OSDN Git Service

Merge branch 'develop' into feature/Monster-Sweep-Grid-Adjustment
[hengbandforosx/hengbandosx.git] / src / monster-floor / monster-object.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 typedef struct monster_type monster_type;
6 typedef struct player_type player_type;
7 typedef struct turn_flags turn_flags;
8 void update_object_by_monster_movement(player_type *target_ptr, turn_flags *turn_flags_ptr, MONSTER_IDX m_idx, POSITION ny, POSITION nx);
9 void monster_drop_carried_objects(player_type *player_ptr, monster_type *m_ptr);