2 * @brief monster-processのための構造体群
9 #include "monster-race/race-ability-flags.h"
10 #include "monster-race/race-behavior-flags.h"
11 #include "monster-race/race-kind-flags.h"
12 #include "system/angband.h"
13 #include "util/flag-group.h"
23 bool must_alter_to_move;
34 struct old_race_flags {
35 BIT_FLAGS old_r_flags1;
36 BIT_FLAGS old_r_flags2;
37 BIT_FLAGS old_r_flags3;
38 BIT_FLAGS old_r_flagsr;
39 EnumClassFlagGroup<MonsterAbilityType> old_r_ability_flags;
40 EnumClassFlagGroup<MonsterBehaviorType> old_r_behavior_flags;
41 EnumClassFlagGroup<MonsterKindType> old_r_kind_flags;
48 byte old_r_cast_spell;
51 struct coordinate_candidate {
58 turn_flags *init_turn_flags(MONSTER_IDX riding_idx, MONSTER_IDX m_idx, turn_flags *turn_flags_ptr);
59 old_race_flags *init_old_race_flags(old_race_flags *old_race_flags_ptr);
60 coordinate_candidate init_coordinate_candidate(void);
62 void store_enemy_approch_direction(int *mm, POSITION y, POSITION x);
63 void store_moves_val(int *mm, int y, int x);
64 void save_old_race_flags(MONRACE_IDX monster_race_idx, old_race_flags *old_race_flags_ptr);
65 byte decide_monster_speed(monster_type *m_ptr);