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[Refactor] RIDING を新定義に合わせた
[hengbandforosx/hengbandosx.git] / src / monster-floor / special-death-switcher.h
1 #pragma once
2 #include "effect/attribute-types.h"
3 #include "system/angband.h"
4
5 class MonsterDeath;
6 class PlayerType;
7 void switch_special_death(PlayerType *player_ptr, MonsterDeath *md_ptr, AttributeFlags attribute_flags);