2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Display lists management functions.
34 #include "api_arrayelt.h"
36 #include "api_loopback.h"
37 #include "api_validate.h"
38 #if FEATURE_ATI_fragment_shader
39 #include "atifragshader.h"
42 #include "mfeatures.h"
43 #include "bufferobj.h"
49 #if FEATURE_EXT_framebuffer_object
52 #include "framebuffer.h"
53 #include "glapi/glapi.h"
61 #include "samplerobj.h"
62 #include "shaderapi.h"
65 #include "texstorage.h"
68 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
69 #include "arbprogram.h"
71 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
72 #include "nvprogram.h"
74 #if FEATURE_EXT_transform_feedback
75 #include "transformfeedback.h"
78 #include "math/m_matrix.h"
80 #include "main/dispatch.h"
85 * Other parts of Mesa (such as the VBO module) can plug into the display
86 * list system. This structure describes new display list instructions.
88 struct gl_list_instruction
91 void (*Execute)( struct gl_context *ctx, void *data );
92 void (*Destroy)( struct gl_context *ctx, void *data );
93 void (*Print)( struct gl_context *ctx, void *data );
97 #define MAX_DLIST_EXT_OPCODES 16
100 * Used by device drivers to hook new commands into display lists.
102 struct gl_list_extensions
104 struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES];
113 * \param ctx GL context.
115 * Checks if dd_function_table::SaveNeedFlush is marked to flush
116 * stored (save) vertices, and calls
117 * dd_function_table::SaveFlushVertices if so.
119 #define SAVE_FLUSH_VERTICES(ctx) \
121 if (ctx->Driver.SaveNeedFlush) \
122 ctx->Driver.SaveFlushVertices(ctx); \
127 * Macro to assert that the API call was made outside the
128 * glBegin()/glEnd() pair, with return value.
130 * \param ctx GL context.
131 * \param retval value to return value in case the assertion fails.
133 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
135 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
136 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
137 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
143 * Macro to assert that the API call was made outside the
144 * glBegin()/glEnd() pair.
146 * \param ctx GL context.
148 #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
150 if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
151 ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
152 _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
158 * Macro to assert that the API call was made outside the
159 * glBegin()/glEnd() pair and flush the vertices.
161 * \param ctx GL context.
163 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
165 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
166 SAVE_FLUSH_VERTICES(ctx); \
170 * Macro to assert that the API call was made outside the
171 * glBegin()/glEnd() pair and flush the vertices, with return value.
173 * \param ctx GL context.
174 * \param retval value to return value in case the assertion fails.
176 #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
178 ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
179 SAVE_FLUSH_VERTICES(ctx); \
185 * Display list opcodes.
187 * The fact that these identifiers are assigned consecutive
188 * integer values starting at 0 is very important, see InstSize array usage)
192 OPCODE_INVALID = -1, /* Force signed enum */
198 OPCODE_BLEND_EQUATION,
199 OPCODE_BLEND_EQUATION_SEPARATE,
200 OPCODE_BLEND_FUNC_SEPARATE,
202 OPCODE_BLEND_EQUATION_I,
203 OPCODE_BLEND_EQUATION_SEPARATE_I,
205 OPCODE_BLEND_FUNC_SEPARATE_I,
208 OPCODE_CALL_LIST_OFFSET,
214 OPCODE_CLEAR_STENCIL,
215 OPCODE_CLEAR_BUFFER_IV,
216 OPCODE_CLEAR_BUFFER_UIV,
217 OPCODE_CLEAR_BUFFER_FV,
218 OPCODE_CLEAR_BUFFER_FI,
221 OPCODE_COLOR_MASK_INDEXED,
222 OPCODE_COLOR_MATERIAL,
224 OPCODE_COLOR_TABLE_PARAMETER_FV,
225 OPCODE_COLOR_TABLE_PARAMETER_IV,
226 OPCODE_COLOR_SUB_TABLE,
227 OPCODE_CONVOLUTION_FILTER_1D,
228 OPCODE_CONVOLUTION_FILTER_2D,
229 OPCODE_CONVOLUTION_PARAMETER_I,
230 OPCODE_CONVOLUTION_PARAMETER_IV,
231 OPCODE_CONVOLUTION_PARAMETER_F,
232 OPCODE_CONVOLUTION_PARAMETER_FV,
233 OPCODE_COPY_COLOR_SUB_TABLE,
234 OPCODE_COPY_COLOR_TABLE,
236 OPCODE_COPY_TEX_IMAGE1D,
237 OPCODE_COPY_TEX_IMAGE2D,
238 OPCODE_COPY_TEX_SUB_IMAGE1D,
239 OPCODE_COPY_TEX_SUB_IMAGE2D,
240 OPCODE_COPY_TEX_SUB_IMAGE3D,
246 OPCODE_DISABLE_INDEXED,
250 OPCODE_ENABLE_INDEXED,
265 OPCODE_LOAD_IDENTITY,
279 OPCODE_PIXEL_TRANSFER,
282 OPCODE_POINT_PARAMETERS,
284 OPCODE_POLYGON_STIPPLE,
285 OPCODE_POLYGON_OFFSET,
289 OPCODE_PRIORITIZE_TEXTURE,
295 OPCODE_RESET_HISTOGRAM,
296 OPCODE_RESET_MIN_MAX,
300 OPCODE_SELECT_TEXTURE_SGIS,
301 OPCODE_SELECT_TEXTURE_COORD_SET,
312 OPCODE_TEX_SUB_IMAGE1D,
313 OPCODE_TEX_SUB_IMAGE2D,
314 OPCODE_TEX_SUB_IMAGE3D,
318 /* GL_ARB_multitexture */
319 OPCODE_ACTIVE_TEXTURE,
320 /* GL_ARB_texture_compression */
321 OPCODE_COMPRESSED_TEX_IMAGE_1D,
322 OPCODE_COMPRESSED_TEX_IMAGE_2D,
323 OPCODE_COMPRESSED_TEX_IMAGE_3D,
324 OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D,
325 OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D,
326 OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D,
327 /* GL_ARB_multisample */
328 OPCODE_SAMPLE_COVERAGE,
329 /* GL_ARB_window_pos */
330 OPCODE_WINDOW_POS_ARB,
331 /* GL_NV_vertex_program */
332 OPCODE_BIND_PROGRAM_NV,
333 OPCODE_EXECUTE_PROGRAM_NV,
334 OPCODE_REQUEST_RESIDENT_PROGRAMS_NV,
335 OPCODE_LOAD_PROGRAM_NV,
336 OPCODE_TRACK_MATRIX_NV,
337 /* GL_NV_fragment_program */
338 OPCODE_PROGRAM_LOCAL_PARAMETER_ARB,
339 OPCODE_PROGRAM_NAMED_PARAMETER_NV,
340 /* GL_EXT_stencil_two_side */
341 OPCODE_ACTIVE_STENCIL_FACE_EXT,
342 /* GL_EXT_depth_bounds_test */
343 OPCODE_DEPTH_BOUNDS_EXT,
344 /* GL_ARB_vertex/fragment_program */
345 OPCODE_PROGRAM_STRING_ARB,
346 OPCODE_PROGRAM_ENV_PARAMETER_ARB,
347 /* GL_ARB_occlusion_query */
348 OPCODE_BEGIN_QUERY_ARB,
349 OPCODE_END_QUERY_ARB,
350 /* GL_ARB_draw_buffers */
351 OPCODE_DRAW_BUFFERS_ARB,
352 /* GL_ATI_fragment_shader */
353 OPCODE_TEX_BUMP_PARAMETER_ATI,
354 /* GL_ATI_fragment_shader */
355 OPCODE_BIND_FRAGMENT_SHADER_ATI,
356 OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI,
358 OPCODE_STENCIL_FUNC_SEPARATE,
359 OPCODE_STENCIL_OP_SEPARATE,
360 OPCODE_STENCIL_MASK_SEPARATE,
362 /* GL_ARB_shader_objects */
380 OPCODE_UNIFORM_MATRIX22,
381 OPCODE_UNIFORM_MATRIX33,
382 OPCODE_UNIFORM_MATRIX44,
383 OPCODE_UNIFORM_MATRIX23,
384 OPCODE_UNIFORM_MATRIX32,
385 OPCODE_UNIFORM_MATRIX24,
386 OPCODE_UNIFORM_MATRIX42,
387 OPCODE_UNIFORM_MATRIX34,
388 OPCODE_UNIFORM_MATRIX43,
400 /* GL_ARB_color_buffer_float */
403 /* GL_EXT_framebuffer_blit */
404 OPCODE_BLIT_FRAMEBUFFER,
406 /* Vertex attributes -- fallback for when optimized display
407 * list build isn't active.
426 /* GL_EXT_provoking_vertex */
427 OPCODE_PROVOKING_VERTEX,
429 /* GL_EXT_transform_feedback */
430 OPCODE_BEGIN_TRANSFORM_FEEDBACK,
431 OPCODE_END_TRANSFORM_FEEDBACK,
432 OPCODE_BIND_TRANSFORM_FEEDBACK,
433 OPCODE_PAUSE_TRANSFORM_FEEDBACK,
434 OPCODE_RESUME_TRANSFORM_FEEDBACK,
435 OPCODE_DRAW_TRANSFORM_FEEDBACK,
437 /* GL_EXT_texture_integer */
439 OPCODE_CLEARCOLOR_UI,
440 OPCODE_TEXPARAMETER_I,
441 OPCODE_TEXPARAMETER_UI,
443 /* GL_EXT_separate_shader_objects */
444 OPCODE_ACTIVE_PROGRAM_EXT,
445 OPCODE_USE_SHADER_PROGRAM_EXT,
447 /* GL_ARB_instanced_arrays */
448 OPCODE_VERTEX_ATTRIB_DIVISOR,
450 /* GL_NV_texture_barrier */
451 OPCODE_TEXTURE_BARRIER_NV,
453 /* GL_ARB_sampler_object */
455 OPCODE_SAMPLER_PARAMETERIV,
456 OPCODE_SAMPLER_PARAMETERFV,
457 OPCODE_SAMPLER_PARAMETERIIV,
458 OPCODE_SAMPLER_PARAMETERUIV,
460 /* GL_ARB_geometry_shader4 */
461 OPCODE_PROGRAM_PARAMETERI,
462 OPCODE_FRAMEBUFFER_TEXTURE,
463 OPCODE_FRAMEBUFFER_TEXTURE_FACE,
468 /* GL_NV_conditional_render */
469 OPCODE_BEGIN_CONDITIONAL_RENDER,
470 OPCODE_END_CONDITIONAL_RENDER,
472 /* ARB_timer_query */
473 OPCODE_QUERY_COUNTER,
475 /* ARB_transform_feedback3 */
476 OPCODE_BEGIN_QUERY_INDEXED,
477 OPCODE_END_QUERY_INDEXED,
479 /* The following three are meta instructions */
480 OPCODE_ERROR, /* raise compiled-in error */
491 * Display list instructions are stored as sequences of "nodes". Nodes
492 * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
493 * are linked together with a pointer.
495 * Each instruction in the display list is stored as a sequence of
496 * contiguous nodes in memory.
497 * Each node is the union of a variety of data types.
512 void *next; /* If prev node's opcode==OPCODE_CONTINUE */
516 typedef union gl_dlist_node Node;
520 * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit
521 * environment. In 64-bit env, sizeof(Node)==8 anyway.
531 * How many nodes to allocate at a time.
533 * \note Reduced now that we hold vertices etc. elsewhere.
535 #define BLOCK_SIZE 256
540 * Number of nodes of storage needed for each instruction.
541 * Sizes for dynamically allocated opcodes are stored in the context struct.
543 static GLuint InstSize[OPCODE_END_OF_LIST + 1];
549 void mesa_print_display_list(GLuint list);
552 /**********************************************************************/
553 /***** Private *****/
554 /**********************************************************************/
558 * Make an empty display list. This is used by glGenLists() to
559 * reserve display list IDs.
561 static struct gl_display_list *
562 make_list(GLuint name, GLuint count)
564 struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list);
566 dlist->Head = (Node *) malloc(sizeof(Node) * count);
567 dlist->Head[0].opcode = OPCODE_END_OF_LIST;
573 * Lookup function to just encapsulate casting.
575 static inline struct gl_display_list *
576 lookup_list(struct gl_context *ctx, GLuint list)
578 return (struct gl_display_list *)
579 _mesa_HashLookup(ctx->Shared->DisplayList, list);
583 /** Is the given opcode an extension code? */
584 static inline GLboolean
585 is_ext_opcode(OpCode opcode)
587 return (opcode >= OPCODE_EXT_0);
591 /** Destroy an extended opcode instruction */
593 ext_opcode_destroy(struct gl_context *ctx, Node *node)
595 const GLint i = node[0].opcode - OPCODE_EXT_0;
597 ctx->ListExt->Opcode[i].Destroy(ctx, &node[1]);
598 step = ctx->ListExt->Opcode[i].Size;
603 /** Execute an extended opcode instruction */
605 ext_opcode_execute(struct gl_context *ctx, Node *node)
607 const GLint i = node[0].opcode - OPCODE_EXT_0;
609 ctx->ListExt->Opcode[i].Execute(ctx, &node[1]);
610 step = ctx->ListExt->Opcode[i].Size;
615 /** Print an extended opcode instruction */
617 ext_opcode_print(struct gl_context *ctx, Node *node)
619 const GLint i = node[0].opcode - OPCODE_EXT_0;
621 ctx->ListExt->Opcode[i].Print(ctx, &node[1]);
622 step = ctx->ListExt->Opcode[i].Size;
628 * Delete the named display list, but don't remove from hash table.
629 * \param dlist - display list pointer
632 _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist)
637 n = block = dlist->Head;
639 done = block ? GL_FALSE : GL_TRUE;
641 const OpCode opcode = n[0].opcode;
643 /* check for extension opcodes first */
644 if (is_ext_opcode(opcode)) {
645 n += ext_opcode_destroy(ctx, n);
649 /* for some commands, we need to free malloc'd memory */
652 n += InstSize[n[0].opcode];
656 n += InstSize[n[0].opcode];
658 case OPCODE_DRAW_PIXELS:
660 n += InstSize[n[0].opcode];
664 n += InstSize[n[0].opcode];
666 case OPCODE_COLOR_TABLE:
668 n += InstSize[n[0].opcode];
670 case OPCODE_COLOR_SUB_TABLE:
672 n += InstSize[n[0].opcode];
674 case OPCODE_CONVOLUTION_FILTER_1D:
676 n += InstSize[n[0].opcode];
678 case OPCODE_CONVOLUTION_FILTER_2D:
680 n += InstSize[n[0].opcode];
682 case OPCODE_POLYGON_STIPPLE:
684 n += InstSize[n[0].opcode];
686 case OPCODE_TEX_IMAGE1D:
688 n += InstSize[n[0].opcode];
690 case OPCODE_TEX_IMAGE2D:
692 n += InstSize[n[0].opcode];
694 case OPCODE_TEX_IMAGE3D:
696 n += InstSize[n[0].opcode];
698 case OPCODE_TEX_SUB_IMAGE1D:
700 n += InstSize[n[0].opcode];
702 case OPCODE_TEX_SUB_IMAGE2D:
704 n += InstSize[n[0].opcode];
706 case OPCODE_TEX_SUB_IMAGE3D:
708 n += InstSize[n[0].opcode];
710 case OPCODE_COMPRESSED_TEX_IMAGE_1D:
712 n += InstSize[n[0].opcode];
714 case OPCODE_COMPRESSED_TEX_IMAGE_2D:
716 n += InstSize[n[0].opcode];
718 case OPCODE_COMPRESSED_TEX_IMAGE_3D:
720 n += InstSize[n[0].opcode];
722 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D:
724 n += InstSize[n[0].opcode];
726 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D:
728 n += InstSize[n[0].opcode];
730 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D:
732 n += InstSize[n[0].opcode];
734 #if FEATURE_NV_vertex_program
735 case OPCODE_LOAD_PROGRAM_NV:
736 free(n[4].data); /* program string */
737 n += InstSize[n[0].opcode];
739 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
740 free(n[2].data); /* array of program ids */
741 n += InstSize[n[0].opcode];
744 #if FEATURE_NV_fragment_program
745 case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
746 free(n[3].data); /* parameter name */
747 n += InstSize[n[0].opcode];
750 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
751 case OPCODE_PROGRAM_STRING_ARB:
752 free(n[4].data); /* program string */
753 n += InstSize[n[0].opcode];
756 case OPCODE_UNIFORM_1FV:
757 case OPCODE_UNIFORM_2FV:
758 case OPCODE_UNIFORM_3FV:
759 case OPCODE_UNIFORM_4FV:
760 case OPCODE_UNIFORM_1IV:
761 case OPCODE_UNIFORM_2IV:
762 case OPCODE_UNIFORM_3IV:
763 case OPCODE_UNIFORM_4IV:
764 case OPCODE_UNIFORM_1UIV:
765 case OPCODE_UNIFORM_2UIV:
766 case OPCODE_UNIFORM_3UIV:
767 case OPCODE_UNIFORM_4UIV:
769 n += InstSize[n[0].opcode];
771 case OPCODE_UNIFORM_MATRIX22:
772 case OPCODE_UNIFORM_MATRIX33:
773 case OPCODE_UNIFORM_MATRIX44:
774 case OPCODE_UNIFORM_MATRIX24:
775 case OPCODE_UNIFORM_MATRIX42:
776 case OPCODE_UNIFORM_MATRIX23:
777 case OPCODE_UNIFORM_MATRIX32:
778 case OPCODE_UNIFORM_MATRIX34:
779 case OPCODE_UNIFORM_MATRIX43:
781 n += InstSize[n[0].opcode];
784 case OPCODE_CONTINUE:
785 n = (Node *) n[1].next;
789 case OPCODE_END_OF_LIST:
794 /* Most frequent case */
795 n += InstSize[n[0].opcode];
806 * Destroy a display list and remove from hash table.
807 * \param list - display list number
810 destroy_list(struct gl_context *ctx, GLuint list)
812 struct gl_display_list *dlist;
817 dlist = lookup_list(ctx, list);
821 _mesa_delete_list(ctx, dlist);
822 _mesa_HashRemove(ctx->Shared->DisplayList, list);
827 * Translate the nth element of list from <type> to GLint.
830 translate_id(GLsizei n, GLenum type, const GLvoid * list)
842 bptr = (GLbyte *) list;
843 return (GLint) bptr[n];
844 case GL_UNSIGNED_BYTE:
845 ubptr = (GLubyte *) list;
846 return (GLint) ubptr[n];
848 sptr = (GLshort *) list;
849 return (GLint) sptr[n];
850 case GL_UNSIGNED_SHORT:
851 usptr = (GLushort *) list;
852 return (GLint) usptr[n];
854 iptr = (GLint *) list;
856 case GL_UNSIGNED_INT:
857 uiptr = (GLuint *) list;
858 return (GLint) uiptr[n];
860 fptr = (GLfloat *) list;
861 return (GLint) FLOORF(fptr[n]);
863 ubptr = ((GLubyte *) list) + 2 * n;
864 return (GLint) ubptr[0] * 256
867 ubptr = ((GLubyte *) list) + 3 * n;
868 return (GLint) ubptr[0] * 65536
869 + (GLint) ubptr[1] * 256
872 ubptr = ((GLubyte *) list) + 4 * n;
873 return (GLint) ubptr[0] * 16777216
874 + (GLint) ubptr[1] * 65536
875 + (GLint) ubptr[2] * 256
885 /**********************************************************************/
887 /**********************************************************************/
890 * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects.
891 * If width < 0 or height < 0 or format or type are invalid we'll just
892 * return NULL. We will not generate an error since OpenGL command
893 * arguments aren't error-checked until the command is actually executed
894 * (not when they're compiled).
895 * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded.
898 unpack_image(struct gl_context *ctx, GLuint dimensions,
899 GLsizei width, GLsizei height, GLsizei depth,
900 GLenum format, GLenum type, const GLvoid * pixels,
901 const struct gl_pixelstore_attrib *unpack)
903 if (width <= 0 || height <= 0) {
907 if (_mesa_bytes_per_pixel(format, type) < 0) {
908 /* bad format and/or type */
912 if (!_mesa_is_bufferobj(unpack->BufferObj)) {
916 if (type == GL_BITMAP)
917 image = _mesa_unpack_bitmap(width, height, pixels, unpack);
919 image = _mesa_unpack_image(dimensions, width, height, depth,
920 format, type, pixels, unpack);
921 if (pixels && !image) {
922 _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
926 else if (_mesa_validate_pbo_access(dimensions, unpack, width, height,
927 depth, format, type, INT_MAX, pixels)) {
928 const GLubyte *map, *src;
932 ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size,
933 GL_MAP_READ_BIT, unpack->BufferObj);
935 /* unable to map src buffer! */
936 _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO");
940 src = ADD_POINTERS(map, pixels);
941 if (type == GL_BITMAP)
942 image = _mesa_unpack_bitmap(width, height, src, unpack);
944 image = _mesa_unpack_image(dimensions, width, height, depth,
945 format, type, src, unpack);
947 ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
950 _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
956 _mesa_error(ctx, GL_INVALID_OPERATION, "invalid PBO access");
961 * Allocate space for a display list instruction (opcode + payload space).
962 * \param opcode the instruction opcode (OPCODE_* value)
963 * \param bytes instruction payload size (not counting opcode)
964 * \return pointer to allocated memory (the opcode space)
967 dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes)
969 const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node);
972 if (opcode < (GLuint) OPCODE_EXT_0) {
973 if (InstSize[opcode] == 0) {
974 /* save instruction size now */
975 InstSize[opcode] = numNodes;
978 /* make sure instruction size agrees */
979 ASSERT(numNodes == InstSize[opcode]);
983 if (ctx->ListState.CurrentPos + numNodes + 2 > BLOCK_SIZE) {
984 /* This block is full. Allocate a new block and chain to it */
986 n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
987 n[0].opcode = OPCODE_CONTINUE;
988 newblock = (Node *) malloc(sizeof(Node) * BLOCK_SIZE);
990 _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list");
993 n[1].next = (Node *) newblock;
994 ctx->ListState.CurrentBlock = newblock;
995 ctx->ListState.CurrentPos = 0;
998 n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
999 ctx->ListState.CurrentPos += numNodes;
1001 n[0].opcode = opcode;
1009 * Allocate space for a display list instruction. Used by callers outside
1010 * this file for things like VBO vertex data.
1012 * \param opcode the instruction opcode (OPCODE_* value)
1013 * \param bytes instruction size in bytes, not counting opcode.
1014 * \return pointer to the usable data area (not including the internal
1018 _mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint bytes)
1020 Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes);
1022 return n + 1; /* return pointer to payload area, after opcode */
1029 * This function allows modules and drivers to get their own opcodes
1030 * for extending display list functionality.
1031 * \param ctx the rendering context
1032 * \param size number of bytes for storing the new display list command
1033 * \param execute function to execute the new display list command
1034 * \param destroy function to destroy the new display list command
1035 * \param print function to print the new display list command
1036 * \return the new opcode number or -1 if error
1039 _mesa_dlist_alloc_opcode(struct gl_context *ctx,
1041 void (*execute) (struct gl_context *, void *),
1042 void (*destroy) (struct gl_context *, void *),
1043 void (*print) (struct gl_context *, void *))
1045 if (ctx->ListExt->NumOpcodes < MAX_DLIST_EXT_OPCODES) {
1046 const GLuint i = ctx->ListExt->NumOpcodes++;
1047 ctx->ListExt->Opcode[i].Size =
1048 1 + (size + sizeof(Node) - 1) / sizeof(Node);
1049 ctx->ListExt->Opcode[i].Execute = execute;
1050 ctx->ListExt->Opcode[i].Destroy = destroy;
1051 ctx->ListExt->Opcode[i].Print = print;
1052 return i + OPCODE_EXT_0;
1059 * Allocate space for a display list instruction. The space is basically
1060 * an array of Nodes where node[0] holds the opcode, node[1] is the first
1061 * function parameter, node[2] is the second parameter, etc.
1063 * \param opcode one of OPCODE_x
1064 * \param nparams number of function parameters
1065 * \return pointer to start of instruction space
1067 static inline Node *
1068 alloc_instruction(struct gl_context *ctx, OpCode opcode, GLuint nparams)
1070 return dlist_alloc(ctx, opcode, nparams * sizeof(Node));
1076 * Display List compilation functions
1078 static void GLAPIENTRY
1079 save_Accum(GLenum op, GLfloat value)
1081 GET_CURRENT_CONTEXT(ctx);
1083 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1084 n = alloc_instruction(ctx, OPCODE_ACCUM, 2);
1089 if (ctx->ExecuteFlag) {
1090 CALL_Accum(ctx->Exec, (op, value));
1095 static void GLAPIENTRY
1096 save_AlphaFunc(GLenum func, GLclampf ref)
1098 GET_CURRENT_CONTEXT(ctx);
1100 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1101 n = alloc_instruction(ctx, OPCODE_ALPHA_FUNC, 2);
1104 n[2].f = (GLfloat) ref;
1106 if (ctx->ExecuteFlag) {
1107 CALL_AlphaFunc(ctx->Exec, (func, ref));
1112 static void GLAPIENTRY
1113 save_BindTexture(GLenum target, GLuint texture)
1115 GET_CURRENT_CONTEXT(ctx);
1117 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1118 n = alloc_instruction(ctx, OPCODE_BIND_TEXTURE, 2);
1123 if (ctx->ExecuteFlag) {
1124 CALL_BindTexture(ctx->Exec, (target, texture));
1129 static void GLAPIENTRY
1130 save_Bitmap(GLsizei width, GLsizei height,
1131 GLfloat xorig, GLfloat yorig,
1132 GLfloat xmove, GLfloat ymove, const GLubyte * pixels)
1134 GET_CURRENT_CONTEXT(ctx);
1136 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1137 n = alloc_instruction(ctx, OPCODE_BITMAP, 7);
1139 n[1].i = (GLint) width;
1140 n[2].i = (GLint) height;
1145 n[7].data = unpack_image(ctx, 2, width, height, 1, GL_COLOR_INDEX,
1146 GL_BITMAP, pixels, &ctx->Unpack);
1148 if (ctx->ExecuteFlag) {
1149 CALL_Bitmap(ctx->Exec, (width, height,
1150 xorig, yorig, xmove, ymove, pixels));
1155 static void GLAPIENTRY
1156 save_BlendEquation(GLenum mode)
1158 GET_CURRENT_CONTEXT(ctx);
1160 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1161 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION, 1);
1165 if (ctx->ExecuteFlag) {
1166 CALL_BlendEquation(ctx->Exec, (mode));
1171 static void GLAPIENTRY
1172 save_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA)
1174 GET_CURRENT_CONTEXT(ctx);
1176 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1177 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2);
1182 if (ctx->ExecuteFlag) {
1183 CALL_BlendEquationSeparateEXT(ctx->Exec, (modeRGB, modeA));
1188 static void GLAPIENTRY
1189 save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
1190 GLenum sfactorA, GLenum dfactorA)
1192 GET_CURRENT_CONTEXT(ctx);
1194 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1195 n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4);
1197 n[1].e = sfactorRGB;
1198 n[2].e = dfactorRGB;
1202 if (ctx->ExecuteFlag) {
1203 CALL_BlendFuncSeparateEXT(ctx->Exec,
1204 (sfactorRGB, dfactorRGB, sfactorA, dfactorA));
1209 static void GLAPIENTRY
1210 save_BlendFunc(GLenum srcfactor, GLenum dstfactor)
1212 save_BlendFuncSeparateEXT(srcfactor, dstfactor, srcfactor, dstfactor);
1216 static void GLAPIENTRY
1217 save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
1219 GET_CURRENT_CONTEXT(ctx);
1221 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1222 n = alloc_instruction(ctx, OPCODE_BLEND_COLOR, 4);
1229 if (ctx->ExecuteFlag) {
1230 CALL_BlendColor(ctx->Exec, (red, green, blue, alpha));
1234 /* GL_ARB_draw_buffers_blend */
1235 static void GLAPIENTRY
1236 save_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
1237 GLenum sfactorA, GLenum dfactorA)
1239 GET_CURRENT_CONTEXT(ctx);
1241 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1242 n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 5);
1245 n[2].e = sfactorRGB;
1246 n[3].e = dfactorRGB;
1250 if (ctx->ExecuteFlag) {
1251 CALL_BlendFuncSeparateiARB(ctx->Exec, (buf, sfactorRGB, dfactorRGB,
1252 sfactorA, dfactorA));
1256 /* GL_ARB_draw_buffers_blend */
1257 static void GLAPIENTRY
1258 save_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor)
1260 GET_CURRENT_CONTEXT(ctx);
1262 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1263 n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 3);
1269 if (ctx->ExecuteFlag) {
1270 CALL_BlendFunciARB(ctx->Exec, (buf, sfactor, dfactor));
1274 /* GL_ARB_draw_buffers_blend */
1275 static void GLAPIENTRY
1276 save_BlendEquationi(GLuint buf, GLenum mode)
1278 GET_CURRENT_CONTEXT(ctx);
1280 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1281 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_I, 2);
1286 if (ctx->ExecuteFlag) {
1287 CALL_BlendEquationiARB(ctx->Exec, (buf, mode));
1291 /* GL_ARB_draw_buffers_blend */
1292 static void GLAPIENTRY
1293 save_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA)
1295 GET_CURRENT_CONTEXT(ctx);
1297 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1298 n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE_I, 3);
1304 if (ctx->ExecuteFlag) {
1305 CALL_BlendEquationSeparateiARB(ctx->Exec, (buf, modeRGB, modeA));
1310 /* GL_ARB_draw_instanced. */
1311 static void GLAPIENTRY
1312 save_DrawArraysInstancedARB(GLenum mode,
1317 GET_CURRENT_CONTEXT(ctx);
1318 _mesa_error(ctx, GL_INVALID_OPERATION,
1319 "glDrawArraysInstanced() during display list compile");
1322 static void GLAPIENTRY
1323 save_DrawElementsInstancedARB(GLenum mode,
1326 const GLvoid *indices,
1329 GET_CURRENT_CONTEXT(ctx);
1330 _mesa_error(ctx, GL_INVALID_OPERATION,
1331 "glDrawElementsInstanced() during display list compile");
1334 static void GLAPIENTRY
1335 save_DrawElementsInstancedBaseVertexARB(GLenum mode,
1338 const GLvoid *indices,
1342 GET_CURRENT_CONTEXT(ctx);
1343 _mesa_error(ctx, GL_INVALID_OPERATION,
1344 "glDrawElementsInstancedBaseVertex() during display list compile");
1347 /* GL_ARB_base_instance. */
1348 static void GLAPIENTRY
1349 save_DrawArraysInstancedBaseInstance(GLenum mode,
1353 GLuint baseinstance)
1355 GET_CURRENT_CONTEXT(ctx);
1356 _mesa_error(ctx, GL_INVALID_OPERATION,
1357 "glDrawArraysInstancedBaseInstance() during display list compile");
1360 static void APIENTRY
1361 save_DrawElementsInstancedBaseInstance(GLenum mode,
1364 const void *indices,
1366 GLuint baseinstance)
1368 GET_CURRENT_CONTEXT(ctx);
1369 _mesa_error(ctx, GL_INVALID_OPERATION,
1370 "glDrawElementsInstancedBaseInstance() during display list compile");
1373 static void APIENTRY
1374 save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode,
1377 const void *indices,
1380 GLuint baseinstance)
1382 GET_CURRENT_CONTEXT(ctx);
1383 _mesa_error(ctx, GL_INVALID_OPERATION,
1384 "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
1387 static void invalidate_saved_current_state( struct gl_context *ctx )
1391 for (i = 0; i < VERT_ATTRIB_MAX; i++)
1392 ctx->ListState.ActiveAttribSize[i] = 0;
1394 for (i = 0; i < MAT_ATTRIB_MAX; i++)
1395 ctx->ListState.ActiveMaterialSize[i] = 0;
1397 memset(&ctx->ListState.Current, 0, sizeof ctx->ListState.Current);
1399 ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
1402 static void GLAPIENTRY
1403 save_CallList(GLuint list)
1405 GET_CURRENT_CONTEXT(ctx);
1407 SAVE_FLUSH_VERTICES(ctx);
1409 n = alloc_instruction(ctx, OPCODE_CALL_LIST, 1);
1414 /* After this, we don't know what state we're in. Invalidate all
1415 * cached information previously gathered:
1417 invalidate_saved_current_state( ctx );
1419 if (ctx->ExecuteFlag) {
1420 _mesa_CallList(list);
1425 static void GLAPIENTRY
1426 save_CallLists(GLsizei num, GLenum type, const GLvoid * lists)
1428 GET_CURRENT_CONTEXT(ctx);
1430 GLboolean typeErrorFlag;
1432 SAVE_FLUSH_VERTICES(ctx);
1436 case GL_UNSIGNED_BYTE:
1438 case GL_UNSIGNED_SHORT:
1440 case GL_UNSIGNED_INT:
1445 typeErrorFlag = GL_FALSE;
1448 typeErrorFlag = GL_TRUE;
1451 for (i = 0; i < num; i++) {
1452 GLint list = translate_id(i, type, lists);
1453 Node *n = alloc_instruction(ctx, OPCODE_CALL_LIST_OFFSET, 2);
1456 n[2].b = typeErrorFlag;
1460 /* After this, we don't know what state we're in. Invalidate all
1461 * cached information previously gathered:
1463 invalidate_saved_current_state( ctx );
1465 if (ctx->ExecuteFlag) {
1466 CALL_CallLists(ctx->Exec, (num, type, lists));
1471 static void GLAPIENTRY
1472 save_Clear(GLbitfield mask)
1474 GET_CURRENT_CONTEXT(ctx);
1476 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1477 n = alloc_instruction(ctx, OPCODE_CLEAR, 1);
1481 if (ctx->ExecuteFlag) {
1482 CALL_Clear(ctx->Exec, (mask));
1487 static void GLAPIENTRY
1488 save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
1490 GET_CURRENT_CONTEXT(ctx);
1492 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1493 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6);
1496 n[2].i = drawbuffer;
1498 if (buffer == GL_COLOR) {
1509 if (ctx->ExecuteFlag) {
1510 CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));
1515 static void GLAPIENTRY
1516 save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
1518 GET_CURRENT_CONTEXT(ctx);
1520 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1521 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6);
1524 n[2].i = drawbuffer;
1526 if (buffer == GL_COLOR) {
1537 if (ctx->ExecuteFlag) {
1538 CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));
1543 static void GLAPIENTRY
1544 save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
1546 GET_CURRENT_CONTEXT(ctx);
1548 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1549 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6);
1552 n[2].i = drawbuffer;
1554 if (buffer == GL_COLOR) {
1565 if (ctx->ExecuteFlag) {
1566 CALL_ClearBufferfv(ctx->Exec, (buffer, drawbuffer, value));
1571 static void GLAPIENTRY
1572 save_ClearBufferfi(GLenum buffer, GLint drawbuffer,
1573 GLfloat depth, GLint stencil)
1575 GET_CURRENT_CONTEXT(ctx);
1577 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1578 n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4);
1581 n[2].i = drawbuffer;
1585 if (ctx->ExecuteFlag) {
1586 CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));
1591 static void GLAPIENTRY
1592 save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
1594 GET_CURRENT_CONTEXT(ctx);
1596 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1597 n = alloc_instruction(ctx, OPCODE_CLEAR_ACCUM, 4);
1604 if (ctx->ExecuteFlag) {
1605 CALL_ClearAccum(ctx->Exec, (red, green, blue, alpha));
1610 static void GLAPIENTRY
1611 save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
1613 GET_CURRENT_CONTEXT(ctx);
1615 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1616 n = alloc_instruction(ctx, OPCODE_CLEAR_COLOR, 4);
1623 if (ctx->ExecuteFlag) {
1624 CALL_ClearColor(ctx->Exec, (red, green, blue, alpha));
1629 static void GLAPIENTRY
1630 save_ClearDepth(GLclampd depth)
1632 GET_CURRENT_CONTEXT(ctx);
1634 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1635 n = alloc_instruction(ctx, OPCODE_CLEAR_DEPTH, 1);
1637 n[1].f = (GLfloat) depth;
1639 if (ctx->ExecuteFlag) {
1640 CALL_ClearDepth(ctx->Exec, (depth));
1645 static void GLAPIENTRY
1646 save_ClearIndex(GLfloat c)
1648 GET_CURRENT_CONTEXT(ctx);
1650 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1651 n = alloc_instruction(ctx, OPCODE_CLEAR_INDEX, 1);
1655 if (ctx->ExecuteFlag) {
1656 CALL_ClearIndex(ctx->Exec, (c));
1661 static void GLAPIENTRY
1662 save_ClearStencil(GLint s)
1664 GET_CURRENT_CONTEXT(ctx);
1666 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1667 n = alloc_instruction(ctx, OPCODE_CLEAR_STENCIL, 1);
1671 if (ctx->ExecuteFlag) {
1672 CALL_ClearStencil(ctx->Exec, (s));
1677 static void GLAPIENTRY
1678 save_ClipPlane(GLenum plane, const GLdouble * equ)
1680 GET_CURRENT_CONTEXT(ctx);
1682 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1683 n = alloc_instruction(ctx, OPCODE_CLIP_PLANE, 5);
1686 n[2].f = (GLfloat) equ[0];
1687 n[3].f = (GLfloat) equ[1];
1688 n[4].f = (GLfloat) equ[2];
1689 n[5].f = (GLfloat) equ[3];
1691 if (ctx->ExecuteFlag) {
1692 CALL_ClipPlane(ctx->Exec, (plane, equ));
1698 static void GLAPIENTRY
1699 save_ColorMask(GLboolean red, GLboolean green,
1700 GLboolean blue, GLboolean alpha)
1702 GET_CURRENT_CONTEXT(ctx);
1704 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1705 n = alloc_instruction(ctx, OPCODE_COLOR_MASK, 4);
1712 if (ctx->ExecuteFlag) {
1713 CALL_ColorMask(ctx->Exec, (red, green, blue, alpha));
1718 static void GLAPIENTRY
1719 save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green,
1720 GLboolean blue, GLboolean alpha)
1722 GET_CURRENT_CONTEXT(ctx);
1724 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1725 n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5);
1733 if (ctx->ExecuteFlag) {
1734 /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
1739 static void GLAPIENTRY
1740 save_ColorMaterial(GLenum face, GLenum mode)
1742 GET_CURRENT_CONTEXT(ctx);
1744 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1746 n = alloc_instruction(ctx, OPCODE_COLOR_MATERIAL, 2);
1751 if (ctx->ExecuteFlag) {
1752 CALL_ColorMaterial(ctx->Exec, (face, mode));
1757 static void GLAPIENTRY
1758 save_ColorTable(GLenum target, GLenum internalFormat,
1759 GLsizei width, GLenum format, GLenum type,
1760 const GLvoid * table)
1762 GET_CURRENT_CONTEXT(ctx);
1763 if (_mesa_is_proxy_texture(target)) {
1764 /* execute immediately */
1765 CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
1766 format, type, table));
1770 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1771 n = alloc_instruction(ctx, OPCODE_COLOR_TABLE, 6);
1774 n[2].e = internalFormat;
1778 n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table,
1781 if (ctx->ExecuteFlag) {
1782 CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
1783 format, type, table));
1790 static void GLAPIENTRY
1791 save_ColorTableParameterfv(GLenum target, GLenum pname,
1792 const GLfloat *params)
1794 GET_CURRENT_CONTEXT(ctx);
1797 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1799 n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6);
1804 if (pname == GL_COLOR_TABLE_SGI ||
1805 pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
1806 pname == GL_TEXTURE_COLOR_TABLE_SGI) {
1813 if (ctx->ExecuteFlag) {
1814 CALL_ColorTableParameterfv(ctx->Exec, (target, pname, params));
1819 static void GLAPIENTRY
1820 save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
1822 GET_CURRENT_CONTEXT(ctx);
1825 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1827 n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6);
1832 if (pname == GL_COLOR_TABLE_SGI ||
1833 pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
1834 pname == GL_TEXTURE_COLOR_TABLE_SGI) {
1841 if (ctx->ExecuteFlag) {
1842 CALL_ColorTableParameteriv(ctx->Exec, (target, pname, params));
1848 static void GLAPIENTRY
1849 save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
1850 GLenum format, GLenum type, const GLvoid * table)
1852 GET_CURRENT_CONTEXT(ctx);
1854 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1855 n = alloc_instruction(ctx, OPCODE_COLOR_SUB_TABLE, 6);
1862 n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table,
1865 if (ctx->ExecuteFlag) {
1866 CALL_ColorSubTable(ctx->Exec,
1867 (target, start, count, format, type, table));
1872 static void GLAPIENTRY
1873 save_CopyColorSubTable(GLenum target, GLsizei start,
1874 GLint x, GLint y, GLsizei width)
1876 GET_CURRENT_CONTEXT(ctx);
1879 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1880 n = alloc_instruction(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5);
1888 if (ctx->ExecuteFlag) {
1889 CALL_CopyColorSubTable(ctx->Exec, (target, start, x, y, width));
1894 static void GLAPIENTRY
1895 save_CopyColorTable(GLenum target, GLenum internalformat,
1896 GLint x, GLint y, GLsizei width)
1898 GET_CURRENT_CONTEXT(ctx);
1901 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1902 n = alloc_instruction(ctx, OPCODE_COPY_COLOR_TABLE, 5);
1905 n[2].e = internalformat;
1910 if (ctx->ExecuteFlag) {
1911 CALL_CopyColorTable(ctx->Exec, (target, internalformat, x, y, width));
1916 static void GLAPIENTRY
1917 save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
1918 GLenum format, GLenum type, const GLvoid * filter)
1920 GET_CURRENT_CONTEXT(ctx);
1923 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1925 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6);
1928 n[2].e = internalFormat;
1932 n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter,
1935 if (ctx->ExecuteFlag) {
1936 CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width,
1937 format, type, filter));
1942 static void GLAPIENTRY
1943 save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
1944 GLsizei width, GLsizei height, GLenum format,
1945 GLenum type, const GLvoid * filter)
1947 GET_CURRENT_CONTEXT(ctx);
1950 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1952 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7);
1955 n[2].e = internalFormat;
1960 n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter,
1963 if (ctx->ExecuteFlag) {
1964 CALL_ConvolutionFilter2D(ctx->Exec,
1965 (target, internalFormat, width, height, format,
1971 static void GLAPIENTRY
1972 save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
1974 GET_CURRENT_CONTEXT(ctx);
1976 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1977 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3);
1983 if (ctx->ExecuteFlag) {
1984 CALL_ConvolutionParameteri(ctx->Exec, (target, pname, param));
1989 static void GLAPIENTRY
1990 save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
1992 GET_CURRENT_CONTEXT(ctx);
1994 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
1995 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6);
2000 if (pname == GL_CONVOLUTION_BORDER_COLOR ||
2001 pname == GL_CONVOLUTION_FILTER_SCALE ||
2002 pname == GL_CONVOLUTION_FILTER_BIAS) {
2008 n[4].i = n[5].i = n[6].i = 0;
2011 if (ctx->ExecuteFlag) {
2012 CALL_ConvolutionParameteriv(ctx->Exec, (target, pname, params));
2017 static void GLAPIENTRY
2018 save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
2020 GET_CURRENT_CONTEXT(ctx);
2022 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2023 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3);
2029 if (ctx->ExecuteFlag) {
2030 CALL_ConvolutionParameterf(ctx->Exec, (target, pname, param));
2035 static void GLAPIENTRY
2036 save_ConvolutionParameterfv(GLenum target, GLenum pname,
2037 const GLfloat *params)
2039 GET_CURRENT_CONTEXT(ctx);
2041 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2042 n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6);
2047 if (pname == GL_CONVOLUTION_BORDER_COLOR ||
2048 pname == GL_CONVOLUTION_FILTER_SCALE ||
2049 pname == GL_CONVOLUTION_FILTER_BIAS) {
2055 n[4].f = n[5].f = n[6].f = 0.0F;
2058 if (ctx->ExecuteFlag) {
2059 CALL_ConvolutionParameterfv(ctx->Exec, (target, pname, params));
2064 static void GLAPIENTRY
2065 save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
2067 GET_CURRENT_CONTEXT(ctx);
2069 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2070 n = alloc_instruction(ctx, OPCODE_COPY_PIXELS, 5);
2074 n[3].i = (GLint) width;
2075 n[4].i = (GLint) height;
2078 if (ctx->ExecuteFlag) {
2079 CALL_CopyPixels(ctx->Exec, (x, y, width, height, type));
2085 static void GLAPIENTRY
2086 save_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
2087 GLint x, GLint y, GLsizei width, GLint border)
2089 GET_CURRENT_CONTEXT(ctx);
2091 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2092 n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE1D, 7);
2096 n[3].e = internalformat;
2102 if (ctx->ExecuteFlag) {
2103 CALL_CopyTexImage1D(ctx->Exec, (target, level, internalformat,
2104 x, y, width, border));
2109 static void GLAPIENTRY
2110 save_CopyTexImage2D(GLenum target, GLint level,
2111 GLenum internalformat,
2112 GLint x, GLint y, GLsizei width,
2113 GLsizei height, GLint border)
2115 GET_CURRENT_CONTEXT(ctx);
2117 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2118 n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE2D, 8);
2122 n[3].e = internalformat;
2129 if (ctx->ExecuteFlag) {
2130 CALL_CopyTexImage2D(ctx->Exec, (target, level, internalformat,
2131 x, y, width, height, border));
2137 static void GLAPIENTRY
2138 save_CopyTexSubImage1D(GLenum target, GLint level,
2139 GLint xoffset, GLint x, GLint y, GLsizei width)
2141 GET_CURRENT_CONTEXT(ctx);
2143 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2144 n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6);
2153 if (ctx->ExecuteFlag) {
2154 CALL_CopyTexSubImage1D(ctx->Exec,
2155 (target, level, xoffset, x, y, width));
2160 static void GLAPIENTRY
2161 save_CopyTexSubImage2D(GLenum target, GLint level,
2162 GLint xoffset, GLint yoffset,
2163 GLint x, GLint y, GLsizei width, GLint height)
2165 GET_CURRENT_CONTEXT(ctx);
2167 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2168 n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8);
2179 if (ctx->ExecuteFlag) {
2180 CALL_CopyTexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
2181 x, y, width, height));
2186 static void GLAPIENTRY
2187 save_CopyTexSubImage3D(GLenum target, GLint level,
2188 GLint xoffset, GLint yoffset, GLint zoffset,
2189 GLint x, GLint y, GLsizei width, GLint height)
2191 GET_CURRENT_CONTEXT(ctx);
2193 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2194 n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9);
2206 if (ctx->ExecuteFlag) {
2207 CALL_CopyTexSubImage3D(ctx->Exec, (target, level,
2208 xoffset, yoffset, zoffset,
2209 x, y, width, height));
2214 static void GLAPIENTRY
2215 save_CullFace(GLenum mode)
2217 GET_CURRENT_CONTEXT(ctx);
2219 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2220 n = alloc_instruction(ctx, OPCODE_CULL_FACE, 1);
2224 if (ctx->ExecuteFlag) {
2225 CALL_CullFace(ctx->Exec, (mode));
2230 static void GLAPIENTRY
2231 save_DepthFunc(GLenum func)
2233 GET_CURRENT_CONTEXT(ctx);
2235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2236 n = alloc_instruction(ctx, OPCODE_DEPTH_FUNC, 1);
2240 if (ctx->ExecuteFlag) {
2241 CALL_DepthFunc(ctx->Exec, (func));
2246 static void GLAPIENTRY
2247 save_DepthMask(GLboolean mask)
2249 GET_CURRENT_CONTEXT(ctx);
2251 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2252 n = alloc_instruction(ctx, OPCODE_DEPTH_MASK, 1);
2256 if (ctx->ExecuteFlag) {
2257 CALL_DepthMask(ctx->Exec, (mask));
2262 static void GLAPIENTRY
2263 save_DepthRange(GLclampd nearval, GLclampd farval)
2265 GET_CURRENT_CONTEXT(ctx);
2267 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2268 n = alloc_instruction(ctx, OPCODE_DEPTH_RANGE, 2);
2270 n[1].f = (GLfloat) nearval;
2271 n[2].f = (GLfloat) farval;
2273 if (ctx->ExecuteFlag) {
2274 CALL_DepthRange(ctx->Exec, (nearval, farval));
2279 static void GLAPIENTRY
2280 save_Disable(GLenum cap)
2282 GET_CURRENT_CONTEXT(ctx);
2284 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2285 n = alloc_instruction(ctx, OPCODE_DISABLE, 1);
2289 if (ctx->ExecuteFlag) {
2290 CALL_Disable(ctx->Exec, (cap));
2295 static void GLAPIENTRY
2296 save_DisableIndexed(GLuint index, GLenum cap)
2298 GET_CURRENT_CONTEXT(ctx);
2300 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2301 n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2);
2306 if (ctx->ExecuteFlag) {
2307 CALL_DisableIndexedEXT(ctx->Exec, (index, cap));
2312 static void GLAPIENTRY
2313 save_DrawBuffer(GLenum mode)
2315 GET_CURRENT_CONTEXT(ctx);
2317 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2318 n = alloc_instruction(ctx, OPCODE_DRAW_BUFFER, 1);
2322 if (ctx->ExecuteFlag) {
2323 CALL_DrawBuffer(ctx->Exec, (mode));
2328 static void GLAPIENTRY
2329 save_DrawPixels(GLsizei width, GLsizei height,
2330 GLenum format, GLenum type, const GLvoid * pixels)
2332 GET_CURRENT_CONTEXT(ctx);
2335 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2337 n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 5);
2343 n[5].data = unpack_image(ctx, 2, width, height, 1, format, type,
2344 pixels, &ctx->Unpack);
2346 if (ctx->ExecuteFlag) {
2347 CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels));
2353 static void GLAPIENTRY
2354 save_Enable(GLenum cap)
2356 GET_CURRENT_CONTEXT(ctx);
2358 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2359 n = alloc_instruction(ctx, OPCODE_ENABLE, 1);
2363 if (ctx->ExecuteFlag) {
2364 CALL_Enable(ctx->Exec, (cap));
2370 static void GLAPIENTRY
2371 save_EnableIndexed(GLuint index, GLenum cap)
2373 GET_CURRENT_CONTEXT(ctx);
2375 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2376 n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2);
2381 if (ctx->ExecuteFlag) {
2382 CALL_EnableIndexedEXT(ctx->Exec, (index, cap));
2388 static void GLAPIENTRY
2389 save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
2391 GET_CURRENT_CONTEXT(ctx);
2393 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2394 n = alloc_instruction(ctx, OPCODE_EVALMESH1, 3);
2400 if (ctx->ExecuteFlag) {
2401 CALL_EvalMesh1(ctx->Exec, (mode, i1, i2));
2406 static void GLAPIENTRY
2407 save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
2409 GET_CURRENT_CONTEXT(ctx);
2411 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2412 n = alloc_instruction(ctx, OPCODE_EVALMESH2, 5);
2420 if (ctx->ExecuteFlag) {
2421 CALL_EvalMesh2(ctx->Exec, (mode, i1, i2, j1, j2));
2428 static void GLAPIENTRY
2429 save_Fogfv(GLenum pname, const GLfloat *params)
2431 GET_CURRENT_CONTEXT(ctx);
2433 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2434 n = alloc_instruction(ctx, OPCODE_FOG, 5);
2442 if (ctx->ExecuteFlag) {
2443 CALL_Fogfv(ctx->Exec, (pname, params));
2448 static void GLAPIENTRY
2449 save_Fogf(GLenum pname, GLfloat param)
2453 parray[1] = parray[2] = parray[3] = 0.0F;
2454 save_Fogfv(pname, parray);
2458 static void GLAPIENTRY
2459 save_Fogiv(GLenum pname, const GLint *params)
2464 case GL_FOG_DENSITY:
2468 p[0] = (GLfloat) *params;
2474 p[0] = INT_TO_FLOAT(params[0]);
2475 p[1] = INT_TO_FLOAT(params[1]);
2476 p[2] = INT_TO_FLOAT(params[2]);
2477 p[3] = INT_TO_FLOAT(params[3]);
2480 /* Error will be caught later in gl_Fogfv */
2481 ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
2483 save_Fogfv(pname, p);
2487 static void GLAPIENTRY
2488 save_Fogi(GLenum pname, GLint param)
2492 parray[1] = parray[2] = parray[3] = 0;
2493 save_Fogiv(pname, parray);
2497 static void GLAPIENTRY
2498 save_FrontFace(GLenum mode)
2500 GET_CURRENT_CONTEXT(ctx);
2502 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2503 n = alloc_instruction(ctx, OPCODE_FRONT_FACE, 1);
2507 if (ctx->ExecuteFlag) {
2508 CALL_FrontFace(ctx->Exec, (mode));
2513 static void GLAPIENTRY
2514 save_Frustum(GLdouble left, GLdouble right,
2515 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
2517 GET_CURRENT_CONTEXT(ctx);
2519 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2520 n = alloc_instruction(ctx, OPCODE_FRUSTUM, 6);
2522 n[1].f = (GLfloat) left;
2523 n[2].f = (GLfloat) right;
2524 n[3].f = (GLfloat) bottom;
2525 n[4].f = (GLfloat) top;
2526 n[5].f = (GLfloat) nearval;
2527 n[6].f = (GLfloat) farval;
2529 if (ctx->ExecuteFlag) {
2530 CALL_Frustum(ctx->Exec, (left, right, bottom, top, nearval, farval));
2535 static void GLAPIENTRY
2536 save_Hint(GLenum target, GLenum mode)
2538 GET_CURRENT_CONTEXT(ctx);
2540 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2541 n = alloc_instruction(ctx, OPCODE_HINT, 2);
2546 if (ctx->ExecuteFlag) {
2547 CALL_Hint(ctx->Exec, (target, mode));
2552 static void GLAPIENTRY
2553 save_Histogram(GLenum target, GLsizei width, GLenum internalFormat,
2556 GET_CURRENT_CONTEXT(ctx);
2559 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2560 n = alloc_instruction(ctx, OPCODE_HISTOGRAM, 4);
2564 n[3].e = internalFormat;
2567 if (ctx->ExecuteFlag) {
2568 CALL_Histogram(ctx->Exec, (target, width, internalFormat, sink));
2573 static void GLAPIENTRY
2574 save_IndexMask(GLuint mask)
2576 GET_CURRENT_CONTEXT(ctx);
2578 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2579 n = alloc_instruction(ctx, OPCODE_INDEX_MASK, 1);
2583 if (ctx->ExecuteFlag) {
2584 CALL_IndexMask(ctx->Exec, (mask));
2589 static void GLAPIENTRY
2590 save_InitNames(void)
2592 GET_CURRENT_CONTEXT(ctx);
2593 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2594 (void) alloc_instruction(ctx, OPCODE_INIT_NAMES, 0);
2595 if (ctx->ExecuteFlag) {
2596 CALL_InitNames(ctx->Exec, ());
2601 static void GLAPIENTRY
2602 save_Lightfv(GLenum light, GLenum pname, const GLfloat *params)
2604 GET_CURRENT_CONTEXT(ctx);
2606 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2607 n = alloc_instruction(ctx, OPCODE_LIGHT, 6);
2625 case GL_SPOT_DIRECTION:
2628 case GL_SPOT_EXPONENT:
2631 case GL_SPOT_CUTOFF:
2634 case GL_CONSTANT_ATTENUATION:
2637 case GL_LINEAR_ATTENUATION:
2640 case GL_QUADRATIC_ATTENUATION:
2646 for (i = 0; i < nParams; i++) {
2647 n[3 + i].f = params[i];
2650 if (ctx->ExecuteFlag) {
2651 CALL_Lightfv(ctx->Exec, (light, pname, params));
2656 static void GLAPIENTRY
2657 save_Lightf(GLenum light, GLenum pname, GLfloat param)
2661 parray[1] = parray[2] = parray[3] = 0.0F;
2662 save_Lightfv(light, pname, parray);
2666 static void GLAPIENTRY
2667 save_Lightiv(GLenum light, GLenum pname, const GLint *params)
2674 fparam[0] = INT_TO_FLOAT(params[0]);
2675 fparam[1] = INT_TO_FLOAT(params[1]);
2676 fparam[2] = INT_TO_FLOAT(params[2]);
2677 fparam[3] = INT_TO_FLOAT(params[3]);
2680 fparam[0] = (GLfloat) params[0];
2681 fparam[1] = (GLfloat) params[1];
2682 fparam[2] = (GLfloat) params[2];
2683 fparam[3] = (GLfloat) params[3];
2685 case GL_SPOT_DIRECTION:
2686 fparam[0] = (GLfloat) params[0];
2687 fparam[1] = (GLfloat) params[1];
2688 fparam[2] = (GLfloat) params[2];
2690 case GL_SPOT_EXPONENT:
2691 case GL_SPOT_CUTOFF:
2692 case GL_CONSTANT_ATTENUATION:
2693 case GL_LINEAR_ATTENUATION:
2694 case GL_QUADRATIC_ATTENUATION:
2695 fparam[0] = (GLfloat) params[0];
2698 /* error will be caught later in gl_Lightfv */
2701 save_Lightfv(light, pname, fparam);
2705 static void GLAPIENTRY
2706 save_Lighti(GLenum light, GLenum pname, GLint param)
2710 parray[1] = parray[2] = parray[3] = 0;
2711 save_Lightiv(light, pname, parray);
2715 static void GLAPIENTRY
2716 save_LightModelfv(GLenum pname, const GLfloat *params)
2718 GET_CURRENT_CONTEXT(ctx);
2720 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2721 n = alloc_instruction(ctx, OPCODE_LIGHT_MODEL, 5);
2729 if (ctx->ExecuteFlag) {
2730 CALL_LightModelfv(ctx->Exec, (pname, params));
2735 static void GLAPIENTRY
2736 save_LightModelf(GLenum pname, GLfloat param)
2740 parray[1] = parray[2] = parray[3] = 0.0F;
2741 save_LightModelfv(pname, parray);
2745 static void GLAPIENTRY
2746 save_LightModeliv(GLenum pname, const GLint *params)
2750 case GL_LIGHT_MODEL_AMBIENT:
2751 fparam[0] = INT_TO_FLOAT(params[0]);
2752 fparam[1] = INT_TO_FLOAT(params[1]);
2753 fparam[2] = INT_TO_FLOAT(params[2]);
2754 fparam[3] = INT_TO_FLOAT(params[3]);
2756 case GL_LIGHT_MODEL_LOCAL_VIEWER:
2757 case GL_LIGHT_MODEL_TWO_SIDE:
2758 case GL_LIGHT_MODEL_COLOR_CONTROL:
2759 fparam[0] = (GLfloat) params[0];
2765 /* Error will be caught later in gl_LightModelfv */
2766 ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F);
2768 save_LightModelfv(pname, fparam);
2772 static void GLAPIENTRY
2773 save_LightModeli(GLenum pname, GLint param)
2777 parray[1] = parray[2] = parray[3] = 0;
2778 save_LightModeliv(pname, parray);
2782 static void GLAPIENTRY
2783 save_LineStipple(GLint factor, GLushort pattern)
2785 GET_CURRENT_CONTEXT(ctx);
2787 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2788 n = alloc_instruction(ctx, OPCODE_LINE_STIPPLE, 2);
2793 if (ctx->ExecuteFlag) {
2794 CALL_LineStipple(ctx->Exec, (factor, pattern));
2799 static void GLAPIENTRY
2800 save_LineWidth(GLfloat width)
2802 GET_CURRENT_CONTEXT(ctx);
2804 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2805 n = alloc_instruction(ctx, OPCODE_LINE_WIDTH, 1);
2809 if (ctx->ExecuteFlag) {
2810 CALL_LineWidth(ctx->Exec, (width));
2815 static void GLAPIENTRY
2816 save_ListBase(GLuint base)
2818 GET_CURRENT_CONTEXT(ctx);
2820 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2821 n = alloc_instruction(ctx, OPCODE_LIST_BASE, 1);
2825 if (ctx->ExecuteFlag) {
2826 CALL_ListBase(ctx->Exec, (base));
2831 static void GLAPIENTRY
2832 save_LoadIdentity(void)
2834 GET_CURRENT_CONTEXT(ctx);
2835 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2836 (void) alloc_instruction(ctx, OPCODE_LOAD_IDENTITY, 0);
2837 if (ctx->ExecuteFlag) {
2838 CALL_LoadIdentity(ctx->Exec, ());
2843 static void GLAPIENTRY
2844 save_LoadMatrixf(const GLfloat * m)
2846 GET_CURRENT_CONTEXT(ctx);
2848 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2849 n = alloc_instruction(ctx, OPCODE_LOAD_MATRIX, 16);
2852 for (i = 0; i < 16; i++) {
2856 if (ctx->ExecuteFlag) {
2857 CALL_LoadMatrixf(ctx->Exec, (m));
2862 static void GLAPIENTRY
2863 save_LoadMatrixd(const GLdouble * m)
2867 for (i = 0; i < 16; i++) {
2868 f[i] = (GLfloat) m[i];
2870 save_LoadMatrixf(f);
2874 static void GLAPIENTRY
2875 save_LoadName(GLuint name)
2877 GET_CURRENT_CONTEXT(ctx);
2879 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2880 n = alloc_instruction(ctx, OPCODE_LOAD_NAME, 1);
2884 if (ctx->ExecuteFlag) {
2885 CALL_LoadName(ctx->Exec, (name));
2890 static void GLAPIENTRY
2891 save_LogicOp(GLenum opcode)
2893 GET_CURRENT_CONTEXT(ctx);
2895 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2896 n = alloc_instruction(ctx, OPCODE_LOGIC_OP, 1);
2900 if (ctx->ExecuteFlag) {
2901 CALL_LogicOp(ctx->Exec, (opcode));
2906 static void GLAPIENTRY
2907 save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
2908 GLint order, const GLdouble * points)
2910 GET_CURRENT_CONTEXT(ctx);
2912 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2913 n = alloc_instruction(ctx, OPCODE_MAP1, 6);
2915 GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points);
2917 n[2].f = (GLfloat) u1;
2918 n[3].f = (GLfloat) u2;
2919 n[4].i = _mesa_evaluator_components(target); /* stride */
2921 n[6].data = (void *) pnts;
2923 if (ctx->ExecuteFlag) {
2924 CALL_Map1d(ctx->Exec, (target, u1, u2, stride, order, points));
2928 static void GLAPIENTRY
2929 save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
2930 GLint order, const GLfloat * points)
2932 GET_CURRENT_CONTEXT(ctx);
2934 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2935 n = alloc_instruction(ctx, OPCODE_MAP1, 6);
2937 GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points);
2941 n[4].i = _mesa_evaluator_components(target); /* stride */
2943 n[6].data = (void *) pnts;
2945 if (ctx->ExecuteFlag) {
2946 CALL_Map1f(ctx->Exec, (target, u1, u2, stride, order, points));
2951 static void GLAPIENTRY
2952 save_Map2d(GLenum target,
2953 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
2954 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
2955 const GLdouble * points)
2957 GET_CURRENT_CONTEXT(ctx);
2959 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2960 n = alloc_instruction(ctx, OPCODE_MAP2, 10);
2962 GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder,
2963 vstride, vorder, points);
2965 n[2].f = (GLfloat) u1;
2966 n[3].f = (GLfloat) u2;
2967 n[4].f = (GLfloat) v1;
2968 n[5].f = (GLfloat) v2;
2969 /* XXX verify these strides are correct */
2970 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
2971 n[7].i = _mesa_evaluator_components(target); /*vstride */
2974 n[10].data = (void *) pnts;
2976 if (ctx->ExecuteFlag) {
2977 CALL_Map2d(ctx->Exec, (target,
2978 u1, u2, ustride, uorder,
2979 v1, v2, vstride, vorder, points));
2984 static void GLAPIENTRY
2985 save_Map2f(GLenum target,
2986 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
2987 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
2988 const GLfloat * points)
2990 GET_CURRENT_CONTEXT(ctx);
2992 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
2993 n = alloc_instruction(ctx, OPCODE_MAP2, 10);
2995 GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder,
2996 vstride, vorder, points);
3002 /* XXX verify these strides are correct */
3003 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
3004 n[7].i = _mesa_evaluator_components(target); /*vstride */
3007 n[10].data = (void *) pnts;
3009 if (ctx->ExecuteFlag) {
3010 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
3011 v1, v2, vstride, vorder, points));
3016 static void GLAPIENTRY
3017 save_MapGrid1f(GLint un, GLfloat u1, GLfloat u2)
3019 GET_CURRENT_CONTEXT(ctx);
3021 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3022 n = alloc_instruction(ctx, OPCODE_MAPGRID1, 3);
3028 if (ctx->ExecuteFlag) {
3029 CALL_MapGrid1f(ctx->Exec, (un, u1, u2));
3034 static void GLAPIENTRY
3035 save_MapGrid1d(GLint un, GLdouble u1, GLdouble u2)
3037 save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2);
3041 static void GLAPIENTRY
3042 save_MapGrid2f(GLint un, GLfloat u1, GLfloat u2,
3043 GLint vn, GLfloat v1, GLfloat v2)
3045 GET_CURRENT_CONTEXT(ctx);
3047 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3048 n = alloc_instruction(ctx, OPCODE_MAPGRID2, 6);
3057 if (ctx->ExecuteFlag) {
3058 CALL_MapGrid2f(ctx->Exec, (un, u1, u2, vn, v1, v2));
3064 static void GLAPIENTRY
3065 save_MapGrid2d(GLint un, GLdouble u1, GLdouble u2,
3066 GLint vn, GLdouble v1, GLdouble v2)
3068 save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2,
3069 vn, (GLfloat) v1, (GLfloat) v2);
3073 static void GLAPIENTRY
3074 save_MatrixMode(GLenum mode)
3076 GET_CURRENT_CONTEXT(ctx);
3078 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3079 n = alloc_instruction(ctx, OPCODE_MATRIX_MODE, 1);
3083 if (ctx->ExecuteFlag) {
3084 CALL_MatrixMode(ctx->Exec, (mode));
3089 static void GLAPIENTRY
3090 save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
3092 GET_CURRENT_CONTEXT(ctx);
3095 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3096 n = alloc_instruction(ctx, OPCODE_MIN_MAX, 3);
3099 n[2].e = internalFormat;
3102 if (ctx->ExecuteFlag) {
3103 CALL_Minmax(ctx->Exec, (target, internalFormat, sink));
3108 static void GLAPIENTRY
3109 save_MultMatrixf(const GLfloat * m)
3111 GET_CURRENT_CONTEXT(ctx);
3113 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3114 n = alloc_instruction(ctx, OPCODE_MULT_MATRIX, 16);
3117 for (i = 0; i < 16; i++) {
3121 if (ctx->ExecuteFlag) {
3122 CALL_MultMatrixf(ctx->Exec, (m));
3127 static void GLAPIENTRY
3128 save_MultMatrixd(const GLdouble * m)
3132 for (i = 0; i < 16; i++) {
3133 f[i] = (GLfloat) m[i];
3135 save_MultMatrixf(f);
3139 static void GLAPIENTRY
3140 save_NewList(GLuint name, GLenum mode)
3142 GET_CURRENT_CONTEXT(ctx);
3143 /* It's an error to call this function while building a display list */
3144 _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
3151 static void GLAPIENTRY
3152 save_Ortho(GLdouble left, GLdouble right,
3153 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
3155 GET_CURRENT_CONTEXT(ctx);
3157 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3158 n = alloc_instruction(ctx, OPCODE_ORTHO, 6);
3160 n[1].f = (GLfloat) left;
3161 n[2].f = (GLfloat) right;
3162 n[3].f = (GLfloat) bottom;
3163 n[4].f = (GLfloat) top;
3164 n[5].f = (GLfloat) nearval;
3165 n[6].f = (GLfloat) farval;
3167 if (ctx->ExecuteFlag) {
3168 CALL_Ortho(ctx->Exec, (left, right, bottom, top, nearval, farval));
3173 static void GLAPIENTRY
3174 save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values)
3176 GET_CURRENT_CONTEXT(ctx);
3178 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3179 n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 3);
3183 n[3].data = (void *) malloc(mapsize * sizeof(GLfloat));
3184 memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat));
3186 if (ctx->ExecuteFlag) {
3187 CALL_PixelMapfv(ctx->Exec, (map, mapsize, values));
3192 static void GLAPIENTRY
3193 save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values)
3195 GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
3197 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
3198 for (i = 0; i < mapsize; i++) {
3199 fvalues[i] = (GLfloat) values[i];
3203 for (i = 0; i < mapsize; i++) {
3204 fvalues[i] = UINT_TO_FLOAT(values[i]);
3207 save_PixelMapfv(map, mapsize, fvalues);
3211 static void GLAPIENTRY
3212 save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
3214 GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
3216 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
3217 for (i = 0; i < mapsize; i++) {
3218 fvalues[i] = (GLfloat) values[i];
3222 for (i = 0; i < mapsize; i++) {
3223 fvalues[i] = USHORT_TO_FLOAT(values[i]);
3226 save_PixelMapfv(map, mapsize, fvalues);
3230 static void GLAPIENTRY
3231 save_PixelTransferf(GLenum pname, GLfloat param)
3233 GET_CURRENT_CONTEXT(ctx);
3235 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3236 n = alloc_instruction(ctx, OPCODE_PIXEL_TRANSFER, 2);
3241 if (ctx->ExecuteFlag) {
3242 CALL_PixelTransferf(ctx->Exec, (pname, param));
3247 static void GLAPIENTRY
3248 save_PixelTransferi(GLenum pname, GLint param)
3250 save_PixelTransferf(pname, (GLfloat) param);
3254 static void GLAPIENTRY
3255 save_PixelZoom(GLfloat xfactor, GLfloat yfactor)
3257 GET_CURRENT_CONTEXT(ctx);
3259 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3260 n = alloc_instruction(ctx, OPCODE_PIXEL_ZOOM, 2);
3265 if (ctx->ExecuteFlag) {
3266 CALL_PixelZoom(ctx->Exec, (xfactor, yfactor));
3271 static void GLAPIENTRY
3272 save_PointParameterfvEXT(GLenum pname, const GLfloat *params)
3274 GET_CURRENT_CONTEXT(ctx);
3276 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3277 n = alloc_instruction(ctx, OPCODE_POINT_PARAMETERS, 4);
3284 if (ctx->ExecuteFlag) {
3285 CALL_PointParameterfvEXT(ctx->Exec, (pname, params));
3290 static void GLAPIENTRY
3291 save_PointParameterfEXT(GLenum pname, GLfloat param)
3295 parray[1] = parray[2] = 0.0F;
3296 save_PointParameterfvEXT(pname, parray);
3299 static void GLAPIENTRY
3300 save_PointParameteriNV(GLenum pname, GLint param)
3303 parray[0] = (GLfloat) param;
3304 parray[1] = parray[2] = 0.0F;
3305 save_PointParameterfvEXT(pname, parray);
3308 static void GLAPIENTRY
3309 save_PointParameterivNV(GLenum pname, const GLint * param)
3312 parray[0] = (GLfloat) param[0];
3313 parray[1] = parray[2] = 0.0F;
3314 save_PointParameterfvEXT(pname, parray);
3318 static void GLAPIENTRY
3319 save_PointSize(GLfloat size)
3321 GET_CURRENT_CONTEXT(ctx);
3323 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3324 n = alloc_instruction(ctx, OPCODE_POINT_SIZE, 1);
3328 if (ctx->ExecuteFlag) {
3329 CALL_PointSize(ctx->Exec, (size));
3334 static void GLAPIENTRY
3335 save_PolygonMode(GLenum face, GLenum mode)
3337 GET_CURRENT_CONTEXT(ctx);
3339 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3340 n = alloc_instruction(ctx, OPCODE_POLYGON_MODE, 2);
3345 if (ctx->ExecuteFlag) {
3346 CALL_PolygonMode(ctx->Exec, (face, mode));
3351 static void GLAPIENTRY
3352 save_PolygonStipple(const GLubyte * pattern)
3354 GET_CURRENT_CONTEXT(ctx);
3357 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3359 n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, 1);
3361 n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
3362 pattern, &ctx->Unpack);
3364 if (ctx->ExecuteFlag) {
3365 CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern));
3370 static void GLAPIENTRY
3371 save_PolygonOffset(GLfloat factor, GLfloat units)
3373 GET_CURRENT_CONTEXT(ctx);
3375 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3376 n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET, 2);
3381 if (ctx->ExecuteFlag) {
3382 CALL_PolygonOffset(ctx->Exec, (factor, units));
3387 static void GLAPIENTRY
3388 save_PolygonOffsetEXT(GLfloat factor, GLfloat bias)
3390 GET_CURRENT_CONTEXT(ctx);
3391 /* XXX mult by DepthMaxF here??? */
3392 save_PolygonOffset(factor, ctx->DrawBuffer->_DepthMaxF * bias);
3396 static void GLAPIENTRY
3397 save_PopAttrib(void)
3399 GET_CURRENT_CONTEXT(ctx);
3400 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3401 (void) alloc_instruction(ctx, OPCODE_POP_ATTRIB, 0);
3402 if (ctx->ExecuteFlag) {
3403 CALL_PopAttrib(ctx->Exec, ());
3408 static void GLAPIENTRY
3409 save_PopMatrix(void)
3411 GET_CURRENT_CONTEXT(ctx);
3412 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3413 (void) alloc_instruction(ctx, OPCODE_POP_MATRIX, 0);
3414 if (ctx->ExecuteFlag) {
3415 CALL_PopMatrix(ctx->Exec, ());
3420 static void GLAPIENTRY
3423 GET_CURRENT_CONTEXT(ctx);
3424 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3425 (void) alloc_instruction(ctx, OPCODE_POP_NAME, 0);
3426 if (ctx->ExecuteFlag) {
3427 CALL_PopName(ctx->Exec, ());
3432 static void GLAPIENTRY
3433 save_PrioritizeTextures(GLsizei num, const GLuint * textures,
3434 const GLclampf * priorities)
3436 GET_CURRENT_CONTEXT(ctx);
3438 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3440 for (i = 0; i < num; i++) {
3442 n = alloc_instruction(ctx, OPCODE_PRIORITIZE_TEXTURE, 2);
3444 n[1].ui = textures[i];
3445 n[2].f = priorities[i];
3448 if (ctx->ExecuteFlag) {
3449 CALL_PrioritizeTextures(ctx->Exec, (num, textures, priorities));
3454 static void GLAPIENTRY
3455 save_PushAttrib(GLbitfield mask)
3457 GET_CURRENT_CONTEXT(ctx);
3459 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3460 n = alloc_instruction(ctx, OPCODE_PUSH_ATTRIB, 1);
3464 if (ctx->ExecuteFlag) {
3465 CALL_PushAttrib(ctx->Exec, (mask));
3470 static void GLAPIENTRY
3471 save_PushMatrix(void)
3473 GET_CURRENT_CONTEXT(ctx);
3474 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3475 (void) alloc_instruction(ctx, OPCODE_PUSH_MATRIX, 0);
3476 if (ctx->ExecuteFlag) {
3477 CALL_PushMatrix(ctx->Exec, ());
3482 static void GLAPIENTRY
3483 save_PushName(GLuint name)
3485 GET_CURRENT_CONTEXT(ctx);
3487 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3488 n = alloc_instruction(ctx, OPCODE_PUSH_NAME, 1);
3492 if (ctx->ExecuteFlag) {
3493 CALL_PushName(ctx->Exec, (name));
3498 static void GLAPIENTRY
3499 save_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3501 GET_CURRENT_CONTEXT(ctx);
3503 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3504 n = alloc_instruction(ctx, OPCODE_RASTER_POS, 4);
3511 if (ctx->ExecuteFlag) {
3512 CALL_RasterPos4f(ctx->Exec, (x, y, z, w));
3516 static void GLAPIENTRY
3517 save_RasterPos2d(GLdouble x, GLdouble y)
3519 save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
3522 static void GLAPIENTRY
3523 save_RasterPos2f(GLfloat x, GLfloat y)
3525 save_RasterPos4f(x, y, 0.0F, 1.0F);
3528 static void GLAPIENTRY
3529 save_RasterPos2i(GLint x, GLint y)
3531 save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
3534 static void GLAPIENTRY
3535 save_RasterPos2s(GLshort x, GLshort y)
3537 save_RasterPos4f(x, y, 0.0F, 1.0F);
3540 static void GLAPIENTRY
3541 save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z)
3543 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
3546 static void GLAPIENTRY
3547 save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z)
3549 save_RasterPos4f(x, y, z, 1.0F);
3552 static void GLAPIENTRY
3553 save_RasterPos3i(GLint x, GLint y, GLint z)
3555 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
3558 static void GLAPIENTRY
3559 save_RasterPos3s(GLshort x, GLshort y, GLshort z)
3561 save_RasterPos4f(x, y, z, 1.0F);
3564 static void GLAPIENTRY
3565 save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3567 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
3570 static void GLAPIENTRY
3571 save_RasterPos4i(GLint x, GLint y, GLint z, GLint w)
3573 save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
3576 static void GLAPIENTRY
3577 save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
3579 save_RasterPos4f(x, y, z, w);
3582 static void GLAPIENTRY
3583 save_RasterPos2dv(const GLdouble * v)
3585 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
3588 static void GLAPIENTRY
3589 save_RasterPos2fv(const GLfloat * v)
3591 save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
3594 static void GLAPIENTRY
3595 save_RasterPos2iv(const GLint * v)
3597 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
3600 static void GLAPIENTRY
3601 save_RasterPos2sv(const GLshort * v)
3603 save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
3606 static void GLAPIENTRY
3607 save_RasterPos3dv(const GLdouble * v)
3609 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
3612 static void GLAPIENTRY
3613 save_RasterPos3fv(const GLfloat * v)
3615 save_RasterPos4f(v[0], v[1], v[2], 1.0F);
3618 static void GLAPIENTRY
3619 save_RasterPos3iv(const GLint * v)
3621 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
3624 static void GLAPIENTRY
3625 save_RasterPos3sv(const GLshort * v)
3627 save_RasterPos4f(v[0], v[1], v[2], 1.0F);
3630 static void GLAPIENTRY
3631 save_RasterPos4dv(const GLdouble * v)
3633 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
3634 (GLfloat) v[2], (GLfloat) v[3]);
3637 static void GLAPIENTRY
3638 save_RasterPos4fv(const GLfloat * v)
3640 save_RasterPos4f(v[0], v[1], v[2], v[3]);
3643 static void GLAPIENTRY
3644 save_RasterPos4iv(const GLint * v)
3646 save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
3647 (GLfloat) v[2], (GLfloat) v[3]);
3650 static void GLAPIENTRY
3651 save_RasterPos4sv(const GLshort * v)
3653 save_RasterPos4f(v[0], v[1], v[2], v[3]);
3657 static void GLAPIENTRY
3658 save_PassThrough(GLfloat token)
3660 GET_CURRENT_CONTEXT(ctx);
3662 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3663 n = alloc_instruction(ctx, OPCODE_PASSTHROUGH, 1);
3667 if (ctx->ExecuteFlag) {
3668 CALL_PassThrough(ctx->Exec, (token));
3673 static void GLAPIENTRY
3674 save_ReadBuffer(GLenum mode)
3676 GET_CURRENT_CONTEXT(ctx);
3678 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3679 n = alloc_instruction(ctx, OPCODE_READ_BUFFER, 1);
3683 if (ctx->ExecuteFlag) {
3684 CALL_ReadBuffer(ctx->Exec, (mode));
3689 static void GLAPIENTRY
3690 save_ResetHistogram(GLenum target)
3692 GET_CURRENT_CONTEXT(ctx);
3694 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3695 n = alloc_instruction(ctx, OPCODE_RESET_HISTOGRAM, 1);
3699 if (ctx->ExecuteFlag) {
3700 CALL_ResetHistogram(ctx->Exec, (target));
3705 static void GLAPIENTRY
3706 save_ResetMinmax(GLenum target)
3708 GET_CURRENT_CONTEXT(ctx);
3710 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3711 n = alloc_instruction(ctx, OPCODE_RESET_MIN_MAX, 1);
3715 if (ctx->ExecuteFlag) {
3716 CALL_ResetMinmax(ctx->Exec, (target));
3721 static void GLAPIENTRY
3722 save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
3724 GET_CURRENT_CONTEXT(ctx);
3726 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3727 n = alloc_instruction(ctx, OPCODE_ROTATE, 4);
3734 if (ctx->ExecuteFlag) {
3735 CALL_Rotatef(ctx->Exec, (angle, x, y, z));
3740 static void GLAPIENTRY
3741 save_Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
3743 save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
3747 static void GLAPIENTRY
3748 save_Scalef(GLfloat x, GLfloat y, GLfloat z)
3750 GET_CURRENT_CONTEXT(ctx);
3752 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3753 n = alloc_instruction(ctx, OPCODE_SCALE, 3);
3759 if (ctx->ExecuteFlag) {
3760 CALL_Scalef(ctx->Exec, (x, y, z));
3765 static void GLAPIENTRY
3766 save_Scaled(GLdouble x, GLdouble y, GLdouble z)
3768 save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z);
3772 static void GLAPIENTRY
3773 save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height)
3775 GET_CURRENT_CONTEXT(ctx);
3777 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3778 n = alloc_instruction(ctx, OPCODE_SCISSOR, 4);
3785 if (ctx->ExecuteFlag) {
3786 CALL_Scissor(ctx->Exec, (x, y, width, height));
3791 static void GLAPIENTRY
3792 save_ShadeModel(GLenum mode)
3794 GET_CURRENT_CONTEXT(ctx);
3796 ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx);
3798 if (ctx->ExecuteFlag) {
3799 CALL_ShadeModel(ctx->Exec, (mode));
3802 if (ctx->ListState.Current.ShadeModel == mode)
3805 SAVE_FLUSH_VERTICES(ctx);
3807 /* Only save the value if we know the statechange will take effect:
3809 if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END)
3810 ctx->ListState.Current.ShadeModel = mode;
3812 n = alloc_instruction(ctx, OPCODE_SHADE_MODEL, 1);
3819 static void GLAPIENTRY
3820 save_StencilFunc(GLenum func, GLint ref, GLuint mask)
3822 GET_CURRENT_CONTEXT(ctx);
3824 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3825 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC, 3);
3831 if (ctx->ExecuteFlag) {
3832 CALL_StencilFunc(ctx->Exec, (func, ref, mask));
3837 static void GLAPIENTRY
3838 save_StencilMask(GLuint mask)
3840 GET_CURRENT_CONTEXT(ctx);
3842 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3843 n = alloc_instruction(ctx, OPCODE_STENCIL_MASK, 1);
3847 if (ctx->ExecuteFlag) {
3848 CALL_StencilMask(ctx->Exec, (mask));
3853 static void GLAPIENTRY
3854 save_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
3856 GET_CURRENT_CONTEXT(ctx);
3858 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3859 n = alloc_instruction(ctx, OPCODE_STENCIL_OP, 3);
3865 if (ctx->ExecuteFlag) {
3866 CALL_StencilOp(ctx->Exec, (fail, zfail, zpass));
3871 static void GLAPIENTRY
3872 save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
3874 GET_CURRENT_CONTEXT(ctx);
3876 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3877 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
3884 if (ctx->ExecuteFlag) {
3885 CALL_StencilFuncSeparate(ctx->Exec, (face, func, ref, mask));
3890 static void GLAPIENTRY
3891 save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref,
3894 GET_CURRENT_CONTEXT(ctx);
3896 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3898 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
3906 n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
3913 if (ctx->ExecuteFlag) {
3914 CALL_StencilFuncSeparate(ctx->Exec, (GL_FRONT, frontfunc, ref, mask));
3915 CALL_StencilFuncSeparate(ctx->Exec, (GL_BACK, backfunc, ref, mask));
3920 static void GLAPIENTRY
3921 save_StencilMaskSeparate(GLenum face, GLuint mask)
3923 GET_CURRENT_CONTEXT(ctx);
3925 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3926 n = alloc_instruction(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2);
3931 if (ctx->ExecuteFlag) {
3932 CALL_StencilMaskSeparate(ctx->Exec, (face, mask));
3937 static void GLAPIENTRY
3938 save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
3940 GET_CURRENT_CONTEXT(ctx);
3942 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3943 n = alloc_instruction(ctx, OPCODE_STENCIL_OP_SEPARATE, 4);
3950 if (ctx->ExecuteFlag) {
3951 CALL_StencilOpSeparate(ctx->Exec, (face, fail, zfail, zpass));
3956 static void GLAPIENTRY
3957 save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
3959 GET_CURRENT_CONTEXT(ctx);
3961 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
3962 n = alloc_instruction(ctx, OPCODE_TEXENV, 6);
3966 if (pname == GL_TEXTURE_ENV_COLOR) {
3974 n[4].f = n[5].f = n[6].f = 0.0F;
3977 if (ctx->ExecuteFlag) {
3978 CALL_TexEnvfv(ctx->Exec, (target, pname, params));
3983 static void GLAPIENTRY
3984 save_TexEnvf(GLenum target, GLenum pname, GLfloat param)
3987 parray[0] = (GLfloat) param;
3988 parray[1] = parray[2] = parray[3] = 0.0F;
3989 save_TexEnvfv(target, pname, parray);
3993 static void GLAPIENTRY
3994 save_TexEnvi(GLenum target, GLenum pname, GLint param)
3997 p[0] = (GLfloat) param;
3998 p[1] = p[2] = p[3] = 0.0F;
3999 save_TexEnvfv(target, pname, p);
4003 static void GLAPIENTRY
4004 save_TexEnviv(GLenum target, GLenum pname, const GLint * param)
4007 if (pname == GL_TEXTURE_ENV_COLOR) {
4008 p[0] = INT_TO_FLOAT(param[0]);
4009 p[1] = INT_TO_FLOAT(param[1]);
4010 p[2] = INT_TO_FLOAT(param[2]);
4011 p[3] = INT_TO_FLOAT(param[3]);
4014 p[0] = (GLfloat) param[0];
4015 p[1] = p[2] = p[3] = 0.0F;
4017 save_TexEnvfv(target, pname, p);
4021 static void GLAPIENTRY
4022 save_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
4024 GET_CURRENT_CONTEXT(ctx);
4026 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4027 n = alloc_instruction(ctx, OPCODE_TEXGEN, 6);
4036 if (ctx->ExecuteFlag) {
4037 CALL_TexGenfv(ctx->Exec, (coord, pname, params));
4042 static void GLAPIENTRY
4043 save_TexGeniv(GLenum coord, GLenum pname, const GLint *params)
4046 p[0] = (GLfloat) params[0];
4047 p[1] = (GLfloat) params[1];
4048 p[2] = (GLfloat) params[2];
4049 p[3] = (GLfloat) params[3];
4050 save_TexGenfv(coord, pname, p);
4054 static void GLAPIENTRY
4055 save_TexGend(GLenum coord, GLenum pname, GLdouble param)
4058 parray[0] = (GLfloat) param;
4059 parray[1] = parray[2] = parray[3] = 0.0F;
4060 save_TexGenfv(coord, pname, parray);
4064 static void GLAPIENTRY
4065 save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params)
4068 p[0] = (GLfloat) params[0];
4069 p[1] = (GLfloat) params[1];
4070 p[2] = (GLfloat) params[2];
4071 p[3] = (GLfloat) params[3];
4072 save_TexGenfv(coord, pname, p);
4076 static void GLAPIENTRY
4077 save_TexGenf(GLenum coord, GLenum pname, GLfloat param)
4081 parray[1] = parray[2] = parray[3] = 0.0F;
4082 save_TexGenfv(coord, pname, parray);
4086 static void GLAPIENTRY
4087 save_TexGeni(GLenum coord, GLenum pname, GLint param)
4091 parray[1] = parray[2] = parray[3] = 0;
4092 save_TexGeniv(coord, pname, parray);
4096 static void GLAPIENTRY
4097 save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
4099 GET_CURRENT_CONTEXT(ctx);
4101 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4102 n = alloc_instruction(ctx, OPCODE_TEXPARAMETER, 6);
4111 if (ctx->ExecuteFlag) {
4112 CALL_TexParameterfv(ctx->Exec, (target, pname, params));
4117 static void GLAPIENTRY
4118 save_TexParameterf(GLenum target, GLenum pname, GLfloat param)
4122 parray[1] = parray[2] = parray[3] = 0.0F;
4123 save_TexParameterfv(target, pname, parray);
4127 static void GLAPIENTRY
4128 save_TexParameteri(GLenum target, GLenum pname, GLint param)
4131 fparam[0] = (GLfloat) param;
4132 fparam[1] = fparam[2] = fparam[3] = 0.0F;
4133 save_TexParameterfv(target, pname, fparam);
4137 static void GLAPIENTRY
4138 save_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
4141 fparam[0] = (GLfloat) params[0];
4142 fparam[1] = fparam[2] = fparam[3] = 0.0F;
4143 save_TexParameterfv(target, pname, fparam);
4147 static void GLAPIENTRY
4148 save_TexImage1D(GLenum target,
4149 GLint level, GLint components,
4150 GLsizei width, GLint border,
4151 GLenum format, GLenum type, const GLvoid * pixels)
4153 GET_CURRENT_CONTEXT(ctx);
4154 if (target == GL_PROXY_TEXTURE_1D) {
4155 /* don't compile, execute immediately */
4156 CALL_TexImage1D(ctx->Exec, (target, level, components, width,
4157 border, format, type, pixels));
4161 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4162 n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 8);
4166 n[3].i = components;
4167 n[4].i = (GLint) width;
4171 n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type,
4172 pixels, &ctx->Unpack);
4174 if (ctx->ExecuteFlag) {
4175 CALL_TexImage1D(ctx->Exec, (target, level, components, width,
4176 border, format, type, pixels));
4182 static void GLAPIENTRY
4183 save_TexImage2D(GLenum target,
4184 GLint level, GLint components,
4185 GLsizei width, GLsizei height, GLint border,
4186 GLenum format, GLenum type, const GLvoid * pixels)
4188 GET_CURRENT_CONTEXT(ctx);
4189 if (target == GL_PROXY_TEXTURE_2D) {
4190 /* don't compile, execute immediately */
4191 CALL_TexImage2D(ctx->Exec, (target, level, components, width,
4192 height, border, format, type, pixels));
4196 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4197 n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 9);
4201 n[3].i = components;
4202 n[4].i = (GLint) width;
4203 n[5].i = (GLint) height;
4207 n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
4208 pixels, &ctx->Unpack);
4210 if (ctx->ExecuteFlag) {
4211 CALL_TexImage2D(ctx->Exec, (target, level, components, width,
4212 height, border, format, type, pixels));
4218 static void GLAPIENTRY
4219 save_TexImage3D(GLenum target,
4220 GLint level, GLint internalFormat,
4221 GLsizei width, GLsizei height, GLsizei depth,
4223 GLenum format, GLenum type, const GLvoid * pixels)
4225 GET_CURRENT_CONTEXT(ctx);
4226 if (target == GL_PROXY_TEXTURE_3D) {
4227 /* don't compile, execute immediately */
4228 CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
4229 height, depth, border, format, type,
4234 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4235 n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 10);
4239 n[3].i = (GLint) internalFormat;
4240 n[4].i = (GLint) width;
4241 n[5].i = (GLint) height;
4242 n[6].i = (GLint) depth;
4246 n[10].data = unpack_image(ctx, 3, width, height, depth, format, type,
4247 pixels, &ctx->Unpack);
4249 if (ctx->ExecuteFlag) {
4250 CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
4251 height, depth, border, format, type,
4258 static void GLAPIENTRY
4259 save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
4260 GLsizei width, GLenum format, GLenum type,
4261 const GLvoid * pixels)
4263 GET_CURRENT_CONTEXT(ctx);
4266 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4268 n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 7);
4273 n[4].i = (GLint) width;
4276 n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type,
4277 pixels, &ctx->Unpack);
4279 if (ctx->ExecuteFlag) {
4280 CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width,
4281 format, type, pixels));
4286 static void GLAPIENTRY
4287 save_TexSubImage2D(GLenum target, GLint level,
4288 GLint xoffset, GLint yoffset,
4289 GLsizei width, GLsizei height,
4290 GLenum format, GLenum type, const GLvoid * pixels)
4292 GET_CURRENT_CONTEXT(ctx);
4295 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4297 n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 9);
4303 n[5].i = (GLint) width;
4304 n[6].i = (GLint) height;
4307 n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
4308 pixels, &ctx->Unpack);
4310 if (ctx->ExecuteFlag) {
4311 CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
4312 width, height, format, type, pixels));
4317 static void GLAPIENTRY
4318 save_TexSubImage3D(GLenum target, GLint level,
4319 GLint xoffset, GLint yoffset, GLint zoffset,
4320 GLsizei width, GLsizei height, GLsizei depth,
4321 GLenum format, GLenum type, const GLvoid * pixels)
4323 GET_CURRENT_CONTEXT(ctx);
4326 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4328 n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 11);
4335 n[6].i = (GLint) width;
4336 n[7].i = (GLint) height;
4337 n[8].i = (GLint) depth;
4340 n[11].data = unpack_image(ctx, 3, width, height, depth, format, type,
4341 pixels, &ctx->Unpack);
4343 if (ctx->ExecuteFlag) {
4344 CALL_TexSubImage3D(ctx->Exec, (target, level,
4345 xoffset, yoffset, zoffset,
4346 width, height, depth, format, type,
4352 static void GLAPIENTRY
4353 save_Translatef(GLfloat x, GLfloat y, GLfloat z)
4355 GET_CURRENT_CONTEXT(ctx);
4357 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4358 n = alloc_instruction(ctx, OPCODE_TRANSLATE, 3);
4364 if (ctx->ExecuteFlag) {
4365 CALL_Translatef(ctx->Exec, (x, y, z));
4370 static void GLAPIENTRY
4371 save_Translated(GLdouble x, GLdouble y, GLdouble z)
4373 save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
4378 static void GLAPIENTRY
4379 save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
4381 GET_CURRENT_CONTEXT(ctx);
4383 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4384 n = alloc_instruction(ctx, OPCODE_VIEWPORT, 4);
4388 n[3].i = (GLint) width;
4389 n[4].i = (GLint) height;
4391 if (ctx->ExecuteFlag) {
4392 CALL_Viewport(ctx->Exec, (x, y, width, height));
4397 static void GLAPIENTRY
4398 save_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4400 GET_CURRENT_CONTEXT(ctx);
4402 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4403 n = alloc_instruction(ctx, OPCODE_WINDOW_POS, 4);
4410 if (ctx->ExecuteFlag) {
4411 CALL_WindowPos4fMESA(ctx->Exec, (x, y, z, w));
4415 static void GLAPIENTRY
4416 save_WindowPos2dMESA(GLdouble x, GLdouble y)
4418 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
4421 static void GLAPIENTRY
4422 save_WindowPos2fMESA(GLfloat x, GLfloat y)
4424 save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
4427 static void GLAPIENTRY
4428 save_WindowPos2iMESA(GLint x, GLint y)
4430 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
4433 static void GLAPIENTRY
4434 save_WindowPos2sMESA(GLshort x, GLshort y)
4436 save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
4439 static void GLAPIENTRY
4440 save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
4442 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
4445 static void GLAPIENTRY
4446 save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
4448 save_WindowPos4fMESA(x, y, z, 1.0F);
4451 static void GLAPIENTRY
4452 save_WindowPos3iMESA(GLint x, GLint y, GLint z)
4454 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
4457 static void GLAPIENTRY
4458 save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
4460 save_WindowPos4fMESA(x, y, z, 1.0F);
4463 static void GLAPIENTRY
4464 save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
4466 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
4469 static void GLAPIENTRY
4470 save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
4472 save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
4475 static void GLAPIENTRY
4476 save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
4478 save_WindowPos4fMESA(x, y, z, w);
4481 static void GLAPIENTRY
4482 save_WindowPos2dvMESA(const GLdouble * v)
4484 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
4487 static void GLAPIENTRY
4488 save_WindowPos2fvMESA(const GLfloat * v)
4490 save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
4493 static void GLAPIENTRY
4494 save_WindowPos2ivMESA(const GLint * v)
4496 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
4499 static void GLAPIENTRY
4500 save_WindowPos2svMESA(const GLshort * v)
4502 save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
4505 static void GLAPIENTRY
4506 save_WindowPos3dvMESA(const GLdouble * v)
4508 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
4511 static void GLAPIENTRY
4512 save_WindowPos3fvMESA(const GLfloat * v)
4514 save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
4517 static void GLAPIENTRY
4518 save_WindowPos3ivMESA(const GLint * v)
4520 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
4523 static void GLAPIENTRY
4524 save_WindowPos3svMESA(const GLshort * v)
4526 save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
4529 static void GLAPIENTRY
4530 save_WindowPos4dvMESA(const GLdouble * v)
4532 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
4533 (GLfloat) v[2], (GLfloat) v[3]);
4536 static void GLAPIENTRY
4537 save_WindowPos4fvMESA(const GLfloat * v)
4539 save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
4542 static void GLAPIENTRY
4543 save_WindowPos4ivMESA(const GLint * v)
4545 save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
4546 (GLfloat) v[2], (GLfloat) v[3]);
4549 static void GLAPIENTRY
4550 save_WindowPos4svMESA(const GLshort * v)
4552 save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
4557 /* GL_ARB_multitexture */
4558 static void GLAPIENTRY
4559 save_ActiveTextureARB(GLenum target)
4561 GET_CURRENT_CONTEXT(ctx);
4563 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4564 n = alloc_instruction(ctx, OPCODE_ACTIVE_TEXTURE, 1);
4568 if (ctx->ExecuteFlag) {
4569 CALL_ActiveTextureARB(ctx->Exec, (target));
4574 /* GL_ARB_transpose_matrix */
4576 static void GLAPIENTRY
4577 save_LoadTransposeMatrixdARB(const GLdouble m[16])
4580 _math_transposefd(tm, m);
4581 save_LoadMatrixf(tm);
4585 static void GLAPIENTRY
4586 save_LoadTransposeMatrixfARB(const GLfloat m[16])
4589 _math_transposef(tm, m);
4590 save_LoadMatrixf(tm);
4594 static void GLAPIENTRY
4595 save_MultTransposeMatrixdARB(const GLdouble m[16])
4598 _math_transposefd(tm, m);
4599 save_MultMatrixf(tm);
4603 static void GLAPIENTRY
4604 save_MultTransposeMatrixfARB(const GLfloat m[16])
4607 _math_transposef(tm, m);
4608 save_MultMatrixf(tm);
4611 static GLvoid *copy_data(const GLvoid *data, GLsizei size, const char *func)
4613 GET_CURRENT_CONTEXT(ctx);
4619 image = malloc(size);
4621 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
4624 memcpy(image, data, size);
4630 /* GL_ARB_texture_compression */
4631 static void GLAPIENTRY
4632 save_CompressedTexImage1DARB(GLenum target, GLint level,
4633 GLenum internalFormat, GLsizei width,
4634 GLint border, GLsizei imageSize,
4635 const GLvoid * data)
4637 GET_CURRENT_CONTEXT(ctx);
4638 if (target == GL_PROXY_TEXTURE_1D) {
4639 /* don't compile, execute immediately */
4640 CALL_CompressedTexImage1DARB(ctx->Exec, (target, level, internalFormat,
4641 width, border, imageSize,
4646 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4648 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7);
4652 n[3].e = internalFormat;
4653 n[4].i = (GLint) width;
4656 n[7].data = copy_data(data, imageSize, "glCompressedTexImage1DARB");
4658 if (ctx->ExecuteFlag) {
4659 CALL_CompressedTexImage1DARB(ctx->Exec,
4660 (target, level, internalFormat, width,
4661 border, imageSize, data));
4667 static void GLAPIENTRY
4668 save_CompressedTexImage2DARB(GLenum target, GLint level,
4669 GLenum internalFormat, GLsizei width,
4670 GLsizei height, GLint border, GLsizei imageSize,
4671 const GLvoid * data)
4673 GET_CURRENT_CONTEXT(ctx);
4674 if (target == GL_PROXY_TEXTURE_2D) {
4675 /* don't compile, execute immediately */
4676 CALL_CompressedTexImage2DARB(ctx->Exec, (target, level, internalFormat,
4677 width, height, border,
4682 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4684 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8);
4688 n[3].e = internalFormat;
4689 n[4].i = (GLint) width;
4690 n[5].i = (GLint) height;
4693 n[8].data = copy_data(data, imageSize, "glCompressedTexImage2DARB");
4695 if (ctx->ExecuteFlag) {
4696 CALL_CompressedTexImage2DARB(ctx->Exec,
4697 (target, level, internalFormat, width,
4698 height, border, imageSize, data));
4704 static void GLAPIENTRY
4705 save_CompressedTexImage3DARB(GLenum target, GLint level,
4706 GLenum internalFormat, GLsizei width,
4707 GLsizei height, GLsizei depth, GLint border,
4708 GLsizei imageSize, const GLvoid * data)
4710 GET_CURRENT_CONTEXT(ctx);
4711 if (target == GL_PROXY_TEXTURE_3D) {
4712 /* don't compile, execute immediately */
4713 CALL_CompressedTexImage3DARB(ctx->Exec, (target, level, internalFormat,
4714 width, height, depth, border,
4719 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4721 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9);
4725 n[3].e = internalFormat;
4726 n[4].i = (GLint) width;
4727 n[5].i = (GLint) height;
4728 n[6].i = (GLint) depth;
4731 n[9].data = copy_data(data, imageSize, "glCompressedTexImage3DARB");
4733 if (ctx->ExecuteFlag) {
4734 CALL_CompressedTexImage3DARB(ctx->Exec,
4735 (target, level, internalFormat, width,
4736 height, depth, border, imageSize,
4743 static void GLAPIENTRY
4744 save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
4745 GLsizei width, GLenum format,
4746 GLsizei imageSize, const GLvoid * data)
4749 GET_CURRENT_CONTEXT(ctx);
4750 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4752 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7);
4757 n[4].i = (GLint) width;
4760 n[7].data = copy_data(data, imageSize, "glCompressedTexSubImage1DARB");
4762 if (ctx->ExecuteFlag) {
4763 CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset,
4764 width, format, imageSize,
4770 static void GLAPIENTRY
4771 save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
4772 GLint yoffset, GLsizei width, GLsizei height,
4773 GLenum format, GLsizei imageSize,
4774 const GLvoid * data)
4777 GET_CURRENT_CONTEXT(ctx);
4778 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4780 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9);
4786 n[5].i = (GLint) width;
4787 n[6].i = (GLint) height;
4790 n[9].data = copy_data(data, imageSize, "glCompressedTexSubImage2DARB");
4792 if (ctx->ExecuteFlag) {
4793 CALL_CompressedTexSubImage2DARB(ctx->Exec,
4794 (target, level, xoffset, yoffset, width,
4795 height, format, imageSize, data));
4800 static void GLAPIENTRY
4801 save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
4802 GLint yoffset, GLint zoffset, GLsizei width,
4803 GLsizei height, GLsizei depth, GLenum format,
4804 GLsizei imageSize, const GLvoid * data)
4807 GET_CURRENT_CONTEXT(ctx);
4808 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4810 n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11);
4817 n[6].i = (GLint) width;
4818 n[7].i = (GLint) height;
4819 n[8].i = (GLint) depth;
4821 n[10].i = imageSize;
4822 n[11].data = copy_data(data, imageSize, "glCompressedTexSubImage3DARB");
4824 if (ctx->ExecuteFlag) {
4825 CALL_CompressedTexSubImage3DARB(ctx->Exec,
4826 (target, level, xoffset, yoffset,
4827 zoffset, width, height, depth, format,
4833 /* GL_ARB_multisample */
4834 static void GLAPIENTRY
4835 save_SampleCoverageARB(GLclampf value, GLboolean invert)
4837 GET_CURRENT_CONTEXT(ctx);
4839 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4840 n = alloc_instruction(ctx, OPCODE_SAMPLE_COVERAGE, 2);
4845 if (ctx->ExecuteFlag) {
4846 CALL_SampleCoverageARB(ctx->Exec, (value, invert));
4852 * GL_NV_vertex_program
4854 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
4855 static void GLAPIENTRY
4856 save_BindProgramNV(GLenum target, GLuint id)
4858 GET_CURRENT_CONTEXT(ctx);
4860 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4861 n = alloc_instruction(ctx, OPCODE_BIND_PROGRAM_NV, 2);
4866 if (ctx->ExecuteFlag) {
4867 CALL_BindProgramNV(ctx->Exec, (target, id));
4871 static void GLAPIENTRY
4872 save_ProgramEnvParameter4fARB(GLenum target, GLuint index,
4873 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4875 GET_CURRENT_CONTEXT(ctx);
4877 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4878 n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
4887 if (ctx->ExecuteFlag) {
4888 CALL_ProgramEnvParameter4fARB(ctx->Exec, (target, index, x, y, z, w));
4893 static void GLAPIENTRY
4894 save_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
4895 const GLfloat *params)
4897 save_ProgramEnvParameter4fARB(target, index, params[0], params[1],
4898 params[2], params[3]);
4902 static void GLAPIENTRY
4903 save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
4904 const GLfloat * params)
4906 GET_CURRENT_CONTEXT(ctx);
4908 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4912 const GLfloat * p = params;
4914 for (i = 0 ; i < count ; i++) {
4915 n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
4928 if (ctx->ExecuteFlag) {
4929 CALL_ProgramEnvParameters4fvEXT(ctx->Exec, (target, index, count, params));
4934 static void GLAPIENTRY
4935 save_ProgramEnvParameter4dARB(GLenum target, GLuint index,
4936 GLdouble x, GLdouble y, GLdouble z, GLdouble w)
4938 save_ProgramEnvParameter4fARB(target, index,
4940 (GLfloat) y, (GLfloat) z, (GLfloat) w);
4944 static void GLAPIENTRY
4945 save_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
4946 const GLdouble *params)
4948 save_ProgramEnvParameter4fARB(target, index,
4949 (GLfloat) params[0],
4950 (GLfloat) params[1],
4951 (GLfloat) params[2], (GLfloat) params[3]);
4954 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
4956 #if FEATURE_NV_vertex_program
4957 static void GLAPIENTRY
4958 save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
4960 GET_CURRENT_CONTEXT(ctx);
4962 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
4963 n = alloc_instruction(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6);
4972 if (ctx->ExecuteFlag) {
4973 CALL_ExecuteProgramNV(ctx->Exec, (target, id, params));
4978 static void GLAPIENTRY
4979 save_ProgramParameters4dvNV(GLenum target, GLuint index,
4980 GLsizei num, const GLdouble *params)
4983 for (i = 0; i < num; i++) {
4984 save_ProgramEnvParameter4dvARB(target, index + i, params + 4 * i);
4989 static void GLAPIENTRY
4990 save_ProgramParameters4fvNV(GLenum target, GLuint index,
4991 GLsizei num, const GLfloat *params)
4994 for (i = 0; i < num; i++) {
4995 save_ProgramEnvParameter4fvARB(target, index + i, params + 4 * i);
5000 static void GLAPIENTRY
5001 save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
5002 const GLubyte * program)
5004 GET_CURRENT_CONTEXT(ctx);
5007 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5009 n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
5011 GLubyte *programCopy = (GLubyte *) malloc(len);
5013 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
5016 memcpy(programCopy, program, len);
5020 n[4].data = programCopy;
5022 if (ctx->ExecuteFlag) {
5023 CALL_LoadProgramNV(ctx->Exec, (target, id, len, program));
5028 static void GLAPIENTRY
5029 save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
5031 GET_CURRENT_CONTEXT(ctx);
5034 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5036 n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2);
5038 GLuint *idCopy = (GLuint *) malloc(num * sizeof(GLuint));
5040 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
5043 memcpy(idCopy, ids, num * sizeof(GLuint));
5047 if (ctx->ExecuteFlag) {
5048 CALL_RequestResidentProgramsNV(ctx->Exec, (num, ids));
5053 static void GLAPIENTRY
5054 save_TrackMatrixNV(GLenum target, GLuint address,
5055 GLenum matrix, GLenum transform)
5057 GET_CURRENT_CONTEXT(ctx);
5059 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5060 n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 4);
5067 if (ctx->ExecuteFlag) {
5068 CALL_TrackMatrixNV(ctx->Exec, (target, address, matrix, transform));
5071 #endif /* FEATURE_NV_vertex_program */
5075 * GL_NV_fragment_program
5077 #if FEATURE_NV_fragment_program
5078 static void GLAPIENTRY
5079 save_ProgramLocalParameter4fARB(GLenum target, GLuint index,
5080 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5082 GET_CURRENT_CONTEXT(ctx);
5084 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5085 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5094 if (ctx->ExecuteFlag) {
5095 CALL_ProgramLocalParameter4fARB(ctx->Exec, (target, index, x, y, z, w));
5100 static void GLAPIENTRY
5101 save_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
5102 const GLfloat *params)
5104 GET_CURRENT_CONTEXT(ctx);
5106 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5107 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5116 if (ctx->ExecuteFlag) {
5117 CALL_ProgramLocalParameter4fvARB(ctx->Exec, (target, index, params));
5122 static void GLAPIENTRY
5123 save_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
5124 const GLfloat *params)
5126 GET_CURRENT_CONTEXT(ctx);
5128 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5132 const GLfloat * p = params;
5134 for (i = 0 ; i < count ; i++) {
5135 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5148 if (ctx->ExecuteFlag) {
5149 CALL_ProgramLocalParameters4fvEXT(ctx->Exec, (target, index, count, params));
5154 static void GLAPIENTRY
5155 save_ProgramLocalParameter4dARB(GLenum target, GLuint index,
5156 GLdouble x, GLdouble y,
5157 GLdouble z, GLdouble w)
5159 GET_CURRENT_CONTEXT(ctx);
5161 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5162 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5166 n[3].f = (GLfloat) x;
5167 n[4].f = (GLfloat) y;
5168 n[5].f = (GLfloat) z;
5169 n[6].f = (GLfloat) w;
5171 if (ctx->ExecuteFlag) {
5172 CALL_ProgramLocalParameter4dARB(ctx->Exec, (target, index, x, y, z, w));
5177 static void GLAPIENTRY
5178 save_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
5179 const GLdouble *params)
5181 GET_CURRENT_CONTEXT(ctx);
5183 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5184 n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
5188 n[3].f = (GLfloat) params[0];
5189 n[4].f = (GLfloat) params[1];
5190 n[5].f = (GLfloat) params[2];
5191 n[6].f = (GLfloat) params[3];
5193 if (ctx->ExecuteFlag) {
5194 CALL_ProgramLocalParameter4dvARB(ctx->Exec, (target, index, params));
5198 static void GLAPIENTRY
5199 save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name,
5200 GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5202 GET_CURRENT_CONTEXT(ctx);
5205 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5207 n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
5209 GLubyte *nameCopy = (GLubyte *) malloc(len);
5211 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
5214 memcpy(nameCopy, name, len);
5217 n[3].data = nameCopy;
5223 if (ctx->ExecuteFlag) {
5224 CALL_ProgramNamedParameter4fNV(ctx->Exec, (id, len, name, x, y, z, w));
5229 static void GLAPIENTRY
5230 save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name,
5233 save_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
5237 static void GLAPIENTRY
5238 save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name,
5239 GLdouble x, GLdouble y, GLdouble z, GLdouble w)
5241 save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) x, (GLfloat) y,
5242 (GLfloat) z, (GLfloat) w);
5246 static void GLAPIENTRY
5247 save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name,
5250 save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) v[0],
5251 (GLfloat) v[1], (GLfloat) v[2],
5255 #endif /* FEATURE_NV_fragment_program */
5259 /* GL_EXT_stencil_two_side */
5260 static void GLAPIENTRY
5261 save_ActiveStencilFaceEXT(GLenum face)
5263 GET_CURRENT_CONTEXT(ctx);
5265 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5266 n = alloc_instruction(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1);
5270 if (ctx->ExecuteFlag) {
5271 CALL_ActiveStencilFaceEXT(ctx->Exec, (face));
5276 /* GL_EXT_depth_bounds_test */
5277 static void GLAPIENTRY
5278 save_DepthBoundsEXT(GLclampd zmin, GLclampd zmax)
5280 GET_CURRENT_CONTEXT(ctx);
5282 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5283 n = alloc_instruction(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2);
5285 n[1].f = (GLfloat) zmin;
5286 n[2].f = (GLfloat) zmax;
5288 if (ctx->ExecuteFlag) {
5289 CALL_DepthBoundsEXT(ctx->Exec, (zmin, zmax));
5295 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
5297 static void GLAPIENTRY
5298 save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
5299 const GLvoid * string)
5301 GET_CURRENT_CONTEXT(ctx);
5304 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5306 n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
5308 GLubyte *programCopy = (GLubyte *) malloc(len);
5310 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
5313 memcpy(programCopy, string, len);
5317 n[4].data = programCopy;
5319 if (ctx->ExecuteFlag) {
5320 CALL_ProgramStringARB(ctx->Exec, (target, format, len, string));
5324 #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
5327 #if FEATURE_queryobj
5329 static void GLAPIENTRY
5330 save_BeginQueryARB(GLenum target, GLuint id)
5332 GET_CURRENT_CONTEXT(ctx);
5334 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5335 n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_ARB, 2);
5340 if (ctx->ExecuteFlag) {
5341 CALL_BeginQueryARB(ctx->Exec, (target, id));
5345 static void GLAPIENTRY
5346 save_EndQueryARB(GLenum target)
5348 GET_CURRENT_CONTEXT(ctx);
5350 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5351 n = alloc_instruction(ctx, OPCODE_END_QUERY_ARB, 1);
5355 if (ctx->ExecuteFlag) {
5356 CALL_EndQueryARB(ctx->Exec, (target));
5360 static void GLAPIENTRY
5361 save_QueryCounter(GLuint id, GLenum target)
5363 GET_CURRENT_CONTEXT(ctx);
5365 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5366 n = alloc_instruction(ctx, OPCODE_QUERY_COUNTER, 2);
5371 if (ctx->ExecuteFlag) {
5372 CALL_QueryCounter(ctx->Exec, (id, target));
5376 static void GLAPIENTRY
5377 save_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
5379 GET_CURRENT_CONTEXT(ctx);
5381 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5382 n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_INDEXED, 3);
5388 if (ctx->ExecuteFlag) {
5389 CALL_BeginQueryIndexed(ctx->Exec, (target, index, id));
5393 static void GLAPIENTRY
5394 save_EndQueryIndexed(GLenum target, GLuint index)
5396 GET_CURRENT_CONTEXT(ctx);
5398 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5399 n = alloc_instruction(ctx, OPCODE_END_QUERY_INDEXED, 2);
5404 if (ctx->ExecuteFlag) {
5405 CALL_EndQueryIndexed(ctx->Exec, (target, index));
5409 #endif /* FEATURE_queryobj */
5412 static void GLAPIENTRY
5413 save_DrawBuffersARB(GLsizei count, const GLenum * buffers)
5415 GET_CURRENT_CONTEXT(ctx);
5417 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
5418 n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS);
5422 if (count > MAX_DRAW_BUFFERS)
5423 count = MAX_DRAW_BUFFERS;
5424 for (i = 0; i < count; i++) {
5425 n[2 + i].e = buffers[i];
5428 if (ctx->ExecuteFlag) {
5429 CALL_DrawBuffersARB(ctx->Exec, (count, buffers));
5433 static void GLAPIENTRY
5434 save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param)
5436 GET_CURRENT_CONTEXT(ctx);
5439 n = alloc_instruction(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5);
5447 if (ctx->ExecuteFlag) {
5448 CALL_TexBumpParameterfvATI(ctx->Exec, (pname, param));
5452 static void GLAPIENTRY
5453 save_TexBumpParameterivATI(GLenum pname, const GLint *param)
5456 p[0] = INT_TO_FLOAT(param[0]);
5457 p[1] = INT_TO_FLOAT(param[1]);
5458 p[2] = INT_TO_FLOAT(param[2]);
5459 p[3] = INT_TO_FLOAT(param[3]);
5460 save_TexBumpParameterfvATI(pname, p);
5463 #if FEATURE_ATI_fragment_shader
5464 static void GLAPIENTRY
5465 save_BindFragmentShaderATI(GLuint id)
5467 GET_CURRENT_CONTEXT(ctx);
5470 n = alloc_instruction(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1);
5474 if (ctx->ExecuteFlag) {
5475 CALL_BindFragmentShaderATI(ctx->Exec, (id));
5479 static void GLAPIENTRY
5480 save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value)
5482 GET_CURRENT_CONTEXT(ctx);
5485 n = alloc_instruction(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5);
5493 if (ctx->ExecuteFlag) {
5494 CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, value));
5499 static void GLAPIENTRY
5500 save_Attr1fNV(GLenum attr, GLfloat x)
5502 GET_CURRENT_CONTEXT(ctx);
5504 SAVE_FLUSH_VERTICES(ctx);
5505 n = alloc_instruction(ctx, OPCODE_ATTR_1F_NV, 2);
5511 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5512 ctx->ListState.ActiveAttribSize[attr] = 1;
5513 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
5515 if (ctx->ExecuteFlag) {
5516 CALL_VertexAttrib1fNV(ctx->Exec, (attr, x));
5520 static void GLAPIENTRY
5521 save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
5523 GET_CURRENT_CONTEXT(ctx);
5525 SAVE_FLUSH_VERTICES(ctx);
5526 n = alloc_instruction(ctx, OPCODE_ATTR_2F_NV, 3);
5533 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5534 ctx->ListState.ActiveAttribSize[attr] = 2;
5535 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
5537 if (ctx->ExecuteFlag) {
5538 CALL_VertexAttrib2fNV(ctx->Exec, (attr, x, y));
5542 static void GLAPIENTRY
5543 save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
5545 GET_CURRENT_CONTEXT(ctx);
5547 SAVE_FLUSH_VERTICES(ctx);
5548 n = alloc_instruction(ctx, OPCODE_ATTR_3F_NV, 4);
5556 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5557 ctx->ListState.ActiveAttribSize[attr] = 3;
5558 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
5560 if (ctx->ExecuteFlag) {
5561 CALL_VertexAttrib3fNV(ctx->Exec, (attr, x, y, z));
5565 static void GLAPIENTRY
5566 save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5568 GET_CURRENT_CONTEXT(ctx);
5570 SAVE_FLUSH_VERTICES(ctx);
5571 n = alloc_instruction(ctx, OPCODE_ATTR_4F_NV, 5);
5580 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5581 ctx->ListState.ActiveAttribSize[attr] = 4;
5582 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
5584 if (ctx->ExecuteFlag) {
5585 CALL_VertexAttrib4fNV(ctx->Exec, (attr, x, y, z, w));
5590 static void GLAPIENTRY
5591 save_Attr1fARB(GLenum attr, GLfloat x)
5593 GET_CURRENT_CONTEXT(ctx);
5595 SAVE_FLUSH_VERTICES(ctx);
5596 n = alloc_instruction(ctx, OPCODE_ATTR_1F_ARB, 2);
5602 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5603 ctx->ListState.ActiveAttribSize[attr] = 1;
5604 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
5606 if (ctx->ExecuteFlag) {
5607 CALL_VertexAttrib1fARB(ctx->Exec, (attr, x));
5611 static void GLAPIENTRY
5612 save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
5614 GET_CURRENT_CONTEXT(ctx);
5616 SAVE_FLUSH_VERTICES(ctx);
5617 n = alloc_instruction(ctx, OPCODE_ATTR_2F_ARB, 3);
5624 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5625 ctx->ListState.ActiveAttribSize[attr] = 2;
5626 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
5628 if (ctx->ExecuteFlag) {
5629 CALL_VertexAttrib2fARB(ctx->Exec, (attr, x, y));
5633 static void GLAPIENTRY
5634 save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
5636 GET_CURRENT_CONTEXT(ctx);
5638 SAVE_FLUSH_VERTICES(ctx);
5639 n = alloc_instruction(ctx, OPCODE_ATTR_3F_ARB, 4);
5647 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5648 ctx->ListState.ActiveAttribSize[attr] = 3;
5649 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
5651 if (ctx->ExecuteFlag) {
5652 CALL_VertexAttrib3fARB(ctx->Exec, (attr, x, y, z));
5656 static void GLAPIENTRY
5657 save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5659 GET_CURRENT_CONTEXT(ctx);
5661 SAVE_FLUSH_VERTICES(ctx);
5662 n = alloc_instruction(ctx, OPCODE_ATTR_4F_ARB, 5);
5671 ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
5672 ctx->ListState.ActiveAttribSize[attr] = 4;
5673 ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
5675 if (ctx->ExecuteFlag) {
5676 CALL_VertexAttrib4fARB(ctx->Exec, (attr, x, y, z, w));
5681 static void GLAPIENTRY
5682 save_EvalCoord1f(GLfloat x)
5684 GET_CURRENT_CONTEXT(ctx);
5686 SAVE_FLUSH_VERTICES(ctx);
5687 n = alloc_instruction(ctx, OPCODE_EVAL_C1, 1);
5691 if (ctx->ExecuteFlag) {
5692 CALL_EvalCoord1f(ctx->Exec, (x));
5696 static void GLAPIENTRY
5697 save_EvalCoord1fv(const GLfloat * v)
5699 save_EvalCoord1f(v[0]);
5702 static void GLAPIENTRY
5703 save_EvalCoord2f(GLfloat x, GLfloat y)
5705 GET_CURRENT_CONTEXT(ctx);
5707 SAVE_FLUSH_VERTICES(ctx);
5708 n = alloc_instruction(ctx, OPCODE_EVAL_C2, 2);
5713 if (ctx->ExecuteFlag) {
5714 CALL_EvalCoord2f(ctx->Exec, (x, y));
5718 static void GLAPIENTRY
5719 save_EvalCoord2fv(const GLfloat * v)
5721 save_EvalCoord2f(v[0], v[1]);
5725 static void GLAPIENTRY
5726 save_EvalPoint1(GLint x)
5728 GET_CURRENT_CONTEXT(ctx);
5730 SAVE_FLUSH_VERTICES(ctx);
5731 n = alloc_instruction(ctx, OPCODE_EVAL_P1, 1);
5735 if (ctx->ExecuteFlag) {
5736 CALL_EvalPoint1(ctx->Exec, (x));
5740 static void GLAPIENTRY
5741 save_EvalPoint2(GLint x, GLint y)
5743 GET_CURRENT_CONTEXT(ctx);
5745 SAVE_FLUSH_VERTICES(ctx);
5746 n = alloc_instruction(ctx, OPCODE_EVAL_P2, 2);
5751 if (ctx->ExecuteFlag) {
5752 CALL_EvalPoint2(ctx->Exec, (x, y));
5756 static void GLAPIENTRY
5757 save_Indexf(GLfloat x)
5759 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, x);
5762 static void GLAPIENTRY
5763 save_Indexfv(const GLfloat * v)
5765 save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, v[0]);
5768 static void GLAPIENTRY
5769 save_EdgeFlag(GLboolean x)
5771 save_Attr1fNV(VERT_ATTRIB_EDGEFLAG, x ? 1.0f : 0.0f);
5776 * Compare 'count' elements of vectors 'a' and 'b'.
5777 * \return GL_TRUE if equal, GL_FALSE if different.
5779 static inline GLboolean
5780 compare_vec(const GLfloat *a, const GLfloat *b, GLuint count)
5782 return memcmp( a, b, count * sizeof(GLfloat) ) == 0;
5787 * This glMaterial function is used for glMaterial calls that are outside
5788 * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code.
5790 static void GLAPIENTRY
5791 save_Materialfv(GLenum face, GLenum pname, const GLfloat * param)
5793 GET_CURRENT_CONTEXT(ctx);
5801 case GL_FRONT_AND_BACK:
5804 _mesa_compile_error(ctx, GL_INVALID_ENUM, "glMaterial(face)");
5813 case GL_AMBIENT_AND_DIFFUSE:
5819 case GL_COLOR_INDEXES:
5823 _mesa_compile_error(ctx, GL_INVALID_ENUM, "glMaterial(pname)");
5827 if (ctx->ExecuteFlag) {
5828 CALL_Materialfv(ctx->Exec, (face, pname, param));
5831 bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, NULL);
5833 /* Try to eliminate redundant statechanges. Because it is legal to
5834 * call glMaterial even inside begin/end calls, don't need to worry
5835 * about ctx->Driver.CurrentSavePrimitive here.
5837 for (i = 0; i < MAT_ATTRIB_MAX; i++) {
5838 if (bitmask & (1 << i)) {
5839 if (ctx->ListState.ActiveMaterialSize[i] == args &&
5840 compare_vec(ctx->ListState.CurrentMaterial[i], param, args)) {
5841 /* no change in material value */
5842 bitmask &= ~(1 << i);
5845 ctx->ListState.ActiveMaterialSize[i] = args;
5846 COPY_SZ_4V(ctx->ListState.CurrentMaterial[i], args, param);
5851 /* If this call has no effect, return early */
5855 SAVE_FLUSH_VERTICES(ctx);
5857 n = alloc_instruction(ctx, OPCODE_MATERIAL, 6);
5861 for (i = 0; i < args; i++)
5862 n[3 + i].f = param[i];
5866 static void GLAPIENTRY
5867 save_Begin(GLenum mode)
5869 GET_CURRENT_CONTEXT(ctx);
5871 GLboolean error = GL_FALSE;
5873 if (mode > GL_POLYGON) {
5874 _mesa_error(ctx, GL_INVALID_ENUM, "glBegin(mode=%x)", mode);
5877 if (ctx->ExecuteFlag) {
5878 if (!_mesa_valid_prim_mode(ctx, mode, "glBegin")) {
5883 else if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) {
5884 /* Typically the first begin. This may raise an error on
5885 * playback, depending on whether CallList is issued from inside
5886 * a begin/end or not.
5888 ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM;
5890 else if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) {
5891 ctx->Driver.CurrentSavePrimitive = mode;
5894 _mesa_compile_error(ctx, GL_INVALID_OPERATION, "recursive begin");
5899 /* Give the driver an opportunity to hook in an optimized
5900 * display list compiler.
5902 if (ctx->Driver.NotifySaveBegin(ctx, mode))
5905 SAVE_FLUSH_VERTICES(ctx);
5906 n = alloc_instruction(ctx, OPCODE_BEGIN, 1);
5912 if (ctx->ExecuteFlag) {
5913 CALL_Begin(ctx->Exec, (mode));
5917 static void GLAPIENTRY
5920 GET_CURRENT_CONTEXT(ctx);
5921 SAVE_FLUSH_VERTICES(ctx);
5922 (void) alloc_instruction(ctx, OPCODE_END, 0);
5923 ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
5924 if (ctx->ExecuteFlag) {
5925 CALL_End(ctx->Exec, ());
5929 static void GLAPIENTRY
5930 save_Rectf(GLfloat a, GLfloat b, GLfloat c, GLfloat d)
5932 GET_CURRENT_CONTEXT(ctx);
5934 SAVE_FLUSH_VERTICES(ctx);
5935 n = alloc_instruction(ctx, OPCODE_RECTF, 4);
5942 if (ctx->ExecuteFlag) {
5943 CALL_Rectf(ctx->Exec, (a, b, c, d));
5948 static void GLAPIENTRY
5949 save_Vertex2f(GLfloat x, GLfloat y)
5951 save_Attr2fNV(VERT_ATTRIB_POS, x, y);
5954 static void GLAPIENTRY
5955 save_Vertex2fv(const GLfloat * v)
5957 save_Attr2fNV(VERT_ATTRIB_POS, v[0], v[1]);
5960 static void GLAPIENTRY
5961 save_Vertex3f(GLfloat x, GLfloat y, GLfloat z)
5963 save_Attr3fNV(VERT_ATTRIB_POS, x, y, z);
5966 static void GLAPIENTRY
5967 save_Vertex3fv(const GLfloat * v)
5969 save_Attr3fNV(VERT_ATTRIB_POS, v[0], v[1], v[2]);
5972 static void GLAPIENTRY
5973 save_Vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5975 save_Attr4fNV(VERT_ATTRIB_POS, x, y, z, w);
5978 static void GLAPIENTRY
5979 save_Vertex4fv(const GLfloat * v)
5981 save_Attr4fNV(VERT_ATTRIB_POS, v[0], v[1], v[2], v[3]);
5984 static void GLAPIENTRY
5985 save_TexCoord1f(GLfloat x)
5987 save_Attr1fNV(VERT_ATTRIB_TEX0, x);
5990 static void GLAPIENTRY
5991 save_TexCoord1fv(const GLfloat * v)
5993 save_Attr1fNV(VERT_ATTRIB_TEX0, v[0]);
5996 static void GLAPIENTRY
5997 save_TexCoord2f(GLfloat x, GLfloat y)
5999 save_Attr2fNV(VERT_ATTRIB_TEX0, x, y);
6002 static void GLAPIENTRY
6003 save_TexCoord2fv(const GLfloat * v)
6005 save_Attr2fNV(VERT_ATTRIB_TEX0, v[0], v[1]);
6008 static void GLAPIENTRY
6009 save_TexCoord3f(GLfloat x, GLfloat y, GLfloat z)
6011 save_Attr3fNV(VERT_ATTRIB_TEX0, x, y, z);
6014 static void GLAPIENTRY
6015 save_TexCoord3fv(const GLfloat * v)
6017 save_Attr3fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2]);
6020 static void GLAPIENTRY
6021 save_TexCoord4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
6023 save_Attr4fNV(VERT_ATTRIB_TEX0, x, y, z, w);
6026 static void GLAPIENTRY
6027 save_TexCoord4fv(const GLfloat * v)
6029 save_Attr4fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2], v[3]);
6032 static void GLAPIENTRY
6033 save_Normal3f(GLfloat x, GLfloat y, GLfloat z)
6035 save_Attr3fNV(VERT_ATTRIB_NORMAL, x, y, z);
6038 static void GLAPIENTRY
6039 save_Normal3fv(const GLfloat * v)
6041 save_Attr3fNV(VERT_ATTRIB_NORMAL, v[0], v[1], v[2]);
6044 static void GLAPIENTRY
6045 save_FogCoordfEXT(GLfloat x)
6047 save_Attr1fNV(VERT_ATTRIB_FOG, x);
6050 static void GLAPIENTRY
6051 save_FogCoordfvEXT(const GLfloat * v)
6053 save_Attr1fNV(VERT_ATTRIB_FOG, v[0]);
6056 static void GLAPIENTRY
6057 save_Color3f(GLfloat x, GLfloat y, GLfloat z)
6059 save_Attr3fNV(VERT_ATTRIB_COLOR0, x, y, z);
6062 static void GLAPIENTRY
6063 save_Color3fv(const GLfloat * v)
6065 save_Attr3fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2]);
6068 static void GLAPIENTRY
6069 save_Color4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
6071 save_Attr4fNV(VERT_ATTRIB_COLOR0, x, y, z, w);
6074 static void GLAPIENTRY
6075 save_Color4fv(const GLfloat * v)
6077 save_Attr4fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2], v[3]);
6080 static void GLAPIENTRY
6081 save_SecondaryColor3fEXT(GLfloat x, GLfloat y, GLfloat z)
6083 save_Attr3fNV(VERT_ATTRIB_COLOR1, x, y, z);
6086 static void GLAPIENTRY
6087 save_SecondaryColor3fvEXT(const GLfloat * v)
6089 save_Attr3fNV(VERT_ATTRIB_COLOR1, v[0], v[1], v[2]);
6093 /* Just call the respective ATTR for texcoord
6095 static void GLAPIENTRY
6096 save_MultiTexCoord1f(GLenum target, GLfloat x)
6098 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6099 save_Attr1fNV(attr, x);
6102 static void GLAPIENTRY
6103 save_MultiTexCoord1fv(GLenum target, const GLfloat * v)
6105 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6106 save_Attr1fNV(attr, v[0]);
6109 static void GLAPIENTRY
6110 save_MultiTexCoord2f(GLenum target, GLfloat x, GLfloat y)
6112 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6113 save_Attr2fNV(attr, x, y);
6116 static void GLAPIENTRY
6117 save_MultiTexCoord2fv(GLenum target, const GLfloat * v)
6119 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6120 save_Attr2fNV(attr, v[0], v[1]);
6123 static void GLAPIENTRY
6124 save_MultiTexCoord3f(GLenum target, GLfloat x, GLfloat y, GLfloat z)
6126 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6127 save_Attr3fNV(attr, x, y, z);
6130 static void GLAPIENTRY
6131 save_MultiTexCoord3fv(GLenum target, const GLfloat * v)
6133 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6134 save_Attr3fNV(attr, v[0], v[1], v[2]);
6137 static void GLAPIENTRY
6138 save_MultiTexCoord4f(GLenum target, GLfloat x, GLfloat y,
6139 GLfloat z, GLfloat w)
6141 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6142 save_Attr4fNV(attr, x, y, z, w);
6145 static void GLAPIENTRY
6146 save_MultiTexCoord4fv(GLenum target, const GLfloat * v)
6148 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
6149 save_Attr4fNV(attr, v[0], v[1], v[2], v[3]);
6154 * Record a GL_INVALID_VALUE error when a invalid vertex attribute
6160 GET_CURRENT_CONTEXT(ctx);
6161 _mesa_error(ctx, GL_INVALID_VALUE, "VertexAttribf(index)");
6165 /* First level for NV_vertex_program:
6167 * Check for errors at compile time?.
6169 static void GLAPIENTRY
6170 save_VertexAttrib1fNV(GLuint index, GLfloat x)
6172 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6173 save_Attr1fNV(index, x);
6178 static void GLAPIENTRY
6179 save_VertexAttrib1fvNV(GLuint index, const GLfloat * v)
6181 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6182 save_Attr1fNV(index, v[0]);
6187 static void GLAPIENTRY
6188 save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
6190 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6191 save_Attr2fNV(index, x, y);
6196 static void GLAPIENTRY
6197 save_VertexAttrib2fvNV(GLuint index, const GLfloat * v)
6199 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6200 save_Attr2fNV(index, v[0], v[1]);
6205 static void GLAPIENTRY
6206 save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
6208 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6209 save_Attr3fNV(index, x, y, z);
6214 static void GLAPIENTRY
6215 save_VertexAttrib3fvNV(GLuint index, const GLfloat * v)
6217 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6218 save_Attr3fNV(index, v[0], v[1], v[2]);
6223 static void GLAPIENTRY
6224 save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y,
6225 GLfloat z, GLfloat w)
6227 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6228 save_Attr4fNV(index, x, y, z, w);
6233 static void GLAPIENTRY
6234 save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
6236 if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
6237 save_Attr4fNV(index, v[0], v[1], v[2], v[3]);
6245 static void GLAPIENTRY
6246 save_VertexAttrib1fARB(GLuint index, GLfloat x)
6248 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6249 save_Attr1fARB(index, x);
6254 static void GLAPIENTRY
6255 save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
6257 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6258 save_Attr1fARB(index, v[0]);
6263 static void GLAPIENTRY
6264 save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
6266 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6267 save_Attr2fARB(index, x, y);
6272 static void GLAPIENTRY
6273 save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
6275 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6276 save_Attr2fARB(index, v[0], v[1]);
6281 static void GLAPIENTRY
6282 save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
6284 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6285 save_Attr3fARB(index, x, y, z);
6290 static void GLAPIENTRY
6291 save_VertexAttrib3fvARB(GLuint index, const GLfloat * v)
6293 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6294 save_Attr3fARB(index, v[0], v[1], v[2]);
6299 static void GLAPIENTRY
6300 save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
6303 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6304 save_Attr4fARB(index, x, y, z, w);
6309 static void GLAPIENTRY
6310 save_VertexAttrib4fvARB(GLuint index, const GLfloat * v)
6312 if (index < MAX_VERTEX_GENERIC_ATTRIBS)
6313 save_Attr4fARB(index, v[0], v[1], v[2], v[3]);
6319 /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
6321 static void GLAPIENTRY
6322 exec_BindAttribLocationARB(GLuint program, GLuint index, const GLchar *name)
6324 GET_CURRENT_CONTEXT(ctx);
6325 FLUSH_VERTICES(ctx, 0);
6326 CALL_BindAttribLocationARB(ctx->Exec, (program, index, name));
6329 static GLint GLAPIENTRY
6330 exec_GetAttribLocationARB(GLuint program, const GLchar *name)
6332 GET_CURRENT_CONTEXT(ctx);
6333 FLUSH_VERTICES(ctx, 0);
6334 return CALL_GetAttribLocationARB(ctx->Exec, (program, name));
6337 static GLint GLAPIENTRY
6338 exec_GetUniformLocationARB(GLuint program, const GLchar *name)
6340 GET_CURRENT_CONTEXT(ctx);
6341 FLUSH_VERTICES(ctx, 0);
6342 return CALL_GetUniformLocationARB(ctx->Exec, (program, name));
6344 /* XXX more shader functions needed here */
6347 #if FEATURE_EXT_framebuffer_blit
6348 static void GLAPIENTRY
6349 save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
6350 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
6351 GLbitfield mask, GLenum filter)
6353 GET_CURRENT_CONTEXT(ctx);
6355 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6356 n = alloc_instruction(ctx, OPCODE_BLIT_FRAMEBUFFER, 10);
6369 if (ctx->ExecuteFlag) {
6370 CALL_BlitFramebufferEXT(ctx->Exec, (srcX0, srcY0, srcX1, srcY1,
6371 dstX0, dstY0, dstX1, dstY1,
6378 /** GL_EXT_provoking_vertex */
6379 static void GLAPIENTRY
6380 save_ProvokingVertexEXT(GLenum mode)
6382 GET_CURRENT_CONTEXT(ctx);
6384 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6385 n = alloc_instruction(ctx, OPCODE_PROVOKING_VERTEX, 1);
6389 if (ctx->ExecuteFlag) {
6390 /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
6391 _mesa_ProvokingVertexEXT(mode);
6396 /** GL_EXT_transform_feedback */
6397 static void GLAPIENTRY
6398 save_BeginTransformFeedback(GLenum mode)
6400 GET_CURRENT_CONTEXT(ctx);
6402 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6403 n = alloc_instruction(ctx, OPCODE_BEGIN_TRANSFORM_FEEDBACK, 1);
6407 if (ctx->ExecuteFlag) {
6408 CALL_BeginTransformFeedbackEXT(ctx->Exec, (mode));
6413 /** GL_EXT_transform_feedback */
6414 static void GLAPIENTRY
6415 save_EndTransformFeedback(void)
6417 GET_CURRENT_CONTEXT(ctx);
6418 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6419 (void) alloc_instruction(ctx, OPCODE_END_TRANSFORM_FEEDBACK, 0);
6420 if (ctx->ExecuteFlag) {
6421 CALL_EndTransformFeedbackEXT(ctx->Exec, ());
6425 static void GLAPIENTRY
6426 save_BindTransformFeedback(GLenum target, GLuint name)
6428 GET_CURRENT_CONTEXT(ctx);
6430 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6431 n = alloc_instruction(ctx, OPCODE_BIND_TRANSFORM_FEEDBACK, 2);
6436 if (ctx->ExecuteFlag) {
6437 CALL_BindTransformFeedback(ctx->Exec, (target, name));
6441 static void GLAPIENTRY
6442 save_PauseTransformFeedback(void)
6444 GET_CURRENT_CONTEXT(ctx);
6445 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6446 (void) alloc_instruction(ctx, OPCODE_PAUSE_TRANSFORM_FEEDBACK, 0);
6447 if (ctx->ExecuteFlag) {
6448 CALL_PauseTransformFeedback(ctx->Exec, ());
6452 static void GLAPIENTRY
6453 save_ResumeTransformFeedback(void)
6455 GET_CURRENT_CONTEXT(ctx);
6456 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6457 (void) alloc_instruction(ctx, OPCODE_RESUME_TRANSFORM_FEEDBACK, 0);
6458 if (ctx->ExecuteFlag) {
6459 CALL_ResumeTransformFeedback(ctx->Exec, ());
6463 static void GLAPIENTRY
6464 save_DrawTransformFeedback(GLenum mode, GLuint name)
6466 GET_CURRENT_CONTEXT(ctx);
6468 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6469 n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK, 2);
6474 if (ctx->ExecuteFlag) {
6475 CALL_DrawTransformFeedback(ctx->Exec, (mode, name));
6480 /* aka UseProgram() */
6481 static void GLAPIENTRY
6482 save_UseProgramObjectARB(GLhandleARB program)
6484 GET_CURRENT_CONTEXT(ctx);
6486 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6487 n = alloc_instruction(ctx, OPCODE_USE_PROGRAM, 1);
6491 if (ctx->ExecuteFlag) {
6492 CALL_UseProgramObjectARB(ctx->Exec, (program));
6497 static void GLAPIENTRY
6498 save_Uniform1fARB(GLint location, GLfloat x)
6500 GET_CURRENT_CONTEXT(ctx);
6502 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6503 n = alloc_instruction(ctx, OPCODE_UNIFORM_1F, 2);
6508 if (ctx->ExecuteFlag) {
6509 CALL_Uniform1fARB(ctx->Exec, (location, x));
6514 static void GLAPIENTRY
6515 save_Uniform2fARB(GLint location, GLfloat x, GLfloat y)
6517 GET_CURRENT_CONTEXT(ctx);
6519 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6520 n = alloc_instruction(ctx, OPCODE_UNIFORM_2F, 3);
6526 if (ctx->ExecuteFlag) {
6527 CALL_Uniform2fARB(ctx->Exec, (location, x, y));
6532 static void GLAPIENTRY
6533 save_Uniform3fARB(GLint location, GLfloat x, GLfloat y, GLfloat z)
6535 GET_CURRENT_CONTEXT(ctx);
6537 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6538 n = alloc_instruction(ctx, OPCODE_UNIFORM_3F, 4);
6545 if (ctx->ExecuteFlag) {
6546 CALL_Uniform3fARB(ctx->Exec, (location, x, y, z));
6551 static void GLAPIENTRY
6552 save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
6554 GET_CURRENT_CONTEXT(ctx);
6556 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6557 n = alloc_instruction(ctx, OPCODE_UNIFORM_4F, 5);
6565 if (ctx->ExecuteFlag) {
6566 CALL_Uniform4fARB(ctx->Exec, (location, x, y, z, w));
6571 /** Return copy of memory */
6573 memdup(const void *src, GLsizei bytes)
6575 void *b = bytes >= 0 ? malloc(bytes) : NULL;
6577 memcpy(b, src, bytes);
6582 static void GLAPIENTRY
6583 save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v)
6585 GET_CURRENT_CONTEXT(ctx);
6587 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6588 n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 3);
6592 n[3].data = memdup(v, count * 1 * sizeof(GLfloat));
6594 if (ctx->ExecuteFlag) {
6595 CALL_Uniform1fvARB(ctx->Exec, (location, count, v));
6599 static void GLAPIENTRY
6600 save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v)
6602 GET_CURRENT_CONTEXT(ctx);
6604 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6605 n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 3);
6609 n[3].data = memdup(v, count * 2 * sizeof(GLfloat));
6611 if (ctx->ExecuteFlag) {
6612 CALL_Uniform2fvARB(ctx->Exec, (location, count, v));
6616 static void GLAPIENTRY
6617 save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v)
6619 GET_CURRENT_CONTEXT(ctx);
6621 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6622 n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 3);
6626 n[3].data = memdup(v, count * 3 * sizeof(GLfloat));
6628 if (ctx->ExecuteFlag) {
6629 CALL_Uniform3fvARB(ctx->Exec, (location, count, v));
6633 static void GLAPIENTRY
6634 save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v)
6636 GET_CURRENT_CONTEXT(ctx);
6638 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6639 n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 3);
6643 n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
6645 if (ctx->ExecuteFlag) {
6646 CALL_Uniform4fvARB(ctx->Exec, (location, count, v));
6651 static void GLAPIENTRY
6652 save_Uniform1iARB(GLint location, GLint x)
6654 GET_CURRENT_CONTEXT(ctx);
6656 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6657 n = alloc_instruction(ctx, OPCODE_UNIFORM_1I, 2);
6662 if (ctx->ExecuteFlag) {
6663 CALL_Uniform1iARB(ctx->Exec, (location, x));
6667 static void GLAPIENTRY
6668 save_Uniform2iARB(GLint location, GLint x, GLint y)
6670 GET_CURRENT_CONTEXT(ctx);
6672 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6673 n = alloc_instruction(ctx, OPCODE_UNIFORM_2I, 3);
6679 if (ctx->ExecuteFlag) {
6680 CALL_Uniform2iARB(ctx->Exec, (location, x, y));
6684 static void GLAPIENTRY
6685 save_Uniform3iARB(GLint location, GLint x, GLint y, GLint z)
6687 GET_CURRENT_CONTEXT(ctx);
6689 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6690 n = alloc_instruction(ctx, OPCODE_UNIFORM_3I, 4);
6697 if (ctx->ExecuteFlag) {
6698 CALL_Uniform3iARB(ctx->Exec, (location, x, y, z));
6702 static void GLAPIENTRY
6703 save_Uniform4iARB(GLint location, GLint x, GLint y, GLint z, GLint w)
6705 GET_CURRENT_CONTEXT(ctx);
6707 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6708 n = alloc_instruction(ctx, OPCODE_UNIFORM_4I, 5);
6716 if (ctx->ExecuteFlag) {
6717 CALL_Uniform4iARB(ctx->Exec, (location, x, y, z, w));
6723 static void GLAPIENTRY
6724 save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v)
6726 GET_CURRENT_CONTEXT(ctx);
6728 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6729 n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 3);
6733 n[3].data = memdup(v, count * 1 * sizeof(GLint));
6735 if (ctx->ExecuteFlag) {
6736 CALL_Uniform1ivARB(ctx->Exec, (location, count, v));
6740 static void GLAPIENTRY
6741 save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v)
6743 GET_CURRENT_CONTEXT(ctx);
6745 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6746 n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 3);
6750 n[3].data = memdup(v, count * 2 * sizeof(GLint));
6752 if (ctx->ExecuteFlag) {
6753 CALL_Uniform2ivARB(ctx->Exec, (location, count, v));
6757 static void GLAPIENTRY
6758 save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v)
6760 GET_CURRENT_CONTEXT(ctx);
6762 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6763 n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 3);
6767 n[3].data = memdup(v, count * 3 * sizeof(GLint));
6769 if (ctx->ExecuteFlag) {
6770 CALL_Uniform3ivARB(ctx->Exec, (location, count, v));
6774 static void GLAPIENTRY
6775 save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v)
6777 GET_CURRENT_CONTEXT(ctx);
6779 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6780 n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 3);
6784 n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
6786 if (ctx->ExecuteFlag) {
6787 CALL_Uniform4ivARB(ctx->Exec, (location, count, v));
6793 static void GLAPIENTRY
6794 save_Uniform1ui(GLint location, GLuint x)
6796 GET_CURRENT_CONTEXT(ctx);
6798 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6799 n = alloc_instruction(ctx, OPCODE_UNIFORM_1UI, 2);
6804 if (ctx->ExecuteFlag) {
6805 /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
6809 static void GLAPIENTRY
6810 save_Uniform2ui(GLint location, GLuint x, GLuint y)
6812 GET_CURRENT_CONTEXT(ctx);
6814 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6815 n = alloc_instruction(ctx, OPCODE_UNIFORM_2UI, 3);
6821 if (ctx->ExecuteFlag) {
6822 /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
6826 static void GLAPIENTRY
6827 save_Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z)
6829 GET_CURRENT_CONTEXT(ctx);
6831 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6832 n = alloc_instruction(ctx, OPCODE_UNIFORM_3UI, 4);
6839 if (ctx->ExecuteFlag) {
6840 /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
6844 static void GLAPIENTRY
6845 save_Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
6847 GET_CURRENT_CONTEXT(ctx);
6849 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6850 n = alloc_instruction(ctx, OPCODE_UNIFORM_4UI, 5);
6858 if (ctx->ExecuteFlag) {
6859 /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
6865 static void GLAPIENTRY
6866 save_Uniform1uiv(GLint location, GLsizei count, const GLuint *v)
6868 GET_CURRENT_CONTEXT(ctx);
6870 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6871 n = alloc_instruction(ctx, OPCODE_UNIFORM_1UIV, 3);
6875 n[3].data = memdup(v, count * 1 * sizeof(*v));
6877 if (ctx->ExecuteFlag) {
6878 /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
6882 static void GLAPIENTRY
6883 save_Uniform2uiv(GLint location, GLsizei count, const GLuint *v)
6885 GET_CURRENT_CONTEXT(ctx);
6887 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6888 n = alloc_instruction(ctx, OPCODE_UNIFORM_2UIV, 3);
6892 n[3].data = memdup(v, count * 2 * sizeof(*v));
6894 if (ctx->ExecuteFlag) {
6895 /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
6899 static void GLAPIENTRY
6900 save_Uniform3uiv(GLint location, GLsizei count, const GLuint *v)
6902 GET_CURRENT_CONTEXT(ctx);
6904 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6905 n = alloc_instruction(ctx, OPCODE_UNIFORM_3UIV, 3);
6909 n[3].data = memdup(v, count * 3 * sizeof(*v));
6911 if (ctx->ExecuteFlag) {
6912 /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
6916 static void GLAPIENTRY
6917 save_Uniform4uiv(GLint location, GLsizei count, const GLuint *v)
6919 GET_CURRENT_CONTEXT(ctx);
6921 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6922 n = alloc_instruction(ctx, OPCODE_UNIFORM_4UIV, 3);
6926 n[3].data = memdup(v, count * 4 * sizeof(*v));
6928 if (ctx->ExecuteFlag) {
6929 /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
6935 static void GLAPIENTRY
6936 save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose,
6939 GET_CURRENT_CONTEXT(ctx);
6941 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6942 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 4);
6947 n[4].data = memdup(m, count * 2 * 2 * sizeof(GLfloat));
6949 if (ctx->ExecuteFlag) {
6950 CALL_UniformMatrix2fvARB(ctx->Exec, (location, count, transpose, m));
6954 static void GLAPIENTRY
6955 save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose,
6958 GET_CURRENT_CONTEXT(ctx);
6960 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6961 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 4);
6966 n[4].data = memdup(m, count * 3 * 3 * sizeof(GLfloat));
6968 if (ctx->ExecuteFlag) {
6969 CALL_UniformMatrix3fvARB(ctx->Exec, (location, count, transpose, m));
6973 static void GLAPIENTRY
6974 save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose,
6977 GET_CURRENT_CONTEXT(ctx);
6979 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
6980 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 4);
6985 n[4].data = memdup(m, count * 4 * 4 * sizeof(GLfloat));
6987 if (ctx->ExecuteFlag) {
6988 CALL_UniformMatrix4fvARB(ctx->Exec, (location, count, transpose, m));
6993 static void GLAPIENTRY
6994 save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
6997 GET_CURRENT_CONTEXT(ctx);
6999 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7000 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 4);
7005 n[4].data = memdup(m, count * 2 * 3 * sizeof(GLfloat));
7007 if (ctx->ExecuteFlag) {
7008 CALL_UniformMatrix2x3fv(ctx->Exec, (location, count, transpose, m));
7012 static void GLAPIENTRY
7013 save_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
7016 GET_CURRENT_CONTEXT(ctx);
7018 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7019 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 4);
7024 n[4].data = memdup(m, count * 3 * 2 * sizeof(GLfloat));
7026 if (ctx->ExecuteFlag) {
7027 CALL_UniformMatrix3x2fv(ctx->Exec, (location, count, transpose, m));
7032 static void GLAPIENTRY
7033 save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
7036 GET_CURRENT_CONTEXT(ctx);
7038 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7039 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 4);
7044 n[4].data = memdup(m, count * 2 * 4 * sizeof(GLfloat));
7046 if (ctx->ExecuteFlag) {
7047 CALL_UniformMatrix2x4fv(ctx->Exec, (location, count, transpose, m));
7051 static void GLAPIENTRY
7052 save_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
7055 GET_CURRENT_CONTEXT(ctx);
7057 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7058 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 4);
7063 n[4].data = memdup(m, count * 4 * 2 * sizeof(GLfloat));
7065 if (ctx->ExecuteFlag) {
7066 CALL_UniformMatrix4x2fv(ctx->Exec, (location, count, transpose, m));
7071 static void GLAPIENTRY
7072 save_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
7075 GET_CURRENT_CONTEXT(ctx);
7077 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7078 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 4);
7083 n[4].data = memdup(m, count * 3 * 4 * sizeof(GLfloat));
7085 if (ctx->ExecuteFlag) {
7086 CALL_UniformMatrix3x4fv(ctx->Exec, (location, count, transpose, m));
7090 static void GLAPIENTRY
7091 save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
7094 GET_CURRENT_CONTEXT(ctx);
7096 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7097 n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 4);
7102 n[4].data = memdup(m, count * 4 * 3 * sizeof(GLfloat));
7104 if (ctx->ExecuteFlag) {
7105 CALL_UniformMatrix4x3fv(ctx->Exec, (location, count, transpose, m));
7109 static void GLAPIENTRY
7110 save_ClampColorARB(GLenum target, GLenum clamp)
7112 GET_CURRENT_CONTEXT(ctx);
7114 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7115 n = alloc_instruction(ctx, OPCODE_CLAMP_COLOR, 2);
7120 if (ctx->ExecuteFlag) {
7121 CALL_ClampColorARB(ctx->Exec, (target, clamp));
7125 static void GLAPIENTRY
7126 save_UseShaderProgramEXT(GLenum type, GLuint program)
7128 GET_CURRENT_CONTEXT(ctx);
7130 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7131 n = alloc_instruction(ctx, OPCODE_USE_SHADER_PROGRAM_EXT, 2);
7136 if (ctx->ExecuteFlag) {
7137 CALL_UseShaderProgramEXT(ctx->Exec, (type, program));
7141 static void GLAPIENTRY
7142 save_ActiveProgramEXT(GLuint program)
7144 GET_CURRENT_CONTEXT(ctx);
7146 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7147 n = alloc_instruction(ctx, OPCODE_ACTIVE_PROGRAM_EXT, 1);
7151 if (ctx->ExecuteFlag) {
7152 CALL_ActiveProgramEXT(ctx->Exec, (program));
7156 /** GL_EXT_texture_integer */
7157 static void GLAPIENTRY
7158 save_ClearColorIi(GLint red, GLint green, GLint blue, GLint alpha)
7160 GET_CURRENT_CONTEXT(ctx);
7162 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7163 n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_I, 4);
7170 if (ctx->ExecuteFlag) {
7171 CALL_ClearColorIiEXT(ctx->Exec, (red, green, blue, alpha));
7175 /** GL_EXT_texture_integer */
7176 static void GLAPIENTRY
7177 save_ClearColorIui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
7179 GET_CURRENT_CONTEXT(ctx);
7181 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7182 n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_UI, 4);
7189 if (ctx->ExecuteFlag) {
7190 CALL_ClearColorIuiEXT(ctx->Exec, (red, green, blue, alpha));
7194 /** GL_EXT_texture_integer */
7195 static void GLAPIENTRY
7196 save_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
7198 GET_CURRENT_CONTEXT(ctx);
7200 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7201 n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_I, 6);
7210 if (ctx->ExecuteFlag) {
7211 CALL_TexParameterIivEXT(ctx->Exec, (target, pname, params));
7215 /** GL_EXT_texture_integer */
7216 static void GLAPIENTRY
7217 save_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
7219 GET_CURRENT_CONTEXT(ctx);
7221 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7222 n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_UI, 6);
7226 n[3].ui = params[0];
7227 n[4].ui = params[1];
7228 n[5].ui = params[2];
7229 n[6].ui = params[3];
7231 if (ctx->ExecuteFlag) {
7232 CALL_TexParameterIuivEXT(ctx->Exec, (target, pname, params));
7236 /** GL_EXT_texture_integer */
7237 static void GLAPIENTRY
7238 exec_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
7240 GET_CURRENT_CONTEXT(ctx);
7241 FLUSH_VERTICES(ctx, 0);
7242 CALL_GetTexParameterIivEXT(ctx->Exec, (target, pname, params));
7245 /** GL_EXT_texture_integer */
7246 static void GLAPIENTRY
7247 exec_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
7249 GET_CURRENT_CONTEXT(ctx);
7250 FLUSH_VERTICES(ctx, 0);
7251 CALL_GetTexParameterIuivEXT(ctx->Exec, (target, pname, params));
7255 /* GL_ARB_instanced_arrays */
7256 static void GLAPIENTRY
7257 save_VertexAttribDivisor(GLuint index, GLuint divisor)
7259 GET_CURRENT_CONTEXT(ctx);
7261 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7262 n = alloc_instruction(ctx, OPCODE_VERTEX_ATTRIB_DIVISOR, 2);
7267 if (ctx->ExecuteFlag) {
7268 CALL_VertexAttribDivisorARB(ctx->Exec, (index, divisor));
7273 /* GL_NV_texture_barrier */
7274 static void GLAPIENTRY
7275 save_TextureBarrierNV(void)
7277 GET_CURRENT_CONTEXT(ctx);
7278 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7279 alloc_instruction(ctx, OPCODE_TEXTURE_BARRIER_NV, 0);
7280 if (ctx->ExecuteFlag) {
7281 CALL_TextureBarrierNV(ctx->Exec, ());
7286 /* GL_ARB_sampler_objects */
7287 static void GLAPIENTRY
7288 save_BindSampler(GLuint unit, GLuint sampler)
7291 GET_CURRENT_CONTEXT(ctx);
7292 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7293 n = alloc_instruction(ctx, OPCODE_BIND_SAMPLER, 2);
7298 if (ctx->ExecuteFlag) {
7299 CALL_BindSampler(ctx->Exec, (unit, sampler));
7303 static void GLAPIENTRY
7304 save_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params)
7307 GET_CURRENT_CONTEXT(ctx);
7308 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7309 n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERIV, 6);
7314 if (pname == GL_TEXTURE_BORDER_COLOR) {
7320 n[4].i = n[5].i = n[6].i = 0;
7323 if (ctx->ExecuteFlag) {
7324 CALL_SamplerParameteriv(ctx->Exec, (sampler, pname, params));
7328 static void GLAPIENTRY
7329 save_SamplerParameteri(GLuint sampler, GLenum pname, GLint param)
7331 save_SamplerParameteriv(sampler, pname, ¶m);
7334 static void GLAPIENTRY
7335 save_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params)
7338 GET_CURRENT_CONTEXT(ctx);
7339 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7340 n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERFV, 6);
7345 if (pname == GL_TEXTURE_BORDER_COLOR) {
7351 n[4].f = n[5].f = n[6].f = 0.0F;
7354 if (ctx->ExecuteFlag) {
7355 CALL_SamplerParameterfv(ctx->Exec, (sampler, pname, params));
7359 static void GLAPIENTRY
7360 save_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
7362 save_SamplerParameterfv(sampler, pname, ¶m);
7365 static void GLAPIENTRY
7366 save_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params)
7369 GET_CURRENT_CONTEXT(ctx);
7370 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7371 n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERIIV, 6);
7376 if (pname == GL_TEXTURE_BORDER_COLOR) {
7382 n[4].i = n[5].i = n[6].i = 0;
7385 if (ctx->ExecuteFlag) {
7386 CALL_SamplerParameterIiv(ctx->Exec, (sampler, pname, params));
7390 static void GLAPIENTRY
7391 save_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params)
7394 GET_CURRENT_CONTEXT(ctx);
7395 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7396 n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERUIV, 6);
7400 n[3].ui = params[0];
7401 if (pname == GL_TEXTURE_BORDER_COLOR) {
7402 n[4].ui = params[1];
7403 n[5].ui = params[2];
7404 n[6].ui = params[3];
7407 n[4].ui = n[5].ui = n[6].ui = 0;
7410 if (ctx->ExecuteFlag) {
7411 CALL_SamplerParameterIuiv(ctx->Exec, (sampler, pname, params));
7415 /* GL_ARB_geometry_shader4 */
7416 static void GLAPIENTRY
7417 save_ProgramParameteri(GLuint program, GLenum pname, GLint value)
7420 GET_CURRENT_CONTEXT(ctx);
7421 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7422 n = alloc_instruction(ctx, OPCODE_PROGRAM_PARAMETERI, 3);
7428 if (ctx->ExecuteFlag) {
7429 CALL_ProgramParameteriARB(ctx->Exec, (program, pname, value));
7433 static void GLAPIENTRY
7434 save_FramebufferTexture(GLenum target, GLenum attachment,
7435 GLuint texture, GLint level)
7438 GET_CURRENT_CONTEXT(ctx);
7439 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7440 n = alloc_instruction(ctx, OPCODE_FRAMEBUFFER_TEXTURE, 4);
7443 n[2].e = attachment;
7447 if (ctx->ExecuteFlag) {
7448 CALL_FramebufferTextureARB(ctx->Exec, (target, attachment, texture, level));
7452 static void GLAPIENTRY
7453 save_FramebufferTextureFace(GLenum target, GLenum attachment,
7454 GLuint texture, GLint level, GLenum face)
7457 GET_CURRENT_CONTEXT(ctx);
7458 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7459 n = alloc_instruction(ctx, OPCODE_FRAMEBUFFER_TEXTURE_FACE, 5);
7462 n[2].e = attachment;
7467 if (ctx->ExecuteFlag) {
7468 CALL_FramebufferTextureFaceARB(ctx->Exec, (target, attachment, texture,
7475 static void GLAPIENTRY
7476 save_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
7479 GET_CURRENT_CONTEXT(ctx);
7480 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7481 n = alloc_instruction(ctx, OPCODE_WAIT_SYNC, 4);
7483 union uint64_pair p;
7487 n[3].ui = p.uint32[0];
7488 n[4].ui = p.uint32[1];
7490 if (ctx->ExecuteFlag) {
7491 CALL_WaitSync(ctx->Exec, (sync, flags, timeout));
7496 /** GL_NV_conditional_render */
7497 static void GLAPIENTRY
7498 save_BeginConditionalRender(GLuint queryId, GLenum mode)
7500 GET_CURRENT_CONTEXT(ctx);
7502 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7503 n = alloc_instruction(ctx, OPCODE_BEGIN_CONDITIONAL_RENDER, 2);
7508 if (ctx->ExecuteFlag) {
7509 CALL_BeginConditionalRenderNV(ctx->Exec, (queryId, mode));
7513 static void GLAPIENTRY
7514 save_EndConditionalRender(void)
7516 GET_CURRENT_CONTEXT(ctx);
7517 ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
7518 alloc_instruction(ctx, OPCODE_END_CONDITIONAL_RENDER, 0);
7519 if (ctx->ExecuteFlag) {
7520 CALL_EndConditionalRenderNV(ctx->Exec, ());
7526 * Save an error-generating command into display list.
7528 * KW: Will appear in the list before the vertex buffer containing the
7529 * command that provoked the error. I don't see this as a problem.
7532 save_error(struct gl_context *ctx, GLenum error, const char *s)
7535 n = alloc_instruction(ctx, OPCODE_ERROR, 2);
7538 n[2].data = (void *) s;
7544 * Compile an error into current display list.
7547 _mesa_compile_error(struct gl_context *ctx, GLenum error, const char *s)
7549 if (ctx->CompileFlag)
7550 save_error(ctx, error, s);
7551 if (ctx->ExecuteFlag)
7552 _mesa_error(ctx, error, "%s", s);
7557 * Test if ID names a display list.
7560 islist(struct gl_context *ctx, GLuint list)
7562 if (list > 0 && lookup_list(ctx, list)) {
7572 /**********************************************************************/
7573 /* Display list execution */
7574 /**********************************************************************/
7578 * Execute a display list. Note that the ListBase offset must have already
7579 * been added before calling this function. I.e. the list argument is
7580 * the absolute list number, not relative to ListBase.
7581 * \param list - display list number
7584 execute_list(struct gl_context *ctx, GLuint list)
7586 struct gl_display_list *dlist;
7590 if (list == 0 || !islist(ctx, list))
7593 if (ctx->ListState.CallDepth == MAX_LIST_NESTING) {
7594 /* raise an error? */
7598 dlist = lookup_list(ctx, list);
7602 ctx->ListState.CallDepth++;
7604 if (ctx->Driver.BeginCallList)
7605 ctx->Driver.BeginCallList(ctx, dlist);
7611 const OpCode opcode = n[0].opcode;
7613 if (is_ext_opcode(opcode)) {
7614 n += ext_opcode_execute(ctx, n);
7619 _mesa_error(ctx, n[1].e, "%s", (const char *) n[2].data);
7622 CALL_Accum(ctx->Exec, (n[1].e, n[2].f));
7624 case OPCODE_ALPHA_FUNC:
7625 CALL_AlphaFunc(ctx->Exec, (n[1].e, n[2].f));
7627 case OPCODE_BIND_TEXTURE:
7628 CALL_BindTexture(ctx->Exec, (n[1].e, n[2].ui));
7632 const struct gl_pixelstore_attrib save = ctx->Unpack;
7633 ctx->Unpack = ctx->DefaultPacking;
7634 CALL_Bitmap(ctx->Exec, ((GLsizei) n[1].i, (GLsizei) n[2].i,
7635 n[3].f, n[4].f, n[5].f, n[6].f,
7636 (const GLubyte *) n[7].data));
7637 ctx->Unpack = save; /* restore */
7640 case OPCODE_BLEND_COLOR:
7641 CALL_BlendColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
7643 case OPCODE_BLEND_EQUATION:
7644 CALL_BlendEquation(ctx->Exec, (n[1].e));
7646 case OPCODE_BLEND_EQUATION_SEPARATE:
7647 CALL_BlendEquationSeparateEXT(ctx->Exec, (n[1].e, n[2].e));
7649 case OPCODE_BLEND_FUNC_SEPARATE:
7650 CALL_BlendFuncSeparateEXT(ctx->Exec,
7651 (n[1].e, n[2].e, n[3].e, n[4].e));
7654 case OPCODE_BLEND_FUNC_I:
7655 /* GL_ARB_draw_buffers_blend */
7656 CALL_BlendFunciARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e));
7658 case OPCODE_BLEND_FUNC_SEPARATE_I:
7659 /* GL_ARB_draw_buffers_blend */
7660 CALL_BlendFuncSeparateiARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e,
7663 case OPCODE_BLEND_EQUATION_I:
7664 /* GL_ARB_draw_buffers_blend */
7665 CALL_BlendEquationiARB(ctx->Exec, (n[1].ui, n[2].e));
7667 case OPCODE_BLEND_EQUATION_SEPARATE_I:
7668 /* GL_ARB_draw_buffers_blend */
7669 CALL_BlendEquationSeparateiARB(ctx->Exec,
7670 (n[1].ui, n[2].e, n[3].e));
7673 case OPCODE_CALL_LIST:
7674 /* Generated by glCallList(), don't add ListBase */
7675 if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
7676 execute_list(ctx, n[1].ui);
7679 case OPCODE_CALL_LIST_OFFSET:
7680 /* Generated by glCallLists() so we must add ListBase */
7682 /* user specified a bad data type at compile time */
7683 _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
7685 else if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
7686 GLuint list = (GLuint) (ctx->List.ListBase + n[1].i);
7687 execute_list(ctx, list);
7691 CALL_Clear(ctx->Exec, (n[1].bf));
7693 case OPCODE_CLEAR_BUFFER_IV:
7700 CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));
7703 case OPCODE_CLEAR_BUFFER_UIV:
7710 CALL_ClearBufferuiv(ctx->Exec, (n[1].e, n[2].i, value));
7713 case OPCODE_CLEAR_BUFFER_FV:
7720 CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));
7723 case OPCODE_CLEAR_BUFFER_FI:
7724 CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));
7726 case OPCODE_CLEAR_COLOR:
7727 CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
7729 case OPCODE_CLEAR_ACCUM:
7730 CALL_ClearAccum(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
7732 case OPCODE_CLEAR_DEPTH:
7733 CALL_ClearDepth(ctx->Exec, ((GLclampd) n[1].f));
7735 case OPCODE_CLEAR_INDEX:
7736 CALL_ClearIndex(ctx->Exec, ((GLfloat) n[1].ui));
7738 case OPCODE_CLEAR_STENCIL:
7739 CALL_ClearStencil(ctx->Exec, (n[1].i));
7741 case OPCODE_CLIP_PLANE:
7748 CALL_ClipPlane(ctx->Exec, (n[1].e, eq));
7751 case OPCODE_COLOR_MASK:
7752 CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b));
7754 case OPCODE_COLOR_MASK_INDEXED:
7755 CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b,
7758 case OPCODE_COLOR_MATERIAL:
7759 CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e));
7761 case OPCODE_COLOR_TABLE:
7763 const struct gl_pixelstore_attrib save = ctx->Unpack;
7764 ctx->Unpack = ctx->DefaultPacking;
7765 CALL_ColorTable(ctx->Exec, (n[1].e, n[2].e, n[3].i, n[4].e,
7766 n[5].e, n[6].data));
7767 ctx->Unpack = save; /* restore */
7770 case OPCODE_COLOR_TABLE_PARAMETER_FV:
7777 CALL_ColorTableParameterfv(ctx->Exec,
7778 (n[1].e, n[2].e, params));
7781 case OPCODE_COLOR_TABLE_PARAMETER_IV:
7788 CALL_ColorTableParameteriv(ctx->Exec,
7789 (n[1].e, n[2].e, params));
7792 case OPCODE_COLOR_SUB_TABLE:
7794 const struct gl_pixelstore_attrib save = ctx->Unpack;
7795 ctx->Unpack = ctx->DefaultPacking;
7796 CALL_ColorSubTable(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7797 n[4].e, n[5].e, n[6].data));
7798 ctx->Unpack = save; /* restore */
7801 case OPCODE_CONVOLUTION_FILTER_1D:
7803 const struct gl_pixelstore_attrib save = ctx->Unpack;
7804 ctx->Unpack = ctx->DefaultPacking;
7805 CALL_ConvolutionFilter1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7808 ctx->Unpack = save; /* restore */
7811 case OPCODE_CONVOLUTION_FILTER_2D:
7813 const struct gl_pixelstore_attrib save = ctx->Unpack;
7814 ctx->Unpack = ctx->DefaultPacking;
7815 CALL_ConvolutionFilter2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7816 n[4].i, n[5].e, n[6].e,
7818 ctx->Unpack = save; /* restore */
7821 case OPCODE_CONVOLUTION_PARAMETER_I:
7822 CALL_ConvolutionParameteri(ctx->Exec, (n[1].e, n[2].e, n[3].i));
7824 case OPCODE_CONVOLUTION_PARAMETER_IV:
7831 CALL_ConvolutionParameteriv(ctx->Exec,
7832 (n[1].e, n[2].e, params));
7835 case OPCODE_CONVOLUTION_PARAMETER_F:
7836 CALL_ConvolutionParameterf(ctx->Exec, (n[1].e, n[2].e, n[3].f));
7838 case OPCODE_CONVOLUTION_PARAMETER_FV:
7845 CALL_ConvolutionParameterfv(ctx->Exec,
7846 (n[1].e, n[2].e, params));
7849 case OPCODE_COPY_COLOR_SUB_TABLE:
7850 CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i,
7851 n[3].i, n[4].i, n[5].i));
7853 case OPCODE_COPY_COLOR_TABLE:
7854 CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i,
7855 n[3].i, n[4].i, n[5].i));
7857 case OPCODE_COPY_PIXELS:
7858 CALL_CopyPixels(ctx->Exec, (n[1].i, n[2].i,
7859 (GLsizei) n[3].i, (GLsizei) n[4].i,
7862 case OPCODE_COPY_TEX_IMAGE1D:
7863 CALL_CopyTexImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i,
7864 n[5].i, n[6].i, n[7].i));
7866 case OPCODE_COPY_TEX_IMAGE2D:
7867 CALL_CopyTexImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i,
7868 n[5].i, n[6].i, n[7].i, n[8].i));
7870 case OPCODE_COPY_TEX_SUB_IMAGE1D:
7871 CALL_CopyTexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7872 n[4].i, n[5].i, n[6].i));
7874 case OPCODE_COPY_TEX_SUB_IMAGE2D:
7875 CALL_CopyTexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7876 n[4].i, n[5].i, n[6].i, n[7].i,
7879 case OPCODE_COPY_TEX_SUB_IMAGE3D:
7880 CALL_CopyTexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
7881 n[4].i, n[5].i, n[6].i, n[7].i,
7884 case OPCODE_CULL_FACE:
7885 CALL_CullFace(ctx->Exec, (n[1].e));
7887 case OPCODE_DEPTH_FUNC:
7888 CALL_DepthFunc(ctx->Exec, (n[1].e));
7890 case OPCODE_DEPTH_MASK:
7891 CALL_DepthMask(ctx->Exec, (n[1].b));
7893 case OPCODE_DEPTH_RANGE:
7894 CALL_DepthRange(ctx->Exec,
7895 ((GLclampd) n[1].f, (GLclampd) n[2].f));
7897 case OPCODE_DISABLE:
7898 CALL_Disable(ctx->Exec, (n[1].e));
7900 case OPCODE_DISABLE_INDEXED:
7901 CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
7903 case OPCODE_DRAW_BUFFER:
7904 CALL_DrawBuffer(ctx->Exec, (n[1].e));
7906 case OPCODE_DRAW_PIXELS:
7908 const struct gl_pixelstore_attrib save = ctx->Unpack;
7909 ctx->Unpack = ctx->DefaultPacking;
7910 CALL_DrawPixels(ctx->Exec, (n[1].i, n[2].i, n[3].e, n[4].e,
7912 ctx->Unpack = save; /* restore */
7916 CALL_Enable(ctx->Exec, (n[1].e));
7918 case OPCODE_ENABLE_INDEXED:
7919 CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
7921 case OPCODE_EVALMESH1:
7922 CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i));
7924 case OPCODE_EVALMESH2:
7925 CALL_EvalMesh2(ctx->Exec,
7926 (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i));
7935 CALL_Fogfv(ctx->Exec, (n[1].e, p));
7938 case OPCODE_FRONT_FACE:
7939 CALL_FrontFace(ctx->Exec, (n[1].e));
7941 case OPCODE_FRUSTUM:
7942 CALL_Frustum(ctx->Exec,
7943 (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f));
7946 CALL_Hint(ctx->Exec, (n[1].e, n[2].e));
7948 case OPCODE_HISTOGRAM:
7949 CALL_Histogram(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].b));
7951 case OPCODE_INDEX_MASK:
7952 CALL_IndexMask(ctx->Exec, (n[1].ui));
7954 case OPCODE_INIT_NAMES:
7955 CALL_InitNames(ctx->Exec, ());
7964 CALL_Lightfv(ctx->Exec, (n[1].e, n[2].e, p));
7967 case OPCODE_LIGHT_MODEL:
7974 CALL_LightModelfv(ctx->Exec, (n[1].e, p));
7977 case OPCODE_LINE_STIPPLE:
7978 CALL_LineStipple(ctx->Exec, (n[1].i, n[2].us));
7980 case OPCODE_LINE_WIDTH:
7981 CALL_LineWidth(ctx->Exec, (n[1].f));
7983 case OPCODE_LIST_BASE:
7984 CALL_ListBase(ctx->Exec, (n[1].ui));
7986 case OPCODE_LOAD_IDENTITY:
7987 CALL_LoadIdentity(ctx->Exec, ());
7989 case OPCODE_LOAD_MATRIX:
7990 if (sizeof(Node) == sizeof(GLfloat)) {
7991 CALL_LoadMatrixf(ctx->Exec, (&n[1].f));
7996 for (i = 0; i < 16; i++) {
7999 CALL_LoadMatrixf(ctx->Exec, (m));
8002 case OPCODE_LOAD_NAME:
8003 CALL_LoadName(ctx->Exec, (n[1].ui));
8005 case OPCODE_LOGIC_OP:
8006 CALL_LogicOp(ctx->Exec, (n[1].e));
8010 GLenum target = n[1].e;
8011 GLint ustride = _mesa_evaluator_components(target);
8012 GLint uorder = n[5].i;
8013 GLfloat u1 = n[2].f;
8014 GLfloat u2 = n[3].f;
8015 CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorder,
8016 (GLfloat *) n[6].data));
8021 GLenum target = n[1].e;
8022 GLfloat u1 = n[2].f;
8023 GLfloat u2 = n[3].f;
8024 GLfloat v1 = n[4].f;
8025 GLfloat v2 = n[5].f;
8026 GLint ustride = n[6].i;
8027 GLint vstride = n[7].i;
8028 GLint uorder = n[8].i;
8029 GLint vorder = n[9].i;
8030 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
8031 v1, v2, vstride, vorder,
8032 (GLfloat *) n[10].data));
8035 case OPCODE_MAPGRID1:
8036 CALL_MapGrid1f(ctx->Exec, (n[1].i, n[2].f, n[3].f));
8038 case OPCODE_MAPGRID2:
8039 CALL_MapGrid2f(ctx->Exec,
8040 (n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f));
8042 case OPCODE_MATRIX_MODE:
8043 CALL_MatrixMode(ctx->Exec, (n[1].e));
8045 case OPCODE_MIN_MAX:
8046 CALL_Minmax(ctx->Exec, (n[1].e, n[2].e, n[3].b));
8048 case OPCODE_MULT_MATRIX:
8049 if (sizeof(Node) == sizeof(GLfloat)) {
8050 CALL_MultMatrixf(ctx->Exec, (&n[1].f));
8055 for (i = 0; i < 16; i++) {
8058 CALL_MultMatrixf(ctx->Exec, (m));
8062 CALL_Ortho(ctx->Exec,
8063 (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f));
8065 case OPCODE_PASSTHROUGH:
8066 CALL_PassThrough(ctx->Exec, (n[1].f));
8068 case OPCODE_PIXEL_MAP:
8069 CALL_PixelMapfv(ctx->Exec,
8070 (n[1].e, n[2].i, (GLfloat *) n[3].data));
8072 case OPCODE_PIXEL_TRANSFER:
8073 CALL_PixelTransferf(ctx->Exec, (n[1].e, n[2].f));
8075 case OPCODE_PIXEL_ZOOM:
8076 CALL_PixelZoom(ctx->Exec, (n[1].f, n[2].f));
8078 case OPCODE_POINT_SIZE:
8079 CALL_PointSize(ctx->Exec, (n[1].f));
8081 case OPCODE_POINT_PARAMETERS:
8087 CALL_PointParameterfvEXT(ctx->Exec, (n[1].e, params));
8090 case OPCODE_POLYGON_MODE:
8091 CALL_PolygonMode(ctx->Exec, (n[1].e, n[2].e));
8093 case OPCODE_POLYGON_STIPPLE:
8095 const struct gl_pixelstore_attrib save = ctx->Unpack;
8096 ctx->Unpack = ctx->DefaultPacking;
8097 CALL_PolygonStipple(ctx->Exec, ((GLubyte *) n[1].data));
8098 ctx->Unpack = save; /* restore */
8101 case OPCODE_POLYGON_OFFSET:
8102 CALL_PolygonOffset(ctx->Exec, (n[1].f, n[2].f));
8104 case OPCODE_POP_ATTRIB:
8105 CALL_PopAttrib(ctx->Exec, ());
8107 case OPCODE_POP_MATRIX:
8108 CALL_PopMatrix(ctx->Exec, ());
8110 case OPCODE_POP_NAME:
8111 CALL_PopName(ctx->Exec, ());
8113 case OPCODE_PRIORITIZE_TEXTURE:
8114 CALL_PrioritizeTextures(ctx->Exec, (1, &n[1].ui, &n[2].f));
8116 case OPCODE_PUSH_ATTRIB:
8117 CALL_PushAttrib(ctx->Exec, (n[1].bf));
8119 case OPCODE_PUSH_MATRIX:
8120 CALL_PushMatrix(ctx->Exec, ());
8122 case OPCODE_PUSH_NAME:
8123 CALL_PushName(ctx->Exec, (n[1].ui));
8125 case OPCODE_RASTER_POS:
8126 CALL_RasterPos4f(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
8128 case OPCODE_READ_BUFFER:
8129 CALL_ReadBuffer(ctx->Exec, (n[1].e));
8131 case OPCODE_RESET_HISTOGRAM:
8132 CALL_ResetHistogram(ctx->Exec, (n[1].e));
8134 case OPCODE_RESET_MIN_MAX:
8135 CALL_ResetMinmax(ctx->Exec, (n[1].e));
8138 CALL_Rotatef(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
8141 CALL_Scalef(ctx->Exec, (n[1].f, n[2].f, n[3].f));
8143 case OPCODE_SCISSOR:
8144 CALL_Scissor(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
8146 case OPCODE_SHADE_MODEL:
8147 CALL_ShadeModel(ctx->Exec, (n[1].e));
8149 case OPCODE_PROVOKING_VERTEX:
8150 CALL_ProvokingVertexEXT(ctx->Exec, (n[1].e));
8152 case OPCODE_STENCIL_FUNC:
8153 CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui));
8155 case OPCODE_STENCIL_MASK:
8156 CALL_StencilMask(ctx->Exec, (n[1].ui));
8158 case OPCODE_STENCIL_OP:
8159 CALL_StencilOp(ctx->Exec, (n[1].e, n[2].e, n[3].e));
8161 case OPCODE_STENCIL_FUNC_SEPARATE:
8162 CALL_StencilFuncSeparate(ctx->Exec,
8163 (n[1].e, n[2].e, n[3].i, n[4].ui));
8165 case OPCODE_STENCIL_MASK_SEPARATE:
8166 CALL_StencilMaskSeparate(ctx->Exec, (n[1].e, n[2].ui));
8168 case OPCODE_STENCIL_OP_SEPARATE:
8169 CALL_StencilOpSeparate(ctx->Exec,
8170 (n[1].e, n[2].e, n[3].e, n[4].e));
8179 CALL_TexEnvfv(ctx->Exec, (n[1].e, n[2].e, params));
8189 CALL_TexGenfv(ctx->Exec, (n[1].e, n[2].e, params));
8192 case OPCODE_TEXPARAMETER:
8199 CALL_TexParameterfv(ctx->Exec, (n[1].e, n[2].e, params));
8202 case OPCODE_TEX_IMAGE1D:
8204 const struct gl_pixelstore_attrib save = ctx->Unpack;
8205 ctx->Unpack = ctx->DefaultPacking;
8206 CALL_TexImage1D(ctx->Exec, (n[1].e, /* target */
8208 n[3].i, /* components */
8210 n[5].e, /* border */
8211 n[6].e, /* format */
8214 ctx->Unpack = save; /* restore */
8217 case OPCODE_TEX_IMAGE2D:
8219 const struct gl_pixelstore_attrib save = ctx->Unpack;
8220 ctx->Unpack = ctx->DefaultPacking;
8221 CALL_TexImage2D(ctx->Exec, (n[1].e, /* target */
8223 n[3].i, /* components */
8225 n[5].i, /* height */
8226 n[6].e, /* border */
8227 n[7].e, /* format */
8230 ctx->Unpack = save; /* restore */
8233 case OPCODE_TEX_IMAGE3D:
8235 const struct gl_pixelstore_attrib save = ctx->Unpack;
8236 ctx->Unpack = ctx->DefaultPacking;
8237 CALL_TexImage3D(ctx->Exec, (n[1].e, /* target */
8239 n[3].i, /* components */
8241 n[5].i, /* height */
8243 n[7].e, /* border */
8244 n[8].e, /* format */
8247 ctx->Unpack = save; /* restore */
8250 case OPCODE_TEX_SUB_IMAGE1D:
8252 const struct gl_pixelstore_attrib save = ctx->Unpack;
8253 ctx->Unpack = ctx->DefaultPacking;
8254 CALL_TexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
8256 n[6].e, n[7].data));
8257 ctx->Unpack = save; /* restore */
8260 case OPCODE_TEX_SUB_IMAGE2D:
8262 const struct gl_pixelstore_attrib save = ctx->Unpack;
8263 ctx->Unpack = ctx->DefaultPacking;
8264 CALL_TexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
8266 n[6].i, n[7].e, n[8].e,
8268 ctx->Unpack = save; /* restore */
8271 case OPCODE_TEX_SUB_IMAGE3D:
8273 const struct gl_pixelstore_attrib save = ctx->Unpack;
8274 ctx->Unpack = ctx->DefaultPacking;
8275 CALL_TexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
8276 n[4].i, n[5].i, n[6].i, n[7].i,
8277 n[8].i, n[9].e, n[10].e,
8279 ctx->Unpack = save; /* restore */
8282 case OPCODE_TRANSLATE:
8283 CALL_Translatef(ctx->Exec, (n[1].f, n[2].f, n[3].f));
8285 case OPCODE_VIEWPORT:
8286 CALL_Viewport(ctx->Exec, (n[1].i, n[2].i,
8287 (GLsizei) n[3].i, (GLsizei) n[4].i));
8289 case OPCODE_WINDOW_POS:
8290 CALL_WindowPos4fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
8292 case OPCODE_ACTIVE_TEXTURE: /* GL_ARB_multitexture */
8293 CALL_ActiveTextureARB(ctx->Exec, (n[1].e));
8295 case OPCODE_COMPRESSED_TEX_IMAGE_1D: /* GL_ARB_texture_compression */
8296 CALL_CompressedTexImage1DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
8297 n[4].i, n[5].i, n[6].i,
8300 case OPCODE_COMPRESSED_TEX_IMAGE_2D: /* GL_ARB_texture_compression */
8301 CALL_CompressedTexImage2DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
8302 n[4].i, n[5].i, n[6].i,
8303 n[7].i, n[8].data));
8305 case OPCODE_COMPRESSED_TEX_IMAGE_3D: /* GL_ARB_texture_compression */
8306 CALL_CompressedTexImage3DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
8307 n[4].i, n[5].i, n[6].i,
8311 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: /* GL_ARB_texture_compress */
8312 CALL_CompressedTexSubImage1DARB(ctx->Exec,
8313 (n[1].e, n[2].i, n[3].i, n[4].i,
8314 n[5].e, n[6].i, n[7].data));
8316 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: /* GL_ARB_texture_compress */
8317 CALL_CompressedTexSubImage2DARB(ctx->Exec,
8318 (n[1].e, n[2].i, n[3].i, n[4].i,
8319 n[5].i, n[6].i, n[7].e, n[8].i,
8322 case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: /* GL_ARB_texture_compress */
8323 CALL_CompressedTexSubImage3DARB(ctx->Exec,
8324 (n[1].e, n[2].i, n[3].i, n[4].i,
8325 n[5].i, n[6].i, n[7].i, n[8].i,
8326 n[9].e, n[10].i, n[11].data));
8328 case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */
8329 CALL_SampleCoverageARB(ctx->Exec, (n[1].f, n[2].b));
8331 case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */
8332 CALL_WindowPos3fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f));
8334 #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8335 case OPCODE_BIND_PROGRAM_NV: /* GL_NV_vertex_program */
8336 CALL_BindProgramNV(ctx->Exec, (n[1].e, n[2].ui));
8339 #if FEATURE_NV_vertex_program
8340 case OPCODE_EXECUTE_PROGRAM_NV:
8347 CALL_ExecuteProgramNV(ctx->Exec, (n[1].e, n[2].ui, v));
8350 case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
8351 CALL_RequestResidentProgramsNV(ctx->Exec, (n[1].ui,
8352 (GLuint *) n[2].data));
8354 case OPCODE_LOAD_PROGRAM_NV:
8355 CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i,
8356 (const GLubyte *) n[4].data));
8358 case OPCODE_TRACK_MATRIX_NV:
8359 CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e));
8363 #if FEATURE_NV_fragment_program
8364 case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB:
8365 CALL_ProgramLocalParameter4fARB(ctx->Exec,
8366 (n[1].e, n[2].ui, n[3].f, n[4].f,
8369 case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
8370 CALL_ProgramNamedParameter4fNV(ctx->Exec, (n[1].ui, n[2].i,
8371 (const GLubyte *) n[3].
8372 data, n[4].f, n[5].f,
8377 case OPCODE_ACTIVE_STENCIL_FACE_EXT:
8378 CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e));
8380 case OPCODE_DEPTH_BOUNDS_EXT:
8381 CALL_DepthBoundsEXT(ctx->Exec, (n[1].f, n[2].f));
8383 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
8384 case OPCODE_PROGRAM_STRING_ARB:
8385 CALL_ProgramStringARB(ctx->Exec,
8386 (n[1].e, n[2].e, n[3].i, n[4].data));
8389 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
8390 case OPCODE_PROGRAM_ENV_PARAMETER_ARB:
8391 CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f,
8396 #if FEATURE_queryobj
8397 case OPCODE_BEGIN_QUERY_ARB:
8398 CALL_BeginQueryARB(ctx->Exec, (n[1].e, n[2].ui));
8400 case OPCODE_END_QUERY_ARB:
8401 CALL_EndQueryARB(ctx->Exec, (n[1].e));
8403 case OPCODE_QUERY_COUNTER:
8404 CALL_QueryCounter(ctx->Exec, (n[1].ui, n[2].e));
8406 case OPCODE_BEGIN_QUERY_INDEXED:
8407 CALL_BeginQueryIndexed(ctx->Exec, (n[1].e, n[2].ui, n[3].ui));
8409 case OPCODE_END_QUERY_INDEXED:
8410 CALL_EndQueryIndexed(ctx->Exec, (n[1].e, n[2].ui));
8413 case OPCODE_DRAW_BUFFERS_ARB:
8415 GLenum buffers[MAX_DRAW_BUFFERS];
8416 GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS);
8417 for (i = 0; i < count; i++)
8418 buffers[i] = n[2 + i].e;
8419 CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers));
8422 #if FEATURE_EXT_framebuffer_blit
8423 case OPCODE_BLIT_FRAMEBUFFER:
8424 CALL_BlitFramebufferEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i,
8425 n[5].i, n[6].i, n[7].i, n[8].i,
8430 case OPCODE_USE_PROGRAM:
8431 CALL_UseProgramObjectARB(ctx->Exec, (n[1].ui));
8433 case OPCODE_USE_SHADER_PROGRAM_EXT:
8434 CALL_UseShaderProgramEXT(ctx->Exec, (n[1].ui, n[2].ui));
8436 case OPCODE_ACTIVE_PROGRAM_EXT:
8437 CALL_ActiveProgramEXT(ctx->Exec, (n[1].ui));
8439 case OPCODE_UNIFORM_1F:
8440 CALL_Uniform1fARB(ctx->Exec, (n[1].i, n[2].f));
8442 case OPCODE_UNIFORM_2F:
8443 CALL_Uniform2fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f));
8445 case OPCODE_UNIFORM_3F:
8446 CALL_Uniform3fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f, n[4].f));
8448 case OPCODE_UNIFORM_4F:
8449 CALL_Uniform4fARB(ctx->Exec,
8450 (n[1].i, n[2].f, n[3].f, n[4].f, n[5].f));
8452 case OPCODE_UNIFORM_1FV:
8453 CALL_Uniform1fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8455 case OPCODE_UNIFORM_2FV:
8456 CALL_Uniform2fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8458 case OPCODE_UNIFORM_3FV:
8459 CALL_Uniform3fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8461 case OPCODE_UNIFORM_4FV:
8462 CALL_Uniform4fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8464 case OPCODE_UNIFORM_1I:
8465 CALL_Uniform1iARB(ctx->Exec, (n[1].i, n[2].i));
8467 case OPCODE_UNIFORM_2I:
8468 CALL_Uniform2iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));
8470 case OPCODE_UNIFORM_3I:
8471 CALL_Uniform3iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
8473 case OPCODE_UNIFORM_4I:
8474 CALL_Uniform4iARB(ctx->Exec,
8475 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8477 case OPCODE_UNIFORM_1IV:
8478 CALL_Uniform1ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8480 case OPCODE_UNIFORM_2IV:
8481 CALL_Uniform2ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8483 case OPCODE_UNIFORM_3IV:
8484 CALL_Uniform3ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8486 case OPCODE_UNIFORM_4IV:
8487 CALL_Uniform4ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
8489 case OPCODE_UNIFORM_1UI:
8490 /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
8492 case OPCODE_UNIFORM_2UI:
8493 /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
8495 case OPCODE_UNIFORM_3UI:
8496 /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
8498 case OPCODE_UNIFORM_4UI:
8499 /*CALL_Uniform4uiARB(ctx->Exec,
8500 (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
8503 case OPCODE_UNIFORM_1UIV:
8504 /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8506 case OPCODE_UNIFORM_2UIV:
8507 /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8509 case OPCODE_UNIFORM_3UIV:
8510 /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8512 case OPCODE_UNIFORM_4UIV:
8513 /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
8515 case OPCODE_UNIFORM_MATRIX22:
8516 CALL_UniformMatrix2fvARB(ctx->Exec,
8517 (n[1].i, n[2].i, n[3].b, n[4].data));
8519 case OPCODE_UNIFORM_MATRIX33:
8520 CALL_UniformMatrix3fvARB(ctx->Exec,
8521 (n[1].i, n[2].i, n[3].b, n[4].data));
8523 case OPCODE_UNIFORM_MATRIX44:
8524 CALL_UniformMatrix4fvARB(ctx->Exec,
8525 (n[1].i, n[2].i, n[3].b, n[4].data));
8527 case OPCODE_UNIFORM_MATRIX23:
8528 CALL_UniformMatrix2x3fv(ctx->Exec,
8529 (n[1].i, n[2].i, n[3].b, n[4].data));
8531 case OPCODE_UNIFORM_MATRIX32:
8532 CALL_UniformMatrix3x2fv(ctx->Exec,
8533 (n[1].i, n[2].i, n[3].b, n[4].data));
8535 case OPCODE_UNIFORM_MATRIX24:
8536 CALL_UniformMatrix2x4fv(ctx->Exec,
8537 (n[1].i, n[2].i, n[3].b, n[4].data));
8539 case OPCODE_UNIFORM_MATRIX42:
8540 CALL_UniformMatrix4x2fv(ctx->Exec,
8541 (n[1].i, n[2].i, n[3].b, n[4].data));
8543 case OPCODE_UNIFORM_MATRIX34:
8544 CALL_UniformMatrix3x4fv(ctx->Exec,
8545 (n[1].i, n[2].i, n[3].b, n[4].data));
8547 case OPCODE_UNIFORM_MATRIX43:
8548 CALL_UniformMatrix4x3fv(ctx->Exec,
8549 (n[1].i, n[2].i, n[3].b, n[4].data));
8552 case OPCODE_CLAMP_COLOR:
8553 CALL_ClampColorARB(ctx->Exec, (n[1].e, n[2].e));
8556 case OPCODE_TEX_BUMP_PARAMETER_ATI:
8559 GLuint i, pname = n[1].ui;
8561 for (i = 0; i < 4; i++)
8562 values[i] = n[1 + i].f;
8563 CALL_TexBumpParameterfvATI(ctx->Exec, (pname, values));
8566 #if FEATURE_ATI_fragment_shader
8567 case OPCODE_BIND_FRAGMENT_SHADER_ATI:
8568 CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i));
8570 case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI:
8573 GLuint i, dst = n[1].ui;
8575 for (i = 0; i < 4; i++)
8576 values[i] = n[1 + i].f;
8577 CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, values));
8581 case OPCODE_ATTR_1F_NV:
8582 CALL_VertexAttrib1fNV(ctx->Exec, (n[1].e, n[2].f));
8584 case OPCODE_ATTR_2F_NV:
8585 /* Really shouldn't have to do this - the Node structure
8586 * is convenient, but it would be better to store the data
8587 * packed appropriately so that it can be sent directly
8588 * on. With x86_64 becoming common, this will start to
8591 if (sizeof(Node) == sizeof(GLfloat))
8592 CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f));
8594 CALL_VertexAttrib2fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f));
8596 case OPCODE_ATTR_3F_NV:
8597 if (sizeof(Node) == sizeof(GLfloat))
8598 CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f));
8600 CALL_VertexAttrib3fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
8603 case OPCODE_ATTR_4F_NV:
8604 if (sizeof(Node) == sizeof(GLfloat))
8605 CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f));
8607 CALL_VertexAttrib4fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
8610 case OPCODE_ATTR_1F_ARB:
8611 CALL_VertexAttrib1fARB(ctx->Exec, (n[1].e, n[2].f));
8613 case OPCODE_ATTR_2F_ARB:
8614 /* Really shouldn't have to do this - the Node structure
8615 * is convenient, but it would be better to store the data
8616 * packed appropriately so that it can be sent directly
8617 * on. With x86_64 becoming common, this will start to
8620 if (sizeof(Node) == sizeof(GLfloat))
8621 CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f));
8623 CALL_VertexAttrib2fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f));
8625 case OPCODE_ATTR_3F_ARB:
8626 if (sizeof(Node) == sizeof(GLfloat))
8627 CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f));
8629 CALL_VertexAttrib3fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
8632 case OPCODE_ATTR_4F_ARB:
8633 if (sizeof(Node) == sizeof(GLfloat))
8634 CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f));
8636 CALL_VertexAttrib4fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
8639 case OPCODE_MATERIAL:
8640 if (sizeof(Node) == sizeof(GLfloat))
8641 CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f));
8648 CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, f));
8652 CALL_Begin(ctx->Exec, (n[1].e));
8655 CALL_End(ctx->Exec, ());
8658 CALL_Rectf(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
8660 case OPCODE_EVAL_C1:
8661 CALL_EvalCoord1f(ctx->Exec, (n[1].f));
8663 case OPCODE_EVAL_C2:
8664 CALL_EvalCoord2f(ctx->Exec, (n[1].f, n[2].f));
8666 case OPCODE_EVAL_P1:
8667 CALL_EvalPoint1(ctx->Exec, (n[1].i));
8669 case OPCODE_EVAL_P2:
8670 CALL_EvalPoint2(ctx->Exec, (n[1].i, n[2].i));
8673 /* GL_EXT_texture_integer */
8674 case OPCODE_CLEARCOLOR_I:
8675 CALL_ClearColorIiEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
8677 case OPCODE_CLEARCOLOR_UI:
8678 CALL_ClearColorIuiEXT(ctx->Exec,
8679 (n[1].ui, n[2].ui, n[3].ui, n[4].ui));
8681 case OPCODE_TEXPARAMETER_I:
8688 CALL_TexParameterIivEXT(ctx->Exec, (n[1].e, n[2].e, params));
8691 case OPCODE_TEXPARAMETER_UI:
8694 params[0] = n[3].ui;
8695 params[1] = n[4].ui;
8696 params[2] = n[5].ui;
8697 params[3] = n[6].ui;
8698 CALL_TexParameterIuivEXT(ctx->Exec, (n[1].e, n[2].e, params));
8702 case OPCODE_VERTEX_ATTRIB_DIVISOR:
8703 /* GL_ARB_instanced_arrays */
8704 CALL_VertexAttribDivisorARB(ctx->Exec, (n[1].ui, n[2].ui));
8707 case OPCODE_TEXTURE_BARRIER_NV:
8708 CALL_TextureBarrierNV(ctx->Exec, ());
8711 /* GL_EXT/ARB_transform_feedback */
8712 case OPCODE_BEGIN_TRANSFORM_FEEDBACK:
8713 CALL_BeginTransformFeedbackEXT(ctx->Exec, (n[1].e));
8715 case OPCODE_END_TRANSFORM_FEEDBACK:
8716 CALL_EndTransformFeedbackEXT(ctx->Exec, ());
8718 case OPCODE_BIND_TRANSFORM_FEEDBACK:
8719 CALL_BindTransformFeedback(ctx->Exec, (n[1].e, n[2].ui));
8721 case OPCODE_PAUSE_TRANSFORM_FEEDBACK:
8722 CALL_PauseTransformFeedback(ctx->Exec, ());
8724 case OPCODE_RESUME_TRANSFORM_FEEDBACK:
8725 CALL_ResumeTransformFeedback(ctx->Exec, ());
8727 case OPCODE_DRAW_TRANSFORM_FEEDBACK:
8728 CALL_DrawTransformFeedback(ctx->Exec, (n[1].e, n[2].ui));
8732 case OPCODE_BIND_SAMPLER:
8733 CALL_BindSampler(ctx->Exec, (n[1].ui, n[2].ui));
8735 case OPCODE_SAMPLER_PARAMETERIV:
8742 CALL_SamplerParameteriv(ctx->Exec, (n[1].ui, n[2].e, params));
8745 case OPCODE_SAMPLER_PARAMETERFV:
8752 CALL_SamplerParameterfv(ctx->Exec, (n[1].ui, n[2].e, params));
8755 case OPCODE_SAMPLER_PARAMETERIIV:
8762 CALL_SamplerParameterIiv(ctx->Exec, (n[1].ui, n[2].e, params));
8765 case OPCODE_SAMPLER_PARAMETERUIV:
8768 params[0] = n[3].ui;
8769 params[1] = n[4].ui;
8770 params[2] = n[5].ui;
8771 params[3] = n[6].ui;
8772 CALL_SamplerParameterIuiv(ctx->Exec, (n[1].ui, n[2].e, params));
8776 /* GL_ARB_geometry_shader4 */
8777 case OPCODE_PROGRAM_PARAMETERI:
8778 CALL_ProgramParameteriARB(ctx->Exec, (n[1].ui, n[2].e, n[3].i));
8780 case OPCODE_FRAMEBUFFER_TEXTURE:
8781 CALL_FramebufferTextureARB(ctx->Exec, (n[1].e, n[2].e,
8784 case OPCODE_FRAMEBUFFER_TEXTURE_FACE:
8785 CALL_FramebufferTextureFaceARB(ctx->Exec, (n[1].e, n[2].e,
8786 n[3].ui, n[4].i, n[5].e));
8790 case OPCODE_WAIT_SYNC:
8792 union uint64_pair p;
8793 p.uint32[0] = n[3].ui;
8794 p.uint32[1] = n[4].ui;
8795 CALL_WaitSync(ctx->Exec, (n[1].data, n[2].bf, p.uint64));
8799 /* GL_NV_conditional_render */
8800 case OPCODE_BEGIN_CONDITIONAL_RENDER:
8801 CALL_BeginConditionalRenderNV(ctx->Exec, (n[1].i, n[2].e));
8803 case OPCODE_END_CONDITIONAL_RENDER:
8804 CALL_EndConditionalRenderNV(ctx->Exec, ());
8807 case OPCODE_CONTINUE:
8808 n = (Node *) n[1].next;
8810 case OPCODE_END_OF_LIST:
8816 _mesa_snprintf(msg, sizeof(msg), "Error in execute_list: opcode=%d",
8818 _mesa_problem(ctx, "%s", msg);
8823 /* increment n to point to next compiled command */
8824 if (opcode != OPCODE_CONTINUE) {
8825 n += InstSize[opcode];
8830 if (ctx->Driver.EndCallList)
8831 ctx->Driver.EndCallList(ctx);
8833 ctx->ListState.CallDepth--;
8838 /**********************************************************************/
8840 /**********************************************************************/
8843 * Test if a display list number is valid.
8845 static GLboolean GLAPIENTRY
8846 _mesa_IsList(GLuint list)
8848 GET_CURRENT_CONTEXT(ctx);
8849 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
8850 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
8851 return islist(ctx, list);
8856 * Delete a sequence of consecutive display lists.
8858 static void GLAPIENTRY
8859 _mesa_DeleteLists(GLuint list, GLsizei range)
8861 GET_CURRENT_CONTEXT(ctx);
8863 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
8864 ASSERT_OUTSIDE_BEGIN_END(ctx);
8867 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteLists");
8870 for (i = list; i < list + range; i++) {
8871 destroy_list(ctx, i);
8877 * Return a display list number, n, such that lists n through n+range-1
8880 static GLuint GLAPIENTRY
8881 _mesa_GenLists(GLsizei range)
8883 GET_CURRENT_CONTEXT(ctx);
8885 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
8886 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
8889 _mesa_error(ctx, GL_INVALID_VALUE, "glGenLists");
8897 * Make this an atomic operation
8899 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
8901 base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range);
8903 /* reserve the list IDs by with empty/dummy lists */
8905 for (i = 0; i < range; i++) {
8906 _mesa_HashInsert(ctx->Shared->DisplayList, base + i,
8907 make_list(base + i, 1));
8911 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
8918 * Begin a new display list.
8920 static void GLAPIENTRY
8921 _mesa_NewList(GLuint name, GLenum mode)
8923 GET_CURRENT_CONTEXT(ctx);
8925 FLUSH_CURRENT(ctx, 0); /* must be called before assert */
8926 ASSERT_OUTSIDE_BEGIN_END(ctx);
8928 if (MESA_VERBOSE & VERBOSE_API)
8929 _mesa_debug(ctx, "glNewList %u %s\n", name,
8930 _mesa_lookup_enum_by_nr(mode));
8933 _mesa_error(ctx, GL_INVALID_VALUE, "glNewList");
8937 if (mode != GL_COMPILE && mode != GL_COMPILE_AND_EXECUTE) {
8938 _mesa_error(ctx, GL_INVALID_ENUM, "glNewList");
8942 if (ctx->ListState.CurrentList) {
8943 /* already compiling a display list */
8944 _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
8948 ctx->CompileFlag = GL_TRUE;
8949 ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE);
8951 /* Reset acumulated list state:
8953 invalidate_saved_current_state( ctx );
8955 /* Allocate new display list */
8956 ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE);
8957 ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head;
8958 ctx->ListState.CurrentPos = 0;
8960 ctx->Driver.NewList(ctx, name, mode);
8962 ctx->CurrentDispatch = ctx->Save;
8963 _glapi_set_dispatch(ctx->CurrentDispatch);
8968 * End definition of current display list.
8970 static void GLAPIENTRY
8973 GET_CURRENT_CONTEXT(ctx);
8974 SAVE_FLUSH_VERTICES(ctx);
8975 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
8977 if (MESA_VERBOSE & VERBOSE_API)
8978 _mesa_debug(ctx, "glEndList\n");
8980 /* Check that a list is under construction */
8981 if (!ctx->ListState.CurrentList) {
8982 _mesa_error(ctx, GL_INVALID_OPERATION, "glEndList");
8986 /* Call before emitting END_OF_LIST, in case the driver wants to
8987 * emit opcodes itself.
8989 ctx->Driver.EndList(ctx);
8991 (void) alloc_instruction(ctx, OPCODE_END_OF_LIST, 0);
8993 /* Destroy old list, if any */
8994 destroy_list(ctx, ctx->ListState.CurrentList->Name);
8996 /* Install the new list */
8997 _mesa_HashInsert(ctx->Shared->DisplayList,
8998 ctx->ListState.CurrentList->Name,
8999 ctx->ListState.CurrentList);
9002 if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST)
9003 mesa_print_display_list(ctx->ListState.CurrentList->Name);
9005 ctx->ListState.CurrentList = NULL;
9006 ctx->ExecuteFlag = GL_TRUE;
9007 ctx->CompileFlag = GL_FALSE;
9009 ctx->CurrentDispatch = ctx->Exec;
9010 _glapi_set_dispatch(ctx->CurrentDispatch);
9015 _mesa_CallList(GLuint list)
9017 GLboolean save_compile_flag;
9018 GET_CURRENT_CONTEXT(ctx);
9019 FLUSH_CURRENT(ctx, 0);
9021 if (MESA_VERBOSE & VERBOSE_API)
9022 _mesa_debug(ctx, "glCallList %d\n", list);
9025 _mesa_error(ctx, GL_INVALID_VALUE, "glCallList(list==0)");
9030 mesa_print_display_list( list );
9032 /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
9033 * execute the display list, and restore the CompileFlag.
9035 save_compile_flag = ctx->CompileFlag;
9036 if (save_compile_flag) {
9037 ctx->CompileFlag = GL_FALSE;
9040 execute_list(ctx, list);
9041 ctx->CompileFlag = save_compile_flag;
9043 /* also restore API function pointers to point to "save" versions */
9044 if (save_compile_flag) {
9045 ctx->CurrentDispatch = ctx->Save;
9046 _glapi_set_dispatch(ctx->CurrentDispatch);
9052 * Execute glCallLists: call multiple display lists.
9055 _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
9057 GET_CURRENT_CONTEXT(ctx);
9059 GLboolean save_compile_flag;
9061 if (MESA_VERBOSE & VERBOSE_API)
9062 _mesa_debug(ctx, "glCallLists %d\n", n);
9066 case GL_UNSIGNED_BYTE:
9068 case GL_UNSIGNED_SHORT:
9070 case GL_UNSIGNED_INT:
9078 _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
9082 /* Save the CompileFlag status, turn it off, execute display list,
9083 * and restore the CompileFlag.
9085 save_compile_flag = ctx->CompileFlag;
9086 ctx->CompileFlag = GL_FALSE;
9088 for (i = 0; i < n; i++) {
9089 GLuint list = (GLuint) (ctx->List.ListBase + translate_id(i, type, lists));
9090 execute_list(ctx, list);
9093 ctx->CompileFlag = save_compile_flag;
9095 /* also restore API function pointers to point to "save" versions */
9096 if (save_compile_flag) {
9097 ctx->CurrentDispatch = ctx->Save;
9098 _glapi_set_dispatch(ctx->CurrentDispatch);
9104 * Set the offset added to list numbers in glCallLists.
9106 static void GLAPIENTRY
9107 _mesa_ListBase(GLuint base)
9109 GET_CURRENT_CONTEXT(ctx);
9110 FLUSH_VERTICES(ctx, 0); /* must be called before assert */
9111 ASSERT_OUTSIDE_BEGIN_END(ctx);
9112 ctx->List.ListBase = base;
9116 /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
9118 static void GLAPIENTRY
9121 GET_CURRENT_CONTEXT(ctx);
9122 FLUSH_VERTICES(ctx, 0);
9123 CALL_Finish(ctx->Exec, ());
9126 static void GLAPIENTRY
9129 GET_CURRENT_CONTEXT(ctx);
9130 FLUSH_VERTICES(ctx, 0);
9131 CALL_Flush(ctx->Exec, ());
9134 static void GLAPIENTRY
9135 exec_GetBooleanv(GLenum pname, GLboolean *params)
9137 GET_CURRENT_CONTEXT(ctx);
9138 FLUSH_VERTICES(ctx, 0);
9139 CALL_GetBooleanv(ctx->Exec, (pname, params));
9142 static void GLAPIENTRY
9143 exec_GetClipPlane(GLenum plane, GLdouble * equation)
9145 GET_CURRENT_CONTEXT(ctx);
9146 FLUSH_VERTICES(ctx, 0);
9147 CALL_GetClipPlane(ctx->Exec, (plane, equation));
9150 static void GLAPIENTRY
9151 exec_GetDoublev(GLenum pname, GLdouble *params)
9153 GET_CURRENT_CONTEXT(ctx);
9154 FLUSH_VERTICES(ctx, 0);
9155 CALL_GetDoublev(ctx->Exec, (pname, params));
9158 static GLenum GLAPIENTRY
9161 GET_CURRENT_CONTEXT(ctx);
9162 FLUSH_VERTICES(ctx, 0);
9163 return CALL_GetError(ctx->Exec, ());
9166 static void GLAPIENTRY
9167 exec_GetFloatv(GLenum pname, GLfloat *params)
9169 GET_CURRENT_CONTEXT(ctx);
9170 FLUSH_VERTICES(ctx, 0);
9171 CALL_GetFloatv(ctx->Exec, (pname, params));
9174 static void GLAPIENTRY
9175 exec_GetIntegerv(GLenum pname, GLint *params)
9177 GET_CURRENT_CONTEXT(ctx);
9178 FLUSH_VERTICES(ctx, 0);
9179 CALL_GetIntegerv(ctx->Exec, (pname, params));
9182 static void GLAPIENTRY
9183 exec_GetLightfv(GLenum light, GLenum pname, GLfloat *params)
9185 GET_CURRENT_CONTEXT(ctx);
9186 FLUSH_VERTICES(ctx, 0);
9187 CALL_GetLightfv(ctx->Exec, (light, pname, params));
9190 static void GLAPIENTRY
9191 exec_GetLightiv(GLenum light, GLenum pname, GLint *params)
9193 GET_CURRENT_CONTEXT(ctx);
9194 FLUSH_VERTICES(ctx, 0);
9195 CALL_GetLightiv(ctx->Exec, (light, pname, params));
9198 static void GLAPIENTRY
9199 exec_GetMapdv(GLenum target, GLenum query, GLdouble * v)
9201 GET_CURRENT_CONTEXT(ctx);
9202 FLUSH_VERTICES(ctx, 0);
9203 CALL_GetMapdv(ctx->Exec, (target, query, v));
9206 static void GLAPIENTRY
9207 exec_GetMapfv(GLenum target, GLenum query, GLfloat * v)
9209 GET_CURRENT_CONTEXT(ctx);
9210 FLUSH_VERTICES(ctx, 0);
9211 CALL_GetMapfv(ctx->Exec, (target, query, v));
9214 static void GLAPIENTRY
9215 exec_GetMapiv(GLenum target, GLenum query, GLint * v)
9217 GET_CURRENT_CONTEXT(ctx);
9218 FLUSH_VERTICES(ctx, 0);
9219 CALL_GetMapiv(ctx->Exec, (target, query, v));
9222 static void GLAPIENTRY
9223 exec_GetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
9225 GET_CURRENT_CONTEXT(ctx);
9226 FLUSH_VERTICES(ctx, 0);
9227 CALL_GetMaterialfv(ctx->Exec, (face, pname, params));
9230 static void GLAPIENTRY
9231 exec_GetMaterialiv(GLenum face, GLenum pname, GLint *params)
9233 GET_CURRENT_CONTEXT(ctx);
9234 FLUSH_VERTICES(ctx, 0);
9235 CALL_GetMaterialiv(ctx->Exec, (face, pname, params));
9238 static void GLAPIENTRY
9239 exec_GetPixelMapfv(GLenum map, GLfloat *values)
9241 GET_CURRENT_CONTEXT(ctx);
9242 FLUSH_VERTICES(ctx, 0);
9243 CALL_GetPixelMapfv(ctx->Exec, (map, values));
9246 static void GLAPIENTRY
9247 exec_GetPixelMapuiv(GLenum map, GLuint *values)
9249 GET_CURRENT_CONTEXT(ctx);
9250 FLUSH_VERTICES(ctx, 0);
9251 CALL_GetPixelMapuiv(ctx->Exec, (map, values));
9254 static void GLAPIENTRY
9255 exec_GetPixelMapusv(GLenum map, GLushort *values)
9257 GET_CURRENT_CONTEXT(ctx);
9258 FLUSH_VERTICES(ctx, 0);
9259 CALL_GetPixelMapusv(ctx->Exec, (map, values));
9262 static void GLAPIENTRY
9263 exec_GetPolygonStipple(GLubyte * dest)
9265 GET_CURRENT_CONTEXT(ctx);
9266 FLUSH_VERTICES(ctx, 0);
9267 CALL_GetPolygonStipple(ctx->Exec, (dest));
9270 static const GLubyte *GLAPIENTRY
9271 exec_GetString(GLenum name)
9273 GET_CURRENT_CONTEXT(ctx);
9274 FLUSH_VERTICES(ctx, 0);
9275 return CALL_GetString(ctx->Exec, (name));
9278 static void GLAPIENTRY
9279 exec_GetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
9281 GET_CURRENT_CONTEXT(ctx);
9282 FLUSH_VERTICES(ctx, 0);
9283 CALL_GetTexEnvfv(ctx->Exec, (target, pname, params));
9286 static void GLAPIENTRY
9287 exec_GetTexEnviv(GLenum target, GLenum pname, GLint *params)
9289 GET_CURRENT_CONTEXT(ctx);
9290 FLUSH_VERTICES(ctx, 0);
9291 CALL_GetTexEnviv(ctx->Exec, (target, pname, params));
9294 static void GLAPIENTRY
9295 exec_GetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
9297 GET_CURRENT_CONTEXT(ctx);
9298 FLUSH_VERTICES(ctx, 0);
9299 CALL_GetTexGendv(ctx->Exec, (coord, pname, params));
9302 static void GLAPIENTRY
9303 exec_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
9305 GET_CURRENT_CONTEXT(ctx);
9306 FLUSH_VERTICES(ctx, 0);
9307 CALL_GetTexGenfv(ctx->Exec, (coord, pname, params));
9310 static void GLAPIENTRY
9311 exec_GetTexGeniv(GLenum coord, GLenum pname, GLint *params)
9313 GET_CURRENT_CONTEXT(ctx);
9314 FLUSH_VERTICES(ctx, 0);
9315 CALL_GetTexGeniv(ctx->Exec, (coord, pname, params));
9318 static void GLAPIENTRY
9319 exec_GetTexImage(GLenum target, GLint level, GLenum format,
9320 GLenum type, GLvoid * pixels)
9322 GET_CURRENT_CONTEXT(ctx);
9323 FLUSH_VERTICES(ctx, 0);
9324 CALL_GetTexImage(ctx->Exec, (target, level, format, type, pixels));
9327 static void GLAPIENTRY
9328 exec_GetTexLevelParameterfv(GLenum target, GLint level,
9329 GLenum pname, GLfloat *params)
9331 GET_CURRENT_CONTEXT(ctx);
9332 FLUSH_VERTICES(ctx, 0);
9333 CALL_GetTexLevelParameterfv(ctx->Exec, (target, level, pname, params));
9336 static void GLAPIENTRY
9337 exec_GetTexLevelParameteriv(GLenum target, GLint level,
9338 GLenum pname, GLint *params)
9340 GET_CURRENT_CONTEXT(ctx);
9341 FLUSH_VERTICES(ctx, 0);
9342 CALL_GetTexLevelParameteriv(ctx->Exec, (target, level, pname, params));
9345 static void GLAPIENTRY
9346 exec_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
9348 GET_CURRENT_CONTEXT(ctx);
9349 FLUSH_VERTICES(ctx, 0);
9350 CALL_GetTexParameterfv(ctx->Exec, (target, pname, params));
9353 static void GLAPIENTRY
9354 exec_GetTexParameteriv(GLenum target, GLenum pname, GLint *params)
9356 GET_CURRENT_CONTEXT(ctx);
9357 FLUSH_VERTICES(ctx, 0);
9358 CALL_GetTexParameteriv(ctx->Exec, (target, pname, params));
9361 static GLboolean GLAPIENTRY
9362 exec_IsEnabled(GLenum cap)
9364 GET_CURRENT_CONTEXT(ctx);
9365 FLUSH_VERTICES(ctx, 0);
9366 return CALL_IsEnabled(ctx->Exec, (cap));
9369 static void GLAPIENTRY
9370 exec_PixelStoref(GLenum pname, GLfloat param)
9372 GET_CURRENT_CONTEXT(ctx);
9373 FLUSH_VERTICES(ctx, 0);
9374 CALL_PixelStoref(ctx->Exec, (pname, param));
9377 static void GLAPIENTRY
9378 exec_PixelStorei(GLenum pname, GLint param)
9380 GET_CURRENT_CONTEXT(ctx);
9381 FLUSH_VERTICES(ctx, 0);
9382 CALL_PixelStorei(ctx->Exec, (pname, param));
9385 static void GLAPIENTRY
9386 exec_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
9387 GLenum format, GLenum type, GLvoid * pixels)
9389 GET_CURRENT_CONTEXT(ctx);
9390 FLUSH_VERTICES(ctx, 0);
9391 CALL_ReadPixels(ctx->Exec, (x, y, width, height, format, type, pixels));
9394 static GLint GLAPIENTRY
9395 exec_RenderMode(GLenum mode)
9397 GET_CURRENT_CONTEXT(ctx);
9398 FLUSH_VERTICES(ctx, 0);
9399 return CALL_RenderMode(ctx->Exec, (mode));
9402 static void GLAPIENTRY
9403 exec_FeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
9405 GET_CURRENT_CONTEXT(ctx);
9406 FLUSH_VERTICES(ctx, 0);
9407 CALL_FeedbackBuffer(ctx->Exec, (size, type, buffer));
9410 static void GLAPIENTRY
9411 exec_SelectBuffer(GLsizei size, GLuint * buffer)
9413 GET_CURRENT_CONTEXT(ctx);
9414 FLUSH_VERTICES(ctx, 0);
9415 CALL_SelectBuffer(ctx->Exec, (size, buffer));
9418 static GLboolean GLAPIENTRY
9419 exec_AreTexturesResident(GLsizei n, const GLuint * texName,
9420 GLboolean * residences)
9422 GET_CURRENT_CONTEXT(ctx);
9423 FLUSH_VERTICES(ctx, 0);
9424 return CALL_AreTexturesResident(ctx->Exec, (n, texName, residences));
9427 static void GLAPIENTRY
9428 exec_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
9430 GET_CURRENT_CONTEXT(ctx);
9431 FLUSH_VERTICES(ctx, 0);
9432 CALL_ColorPointer(ctx->Exec, (size, type, stride, ptr));
9435 static void GLAPIENTRY
9436 exec_DeleteTextures(GLsizei n, const GLuint * texName)
9438 GET_CURRENT_CONTEXT(ctx);
9439 FLUSH_VERTICES(ctx, 0);
9440 CALL_DeleteTextures(ctx->Exec, (n, texName));
9443 static void GLAPIENTRY
9444 exec_DisableClientState(GLenum cap)
9446 GET_CURRENT_CONTEXT(ctx);
9447 FLUSH_VERTICES(ctx, 0);
9448 CALL_DisableClientState(ctx->Exec, (cap));
9451 static void GLAPIENTRY
9452 exec_EdgeFlagPointer(GLsizei stride, const GLvoid * vptr)
9454 GET_CURRENT_CONTEXT(ctx);
9455 FLUSH_VERTICES(ctx, 0);
9456 CALL_EdgeFlagPointer(ctx->Exec, (stride, vptr));
9459 static void GLAPIENTRY
9460 exec_EnableClientState(GLenum cap)
9462 GET_CURRENT_CONTEXT(ctx);
9463 FLUSH_VERTICES(ctx, 0);
9464 CALL_EnableClientState(ctx->Exec, (cap));
9467 static void GLAPIENTRY
9468 exec_GenTextures(GLsizei n, GLuint * texName)
9470 GET_CURRENT_CONTEXT(ctx);
9471 FLUSH_VERTICES(ctx, 0);
9472 CALL_GenTextures(ctx->Exec, (n, texName));
9475 static void GLAPIENTRY
9476 exec_GetPointerv(GLenum pname, GLvoid **params)
9478 GET_CURRENT_CONTEXT(ctx);
9479 FLUSH_VERTICES(ctx, 0);
9480 CALL_GetPointerv(ctx->Exec, (pname, params));
9483 static void GLAPIENTRY
9484 exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
9486 GET_CURRENT_CONTEXT(ctx);
9487 FLUSH_VERTICES(ctx, 0);
9488 CALL_IndexPointer(ctx->Exec, (type, stride, ptr));
9491 static void GLAPIENTRY
9492 exec_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer)
9494 GET_CURRENT_CONTEXT(ctx);
9495 FLUSH_VERTICES(ctx, 0);
9496 CALL_InterleavedArrays(ctx->Exec, (format, stride, pointer));
9499 static GLboolean GLAPIENTRY
9500 exec_IsTexture(GLuint texture)
9502 GET_CURRENT_CONTEXT(ctx);
9503 FLUSH_VERTICES(ctx, 0);
9504 return CALL_IsTexture(ctx->Exec, (texture));
9507 static void GLAPIENTRY
9508 exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
9510 GET_CURRENT_CONTEXT(ctx);
9511 FLUSH_VERTICES(ctx, 0);
9512 CALL_NormalPointer(ctx->Exec, (type, stride, ptr));
9515 static void GLAPIENTRY
9516 exec_PopClientAttrib(void)
9518 GET_CURRENT_CONTEXT(ctx);
9519 FLUSH_VERTICES(ctx, 0);
9520 CALL_PopClientAttrib(ctx->Exec, ());
9523 static void GLAPIENTRY
9524 exec_PushClientAttrib(GLbitfield mask)
9526 GET_CURRENT_CONTEXT(ctx);
9527 FLUSH_VERTICES(ctx, 0);
9528 CALL_PushClientAttrib(ctx->Exec, (mask));
9531 static void GLAPIENTRY
9532 exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
9535 GET_CURRENT_CONTEXT(ctx);
9536 FLUSH_VERTICES(ctx, 0);
9537 CALL_TexCoordPointer(ctx->Exec, (size, type, stride, ptr));
9540 static void GLAPIENTRY
9541 exec_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img)
9543 GET_CURRENT_CONTEXT(ctx);
9544 FLUSH_VERTICES(ctx, 0);
9545 CALL_GetCompressedTexImageARB(ctx->Exec, (target, level, img));
9548 static void GLAPIENTRY
9549 exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
9552 GET_CURRENT_CONTEXT(ctx);
9553 FLUSH_VERTICES(ctx, 0);
9554 CALL_VertexPointer(ctx->Exec, (size, type, stride, ptr));
9557 static void GLAPIENTRY
9558 exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
9559 GLint x, GLint y, GLsizei width)
9561 GET_CURRENT_CONTEXT(ctx);
9562 FLUSH_VERTICES(ctx, 0);
9563 CALL_CopyConvolutionFilter1D(ctx->Exec,
9564 (target, internalFormat, x, y, width));
9567 static void GLAPIENTRY
9568 exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat,
9569 GLint x, GLint y, GLsizei width, GLsizei height)
9571 GET_CURRENT_CONTEXT(ctx);
9572 FLUSH_VERTICES(ctx, 0);
9573 CALL_CopyConvolutionFilter2D(ctx->Exec,
9574 (target, internalFormat, x, y, width,
9578 static void GLAPIENTRY
9579 exec_GetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * data)
9581 GET_CURRENT_CONTEXT(ctx);
9582 FLUSH_VERTICES(ctx, 0);
9583 CALL_GetColorTable(ctx->Exec, (target, format, type, data));
9586 static void GLAPIENTRY
9587 exec_GetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params)
9589 GET_CURRENT_CONTEXT(ctx);
9590 FLUSH_VERTICES(ctx, 0);
9591 CALL_GetColorTableParameterfv(ctx->Exec, (target, pname, params));
9594 static void GLAPIENTRY
9595 exec_GetColorTableParameteriv(GLenum target, GLenum pname, GLint *params)
9597 GET_CURRENT_CONTEXT(ctx);
9598 FLUSH_VERTICES(ctx, 0);
9599 CALL_GetColorTableParameteriv(ctx->Exec, (target, pname, params));
9602 static void GLAPIENTRY
9603 exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
9606 GET_CURRENT_CONTEXT(ctx);
9607 FLUSH_VERTICES(ctx, 0);
9608 CALL_GetConvolutionFilter(ctx->Exec, (target, format, type, image));
9611 static void GLAPIENTRY
9612 exec_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
9614 GET_CURRENT_CONTEXT(ctx);
9615 FLUSH_VERTICES(ctx, 0);
9616 CALL_GetConvolutionParameterfv(ctx->Exec, (target, pname, params));
9619 static void GLAPIENTRY
9620 exec_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
9622 GET_CURRENT_CONTEXT(ctx);
9623 FLUSH_VERTICES(ctx, 0);
9624 CALL_GetConvolutionParameteriv(ctx->Exec, (target, pname, params));
9627 static void GLAPIENTRY
9628 exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
9629 GLenum type, GLvoid *values)
9631 GET_CURRENT_CONTEXT(ctx);
9632 FLUSH_VERTICES(ctx, 0);
9633 CALL_GetHistogram(ctx->Exec, (target, reset, format, type, values));
9636 static void GLAPIENTRY
9637 exec_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
9639 GET_CURRENT_CONTEXT(ctx);
9640 FLUSH_VERTICES(ctx, 0);
9641 CALL_GetHistogramParameterfv(ctx->Exec, (target, pname, params));
9644 static void GLAPIENTRY
9645 exec_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
9647 GET_CURRENT_CONTEXT(ctx);
9648 FLUSH_VERTICES(ctx, 0);
9649 CALL_GetHistogramParameteriv(ctx->Exec, (target, pname, params));
9652 static void GLAPIENTRY
9653 exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
9654 GLenum type, GLvoid *values)
9656 GET_CURRENT_CONTEXT(ctx);
9657 FLUSH_VERTICES(ctx, 0);
9658 CALL_GetMinmax(ctx->Exec, (target, reset, format, type, values));
9661 static void GLAPIENTRY
9662 exec_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
9664 GET_CURRENT_CONTEXT(ctx);
9665 FLUSH_VERTICES(ctx, 0);
9666 CALL_GetMinmaxParameterfv(ctx->Exec, (target, pname, params));
9669 static void GLAPIENTRY
9670 exec_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
9672 GET_CURRENT_CONTEXT(ctx);
9673 FLUSH_VERTICES(ctx, 0);
9674 CALL_GetMinmaxParameteriv(ctx->Exec, (target, pname, params));
9677 static void GLAPIENTRY
9678 exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
9679 GLvoid *row, GLvoid *column, GLvoid *span)
9681 GET_CURRENT_CONTEXT(ctx);
9682 FLUSH_VERTICES(ctx, 0);
9683 CALL_GetSeparableFilter(ctx->Exec,
9684 (target, format, type, row, column, span));
9687 static void GLAPIENTRY
9688 exec_SeparableFilter2D(GLenum target, GLenum internalFormat,
9689 GLsizei width, GLsizei height, GLenum format,
9690 GLenum type, const GLvoid *row, const GLvoid *column)
9692 GET_CURRENT_CONTEXT(ctx);
9693 FLUSH_VERTICES(ctx, 0);
9694 CALL_SeparableFilter2D(ctx->Exec,
9695 (target, internalFormat, width, height, format,
9696 type, row, column));
9699 static void GLAPIENTRY
9700 exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride,
9701 GLsizei count, const GLvoid *ptr)
9703 GET_CURRENT_CONTEXT(ctx);
9704 FLUSH_VERTICES(ctx, 0);
9705 CALL_ColorPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
9708 static void GLAPIENTRY
9709 exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
9711 GET_CURRENT_CONTEXT(ctx);
9712 FLUSH_VERTICES(ctx, 0);
9713 CALL_EdgeFlagPointerEXT(ctx->Exec, (stride, count, ptr));
9716 static void GLAPIENTRY
9717 exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
9720 GET_CURRENT_CONTEXT(ctx);
9721 FLUSH_VERTICES(ctx, 0);
9722 CALL_IndexPointerEXT(ctx->Exec, (type, stride, count, ptr));
9725 static void GLAPIENTRY
9726 exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
9729 GET_CURRENT_CONTEXT(ctx);
9730 FLUSH_VERTICES(ctx, 0);
9731 CALL_NormalPointerEXT(ctx->Exec, (type, stride, count, ptr));
9734 static void GLAPIENTRY
9735 exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
9736 GLsizei count, const GLvoid *ptr)
9738 GET_CURRENT_CONTEXT(ctx);
9739 FLUSH_VERTICES(ctx, 0);
9740 CALL_TexCoordPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
9743 static void GLAPIENTRY
9744 exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
9745 GLsizei count, const GLvoid *ptr)
9747 GET_CURRENT_CONTEXT(ctx);
9748 FLUSH_VERTICES(ctx, 0);
9749 CALL_VertexPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
9752 static void GLAPIENTRY
9753 exec_LockArraysEXT(GLint first, GLsizei count)
9755 GET_CURRENT_CONTEXT(ctx);
9756 FLUSH_VERTICES(ctx, 0);
9757 CALL_LockArraysEXT(ctx->Exec, (first, count));
9760 static void GLAPIENTRY
9761 exec_UnlockArraysEXT(void)
9763 GET_CURRENT_CONTEXT(ctx);
9764 FLUSH_VERTICES(ctx, 0);
9765 CALL_UnlockArraysEXT(ctx->Exec, ());
9768 static void GLAPIENTRY
9769 exec_ClientActiveTextureARB(GLenum target)
9771 GET_CURRENT_CONTEXT(ctx);
9772 FLUSH_VERTICES(ctx, 0);
9773 CALL_ClientActiveTextureARB(ctx->Exec, (target));
9776 static void GLAPIENTRY
9777 exec_SecondaryColorPointerEXT(GLint size, GLenum type,
9778 GLsizei stride, const GLvoid *ptr)
9780 GET_CURRENT_CONTEXT(ctx);
9781 FLUSH_VERTICES(ctx, 0);
9782 CALL_SecondaryColorPointerEXT(ctx->Exec, (size, type, stride, ptr));
9785 static void GLAPIENTRY
9786 exec_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
9788 GET_CURRENT_CONTEXT(ctx);
9789 FLUSH_VERTICES(ctx, 0);
9790 CALL_FogCoordPointerEXT(ctx->Exec, (type, stride, ptr));
9793 /* GL_EXT_multi_draw_arrays */
9794 static void GLAPIENTRY
9795 exec_MultiDrawArraysEXT(GLenum mode, const GLint *first,
9796 const GLsizei *count, GLsizei primcount)
9798 GET_CURRENT_CONTEXT(ctx);
9799 FLUSH_VERTICES(ctx, 0);
9800 CALL_MultiDrawArraysEXT(ctx->Exec, (mode, first, count, primcount));
9803 /* GL_IBM_multimode_draw_arrays */
9804 static void GLAPIENTRY
9805 exec_MultiModeDrawArraysIBM(const GLenum * mode, const GLint * first,
9806 const GLsizei * count, GLsizei primcount,
9809 GET_CURRENT_CONTEXT(ctx);
9810 FLUSH_VERTICES(ctx, 0);
9811 CALL_MultiModeDrawArraysIBM(ctx->Exec,
9812 (mode, first, count, primcount, modestride));
9815 /* GL_IBM_multimode_draw_arrays */
9816 static void GLAPIENTRY
9817 exec_MultiModeDrawElementsIBM(const GLenum * mode,
9818 const GLsizei * count,
9820 const GLvoid * const *indices,
9821 GLsizei primcount, GLint modestride)
9823 GET_CURRENT_CONTEXT(ctx);
9824 FLUSH_VERTICES(ctx, 0);
9825 CALL_MultiModeDrawElementsIBM(ctx->Exec,
9826 (mode, count, type, indices, primcount,
9831 * Setup the given dispatch table to point to Mesa's display list
9832 * building functions.
9834 * This does not include any of the tnl functions - they are
9835 * initialized from _mesa_init_api_defaults and from the active vtxfmt
9838 struct _glapi_table *
9839 _mesa_create_save_table(void)
9841 struct _glapi_table *table;
9843 table = _mesa_alloc_dispatch_table(_gloffset_COUNT);
9847 _mesa_loopback_init_api_table(table);
9850 SET_Accum(table, save_Accum);
9851 SET_AlphaFunc(table, save_AlphaFunc);
9852 SET_Bitmap(table, save_Bitmap);
9853 SET_BlendFunc(table, save_BlendFunc);
9854 SET_CallList(table, save_CallList);
9855 SET_CallLists(table, save_CallLists);
9856 SET_Clear(table, save_Clear);
9857 SET_ClearAccum(table, save_ClearAccum);
9858 SET_ClearColor(table, save_ClearColor);
9859 SET_ClearDepth(table, save_ClearDepth);
9860 SET_ClearIndex(table, save_ClearIndex);
9861 SET_ClearStencil(table, save_ClearStencil);
9862 SET_ClipPlane(table, save_ClipPlane);
9863 SET_ColorMask(table, save_ColorMask);
9864 SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed);
9865 SET_ColorMaterial(table, save_ColorMaterial);
9866 SET_CopyPixels(table, save_CopyPixels);
9867 SET_CullFace(table, save_CullFace);
9868 SET_DeleteLists(table, _mesa_DeleteLists);
9869 SET_DepthFunc(table, save_DepthFunc);
9870 SET_DepthMask(table, save_DepthMask);
9871 SET_DepthRange(table, save_DepthRange);
9872 SET_Disable(table, save_Disable);
9873 SET_DisableIndexedEXT(table, save_DisableIndexed);
9874 SET_DrawBuffer(table, save_DrawBuffer);
9875 SET_DrawPixels(table, save_DrawPixels);
9876 SET_Enable(table, save_Enable);
9877 SET_EnableIndexedEXT(table, save_EnableIndexed);
9878 SET_EndList(table, _mesa_EndList);
9879 SET_EvalMesh1(table, save_EvalMesh1);
9880 SET_EvalMesh2(table, save_EvalMesh2);
9881 SET_Finish(table, exec_Finish);
9882 SET_Flush(table, exec_Flush);
9883 SET_Fogf(table, save_Fogf);
9884 SET_Fogfv(table, save_Fogfv);
9885 SET_Fogi(table, save_Fogi);
9886 SET_Fogiv(table, save_Fogiv);
9887 SET_FrontFace(table, save_FrontFace);
9888 SET_Frustum(table, save_Frustum);
9889 SET_GenLists(table, _mesa_GenLists);
9890 SET_GetBooleanv(table, exec_GetBooleanv);
9891 SET_GetClipPlane(table, exec_GetClipPlane);
9892 SET_GetDoublev(table, exec_GetDoublev);
9893 SET_GetError(table, exec_GetError);
9894 SET_GetFloatv(table, exec_GetFloatv);
9895 SET_GetIntegerv(table, exec_GetIntegerv);
9896 SET_GetLightfv(table, exec_GetLightfv);
9897 SET_GetLightiv(table, exec_GetLightiv);
9898 SET_GetMapdv(table, exec_GetMapdv);
9899 SET_GetMapfv(table, exec_GetMapfv);
9900 SET_GetMapiv(table, exec_GetMapiv);
9901 SET_GetMaterialfv(table, exec_GetMaterialfv);
9902 SET_GetMaterialiv(table, exec_GetMaterialiv);
9903 SET_GetPixelMapfv(table, exec_GetPixelMapfv);
9904 SET_GetPixelMapuiv(table, exec_GetPixelMapuiv);
9905 SET_GetPixelMapusv(table, exec_GetPixelMapusv);
9906 SET_GetPolygonStipple(table, exec_GetPolygonStipple);
9907 SET_GetString(table, exec_GetString);
9908 SET_GetTexEnvfv(table, exec_GetTexEnvfv);
9909 SET_GetTexEnviv(table, exec_GetTexEnviv);
9910 SET_GetTexGendv(table, exec_GetTexGendv);
9911 SET_GetTexGenfv(table, exec_GetTexGenfv);
9912 SET_GetTexGeniv(table, exec_GetTexGeniv);
9913 SET_GetTexImage(table, exec_GetTexImage);
9914 SET_GetTexLevelParameterfv(table, exec_GetTexLevelParameterfv);
9915 SET_GetTexLevelParameteriv(table, exec_GetTexLevelParameteriv);
9916 SET_GetTexParameterfv(table, exec_GetTexParameterfv);
9917 SET_GetTexParameteriv(table, exec_GetTexParameteriv);
9918 SET_Hint(table, save_Hint);
9919 SET_IndexMask(table, save_IndexMask);
9920 SET_InitNames(table, save_InitNames);
9921 SET_IsEnabled(table, exec_IsEnabled);
9922 SET_IsList(table, _mesa_IsList);
9923 SET_LightModelf(table, save_LightModelf);
9924 SET_LightModelfv(table, save_LightModelfv);
9925 SET_LightModeli(table, save_LightModeli);
9926 SET_LightModeliv(table, save_LightModeliv);
9927 SET_Lightf(table, save_Lightf);
9928 SET_Lightfv(table, save_Lightfv);
9929 SET_Lighti(table, save_Lighti);
9930 SET_Lightiv(table, save_Lightiv);
9931 SET_LineStipple(table, save_LineStipple);
9932 SET_LineWidth(table, save_LineWidth);
9933 SET_ListBase(table, save_ListBase);
9934 SET_LoadIdentity(table, save_LoadIdentity);
9935 SET_LoadMatrixd(table, save_LoadMatrixd);
9936 SET_LoadMatrixf(table, save_LoadMatrixf);
9937 SET_LoadName(table, save_LoadName);
9938 SET_LogicOp(table, save_LogicOp);
9939 SET_Map1d(table, save_Map1d);
9940 SET_Map1f(table, save_Map1f);
9941 SET_Map2d(table, save_Map2d);
9942 SET_Map2f(table, save_Map2f);
9943 SET_MapGrid1d(table, save_MapGrid1d);
9944 SET_MapGrid1f(table, save_MapGrid1f);
9945 SET_MapGrid2d(table, save_MapGrid2d);
9946 SET_MapGrid2f(table, save_MapGrid2f);
9947 SET_MatrixMode(table, save_MatrixMode);
9948 SET_MultMatrixd(table, save_MultMatrixd);
9949 SET_MultMatrixf(table, save_MultMatrixf);
9950 SET_NewList(table, save_NewList);
9951 SET_Ortho(table, save_Ortho);
9952 SET_PassThrough(table, save_PassThrough);
9953 SET_PixelMapfv(table, save_PixelMapfv);
9954 SET_PixelMapuiv(table, save_PixelMapuiv);
9955 SET_PixelMapusv(table, save_PixelMapusv);
9956 SET_PixelStoref(table, exec_PixelStoref);
9957 SET_PixelStorei(table, exec_PixelStorei);
9958 SET_PixelTransferf(table, save_PixelTransferf);
9959 SET_PixelTransferi(table, save_PixelTransferi);
9960 SET_PixelZoom(table, save_PixelZoom);
9961 SET_PointSize(table, save_PointSize);
9962 SET_PolygonMode(table, save_PolygonMode);
9963 SET_PolygonOffset(table, save_PolygonOffset);
9964 SET_PolygonStipple(table, save_PolygonStipple);
9965 SET_PopAttrib(table, save_PopAttrib);
9966 SET_PopMatrix(table, save_PopMatrix);
9967 SET_PopName(table, save_PopName);
9968 SET_PushAttrib(table, save_PushAttrib);
9969 SET_PushMatrix(table, save_PushMatrix);
9970 SET_PushName(table, save_PushName);
9971 SET_RasterPos2d(table, save_RasterPos2d);
9972 SET_RasterPos2dv(table, save_RasterPos2dv);
9973 SET_RasterPos2f(table, save_RasterPos2f);
9974 SET_RasterPos2fv(table, save_RasterPos2fv);
9975 SET_RasterPos2i(table, save_RasterPos2i);
9976 SET_RasterPos2iv(table, save_RasterPos2iv);
9977 SET_RasterPos2s(table, save_RasterPos2s);
9978 SET_RasterPos2sv(table, save_RasterPos2sv);
9979 SET_RasterPos3d(table, save_RasterPos3d);
9980 SET_RasterPos3dv(table, save_RasterPos3dv);
9981 SET_RasterPos3f(table, save_RasterPos3f);
9982 SET_RasterPos3fv(table, save_RasterPos3fv);
9983 SET_RasterPos3i(table, save_RasterPos3i);
9984 SET_RasterPos3iv(table, save_RasterPos3iv);
9985 SET_RasterPos3s(table, save_RasterPos3s);
9986 SET_RasterPos3sv(table, save_RasterPos3sv);
9987 SET_RasterPos4d(table, save_RasterPos4d);
9988 SET_RasterPos4dv(table, save_RasterPos4dv);
9989 SET_RasterPos4f(table, save_RasterPos4f);
9990 SET_RasterPos4fv(table, save_RasterPos4fv);
9991 SET_RasterPos4i(table, save_RasterPos4i);
9992 SET_RasterPos4iv(table, save_RasterPos4iv);
9993 SET_RasterPos4s(table, save_RasterPos4s);
9994 SET_RasterPos4sv(table, save_RasterPos4sv);
9995 SET_ReadBuffer(table, save_ReadBuffer);
9996 SET_ReadPixels(table, exec_ReadPixels);
9997 SET_RenderMode(table, exec_RenderMode);
9998 SET_Rotated(table, save_Rotated);
9999 SET_Rotatef(table, save_Rotatef);
10000 SET_Scaled(table, save_Scaled);
10001 SET_Scalef(table, save_Scalef);
10002 SET_Scissor(table, save_Scissor);
10003 SET_FeedbackBuffer(table, exec_FeedbackBuffer);
10004 SET_SelectBuffer(table, exec_SelectBuffer);
10005 SET_ShadeModel(table, save_ShadeModel);
10006 SET_StencilFunc(table, save_StencilFunc);
10007 SET_StencilMask(table, save_StencilMask);
10008 SET_StencilOp(table, save_StencilOp);
10009 SET_TexEnvf(table, save_TexEnvf);
10010 SET_TexEnvfv(table, save_TexEnvfv);
10011 SET_TexEnvi(table, save_TexEnvi);
10012 SET_TexEnviv(table, save_TexEnviv);
10013 SET_TexGend(table, save_TexGend);
10014 SET_TexGendv(table, save_TexGendv);
10015 SET_TexGenf(table, save_TexGenf);
10016 SET_TexGenfv(table, save_TexGenfv);
10017 SET_TexGeni(table, save_TexGeni);
10018 SET_TexGeniv(table, save_TexGeniv);
10019 SET_TexImage1D(table, save_TexImage1D);
10020 SET_TexImage2D(table, save_TexImage2D);
10021 SET_TexParameterf(table, save_TexParameterf);
10022 SET_TexParameterfv(table, save_TexParameterfv);
10023 SET_TexParameteri(table, save_TexParameteri);
10024 SET_TexParameteriv(table, save_TexParameteriv);
10025 SET_Translated(table, save_Translated);
10026 SET_Translatef(table, save_Translatef);
10027 SET_Viewport(table, save_Viewport);
10030 SET_AreTexturesResident(table, exec_AreTexturesResident);
10031 SET_BindTexture(table, save_BindTexture);
10032 SET_ColorPointer(table, exec_ColorPointer);
10033 SET_CopyTexImage1D(table, save_CopyTexImage1D);
10034 SET_CopyTexImage2D(table, save_CopyTexImage2D);
10035 SET_CopyTexSubImage1D(table, save_CopyTexSubImage1D);
10036 SET_CopyTexSubImage2D(table, save_CopyTexSubImage2D);
10037 SET_DeleteTextures(table, exec_DeleteTextures);
10038 SET_DisableClientState(table, exec_DisableClientState);
10039 SET_EdgeFlagPointer(table, exec_EdgeFlagPointer);
10040 SET_EnableClientState(table, exec_EnableClientState);
10041 SET_GenTextures(table, exec_GenTextures);
10042 SET_GetPointerv(table, exec_GetPointerv);
10043 SET_IndexPointer(table, exec_IndexPointer);
10044 SET_InterleavedArrays(table, exec_InterleavedArrays);
10045 SET_IsTexture(table, exec_IsTexture);
10046 SET_NormalPointer(table, exec_NormalPointer);
10047 SET_PopClientAttrib(table, exec_PopClientAttrib);
10048 SET_PrioritizeTextures(table, save_PrioritizeTextures);
10049 SET_PushClientAttrib(table, exec_PushClientAttrib);
10050 SET_TexCoordPointer(table, exec_TexCoordPointer);
10051 SET_TexSubImage1D(table, save_TexSubImage1D);
10052 SET_TexSubImage2D(table, save_TexSubImage2D);
10053 SET_VertexPointer(table, exec_VertexPointer);
10056 SET_CopyTexSubImage3D(table, save_CopyTexSubImage3D);
10057 SET_TexImage3D(table, save_TexImage3D);
10058 SET_TexSubImage3D(table, save_TexSubImage3D);
10061 SET_StencilFuncSeparate(table, save_StencilFuncSeparate);
10062 SET_StencilMaskSeparate(table, save_StencilMaskSeparate);
10063 SET_StencilOpSeparate(table, save_StencilOpSeparate);
10065 /* ATI_separate_stencil */
10066 SET_StencilFuncSeparateATI(table, save_StencilFuncSeparateATI);
10068 /* GL_ARB_imaging */
10069 /* Not all are supported */
10070 SET_BlendColor(table, save_BlendColor);
10071 SET_BlendEquation(table, save_BlendEquation);
10072 SET_ColorSubTable(table, save_ColorSubTable);
10073 SET_ColorTable(table, save_ColorTable);
10074 SET_ColorTableParameterfv(table, save_ColorTableParameterfv);
10075 SET_ColorTableParameteriv(table, save_ColorTableParameteriv);
10076 SET_ConvolutionFilter1D(table, save_ConvolutionFilter1D);
10077 SET_ConvolutionFilter2D(table, save_ConvolutionFilter2D);
10078 SET_ConvolutionParameterf(table, save_ConvolutionParameterf);
10079 SET_ConvolutionParameterfv(table, save_ConvolutionParameterfv);
10080 SET_ConvolutionParameteri(table, save_ConvolutionParameteri);
10081 SET_ConvolutionParameteriv(table, save_ConvolutionParameteriv);
10082 SET_CopyColorSubTable(table, save_CopyColorSubTable);
10083 SET_CopyColorTable(table, save_CopyColorTable);
10084 SET_CopyConvolutionFilter1D(table, exec_CopyConvolutionFilter1D);
10085 SET_CopyConvolutionFilter2D(table, exec_CopyConvolutionFilter2D);
10086 SET_GetColorTable(table, exec_GetColorTable);
10087 SET_GetColorTableParameterfv(table, exec_GetColorTableParameterfv);
10088 SET_GetColorTableParameteriv(table, exec_GetColorTableParameteriv);
10089 SET_GetConvolutionFilter(table, exec_GetConvolutionFilter);
10090 SET_GetConvolutionParameterfv(table, exec_GetConvolutionParameterfv);
10091 SET_GetConvolutionParameteriv(table, exec_GetConvolutionParameteriv);
10092 SET_GetHistogram(table, exec_GetHistogram);
10093 SET_GetHistogramParameterfv(table, exec_GetHistogramParameterfv);
10094 SET_GetHistogramParameteriv(table, exec_GetHistogramParameteriv);
10095 SET_GetMinmax(table, exec_GetMinmax);
10096 SET_GetMinmaxParameterfv(table, exec_GetMinmaxParameterfv);
10097 SET_GetMinmaxParameteriv(table, exec_GetMinmaxParameteriv);
10098 SET_GetSeparableFilter(table, exec_GetSeparableFilter);
10099 SET_Histogram(table, save_Histogram);
10100 SET_Minmax(table, save_Minmax);
10101 SET_ResetHistogram(table, save_ResetHistogram);
10102 SET_ResetMinmax(table, save_ResetMinmax);
10103 SET_SeparableFilter2D(table, exec_SeparableFilter2D);
10105 /* 2. GL_EXT_blend_color */
10107 SET_BlendColorEXT(table, save_BlendColorEXT);
10110 /* 3. GL_EXT_polygon_offset */
10111 SET_PolygonOffsetEXT(table, save_PolygonOffsetEXT);
10113 /* 6. GL_EXT_texture3d */
10115 SET_CopyTexSubImage3DEXT(table, save_CopyTexSubImage3D);
10116 SET_TexImage3DEXT(table, save_TexImage3DEXT);
10117 SET_TexSubImage3DEXT(table, save_TexSubImage3D);
10120 /* 14. GL_SGI_color_table */
10122 SET_ColorTableSGI(table, save_ColorTable);
10123 SET_ColorSubTableSGI(table, save_ColorSubTable);
10124 SET_GetColorTableSGI(table, exec_GetColorTable);
10125 SET_GetColorTableParameterfvSGI(table, exec_GetColorTableParameterfv);
10126 SET_GetColorTableParameterivSGI(table, exec_GetColorTableParameteriv);
10129 /* 30. GL_EXT_vertex_array */
10130 SET_ColorPointerEXT(table, exec_ColorPointerEXT);
10131 SET_EdgeFlagPointerEXT(table, exec_EdgeFlagPointerEXT);
10132 SET_IndexPointerEXT(table, exec_IndexPointerEXT);
10133 SET_NormalPointerEXT(table, exec_NormalPointerEXT);
10134 SET_TexCoordPointerEXT(table, exec_TexCoordPointerEXT);
10135 SET_VertexPointerEXT(table, exec_VertexPointerEXT);
10137 /* 37. GL_EXT_blend_minmax */
10139 SET_BlendEquationEXT(table, save_BlendEquationEXT);
10142 /* 54. GL_EXT_point_parameters */
10143 SET_PointParameterfEXT(table, save_PointParameterfEXT);
10144 SET_PointParameterfvEXT(table, save_PointParameterfvEXT);
10146 /* 97. GL_EXT_compiled_vertex_array */
10147 SET_LockArraysEXT(table, exec_LockArraysEXT);
10148 SET_UnlockArraysEXT(table, exec_UnlockArraysEXT);
10150 /* 145. GL_EXT_secondary_color */
10151 SET_SecondaryColorPointerEXT(table, exec_SecondaryColorPointerEXT);
10153 /* 148. GL_EXT_multi_draw_arrays */
10154 SET_MultiDrawArraysEXT(table, exec_MultiDrawArraysEXT);
10156 /* 149. GL_EXT_fog_coord */
10157 SET_FogCoordPointerEXT(table, exec_FogCoordPointerEXT);
10159 /* 173. GL_EXT_blend_func_separate */
10160 SET_BlendFuncSeparateEXT(table, save_BlendFuncSeparateEXT);
10162 /* 196. GL_MESA_resize_buffers */
10163 SET_ResizeBuffersMESA(table, _mesa_ResizeBuffersMESA);
10165 /* 197. GL_MESA_window_pos */
10166 SET_WindowPos2dMESA(table, save_WindowPos2dMESA);
10167 SET_WindowPos2dvMESA(table, save_WindowPos2dvMESA);
10168 SET_WindowPos2fMESA(table, save_WindowPos2fMESA);
10169 SET_WindowPos2fvMESA(table, save_WindowPos2fvMESA);
10170 SET_WindowPos2iMESA(table, save_WindowPos2iMESA);
10171 SET_WindowPos2ivMESA(table, save_WindowPos2ivMESA);
10172 SET_WindowPos2sMESA(table, save_WindowPos2sMESA);
10173 SET_WindowPos2svMESA(table, save_WindowPos2svMESA);
10174 SET_WindowPos3dMESA(table, save_WindowPos3dMESA);
10175 SET_WindowPos3dvMESA(table, save_WindowPos3dvMESA);
10176 SET_WindowPos3fMESA(table, save_WindowPos3fMESA);
10177 SET_WindowPos3fvMESA(table, save_WindowPos3fvMESA);
10178 SET_WindowPos3iMESA(table, save_WindowPos3iMESA);
10179 SET_WindowPos3ivMESA(table, save_WindowPos3ivMESA);
10180 SET_WindowPos3sMESA(table, save_WindowPos3sMESA);
10181 SET_WindowPos3svMESA(table, save_WindowPos3svMESA);
10182 SET_WindowPos4dMESA(table, save_WindowPos4dMESA);
10183 SET_WindowPos4dvMESA(table, save_WindowPos4dvMESA);
10184 SET_WindowPos4fMESA(table, save_WindowPos4fMESA);
10185 SET_WindowPos4fvMESA(table, save_WindowPos4fvMESA);
10186 SET_WindowPos4iMESA(table, save_WindowPos4iMESA);
10187 SET_WindowPos4ivMESA(table, save_WindowPos4ivMESA);
10188 SET_WindowPos4sMESA(table, save_WindowPos4sMESA);
10189 SET_WindowPos4svMESA(table, save_WindowPos4svMESA);
10191 /* 200. GL_IBM_multimode_draw_arrays */
10192 SET_MultiModeDrawArraysIBM(table, exec_MultiModeDrawArraysIBM);
10193 SET_MultiModeDrawElementsIBM(table, exec_MultiModeDrawElementsIBM);
10195 #if FEATURE_NV_vertex_program
10196 /* 233. GL_NV_vertex_program */
10197 /* The following commands DO NOT go into display lists:
10198 * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
10199 * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
10201 SET_BindProgramNV(table, save_BindProgramNV);
10202 SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
10203 SET_ExecuteProgramNV(table, save_ExecuteProgramNV);
10204 SET_GenProgramsNV(table, _mesa_GenPrograms);
10205 SET_AreProgramsResidentNV(table, _mesa_AreProgramsResidentNV);
10206 SET_RequestResidentProgramsNV(table, save_RequestResidentProgramsNV);
10207 SET_GetProgramParameterfvNV(table, _mesa_GetProgramParameterfvNV);
10208 SET_GetProgramParameterdvNV(table, _mesa_GetProgramParameterdvNV);
10209 SET_GetProgramivNV(table, _mesa_GetProgramivNV);
10210 SET_GetProgramStringNV(table, _mesa_GetProgramStringNV);
10211 SET_GetTrackMatrixivNV(table, _mesa_GetTrackMatrixivNV);
10212 SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV);
10213 SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
10214 SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
10215 SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
10216 SET_IsProgramNV(table, _mesa_IsProgramARB);
10217 SET_LoadProgramNV(table, save_LoadProgramNV);
10218 SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
10219 SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
10220 SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
10221 SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB);
10222 SET_ProgramParameters4dvNV(table, save_ProgramParameters4dvNV);
10223 SET_ProgramParameters4fvNV(table, save_ProgramParameters4fvNV);
10224 SET_TrackMatrixNV(table, save_TrackMatrixNV);
10225 SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV);
10228 /* 244. GL_ATI_envmap_bumpmap */
10229 SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI);
10230 SET_TexBumpParameterfvATI(table, save_TexBumpParameterfvATI);
10232 /* 245. GL_ATI_fragment_shader */
10233 #if FEATURE_ATI_fragment_shader
10234 SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI);
10235 SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI);
10238 /* 282. GL_NV_fragment_program */
10239 #if FEATURE_NV_fragment_program
10240 SET_ProgramNamedParameter4fNV(table, save_ProgramNamedParameter4fNV);
10241 SET_ProgramNamedParameter4dNV(table, save_ProgramNamedParameter4dNV);
10242 SET_ProgramNamedParameter4fvNV(table, save_ProgramNamedParameter4fvNV);
10243 SET_ProgramNamedParameter4dvNV(table, save_ProgramNamedParameter4dvNV);
10244 SET_GetProgramNamedParameterfvNV(table,
10245 _mesa_GetProgramNamedParameterfvNV);
10246 SET_GetProgramNamedParameterdvNV(table,
10247 _mesa_GetProgramNamedParameterdvNV);
10248 SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
10249 SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
10250 SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
10251 SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
10252 SET_GetProgramLocalParameterdvARB(table,
10253 _mesa_GetProgramLocalParameterdvARB);
10254 SET_GetProgramLocalParameterfvARB(table,
10255 _mesa_GetProgramLocalParameterfvARB);
10258 /* 262. GL_NV_point_sprite */
10259 SET_PointParameteriNV(table, save_PointParameteriNV);
10260 SET_PointParameterivNV(table, save_PointParameterivNV);
10262 /* 268. GL_EXT_stencil_two_side */
10263 SET_ActiveStencilFaceEXT(table, save_ActiveStencilFaceEXT);
10265 /* 273. GL_APPLE_vertex_array_object */
10266 SET_BindVertexArrayAPPLE(table, _mesa_BindVertexArrayAPPLE);
10267 SET_DeleteVertexArraysAPPLE(table, _mesa_DeleteVertexArraysAPPLE);
10268 SET_GenVertexArraysAPPLE(table, _mesa_GenVertexArraysAPPLE);
10269 SET_IsVertexArrayAPPLE(table, _mesa_IsVertexArrayAPPLE);
10271 /* 310. GL_EXT_framebuffer_object */
10272 SET_GenFramebuffersEXT(table, _mesa_GenFramebuffersEXT);
10273 SET_BindFramebufferEXT(table, _mesa_BindFramebufferEXT);
10274 SET_DeleteFramebuffersEXT(table, _mesa_DeleteFramebuffersEXT);
10275 SET_CheckFramebufferStatusEXT(table, _mesa_CheckFramebufferStatusEXT);
10276 SET_GenRenderbuffersEXT(table, _mesa_GenRenderbuffersEXT);
10277 SET_BindRenderbufferEXT(table, _mesa_BindRenderbufferEXT);
10278 SET_DeleteRenderbuffersEXT(table, _mesa_DeleteRenderbuffersEXT);
10279 SET_RenderbufferStorageEXT(table, _mesa_RenderbufferStorageEXT);
10280 SET_FramebufferTexture1DEXT(table, _mesa_FramebufferTexture1DEXT);
10281 SET_FramebufferTexture2DEXT(table, _mesa_FramebufferTexture2DEXT);
10282 SET_FramebufferTexture3DEXT(table, _mesa_FramebufferTexture3DEXT);
10283 SET_FramebufferRenderbufferEXT(table, _mesa_FramebufferRenderbufferEXT);
10284 SET_GenerateMipmapEXT(table, _mesa_GenerateMipmapEXT);
10286 /* 317. GL_EXT_framebuffer_multisample */
10287 SET_RenderbufferStorageMultisample(table, _mesa_RenderbufferStorageMultisample);
10289 /* GL_ARB_vertex_array_object */
10290 SET_BindVertexArray(table, _mesa_BindVertexArray);
10291 SET_GenVertexArrays(table, _mesa_GenVertexArrays);
10293 /* ???. GL_EXT_depth_bounds_test */
10294 SET_DepthBoundsEXT(table, save_DepthBoundsEXT);
10296 /* ARB 1. GL_ARB_multitexture */
10297 SET_ActiveTextureARB(table, save_ActiveTextureARB);
10298 SET_ClientActiveTextureARB(table, exec_ClientActiveTextureARB);
10300 /* ARB 3. GL_ARB_transpose_matrix */
10301 SET_LoadTransposeMatrixdARB(table, save_LoadTransposeMatrixdARB);
10302 SET_LoadTransposeMatrixfARB(table, save_LoadTransposeMatrixfARB);
10303 SET_MultTransposeMatrixdARB(table, save_MultTransposeMatrixdARB);
10304 SET_MultTransposeMatrixfARB(table, save_MultTransposeMatrixfARB);
10306 /* ARB 5. GL_ARB_multisample */
10307 SET_SampleCoverageARB(table, save_SampleCoverageARB);
10309 /* ARB 12. GL_ARB_texture_compression */
10310 SET_CompressedTexImage3DARB(table, save_CompressedTexImage3DARB);
10311 SET_CompressedTexImage2DARB(table, save_CompressedTexImage2DARB);
10312 SET_CompressedTexImage1DARB(table, save_CompressedTexImage1DARB);
10313 SET_CompressedTexSubImage3DARB(table, save_CompressedTexSubImage3DARB);
10314 SET_CompressedTexSubImage2DARB(table, save_CompressedTexSubImage2DARB);
10315 SET_CompressedTexSubImage1DARB(table, save_CompressedTexSubImage1DARB);
10316 SET_GetCompressedTexImageARB(table, exec_GetCompressedTexImageARB);
10318 /* ARB 14. GL_ARB_point_parameters */
10319 /* aliased with EXT_point_parameters functions */
10321 /* ARB 25. GL_ARB_window_pos */
10322 /* aliased with MESA_window_pos functions */
10324 /* ARB 26. GL_ARB_vertex_program */
10325 /* ARB 27. GL_ARB_fragment_program */
10326 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10327 /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
10328 SET_VertexAttribPointerARB(table, _mesa_VertexAttribPointerARB);
10329 SET_EnableVertexAttribArrayARB(table, _mesa_EnableVertexAttribArrayARB);
10330 SET_DisableVertexAttribArrayARB(table, _mesa_DisableVertexAttribArrayARB);
10331 SET_ProgramStringARB(table, save_ProgramStringARB);
10332 SET_BindProgramNV(table, save_BindProgramNV);
10333 SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
10334 SET_GenProgramsNV(table, _mesa_GenPrograms);
10335 SET_IsProgramNV(table, _mesa_IsProgramARB);
10336 SET_GetVertexAttribdvARB(table, _mesa_GetVertexAttribdvARB);
10337 SET_GetVertexAttribfvARB(table, _mesa_GetVertexAttribfvARB);
10338 SET_GetVertexAttribivARB(table, _mesa_GetVertexAttribivARB);
10339 SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
10340 SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
10341 SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
10342 SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
10343 SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB);
10344 SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
10345 SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
10346 SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
10347 SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
10348 SET_GetProgramEnvParameterdvARB(table, _mesa_GetProgramEnvParameterdvARB);
10349 SET_GetProgramEnvParameterfvARB(table, _mesa_GetProgramEnvParameterfvARB);
10350 SET_GetProgramLocalParameterdvARB(table,
10351 _mesa_GetProgramLocalParameterdvARB);
10352 SET_GetProgramLocalParameterfvARB(table,
10353 _mesa_GetProgramLocalParameterfvARB);
10354 SET_GetProgramivARB(table, _mesa_GetProgramivARB);
10355 SET_GetProgramStringARB(table, _mesa_GetProgramStringARB);
10358 /* ARB 28. GL_ARB_vertex_buffer_object */
10359 /* None of the extension's functions get compiled */
10360 SET_BindBufferARB(table, _mesa_BindBufferARB);
10361 SET_BufferDataARB(table, _mesa_BufferDataARB);
10362 SET_BufferSubDataARB(table, _mesa_BufferSubDataARB);
10363 SET_DeleteBuffersARB(table, _mesa_DeleteBuffersARB);
10364 SET_GenBuffersARB(table, _mesa_GenBuffersARB);
10365 SET_GetBufferParameterivARB(table, _mesa_GetBufferParameterivARB);
10366 SET_GetBufferPointervARB(table, _mesa_GetBufferPointervARB);
10367 SET_GetBufferSubDataARB(table, _mesa_GetBufferSubDataARB);
10368 SET_IsBufferARB(table, _mesa_IsBufferARB);
10369 SET_MapBufferARB(table, _mesa_MapBufferARB);
10370 SET_UnmapBufferARB(table, _mesa_UnmapBufferARB);
10372 #if FEATURE_queryobj
10373 _mesa_init_queryobj_dispatch(table); /* glGetQuery, etc */
10374 SET_BeginQueryARB(table, save_BeginQueryARB);
10375 SET_EndQueryARB(table, save_EndQueryARB);
10376 SET_QueryCounter(table, save_QueryCounter);
10379 SET_DrawBuffersARB(table, save_DrawBuffersARB);
10381 #if FEATURE_EXT_framebuffer_blit
10382 SET_BlitFramebufferEXT(table, save_BlitFramebufferEXT);
10385 /* GL_ARB_shader_objects */
10386 _mesa_init_shader_dispatch(table); /* Plug in glCreate/Delete/Get, etc */
10387 SET_UseProgramObjectARB(table, save_UseProgramObjectARB);
10388 SET_Uniform1fARB(table, save_Uniform1fARB);
10389 SET_Uniform2fARB(table, save_Uniform2fARB);
10390 SET_Uniform3fARB(table, save_Uniform3fARB);
10391 SET_Uniform4fARB(table, save_Uniform4fARB);
10392 SET_Uniform1fvARB(table, save_Uniform1fvARB);
10393 SET_Uniform2fvARB(table, save_Uniform2fvARB);
10394 SET_Uniform3fvARB(table, save_Uniform3fvARB);
10395 SET_Uniform4fvARB(table, save_Uniform4fvARB);
10396 SET_Uniform1iARB(table, save_Uniform1iARB);
10397 SET_Uniform2iARB(table, save_Uniform2iARB);
10398 SET_Uniform3iARB(table, save_Uniform3iARB);
10399 SET_Uniform4iARB(table, save_Uniform4iARB);
10400 SET_Uniform1ivARB(table, save_Uniform1ivARB);
10401 SET_Uniform2ivARB(table, save_Uniform2ivARB);
10402 SET_Uniform3ivARB(table, save_Uniform3ivARB);
10403 SET_Uniform4ivARB(table, save_Uniform4ivARB);
10404 SET_UniformMatrix2fvARB(table, save_UniformMatrix2fvARB);
10405 SET_UniformMatrix3fvARB(table, save_UniformMatrix3fvARB);
10406 SET_UniformMatrix4fvARB(table, save_UniformMatrix4fvARB);
10407 SET_UniformMatrix2x3fv(table, save_UniformMatrix2x3fv);
10408 SET_UniformMatrix3x2fv(table, save_UniformMatrix3x2fv);
10409 SET_UniformMatrix2x4fv(table, save_UniformMatrix2x4fv);
10410 SET_UniformMatrix4x2fv(table, save_UniformMatrix4x2fv);
10411 SET_UniformMatrix3x4fv(table, save_UniformMatrix3x4fv);
10412 SET_UniformMatrix4x3fv(table, save_UniformMatrix4x3fv);
10414 /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
10415 SET_BindAttribLocationARB(table, exec_BindAttribLocationARB);
10416 SET_GetAttribLocationARB(table, exec_GetAttribLocationARB);
10417 SET_GetUniformLocationARB(table, exec_GetUniformLocationARB);
10418 /* XXX additional functions need to be implemented here! */
10420 /* 299. GL_EXT_blend_equation_separate */
10421 SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT);
10423 /* GL_EXT_gpu_program_parameters */
10424 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
10425 SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT);
10426 SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT);
10429 /* ARB 50. GL_ARB_map_buffer_range */
10430 #if FEATURE_ARB_map_buffer_range
10431 SET_MapBufferRange(table, _mesa_MapBufferRange); /* no dlist save */
10432 SET_FlushMappedBufferRange(table, _mesa_FlushMappedBufferRange); /* no dl */
10435 /* ARB 51. GL_ARB_texture_buffer_object */
10436 SET_TexBufferARB(table, _mesa_TexBuffer); /* no dlist save */
10438 /* ARB 59. GL_ARB_copy_buffer */
10439 SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */
10441 /* 364. GL_EXT_provoking_vertex */
10442 SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT);
10444 /* 371. GL_APPLE_object_purgeable */
10445 #if FEATURE_APPLE_object_purgeable
10446 SET_ObjectPurgeableAPPLE(table, _mesa_ObjectPurgeableAPPLE);
10447 SET_ObjectUnpurgeableAPPLE(table, _mesa_ObjectUnpurgeableAPPLE);
10448 SET_GetObjectParameterivAPPLE(table, _mesa_GetObjectParameterivAPPLE);
10451 /* GL_EXT_texture_integer */
10452 SET_ClearColorIiEXT(table, save_ClearColorIi);
10453 SET_ClearColorIuiEXT(table, save_ClearColorIui);
10454 SET_TexParameterIivEXT(table, save_TexParameterIiv);
10455 SET_TexParameterIuivEXT(table, save_TexParameterIuiv);
10456 SET_GetTexParameterIivEXT(table, exec_GetTexParameterIiv);
10457 SET_GetTexParameterIuivEXT(table, exec_GetTexParameterIuiv);
10459 /* 377. GL_EXT_separate_shader_objects */
10460 SET_UseShaderProgramEXT(table, save_UseShaderProgramEXT);
10461 SET_ActiveProgramEXT(table, save_ActiveProgramEXT);
10463 /* GL_ARB_color_buffer_float */
10464 SET_ClampColorARB(table, save_ClampColorARB);
10465 SET_ClampColor(table, save_ClampColorARB);
10468 SET_ClearBufferiv(table, save_ClearBufferiv);
10469 SET_ClearBufferuiv(table, save_ClearBufferuiv);
10470 SET_ClearBufferfv(table, save_ClearBufferfv);
10471 SET_ClearBufferfi(table, save_ClearBufferfi);
10473 SET_Uniform1ui(table, save_Uniform1ui);
10474 SET_Uniform2ui(table, save_Uniform2ui);
10475 SET_Uniform3ui(table, save_Uniform3ui);
10476 SET_Uniform4ui(table, save_Uniform4ui);
10477 SET_Uniform1uiv(table, save_Uniform1uiv);
10478 SET_Uniform2uiv(table, save_Uniform2uiv);
10479 SET_Uniform3uiv(table, save_Uniform3uiv);
10480 SET_Uniform4uiv(table, save_Uniform4uiv);
10482 (void) save_Uniform1ui;
10483 (void) save_Uniform2ui;
10484 (void) save_Uniform3ui;
10485 (void) save_Uniform4ui;
10486 (void) save_Uniform1uiv;
10487 (void) save_Uniform2uiv;
10488 (void) save_Uniform3uiv;
10489 (void) save_Uniform4uiv;
10492 #if FEATURE_EXT_transform_feedback
10493 /* These are not compiled into display lists: */
10494 SET_BindBufferBaseEXT(table, _mesa_BindBufferBase);
10495 SET_BindBufferOffsetEXT(table, _mesa_BindBufferOffsetEXT);
10496 SET_BindBufferRangeEXT(table, _mesa_BindBufferRange);
10497 SET_TransformFeedbackVaryingsEXT(table, _mesa_TransformFeedbackVaryings);
10499 SET_BeginTransformFeedbackEXT(table, save_BeginTransformFeedback);
10500 SET_EndTransformFeedbackEXT(table, save_EndTransformFeedback);
10501 SET_BindTransformFeedback(table, save_BindTransformFeedback);
10502 SET_PauseTransformFeedback(table, save_PauseTransformFeedback);
10503 SET_ResumeTransformFeedback(table, save_ResumeTransformFeedback);
10504 SET_DrawTransformFeedback(table, save_DrawTransformFeedback);
10505 #if FEATURE_queryobj
10506 SET_BeginQueryIndexed(table, save_BeginQueryIndexed);
10507 SET_EndQueryIndexed(table, save_EndQueryIndexed);
10511 /* GL_ARB_instanced_arrays */
10512 SET_VertexAttribDivisorARB(table, save_VertexAttribDivisor);
10514 /* GL_NV_texture_barrier */
10515 SET_TextureBarrierNV(table, save_TextureBarrierNV);
10517 /* GL_ARB_sampler_objects */
10518 _mesa_init_sampler_object_dispatch(table); /* plug in Gen/Get/etc functions */
10519 SET_BindSampler(table, save_BindSampler);
10520 SET_SamplerParameteri(table, save_SamplerParameteri);
10521 SET_SamplerParameterf(table, save_SamplerParameterf);
10522 SET_SamplerParameteriv(table, save_SamplerParameteriv);
10523 SET_SamplerParameterfv(table, save_SamplerParameterfv);
10524 SET_SamplerParameterIiv(table, save_SamplerParameterIiv);
10525 SET_SamplerParameterIuiv(table, save_SamplerParameterIuiv);
10527 /* GL_ARB_draw_buffer_blend */
10528 SET_BlendFunciARB(table, save_BlendFunci);
10529 SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei);
10530 SET_BlendEquationiARB(table, save_BlendEquationi);
10531 SET_BlendEquationSeparateiARB(table, save_BlendEquationSeparatei);
10533 /* GL_ARB_geometry_shader4 */
10534 SET_ProgramParameteriARB(table, save_ProgramParameteri);
10535 SET_FramebufferTextureARB(table, save_FramebufferTexture);
10536 SET_FramebufferTextureFaceARB(table, save_FramebufferTextureFace);
10538 /* GL_NV_conditional_render */
10539 SET_BeginConditionalRenderNV(table, save_BeginConditionalRender);
10540 SET_EndConditionalRenderNV(table, save_EndConditionalRender);
10543 _mesa_init_sync_dispatch(table);
10544 SET_WaitSync(table, save_WaitSync);
10546 /* GL_ARB_texture_storage (no dlist support) */
10547 SET_TexStorage1D(table, _mesa_TexStorage1D);
10548 SET_TexStorage2D(table, _mesa_TexStorage2D);
10549 SET_TexStorage3D(table, _mesa_TexStorage3D);
10550 SET_TextureStorage1DEXT(table, _mesa_TextureStorage1DEXT);
10551 SET_TextureStorage2DEXT(table, _mesa_TextureStorage2DEXT);
10552 SET_TextureStorage3DEXT(table, _mesa_TextureStorage3DEXT);
10554 /* GL_ARB_debug_output (no dlist support) */
10555 _mesa_init_errors_dispatch(table);
10557 /* GL_NV_primitive_restart */
10558 SET_PrimitiveRestartIndexNV(table, _mesa_PrimitiveRestartIndex);
10565 static const char *
10566 enum_string(GLenum k)
10568 return _mesa_lookup_enum_by_nr(k);
10573 * Print the commands in a display list. For debugging only.
10574 * TODO: many commands aren't handled yet.
10576 static void GLAPIENTRY
10577 print_list(struct gl_context *ctx, GLuint list)
10579 struct gl_display_list *dlist;
10583 if (!islist(ctx, list)) {
10584 printf("%u is not a display list ID\n", list);
10588 dlist = lookup_list(ctx, list);
10594 printf("START-LIST %u, address %p\n", list, (void *) n);
10596 done = n ? GL_FALSE : GL_TRUE;
10598 const OpCode opcode = n[0].opcode;
10600 if (is_ext_opcode(opcode)) {
10601 n += ext_opcode_print(ctx, n);
10606 printf("Accum %s %g\n", enum_string(n[1].e), n[2].f);
10608 case OPCODE_BITMAP:
10609 printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
10610 n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data);
10612 case OPCODE_CALL_LIST:
10613 printf("CallList %d\n", (int) n[1].ui);
10615 case OPCODE_CALL_LIST_OFFSET:
10616 printf("CallList %d + offset %u = %u\n", (int) n[1].ui,
10617 ctx->List.ListBase, ctx->List.ListBase + n[1].ui);
10619 case OPCODE_COLOR_TABLE_PARAMETER_FV:
10620 printf("ColorTableParameterfv %s %s %f %f %f %f\n",
10621 enum_string(n[1].e), enum_string(n[2].e),
10622 n[3].f, n[4].f, n[5].f, n[6].f);
10624 case OPCODE_COLOR_TABLE_PARAMETER_IV:
10625 printf("ColorTableParameteriv %s %s %d %d %d %d\n",
10626 enum_string(n[1].e), enum_string(n[2].e),
10627 n[3].i, n[4].i, n[5].i, n[6].i);
10629 case OPCODE_DISABLE:
10630 printf("Disable %s\n", enum_string(n[1].e));
10632 case OPCODE_ENABLE:
10633 printf("Enable %s\n", enum_string(n[1].e));
10635 case OPCODE_FRUSTUM:
10636 printf("Frustum %g %g %g %g %g %g\n",
10637 n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
10639 case OPCODE_LINE_STIPPLE:
10640 printf("LineStipple %d %x\n", n[1].i, (int) n[2].us);
10642 case OPCODE_LOAD_IDENTITY:
10643 printf("LoadIdentity\n");
10645 case OPCODE_LOAD_MATRIX:
10646 printf("LoadMatrix\n");
10647 printf(" %8f %8f %8f %8f\n",
10648 n[1].f, n[5].f, n[9].f, n[13].f);
10649 printf(" %8f %8f %8f %8f\n",
10650 n[2].f, n[6].f, n[10].f, n[14].f);
10651 printf(" %8f %8f %8f %8f\n",
10652 n[3].f, n[7].f, n[11].f, n[15].f);
10653 printf(" %8f %8f %8f %8f\n",
10654 n[4].f, n[8].f, n[12].f, n[16].f);
10656 case OPCODE_MULT_MATRIX:
10657 printf("MultMatrix (or Rotate)\n");
10658 printf(" %8f %8f %8f %8f\n",
10659 n[1].f, n[5].f, n[9].f, n[13].f);
10660 printf(" %8f %8f %8f %8f\n",
10661 n[2].f, n[6].f, n[10].f, n[14].f);
10662 printf(" %8f %8f %8f %8f\n",
10663 n[3].f, n[7].f, n[11].f, n[15].f);
10664 printf(" %8f %8f %8f %8f\n",
10665 n[4].f, n[8].f, n[12].f, n[16].f);
10668 printf("Ortho %g %g %g %g %g %g\n",
10669 n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
10671 case OPCODE_POP_ATTRIB:
10672 printf("PopAttrib\n");
10674 case OPCODE_POP_MATRIX:
10675 printf("PopMatrix\n");
10677 case OPCODE_POP_NAME:
10678 printf("PopName\n");
10680 case OPCODE_PUSH_ATTRIB:
10681 printf("PushAttrib %x\n", n[1].bf);
10683 case OPCODE_PUSH_MATRIX:
10684 printf("PushMatrix\n");
10686 case OPCODE_PUSH_NAME:
10687 printf("PushName %d\n", (int) n[1].ui);
10689 case OPCODE_RASTER_POS:
10690 printf("RasterPos %g %g %g %g\n",
10691 n[1].f, n[2].f, n[3].f, n[4].f);
10693 case OPCODE_ROTATE:
10694 printf("Rotate %g %g %g %g\n",
10695 n[1].f, n[2].f, n[3].f, n[4].f);
10698 printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f);
10700 case OPCODE_TRANSLATE:
10701 printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f);
10703 case OPCODE_BIND_TEXTURE:
10704 printf("BindTexture %s %d\n",
10705 _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui);
10707 case OPCODE_SHADE_MODEL:
10708 printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui));
10711 printf("Map1 %s %.3f %.3f %d %d\n",
10712 _mesa_lookup_enum_by_nr(n[1].ui),
10713 n[2].f, n[3].f, n[4].i, n[5].i);
10716 printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
10717 _mesa_lookup_enum_by_nr(n[1].ui),
10718 n[2].f, n[3].f, n[4].f, n[5].f,
10719 n[6].i, n[7].i, n[8].i, n[9].i);
10721 case OPCODE_MAPGRID1:
10722 printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f);
10724 case OPCODE_MAPGRID2:
10725 printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
10726 n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f);
10728 case OPCODE_EVALMESH1:
10729 printf("EvalMesh1 %d %d\n", n[1].i, n[2].i);
10731 case OPCODE_EVALMESH2:
10732 printf("EvalMesh2 %d %d %d %d\n",
10733 n[1].i, n[2].i, n[3].i, n[4].i);
10736 case OPCODE_ATTR_1F_NV:
10737 printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f);
10739 case OPCODE_ATTR_2F_NV:
10740 printf("ATTR_2F_NV attr %d: %f %f\n",
10741 n[1].i, n[2].f, n[3].f);
10743 case OPCODE_ATTR_3F_NV:
10744 printf("ATTR_3F_NV attr %d: %f %f %f\n",
10745 n[1].i, n[2].f, n[3].f, n[4].f);
10747 case OPCODE_ATTR_4F_NV:
10748 printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
10749 n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
10751 case OPCODE_ATTR_1F_ARB:
10752 printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f);
10754 case OPCODE_ATTR_2F_ARB:
10755 printf("ATTR_2F_ARB attr %d: %f %f\n",
10756 n[1].i, n[2].f, n[3].f);
10758 case OPCODE_ATTR_3F_ARB:
10759 printf("ATTR_3F_ARB attr %d: %f %f %f\n",
10760 n[1].i, n[2].f, n[3].f, n[4].f);
10762 case OPCODE_ATTR_4F_ARB:
10763 printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
10764 n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
10767 case OPCODE_MATERIAL:
10768 printf("MATERIAL %x %x: %f %f %f %f\n",
10769 n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f);
10772 printf("BEGIN %x\n", n[1].i);
10778 printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f,
10781 case OPCODE_EVAL_C1:
10782 printf("EVAL_C1 %f\n", n[1].f);
10784 case OPCODE_EVAL_C2:
10785 printf("EVAL_C2 %f %f\n", n[1].f, n[2].f);
10787 case OPCODE_EVAL_P1:
10788 printf("EVAL_P1 %d\n", n[1].i);
10790 case OPCODE_EVAL_P2:
10791 printf("EVAL_P2 %d %d\n", n[1].i, n[2].i);
10794 case OPCODE_PROVOKING_VERTEX:
10795 printf("ProvokingVertex %s\n",
10796 _mesa_lookup_enum_by_nr(n[1].ui));
10800 * meta opcodes/commands
10803 printf("Error: %s %s\n",
10804 enum_string(n[1].e), (const char *) n[2].data);
10806 case OPCODE_CONTINUE:
10807 printf("DISPLAY-LIST-CONTINUE\n");
10808 n = (Node *) n[1].next;
10810 case OPCODE_END_OF_LIST:
10811 printf("END-LIST %u\n", list);
10815 if (opcode < 0 || opcode > OPCODE_END_OF_LIST) {
10817 ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
10818 opcode, (void *) n);
10822 printf("command %d, %u operands\n", opcode,
10826 /* increment n to point to next compiled command */
10827 if (opcode != OPCODE_CONTINUE) {
10828 n += InstSize[opcode];
10837 * Clients may call this function to help debug display list problems.
10838 * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
10839 * changed, or break in the future without notice.
10842 mesa_print_display_list(GLuint list)
10844 GET_CURRENT_CONTEXT(ctx);
10845 print_list(ctx, list);
10849 /**********************************************************************/
10850 /***** Initialization *****/
10851 /**********************************************************************/
10854 _mesa_save_vtxfmt_init(GLvertexformat * vfmt)
10856 _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_);
10858 vfmt->Begin = save_Begin;
10860 _MESA_INIT_DLIST_VTXFMT(vfmt, save_);
10862 vfmt->Color3f = save_Color3f;
10863 vfmt->Color3fv = save_Color3fv;
10864 vfmt->Color4f = save_Color4f;
10865 vfmt->Color4fv = save_Color4fv;
10866 vfmt->EdgeFlag = save_EdgeFlag;
10867 vfmt->End = save_End;
10869 _MESA_INIT_EVAL_VTXFMT(vfmt, save_);
10871 vfmt->FogCoordfEXT = save_FogCoordfEXT;
10872 vfmt->FogCoordfvEXT = save_FogCoordfvEXT;
10873 vfmt->Indexf = save_Indexf;
10874 vfmt->Indexfv = save_Indexfv;
10875 vfmt->Materialfv = save_Materialfv;
10876 vfmt->MultiTexCoord1fARB = save_MultiTexCoord1f;
10877 vfmt->MultiTexCoord1fvARB = save_MultiTexCoord1fv;
10878 vfmt->MultiTexCoord2fARB = save_MultiTexCoord2f;
10879 vfmt->MultiTexCoord2fvARB = save_MultiTexCoord2fv;
10880 vfmt->MultiTexCoord3fARB = save_MultiTexCoord3f;
10881 vfmt->MultiTexCoord3fvARB = save_MultiTexCoord3fv;
10882 vfmt->MultiTexCoord4fARB = save_MultiTexCoord4f;
10883 vfmt->MultiTexCoord4fvARB = save_MultiTexCoord4fv;
10884 vfmt->Normal3f = save_Normal3f;
10885 vfmt->Normal3fv = save_Normal3fv;
10886 vfmt->SecondaryColor3fEXT = save_SecondaryColor3fEXT;
10887 vfmt->SecondaryColor3fvEXT = save_SecondaryColor3fvEXT;
10888 vfmt->TexCoord1f = save_TexCoord1f;
10889 vfmt->TexCoord1fv = save_TexCoord1fv;
10890 vfmt->TexCoord2f = save_TexCoord2f;
10891 vfmt->TexCoord2fv = save_TexCoord2fv;
10892 vfmt->TexCoord3f = save_TexCoord3f;
10893 vfmt->TexCoord3fv = save_TexCoord3fv;
10894 vfmt->TexCoord4f = save_TexCoord4f;
10895 vfmt->TexCoord4fv = save_TexCoord4fv;
10896 vfmt->Vertex2f = save_Vertex2f;
10897 vfmt->Vertex2fv = save_Vertex2fv;
10898 vfmt->Vertex3f = save_Vertex3f;
10899 vfmt->Vertex3fv = save_Vertex3fv;
10900 vfmt->Vertex4f = save_Vertex4f;
10901 vfmt->Vertex4fv = save_Vertex4fv;
10902 vfmt->VertexAttrib1fNV = save_VertexAttrib1fNV;
10903 vfmt->VertexAttrib1fvNV = save_VertexAttrib1fvNV;
10904 vfmt->VertexAttrib2fNV = save_VertexAttrib2fNV;
10905 vfmt->VertexAttrib2fvNV = save_VertexAttrib2fvNV;
10906 vfmt->VertexAttrib3fNV = save_VertexAttrib3fNV;
10907 vfmt->VertexAttrib3fvNV = save_VertexAttrib3fvNV;
10908 vfmt->VertexAttrib4fNV = save_VertexAttrib4fNV;
10909 vfmt->VertexAttrib4fvNV = save_VertexAttrib4fvNV;
10910 vfmt->VertexAttrib1fARB = save_VertexAttrib1fARB;
10911 vfmt->VertexAttrib1fvARB = save_VertexAttrib1fvARB;
10912 vfmt->VertexAttrib2fARB = save_VertexAttrib2fARB;
10913 vfmt->VertexAttrib2fvARB = save_VertexAttrib2fvARB;
10914 vfmt->VertexAttrib3fARB = save_VertexAttrib3fARB;
10915 vfmt->VertexAttrib3fvARB = save_VertexAttrib3fvARB;
10916 vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB;
10917 vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB;
10919 vfmt->Rectf = save_Rectf;
10921 /* GL_ARB_draw_instanced */
10922 vfmt->DrawArraysInstanced = save_DrawArraysInstancedARB;
10923 vfmt->DrawElementsInstanced = save_DrawElementsInstancedARB;
10925 /* GL_ARB_draw_elements_base_vertex */
10926 vfmt->DrawElementsInstancedBaseVertex = save_DrawElementsInstancedBaseVertexARB;
10928 /* GL_ARB_base_instance */
10929 vfmt->DrawArraysInstancedBaseInstance = save_DrawArraysInstancedBaseInstance;
10930 vfmt->DrawElementsInstancedBaseInstance = save_DrawElementsInstancedBaseInstance;
10931 vfmt->DrawElementsInstancedBaseVertexBaseInstance = save_DrawElementsInstancedBaseVertexBaseInstance;
10933 /* The driver is required to implement these as
10934 * 1) They can probably do a better job.
10935 * 2) A lot of new mechanisms would have to be added to this module
10936 * to support it. That code would probably never get used,
10940 vfmt->DrawArrays = 0;
10941 vfmt->DrawElements = 0;
10942 vfmt->DrawRangeElements = 0;
10943 vfmt->MultiDrawElemementsEXT = 0;
10944 vfmt->DrawElementsBaseVertex = 0;
10945 vfmt->DrawRangeElementsBaseVertex = 0;
10946 vfmt->MultiDrawElemementsBaseVertex = 0;
10952 _mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
10953 const GLvertexformat *vfmt)
10955 SET_CallList(disp, vfmt->CallList);
10956 SET_CallLists(disp, vfmt->CallLists);
10960 void _mesa_init_dlist_dispatch(struct _glapi_table *disp)
10962 SET_CallList(disp, _mesa_CallList);
10963 SET_CallLists(disp, _mesa_CallLists);
10965 SET_DeleteLists(disp, _mesa_DeleteLists);
10966 SET_EndList(disp, _mesa_EndList);
10967 SET_GenLists(disp, _mesa_GenLists);
10968 SET_IsList(disp, _mesa_IsList);
10969 SET_ListBase(disp, _mesa_ListBase);
10970 SET_NewList(disp, _mesa_NewList);
10974 #endif /* FEATURE_dlist */
10978 * Initialize display list state for given context.
10981 _mesa_init_display_list(struct gl_context *ctx)
10983 static GLboolean tableInitialized = GL_FALSE;
10985 /* zero-out the instruction size table, just once */
10986 if (!tableInitialized) {
10987 memset(InstSize, 0, sizeof(InstSize));
10988 tableInitialized = GL_TRUE;
10991 /* extension info */
10992 ctx->ListExt = CALLOC_STRUCT(gl_list_extensions);
10995 ctx->ListState.CallDepth = 0;
10996 ctx->ExecuteFlag = GL_TRUE;
10997 ctx->CompileFlag = GL_FALSE;
10998 ctx->ListState.CurrentBlock = NULL;
10999 ctx->ListState.CurrentPos = 0;
11001 /* Display List group */
11002 ctx->List.ListBase = 0;
11005 _mesa_save_vtxfmt_init(&ctx->ListState.ListVtxfmt);
11011 _mesa_free_display_list_data(struct gl_context *ctx)
11013 free(ctx->ListExt);
11014 ctx->ListExt = NULL;