1 #include "system/angband.h"
2 #include "monster-race/monster-race.h"
9 * The size of "alloc_race_table" (at most max_r_idx)
14 * The entries in the "race allocator table"
16 alloc_entry *alloc_race_table;
19 * Maximum number of monsters in r_info.txt
21 MONRACE_IDX max_r_idx;