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[Implement] #37285 盲目・混乱・恐怖・麻痺ダメージの減衰式を追加 / Added attenuating calculation for blind...
[hengband/hengband.git] / src / monster-attack / monster-attack-switcher.h
1 #pragma once
2
3 #include "system/angband.h"
4 #include "monster-attack/monster-attack-util.h"
5
6 void switch_monster_blow_to_player(player_type *target_ptr, monap_type *monap_ptr);