2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 * Keith Whitwell <keith@tungstengraphics.com>
29 #include "main/glheader.h"
30 #include "main/colormac.h"
31 #include "main/context.h"
32 #include "main/macros.h"
33 #include "main/imports.h"
34 #include "main/mtypes.h"
36 #include "math/m_xform.h"
38 #include "t_context.h"
39 #include "t_pipeline.h"
43 struct vertex_stage_data {
52 #define VERTEX_STAGE_DATA(stage) ((struct vertex_stage_data *)stage->privatePtr)
57 /* This function implements cliptesting for user-defined clip planes.
58 * The clipping of primitives to these planes is implemented in
61 #define USER_CLIPTEST(NAME, SZ) \
62 static void NAME( GLcontext *ctx, \
65 GLubyte *clipormask, \
66 GLubyte *clipandmask ) \
70 for (p = 0; p < ctx->Const.MaxClipPlanes; p++) \
71 if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { \
73 const GLfloat a = ctx->Transform._ClipUserPlane[p][0]; \
74 const GLfloat b = ctx->Transform._ClipUserPlane[p][1]; \
75 const GLfloat c = ctx->Transform._ClipUserPlane[p][2]; \
76 const GLfloat d = ctx->Transform._ClipUserPlane[p][3]; \
77 GLfloat *coord = (GLfloat *)clip->data; \
78 GLuint stride = clip->stride; \
79 GLuint count = clip->count; \
81 for (nr = 0, i = 0 ; i < count ; i++) { \
82 GLfloat dp = coord[0] * a + coord[1] * b; \
83 if (SZ > 2) dp += coord[2] * c; \
84 if (SZ > 3) dp += coord[3] * d; else dp += d; \
88 clipmask[i] |= CLIP_USER_BIT; \
91 STRIDE_F(coord, stride); \
95 *clipormask |= CLIP_USER_BIT; \
97 *clipandmask |= CLIP_USER_BIT; \
105 USER_CLIPTEST(userclip2, 2)
106 USER_CLIPTEST(userclip3, 3)
107 USER_CLIPTEST(userclip4, 4)
109 static void (*(usercliptab[5]))( GLcontext *,
110 GLvector4f *, GLubyte *,
111 GLubyte *, GLubyte * ) =
122 tnl_clip_prepare(GLcontext *ctx)
124 /* Neither the x86 nor sparc asm cliptest functions have been updated
125 * for ARB_depth_clamp, so force the C paths.
127 if (ctx->Transform.DepthClamp) {
128 static GLboolean c_funcs_installed = GL_FALSE;
129 if (!c_funcs_installed) {
131 c_funcs_installed = GL_TRUE;
138 static GLboolean run_vertex_stage( GLcontext *ctx,
139 struct tnl_pipeline_stage *stage )
141 struct vertex_stage_data *store = (struct vertex_stage_data *)stage->privatePtr;
142 TNLcontext *tnl = TNL_CONTEXT(ctx);
143 struct vertex_buffer *VB = &tnl->vb;
145 if (ctx->VertexProgram._Current)
148 tnl_clip_prepare(ctx);
150 if (ctx->_NeedEyeCoords) {
151 /* Separate modelview transformation:
152 * Use combined ModelProject to avoid some depth artifacts
154 if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY)
155 VB->EyePtr = VB->ObjPtr;
157 VB->EyePtr = TransformRaw( &store->eye,
158 ctx->ModelviewMatrixStack.Top,
162 VB->ClipPtr = TransformRaw( &store->clip,
163 &ctx->_ModelProjectMatrix,
166 /* Drivers expect this to be clean to element 4...
168 switch (VB->ClipPtr->size) {
172 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 );
175 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 );
182 /* Cliptest and perspective divide. Clip functions must clear
186 store->andmask = CLIP_FRUSTUM_BITS;
188 if (tnl->NeedNdcCoords) {
190 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
195 !ctx->Transform.DepthClamp );
199 _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
204 !ctx->Transform.DepthClamp );
211 /* Test userclip planes. This contributes to VB->ClipMask, so
212 * is essentially required to be in this stage.
214 if (ctx->Transform.ClipPlanesEnabled) {
215 usercliptab[VB->ClipPtr->size]( ctx,
225 VB->ClipAndMask = store->andmask;
226 VB->ClipOrMask = store->ormask;
227 VB->ClipMask = store->clipmask;
233 static GLboolean init_vertex_stage( GLcontext *ctx,
234 struct tnl_pipeline_stage *stage )
236 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
237 struct vertex_stage_data *store;
238 GLuint size = VB->Size;
240 stage->privatePtr = CALLOC(sizeof(*store));
241 store = VERTEX_STAGE_DATA(stage);
245 _mesa_vector4f_alloc( &store->eye, 0, size, 32 );
246 _mesa_vector4f_alloc( &store->clip, 0, size, 32 );
247 _mesa_vector4f_alloc( &store->proj, 0, size, 32 );
249 store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 );
251 if (!store->clipmask ||
260 static void dtr( struct tnl_pipeline_stage *stage )
262 struct vertex_stage_data *store = VERTEX_STAGE_DATA(stage);
265 _mesa_vector4f_free( &store->eye );
266 _mesa_vector4f_free( &store->clip );
267 _mesa_vector4f_free( &store->proj );
268 ALIGN_FREE( store->clipmask );
270 stage->privatePtr = NULL;
271 stage->run = init_vertex_stage;
276 const struct tnl_pipeline_stage _tnl_vertex_transform_stage =
278 "modelview/project/cliptest/divide",
279 NULL, /* private data */
281 dtr, /* destructor */
283 run_vertex_stage /* run -- initially set to init */