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Merge branch 'fix/xoshiro128starstar-v1.0-bug' into For2.2.2-Refactoring
[hengband/hengband.git]
/
src
/
monster
/
monster-direction.h
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#pragma once
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#include "angband.h"
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bool get_enemy_dir(player_type *target_ptr, MONSTER_IDX m_idx, int *mm);
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bool decide_monster_movement_direction(player_type *target_ptr, DIRECTION *mm, MONSTER_IDX m_idx, bool aware);