2 * @brief monster-processのための構造体群
9 #include "system/angband.h"
10 #include "monster-race/race-ability-flags.h"
11 #include "util/flag-group.h"
13 typedef struct turn_flags {
21 bool must_alter_to_move;
32 typedef struct old_race_flags {
33 BIT_FLAGS old_r_flags1;
34 BIT_FLAGS old_r_flags2;
35 BIT_FLAGS old_r_flags3;
36 BIT_FLAGS old_r_flagsr;
37 EnumClassFlagGroup<RF_ABILITY> old_r_ability_flags;
44 byte old_r_cast_spell;
47 typedef struct coordinate_candidate {
51 } coordinate_candidate;
53 typedef struct monster_type monster_type;
54 turn_flags *init_turn_flags(MONSTER_IDX riding_idx, MONSTER_IDX m_idx, turn_flags *turn_flags_ptr);
55 old_race_flags *init_old_race_flags(old_race_flags *old_race_flags_ptr);
56 coordinate_candidate init_coordinate_candidate(void);
58 void store_enemy_approch_direction(int *mm, POSITION y, POSITION x);
59 void store_moves_val(int *mm, int y, int x);
60 void save_old_race_flags(MONRACE_IDX monster_race_idx, old_race_flags *old_race_flags_ptr);
61 SPEED decide_monster_speed(monster_type *m_ptr);