3 class MonsterAttackPlayer;
5 void calc_blow_disease(PlayerType *player_ptr, MonsterAttackPlayer *monap_ptr);
6 void calc_blow_lose_strength(PlayerType *player_ptr, MonsterAttackPlayer *monap_ptr);
7 void calc_blow_lose_intelligence(PlayerType *player_ptr, MonsterAttackPlayer *monap_ptr);
8 void calc_blow_lose_wisdom(PlayerType *player_ptr, MonsterAttackPlayer *monap_ptr);
9 void calc_blow_lose_dexterity(PlayerType *player_ptr, MonsterAttackPlayer *monap_ptr);
10 void calc_blow_lose_constitution(PlayerType *player_ptr, MonsterAttackPlayer *monap_ptr);
11 void calc_blow_lose_charisma(PlayerType *player_ptr, MonsterAttackPlayer *monap_ptr);
12 void calc_blow_lose_all(PlayerType *player_ptr, MonsterAttackPlayer *monap_ptr);