OSDN Git Service

Merge remote-tracking branch 'remotes/OSX/For2.2.2-Refactoring-si_ptr-workaround...
[hengband/hengband.git] / src / mind / mind-sniper.h
1 #pragma once
2
3 #include "system/angband.h"
4 #include "system/monster-type-definition.h"
5
6 void reset_concentration(player_type *creature_ptr, bool msg);
7 void display_snipe_list(player_type *sniper_ptr);
8 MULTIPLY calc_snipe_damage_with_slay(player_type *sniper_ptr, MULTIPLY mult, monster_type *m_ptr, SPELL_IDX snipe_type);
9 void do_cmd_snipe(player_type *sniper_ptr);
10 void do_cmd_snipe_browse(player_type *sniper_ptr);
11 int boost_concentration_damage(player_type *creature_ptr, int tdam);