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Merge pull request #1363 from backwardsEric/Pakuman-English
[hengbandforosx/hengbandosx.git] / src / monster-floor / quantum-effect.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 typedef struct player_type player_type;
6 bool process_quantum_effect(player_type *target_ptr, MONSTER_IDX m_idx, bool see_m);