET_RasterPos3fv(table, save_RasterPos3fv);
9388 SET_RasterPos3i(table, save_RasterPos3i);
9389 SET_RasterPos3iv(table, save_RasterPos3iv);
9390 SET_RasterPos3s(table, save_RasterPos3s);
9391 SET_RasterPos3sv(table, save_RasterPos3sv);
9392 SET_RasterPos4d(table, save_RasterPos4d);
9393 SET_RasterPos4dv(table, save_RasterPos4dv);
9394 SET_RasterPos4f(table, save_RasterPos4f);
9395 SET_RasterPos4fv(table, save_RasterPos4fv);
9396 SET_RasterPos4i(table, save_RasterPos4i);
9397 SET_RasterPos4iv(table, save_RasterPos4iv);
9398 SET_RasterPos4s(table, save_RasterPos4s);
9399 SET_RasterPos4sv(table, save_RasterPos4sv);
9400 SET_ReadBuffer(table, save_ReadBuffer);
9401 SET_ReadPixels(table, exec_ReadPixels);
9402 SET_RenderMode(table, exec_RenderMode);
9403 SET_Rotated(table, save_Rotated);
9404 SET_Rotatef(table, save_Rotatef);
9405 SET_Scaled(table, save_Scaled);
9406 SET_Scalef(table, save_Scalef);
9407 SET_Scissor(table, save_Scissor);
9408 SET_FeedbackBuffer(table, exec_FeedbackBuffer);
9409 SET_SelectBuffer(table, exec_SelectBuffer);
9410 SET_ShadeModel(table, save_ShadeModel);
9411 SET_StencilFunc(table, save_StencilFunc);
9412 SET_StencilMask(table, save_StencilMask);
9413 SET_StencilOp(table, save_StencilOp);
9414 SET_TexEnvf(table, save_TexEnvf);
9415 SET_TexEnvfv(table, save_TexEnvfv);
9416 SET_TexEnvi(table, save_TexEnvi);
9417 SET_TexEnviv(table, save_TexEnviv);
9418 SET_TexGend(table, save_TexGend);
9419 SET_TexGendv(table, save_TexGendv);
9420 SET_TexGenf(table, save_TexGenf);
9421 SET_TexGenfv(table, save_TexGenfv);
9422 SET_TexGeni(table, save_TexGeni);
9423 SET_TexGeniv(table, save_TexGeniv);
9424 SET_TexImage1D(table, save_TexImage1D);
9425 SET_TexImage2D(table, save_TexImage2D);
9426 SET_TexParameterf(table, save_TexParameterf);
9427 SET_TexParameterfv(table, save_TexParameterfv);
9428 SET_TexParameteri(table, save_TexParameteri);
9429 SET_TexParameteriv(table, save_TexParameteriv);
9430 SET_Translated(table, save_Translated);
9431 SET_Translatef(table, save_Translatef);
9432 SET_Viewport(table, save_Viewport);
9435 SET_AreTexturesResident(table, exec_AreTexturesResident);
9436 SET_BindTexture(table, save_BindTexture);
9437 SET_ColorPointer(table, exec_ColorPointer);
9438 SET_CopyTexImage1D(table, save_CopyTexImage1D);
9439 SET_CopyTexImage2D(table, save_CopyTexImage2D);
9440 SET_CopyTexSubImage1D(table, save_CopyTexSubImage1D);
9441 SET_CopyTexSubImage2D(table, save_CopyTexSubImage2D);
9442 SET_DeleteTextures(table, exec_DeleteTextures);
9443 SET_DisableClientState(table, exec_DisableClientState);
9444 SET_EdgeFlagPointer(table, exec_EdgeFlagPointer);
9445 SET_EnableClientState(table, exec_EnableClientState);
9446 SET_GenTextures(table, exec_GenTextures);
9447 SET_GetPointerv(table, exec_GetPointerv);
9448 SET_IndexPointer(table, exec_IndexPointer);
9449 SET_InterleavedArrays(table, exec_InterleavedArrays);
9450 SET_IsTexture(table, exec_IsTexture);
9451 SET_NormalPointer(table, exec_NormalPointer);
9452 SET_PopClientAttrib(table, exec_PopClientAttrib);
9453 SET_PrioritizeTextures(table, save_PrioritizeTextures);
9454 SET_PushClientAttrib(table, exec_PushClientAttrib);
9455 SET_TexCoordPointer(table, exec_TexCoordPointer);
9456 SET_TexSubImage1D(table, save_TexSubImage1D);
9457 SET_TexSubImage2D(table, save_TexSubImage2D);
9458 SET_VertexPointer(table, exec_VertexPointer);
9461 SET_CopyTexSubImage3D(table, save_CopyTexSubImage3D);
9462 SET_TexImage3D(table, save_TexImage3D);
9463 SET_TexSubImage3D(table, save_TexSubImage3D);
9466 SET_StencilFuncSeparate(table, save_StencilFuncSeparate);
9467 SET_StencilMaskSeparate(table, save_StencilMaskSeparate);
9468 SET_StencilOpSeparate(table, save_StencilOpSeparate);
9470 /* ATI_separate_stencil */
9471 SET_StencilFuncSeparateATI(table, save_StencilFuncSeparateATI);
9473 /* GL_ARB_imaging */
9474 /* Not all are supported */
9475 SET_BlendColor(table, save_BlendColor);
9476 SET_BlendEquation(table, save_BlendEquation);
9477 SET_ColorSubTable(table, save_ColorSubTable);
9478 SET_ColorTable(table, save_ColorTable);
9479 SET_ColorTableParameterfv(table, save_ColorTableParameterfv);
9480 SET_ColorTableParameteriv(table, save_ColorTableParameteriv);
9481 SET_ConvolutionFilter1D(table, save_ConvolutionFilter1D);
9482 SET_ConvolutionFilter2D(table, save_ConvolutionFilter2D);
9483 SET_ConvolutionParameterf(table, save_ConvolutionParameterf);
9484 SET_ConvolutionParameterfv(table, save_ConvolutionParameterfv);
9485 SET_ConvolutionParameteri(table, save_ConvolutionParameteri);
9486 SET_ConvolutionParameteriv(table, save_ConvolutionParameteriv);
9487 SET_CopyColorSubTable(table, save_CopyColorSubTable);
9488 SET_CopyColorTable(table, save_CopyColorTable);
9489 SET_CopyConvolutionFilter1D(table, exec_CopyConvolutionFilter1D);
9490 SET_CopyConvolutionFilter2D(table, exec_CopyConvolutionFilter2D);
9491 SET_GetColorTable(table, exec_GetColorTable);
9492 SET_GetColorTableParameterfv(table, exec_GetColorTableParameterfv);
9493 SET_GetColorTableParameteriv(table, exec_GetColorTableParameteriv);
9494 SET_GetConvolutionFilter(table, exec_GetConvolutionFilter);
9495 SET_GetConvolutionParameterfv(table, exec_GetConvolutionParameterfv);
9496 SET_GetConvolutionParameteriv(table, exec_GetConvolutionParameteriv);
9497 SET_GetHistogram(table, exec_GetHistogram);
9498 SET_GetHistogramParameterfv(table, exec_GetHistogramParameterfv);
9499 SET_GetHistogramParameteriv(table, exec_GetHistogramParameteriv);
9500 SET_GetMinmax(table, exec_GetMinmax);
9501 SET_GetMinmaxParameterfv(table, exec_GetMinmaxParameterfv);
9502 SET_GetMinmaxParameteriv(table, exec_GetMinmaxParameteriv);
9503 SET_GetSeparableFilter(table, exec_GetSeparableFilter);
9504 SET_Histogram(table, save_Histogram);
9505 SET_Minmax(table, save_Minmax);
9506 SET_ResetHistogram(table, save_ResetHistogram);
9507 SET_ResetMinmax(table, save_ResetMinmax);
9508 SET_SeparableFilter2D(table, exec_SeparableFilter2D);
9510 /* 2. GL_EXT_blend_color */
9512 SET_BlendColorEXT(table, save_BlendColorEXT);
9515 /* 3. GL_EXT_polygon_offset */
9516 SET_PolygonOffsetEXT(table, save_PolygonOffsetEXT);
9518 /* 6. GL_EXT_texture3d */
9520 SET_CopyTexSubImage3DEXT(table, save_CopyTexSubImage3D);
9521 SET_TexImage3DEXT(table, save_TexImage3DEXT);
9522 SET_TexSubImage3DEXT(table, save_TexSubImage3D);
9525 /* 14. GL_SGI_color_table */
9527 SET_ColorTableSGI(table, save_ColorTable);
9528 SET_ColorSubTableSGI(table, save_ColorSubTable);
9529 SET_GetColorTableSGI(table, exec_GetColorTable);
9530 SET_GetColorTableParameterfvSGI(table, exec_GetColorTableParameterfv);
9531 SET_GetColorTableParameterivSGI(table, exec_GetColorTableParameteriv);
9534 /* 30. GL_EXT_vertex_array */
9535 SET_ColorPointerEXT(table, exec_ColorPointerEXT);
9536 SET_EdgeFlagPointerEXT(table, exec_EdgeFlagPointerEXT);
9537 SET_IndexPointerEXT(table, exec_IndexPointerEXT);
9538 SET_NormalPointerEXT(table, exec_NormalPointerEXT);
9539 SET_TexCoordPointerEXT(table, exec_TexCoordPointerEXT);
9540 SET_VertexPointerEXT(table, exec_VertexPointerEXT);
9542 /* 37. GL_EXT_blend_minmax */
9544 SET_BlendEquationEXT(table, save_BlendEquationEXT);
9547 /* 54. GL_EXT_point_parameters */
9548 SET_PointParameterfEXT(table, save_PointParameterfEXT);
9549 SET_PointParameterfvEXT(table, save_PointParameterfvEXT);
9551 /* 97. GL_EXT_compiled_vertex_array */
9552 SET_LockArraysEXT(table, exec_LockArraysEXT);
9553 SET_UnlockArraysEXT(table, exec_UnlockArraysEXT);
9555 /* 145. GL_EXT_secondary_color */
9556 SET_SecondaryColorPointerEXT(table, exec_SecondaryColorPointerEXT);
9558 /* 148. GL_EXT_multi_draw_arrays */
9559 SET_MultiDrawArraysEXT(table, exec_MultiDrawArraysEXT);
9561 /* 149. GL_EXT_fog_coord */
9562 SET_FogCoordPointerEXT(table, exec_FogCoordPointerEXT);
9564 /* 173. GL_EXT_blend_func_separate */
9565 SET_BlendFuncSeparateEXT(table, save_BlendFuncSeparateEXT);
9567 /* 196. GL_MESA_resize_buffers */
9568 SET_ResizeBuffersMESA(table, _mesa_ResizeBuffersMESA);
9570 /* 197. GL_MESA_window_pos */
9571 SET_WindowPos2dMESA(table, save_WindowPos2dMESA);
9572 SET_WindowPos2dvMESA(table, save_WindowPos2dvMESA);
9573 SET_WindowPos2fMESA(table, save_WindowPos2fMESA);
9574 SET_WindowPos2fvMESA(table, save_WindowPos2fvMESA);
9575 SET_WindowPos2iMESA(table, save_WindowPos2iMESA);
9576 SET_WindowPos2ivMESA(table, save_WindowPos2ivMESA);
9577 SET_WindowPos2sMESA(table, save_WindowPos2sMESA);
9578 SET_WindowPos2svMESA(table, save_WindowPos2svMESA);
9579 SET_WindowPos3dMESA(table, save_WindowPos3dMESA);
9580 SET_WindowPos3dvMESA(table, save_WindowPos3dvMESA);
9581 SET_WindowPos3fMESA(table, save_WindowPos3fMESA);
9582 SET_WindowPos3fvMESA(table, save_WindowPos3fvMESA);
9583 SET_WindowPos3iMESA(table, save_WindowPos3iMESA);
9584 SET_WindowPos3ivMESA(table, save_WindowPos3ivMESA);
9585 SET_WindowPos3sMESA(table, save_WindowPos3sMESA);
9586 SET_WindowPos3svMESA(table, save_WindowPos3svMESA);
9587 SET_WindowPos4dMESA(table, save_WindowPos4dMESA);
9588 SET_WindowPos4dvMESA(table, save_WindowPos4dvMESA);
9589 SET_WindowPos4fMESA(table, save_WindowPos4fMESA);
9590 SET_WindowPos4fvMESA(table, save_WindowPos4fvMESA);
9591 SET_WindowPos4iMESA(table, save_WindowPos4iMESA);
9592 SET_WindowPos4ivMESA(table, save_WindowPos4ivMESA);
9593 SET_WindowPos4sMESA(table, save_WindowPos4sMESA);
9594 SET_WindowPos4svMESA(table, save_WindowPos4svMESA);
9596 /* 200. GL_IBM_multimode_draw_arrays */
9597 SET_MultiModeDrawArraysIBM(table, exec_MultiModeDrawArraysIBM);
9598 SET_MultiModeDrawElementsIBM(table, exec_MultiModeDrawElementsIBM);
9600 #if FEATURE_NV_vertex_program
9601 /* 233. GL_NV_vertex_program */
9602 /* The following commands DO NOT go into display lists:
9603 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
9604 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
9606 SET_BindProgramNV(table, save_BindProgramNV);
9607 SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
9608 SET_ExecuteProgramNV(table, save_ExecuteProgramNV);
9609 SET_GenProgramsNV(table, _mesa_GenPrograms);
9610 SET_AreProgramsResidentNV(table, _mesa_AreProgramsResidentNV);
9611 SET_RequestResidentProgramsNV(table, save_RequestResidentProgramsNV);
9612 SET_GetProgramParameterfvNV(table, _mesa_GetProgramParameterfvNV);
9613 SET_GetProgramParameterdvNV(table, _mesa_GetProgramParameterdvNV);
9614 SET_GetProgramivNV(table, _mesa_GetProgramivNV);
9615 SET_GetProgramStringNV(table, _mesa_GetProgramStringNV);
9616 SET_GetTrackMatrixivNV(table, _mesa_GetTrackMatrixivNV);
9617 SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV);
9618 SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
9619 SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
9620 SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
9621 SET_IsProgramNV(table, _mesa_IsProgramARB);
9622 SET_LoadProgramNV(table, save_LoadProgramNV);
9623 SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
9624 SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
9625 SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
9626 SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB);
9627 SET_ProgramParameters4dvNV(table, save_ProgramParameters4dvNV);
9628 SET_ProgramParameters4fvNV(table, save_ProgramParameters4fvNV);
9629 SET_TrackMatrixNV(table, save_TrackMatrixNV);
9630 SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV);
9633 /* 244. GL_ATI_envmap_bumpmap */
9634 SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI);
9635 SET_TexBumpParameterfvATI(table, save_TexBumpParameterfvATI);
9637 /* 245. GL_ATI_fragment_shader */
9638 #if FEATURE_ATI_fragment_shader
9639 SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI);
9640 SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI);
9643 /* 282. GL_NV_fragment_program */
9644 #if FEATURE_NV_fragment_program
9645 SET_ProgramNamedParameter4fNV(table, save_ProgramNamedParameter4fNV);
9646 SET_ProgramNamedParameter4dNV(table, save_ProgramNamedParameter4dNV);
9647 SET_ProgramNamedParameter4fvNV(table, save_ProgramNamedParameter4fvNV);
9648 SET_ProgramNamedParameter4dvNV(table, save_ProgramNamedParameter4dvNV);
9649 SET_GetProgramNamedParameterfvNV(table,
9650 _mesa_GetProgramNamedParameterfvNV);
9651 SET_GetProgramNamedParameterdvNV(table,
9652 _mesa_GetProgramNamedParameterdvNV);
9653 SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
9654 SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
9655 SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
9656 SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
9657 SET_GetProgramLocalParameterdvARB(table,
9658 _mesa_GetProgramLocalParameterdvARB);
9659 SET_GetProgramLocalParameterfvARB(table,
9660 _mesa_GetProgramLocalParameterfvARB);
9663 /* 262. GL_NV_point_sprite */
9664 SET_PointParameteriNV(table, save_PointParameteriNV);
9665 SET_PointParameterivNV(table, save_PointParameterivNV);
9667 /* 268. GL_EXT_stencil_two_side */
9668 SET_ActiveStencilFaceEXT(table, save_ActiveStencilFaceEXT);
9670 /* 273. GL_APPLE_vertex_array_object */
9671 SET_BindVertexArrayAPPLE(table, _mesa_BindVertexArrayAPPLE);
9672 SET_DeleteVertexArraysAPPLE(table, _mesa_DeleteVertexArraysAPPLE);
9673 SET_GenVertexArraysAPPLE(table, _mesa_GenVertexArraysAPPLE);
9674 SET_IsVertexArrayAPPLE(table, _mesa_IsVertexArrayAPPLE);
9676 /* ???. GL_EXT_depth_bounds_test */
9677 SET_DepthBoundsEXT(table, save_DepthBoundsEXT);
9679 /* ARB 1. GL_ARB_multitexture */
9680 SET_ActiveTextureARB(table, save_ActiveTextureARB);
9681 SET_ClientActiveTextureARB(table, exec_ClientActiveTextureARB);
9683 /* ARB 3. GL_ARB_transpose_matrix */
9684 SET_LoadTransposeMatrixdARB(table, save_LoadTransposeMatrixdARB);
9685 SET_LoadTransposeMatrixfARB(table, save_LoadTransposeMatrixfARB);
9686 SET_MultTransposeMatrixdARB(table, save_MultTransposeMatrixdARB);
9687 SET_MultTransposeMatrixfARB(table, save_MultTransposeMatrixfARB);
9689 /* ARB 5. GL_ARB_multisample */
9690 SET_SampleCoverageARB(table, save_SampleCoverageARB);
9692 /* ARB 12. GL_ARB_texture_compression */
9693 SET_CompressedTexImage3DARB(table, save_CompressedTexImage3DARB);
9694 SET_CompressedTexImage2DARB(table, save_CompressedTexImage2DARB);
9695 SET_CompressedTexImage1DARB(table, save_CompressedTexImage1DARB);
9696 SET_CompressedTexSubImage3DARB(table, save_CompressedTexSubImage3DARB);
9697 SET_CompressedTexSubImage2DARB(table, save_CompressedTexSubImage2DARB);
9698 SET_CompressedTexSubImage1DARB(table, save_CompressedTexSubImage1DARB);
9699 SET_GetCompressedTexImageARB(table, exec_GetCompressedTexImageARB);
9701 /* ARB 14. GL_ARB_point_parameters */
9702 /* aliased with EXT_point_parameters functions */
9704 /* ARB 25. GL_ARB_window_pos */
9705 /* aliased with MESA_window_pos functions */
9707 /* ARB 26. GL_ARB_vertex_program */
9708 /* ARB 27. GL_ARB_fragment_program */
9709 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9710 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
9711 SET_VertexAttribPointerARB(table, _mesa_VertexAttribPointerARB);
9712 SET_EnableVertexAttribArrayARB(table, _mesa_EnableVertexAttribArrayARB);
9713 SET_DisableVertexAttribArrayARB(table, _mesa_DisableVertexAttribArrayARB);
9714 SET_ProgramStringARB(table, save_ProgramStringARB);
9715 SET_BindProgramNV(table, save_BindProgramNV);
9716 SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
9717 SET_GenProgramsNV(table, _mesa_GenPrograms);
9718 SET_IsProgramNV(table, _mesa_IsProgramARB);
9719 SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV);
9720 SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
9721 SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
9722 SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
9723 SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
9724 SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
9725 SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
9726 SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB);
9727 SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
9728 SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
9729 SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
9730 SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
9731 SET_GetProgramEnvParameterdvARB(table, _mesa_GetProgramEnvParameterdvARB);
9732 SET_GetProgramEnvParameterfvARB(table, _mesa_GetProgramEnvParameterfvARB);
9733 SET_GetProgramLocalParameterdvARB(table,
9734 _mesa_GetProgramLocalParameterdvARB);
9735 SET_GetProgramLocalParameterfvARB(table,
9736 _mesa_GetProgramLocalParameterfvARB);
9737 SET_GetProgramivARB(table, _mesa_GetProgramivARB);
9738 SET_GetProgramStringARB(table, _mesa_GetProgramStringARB);
9741 /* ARB 28. GL_ARB_vertex_buffer_object */
9742 #if FEATURE_ARB_vertex_buffer_object
9743 /* None of the extension's functions get compiled */
9744 SET_BindBufferARB(table, _mesa_BindBufferARB);
9745 SET_BufferDataARB(table, _mesa_BufferDataARB);
9746 SET_BufferSubDataARB(table, _mesa_BufferSubDataARB);
9747 SET_DeleteBuffersARB(table, _mesa_DeleteBuffersARB);
9748 SET_GenBuffersARB(table, _mesa_GenBuffersARB);
9749 SET_GetBufferParameterivARB(table, _mesa_GetBufferParameterivARB);
9750 SET_GetBufferPointervARB(table, _mesa_GetBufferPointervARB);
9751 SET_GetBufferSubDataARB(table, _mesa_GetBufferSubDataARB);
9752 SET_IsBufferARB(table, _mesa_IsBufferARB);
9753 SET_MapBufferARB(table, _mesa_MapBufferARB);
9754 SET_UnmapBufferARB(table, _mesa_UnmapBufferARB);
9757 #if FEATURE_queryobj
9758 SET_BeginQueryARB(table, save_BeginQueryARB);
9759 SET_EndQueryARB(table, save_EndQueryARB);
9760 SET_GenQueriesARB(table, _mesa_GenQueriesARB);
9761 SET_DeleteQueriesARB(table, _mesa_DeleteQueriesARB);
9762 SET_IsQueryARB(table, _mesa_IsQueryARB);
9763 SET_GetQueryivARB(table, _mesa_GetQueryivARB);
9764 SET_GetQueryObjectivARB(table, _mesa_GetQueryObjectivARB);
9765 SET_GetQueryObjectuivARB(table, _mesa_GetQueryObjectuivARB);
9767 SET_DrawBuffersARB(table, save_DrawBuffersARB);
9769 #if FEATURE_EXT_framebuffer_blit
9770 SET_BlitFramebufferEXT(table, save_BlitFramebufferEXT);
9773 /* GL_ARB_shader_objects */
9774 SET_UseProgramObjectARB(table, save_UseProgramObjectARB);
9775 SET_Uniform1fARB(table, save_Uniform1fARB);
9776 SET_Uniform2fARB(table, save_Uniform2fARB);
9777 SET_Uniform3fARB(table, save_Uniform3fARB);
9778 SET_Uniform4fARB(table, save_Uniform4fARB);
9779 SET_Uniform1fvARB(table, save_Uniform1fvARB);
9780 SET_Uniform2fvARB(table, save_Uniform2fvARB);
9781 SET_Uniform3fvARB(table, save_Uniform3fvARB);
9782 SET_Uniform4fvARB(table, save_Uniform4fvARB);
9783 SET_Uniform1iARB(table, save_Uniform1iARB);
9784 SET_Uniform2iARB(table, save_Uniform2iARB);
9785 SET_Uniform3iARB(table, save_Uniform3iARB);
9786 SET_Uniform4iARB(table, save_Uniform4iARB);
9787 SET_Uniform1ivARB(table, save_Uniform1ivARB);
9788 SET_Uniform2ivARB(table, save_Uniform2ivARB);
9789 SET_Uniform3ivARB(table, save_Uniform3ivARB);
9790 SET_Uniform4ivARB(table, save_Uniform4ivARB);
9791 SET_UniformMatrix2fvARB(table, save_UniformMatrix2fvARB);
9792 SET_UniformMatrix3fvARB(table, save_UniformMatrix3fvARB);
9793 SET_UniformMatrix4fvARB(table, save_UniformMatrix4fvARB);
9794 SET_UniformMatrix2x3fv(table, save_UniformMatrix2x3fv);
9795 SET_UniformMatrix3x2fv(table, save_UniformMatrix3x2fv);
9796 SET_UniformMatrix2x4fv(table, save_UniformMatrix2x4fv);
9797 SET_UniformMatrix4x2fv(table, save_UniformMatrix4x2fv);
9798 SET_UniformMatrix3x4fv(table, save_UniformMatrix3x4fv);
9799 SET_UniformMatrix4x3fv(table, save_UniformMatrix4x3fv);
9801 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
9802 SET_BindAttribLocationARB(table, exec_BindAttribLocationARB);
9803 SET_GetAttribLocationARB(table, exec_GetAttribLocationARB);
9804 SET_GetUniformLocationARB(table, exec_GetUniformLocationARB);
9805 /* XXX additional functions need to be implemented here! */
9807 /* 299. GL_EXT_blend_equation_separate */
9808 SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT);
9810 /* GL_EXT_gpu_program_parameters */
9811 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
9812 SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT);
9813 SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT);
9816 /* ARB 50. GL_ARB_map_buffer_range */
9817 #if FEATURE_ARB_map_buffer_range
9818 SET_MapBufferRange(table, _mesa_MapBufferRange); /* no dlist save */
9819 SET_FlushMappedBufferRange(table, _mesa_FlushMappedBufferRange); /* no dl */
9822 /* ARB 59. GL_ARB_copy_buffer */
9823 SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */
9825 /* 352. GL_EXT_transform_feedback */
9826 #if FEATURE_EXT_transform_feedback
9827 SET_BeginTransformFeedbackEXT(table, save_BeginTransformFeedback);
9828 SET_EndTransformFeedbackEXT(table, save_EndTransformFeedback);
9831 /* 364. GL_EXT_provoking_vertex */
9832 SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT);
9834 /* 371. GL_APPLE_object_purgeable */
9835 #if FEATURE_APPLE_object_purgeable
9836 SET_ObjectPurgeableAPPLE(table, _mesa_ObjectPurgeableAPPLE);
9837 SET_ObjectUnpurgeableAPPLE(table, _mesa_ObjectUnpurgeableAPPLE);
9840 /* GL_EXT_texture_integer */
9841 SET_ClearColorIiEXT(table, save_ClearColorIi);
9842 SET_ClearColorIuiEXT(table, save_ClearColorIui);
9843 SET_TexParameterIivEXT(table, save_TexParameterIiv);
9844 SET_TexParameterIuivEXT(table, save_TexParameterIuiv);
9845 SET_GetTexParameterIivEXT(table, exec_GetTexParameterIiv);
9846 SET_GetTexParameterIuivEXT(table, exec_GetTexParameterIuiv);
9848 /* 377. GL_EXT_separate_shader_objects */
9849 SET_UseShaderProgramEXT(table, save_UseShaderProgramEXT);
9850 SET_ActiveProgramEXT(table, save_ActiveProgramEXT);
9854 SET_ClearBufferiv(table, save_ClearBufferiv);
9855 SET_ClearBufferuiv(table, save_ClearBufferuiv);
9856 SET_ClearBufferfv(table, save_ClearBufferfv);
9857 SET_ClearBufferfi(table, save_ClearBufferfi);
9858 SET_Uniform1ui(table, save_Uniform1ui);
9859 SET_Uniform2ui(table, save_Uniform2ui);
9860 SET_Uniform3ui(table, save_Uniform3ui);
9861 SET_Uniform4ui(table, save_Uniform4ui);
9862 SET_Uniform1uiv(table, save_Uniform1uiv);
9863 SET_Uniform2uiv(table, save_Uniform2uiv);
9864 SET_Uniform3uiv(table, save_Uniform3uiv);
9865 SET_Uniform4uiv(table, save_Uniform4uiv);
9867 (void) save_ClearBufferiv;
9868 (void) save_ClearBufferuiv;
9869 (void) save_ClearBufferfv;
9870 (void) save_ClearBufferfi;
9871 (void) save_Uniform1ui;
9872 (void) save_Uniform2ui;
9873 (void) save_Uniform3ui;
9874 (void) save_Uniform4ui;
9875 (void) save_Uniform1uiv;
9876 (void) save_Uniform2uiv;
9877 (void) save_Uniform3uiv;
9878 (void) save_Uniform4uiv;
9881 /* GL_ARB_instanced_arrays */
9882 SET_VertexAttribDivisorARB(table, save_VertexAttribDivisor);
9884 /* GL_ARB_draw_buffer_blend */
9885 SET_BlendFunciARB(table, save_BlendFunci);
9886 SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei);
9887 SET_BlendEquationiARB(table, save_BlendEquationi);
9888 SET_BlendEquationSeparateiARB(table, save_BlendEquationSeparatei);
9896 enum_string(GLenum k)
9898 return _mesa_lookup_enum_by_nr(k);
9903 * Print the commands in a display list. For debugging only.
9904 * TODO: many commands aren't handled yet.
9906 static void GLAPIENTRY
9907 print_list(struct gl_context *ctx, GLuint list)
9909 struct gl_display_list *dlist;
9913 if (!islist(ctx, list)) {
9914 printf("%u is not a display list ID\n", list);
9918 dlist = lookup_list(ctx, list);
9924 printf("START-LIST %u, address %p\n", list, (void *) n);
9926 done = n ? GL_FALSE : GL_TRUE;
9928 const OpCode opcode = n[0].opcode;
9930 if (is_ext_opcode(opcode)) {
9931 n += ext_opcode_print(ctx, n);
9936 printf("Accum %s %g\n", enum_string(n[1].e), n[2].f);
9939 printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
9940 n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data);
9942 case OPCODE_CALL_LIST:
9943 printf("CallList %d\n", (int) n[1].ui);
9945 case OPCODE_CALL_LIST_OFFSET:
9946 printf("CallList %d + offset %u = %u\n", (int) n[1].ui,
9947 ctx->List.ListBase, ctx->List.ListBase + n[1].ui);
9949 case OPCODE_COLOR_TABLE_PARAMETER_FV:
9950 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
9951 enum_string(n[1].e), enum_string(n[2].e),
9952 n[3].f, n[4].f, n[5].f, n[6].f);
9954 case OPCODE_COLOR_TABLE_PARAMETER_IV:
9955 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
9956 enum_string(n[1].e), enum_string(n[2].e),
9957 n[3].i, n[4].i, n[5].i, n[6].i);
9959 case OPCODE_DISABLE:
9960 printf("Disable %s\n", enum_string(n[1].e));
9963 printf("Enable %s\n", enum_string(n[1].e));
9965 case OPCODE_FRUSTUM:
9966 printf("Frustum %g %g %g %g %g %g\n",
9967 n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
9969 case OPCODE_LINE_STIPPLE:
9970 printf("LineStipple %d %x\n", n[1].i, (int) n[2].us);
9972 case OPCODE_LOAD_IDENTITY:
9973 printf("LoadIdentity\n");
9975 case OPCODE_LOAD_MATRIX:
9976 printf("LoadMatrix\n");
9977 printf(" %8f %8f %8f %8f\n",
9978 n[1].f, n[5].f, n[9].f, n[13].f);
9979 printf(" %8f %8f %8f %8f\n",
9980 n[2].f, n[6].f, n[10].f, n[14].f);
9981 printf(" %8f %8f %8f %8f\n",
9982 n[3].f, n[7].f, n[11].f, n[15].f);
9983 printf(" %8f %8f %8f %8f\n",
9984 n[4].f, n[8].f, n[12].f, n[16].f);
9986 case OPCODE_MULT_MATRIX:
9987 printf("MultMatrix (or Rotate)\n");
9988 printf(" %8f %8f %8f %8f\n",
9989 n[1].f, n[5].f, n[9].f, n[13].f);
9990 printf(" %8f %8f %8f %8f\n",
9991 n[2].f, n[6].f, n[10].f, n[14].f);
9992 printf(" %8f %8f %8f %8f\n",
9993 n[3].f, n[7].f, n[11].f, n[15].f);
9994 printf(" %8f %8f %8f %8f\n",
9995 n[4].f, n[8].f, n[12].f, n[16].f);
9998 printf("Ortho %g %g %g %g %g %g\n",
9999 n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
10001 case OPCODE_POP_ATTRIB:
10002 printf("PopAttrib\n");
10004 case OPCODE_POP_MATRIX:
10005 printf("PopMatrix\n");
10007 case OPCODE_POP_NAME:
10008 printf("PopName\n");
10010 case OPCODE_PUSH_ATTRIB:
10011 printf("PushAttrib %x\n", n[1].bf);
10013 case OPCODE_PUSH_MATRIX:
10014 printf("PushMatrix\n");
10016 case OPCODE_PUSH_NAME:
10017 printf("PushName %d\n", (int) n[1].ui);
10019 case OPCODE_RASTER_POS:
10020 printf("RasterPos %g %g %g %g\n",
10021 n[1].f, n[2].f, n[3].f, n[4].f);
10023 case OPCODE_ROTATE:
10024 printf("Rotate %g %g %g %g\n",
10025 n[1].f, n[2].f, n[3].f, n[4].f);
10028 printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f);
10030 case OPCODE_TRANSLATE:
10031 printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f);
10033 case OPCODE_BIND_TEXTURE:
10034 printf("BindTexture %s %d\n",
10035 _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui);
10037 case OPCODE_SHADE_MODEL:
10038 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui));
10041 printf("Map1 %s %.3f %.3f %d %d\n",
10042 _mesa_lookup_enum_by_nr(n[1].ui),
10043 n[2].f, n[3].f, n[4].i, n[5].i);
10046 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10047 _mesa_lookup_enum_by_nr(n[1].ui),
10048 n[2].f, n[3].f, n[4].f, n[5].f,
10049 n[6].i, n[7].i, n[8].i, n[9].i);
10051 case OPCODE_MAPGRID1:
10052 printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f);
10054 case OPCODE_MAPGRID2:
10055 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10056 n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f);
10058 case OPCODE_EVALMESH1:
10059 printf("EvalMesh1 %d %d\n", n[1].i, n[2].i);
10061 case OPCODE_EVALMESH2:
10062 printf("EvalMesh2 %d %d %d %d\n",
10063 n[1].i, n[2].i, n[3].i, n[4].i);
10066 case OPCODE_ATTR_1F_NV:
10067 printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f);
10069 case OPCODE_ATTR_2F_NV:
10070 printf("ATTR_2F_NV attr %d: %f %f\n",
10071 n[1].i, n[2].f, n[3].f);
10073 case OPCODE_ATTR_3F_NV:
10074 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10075 n[1].i, n[2].f, n[3].f, n[4].f);
10077 case OPCODE_ATTR_4F_NV:
10078 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10079 n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
10081 case OPCODE_ATTR_1F_ARB:
10082 printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f);
10084 case OPCODE_ATTR_2F_ARB:
10085 printf("ATTR_2F_ARB attr %d: %f %f\n",
10086 n[1].i, n[2].f, n[3].f);
10088 case OPCODE_ATTR_3F_ARB:
10089 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10090 n[1].i, n[2].f, n[3].f, n[4].f);
10092 case OPCODE_ATTR_4F_ARB:
10093 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10094 n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
10097 case OPCODE_MATERIAL:
10098 printf("MATERIAL %x %x: %f %f %f %f\n",
10099 n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f);
10102 printf("BEGIN %x\n", n[1].i);
10108 printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f,
10111 case OPCODE_EVAL_C1:
10112 printf("EVAL_C1 %f\n", n[1].f);
10114 case OPCODE_EVAL_C2:
10115 printf("EVAL_C2 %f %f\n", n[1].f, n[2].f);
10117 case OPCODE_EVAL_P1:
10118 printf("EVAL_P1 %d\n", n[1].i);
10120 case OPCODE_EVAL_P2:
10121 printf("EVAL_P2 %d %d\n", n[1].i, n[2].i);
10124 case OPCODE_PROVOKING_VERTEX:
10125 printf("ProvokingVertex %s\n",
10126 _mesa_lookup_enum_by_nr(n[1].ui));
10130 * meta opcodes/commands
10133 printf("Error: %s %s\n",
10134 enum_string(n[1].e), (const char *) n[2].data);
10136 case OPCODE_CONTINUE:
10137 printf("DISPLAY-LIST-CONTINUE\n");
10138 n = (Node *) n[1].next;
10140 case OPCODE_END_OF_LIST:
10141 printf("END-LIST %u\n", list);
10145 if (opcode < 0 || opcode > OPCODE_END_OF_LIST) {
10147 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10148 opcode, (void *) n);
10152 printf("command %d, %u operands\n", opcode,
10156 /* increment n to point to next compiled command */
10157 if (opcode != OPCODE_CONTINUE) {
10158 n += InstSize[opcode];
10167 * Clients may call this function to help debug display list problems.
10168 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10169 * changed, or break in the future without notice.
10172 mesa_print_display_list(GLuint list)
10174 GET_CURRENT_CONTEXT(ctx);
10175 print_list(ctx, list);
10179 /**********************************************************************/
10180 /***** Initialization *****/
10181 /**********************************************************************/
10184 _mesa_save_vtxfmt_init(GLvertexformat * vfmt)
10186 _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_);
10188 vfmt->Begin = save_Begin;
10190 _MESA_INIT_DLIST_VTXFMT(vfmt, save_);
10192 vfmt->Color3f = save_Color3f;
10193 vfmt->Color3fv = save_Color3fv;
10194 vfmt->Color4f = save_Color4f;
10195 vfmt->Color4fv = save_Color4fv;
10196 vfmt->EdgeFlag = save_EdgeFlag;
10197 vfmt->End = save_End;
10199 _MESA_INIT_EVAL_VTXFMT(vfmt, save_);
10201 vfmt->FogCoordfEXT = save_FogCoordfEXT;
10202 vfmt->FogCoordfvEXT = save_FogCoordfvEXT;
10203 vfmt->Indexf = save_Indexf;
10204 vfmt->Indexfv = save_Indexfv;
10205 vfmt->Materialfv = save_Materialfv;
10206 vfmt->MultiTexCoord1fARB = save_MultiTexCoord1f;
10207 vfmt->MultiTexCoord1fvARB = save_MultiTexCoord1fv;
10208 vfmt->MultiTexCoord2fARB = save_MultiTexCoord2f;
10209 vfmt->MultiTexCoord2fvARB = save_MultiTexCoord2fv;
10210 vfmt->MultiTexCoord3fARB = save_MultiTexCoord3f;
10211 vfmt->MultiTexCoord3fvARB = save_MultiTexCoord3fv;
10212 vfmt->MultiTexCoord4fARB = save_MultiTexCoord4f;
10213 vfmt->MultiTexCoord4fvARB = save_MultiTexCoord4fv;
10214 vfmt->Normal3f = save_Normal3f;
10215 vfmt->Normal3fv = save_Normal3fv;
10216 vfmt->SecondaryColor3fEXT = save_SecondaryColor3fEXT;
10217 vfmt->SecondaryColor3fvEXT = save_SecondaryColor3fvEXT;
10218 vfmt->TexCoord1f = save_TexCoord1f;
10219 vfmt->TexCoord1fv = save_TexCoord1fv;
10220 vfmt->TexCoord2f = save_TexCoord2f;
10221 vfmt->TexCoord2fv = save_TexCoord2fv;
10222 vfmt->TexCoord3f = save_TexCoord3f;
10223 vfmt->TexCoord3fv = save_TexCoord3fv;
10224 vfmt->TexCoord4f = save_TexCoord4f;
10225 vfmt->TexCoord4fv = save_TexCoord4fv;
10226 vfmt->Vertex2f = save_Vertex2f;
10227 vfmt->Vertex2fv = save_Vertex2fv;
10228 vfmt->Vertex3f = save_Vertex3f;
10229 vfmt->Vertex3fv = save_Vertex3fv;
10230 vfmt->Vertex4f = save_Vertex4f;
10231 vfmt->Vertex4fv = save_Vertex4fv;
10232 vfmt->VertexAttrib1fNV = save_VertexAttrib1fNV;
10233 vfmt->VertexAttrib1fvNV = save_VertexAttrib1fvNV;
10234 vfmt->VertexAttrib2fNV = save_VertexAttrib2fNV;
10235 vfmt->VertexAttrib2fvNV = save_VertexAttrib2fvNV;
10236 vfmt->VertexAttrib3fNV = save_VertexAttrib3fNV;
10237 vfmt->VertexAttrib3fvNV = save_VertexAttrib3fvNV;
10238 vfmt->VertexAttrib4fNV = save_VertexAttrib4fNV;
10239 vfmt->VertexAttrib4fvNV = save_VertexAttrib4fvNV;
10240 vfmt->VertexAttrib1fARB = save_VertexAttrib1fARB;
10241 vfmt->VertexAttrib1fvARB = save_VertexAttrib1fvARB;
10242 vfmt->VertexAttrib2fARB = save_VertexAttrib2fARB;
10243 vfmt->VertexAttrib2fvARB = save_VertexAttrib2fvARB;
10244 vfmt->VertexAttrib3fARB = save_VertexAttrib3fARB;
10245 vfmt->VertexAttrib3fvARB = save_VertexAttrib3fvARB;
10246 vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB;
10247 vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB;
10249 vfmt->Rectf = save_Rectf;
10251 /* The driver is required to implement these as
10252 * 1) They can probably do a better job.
10253 * 2) A lot of new mechanisms would have to be added to this module
10254 * to support it. That code would probably never get used,
10258 vfmt->DrawArrays = 0;
10259 vfmt->DrawElements = 0;
10260 vfmt->DrawRangeElements = 0;
10261 vfmt->MultiDrawElemementsEXT = 0;
10262 vfmt->DrawElementsBaseVertex = 0;
10263 vfmt->DrawRangeElementsBaseVertex = 0;
10264 vfmt->MultiDrawElemementsBaseVertex = 0;
10270 _mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
10271 const GLvertexformat *vfmt)
10273 SET_CallList(disp, vfmt->CallList);
10274 SET_CallLists(disp, vfmt->CallLists);
10278 void _mesa_init_dlist_dispatch(struct _glapi_table *disp)
10280 SET_CallList(disp, _mesa_CallList);
10281 SET_CallLists(disp, _mesa_CallLists);
10283 SET_DeleteLists(disp, _mesa_DeleteLists);
10284 SET_EndList(disp, _mesa_EndList);
10285 SET_GenLists(disp, _mesa_GenLists);
10286 SET_IsList(disp, _mesa_IsList);
10287 SET_ListBase(disp, _mesa_ListBase);
10288 SET_NewList(disp, _mesa_NewList);
10292 #endif /* FEATURE_dlist */
10296 * Initialize display list state for given context.
10299 _mesa_init_display_list(struct gl_context *ctx)
10301 static GLboolean tableInitialized = GL_FALSE;
10303 /* zero-out the instruction size table, just once */
10304 if (!tableInitialized) {
10305 memset(InstSize, 0, sizeof(InstSize));
10306 tableInitialized = GL_TRUE;
10309 /* extension info */
10310 ctx->ListExt = CALLOC_STRUCT(gl_list_extensions);
10313 ctx->ListState.CallDepth = 0;
10314 ctx->ExecuteFlag = GL_TRUE;
10315 ctx->CompileFlag = GL_FALSE;
10316 ctx->ListState.CurrentBlock = NULL;
10317 ctx->ListState.CurrentPos = 0;
10319 /* Display List group */
10320 ctx->List.ListBase = 0;
10323 _mesa_save_vtxfmt_init(&ctx->ListState.ListVtxfmt);
10329 _mesa_free_display_list_data(struct gl_context *ctx)
10331 free(ctx->ListExt);
10332 ctx->ListExt = NULL;