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[Implement] #37285 毒ダメージの減衰式を追加 / Added attenuating calculation for poison blow
[hengband/hengband.git] / src / monster-attack / monster-attack-processor.h
1 #pragma once
2
3 #include "system/angband.h"
4 #include "grid/grid.h"
5 #include "monster/monster-processor-util.h"
6
7 void exe_monster_attack_to_player(player_type *target_ptr, turn_flags *turn_flags_ptr, MONSTER_IDX m_idx, POSITION ny, POSITION nx);
8 bool process_monster_attack_to_monster(player_type *target_ptr, turn_flags *turn_flags_ptr, MONSTER_IDX m_idx, grid_type *g_ptr, bool can_cross);