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Merge branch 'develop' into feature/Monster-Sweep-Grid-Adjustment
[hengbandforosx/hengbandosx.git]
/
src
/
monster-floor
/
one-monster-placer.h
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#pragma once
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#include "system/angband.h"
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typedef struct player_type player_type;
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bool place_monster_one(player_type *player_ptr, MONSTER_IDX who, POSITION y, POSITION x, MONRACE_IDX r_idx, BIT_FLAGS mode);