2 #include "monsterrace.h"
5 extern monster_race *r_info;
10 * The size of "alloc_race_table" (at most max_r_idx)
15 * The entries in the "race allocator table"
17 alloc_entry *alloc_race_table;
20 * Maximum number of monsters in r_info.txt
22 MONRACE_IDX max_r_idx;