3 #include "system/angband.h"
16 enum class MonsterAbilityType;
18 int monspell_damage(PlayerType *player_ptr, MonsterAbilityType ms_type, MONSTER_IDX m_idx, int TYPE);
19 int monspell_race_damage(PlayerType *player_ptr, MonsterAbilityType ms_type, MONRACE_IDX r_idx, int TYPE);
20 int monspell_bluemage_damage(PlayerType *player_ptr, MonsterAbilityType ms_type, PLAYER_LEVEL plev, int TYPE);